164 Commits

Author SHA1 Message Date
a2x
199b588e9f Include field type name in generated JSON 2025-06-14 17:48:41 +10:00
a2x
795c3c8ca7 Game update (14079) 2025-05-16 13:33:47 +10:00
a2x
a4329c2ab4 Game update (14078) 2025-05-14 11:38:15 +10:00
Ivan
c448a278b6 Merge pull request #1 from Ivannnnnnnnnnnn/Ivannnnnnnnnnnn-patch-1
Update
2025-05-14 02:15:19 +02:00
Ivan
c426568c03 Add files via upload 2025-05-14 02:14:10 +02:00
a2x
677730b7a2 Game update (14076) 2025-05-09 13:40:38 +10:00
a2x
3387f84914 Game update (14075) 2025-05-08 14:36:18 +10:00
a2x
9049fb5e20 Merge pull request #339 from JannesBonk/main
Update offsets for Windows
2025-04-22 19:30:14 +10:00
Jannes
cfce30cce2 Game update 2025-04-22 11:01:56 +03:00
Jannes
85feb6ba1d Merge branch 'a2x:main' into main 2025-04-22 10:58:18 +03:00
a2x
e734ca48c0 Game update (14074) 2025-04-02 16:48:12 +10:00
Leilani A.
6e8bdf6c56 Add files via upload 2025-04-01 22:42:14 -03:00
Leilani A.
ba1578b1d0 Delete output directory 2025-04-01 22:39:08 -03:00
Leilani A.
45276a41d7 Add files via upload 2025-04-01 22:21:02 -03:00
a2x
e43a7e87ef Merge pull request #333 from iraqichild/main 2025-04-01 11:34:18 +10:00
iraqichild
8463366f0a fix 2025-03-31 19:17:24 -06:00
a2x
2502046a36 Game update (14073) 2025-04-01 10:39:11 +10:00
iraqichild
d8b7788010 f 2025-03-31 18:31:07 -06:00
a2x
18c5ab1edd Delete rustfmt.toml 2025-03-28 23:15:27 +10:00
a2x
9452c394c7 Update Cargo.toml to use 2024 edition 2025-03-28 23:15:24 +10:00
a2x
a538968730 Simplify some code 2025-03-28 23:14:35 +10:00
a2x
c791a97d3b Update README.md 2025-03-28 15:06:13 +10:00
a2x
dc0603ae29 Game update (14072) 2025-03-21 11:08:09 +10:00
iraqichild
fe14d05a47 Add files via upload 2025-03-20 17:36:45 -06:00
iraqichild
aa3463cab6 counterbike2 2025-03-12 14:53:10 -06:00
a2x
324dbd34b5 Merge pull request #327 from Enoouo/main 2025-03-12 21:23:23 +10:00
Enoouo
6dc8b083ea Game update (14071) (2) 2025-03-12 17:49:16 +08:00
a2x
76c03850dc Merge pull request #324 from Xsintashi/main
Updated Delta Tick Offset
2025-03-08 13:21:49 +10:00
xs9
c373c99e21 Updated Delta Tick Offset 2025-03-08 02:10:30 +01:00
a2x
60b2513456 Merge pull request #323 from leobalbo/main 2025-03-04 13:55:41 +10:00
leobalbo
563b3a590f Game update (14071) 2025-03-03 22:33:02 -03:00
a2x
efb6a787ef Game update (14070) 2025-02-28 12:49:57 +10:00
Leilani A.
fe44146d54 Add files via upload 2025-02-27 21:50:17 -03:00
Leilani A.
431f554749 Delete output directory 2025-02-27 21:49:18 -03:00
a2x
fd683bbac8 Merge pull request #319 from Enoouo/main 2025-02-23 01:50:27 +10:00
Enoouo
bdfaf0aa58 Game update (14069) 2025-02-22 19:20:01 +08:00
a2x
458b32e684 Game update (14068) 2025-02-14 12:07:33 +10:00
a2x
86304e3ebc Remove generated files from root directory 2025-02-07 13:32:35 +10:00
a2x
5117d5a09b Merge pull request #316 from ImInTheICU/main
Game update (27298993)
2025-02-07 12:34:54 +10:00
C
265c993810 Game update (27298993)
Game update (27298993)
2025-02-06 17:32:36 -06:00
a2x
0ebd71d045 Merge pull request #313 from ImInTheICU/main
Game update (14066)
2025-02-04 12:37:37 +10:00
C
17bbfd4b60 Game update (27298992)
Game update (27298992)
2025-02-03 19:42:21 -06:00
a2x
188528714f Merge pull request #312 from Grovre/main
Fix C# source gen
2025-02-03 17:04:27 +10:00
grovre
c847b8d647 Merge branch 'main' of https://github.com/Grovre/cs2-dumper 2025-02-03 01:02:46 -06:00
grovre
451b2e48b8 amend 2025-02-03 01:00:38 -06:00
grovre
4be7b1793e Handle all negative enum value cases 2025-02-03 00:07:14 -06:00
grovre
b244f7b292 Fix mismatched types in C# source gen 2025-02-02 23:37:13 -06:00
grovre
ea249e3595 Update .gitignore 2025-02-02 21:42:34 -06:00
a2x
cf806b699f Merge pull request #306 from leobalbo/main
Game Update (14064)
2025-01-29 11:35:37 +10:00
leobalbo
2df6b7a7d6 Game Update (27209399) 2025-01-28 21:59:26 -03:00
a2x
d1a89ef173 Merge pull request #305 from ImInTheICU/main
Game update (14063)
2025-01-28 13:38:57 +10:00
Christopher
ad417c25bf Game update (14063)
Game update (14063)
2025-01-27 20:24:01 -06:00
Jannes
52012d787b Merge pull request #1 from a2x/main
Merge
2025-01-24 16:15:33 +02:00
a2x
13591b7ea4 Update dwLocalPlayerPawn offset 2025-01-22 12:32:17 +10:00
a2x
72653b261d Game update (14062) 2025-01-22 12:18:27 +10:00
a2x
2d7b3e041b Merge pull request #296 from JannesBonk/main
Game update (14061)
2025-01-18 00:07:03 +11:00
Jannes
a1e7e05126 Magic style update 2025-01-17 15:02:03 +02:00
a2x
180056e2ab Merge pull request #295 from Coslly/main 2025-01-15 16:14:16 +11:00
Coslly
46747e4236 Merge branch 'a2x:main' into main 2025-01-15 10:35:49 +09:00
Coslly
c808d95686 Game Update (14060) 2025-01-15 10:34:51 +09:00
a2x
daef095f2f Merge pull request #293 from Coslly/main 2025-01-10 13:00:08 +11:00
Coslly
6b08189a27 Add files via upload 2025-01-10 10:52:24 +09:00
a2x
2a2dfec339 Merge pull request #292 from Coslly/main
Game update (14058)
2025-01-08 16:02:01 +11:00
Coslly
98da3ff803 Game update (14058) 2025-01-08 11:50:10 +09:00
a2x
9a81629cfa Merge pull request #287 from mildnsj/main
Game update (14057)
2024-12-20 13:04:04 +11:00
ToOl_UmbRelLa
d3daec42c6 Game update (14060) 2024-12-19 19:28:13 -05:00
a2x
1950b587a5 Merge pull request #285 from ImInTheICU/main
Game update (14059)
2024-12-19 14:14:26 +11:00
Christopher
d281a2db0d Game update (14059)
Game update (14059)
2024-12-18 19:47:40 -06:00
a2x
4b2b580865 Merge pull request #284 from ImInTheICU/main 2024-12-04 09:39:57 +11:00
Christopher
ac14a2bc58 Game update (14058)
Game update (14058)
2024-12-03 16:09:35 -06:00
a2x
69add27c64 Merge pull request #283 from ImInTheICU/main 2024-11-28 10:59:04 +11:00
Christopher
768571a4ab Game update (14057)
Game update (14057)
2024-11-27 16:55:53 -06:00
a2x
2640f996dd Merge pull request #282 from justinbob4/main
Game update (14053)
2024-11-21 17:18:32 +11:00
justinbob4
46b2093015 Add files via upload 2024-11-20 19:02:41 -08:00
a2x
405219efb4 Merge pull request #281 from justinbob4/main 2024-11-20 14:08:57 +11:00
justinbob4
e88a8922c4 Game update (14052)
Game update (14052)
2024-11-19 18:24:28 -08:00
a2x
7fe9758c5c Merge pull request #279 from mildnsj/main
Game update (14051)
2024-11-16 12:14:24 +10:00
ToOl_UmbRelLa
424ab2c7ec Game update (14051) 2024-11-15 19:16:44 -05:00
a2x
582ebb510d Merge pull request #276 from justinbob4/main
Game update (14049)
2024-11-14 10:04:16 +10:00
justinbob4
ca89e453eb Game update (14049)
Game update (14049)
2024-11-13 16:00:53 -08:00
a2x
c98e8eb2c0 Merge pull request #274 from ImInTheICU/main
Game update (14047)
2024-11-13 15:02:03 +10:00
Christopher
b4dba0ddbc Game update (14047)
Game update (14047)
2024-11-12 22:22:43 -06:00
a2x
301dce6703 Game update (14046) 2024-11-07 14:36:12 +10:00
a2x
a68a78f1e6 Game update (14045) 2024-10-31 12:42:17 +10:00
a2x
67e7009ee1 Game update (14044) 2024-10-30 11:12:44 +10:00
a2x
372051cf1f Game update (14043) 2024-10-29 15:15:15 +10:00
a2x
c79fc2cb44 Game update (14040) 2024-10-24 12:22:45 +10:00
a2x
6351b59870 Game update (14039) 2024-10-18 11:52:11 +10:00
a2x
6e8b0e0f99 Merge pull request #253 from Arman2122/main
Game update (14038)
2024-10-17 21:24:25 +10:00
Arman Seyri
78421f0744 Game update (14037) (2) 2024-10-17 14:00:35 +03:30
a2x
32748e450d Game update (14037) 2024-10-16 11:33:55 +10:00
a2x
6c46f8657b Game update (14036) (2) 2024-10-11 14:55:23 +11:00
a2x
1da70ebd46 Add CLI option to disable log file (#228) 2024-10-10 12:00:07 +10:00
a2x
a2c5b73625 Game update (14036) 2024-10-10 11:41:23 +10:00
a2x
8e6dd2ebd1 Merge pull request #250 from Wuemeli/main 2024-10-10 11:07:14 +10:00
Wuemeli
2d15985c63 Game Update 10/9/2024 2024-10-10 02:01:04 +02:00
a2x
8e12706224 Merge pull request #249 from Wuemeli/main
Game Update 10/8/24
2024-10-09 11:16:44 +10:00
Wuemeli
d3b1a5e086 Game Update 10/8/24 2024-10-09 02:41:27 +02:00
a2x
d2fee113a2 Merge pull request #246 from Enoouo/main 2024-10-05 14:53:48 +10:00
Eno
b1bea92d2a Game update (14033) 2024-10-05 12:50:24 +08:00
a2x
5553df41e0 Game update (14031) 2024-10-03 13:34:20 +10:00
a2x
bd1d964cbf Game update (14030) (2) 2024-09-10 09:58:47 +10:00
a2x
827a70c876 Game update (14030) 2024-09-04 09:42:09 +10:00
a2x
5a172968f8 Remove old generated files 2024-08-26 18:03:31 +10:00
a2x
2678f275ee Game update (14029) 2024-08-22 10:14:33 +10:00
a2x
36946e7af2 Merge pull request #221 from LauraSavall/main 2024-08-21 10:29:50 +10:00
LauraSavall
7d9afc8e3a Add files via upload 2024-08-21 02:21:48 +02:00
LauraSavall
35252f3049 Add files via upload 2024-08-21 02:20:10 +02:00
a2x
fd672be38b Game update (14027) 2024-08-20 09:34:43 +10:00
a2x
f9447f7360 Fix tests 2024-08-15 11:31:17 +10:00
a2x
f84fb77ad6 Update dwLocalPlayerPawn offset 2024-08-15 10:47:26 +10:00
a2x
a4f60ea9ce Game update (14026) 2024-08-15 10:28:54 +10:00
a2x
e037bc3ddf Update README.md 2024-08-12 00:14:32 +10:00
a2x
17b868fa63 Limit elapsed time to 2 decimal places 2024-08-09 17:41:43 +10:00
a2x
b8e44a0ca6 Fix grammar in generated comments 2024-08-09 17:38:14 +10:00
a2x
efa25951be Merge pull request #201 from Xsintashi/main 2024-08-09 09:07:12 +10:00
xs9
d522d33975 This is right one! 2024-08-09 00:46:25 +02:00
xs9
0755910c9d Update DeltaTick Offset 2024-08-09 00:31:31 +02:00
a2x
5b58b58476 Update README.md 2024-07-30 09:14:30 +10:00
a2x
7933103b03 0.1.2
* Updated for memflow 0.2.2
* Replaced periods with underscores in generated file names for easier inclusion
* Program execution now continues if analysis fails at any point
* Removed custom error type in favor of anyhow
* Added logging to cs2-dumper.log
* Now compilable on Linux
2024-07-30 02:07:40 +10:00
a2x
8897183075 Game update (14023) (2) 2024-07-26 11:01:02 +10:00
a2x
7f5c25c12f Game update (14023) 2024-07-23 12:39:18 +10:00
a2x
0a63e2cc3a Game update (14021) 2024-07-12 12:08:42 +10:00
a2x
9742458443 Merge pull request #187 from M3351AN/main
Game Update
2024-07-03 09:01:45 +10:00
渟雲
a9dab4d9ea Game Update 2024-07-03 06:15:07 +08:00
a2x
e6fde4904c Output RVA instead of absolute offset for some fields 2024-06-29 09:59:06 +10:00
a2x
f3eef1fa5d Game update (14019) 2024-06-28 00:36:09 +10:00
a2x
dee1e041d9 Merge pull request #183 from M3351AN/main
Game update
2024-06-27 09:35:13 +10:00
渟雲
bf8fa7a44c Add files via upload 2024-06-27 06:17:31 +08:00
a2x
a41f2b15ab Merge pull request #182 from pidjan/main
📦 Game Update 14017
2024-06-26 13:01:47 +10:00
pidjan
1d45ec2f2f 📦 Game Update 14017 2024-06-26 01:59:04 +03:00
a2x
3ec7dd39e2 Merge pull request #180 from pidjan/main
📦 Game Update 14016
2024-06-21 10:41:02 +10:00
pidjan
bd71ae7dc2 📦 Game Update 14016 2024-06-21 03:16:04 +03:00
a2x
2fa116a6c4 Follow CreateInterface export instead of pattern scanning 2024-06-18 16:44:09 +10:00
a2x
13836dd019 Game update (14015) (2) 2024-06-18 12:47:46 +10:00
a2x
bfc2ceb13d Add tests for offsets 2024-06-18 12:47:28 +10:00
a2x
3590d4412c Rename some schema struct fields 2024-06-18 12:41:12 +10:00
a2x
ab0ab534a1 Game update (14015) 2024-06-14 14:09:09 +10:00
a2x
c11d7c39ab Rename dwGameEntitySystem_getHighestEntityIndex 2024-06-12 22:25:20 +10:00
a2x
701fd9a0e8 Game update (14014) 2024-06-12 16:09:59 +10:00
a2x
e88130b250 Game update (14013) (2) 2024-06-11 13:52:33 +10:00
a2x
43e5a27f1e Game update (14013) 2024-06-11 11:29:53 +10:00
a2x
acc5dddf93 Game update (14012) 2024-06-05 10:50:05 +10:00
a2x
657fec2935 Game update (14011) (2) 2024-05-31 21:19:52 +10:00
a2x
faddfe01e7 Game update (14011) 2024-05-30 11:37:14 +10:00
a2x
90e394ac13 Game update (14010) 2024-05-25 11:51:01 +10:00
a2x
09413db57a Handle empty names and duplicate values in Rust generator 2024-05-24 21:09:25 +10:00
a2x
3f6c894097 Fix for latest game update 2024-05-24 11:30:54 +10:00
a2x
dd7299729a Add patterns for other fields in CNetworkGameClient 2024-05-24 10:26:56 +10:00
a2x
23b77e0347 Game update (14009) 2024-05-24 09:12:27 +10:00
a2x
84f5a7320b Game update (14008) 2024-05-10 09:31:00 +10:00
a2x
22d64f0c27 Game update (14006) 2024-05-08 13:46:35 +10:00
a2x
bf2ebb716f Show error message if pattern wasn't found 2024-05-08 13:45:58 +10:00
a2x
80724bf971 Merge pull request #147 from cycript/main
add pattern for ``CSoundService`` and ``EngineViewData``
2024-05-04 08:27:24 +10:00
cycript
e76b9c8aad add pattern for `CSoundService and EngineViewData` 2024-05-03 19:32:47 +05:30
a2x
256eaaa6c5 Game update (14005) (4) 2024-05-03 10:13:36 +10:00
a2x
90370a55e9 Game update (14005) (3) 2024-05-02 11:14:07 +10:00
a2x
ad9f1d6b9f Game update (14005) (2) 2024-05-01 10:28:09 +10:00
a2x
b0218519b5 Game update (14005) 2024-04-27 10:05:34 +10:00
a2x
96b0942a47 Game update (14004) 2024-04-26 14:16:36 +10:00
a2x
b51645de1b Game update (14003) 2024-04-23 20:43:14 +10:00
a2x
22fd5f79e6 Update README.md 2024-04-21 00:39:34 +10:00
a2x
d0c40c50cd Reorganize schema system structures into separate files 2024-04-21 00:33:24 +10:00
a2x
13b764854e Refactor argument parsing logic 2024-04-21 00:30:00 +10:00
127 changed files with 149532 additions and 95632 deletions

1
.gitignore vendored
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/.idea
/.vscode
/.vs
/target
Cargo.lock

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[package]
name = "cs2-dumper"
version = "0.1.0"
version = "0.1.2"
authors = ["a2x"]
edition = "2021"
edition = "2024"
readme = "README.md"
repository = "https://github.com/a2x/cs2-dumper"
license = "MIT"
[dependencies]
clap = { version = "4.5", features = ["cargo"] }
anyhow = "1.0"
clap = { version = "4.5", features = ["derive"] }
chrono = { version = "0.4", features = ["serde"] }
heck = "0.5"
log = "0.4"
memflow = "0.2"
memflow-native = { git = "https://github.com/memflow/memflow-native" }
pelite = "0.10"
phf = { version = "0.11", features = ["macros"] }
serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0"
simplelog = "0.12"
thiserror = "1.0"
[target.'cfg(windows)'.dependencies]
memflow-native = { git = "https://github.com/memflow/memflow-native" }
[profile.dev]
opt-level = 1

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# cs2-dumper
An external offset/interface dumper for Counter-Strike 2, with support for both Windows & Linux. Powered by [memflow](https://github.com/memflow/memflow).
An external offset/interface dumper for Counter-Strike 2, with support for both Windows & Linux. Powered
by [memflow](https://github.com/memflow/memflow).
The native Linux version is available in the [linux](https://github.com/a2x/cs2-dumper/tree/linux) branch.
The native Linux version is available in the [linux](https://github.com/a2x/cs2-dumper/tree/linux) branch (currently
outdated).
For a work-in-progress offline version, check out the [cs2-analyzer](https://github.com/a2x/cs2-analyzer) repository or
view its included web demo [here](https://a2x.github.io/cs2-analyzer).
## Getting Started
You can download the latest release from [Releases](https://github.com/a2x/cs2-dumper/releases) or compile it yourself.
Note that compiling it yourself requires your Rust compiler version to be at least 1.74.0 or newer, and the nightly
toolchain must be installed.
Note that compiling it yourself requires your Rust compiler version to be at least 1.74.0 or newer.
## Usage
1. Ensure the game process is running (Being in the main menu should suffice).
2. Run the `cs2-dumper` executable (Note that some memflow connectors may require elevated privileges to work).
1. Ensure the game is running (Being in the main menu should suffice).
2. Run the `cs2-dumper` executable.
When running the executable without providing an optional memflow connector name, it will default to using the [memflow-native](https://github.com/memflow/memflow-native) cross-platform OS layer to read the memory of the game process. If you wish to use an existing memflow connector instead, pass the `connector` and optional `connector-args` arguments to the program.
_Note:_ If you run the executable without specifying an optional memflow connector name, it will automatically use the
[memflow-native](https://github.com/memflow/memflow-native) OS layer to read the memory of the game process. If you
wish to use an existing memflow connector instead, such as **pcileech** or **kvm**, you can pass the `connector` and
optional `connector-args` arguments to the program. These connectors can be installed and managed using
the [memflowup](https://github.com/memflow/memflowup) tool.
E.g. `./cs2-dumper -c pcileech -a device=fpga -vvv`
E.g (for pcileech). `cs2-dumper -c pcileech -a :device=FPGA -vv`
Certain connectors, such as the [kvm](https://github.com/memflow/memflow-kvm) connector on Linux or
the [pcileech](https://github.com/memflow/memflow-pcileech) / [winio](https://github.com/a2x/memflow-winio)
connectors on Windows, require elevated privileges to work. So either run the `cs2-dumper` executable with `sudo` on
Linux or as an administrator on Windows.
### Available Arguments
- `-c, --connector <connector>`: The name of the memflow connector to use.
- `-a, --connector-args <connector-args>`: Additional arguments to pass to the connector.
- `-a, --connector-args <connector-args>`: Additional arguments to pass to the memflow connector.
- `-f, --file-types <file-types>`: The types of files to generate. Default: `cs`, `hpp`, `json`, `rs`.
- `-o, --output <output>`: The output directory to write the generated files to. Default: `output`.
- `-i, --indent-size <indent-size>`: The number of spaces to use per indentation level. Default: `4`.
- `-o, --output <output>`: The output directory to write the generated files to. Default: `output`.
- `-p, --process-name <process-name>`: The name of the game process. Default: `cs2.exe`.
- `-v...`: Increase logging verbosity. Can be specified multiple times.
- `-h, --help`: Print help.
- `-V, --version`: Print version.
## Running Tests
To run the few basic provided tests, use the following command: `cargo test -- --nocapture`.
## License
Licensed under the MIT license ([LICENSE](./LICENSE)).

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cs2-dumper.log Normal file
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07:46:52 [INFO] found 16 buttons
07:46:52 [INFO] found 131 interfaces across 33 modules
07:46:53 [INFO] found 33 offsets across 5 modules
07:46:53 [INFO] found 2442 classes and 368 enums across 17 modules
07:46:53 [INFO] analysis completed in 948.24ms

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x172F060;
public const nint attack2 = 0x172F0F0;
public const nint back = 0x172F330;
public const nint duck = 0x172F600;
public const nint forward = 0x172F2A0;
public const nint jump = 0x172F570;
public const nint left = 0x172F3C0;
public const nint lookatweapon = 0x192A500;
public const nint reload = 0x172EFD0;
public const nint right = 0x172F450;
public const nint showscores = 0x192A3E0;
public const nint sprint = 0x172EF40;
public const nint turnleft = 0x172F180;
public const nint turnright = 0x172F210;
public const nint use = 0x172F4E0;
public const nint zoom = 0x192A470;
public const nint attack = 0x184E8F0;
public const nint attack2 = 0x184E980;
public const nint back = 0x184EBC0;
public const nint duck = 0x184EE90;
public const nint forward = 0x184EB30;
public const nint jump = 0x184EE00;
public const nint left = 0x184EC50;
public const nint lookatweapon = 0x1A75170;
public const nint reload = 0x184E860;
public const nint right = 0x184ECE0;
public const nint showscores = 0x1A75050;
public const nint sprint = 0x184E7D0;
public const nint turnleft = 0x184EA10;
public const nint turnright = 0x184EAA0;
public const nint use = 0x184ED70;
public const nint zoom = 0x1A750E0;
}
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x172F060;
constexpr std::ptrdiff_t attack2 = 0x172F0F0;
constexpr std::ptrdiff_t back = 0x172F330;
constexpr std::ptrdiff_t duck = 0x172F600;
constexpr std::ptrdiff_t forward = 0x172F2A0;
constexpr std::ptrdiff_t jump = 0x172F570;
constexpr std::ptrdiff_t left = 0x172F3C0;
constexpr std::ptrdiff_t lookatweapon = 0x192A500;
constexpr std::ptrdiff_t reload = 0x172EFD0;
constexpr std::ptrdiff_t right = 0x172F450;
constexpr std::ptrdiff_t showscores = 0x192A3E0;
constexpr std::ptrdiff_t sprint = 0x172EF40;
constexpr std::ptrdiff_t turnleft = 0x172F180;
constexpr std::ptrdiff_t turnright = 0x172F210;
constexpr std::ptrdiff_t use = 0x172F4E0;
constexpr std::ptrdiff_t zoom = 0x192A470;
constexpr std::ptrdiff_t attack = 0x184E8F0;
constexpr std::ptrdiff_t attack2 = 0x184E980;
constexpr std::ptrdiff_t back = 0x184EBC0;
constexpr std::ptrdiff_t duck = 0x184EE90;
constexpr std::ptrdiff_t forward = 0x184EB30;
constexpr std::ptrdiff_t jump = 0x184EE00;
constexpr std::ptrdiff_t left = 0x184EC50;
constexpr std::ptrdiff_t lookatweapon = 0x1A75170;
constexpr std::ptrdiff_t reload = 0x184E860;
constexpr std::ptrdiff_t right = 0x184ECE0;
constexpr std::ptrdiff_t showscores = 0x1A75050;
constexpr std::ptrdiff_t sprint = 0x184E7D0;
constexpr std::ptrdiff_t turnleft = 0x184EA10;
constexpr std::ptrdiff_t turnright = 0x184EAA0;
constexpr std::ptrdiff_t use = 0x184ED70;
constexpr std::ptrdiff_t zoom = 0x1A750E0;
}
}

View File

@@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 24309856,
"attack2": 24310000,
"back": 24310576,
"duck": 24311296,
"forward": 24310432,
"jump": 24311152,
"left": 24310720,
"lookatweapon": 26387712,
"reload": 24309712,
"right": 24310864,
"showscores": 26387424,
"sprint": 24309568,
"turnleft": 24310144,
"turnright": 24310288,
"use": 24311008,
"zoom": 26387568
"attack": 25487600,
"attack2": 25487744,
"back": 25488320,
"duck": 25489040,
"forward": 25488176,
"jump": 25488896,
"left": 25488464,
"lookatweapon": 27742576,
"reload": 25487456,
"right": 25488608,
"showscores": 27742288,
"sprint": 25487312,
"turnleft": 25487888,
"turnright": 25488032,
"use": 25488752,
"zoom": 27742432
}
}

View File

@@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x172F060;
pub const attack2: usize = 0x172F0F0;
pub const back: usize = 0x172F330;
pub const duck: usize = 0x172F600;
pub const forward: usize = 0x172F2A0;
pub const jump: usize = 0x172F570;
pub const left: usize = 0x172F3C0;
pub const lookatweapon: usize = 0x192A500;
pub const reload: usize = 0x172EFD0;
pub const right: usize = 0x172F450;
pub const showscores: usize = 0x192A3E0;
pub const sprint: usize = 0x172EF40;
pub const turnleft: usize = 0x172F180;
pub const turnright: usize = 0x172F210;
pub const r#use: usize = 0x172F4E0;
pub const zoom: usize = 0x192A470;
pub const attack: usize = 0x184E8F0;
pub const attack2: usize = 0x184E980;
pub const back: usize = 0x184EBC0;
pub const duck: usize = 0x184EE90;
pub const forward: usize = 0x184EB30;
pub const jump: usize = 0x184EE00;
pub const left: usize = 0x184EC50;
pub const lookatweapon: usize = 0x1A75170;
pub const reload: usize = 0x184E860;
pub const right: usize = 0x184ECE0;
pub const showscores: usize = 0x1A75050;
pub const sprint: usize = 0x184E7D0;
pub const turnleft: usize = 0x184EA10;
pub const turnright: usize = 0x184EAA0;
pub const r#use: usize = 0x184ED70;
pub const zoom: usize = 0x1A750E0;
}
}

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23019
output/client_dll.json Normal file

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View File

@@ -1,366 +0,0 @@
{
"engine2.dll": {
"classes": {
"CEmptyEntityInstance": {
"fields": {},
"metadata": [],
"parent": null
},
"CEntityComponentHelper": {
"fields": {
"m_flags": 8,
"m_nPriority": 24,
"m_pInfo": 16,
"m_pNext": 32
},
"metadata": [],
"parent": null
},
"CEntityIOOutput": {
"fields": {
"m_Value": 24
},
"metadata": [],
"parent": null
},
"CNetworkVarChainer": {
"fields": {
"m_PathIndex": 32
},
"metadata": [],
"parent": null
},
"CVariantDefaultAllocator": {
"fields": {},
"metadata": [],
"parent": null
},
"EngineLoopState_t": {
"fields": {
"m_nPlatWindowHeight": 28,
"m_nPlatWindowWidth": 24,
"m_nRenderHeight": 36,
"m_nRenderWidth": 32
},
"metadata": [],
"parent": null
},
"EntComponentInfo_t": {
"fields": {
"m_nFlags": 36,
"m_nRuntimeIndex": 32,
"m_pBaseClassComponentHelper": 96,
"m_pCPPClassname": 8,
"m_pName": 0,
"m_pNetworkDataReferencedDescription": 16,
"m_pNetworkDataReferencedPtrPropDescription": 24
},
"metadata": [],
"parent": null
},
"EntInput_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EntOutput_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventAdvanceTick_t": {
"fields": {
"m_nCurrentTick": 48,
"m_nCurrentTickThisFrame": 52,
"m_nTotalTicks": 60,
"m_nTotalTicksThisFrame": 56
},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventAppShutdown_t": {
"fields": {
"m_nDummy0": 0
},
"metadata": [],
"parent": null
},
"EventClientAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventAdvanceTick_t"
},
"EventClientFrameSimulate_t": {
"fields": {
"m_LoopState": 0,
"m_flFrameTime": 44,
"m_flRealTime": 40,
"m_flWhenScheduleSendTickPacket": 48
},
"metadata": [],
"parent": null
},
"EventClientOutput_t": {
"fields": {
"m_LoopState": 0,
"m_bRenderOnly": 52,
"m_flRealTime": 44,
"m_flRenderFrameTimeUnbounded": 48,
"m_flRenderTime": 40
},
"metadata": [],
"parent": null
},
"EventClientPauseSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientPollInput_t": {
"fields": {
"m_LoopState": 0,
"m_flRealTime": 40
},
"metadata": [],
"parent": null
},
"EventClientPollNetworking_t": {
"fields": {
"m_nTickCount": 0
},
"metadata": [],
"parent": null
},
"EventClientPostAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventPostAdvanceTick_t"
},
"EventClientPostOutput_t": {
"fields": {
"m_LoopState": 0,
"m_bRenderOnly": 56,
"m_flRenderFrameTime": 48,
"m_flRenderFrameTimeUnbounded": 52,
"m_flRenderTime": 40
},
"metadata": [],
"parent": null
},
"EventClientPostSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientPreOutput_t": {
"fields": {
"m_LoopState": 0,
"m_bRenderOnly": 68,
"m_flRealTime": 64,
"m_flRenderFrameTime": 48,
"m_flRenderFrameTimeUnbounded": 56,
"m_flRenderTime": 40
},
"metadata": [],
"parent": null
},
"EventClientPreSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientPredictionPostNetupdate_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventClientProcessGameInput_t": {
"fields": {
"m_LoopState": 0,
"m_flFrameTime": 44,
"m_flRealTime": 40
},
"metadata": [],
"parent": null
},
"EventClientProcessInput_t": {
"fields": {
"m_LoopState": 0,
"m_flRealTime": 40,
"m_flTickInterval": 44,
"m_flTickStartTime": 48
},
"metadata": [],
"parent": null
},
"EventClientProcessNetworking_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventClientSceneSystemThreadStateChange_t": {
"fields": {
"m_bThreadsActive": 0
},
"metadata": [],
"parent": null
},
"EventClientSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventFrameBoundary_t": {
"fields": {
"m_flFrameTime": 0
},
"metadata": [],
"parent": null
},
"EventModInitialized_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventPostAdvanceTick_t": {
"fields": {
"m_nCurrentTick": 48,
"m_nCurrentTickThisFrame": 52,
"m_nTotalTicks": 60,
"m_nTotalTicksThisFrame": 56
},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventPostDataUpdate_t": {
"fields": {
"m_nCount": 0
},
"metadata": [],
"parent": null
},
"EventPreDataUpdate_t": {
"fields": {
"m_nCount": 0
},
"metadata": [],
"parent": null
},
"EventProfileStorageAvailable_t": {
"fields": {
"m_nSplitScreenSlot": 0
},
"metadata": [],
"parent": null
},
"EventServerAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventAdvanceTick_t"
},
"EventServerPollNetworking_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventServerPostAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventPostAdvanceTick_t"
},
"EventServerPostSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventServerProcessNetworking_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventServerSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventSetTime_t": {
"fields": {
"m_LoopState": 0,
"m_flRealTime": 48,
"m_flRenderFrameTime": 64,
"m_flRenderFrameTimeUnbounded": 72,
"m_flRenderFrameTimeUnscaled": 80,
"m_flRenderTime": 56,
"m_flTickRemainder": 88,
"m_nClientOutputFrames": 40
},
"metadata": [],
"parent": null
},
"EventSimpleLoopFrameUpdate_t": {
"fields": {
"m_LoopState": 0,
"m_flFrameTime": 44,
"m_flRealTime": 40
},
"metadata": [],
"parent": null
},
"EventSimulate_t": {
"fields": {
"m_LoopState": 0,
"m_bFirstTick": 40,
"m_bLastTick": 41
},
"metadata": [],
"parent": null
},
"EventSplitScreenStateChanged_t": {
"fields": {},
"metadata": [],
"parent": null
}
},
"enums": {
"EntityDormancyType_t": {
"alignment": 4,
"members": {
"ENTITY_DORMANT": 1,
"ENTITY_NOT_DORMANT": 0,
"ENTITY_SUSPENDED": 2
},
"type": "uint32"
},
"EntityIOTargetType_t": {
"alignment": 4,
"members": {
"ENTITY_IO_TARGET_EHANDLE": 6,
"ENTITY_IO_TARGET_ENTITYNAME": 2,
"ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME": 7,
"ENTITY_IO_TARGET_INVALID": -1
},
"type": "uint32"
},
"SpawnDebugOverrideState_t": {
"alignment": 4,
"members": {
"SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED": 2,
"SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED": 1,
"SPAWN_DEBUG_OVERRIDE_NONE": 0
},
"type": "uint32"
},
"SpawnDebugRestrictionOverrideState_t": {
"alignment": 4,
"members": {
"SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS": 1,
"SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS": 8,
"SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS": 4,
"SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS": 2,
"SPAWN_DEBUG_RESTRICT_NONE": 0
},
"type": "uint32"
}
}
}
}

View File

@@ -1,35 +1,35 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll
// Classes count: 44
// Enums count: 4
// Class count: 48
// Enum count: 4
public static class Engine2Dll {
// Alignment: 4
// Members count: 3
// Member count: 3
public enum EntityDormancyType_t : uint {
ENTITY_NOT_DORMANT = 0x0,
ENTITY_DORMANT = 0x1,
ENTITY_SUSPENDED = 0x2
}
// Alignment: 4
// Members count: 4
// Member count: 4
public enum EntityIOTargetType_t : uint {
ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF,
ENTITY_IO_TARGET_INVALID = unchecked((uint)-1),
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
ENTITY_IO_TARGET_EHANDLE = 0x6,
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
}
// Alignment: 4
// Members count: 3
// Member count: 3
public enum SpawnDebugOverrideState_t : uint {
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
}
// Alignment: 4
// Members count: 5
// Member count: 5
public enum SpawnDebugRestrictionOverrideState_t : uint {
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
@@ -38,18 +38,18 @@ namespace CS2Dumper.Schemas {
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
public static class EventClientPostSimulate_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
public static class EventSimpleLoopFrameUpdate_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
public const nint m_flFrameTime = 0x2C; // float32
}
// Parent: EventSimulate_t
// Fields count: 4
// Field count: 4
public static class EventPostAdvanceTick_t {
public const nint m_nCurrentTick = 0x30; // int32
public const nint m_nCurrentTickThisFrame = 0x34; // int32
@@ -57,17 +57,17 @@ namespace CS2Dumper.Schemas {
public const nint m_nTotalTicks = 0x3C; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class CEntityIOOutput {
public const nint m_Value = 0x18; // CVariantBase<CVariantDefaultAllocator>
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class EventClientSceneSystemThreadStateChange_t {
public const nint m_bThreadsActive = 0x0; // bool
}
// Parent: None
// Fields count: 5
// Field count: 5
public static class EventClientOutput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRenderTime = 0x28; // float32
@@ -76,36 +76,45 @@ namespace CS2Dumper.Schemas {
public const nint m_bRenderOnly = 0x34; // bool
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
public static class EventServerPostSimulate_t {
}
// Parent: None
// Fields count: 4
// Field count: 4
public static class CEntityComponentHelper {
public const nint m_flags = 0x8; // uint32
public const nint m_pInfo = 0x10; // EntComponentInfo_t*
public const nint m_nPriority = 0x18; // int32
public const nint m_pNext = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
public static class GameTime_t {
public const nint m_Value = 0x0; // float32
}
// Parent: None
// Field count: 0
public static class EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Fields count: 0
// Field count: 0
public static class EventClientAdvanceTick_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
public static class EntInput_t {
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class CNetworkVarChainer {
public const nint m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
public static class EventClientSimulate_t {
}
// Parent: None
// Fields count: 5
// Field count: 5
public static class EventClientPostOutput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRenderTime = 0x28; // float64
@@ -114,69 +123,71 @@ namespace CS2Dumper.Schemas {
public const nint m_bRenderOnly = 0x38; // bool
}
// Parent: None
// Fields count: 2
// Field count: 1
public static class GameTick_t {
public const nint m_Value = 0x0; // int32
}
// Parent: None
// Field count: 2
public static class EventClientPollInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class EventPreDataUpdate_t {
public const nint m_nCount = 0x0; // int32
}
// Parent: None
// Fields count: 0
public static class EventClientPredictionPostNetupdate_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
public static class EventClientProcessGameInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
public const nint m_flFrameTime = 0x2C; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class EventFrameBoundary_t {
public const nint m_flFrameTime = 0x0; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class EventAppShutdown_t {
public const nint m_nDummy0 = 0x0; // int32
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
public static class EventServerSimulate_t {
}
// Parent: EventPostAdvanceTick_t
// Fields count: 0
// Field count: 0
public static class EventServerPostAdvanceTick_t {
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class EventProfileStorageAvailable_t {
public const nint m_nSplitScreenSlot = 0x0; // CSplitScreenSlot
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class EventPostDataUpdate_t {
public const nint m_nCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
public static class EventClientPreSimulate_t {
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
public static class EventClientPauseSimulate_t {
}
// Parent: None
// Fields count: 0
// Field count: 1
public static class EventClientProcessNetworking_t {
public const nint m_nTickCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Fields count: 4
// Field count: 4
public static class EventAdvanceTick_t {
public const nint m_nCurrentTick = 0x30; // int32
public const nint m_nCurrentTickThisFrame = 0x34; // int32
@@ -184,23 +195,23 @@ namespace CS2Dumper.Schemas {
public const nint m_nTotalTicks = 0x3C; // int32
}
// Parent: None
// Fields count: 0
// Field count: 0
public static class EventSplitScreenStateChanged_t {
}
// Parent: EventPostAdvanceTick_t
// Fields count: 0
// Field count: 0
public static class EventClientPostAdvanceTick_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
public static class CVariantDefaultAllocator {
}
// Parent: None
// Fields count: 0
// Field count: 0
public static class EventModInitialized_t {
}
// Parent: None
// Fields count: 6
// Field count: 6
public static class EventClientPreOutput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRenderTime = 0x28; // float64
@@ -210,19 +221,19 @@ namespace CS2Dumper.Schemas {
public const nint m_bRenderOnly = 0x44; // bool
}
// Parent: None
// Fields count: 4
// Field count: 4
public static class EventClientFrameSimulate_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
public const nint m_flFrameTime = 0x2C; // float32
public const nint m_flWhenScheduleSendTickPacket = 0x30; // float64
public const nint m_bScheduleSendTickPacket = 0x30; // bool
}
// Parent: EventAdvanceTick_t
// Fields count: 0
// Field count: 0
public static class EventServerAdvanceTick_t {
}
// Parent: None
// Fields count: 8
// Field count: 8
public static class EventSetTime_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_nClientOutputFrames = 0x28; // int32
@@ -234,26 +245,30 @@ namespace CS2Dumper.Schemas {
public const nint m_flTickRemainder = 0x58; // float64
}
// Parent: None
// Fields count: 0
// Field count: 0
public static class EntOutput_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
public static class EventSimulate_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_bFirstTick = 0x28; // bool
public const nint m_bLastTick = 0x29; // bool
}
// Parent: None
// Field count: 0
public static class EventClientAdvanceNonRenderedFrame_t {
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
public static class EventServerProcessNetworking_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
public static class CEmptyEntityInstance {
}
// Parent: None
// Fields count: 7
// Field count: 7
public static class EntComponentInfo_t {
public const nint m_pName = 0x0; // char*
public const nint m_pCPPClassname = 0x8; // char*
@@ -264,7 +279,7 @@ namespace CS2Dumper.Schemas {
public const nint m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
}
// Parent: None
// Fields count: 4
// Field count: 4
public static class EngineLoopState_t {
public const nint m_nPlatWindowWidth = 0x18; // int32
public const nint m_nPlatWindowHeight = 0x1C; // int32
@@ -272,12 +287,16 @@ namespace CS2Dumper.Schemas {
public const nint m_nRenderHeight = 0x24; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class EventClientPollNetworking_t {
public const nint m_nTickCount = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
public static class EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Fields count: 4
// Field count: 4
public static class EventClientProcessInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
@@ -285,7 +304,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flTickStartTime = 0x30; // float64
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
public static class EventServerPollNetworking_t {
}
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,18 +8,18 @@
namespace cs2_dumper {
namespace schemas {
// Module: engine2.dll
// Classes count: 44
// Enums count: 4
// Class count: 48
// Enum count: 4
namespace engine2_dll {
// Alignment: 4
// Members count: 3
// Member count: 3
enum class EntityDormancyType_t : uint32_t {
ENTITY_NOT_DORMANT = 0x0,
ENTITY_DORMANT = 0x1,
ENTITY_SUSPENDED = 0x2
};
// Alignment: 4
// Members count: 4
// Member count: 4
enum class EntityIOTargetType_t : uint32_t {
ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF,
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
@@ -27,14 +27,14 @@ namespace cs2_dumper {
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
};
// Alignment: 4
// Members count: 3
// Member count: 3
enum class SpawnDebugOverrideState_t : uint32_t {
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
};
// Alignment: 4
// Members count: 5
// Member count: 5
enum class SpawnDebugRestrictionOverrideState_t : uint32_t {
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
@@ -43,18 +43,18 @@ namespace cs2_dumper {
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
};
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
namespace EventClientPostSimulate_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
namespace EventSimpleLoopFrameUpdate_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
}
// Parent: EventSimulate_t
// Fields count: 4
// Field count: 4
namespace EventPostAdvanceTick_t {
constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
@@ -62,17 +62,17 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace CEntityIOOutput {
constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase<CVariantDefaultAllocator>
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace EventClientSceneSystemThreadStateChange_t {
constexpr std::ptrdiff_t m_bThreadsActive = 0x0; // bool
}
// Parent: None
// Fields count: 5
// Field count: 5
namespace EventClientOutput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float32
@@ -81,36 +81,45 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bRenderOnly = 0x34; // bool
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
namespace EventServerPostSimulate_t {
}
// Parent: None
// Fields count: 4
// Field count: 4
namespace CEntityComponentHelper {
constexpr std::ptrdiff_t m_flags = 0x8; // uint32
constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t*
constexpr std::ptrdiff_t m_nPriority = 0x18; // int32
constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
namespace GameTime_t {
constexpr std::ptrdiff_t m_Value = 0x0; // float32
}
// Parent: None
// Field count: 0
namespace EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Fields count: 0
// Field count: 0
namespace EventClientAdvanceTick_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
namespace EntInput_t {
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace CNetworkVarChainer {
constexpr std::ptrdiff_t m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
namespace EventClientSimulate_t {
}
// Parent: None
// Fields count: 5
// Field count: 5
namespace EventClientPostOutput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
@@ -119,69 +128,71 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool
}
// Parent: None
// Fields count: 2
// Field count: 1
namespace GameTick_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int32
}
// Parent: None
// Field count: 2
namespace EventClientPollInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace EventPreDataUpdate_t {
constexpr std::ptrdiff_t m_nCount = 0x0; // int32
}
// Parent: None
// Fields count: 0
namespace EventClientPredictionPostNetupdate_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
namespace EventClientProcessGameInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace EventFrameBoundary_t {
constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace EventAppShutdown_t {
constexpr std::ptrdiff_t m_nDummy0 = 0x0; // int32
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
namespace EventServerSimulate_t {
}
// Parent: EventPostAdvanceTick_t
// Fields count: 0
// Field count: 0
namespace EventServerPostAdvanceTick_t {
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace EventProfileStorageAvailable_t {
constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; // CSplitScreenSlot
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace EventPostDataUpdate_t {
constexpr std::ptrdiff_t m_nCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
namespace EventClientPreSimulate_t {
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
namespace EventClientPauseSimulate_t {
}
// Parent: None
// Fields count: 0
// Field count: 1
namespace EventClientProcessNetworking_t {
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Fields count: 4
// Field count: 4
namespace EventAdvanceTick_t {
constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
@@ -189,23 +200,23 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
}
// Parent: None
// Fields count: 0
// Field count: 0
namespace EventSplitScreenStateChanged_t {
}
// Parent: EventPostAdvanceTick_t
// Fields count: 0
// Field count: 0
namespace EventClientPostAdvanceTick_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
namespace CVariantDefaultAllocator {
}
// Parent: None
// Fields count: 0
// Field count: 0
namespace EventModInitialized_t {
}
// Parent: None
// Fields count: 6
// Field count: 6
namespace EventClientPreOutput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
@@ -215,19 +226,19 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bRenderOnly = 0x44; // bool
}
// Parent: None
// Fields count: 4
// Field count: 4
namespace EventClientFrameSimulate_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
constexpr std::ptrdiff_t m_flWhenScheduleSendTickPacket = 0x30; // float64
constexpr std::ptrdiff_t m_bScheduleSendTickPacket = 0x30; // bool
}
// Parent: EventAdvanceTick_t
// Fields count: 0
// Field count: 0
namespace EventServerAdvanceTick_t {
}
// Parent: None
// Fields count: 8
// Field count: 8
namespace EventSetTime_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; // int32
@@ -239,26 +250,30 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flTickRemainder = 0x58; // float64
}
// Parent: None
// Fields count: 0
// Field count: 0
namespace EntOutput_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
namespace EventSimulate_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_bFirstTick = 0x28; // bool
constexpr std::ptrdiff_t m_bLastTick = 0x29; // bool
}
// Parent: None
// Field count: 0
namespace EventClientAdvanceNonRenderedFrame_t {
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
namespace EventServerProcessNetworking_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
namespace CEmptyEntityInstance {
}
// Parent: None
// Fields count: 7
// Field count: 7
namespace EntComponentInfo_t {
constexpr std::ptrdiff_t m_pName = 0x0; // char*
constexpr std::ptrdiff_t m_pCPPClassname = 0x8; // char*
@@ -269,7 +284,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
}
// Parent: None
// Fields count: 4
// Field count: 4
namespace EngineLoopState_t {
constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; // int32
constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C; // int32
@@ -277,12 +292,16 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nRenderHeight = 0x24; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace EventClientPollNetworking_t {
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
namespace EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Fields count: 4
// Field count: 4
namespace EventClientProcessInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
@@ -290,7 +309,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flTickStartTime = 0x30; // float64
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
namespace EventServerPollNetworking_t {
}
}

626
output/engine2_dll.json Normal file
View File

@@ -0,0 +1,626 @@
{
"engine2.dll": {
"classes": {
"CEmptyEntityInstance": {
"fields": {},
"metadata": [],
"parent": null
},
"CEntityComponentHelper": {
"fields": {
"m_flags": {
"offset": 8,
"type_name": "uint32"
},
"m_nPriority": {
"offset": 24,
"type_name": "int32"
},
"m_pInfo": {
"offset": 16,
"type_name": "EntComponentInfo_t*"
},
"m_pNext": {
"offset": 32,
"type_name": "CEntityComponentHelper*"
}
},
"metadata": [],
"parent": null
},
"CEntityIOOutput": {
"fields": {
"m_Value": {
"offset": 24,
"type_name": "CVariantBase<CVariantDefaultAllocator>"
}
},
"metadata": [],
"parent": null
},
"CNetworkVarChainer": {
"fields": {
"m_PathIndex": {
"offset": 32,
"type_name": "ChangeAccessorFieldPathIndex_t"
}
},
"metadata": [],
"parent": null
},
"CVariantDefaultAllocator": {
"fields": {},
"metadata": [],
"parent": null
},
"EngineLoopState_t": {
"fields": {
"m_nPlatWindowHeight": {
"offset": 28,
"type_name": "int32"
},
"m_nPlatWindowWidth": {
"offset": 24,
"type_name": "int32"
},
"m_nRenderHeight": {
"offset": 36,
"type_name": "int32"
},
"m_nRenderWidth": {
"offset": 32,
"type_name": "int32"
}
},
"metadata": [],
"parent": null
},
"EntComponentInfo_t": {
"fields": {
"m_nFlags": {
"offset": 36,
"type_name": "uint32"
},
"m_nRuntimeIndex": {
"offset": 32,
"type_name": "int32"
},
"m_pBaseClassComponentHelper": {
"offset": 96,
"type_name": "CEntityComponentHelper*"
},
"m_pCPPClassname": {
"offset": 8,
"type_name": "char*"
},
"m_pName": {
"offset": 0,
"type_name": "char*"
},
"m_pNetworkDataReferencedDescription": {
"offset": 16,
"type_name": "char*"
},
"m_pNetworkDataReferencedPtrPropDescription": {
"offset": 24,
"type_name": "char*"
}
},
"metadata": [],
"parent": null
},
"EntInput_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EntOutput_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventAdvanceTick_t": {
"fields": {
"m_nCurrentTick": {
"offset": 48,
"type_name": "int32"
},
"m_nCurrentTickThisFrame": {
"offset": 52,
"type_name": "int32"
},
"m_nTotalTicks": {
"offset": 60,
"type_name": "int32"
},
"m_nTotalTicksThisFrame": {
"offset": 56,
"type_name": "int32"
}
},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventAppShutdown_t": {
"fields": {
"m_nDummy0": {
"offset": 0,
"type_name": "int32"
}
},
"metadata": [],
"parent": null
},
"EventClientAdvanceNonRenderedFrame_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventClientAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventAdvanceTick_t"
},
"EventClientFrameSimulate_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_bScheduleSendTickPacket": {
"offset": 48,
"type_name": "bool"
},
"m_flFrameTime": {
"offset": 44,
"type_name": "float32"
},
"m_flRealTime": {
"offset": 40,
"type_name": "float32"
}
},
"metadata": [],
"parent": null
},
"EventClientOutput_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_bRenderOnly": {
"offset": 52,
"type_name": "bool"
},
"m_flRealTime": {
"offset": 44,
"type_name": "float32"
},
"m_flRenderFrameTimeUnbounded": {
"offset": 48,
"type_name": "float32"
},
"m_flRenderTime": {
"offset": 40,
"type_name": "float32"
}
},
"metadata": [],
"parent": null
},
"EventClientPauseSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientPollInput_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_flRealTime": {
"offset": 40,
"type_name": "float32"
}
},
"metadata": [],
"parent": null
},
"EventClientPollNetworking_t": {
"fields": {
"m_nTickCount": {
"offset": 0,
"type_name": "int32"
}
},
"metadata": [],
"parent": null
},
"EventClientPostAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventPostAdvanceTick_t"
},
"EventClientPostOutput_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_bRenderOnly": {
"offset": 56,
"type_name": "bool"
},
"m_flRenderFrameTime": {
"offset": 48,
"type_name": "float32"
},
"m_flRenderFrameTimeUnbounded": {
"offset": 52,
"type_name": "float32"
},
"m_flRenderTime": {
"offset": 40,
"type_name": "float64"
}
},
"metadata": [],
"parent": null
},
"EventClientPostSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientPreOutput_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_bRenderOnly": {
"offset": 68,
"type_name": "bool"
},
"m_flRealTime": {
"offset": 64,
"type_name": "float32"
},
"m_flRenderFrameTime": {
"offset": 48,
"type_name": "float64"
},
"m_flRenderFrameTimeUnbounded": {
"offset": 56,
"type_name": "float64"
},
"m_flRenderTime": {
"offset": 40,
"type_name": "float64"
}
},
"metadata": [],
"parent": null
},
"EventClientPreSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientProcessGameInput_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_flFrameTime": {
"offset": 44,
"type_name": "float32"
},
"m_flRealTime": {
"offset": 40,
"type_name": "float32"
}
},
"metadata": [],
"parent": null
},
"EventClientProcessInput_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_flRealTime": {
"offset": 40,
"type_name": "float32"
},
"m_flTickInterval": {
"offset": 44,
"type_name": "float32"
},
"m_flTickStartTime": {
"offset": 48,
"type_name": "float64"
}
},
"metadata": [],
"parent": null
},
"EventClientProcessNetworking_t": {
"fields": {
"m_nTickCount": {
"offset": 0,
"type_name": "int32"
}
},
"metadata": [],
"parent": null
},
"EventClientSceneSystemThreadStateChange_t": {
"fields": {
"m_bThreadsActive": {
"offset": 0,
"type_name": "bool"
}
},
"metadata": [],
"parent": null
},
"EventClientSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventFrameBoundary_t": {
"fields": {
"m_flFrameTime": {
"offset": 0,
"type_name": "float32"
}
},
"metadata": [],
"parent": null
},
"EventModInitialized_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventPostAdvanceTick_t": {
"fields": {
"m_nCurrentTick": {
"offset": 48,
"type_name": "int32"
},
"m_nCurrentTickThisFrame": {
"offset": 52,
"type_name": "int32"
},
"m_nTotalTicks": {
"offset": 60,
"type_name": "int32"
},
"m_nTotalTicksThisFrame": {
"offset": 56,
"type_name": "int32"
}
},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventPostDataUpdate_t": {
"fields": {
"m_nCount": {
"offset": 0,
"type_name": "int32"
}
},
"metadata": [],
"parent": null
},
"EventPreDataUpdate_t": {
"fields": {
"m_nCount": {
"offset": 0,
"type_name": "int32"
}
},
"metadata": [],
"parent": null
},
"EventProfileStorageAvailable_t": {
"fields": {
"m_nSplitScreenSlot": {
"offset": 0,
"type_name": "CSplitScreenSlot"
}
},
"metadata": [],
"parent": null
},
"EventServerAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventAdvanceTick_t"
},
"EventServerBeginAsyncPostTickWork_t": {
"fields": {},
"metadata": [],
"parent": "EventPostAdvanceTick_t"
},
"EventServerEndAsyncPostTickWork_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventServerPollNetworking_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventServerPostAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventPostAdvanceTick_t"
},
"EventServerPostSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventServerProcessNetworking_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventServerSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventSetTime_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_flRealTime": {
"offset": 48,
"type_name": "float64"
},
"m_flRenderFrameTime": {
"offset": 64,
"type_name": "float64"
},
"m_flRenderFrameTimeUnbounded": {
"offset": 72,
"type_name": "float64"
},
"m_flRenderFrameTimeUnscaled": {
"offset": 80,
"type_name": "float64"
},
"m_flRenderTime": {
"offset": 56,
"type_name": "float64"
},
"m_flTickRemainder": {
"offset": 88,
"type_name": "float64"
},
"m_nClientOutputFrames": {
"offset": 40,
"type_name": "int32"
}
},
"metadata": [],
"parent": null
},
"EventSimpleLoopFrameUpdate_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_flFrameTime": {
"offset": 44,
"type_name": "float32"
},
"m_flRealTime": {
"offset": 40,
"type_name": "float32"
}
},
"metadata": [],
"parent": null
},
"EventSimulate_t": {
"fields": {
"m_LoopState": {
"offset": 0,
"type_name": "EngineLoopState_t"
},
"m_bFirstTick": {
"offset": 40,
"type_name": "bool"
},
"m_bLastTick": {
"offset": 41,
"type_name": "bool"
}
},
"metadata": [],
"parent": null
},
"EventSplitScreenStateChanged_t": {
"fields": {},
"metadata": [],
"parent": null
},
"GameTick_t": {
"fields": {
"m_Value": {
"offset": 0,
"type_name": "int32"
}
},
"metadata": [],
"parent": null
},
"GameTime_t": {
"fields": {
"m_Value": {
"offset": 0,
"type_name": "float32"
}
},
"metadata": [],
"parent": null
}
},
"enums": {
"EntityDormancyType_t": {
"alignment": 4,
"members": {
"ENTITY_DORMANT": 1,
"ENTITY_NOT_DORMANT": 0,
"ENTITY_SUSPENDED": 2
},
"type": "uint32"
},
"EntityIOTargetType_t": {
"alignment": 4,
"members": {
"ENTITY_IO_TARGET_EHANDLE": 6,
"ENTITY_IO_TARGET_ENTITYNAME": 2,
"ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME": 7,
"ENTITY_IO_TARGET_INVALID": -1
},
"type": "uint32"
},
"SpawnDebugOverrideState_t": {
"alignment": 4,
"members": {
"SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED": 2,
"SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED": 1,
"SPAWN_DEBUG_OVERRIDE_NONE": 0
},
"type": "uint32"
},
"SpawnDebugRestrictionOverrideState_t": {
"alignment": 4,
"members": {
"SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS": 1,
"SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS": 8,
"SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS": 4,
"SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS": 2,
"SPAWN_DEBUG_RESTRICT_NONE": 0
},
"type": "uint32"
}
}
}
}

View File

@@ -1,16 +1,16 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: engine2.dll
// Classes count: 44
// Enums count: 4
// Class count: 48
// Enum count: 4
pub mod engine2_dll {
// Alignment: 4
// Members count: 3
// Member count: 3
#[repr(u32)]
pub enum EntityDormancyType_t {
ENTITY_NOT_DORMANT = 0x0,
@@ -18,7 +18,7 @@ pub mod cs2_dumper {
ENTITY_SUSPENDED = 0x2
}
// Alignment: 4
// Members count: 4
// Member count: 4
#[repr(u32)]
pub enum EntityIOTargetType_t {
ENTITY_IO_TARGET_INVALID = u32::MAX,
@@ -27,7 +27,7 @@ pub mod cs2_dumper {
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
}
// Alignment: 4
// Members count: 3
// Member count: 3
#[repr(u32)]
pub enum SpawnDebugOverrideState_t {
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
@@ -35,7 +35,7 @@ pub mod cs2_dumper {
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
}
// Alignment: 4
// Members count: 5
// Member count: 5
#[repr(u32)]
pub enum SpawnDebugRestrictionOverrideState_t {
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
@@ -45,18 +45,18 @@ pub mod cs2_dumper {
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
pub mod EventClientPostSimulate_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
pub mod EventSimpleLoopFrameUpdate_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
pub const m_flFrameTime: usize = 0x2C; // float32
}
// Parent: EventSimulate_t
// Fields count: 4
// Field count: 4
pub mod EventPostAdvanceTick_t {
pub const m_nCurrentTick: usize = 0x30; // int32
pub const m_nCurrentTickThisFrame: usize = 0x34; // int32
@@ -64,17 +64,17 @@ pub mod cs2_dumper {
pub const m_nTotalTicks: usize = 0x3C; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod CEntityIOOutput {
pub const m_Value: usize = 0x18; // CVariantBase<CVariantDefaultAllocator>
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod EventClientSceneSystemThreadStateChange_t {
pub const m_bThreadsActive: usize = 0x0; // bool
}
// Parent: None
// Fields count: 5
// Field count: 5
pub mod EventClientOutput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRenderTime: usize = 0x28; // float32
@@ -83,36 +83,45 @@ pub mod cs2_dumper {
pub const m_bRenderOnly: usize = 0x34; // bool
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
pub mod EventServerPostSimulate_t {
}
// Parent: None
// Fields count: 4
// Field count: 4
pub mod CEntityComponentHelper {
pub const m_flags: usize = 0x8; // uint32
pub const m_pInfo: usize = 0x10; // EntComponentInfo_t*
pub const m_nPriority: usize = 0x18; // int32
pub const m_pNext: usize = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
pub mod GameTime_t {
pub const m_Value: usize = 0x0; // float32
}
// Parent: None
// Field count: 0
pub mod EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Fields count: 0
// Field count: 0
pub mod EventClientAdvanceTick_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
pub mod EntInput_t {
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod CNetworkVarChainer {
pub const m_PathIndex: usize = 0x20; // ChangeAccessorFieldPathIndex_t
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
pub mod EventClientSimulate_t {
}
// Parent: None
// Fields count: 5
// Field count: 5
pub mod EventClientPostOutput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRenderTime: usize = 0x28; // float64
@@ -121,69 +130,71 @@ pub mod cs2_dumper {
pub const m_bRenderOnly: usize = 0x38; // bool
}
// Parent: None
// Fields count: 2
// Field count: 1
pub mod GameTick_t {
pub const m_Value: usize = 0x0; // int32
}
// Parent: None
// Field count: 2
pub mod EventClientPollInput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod EventPreDataUpdate_t {
pub const m_nCount: usize = 0x0; // int32
}
// Parent: None
// Fields count: 0
pub mod EventClientPredictionPostNetupdate_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
pub mod EventClientProcessGameInput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
pub const m_flFrameTime: usize = 0x2C; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod EventFrameBoundary_t {
pub const m_flFrameTime: usize = 0x0; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod EventAppShutdown_t {
pub const m_nDummy0: usize = 0x0; // int32
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
pub mod EventServerSimulate_t {
}
// Parent: EventPostAdvanceTick_t
// Fields count: 0
// Field count: 0
pub mod EventServerPostAdvanceTick_t {
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod EventProfileStorageAvailable_t {
pub const m_nSplitScreenSlot: usize = 0x0; // CSplitScreenSlot
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod EventPostDataUpdate_t {
pub const m_nCount: usize = 0x0; // int32
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
pub mod EventClientPreSimulate_t {
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
pub mod EventClientPauseSimulate_t {
}
// Parent: None
// Fields count: 0
// Field count: 1
pub mod EventClientProcessNetworking_t {
pub const m_nTickCount: usize = 0x0; // int32
}
// Parent: EventSimulate_t
// Fields count: 4
// Field count: 4
pub mod EventAdvanceTick_t {
pub const m_nCurrentTick: usize = 0x30; // int32
pub const m_nCurrentTickThisFrame: usize = 0x34; // int32
@@ -191,23 +202,23 @@ pub mod cs2_dumper {
pub const m_nTotalTicks: usize = 0x3C; // int32
}
// Parent: None
// Fields count: 0
// Field count: 0
pub mod EventSplitScreenStateChanged_t {
}
// Parent: EventPostAdvanceTick_t
// Fields count: 0
// Field count: 0
pub mod EventClientPostAdvanceTick_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
pub mod CVariantDefaultAllocator {
}
// Parent: None
// Fields count: 0
// Field count: 0
pub mod EventModInitialized_t {
}
// Parent: None
// Fields count: 6
// Field count: 6
pub mod EventClientPreOutput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRenderTime: usize = 0x28; // float64
@@ -217,19 +228,19 @@ pub mod cs2_dumper {
pub const m_bRenderOnly: usize = 0x44; // bool
}
// Parent: None
// Fields count: 4
// Field count: 4
pub mod EventClientFrameSimulate_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
pub const m_flFrameTime: usize = 0x2C; // float32
pub const m_flWhenScheduleSendTickPacket: usize = 0x30; // float64
pub const m_bScheduleSendTickPacket: usize = 0x30; // bool
}
// Parent: EventAdvanceTick_t
// Fields count: 0
// Field count: 0
pub mod EventServerAdvanceTick_t {
}
// Parent: None
// Fields count: 8
// Field count: 8
pub mod EventSetTime_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_nClientOutputFrames: usize = 0x28; // int32
@@ -241,26 +252,30 @@ pub mod cs2_dumper {
pub const m_flTickRemainder: usize = 0x58; // float64
}
// Parent: None
// Fields count: 0
// Field count: 0
pub mod EntOutput_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
pub mod EventSimulate_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_bFirstTick: usize = 0x28; // bool
pub const m_bLastTick: usize = 0x29; // bool
}
// Parent: None
// Field count: 0
pub mod EventClientAdvanceNonRenderedFrame_t {
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
pub mod EventServerProcessNetworking_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
pub mod CEmptyEntityInstance {
}
// Parent: None
// Fields count: 7
// Field count: 7
pub mod EntComponentInfo_t {
pub const m_pName: usize = 0x0; // char*
pub const m_pCPPClassname: usize = 0x8; // char*
@@ -271,7 +286,7 @@ pub mod cs2_dumper {
pub const m_pBaseClassComponentHelper: usize = 0x60; // CEntityComponentHelper*
}
// Parent: None
// Fields count: 4
// Field count: 4
pub mod EngineLoopState_t {
pub const m_nPlatWindowWidth: usize = 0x18; // int32
pub const m_nPlatWindowHeight: usize = 0x1C; // int32
@@ -279,12 +294,16 @@ pub mod cs2_dumper {
pub const m_nRenderHeight: usize = 0x24; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod EventClientPollNetworking_t {
pub const m_nTickCount: usize = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
pub mod EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Fields count: 4
// Field count: 4
pub mod EventClientProcessInput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
@@ -292,7 +311,7 @@ pub mod cs2_dumper {
pub const m_flTickStartTime: usize = 0x30; // float64
}
// Parent: EventSimulate_t
// Fields count: 0
// Field count: 0
pub mod EventServerPollNetworking_t {
}
}

View File

@@ -1,18 +1,18 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll
// Classes count: 2
// Enums count: 0
// Class count: 2
// Enum count: 0
public static class HostDll {
// Parent: CAnimScriptBase
// Fields count: 1
// Field count: 1
public static class EmptyTestScript {
public const nint m_hTest = 0x10; // CAnimScriptParam<float32>
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class CAnimScriptBase {
public const nint m_bIsValid = 0x8; // bool
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,16 +8,16 @@
namespace cs2_dumper {
namespace schemas {
// Module: host.dll
// Classes count: 2
// Enums count: 0
// Class count: 2
// Enum count: 0
namespace host_dll {
// Parent: CAnimScriptBase
// Fields count: 1
// Field count: 1
namespace EmptyTestScript {
constexpr std::ptrdiff_t m_hTest = 0x10; // CAnimScriptParam<float32>
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace CAnimScriptBase {
constexpr std::ptrdiff_t m_bIsValid = 0x8; // bool
}

View File

@@ -3,14 +3,20 @@
"classes": {
"CAnimScriptBase": {
"fields": {
"m_bIsValid": 8
"m_bIsValid": {
"offset": 8,
"type_name": "bool"
}
},
"metadata": [],
"parent": null
},
"EmptyTestScript": {
"fields": {
"m_hTest": 16
"m_hTest": {
"offset": 16,
"type_name": "CAnimScriptParam<float32>"
}
},
"metadata": [],
"parent": "CAnimScriptBase"

View File

@@ -1,21 +1,21 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: host.dll
// Classes count: 2
// Enums count: 0
// Class count: 2
// Enum count: 0
pub mod host_dll {
// Parent: CAnimScriptBase
// Fields count: 1
// Field count: 1
pub mod EmptyTestScript {
pub const m_hTest: usize = 0x10; // CAnimScriptParam<float32>
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod CAnimScriptBase {
pub const m_bIsValid: usize = 0x8; // bool
}

View File

@@ -1,4 +1,4 @@
{
"build_number": 14002,
"timestamp": "2024-04-17T08:47:21.349682+00:00"
"build_number": 14084,
"timestamp": "2025-06-14T07:46:53.547713900+00:00"
}

View File

@@ -1,242 +1,235 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
public static class AnimationsystemDll {
public const nint AnimationSystemUtils_001 = 0x72E80;
public const nint AnimationSystem_001 = 0x6DA00;
public const nint AnimationSystemUtils_001 = 0x60FE08;
public const nint AnimationSystem_001 = 0x607D30;
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x7332F0;
public const nint EmptyWorldService001_Client = 0x480A90;
public const nint GameClientExports001 = 0x733300;
public const nint LegacyGameUI001 = 0x8AF740;
public const nint Source2Client002 = 0x733310;
public const nint Source2ClientConfig001 = 0x46BCD0;
public const nint Source2ClientPrediction001 = 0x7AFE50;
public const nint Source2ClientUI001 = 0x89EC10;
public const nint ClientToolsInfo_001 = 0x184DEE0;
public const nint EmptyWorldService001_Client = 0x180A0C0;
public const nint GameClientExports001 = 0x184AB98;
public const nint LegacyGameUI001 = 0x186B1D0;
public const nint Source2Client002 = 0x1A648B0;
public const nint Source2ClientConfig001 = 0x19FD2F0;
public const nint Source2ClientPrediction001 = 0x1855F50;
public const nint Source2ClientUI001 = 0x1869700;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x177270;
public const nint BugService001 = 0x178AD0;
public const nint ClientServerEngineLoopService_001 = 0x1EB370;
public const nint EngineGameUI001 = 0x121E90;
public const nint EngineServiceMgr001 = 0x1DBC50;
public const nint GameEventSystemClientV001 = 0x1E07C0;
public const nint GameEventSystemServerV001 = 0x1E07D0;
public const nint GameResourceServiceClientV001 = 0x17FC90;
public const nint GameResourceServiceServerV001 = 0x17FCA0;
public const nint GameUIService_001 = 0x182640;
public const nint HostStateMgr001 = 0x1E5220;
public const nint INETSUPPORT_001 = 0xF0E20;
public const nint InputService_001 = 0x188160;
public const nint KeyValueCache001 = 0x1E7A40;
public const nint MapListService_001 = 0x19B090;
public const nint NetworkClientService_001 = 0x1A2250;
public const nint NetworkP2PService_001 = 0x1A8F90;
public const nint NetworkServerService_001 = 0x1AD500;
public const nint NetworkService_001 = 0x1B2720;
public const nint RenderService_001 = 0x1B2C10;
public const nint ScreenshotService001 = 0x1B55D0;
public const nint SimpleEngineLoopService_001 = 0x1F7560;
public const nint SoundService_001 = 0x1B9BD0;
public const nint Source2EngineToClient001 = 0x61BA0;
public const nint Source2EngineToClientStringTable001 = 0x8AC80;
public const nint Source2EngineToServer001 = 0x92240;
public const nint Source2EngineToServerStringTable001 = 0xA9930;
public const nint SplitScreenService_001 = 0x1C0470;
public const nint StatsService_001 = 0x1C3150;
public const nint ToolService_001 = 0x1C7DA0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122B00;
public const nint VProfService_001 = 0x1C9120;
public const nint BenchmarkService001 = 0x546D30;
public const nint BugService001 = 0x5DFCD0;
public const nint ClientServerEngineLoopService_001 = 0x547A50;
public const nint EngineGameUI001 = 0x544B90;
public const nint EngineServiceMgr001 = 0x620BB0;
public const nint GameEventSystemClientV001 = 0x620ED0;
public const nint GameEventSystemServerV001 = 0x621010;
public const nint GameResourceServiceClientV001 = 0x546E30;
public const nint GameResourceServiceServerV001 = 0x546E90;
public const nint GameUIService_001 = 0x5DFFD0;
public const nint HostStateMgr001 = 0x547940;
public const nint INETSUPPORT_001 = 0x540060;
public const nint InputService_001 = 0x5E02E0;
public const nint KeyValueCache001 = 0x5479F0;
public const nint MapListService_001 = 0x61F330;
public const nint NetworkClientService_001 = 0x61F4C0;
public const nint NetworkP2PService_001 = 0x547140;
public const nint NetworkServerService_001 = 0x61F850;
public const nint NetworkService_001 = 0x547290;
public const nint RenderService_001 = 0x61FAB0;
public const nint ScreenshotService001 = 0x61FD50;
public const nint SimpleEngineLoopService_001 = 0x547B60;
public const nint SoundService_001 = 0x5472D0;
public const nint Source2EngineToClient001 = 0x544210;
public const nint Source2EngineToClientStringTable001 = 0x544270;
public const nint Source2EngineToServer001 = 0x544308;
public const nint Source2EngineToServerStringTable001 = 0x544330;
public const nint SplitScreenService_001 = 0x5475B0;
public const nint StatsService_001 = 0x620180;
public const nint ToolService_001 = 0x547770;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
public const nint VProfService_001 = 0x5477B0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
public const nint VAsyncFileSystem2_001 = 0x67960;
public const nint VFileSystem017 = 0x67950;
public const nint VAsyncFileSystem2_001 = 0x20C590;
public const nint VFileSystem017 = 0x211840;
}
// Module: host.dll
public static class HostDll {
public const nint DebugDrawQueueManager001 = 0x11AE0;
public const nint GameModelInfo001 = 0x12090;
public const nint GameSystem2HostHook = 0x12170;
public const nint HostUtils001 = 0x12920;
public const nint PredictionDiffManager001 = 0x17340;
public const nint SaveRestoreDataVersion001 = 0x19060;
public const nint SinglePlayerSharedMemory001 = 0x19070;
public const nint Source2Host001 = 0x193F0;
public const nint DebugDrawQueueManager001 = 0x136FE0;
public const nint GameModelInfo001 = 0x137020;
public const nint GameSystem2HostHook = 0x137060;
public const nint HostUtils001 = 0x137090;
public const nint PredictionDiffManager001 = 0x1372E0;
public const nint SaveRestoreDataVersion001 = 0x137410;
public const nint SinglePlayerSharedMemory001 = 0x137440;
public const nint Source2Host001 = 0x1374B0;
}
// Module: imemanager.dll
public static class ImemanagerDll {
public const nint IMEManager001 = 0xC470;
public const nint IMEManager001 = 0x2EA50;
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint InputStackSystemVersion001 = 0x1850;
public const nint InputSystemVersion001 = 0x2A40;
public const nint InputStackSystemVersion001 = 0x36B70;
public const nint InputSystemVersion001 = 0x387E0;
}
// Module: localize.dll
public static class LocalizeDll {
public const nint Localize_001 = 0x3830;
public const nint Localize_001 = 0x3AAD0;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint GameTypes001 = 0x53800;
public const nint MATCHFRAMEWORK_001 = 0x105690;
public const nint GameTypes001 = 0x1A52E0;
public const nint MATCHFRAMEWORK_001 = 0x1AD510;
}
// Module: materialsystem2.dll
public static class Materialsystem2Dll {
public const nint FontManager_001 = 0x37A40;
public const nint MaterialUtils_001 = 0x4DB00;
public const nint PostProcessingSystem_001 = 0x42A40;
public const nint TextLayout_001 = 0x4A1C0;
public const nint VMaterialSystem2_001 = 0x25F10;
public const nint FontManager_001 = 0x114330;
public const nint MaterialUtils_001 = 0x10F4C0;
public const nint PostProcessingSystem_001 = 0x10F3D0;
public const nint TextLayout_001 = 0x10F450;
public const nint VMaterialSystem2_001 = 0x113910;
}
// Module: meshsystem.dll
public static class MeshsystemDll {
public const nint MeshSystem001 = 0x7440;
public const nint MeshSystem001 = 0x19D600;
}
// Module: navsystem.dll
public static class NavsystemDll {
public const nint NavSystem001 = 0x8E30;
public const nint NavSystem001 = 0xFB730;
}
// Module: networksystem.dll
public static class NetworksystemDll {
public const nint FlattenedSerializersVersion001 = 0x7EF90;
public const nint NetworkMessagesVersion001 = 0x9FC90;
public const nint NetworkSystemVersion001 = 0xBFA10;
public const nint SerializedEntitiesVersion001 = 0xD5E40;
public const nint FlattenedSerializersVersion001 = 0x244570;
public const nint NetworkMessagesVersion001 = 0x2765E0;
public const nint NetworkSystemVersion001 = 0x26E300;
public const nint SerializedEntitiesVersion001 = 0x26E3F0;
}
// Module: panorama.dll
public static class PanoramaDll {
public const nint PanoramaUIEngine001 = 0x5D8C0;
public const nint PanoramaUIEngine001 = 0x4E9250;
}
// Module: panorama_text_pango.dll
public static class PanoramaTextPangoDll {
public const nint PanoramaTextServices001 = 0x4CBE0;
public const nint PanoramaTextServices001 = 0x2B38E0;
}
// Module: panoramauiclient.dll
public static class PanoramauiclientDll {
public const nint PanoramaUIClient001 = 0x12010;
public const nint PanoramaUIClient001 = 0x28D840;
}
// Module: particles.dll
public static class ParticlesDll {
public const nint ParticleSystemMgr003 = 0x591D0;
public const nint ParticleSystemMgr003 = 0x629C70;
}
// Module: pulse_system.dll
public static class PulseSystemDll {
public const nint IPulseSystem_001 = 0x44C0;
public const nint IPulseSystem_001 = 0x17D9A0;
}
// Module: rendersystemdx11.dll
public static class Rendersystemdx11Dll {
public const nint RenderDeviceMgr001 = 0x4D0A0;
public const nint RenderUtils_001 = 0x55A20;
public const nint VRenderDeviceMgrBackdoor001 = 0x4D0B0;
public const nint RenderDeviceMgr001 = 0x3EE1F0;
public const nint RenderUtils_001 = 0x3EEA58;
public const nint VRenderDeviceMgrBackdoor001 = 0x3EE290;
}
// Module: resourcesystem.dll
public static class ResourcesystemDll {
public const nint ResourceSystem013 = 0x10920;
public const nint ResourceSystem013 = 0x72A40;
}
// Module: scenefilecache.dll
public static class ScenefilecacheDll {
public const nint ResponseRulesCache001 = 0x31A0;
public const nint SceneFileCache002 = 0x6A60;
public const nint ResponseRulesCache001 = 0x720F0;
public const nint SceneFileCache002 = 0x72260;
}
// Module: scenesystem.dll
public static class ScenesystemDll {
public const nint RenderingPipelines_001 = 0x86480;
public const nint SceneSystem_002 = 0xBD200;
public const nint SceneUtils_001 = 0x12FCA0;
public const nint RenderingPipelines_001 = 0x5CEB10;
public const nint SceneSystem_002 = 0x7ADFE0;
public const nint SceneUtils_001 = 0x5CF360;
}
// Module: schemasystem.dll
public static class SchemasystemDll {
public const nint SchemaSystem_001 = 0xAA50;
public const nint SchemaSystem_001 = 0x616E0;
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x5727A0;
public const nint EntitySubclassUtilsV001 = 0x2AF700;
public const nint NavGameTest001 = 0xA46F50;
public const nint ServerToolsInfo_001 = 0x832380;
public const nint Source2GameClients001 = 0x832390;
public const nint Source2GameDirector001 = 0x11EA10;
public const nint Source2GameEntities001 = 0x8323A0;
public const nint Source2Server001 = 0x8323B0;
public const nint Source2ServerConfig001 = 0x566B20;
public const nint customnavsystem001 = 0x22C5C0;
public const nint EmptyWorldService001_Server = 0x1371BF0;
public const nint EntitySubclassUtilsV001 = 0x1322230;
public const nint NavGameTest001 = 0x1410CC8;
public const nint ServerToolsInfo_001 = 0x13C6618;
public const nint Source2GameClients001 = 0x13C04E0;
public const nint Source2GameDirector001 = 0x14F4500;
public const nint Source2GameEntities001 = 0x13C6540;
public const nint Source2Server001 = 0x13C63B0;
public const nint Source2ServerConfig001 = 0x15BEE88;
public const nint customnavsystem001 = 0x13069B8;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint SoundOpSystem001 = 0x16A640;
public const nint SoundOpSystemEdit001 = 0x96A50;
public const nint SoundSystem001 = 0x48320;
public const nint VMixEditTool001 = 0x75C30;
public const nint SoundOpSystem001 = 0x3A1C50;
public const nint SoundOpSystemEdit001 = 0x3A1B20;
public const nint SoundSystem001 = 0x3A15F0;
public const nint VMixEditTool001 = 0x48289D0A;
}
// Module: steamaudio.dll
public static class SteamaudioDll {
public const nint SteamAudio001 = 0x5AA70;
public const nint SteamAudio001 = 0x2139F0;
}
// Module: steamclient64.dll
public static class Steamclient64Dll {
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x8621C0;
public const nint IVALIDATE001 = 0x866250;
public const nint SteamClient006 = 0x663700;
public const nint SteamClient007 = 0x663710;
public const nint SteamClient008 = 0x663720;
public const nint SteamClient009 = 0x663730;
public const nint SteamClient010 = 0x663740;
public const nint SteamClient011 = 0x663750;
public const nint SteamClient012 = 0x663760;
public const nint SteamClient013 = 0x663770;
public const nint SteamClient014 = 0x663780;
public const nint SteamClient015 = 0x663790;
public const nint SteamClient016 = 0x6637A0;
public const nint SteamClient017 = 0x6637B0;
public const nint SteamClient018 = 0x6637C0;
public const nint SteamClient019 = 0x6637D0;
public const nint SteamClient020 = 0x6637E0;
public const nint SteamClient021 = 0x6637F0;
public const nint p2pvoice002 = 0xD9FD0;
public const nint p2pvoicesingleton002 = 0xD6A30;
public static readonly nint CLIENTENGINE_INTERFACE_VERSION005 = unchecked((nint)0xFFFFFFFF8BB0203A);
public const nint IVALIDATE001 = 0x15211D8;
public const nint SteamClient006 = 0x151E900;
public const nint SteamClient007 = 0x151E908;
public const nint SteamClient008 = 0x151E910;
public const nint SteamClient009 = 0x151E918;
public const nint SteamClient010 = 0x151E920;
public const nint SteamClient011 = 0x151E928;
public const nint SteamClient012 = 0x151E930;
public const nint SteamClient013 = 0x151E938;
public const nint SteamClient014 = 0x151E940;
public const nint SteamClient015 = 0x151E948;
public const nint SteamClient016 = 0x151E950;
public const nint SteamClient017 = 0x151E958;
public const nint SteamClient018 = 0x151E960;
public const nint SteamClient019 = 0x151E968;
public const nint SteamClient020 = 0x151E970;
public const nint SteamClient021 = 0x151E978;
public const nint SteamClient022 = 0x151E980;
public const nint p2pvoice002 = 0x14E265F;
public const nint p2pvoicesingleton002 = 0x14FC0E0;
}
// Module: tier0.dll
public static class Tier0Dll {
public const nint TestScriptMgr001 = 0x1417C0;
public const nint VEngineCvar007 = 0x63360;
public const nint VProcessUtils002 = 0x132C60;
public const nint VStringTokenSystem001 = 0x191630;
public const nint TestScriptMgr001 = 0x37EA80;
public const nint VEngineCvar007 = 0x38D4E0;
public const nint VProcessUtils002 = 0x37E990;
public const nint VStringTokenSystem001 = 0x3A5F00;
}
// Module: v8system.dll
public static class V8systemDll {
public const nint Source2V8System001 = 0x1950;
}
// Module: valve_avi.dll
public static class ValveAviDll {
public const nint VAvi001 = 0x2F90;
}
// Module: valve_wmf.dll
public static class ValveWmfDll {
public const nint VMediaFoundation001 = 0x12D0;
public const nint Source2V8System001 = 0x2C480;
}
// Module: vphysics2.dll
public static class Vphysics2Dll {
public const nint VPhysics2_Handle_Interface_001 = 0x5BC10;
public const nint VPhysics2_Interface_001 = 0x57090;
public const nint VPhysics2_Handle_Interface_001 = 0x391F50;
public const nint VPhysics2_Interface_001 = 0x391F90;
}
// Module: vscript.dll
public static class VscriptDll {
public const nint VScriptManager010 = 0x32000;
public const nint VScriptManager010 = 0x128600;
}
// Module: vstdlib_s64.dll
public static class VstdlibS64Dll {
public const nint IVALIDATE001 = 0x25120;
public const nint VEngineCvar002 = 0x5760;
public const nint IVALIDATE001 = 0x6E990;
public const nint VEngineCvar002 = 0x6D070;
}
// Module: worldrenderer.dll
public static class WorldrendererDll {
public const nint WorldRendererMgr001 = 0x205E0;
public const nint WorldRendererMgr001 = 0x161D80;
}
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -9,240 +9,233 @@ namespace cs2_dumper {
namespace interfaces {
// Module: animationsystem.dll
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x72E80;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x6DA00;
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x60FE08;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x607D30;
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7332F0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x480A90;
constexpr std::ptrdiff_t GameClientExports001 = 0x733300;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AF740;
constexpr std::ptrdiff_t Source2Client002 = 0x733310;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46BCD0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AFE50;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x89EC10;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184DEE0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x180A0C0;
constexpr std::ptrdiff_t GameClientExports001 = 0x184AB98;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x186B1D0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A648B0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19FD2F0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1855F50;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1869700;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x177270;
constexpr std::ptrdiff_t BugService001 = 0x178AD0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EB370;
constexpr std::ptrdiff_t EngineGameUI001 = 0x121E90;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DBC50;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1E07C0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1E07D0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17FC90;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17FCA0;
constexpr std::ptrdiff_t GameUIService_001 = 0x182640;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E5220;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0E20;
constexpr std::ptrdiff_t InputService_001 = 0x188160;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E7A40;
constexpr std::ptrdiff_t MapListService_001 = 0x19B090;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A2250;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A8F90;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AD500;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B2720;
constexpr std::ptrdiff_t RenderService_001 = 0x1B2C10;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B55D0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F7560;
constexpr std::ptrdiff_t SoundService_001 = 0x1B9BD0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61BA0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8AC80;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x92240;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9930;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C0470;
constexpr std::ptrdiff_t StatsService_001 = 0x1C3150;
constexpr std::ptrdiff_t ToolService_001 = 0x1C7DA0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x122B00;
constexpr std::ptrdiff_t VProfService_001 = 0x1C9120;
constexpr std::ptrdiff_t BenchmarkService001 = 0x546D30;
constexpr std::ptrdiff_t BugService001 = 0x5DFCD0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x547A50;
constexpr std::ptrdiff_t EngineGameUI001 = 0x544B90;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x620BB0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x620ED0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x621010;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x546E30;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x546E90;
constexpr std::ptrdiff_t GameUIService_001 = 0x5DFFD0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x547940;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x540060;
constexpr std::ptrdiff_t InputService_001 = 0x5E02E0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x5479F0;
constexpr std::ptrdiff_t MapListService_001 = 0x61F330;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x61F4C0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x547140;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x61F850;
constexpr std::ptrdiff_t NetworkService_001 = 0x547290;
constexpr std::ptrdiff_t RenderService_001 = 0x61FAB0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x61FD50;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x547B60;
constexpr std::ptrdiff_t SoundService_001 = 0x5472D0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x544210;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x544270;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x544308;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x544330;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5475B0;
constexpr std::ptrdiff_t StatsService_001 = 0x620180;
constexpr std::ptrdiff_t ToolService_001 = 0x547770;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
constexpr std::ptrdiff_t VProfService_001 = 0x5477B0;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x67960;
constexpr std::ptrdiff_t VFileSystem017 = 0x67950;
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x20C590;
constexpr std::ptrdiff_t VFileSystem017 = 0x211840;
}
// Module: host.dll
namespace host_dll {
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x11AE0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x12090;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x12170;
constexpr std::ptrdiff_t HostUtils001 = 0x12920;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x17340;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x19060;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x19070;
constexpr std::ptrdiff_t Source2Host001 = 0x193F0;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x136FE0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x137020;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x137060;
constexpr std::ptrdiff_t HostUtils001 = 0x137090;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x1372E0;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x137410;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x137440;
constexpr std::ptrdiff_t Source2Host001 = 0x1374B0;
}
// Module: imemanager.dll
namespace imemanager_dll {
constexpr std::ptrdiff_t IMEManager001 = 0xC470;
constexpr std::ptrdiff_t IMEManager001 = 0x2EA50;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x1850;
constexpr std::ptrdiff_t InputSystemVersion001 = 0x2A40;
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x36B70;
constexpr std::ptrdiff_t InputSystemVersion001 = 0x387E0;
}
// Module: localize.dll
namespace localize_dll {
constexpr std::ptrdiff_t Localize_001 = 0x3830;
constexpr std::ptrdiff_t Localize_001 = 0x3AAD0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x53800;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x105690;
constexpr std::ptrdiff_t GameTypes001 = 0x1A52E0;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AD510;
}
// Module: materialsystem2.dll
namespace materialsystem2_dll {
constexpr std::ptrdiff_t FontManager_001 = 0x37A40;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x4DB00;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x42A40;
constexpr std::ptrdiff_t TextLayout_001 = 0x4A1C0;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x25F10;
constexpr std::ptrdiff_t FontManager_001 = 0x114330;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x10F4C0;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x10F3D0;
constexpr std::ptrdiff_t TextLayout_001 = 0x10F450;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x113910;
}
// Module: meshsystem.dll
namespace meshsystem_dll {
constexpr std::ptrdiff_t MeshSystem001 = 0x7440;
constexpr std::ptrdiff_t MeshSystem001 = 0x19D600;
}
// Module: navsystem.dll
namespace navsystem_dll {
constexpr std::ptrdiff_t NavSystem001 = 0x8E30;
constexpr std::ptrdiff_t NavSystem001 = 0xFB730;
}
// Module: networksystem.dll
namespace networksystem_dll {
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x7EF90;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x9FC90;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0xBFA10;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0xD5E40;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x244570;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x2765E0;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x26E300;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x26E3F0;
}
// Module: panorama.dll
namespace panorama_dll {
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x5D8C0;
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E9250;
}
// Module: panorama_text_pango.dll
namespace panorama_text_pango_dll {
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x4CBE0;
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x2B38E0;
}
// Module: panoramauiclient.dll
namespace panoramauiclient_dll {
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x12010;
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x28D840;
}
// Module: particles.dll
namespace particles_dll {
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x591D0;
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x629C70;
}
// Module: pulse_system.dll
namespace pulse_system_dll {
constexpr std::ptrdiff_t IPulseSystem_001 = 0x44C0;
constexpr std::ptrdiff_t IPulseSystem_001 = 0x17D9A0;
}
// Module: rendersystemdx11.dll
namespace rendersystemdx11_dll {
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4D0A0;
constexpr std::ptrdiff_t RenderUtils_001 = 0x55A20;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4D0B0;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x3EE1F0;
constexpr std::ptrdiff_t RenderUtils_001 = 0x3EEA58;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x3EE290;
}
// Module: resourcesystem.dll
namespace resourcesystem_dll {
constexpr std::ptrdiff_t ResourceSystem013 = 0x10920;
constexpr std::ptrdiff_t ResourceSystem013 = 0x72A40;
}
// Module: scenefilecache.dll
namespace scenefilecache_dll {
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x31A0;
constexpr std::ptrdiff_t SceneFileCache002 = 0x6A60;
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x720F0;
constexpr std::ptrdiff_t SceneFileCache002 = 0x72260;
}
// Module: scenesystem.dll
namespace scenesystem_dll {
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x86480;
constexpr std::ptrdiff_t SceneSystem_002 = 0xBD200;
constexpr std::ptrdiff_t SceneUtils_001 = 0x12FCA0;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CEB10;
constexpr std::ptrdiff_t SceneSystem_002 = 0x7ADFE0;
constexpr std::ptrdiff_t SceneUtils_001 = 0x5CF360;
}
// Module: schemasystem.dll
namespace schemasystem_dll {
constexpr std::ptrdiff_t SchemaSystem_001 = 0xAA50;
constexpr std::ptrdiff_t SchemaSystem_001 = 0x616E0;
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5727A0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2AF700;
constexpr std::ptrdiff_t NavGameTest001 = 0xA46F50;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x832380;
constexpr std::ptrdiff_t Source2GameClients001 = 0x832390;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x11EA10;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x8323A0;
constexpr std::ptrdiff_t Source2Server001 = 0x8323B0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x566B20;
constexpr std::ptrdiff_t customnavsystem001 = 0x22C5C0;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1371BF0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x1322230;
constexpr std::ptrdiff_t NavGameTest001 = 0x1410CC8;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C6618;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13C04E0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F4500;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C6540;
constexpr std::ptrdiff_t Source2Server001 = 0x13C63B0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15BEE88;
constexpr std::ptrdiff_t customnavsystem001 = 0x13069B8;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t SoundOpSystem001 = 0x16A640;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x96A50;
constexpr std::ptrdiff_t SoundSystem001 = 0x48320;
constexpr std::ptrdiff_t VMixEditTool001 = 0x75C30;
constexpr std::ptrdiff_t SoundOpSystem001 = 0x3A1C50;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x3A1B20;
constexpr std::ptrdiff_t SoundSystem001 = 0x3A15F0;
constexpr std::ptrdiff_t VMixEditTool001 = 0x48289D0A;
}
// Module: steamaudio.dll
namespace steamaudio_dll {
constexpr std::ptrdiff_t SteamAudio001 = 0x5AA70;
constexpr std::ptrdiff_t SteamAudio001 = 0x2139F0;
}
// Module: steamclient64.dll
namespace steamclient64_dll {
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x8621C0;
constexpr std::ptrdiff_t IVALIDATE001 = 0x866250;
constexpr std::ptrdiff_t SteamClient006 = 0x663700;
constexpr std::ptrdiff_t SteamClient007 = 0x663710;
constexpr std::ptrdiff_t SteamClient008 = 0x663720;
constexpr std::ptrdiff_t SteamClient009 = 0x663730;
constexpr std::ptrdiff_t SteamClient010 = 0x663740;
constexpr std::ptrdiff_t SteamClient011 = 0x663750;
constexpr std::ptrdiff_t SteamClient012 = 0x663760;
constexpr std::ptrdiff_t SteamClient013 = 0x663770;
constexpr std::ptrdiff_t SteamClient014 = 0x663780;
constexpr std::ptrdiff_t SteamClient015 = 0x663790;
constexpr std::ptrdiff_t SteamClient016 = 0x6637A0;
constexpr std::ptrdiff_t SteamClient017 = 0x6637B0;
constexpr std::ptrdiff_t SteamClient018 = 0x6637C0;
constexpr std::ptrdiff_t SteamClient019 = 0x6637D0;
constexpr std::ptrdiff_t SteamClient020 = 0x6637E0;
constexpr std::ptrdiff_t SteamClient021 = 0x6637F0;
constexpr std::ptrdiff_t p2pvoice002 = 0xD9FD0;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0xD6A30;
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BB0203A;
constexpr std::ptrdiff_t IVALIDATE001 = 0x15211D8;
constexpr std::ptrdiff_t SteamClient006 = 0x151E900;
constexpr std::ptrdiff_t SteamClient007 = 0x151E908;
constexpr std::ptrdiff_t SteamClient008 = 0x151E910;
constexpr std::ptrdiff_t SteamClient009 = 0x151E918;
constexpr std::ptrdiff_t SteamClient010 = 0x151E920;
constexpr std::ptrdiff_t SteamClient011 = 0x151E928;
constexpr std::ptrdiff_t SteamClient012 = 0x151E930;
constexpr std::ptrdiff_t SteamClient013 = 0x151E938;
constexpr std::ptrdiff_t SteamClient014 = 0x151E940;
constexpr std::ptrdiff_t SteamClient015 = 0x151E948;
constexpr std::ptrdiff_t SteamClient016 = 0x151E950;
constexpr std::ptrdiff_t SteamClient017 = 0x151E958;
constexpr std::ptrdiff_t SteamClient018 = 0x151E960;
constexpr std::ptrdiff_t SteamClient019 = 0x151E968;
constexpr std::ptrdiff_t SteamClient020 = 0x151E970;
constexpr std::ptrdiff_t SteamClient021 = 0x151E978;
constexpr std::ptrdiff_t SteamClient022 = 0x151E980;
constexpr std::ptrdiff_t p2pvoice002 = 0x14E265F;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x14FC0E0;
}
// Module: tier0.dll
namespace tier0_dll {
constexpr std::ptrdiff_t TestScriptMgr001 = 0x1417C0;
constexpr std::ptrdiff_t VEngineCvar007 = 0x63360;
constexpr std::ptrdiff_t VProcessUtils002 = 0x132C60;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x191630;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x37EA80;
constexpr std::ptrdiff_t VEngineCvar007 = 0x38D4E0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x37E990;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A5F00;
}
// Module: v8system.dll
namespace v8system_dll {
constexpr std::ptrdiff_t Source2V8System001 = 0x1950;
}
// Module: valve_avi.dll
namespace valve_avi_dll {
constexpr std::ptrdiff_t VAvi001 = 0x2F90;
}
// Module: valve_wmf.dll
namespace valve_wmf_dll {
constexpr std::ptrdiff_t VMediaFoundation001 = 0x12D0;
constexpr std::ptrdiff_t Source2V8System001 = 0x2C480;
}
// Module: vphysics2.dll
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x5BC10;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x57090;
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x391F50;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x391F90;
}
// Module: vscript.dll
namespace vscript_dll {
constexpr std::ptrdiff_t VScriptManager010 = 0x32000;
constexpr std::ptrdiff_t VScriptManager010 = 0x128600;
}
// Module: vstdlib_s64.dll
namespace vstdlib_s64_dll {
constexpr std::ptrdiff_t IVALIDATE001 = 0x25120;
constexpr std::ptrdiff_t VEngineCvar002 = 0x5760;
constexpr std::ptrdiff_t IVALIDATE001 = 0x6E990;
constexpr std::ptrdiff_t VEngineCvar002 = 0x6D070;
}
// Module: worldrenderer.dll
namespace worldrenderer_dll {
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x205E0;
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x161D80;
}
}
}

View File

@@ -1,204 +1,199 @@
{
"animationsystem.dll": {
"AnimationSystemUtils_001": 470656,
"AnimationSystem_001": 449024
"AnimationSystemUtils_001": 6356488,
"AnimationSystem_001": 6323504
},
"client.dll": {
"ClientToolsInfo_001": 7549680,
"EmptyWorldService001_Client": 4721296,
"GameClientExports001": 7549696,
"LegacyGameUI001": 9107264,
"Source2Client002": 7549712,
"Source2ClientConfig001": 4635856,
"Source2ClientPrediction001": 8060496,
"Source2ClientUI001": 9038864
"ClientToolsInfo_001": 25485024,
"EmptyWorldService001_Client": 25206976,
"GameClientExports001": 25471896,
"LegacyGameUI001": 25604560,
"Source2Client002": 27674800,
"Source2ClientConfig001": 27251440,
"Source2ClientPrediction001": 25517904,
"Source2ClientUI001": 25597696
},
"engine2.dll": {
"BenchmarkService001": 1536624,
"BugService001": 1542864,
"ClientServerEngineLoopService_001": 2012016,
"EngineGameUI001": 1187472,
"EngineServiceMgr001": 1948752,
"GameEventSystemClientV001": 1968064,
"GameEventSystemServerV001": 1968080,
"GameResourceServiceClientV001": 1571984,
"GameResourceServiceServerV001": 1572000,
"GameUIService_001": 1582656,
"HostStateMgr001": 1987104,
"INETSUPPORT_001": 986656,
"InputService_001": 1605984,
"KeyValueCache001": 1997376,
"MapListService_001": 1683600,
"NetworkClientService_001": 1712720,
"NetworkP2PService_001": 1740688,
"NetworkServerService_001": 1758464,
"NetworkService_001": 1779488,
"RenderService_001": 1780752,
"ScreenshotService001": 1791440,
"SimpleEngineLoopService_001": 2061664,
"SoundService_001": 1809360,
"Source2EngineToClient001": 400288,
"Source2EngineToClientStringTable001": 568448,
"Source2EngineToServer001": 598592,
"Source2EngineToServerStringTable001": 694576,
"SplitScreenService_001": 1836144,
"StatsService_001": 1847632,
"ToolService_001": 1867168,
"VENGINE_GAMEUIFUNCS_VERSION005": 1190656,
"VProfService_001": 1872160
"BenchmarkService001": 5532976,
"BugService001": 6159568,
"ClientServerEngineLoopService_001": 5536336,
"EngineGameUI001": 5524368,
"EngineServiceMgr001": 6425520,
"GameEventSystemClientV001": 6426320,
"GameEventSystemServerV001": 6426640,
"GameResourceServiceClientV001": 5533232,
"GameResourceServiceServerV001": 5533328,
"GameUIService_001": 6160336,
"HostStateMgr001": 5536064,
"INETSUPPORT_001": 5505120,
"InputService_001": 6161120,
"KeyValueCache001": 5536240,
"MapListService_001": 6419248,
"NetworkClientService_001": 6419648,
"NetworkP2PService_001": 5534016,
"NetworkServerService_001": 6420560,
"NetworkService_001": 5534352,
"RenderService_001": 6421168,
"ScreenshotService001": 6421840,
"SimpleEngineLoopService_001": 5536608,
"SoundService_001": 5534416,
"Source2EngineToClient001": 5521936,
"Source2EngineToClientStringTable001": 5522032,
"Source2EngineToServer001": 5522184,
"Source2EngineToServerStringTable001": 5522224,
"SplitScreenService_001": 5535152,
"StatsService_001": 6422912,
"ToolService_001": 5535600,
"VENGINE_GAMEUIFUNCS_VERSION005": 5524512,
"VProfService_001": 5535664
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 424288,
"VFileSystem017": 424272
"VAsyncFileSystem2_001": 2147728,
"VFileSystem017": 2168896
},
"host.dll": {
"DebugDrawQueueManager001": 72416,
"GameModelInfo001": 73872,
"GameSystem2HostHook": 74096,
"HostUtils001": 76064,
"PredictionDiffManager001": 95040,
"SaveRestoreDataVersion001": 102496,
"SinglePlayerSharedMemory001": 102512,
"Source2Host001": 103408
"DebugDrawQueueManager001": 1273824,
"GameModelInfo001": 1273888,
"GameSystem2HostHook": 1273952,
"HostUtils001": 1274000,
"PredictionDiffManager001": 1274592,
"SaveRestoreDataVersion001": 1274896,
"SinglePlayerSharedMemory001": 1274944,
"Source2Host001": 1275056
},
"imemanager.dll": {
"IMEManager001": 50288
"IMEManager001": 191056
},
"inputsystem.dll": {
"InputStackSystemVersion001": 6224,
"InputSystemVersion001": 10816
"InputStackSystemVersion001": 224112,
"InputSystemVersion001": 231392
},
"localize.dll": {
"Localize_001": 14384
"Localize_001": 240336
},
"matchmaking.dll": {
"GameTypes001": 342016,
"MATCHFRAMEWORK_001": 1070736
"GameTypes001": 1725152,
"MATCHFRAMEWORK_001": 1758480
},
"materialsystem2.dll": {
"FontManager_001": 227904,
"MaterialUtils_001": 318208,
"PostProcessingSystem_001": 272960,
"TextLayout_001": 303552,
"VMaterialSystem2_001": 155408
"FontManager_001": 1131312,
"MaterialUtils_001": 1111232,
"PostProcessingSystem_001": 1110992,
"TextLayout_001": 1111120,
"VMaterialSystem2_001": 1128720
},
"meshsystem.dll": {
"MeshSystem001": 29760
"MeshSystem001": 1693184
},
"navsystem.dll": {
"NavSystem001": 36400
"NavSystem001": 1029936
},
"networksystem.dll": {
"FlattenedSerializersVersion001": 520080,
"NetworkMessagesVersion001": 654480,
"NetworkSystemVersion001": 784912,
"SerializedEntitiesVersion001": 876096
"FlattenedSerializersVersion001": 2377072,
"NetworkMessagesVersion001": 2581984,
"NetworkSystemVersion001": 2548480,
"SerializedEntitiesVersion001": 2548720
},
"panorama.dll": {
"PanoramaUIEngine001": 383168
"PanoramaUIEngine001": 5149264
},
"panorama_text_pango.dll": {
"PanoramaTextServices001": 314336
"PanoramaTextServices001": 2832608
},
"panoramauiclient.dll": {
"PanoramaUIClient001": 73744
"PanoramaUIClient001": 2676800
},
"particles.dll": {
"ParticleSystemMgr003": 365008
"ParticleSystemMgr003": 6462576
},
"pulse_system.dll": {
"IPulseSystem_001": 17600
"IPulseSystem_001": 1563040
},
"rendersystemdx11.dll": {
"RenderDeviceMgr001": 315552,
"RenderUtils_001": 350752,
"VRenderDeviceMgrBackdoor001": 315568
"RenderDeviceMgr001": 4121072,
"RenderUtils_001": 4123224,
"VRenderDeviceMgrBackdoor001": 4121232
},
"resourcesystem.dll": {
"ResourceSystem013": 67872
"ResourceSystem013": 469568
},
"scenefilecache.dll": {
"ResponseRulesCache001": 12704,
"SceneFileCache002": 27232
"ResponseRulesCache001": 467184,
"SceneFileCache002": 467552
},
"scenesystem.dll": {
"RenderingPipelines_001": 550016,
"SceneSystem_002": 774656,
"SceneUtils_001": 1244320
"RenderingPipelines_001": 6089488,
"SceneSystem_002": 8052704,
"SceneUtils_001": 6091616
},
"schemasystem.dll": {
"SchemaSystem_001": 43600
"SchemaSystem_001": 399072
},
"server.dll": {
"EmptyWorldService001_Server": 5711776,
"EntitySubclassUtilsV001": 2815744,
"NavGameTest001": 10776400,
"ServerToolsInfo_001": 8594304,
"Source2GameClients001": 8594320,
"Source2GameDirector001": 1174032,
"Source2GameEntities001": 8594336,
"Source2Server001": 8594352,
"Source2ServerConfig001": 5663520,
"customnavsystem001": 2278848
"EmptyWorldService001_Server": 20388848,
"EntitySubclassUtilsV001": 20062768,
"NavGameTest001": 21040328,
"ServerToolsInfo_001": 20735512,
"Source2GameClients001": 20710624,
"Source2GameDirector001": 21972224,
"Source2GameEntities001": 20735296,
"Source2Server001": 20734896,
"Source2ServerConfig001": 22802056,
"customnavsystem001": 19950008
},
"soundsystem.dll": {
"SoundOpSystem001": 1484352,
"SoundOpSystemEdit001": 617040,
"SoundSystem001": 295712,
"VMixEditTool001": 482352
"SoundOpSystem001": 3808336,
"SoundOpSystemEdit001": 3808032,
"SoundSystem001": 3806704,
"VMixEditTool001": 1210621194
},
"steamaudio.dll": {
"SteamAudio001": 371312
"SteamAudio001": 2177520
},
"steamclient64.dll": {
"CLIENTENGINE_INTERFACE_VERSION005": 8790464,
"IVALIDATE001": 8806992,
"SteamClient006": 6698752,
"SteamClient007": 6698768,
"SteamClient008": 6698784,
"SteamClient009": 6698800,
"SteamClient010": 6698816,
"SteamClient011": 6698832,
"SteamClient012": 6698848,
"SteamClient013": 6698864,
"SteamClient014": 6698880,
"SteamClient015": 6698896,
"SteamClient016": 6698912,
"SteamClient017": 6698928,
"SteamClient018": 6698944,
"SteamClient019": 6698960,
"SteamClient020": 6698976,
"SteamClient021": 6698992,
"p2pvoice002": 892880,
"p2pvoicesingleton002": 879152
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758159930,
"IVALIDATE001": 22155736,
"SteamClient006": 22145280,
"SteamClient007": 22145288,
"SteamClient008": 22145296,
"SteamClient009": 22145304,
"SteamClient010": 22145312,
"SteamClient011": 22145320,
"SteamClient012": 22145328,
"SteamClient013": 22145336,
"SteamClient014": 22145344,
"SteamClient015": 22145352,
"SteamClient016": 22145360,
"SteamClient017": 22145368,
"SteamClient018": 22145376,
"SteamClient019": 22145384,
"SteamClient020": 22145392,
"SteamClient021": 22145400,
"SteamClient022": 22145408,
"p2pvoice002": 21898847,
"p2pvoicesingleton002": 22003936
},
"tier0.dll": {
"TestScriptMgr001": 1316800,
"VEngineCvar007": 406368,
"VProcessUtils002": 1256544,
"VStringTokenSystem001": 1644080
"TestScriptMgr001": 3664512,
"VEngineCvar007": 3724512,
"VProcessUtils002": 3664272,
"VStringTokenSystem001": 3825408
},
"v8system.dll": {
"Source2V8System001": 6480
},
"valve_avi.dll": {
"VAvi001": 12176
},
"valve_wmf.dll": {
"VMediaFoundation001": 4816
"Source2V8System001": 181376
},
"vphysics2.dll": {
"VPhysics2_Handle_Interface_001": 375824,
"VPhysics2_Interface_001": 356496
"VPhysics2_Handle_Interface_001": 3743568,
"VPhysics2_Interface_001": 3743632
},
"vscript.dll": {
"VScriptManager010": 204800
"VScriptManager010": 1213952
},
"vstdlib_s64.dll": {
"IVALIDATE001": 151840,
"VEngineCvar002": 22368
"IVALIDATE001": 453008,
"VEngineCvar002": 446576
},
"worldrenderer.dll": {
"WorldRendererMgr001": 132576
"WorldRendererMgr001": 1449344
}
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,240 +7,233 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x72E80;
pub const AnimationSystem_001: usize = 0x6DA00;
pub const AnimationSystemUtils_001: usize = 0x60FE08;
pub const AnimationSystem_001: usize = 0x607D30;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x7332F0;
pub const EmptyWorldService001_Client: usize = 0x480A90;
pub const GameClientExports001: usize = 0x733300;
pub const LegacyGameUI001: usize = 0x8AF740;
pub const Source2Client002: usize = 0x733310;
pub const Source2ClientConfig001: usize = 0x46BCD0;
pub const Source2ClientPrediction001: usize = 0x7AFE50;
pub const Source2ClientUI001: usize = 0x89EC10;
pub const ClientToolsInfo_001: usize = 0x184DEE0;
pub const EmptyWorldService001_Client: usize = 0x180A0C0;
pub const GameClientExports001: usize = 0x184AB98;
pub const LegacyGameUI001: usize = 0x186B1D0;
pub const Source2Client002: usize = 0x1A648B0;
pub const Source2ClientConfig001: usize = 0x19FD2F0;
pub const Source2ClientPrediction001: usize = 0x1855F50;
pub const Source2ClientUI001: usize = 0x1869700;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x177270;
pub const BugService001: usize = 0x178AD0;
pub const ClientServerEngineLoopService_001: usize = 0x1EB370;
pub const EngineGameUI001: usize = 0x121E90;
pub const EngineServiceMgr001: usize = 0x1DBC50;
pub const GameEventSystemClientV001: usize = 0x1E07C0;
pub const GameEventSystemServerV001: usize = 0x1E07D0;
pub const GameResourceServiceClientV001: usize = 0x17FC90;
pub const GameResourceServiceServerV001: usize = 0x17FCA0;
pub const GameUIService_001: usize = 0x182640;
pub const HostStateMgr001: usize = 0x1E5220;
pub const INETSUPPORT_001: usize = 0xF0E20;
pub const InputService_001: usize = 0x188160;
pub const KeyValueCache001: usize = 0x1E7A40;
pub const MapListService_001: usize = 0x19B090;
pub const NetworkClientService_001: usize = 0x1A2250;
pub const NetworkP2PService_001: usize = 0x1A8F90;
pub const NetworkServerService_001: usize = 0x1AD500;
pub const NetworkService_001: usize = 0x1B2720;
pub const RenderService_001: usize = 0x1B2C10;
pub const ScreenshotService001: usize = 0x1B55D0;
pub const SimpleEngineLoopService_001: usize = 0x1F7560;
pub const SoundService_001: usize = 0x1B9BD0;
pub const Source2EngineToClient001: usize = 0x61BA0;
pub const Source2EngineToClientStringTable001: usize = 0x8AC80;
pub const Source2EngineToServer001: usize = 0x92240;
pub const Source2EngineToServerStringTable001: usize = 0xA9930;
pub const SplitScreenService_001: usize = 0x1C0470;
pub const StatsService_001: usize = 0x1C3150;
pub const ToolService_001: usize = 0x1C7DA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122B00;
pub const VProfService_001: usize = 0x1C9120;
pub const BenchmarkService001: usize = 0x546D30;
pub const BugService001: usize = 0x5DFCD0;
pub const ClientServerEngineLoopService_001: usize = 0x547A50;
pub const EngineGameUI001: usize = 0x544B90;
pub const EngineServiceMgr001: usize = 0x620BB0;
pub const GameEventSystemClientV001: usize = 0x620ED0;
pub const GameEventSystemServerV001: usize = 0x621010;
pub const GameResourceServiceClientV001: usize = 0x546E30;
pub const GameResourceServiceServerV001: usize = 0x546E90;
pub const GameUIService_001: usize = 0x5DFFD0;
pub const HostStateMgr001: usize = 0x547940;
pub const INETSUPPORT_001: usize = 0x540060;
pub const InputService_001: usize = 0x5E02E0;
pub const KeyValueCache001: usize = 0x5479F0;
pub const MapListService_001: usize = 0x61F330;
pub const NetworkClientService_001: usize = 0x61F4C0;
pub const NetworkP2PService_001: usize = 0x547140;
pub const NetworkServerService_001: usize = 0x61F850;
pub const NetworkService_001: usize = 0x547290;
pub const RenderService_001: usize = 0x61FAB0;
pub const ScreenshotService001: usize = 0x61FD50;
pub const SimpleEngineLoopService_001: usize = 0x547B60;
pub const SoundService_001: usize = 0x5472D0;
pub const Source2EngineToClient001: usize = 0x544210;
pub const Source2EngineToClientStringTable001: usize = 0x544270;
pub const Source2EngineToServer001: usize = 0x544308;
pub const Source2EngineToServerStringTable001: usize = 0x544330;
pub const SplitScreenService_001: usize = 0x5475B0;
pub const StatsService_001: usize = 0x620180;
pub const ToolService_001: usize = 0x547770;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
pub const VProfService_001: usize = 0x5477B0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x67960;
pub const VFileSystem017: usize = 0x67950;
pub const VAsyncFileSystem2_001: usize = 0x20C590;
pub const VFileSystem017: usize = 0x211840;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x11AE0;
pub const GameModelInfo001: usize = 0x12090;
pub const GameSystem2HostHook: usize = 0x12170;
pub const HostUtils001: usize = 0x12920;
pub const PredictionDiffManager001: usize = 0x17340;
pub const SaveRestoreDataVersion001: usize = 0x19060;
pub const SinglePlayerSharedMemory001: usize = 0x19070;
pub const Source2Host001: usize = 0x193F0;
pub const DebugDrawQueueManager001: usize = 0x136FE0;
pub const GameModelInfo001: usize = 0x137020;
pub const GameSystem2HostHook: usize = 0x137060;
pub const HostUtils001: usize = 0x137090;
pub const PredictionDiffManager001: usize = 0x1372E0;
pub const SaveRestoreDataVersion001: usize = 0x137410;
pub const SinglePlayerSharedMemory001: usize = 0x137440;
pub const Source2Host001: usize = 0x1374B0;
}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0xC470;
pub const IMEManager001: usize = 0x2EA50;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const InputStackSystemVersion001: usize = 0x1850;
pub const InputSystemVersion001: usize = 0x2A40;
pub const InputStackSystemVersion001: usize = 0x36B70;
pub const InputSystemVersion001: usize = 0x387E0;
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x3830;
pub const Localize_001: usize = 0x3AAD0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x53800;
pub const MATCHFRAMEWORK_001: usize = 0x105690;
pub const GameTypes001: usize = 0x1A52E0;
pub const MATCHFRAMEWORK_001: usize = 0x1AD510;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x37A40;
pub const MaterialUtils_001: usize = 0x4DB00;
pub const PostProcessingSystem_001: usize = 0x42A40;
pub const TextLayout_001: usize = 0x4A1C0;
pub const VMaterialSystem2_001: usize = 0x25F10;
pub const FontManager_001: usize = 0x114330;
pub const MaterialUtils_001: usize = 0x10F4C0;
pub const PostProcessingSystem_001: usize = 0x10F3D0;
pub const TextLayout_001: usize = 0x10F450;
pub const VMaterialSystem2_001: usize = 0x113910;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x7440;
pub const MeshSystem001: usize = 0x19D600;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0x8E30;
pub const NavSystem001: usize = 0xFB730;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x7EF90;
pub const NetworkMessagesVersion001: usize = 0x9FC90;
pub const NetworkSystemVersion001: usize = 0xBFA10;
pub const SerializedEntitiesVersion001: usize = 0xD5E40;
pub const FlattenedSerializersVersion001: usize = 0x244570;
pub const NetworkMessagesVersion001: usize = 0x2765E0;
pub const NetworkSystemVersion001: usize = 0x26E300;
pub const SerializedEntitiesVersion001: usize = 0x26E3F0;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x5D8C0;
pub const PanoramaUIEngine001: usize = 0x4E9250;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x4CBE0;
pub const PanoramaTextServices001: usize = 0x2B38E0;
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x12010;
pub const PanoramaUIClient001: usize = 0x28D840;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x591D0;
pub const ParticleSystemMgr003: usize = 0x629C70;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x44C0;
pub const IPulseSystem_001: usize = 0x17D9A0;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x4D0A0;
pub const RenderUtils_001: usize = 0x55A20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4D0B0;
pub const RenderDeviceMgr001: usize = 0x3EE1F0;
pub const RenderUtils_001: usize = 0x3EEA58;
pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x10920;
pub const ResourceSystem013: usize = 0x72A40;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x31A0;
pub const SceneFileCache002: usize = 0x6A60;
pub const ResponseRulesCache001: usize = 0x720F0;
pub const SceneFileCache002: usize = 0x72260;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x86480;
pub const SceneSystem_002: usize = 0xBD200;
pub const SceneUtils_001: usize = 0x12FCA0;
pub const RenderingPipelines_001: usize = 0x5CEB10;
pub const SceneSystem_002: usize = 0x7ADFE0;
pub const SceneUtils_001: usize = 0x5CF360;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0xAA50;
pub const SchemaSystem_001: usize = 0x616E0;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x5727A0;
pub const EntitySubclassUtilsV001: usize = 0x2AF700;
pub const NavGameTest001: usize = 0xA46F50;
pub const ServerToolsInfo_001: usize = 0x832380;
pub const Source2GameClients001: usize = 0x832390;
pub const Source2GameDirector001: usize = 0x11EA10;
pub const Source2GameEntities001: usize = 0x8323A0;
pub const Source2Server001: usize = 0x8323B0;
pub const Source2ServerConfig001: usize = 0x566B20;
pub const customnavsystem001: usize = 0x22C5C0;
pub const EmptyWorldService001_Server: usize = 0x1371BF0;
pub const EntitySubclassUtilsV001: usize = 0x1322230;
pub const NavGameTest001: usize = 0x1410CC8;
pub const ServerToolsInfo_001: usize = 0x13C6618;
pub const Source2GameClients001: usize = 0x13C04E0;
pub const Source2GameDirector001: usize = 0x14F4500;
pub const Source2GameEntities001: usize = 0x13C6540;
pub const Source2Server001: usize = 0x13C63B0;
pub const Source2ServerConfig001: usize = 0x15BEE88;
pub const customnavsystem001: usize = 0x13069B8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x16A640;
pub const SoundOpSystemEdit001: usize = 0x96A50;
pub const SoundSystem001: usize = 0x48320;
pub const VMixEditTool001: usize = 0x75C30;
pub const SoundOpSystem001: usize = 0x3A1C50;
pub const SoundOpSystemEdit001: usize = 0x3A1B20;
pub const SoundSystem001: usize = 0x3A15F0;
pub const VMixEditTool001: usize = 0x48289D0A;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x5AA70;
pub const SteamAudio001: usize = 0x2139F0;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x8621C0;
pub const IVALIDATE001: usize = 0x866250;
pub const SteamClient006: usize = 0x663700;
pub const SteamClient007: usize = 0x663710;
pub const SteamClient008: usize = 0x663720;
pub const SteamClient009: usize = 0x663730;
pub const SteamClient010: usize = 0x663740;
pub const SteamClient011: usize = 0x663750;
pub const SteamClient012: usize = 0x663760;
pub const SteamClient013: usize = 0x663770;
pub const SteamClient014: usize = 0x663780;
pub const SteamClient015: usize = 0x663790;
pub const SteamClient016: usize = 0x6637A0;
pub const SteamClient017: usize = 0x6637B0;
pub const SteamClient018: usize = 0x6637C0;
pub const SteamClient019: usize = 0x6637D0;
pub const SteamClient020: usize = 0x6637E0;
pub const SteamClient021: usize = 0x6637F0;
pub const p2pvoice002: usize = 0xD9FD0;
pub const p2pvoicesingleton002: usize = 0xD6A30;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB0203A;
pub const IVALIDATE001: usize = 0x15211D8;
pub const SteamClient006: usize = 0x151E900;
pub const SteamClient007: usize = 0x151E908;
pub const SteamClient008: usize = 0x151E910;
pub const SteamClient009: usize = 0x151E918;
pub const SteamClient010: usize = 0x151E920;
pub const SteamClient011: usize = 0x151E928;
pub const SteamClient012: usize = 0x151E930;
pub const SteamClient013: usize = 0x151E938;
pub const SteamClient014: usize = 0x151E940;
pub const SteamClient015: usize = 0x151E948;
pub const SteamClient016: usize = 0x151E950;
pub const SteamClient017: usize = 0x151E958;
pub const SteamClient018: usize = 0x151E960;
pub const SteamClient019: usize = 0x151E968;
pub const SteamClient020: usize = 0x151E970;
pub const SteamClient021: usize = 0x151E978;
pub const SteamClient022: usize = 0x151E980;
pub const p2pvoice002: usize = 0x14E265F;
pub const p2pvoicesingleton002: usize = 0x14FC0E0;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x1417C0;
pub const VEngineCvar007: usize = 0x63360;
pub const VProcessUtils002: usize = 0x132C60;
pub const VStringTokenSystem001: usize = 0x191630;
pub const TestScriptMgr001: usize = 0x37EA80;
pub const VEngineCvar007: usize = 0x38D4E0;
pub const VProcessUtils002: usize = 0x37E990;
pub const VStringTokenSystem001: usize = 0x3A5F00;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x1950;
}
// Module: valve_avi.dll
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x2F90;
}
// Module: valve_wmf.dll
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x12D0;
pub const Source2V8System001: usize = 0x2C480;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x5BC10;
pub const VPhysics2_Interface_001: usize = 0x57090;
pub const VPhysics2_Handle_Interface_001: usize = 0x391F50;
pub const VPhysics2_Interface_001: usize = 0x391F90;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x32000;
pub const VScriptManager010: usize = 0x128600;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x25120;
pub const VEngineCvar002: usize = 0x5760;
pub const IVALIDATE001: usize = 0x6E990;
pub const VEngineCvar002: usize = 0x6D070;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x205E0;
pub const WorldRendererMgr001: usize = 0x161D80;
}
}
}

View File

@@ -1,266 +0,0 @@
{
"materialsystem2.dll": {
"classes": {
"MaterialParamBuffer_t": {
"fields": {
"m_value": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamFloat_t": {
"fields": {
"m_flValue": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamInt_t": {
"fields": {
"m_nValue": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamString_t": {
"fields": {
"m_value": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamTexture_t": {
"fields": {
"m_pValue": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamVector_t": {
"fields": {
"m_value": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParam_t": {
"fields": {
"m_name": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"MaterialResourceData_t": {
"fields": {
"m_dynamicParams": 112,
"m_dynamicTextureParams": 136,
"m_floatAttributes": 184,
"m_floatParams": 40,
"m_intAttributes": 160,
"m_intParams": 16,
"m_materialName": 0,
"m_renderAttributesUsed": 280,
"m_shaderName": 8,
"m_stringAttributes": 256,
"m_textureAttributes": 232,
"m_textureParams": 88,
"m_vectorAttributes": 208,
"m_vectorParams": 64
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingBloomParameters_t": {
"fields": {
"m_blendMode": 0,
"m_flBloomStartValue": 28,
"m_flBloomStrength": 4,
"m_flBloomThreshold": 16,
"m_flBloomThresholdWidth": 20,
"m_flBlurBloomStrength": 12,
"m_flBlurWeight": 32,
"m_flScreenBloomStrength": 8,
"m_flSkyboxBloomStrength": 24,
"m_vBlurTint": 52
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingLocalContrastParameters_t": {
"fields": {
"m_flLocalContrastEdgeStrength": 4,
"m_flLocalContrastStrength": 0,
"m_flLocalContrastVignetteBlur": 16,
"m_flLocalContrastVignetteEnd": 12,
"m_flLocalContrastVignetteStart": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingResource_t": {
"fields": {
"m_bHasBloomParams": 64,
"m_bHasColorCorrection": 272,
"m_bHasLocalContrastParams": 220,
"m_bHasTonemapParams": 0,
"m_bHasVignetteParams": 180,
"m_bloomParams": 68,
"m_colorCorrectionVolumeData": 248,
"m_localConstrastParams": 224,
"m_nColorCorrectionVolumeDim": 244,
"m_toneMapParams": 4,
"m_vignetteParams": 184
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingTonemapParameters_t": {
"fields": {
"m_flExposureBias": 0,
"m_flExposureBiasHighlights": 40,
"m_flExposureBiasShadows": 36,
"m_flLinearAngle": 12,
"m_flLinearStrength": 8,
"m_flLuminanceSource": 32,
"m_flMaxHighlightLum": 56,
"m_flMaxShadowLum": 48,
"m_flMinHighlightLum": 52,
"m_flMinShadowLum": 44,
"m_flShoulderStrength": 4,
"m_flToeDenom": 24,
"m_flToeNum": 20,
"m_flToeStrength": 16,
"m_flWhitePoint": 28
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingVignetteParameters_t": {
"fields": {
"m_flFeather": 20,
"m_flRadius": 12,
"m_flRoundness": 16,
"m_flVignetteStrength": 0,
"m_vCenter": 4,
"m_vColorTint": 24
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
}
},
"enums": {
"BloomBlendMode_t": {
"alignment": 4,
"members": {
"BLOOM_BLEND_ADD": 0,
"BLOOM_BLEND_BLUR": 2,
"BLOOM_BLEND_SCREEN": 1
},
"type": "uint32"
},
"HorizJustification_e": {
"alignment": 4,
"members": {
"HORIZ_JUSTIFICATION_CENTER": 1,
"HORIZ_JUSTIFICATION_LEFT": 0,
"HORIZ_JUSTIFICATION_NONE": 3,
"HORIZ_JUSTIFICATION_RIGHT": 2
},
"type": "uint32"
},
"LayoutPositionType_e": {
"alignment": 4,
"members": {
"LAYOUTPOSITIONTYPE_FRACTIONAL": 1,
"LAYOUTPOSITIONTYPE_NONE": 2,
"LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE": 0
},
"type": "uint32"
},
"VertJustification_e": {
"alignment": 4,
"members": {
"VERT_JUSTIFICATION_BOTTOM": 2,
"VERT_JUSTIFICATION_CENTER": 1,
"VERT_JUSTIFICATION_NONE": 3,
"VERT_JUSTIFICATION_TOP": 0
},
"type": "uint32"
},
"ViewFadeMode_t": {
"alignment": 4,
"members": {
"VIEW_FADE_CONSTANT_COLOR": 0,
"VIEW_FADE_MOD2X": 2,
"VIEW_FADE_MODULATE": 1
},
"type": "uint32"
}
}
}
}

View File

@@ -1,13 +1,13 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll
// Classes count: 13
// Enums count: 5
// Class count: 13
// Enum count: 5
public static class Materialsystem2Dll {
// Alignment: 4
// Members count: 4
// Member count: 4
public enum VertJustification_e : uint {
VERT_JUSTIFICATION_TOP = 0x0,
VERT_JUSTIFICATION_CENTER = 0x1,
@@ -15,28 +15,28 @@ namespace CS2Dumper.Schemas {
VERT_JUSTIFICATION_NONE = 0x3
}
// Alignment: 4
// Members count: 3
// Member count: 3
public enum LayoutPositionType_e : uint {
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
LAYOUTPOSITIONTYPE_NONE = 0x2
}
// Alignment: 4
// Members count: 3
// Member count: 3
public enum ViewFadeMode_t : uint {
VIEW_FADE_CONSTANT_COLOR = 0x0,
VIEW_FADE_MODULATE = 0x1,
VIEW_FADE_MOD2X = 0x2
}
// Alignment: 4
// Members count: 3
// Member count: 3
public enum BloomBlendMode_t : uint {
BLOOM_BLEND_ADD = 0x0,
BLOOM_BLEND_SCREEN = 0x1,
BLOOM_BLEND_BLUR = 0x2
}
// Alignment: 4
// Members count: 4
// Member count: 4
public enum HorizJustification_e : uint {
HORIZ_JUSTIFICATION_LEFT = 0x0,
HORIZ_JUSTIFICATION_CENTER = 0x1,
@@ -44,7 +44,7 @@ namespace CS2Dumper.Schemas {
HORIZ_JUSTIFICATION_NONE = 0x3
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -52,7 +52,7 @@ namespace CS2Dumper.Schemas {
public const nint m_name = 0x0; // CUtlString
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -60,7 +60,7 @@ namespace CS2Dumper.Schemas {
public const nint m_value = 0x8; // Vector4D
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -68,7 +68,7 @@ namespace CS2Dumper.Schemas {
public const nint m_value = 0x8; // CUtlString
}
// Parent: None
// Fields count: 11
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
@@ -86,7 +86,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bHasColorCorrection = 0x110; // bool
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -94,7 +94,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nValue = 0x8; // int32
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -107,7 +107,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vColorTint = 0x18; // Vector
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -119,7 +119,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flLocalContrastVignetteBlur = 0x10; // float32
}
// Parent: None
// Fields count: 15
// Field count: 15
//
// Metadata:
// MGetKV3ClassDefaults
@@ -141,7 +141,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flMaxHighlightLum = 0x38; // float32
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -149,7 +149,7 @@ namespace CS2Dumper.Schemas {
public const nint m_value = 0x8; // CUtlBinaryBlock
}
// Parent: None
// Fields count: 14
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -170,7 +170,7 @@ namespace CS2Dumper.Schemas {
public const nint m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -187,7 +187,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vBlurTint = 0x34; // Vector[5]
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -195,7 +195,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flValue = 0x8; // float32
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,11 +8,11 @@
namespace cs2_dumper {
namespace schemas {
// Module: materialsystem2.dll
// Classes count: 13
// Enums count: 5
// Class count: 13
// Enum count: 5
namespace materialsystem2_dll {
// Alignment: 4
// Members count: 4
// Member count: 4
enum class VertJustification_e : uint32_t {
VERT_JUSTIFICATION_TOP = 0x0,
VERT_JUSTIFICATION_CENTER = 0x1,
@@ -20,28 +20,28 @@ namespace cs2_dumper {
VERT_JUSTIFICATION_NONE = 0x3
};
// Alignment: 4
// Members count: 3
// Member count: 3
enum class LayoutPositionType_e : uint32_t {
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
LAYOUTPOSITIONTYPE_NONE = 0x2
};
// Alignment: 4
// Members count: 3
// Member count: 3
enum class ViewFadeMode_t : uint32_t {
VIEW_FADE_CONSTANT_COLOR = 0x0,
VIEW_FADE_MODULATE = 0x1,
VIEW_FADE_MOD2X = 0x2
};
// Alignment: 4
// Members count: 3
// Member count: 3
enum class BloomBlendMode_t : uint32_t {
BLOOM_BLEND_ADD = 0x0,
BLOOM_BLEND_SCREEN = 0x1,
BLOOM_BLEND_BLUR = 0x2
};
// Alignment: 4
// Members count: 4
// Member count: 4
enum class HorizJustification_e : uint32_t {
HORIZ_JUSTIFICATION_LEFT = 0x0,
HORIZ_JUSTIFICATION_CENTER = 0x1,
@@ -49,7 +49,7 @@ namespace cs2_dumper {
HORIZ_JUSTIFICATION_NONE = 0x3
};
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -57,7 +57,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -65,7 +65,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_value = 0x8; // Vector4D
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -73,7 +73,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_value = 0x8; // CUtlString
}
// Parent: None
// Fields count: 11
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
@@ -91,7 +91,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bHasColorCorrection = 0x110; // bool
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -99,7 +99,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nValue = 0x8; // int32
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -112,7 +112,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vColorTint = 0x18; // Vector
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -124,7 +124,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flLocalContrastVignetteBlur = 0x10; // float32
}
// Parent: None
// Fields count: 15
// Field count: 15
//
// Metadata:
// MGetKV3ClassDefaults
@@ -146,7 +146,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; // float32
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -154,7 +154,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock
}
// Parent: None
// Fields count: 14
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -175,7 +175,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -192,7 +192,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vBlurTint = 0x34; // Vector[5]
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -200,7 +200,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flValue = 0x8; // float32
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -0,0 +1,470 @@
{
"materialsystem2.dll": {
"classes": {
"MaterialParamBuffer_t": {
"fields": {
"m_value": {
"offset": 8,
"type_name": "CUtlBinaryBlock"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamFloat_t": {
"fields": {
"m_flValue": {
"offset": 8,
"type_name": "float32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamInt_t": {
"fields": {
"m_nValue": {
"offset": 8,
"type_name": "int32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamString_t": {
"fields": {
"m_value": {
"offset": 8,
"type_name": "CUtlString"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamTexture_t": {
"fields": {
"m_pValue": {
"offset": 8,
"type_name": "CStrongHandle<InfoForResourceTypeCTextureBase>"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamVector_t": {
"fields": {
"m_value": {
"offset": 8,
"type_name": "Vector4D"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParam_t": {
"fields": {
"m_name": {
"offset": 0,
"type_name": "CUtlString"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"MaterialResourceData_t": {
"fields": {
"m_dynamicParams": {
"offset": 112,
"type_name": "CUtlVector<MaterialParamBuffer_t>"
},
"m_dynamicTextureParams": {
"offset": 136,
"type_name": "CUtlVector<MaterialParamBuffer_t>"
},
"m_floatAttributes": {
"offset": 184,
"type_name": "CUtlVector<MaterialParamFloat_t>"
},
"m_floatParams": {
"offset": 40,
"type_name": "CUtlVector<MaterialParamFloat_t>"
},
"m_intAttributes": {
"offset": 160,
"type_name": "CUtlVector<MaterialParamInt_t>"
},
"m_intParams": {
"offset": 16,
"type_name": "CUtlVector<MaterialParamInt_t>"
},
"m_materialName": {
"offset": 0,
"type_name": "CUtlString"
},
"m_renderAttributesUsed": {
"offset": 280,
"type_name": "CUtlVector<CUtlString>"
},
"m_shaderName": {
"offset": 8,
"type_name": "CUtlString"
},
"m_stringAttributes": {
"offset": 256,
"type_name": "CUtlVector<MaterialParamString_t>"
},
"m_textureAttributes": {
"offset": 232,
"type_name": "CUtlVector<MaterialParamTexture_t>"
},
"m_textureParams": {
"offset": 88,
"type_name": "CUtlVector<MaterialParamTexture_t>"
},
"m_vectorAttributes": {
"offset": 208,
"type_name": "CUtlVector<MaterialParamVector_t>"
},
"m_vectorParams": {
"offset": 64,
"type_name": "CUtlVector<MaterialParamVector_t>"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingBloomParameters_t": {
"fields": {
"m_blendMode": {
"offset": 0,
"type_name": "BloomBlendMode_t"
},
"m_flBloomStartValue": {
"offset": 28,
"type_name": "float32"
},
"m_flBloomStrength": {
"offset": 4,
"type_name": "float32"
},
"m_flBloomThreshold": {
"offset": 16,
"type_name": "float32"
},
"m_flBloomThresholdWidth": {
"offset": 20,
"type_name": "float32"
},
"m_flBlurBloomStrength": {
"offset": 12,
"type_name": "float32"
},
"m_flBlurWeight": {
"offset": 32,
"type_name": "float32[5]"
},
"m_flScreenBloomStrength": {
"offset": 8,
"type_name": "float32"
},
"m_flSkyboxBloomStrength": {
"offset": 24,
"type_name": "float32"
},
"m_vBlurTint": {
"offset": 52,
"type_name": "Vector[5]"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingLocalContrastParameters_t": {
"fields": {
"m_flLocalContrastEdgeStrength": {
"offset": 4,
"type_name": "float32"
},
"m_flLocalContrastStrength": {
"offset": 0,
"type_name": "float32"
},
"m_flLocalContrastVignetteBlur": {
"offset": 16,
"type_name": "float32"
},
"m_flLocalContrastVignetteEnd": {
"offset": 12,
"type_name": "float32"
},
"m_flLocalContrastVignetteStart": {
"offset": 8,
"type_name": "float32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingResource_t": {
"fields": {
"m_bHasBloomParams": {
"offset": 64,
"type_name": "bool"
},
"m_bHasColorCorrection": {
"offset": 272,
"type_name": "bool"
},
"m_bHasLocalContrastParams": {
"offset": 220,
"type_name": "bool"
},
"m_bHasTonemapParams": {
"offset": 0,
"type_name": "bool"
},
"m_bHasVignetteParams": {
"offset": 180,
"type_name": "bool"
},
"m_bloomParams": {
"offset": 68,
"type_name": "PostProcessingBloomParameters_t"
},
"m_colorCorrectionVolumeData": {
"offset": 248,
"type_name": "CUtlBinaryBlock"
},
"m_localConstrastParams": {
"offset": 224,
"type_name": "PostProcessingLocalContrastParameters_t"
},
"m_nColorCorrectionVolumeDim": {
"offset": 244,
"type_name": "int32"
},
"m_toneMapParams": {
"offset": 4,
"type_name": "PostProcessingTonemapParameters_t"
},
"m_vignetteParams": {
"offset": 184,
"type_name": "PostProcessingVignetteParameters_t"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingTonemapParameters_t": {
"fields": {
"m_flExposureBias": {
"offset": 0,
"type_name": "float32"
},
"m_flExposureBiasHighlights": {
"offset": 40,
"type_name": "float32"
},
"m_flExposureBiasShadows": {
"offset": 36,
"type_name": "float32"
},
"m_flLinearAngle": {
"offset": 12,
"type_name": "float32"
},
"m_flLinearStrength": {
"offset": 8,
"type_name": "float32"
},
"m_flLuminanceSource": {
"offset": 32,
"type_name": "float32"
},
"m_flMaxHighlightLum": {
"offset": 56,
"type_name": "float32"
},
"m_flMaxShadowLum": {
"offset": 48,
"type_name": "float32"
},
"m_flMinHighlightLum": {
"offset": 52,
"type_name": "float32"
},
"m_flMinShadowLum": {
"offset": 44,
"type_name": "float32"
},
"m_flShoulderStrength": {
"offset": 4,
"type_name": "float32"
},
"m_flToeDenom": {
"offset": 24,
"type_name": "float32"
},
"m_flToeNum": {
"offset": 20,
"type_name": "float32"
},
"m_flToeStrength": {
"offset": 16,
"type_name": "float32"
},
"m_flWhitePoint": {
"offset": 28,
"type_name": "float32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingVignetteParameters_t": {
"fields": {
"m_flFeather": {
"offset": 20,
"type_name": "float32"
},
"m_flRadius": {
"offset": 12,
"type_name": "float32"
},
"m_flRoundness": {
"offset": 16,
"type_name": "float32"
},
"m_flVignetteStrength": {
"offset": 0,
"type_name": "float32"
},
"m_vCenter": {
"offset": 4,
"type_name": "Vector2D"
},
"m_vColorTint": {
"offset": 24,
"type_name": "Vector"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
}
},
"enums": {
"BloomBlendMode_t": {
"alignment": 4,
"members": {
"BLOOM_BLEND_ADD": 0,
"BLOOM_BLEND_BLUR": 2,
"BLOOM_BLEND_SCREEN": 1
},
"type": "uint32"
},
"HorizJustification_e": {
"alignment": 4,
"members": {
"HORIZ_JUSTIFICATION_CENTER": 1,
"HORIZ_JUSTIFICATION_LEFT": 0,
"HORIZ_JUSTIFICATION_NONE": 3,
"HORIZ_JUSTIFICATION_RIGHT": 2
},
"type": "uint32"
},
"LayoutPositionType_e": {
"alignment": 4,
"members": {
"LAYOUTPOSITIONTYPE_FRACTIONAL": 1,
"LAYOUTPOSITIONTYPE_NONE": 2,
"LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE": 0
},
"type": "uint32"
},
"VertJustification_e": {
"alignment": 4,
"members": {
"VERT_JUSTIFICATION_BOTTOM": 2,
"VERT_JUSTIFICATION_CENTER": 1,
"VERT_JUSTIFICATION_NONE": 3,
"VERT_JUSTIFICATION_TOP": 0
},
"type": "uint32"
},
"ViewFadeMode_t": {
"alignment": 4,
"members": {
"VIEW_FADE_CONSTANT_COLOR": 0,
"VIEW_FADE_MOD2X": 2,
"VIEW_FADE_MODULATE": 1
},
"type": "uint32"
}
}
}
}

View File

@@ -1,16 +1,16 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: materialsystem2.dll
// Classes count: 13
// Enums count: 5
// Class count: 13
// Enum count: 5
pub mod materialsystem2_dll {
// Alignment: 4
// Members count: 4
// Member count: 4
#[repr(u32)]
pub enum VertJustification_e {
VERT_JUSTIFICATION_TOP = 0x0,
@@ -19,7 +19,7 @@ pub mod cs2_dumper {
VERT_JUSTIFICATION_NONE = 0x3
}
// Alignment: 4
// Members count: 3
// Member count: 3
#[repr(u32)]
pub enum LayoutPositionType_e {
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
@@ -27,7 +27,7 @@ pub mod cs2_dumper {
LAYOUTPOSITIONTYPE_NONE = 0x2
}
// Alignment: 4
// Members count: 3
// Member count: 3
#[repr(u32)]
pub enum ViewFadeMode_t {
VIEW_FADE_CONSTANT_COLOR = 0x0,
@@ -35,7 +35,7 @@ pub mod cs2_dumper {
VIEW_FADE_MOD2X = 0x2
}
// Alignment: 4
// Members count: 3
// Member count: 3
#[repr(u32)]
pub enum BloomBlendMode_t {
BLOOM_BLEND_ADD = 0x0,
@@ -43,7 +43,7 @@ pub mod cs2_dumper {
BLOOM_BLEND_BLUR = 0x2
}
// Alignment: 4
// Members count: 4
// Member count: 4
#[repr(u32)]
pub enum HorizJustification_e {
HORIZ_JUSTIFICATION_LEFT = 0x0,
@@ -52,7 +52,7 @@ pub mod cs2_dumper {
HORIZ_JUSTIFICATION_NONE = 0x3
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -60,7 +60,7 @@ pub mod cs2_dumper {
pub const m_name: usize = 0x0; // CUtlString
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -68,7 +68,7 @@ pub mod cs2_dumper {
pub const m_value: usize = 0x8; // Vector4D
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -76,7 +76,7 @@ pub mod cs2_dumper {
pub const m_value: usize = 0x8; // CUtlString
}
// Parent: None
// Fields count: 11
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
@@ -94,7 +94,7 @@ pub mod cs2_dumper {
pub const m_bHasColorCorrection: usize = 0x110; // bool
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -102,7 +102,7 @@ pub mod cs2_dumper {
pub const m_nValue: usize = 0x8; // int32
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -115,7 +115,7 @@ pub mod cs2_dumper {
pub const m_vColorTint: usize = 0x18; // Vector
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -127,7 +127,7 @@ pub mod cs2_dumper {
pub const m_flLocalContrastVignetteBlur: usize = 0x10; // float32
}
// Parent: None
// Fields count: 15
// Field count: 15
//
// Metadata:
// MGetKV3ClassDefaults
@@ -149,7 +149,7 @@ pub mod cs2_dumper {
pub const m_flMaxHighlightLum: usize = 0x38; // float32
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -157,7 +157,7 @@ pub mod cs2_dumper {
pub const m_value: usize = 0x8; // CUtlBinaryBlock
}
// Parent: None
// Fields count: 14
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -178,7 +178,7 @@ pub mod cs2_dumper {
pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -195,7 +195,7 @@ pub mod cs2_dumper {
pub const m_vBlurTint: usize = 0x34; // Vector[5]
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -203,7 +203,7 @@ pub mod cs2_dumper {
pub const m_flValue: usize = 0x8; // float32
}
// Parent: MaterialParam_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -1,15 +1,15 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll
// Classes count: 1
// Enums count: 0
// Class count: 1
// Enum count: 0
public static class NetworksystemDll {
// Parent: None
// Fields count: 1
// Field count: 1
public static class ChangeAccessorFieldPathIndex_t {
public const nint m_Value = 0x0; // int16
public const nint m_Value = 0x0; // int32
}
}
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,13 +8,13 @@
namespace cs2_dumper {
namespace schemas {
// Module: networksystem.dll
// Classes count: 1
// Enums count: 0
// Class count: 1
// Enum count: 0
namespace networksystem_dll {
// Parent: None
// Fields count: 1
// Field count: 1
namespace ChangeAccessorFieldPathIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int16
constexpr std::ptrdiff_t m_Value = 0x0; // int32
}
}
}

View File

@@ -3,7 +3,10 @@
"classes": {
"ChangeAccessorFieldPathIndex_t": {
"fields": {
"m_Value": 0
"m_Value": {
"offset": 0,
"type_name": "int32"
}
},
"metadata": [],
"parent": null

View File

@@ -1,18 +1,18 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: networksystem.dll
// Classes count: 1
// Enums count: 0
// Class count: 1
// Enum count: 0
pub mod networksystem_dll {
// Parent: None
// Fields count: 1
// Field count: 1
pub mod ChangeAccessorFieldPathIndex_t {
pub const m_Value: usize = 0x0; // int16
pub const m_Value: usize = 0x0; // int32
}
}
}

View File

@@ -1,45 +1,53 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x192A5E0;
public const nint dwEntityList = 0x18C1DE8;
public const nint dwGameEntitySystem = 0x19DF790;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x191ECA0;
public const nint dwGlobalVars = 0x1729BA0;
public const nint dwGlowManager = 0x191F0C0;
public const nint dwLocalPlayerController = 0x19115A8;
public const nint dwLocalPlayerPawn = 0x17361E8;
public const nint dwPlantedC4 = 0x1927A98;
public const nint dwPrediction = 0x17360B0;
public const nint dwSensitivity = 0x191F9E8;
public const nint dwCSGOInput = 0x1A75250;
public const nint dwEntityList = 0x1A020A8;
public const nint dwGameEntitySystem = 0x1B25BD8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A66B38;
public const nint dwGlobalVars = 0x1849EB0;
public const nint dwGlowManager = 0x1A66270;
public const nint dwLocalPlayerController = 0x1A50AD0;
public const nint dwLocalPlayerPawn = 0x18560D0;
public const nint dwPlantedC4 = 0x1A702F8;
public const nint dwPrediction = 0x1855F50;
public const nint dwSensitivity = 0x1A67858;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x192F970;
public const nint dwViewMatrix = 0x19231E0;
public const nint dwViewRender = 0x19239E0;
public const nint dwWeaponC4 = 0x18C5240;
public const nint dwViewAngles = 0x1A75620;
public const nint dwViewMatrix = 0x1A6B230;
public const nint dwViewRender = 0x1A6BB80;
public const nint dwWeaponC4 = 0x1A04590;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x515564;
public const nint dwNetworkGameClient = 0x514AC8;
public const nint dwNetworkGameClient_deltaTick = 0x258;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_getMaxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x5CDD14;
public const nint dwWindowWidth = 0x5CDD10;
public const nint dwBuildNumber = 0x540BE4;
public const nint dwNetworkGameClient = 0x53FCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x244;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
public const nint dwNetworkGameClient_localPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x623564;
public const nint dwWindowWidth = 0x623560;
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint dwInputSystem = 0x367A0;
public const nint dwInputSystem = 0x387E0;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1D21E0;
public const nint dwGameTypes_mapName = 0x1D2300;
public const nint dwGameTypes = 0x1A52E0;
public const nint dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint dwSoundSystem = 0x3A15F0;
public const nint dwSoundSystem_engineViewData = 0x7C;
}
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -9,43 +9,51 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x192A5E0;
constexpr std::ptrdiff_t dwEntityList = 0x18C1DE8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19DF790;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x191ECA0;
constexpr std::ptrdiff_t dwGlobalVars = 0x1729BA0;
constexpr std::ptrdiff_t dwGlowManager = 0x191F0C0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19115A8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17361E8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1927A98;
constexpr std::ptrdiff_t dwPrediction = 0x17360B0;
constexpr std::ptrdiff_t dwSensitivity = 0x191F9E8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A75250;
constexpr std::ptrdiff_t dwEntityList = 0x1A020A8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B25BD8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A66B38;
constexpr std::ptrdiff_t dwGlobalVars = 0x1849EB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A66270;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A50AD0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18560D0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A702F8;
constexpr std::ptrdiff_t dwPrediction = 0x1855F50;
constexpr std::ptrdiff_t dwSensitivity = 0x1A67858;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x192F970;
constexpr std::ptrdiff_t dwViewMatrix = 0x19231E0;
constexpr std::ptrdiff_t dwViewRender = 0x19239E0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x18C5240;
constexpr std::ptrdiff_t dwViewAngles = 0x1A75620;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A6B230;
constexpr std::ptrdiff_t dwViewRender = 0x1A6BB80;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A04590;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x515564;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x514AC8;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x258;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_getMaxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5CDD14;
constexpr std::ptrdiff_t dwWindowWidth = 0x5CDD10;
constexpr std::ptrdiff_t dwBuildNumber = 0x540BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x53FCE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x244;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x623564;
constexpr std::ptrdiff_t dwWindowWidth = 0x623560;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t dwInputSystem = 0x367A0;
constexpr std::ptrdiff_t dwInputSystem = 0x387E0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1D21E0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x1D2300;
constexpr std::ptrdiff_t dwGameTypes = 0x1A52E0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t dwSoundSystem = 0x3A15F0;
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}
}

View File

@@ -1,38 +1,45 @@
{
"client.dll": {
"dwCSGOInput": 26387936,
"dwEntityList": 25959912,
"dwGameEntitySystem": 27129744,
"dwGameEntitySystem_getHighestEntityIndex": 5392,
"dwGameRules": 26340512,
"dwGlobalVars": 24288160,
"dwGlowManager": 26341568,
"dwLocalPlayerController": 26285480,
"dwLocalPlayerPawn": 24338920,
"dwPlantedC4": 26376856,
"dwPrediction": 24338608,
"dwSensitivity": 26343912,
"dwCSGOInput": 27742800,
"dwEntityList": 27271336,
"dwGameEntitySystem": 28466136,
"dwGameEntitySystem_highestEntityIndex": 8432,
"dwGameRules": 27683640,
"dwGlobalVars": 25468592,
"dwGlowManager": 27681392,
"dwLocalPlayerController": 27593424,
"dwLocalPlayerPawn": 25518288,
"dwPlantedC4": 27722488,
"dwPrediction": 25517904,
"dwSensitivity": 27687000,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 26409328,
"dwViewMatrix": 26358240,
"dwViewRender": 26360288,
"dwWeaponC4": 25973312
"dwViewAngles": 27743776,
"dwViewMatrix": 27701808,
"dwViewRender": 27704192,
"dwWeaponC4": 27280784
},
"engine2.dll": {
"dwBuildNumber": 5330276,
"dwNetworkGameClient": 5327560,
"dwNetworkGameClient_deltaTick": 600,
"dwNetworkGameClient_getLocalPlayer": 240,
"dwNetworkGameClient_getMaxClients": 592,
"dwNetworkGameClient_signOnState": 576,
"dwWindowHeight": 6085908,
"dwWindowWidth": 6085904
"dwBuildNumber": 5508068,
"dwNetworkGameClient": 5504224,
"dwNetworkGameClient_clientTickCount": 872,
"dwNetworkGameClient_deltaTick": 580,
"dwNetworkGameClient_isBackgroundMap": 2626631,
"dwNetworkGameClient_localPlayer": 240,
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6436196,
"dwWindowWidth": 6436192
},
"inputsystem.dll": {
"dwInputSystem": 223136
"dwInputSystem": 231392
},
"matchmaking.dll": {
"dwGameTypes": 1909216,
"dwGameTypes_mapName": 1909504
"dwGameTypes": 1725152,
"dwGameTypes_mapName": 288
},
"soundsystem.dll": {
"dwSoundSystem": 3806704,
"dwSoundSystem_engineViewData": 124
}
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,43 +7,51 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x192A5E0;
pub const dwEntityList: usize = 0x18C1DE8;
pub const dwGameEntitySystem: usize = 0x19DF790;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x191ECA0;
pub const dwGlobalVars: usize = 0x1729BA0;
pub const dwGlowManager: usize = 0x191F0C0;
pub const dwLocalPlayerController: usize = 0x19115A8;
pub const dwLocalPlayerPawn: usize = 0x17361E8;
pub const dwPlantedC4: usize = 0x1927A98;
pub const dwPrediction: usize = 0x17360B0;
pub const dwSensitivity: usize = 0x191F9E8;
pub const dwCSGOInput: usize = 0x1A75250;
pub const dwEntityList: usize = 0x1A020A8;
pub const dwGameEntitySystem: usize = 0x1B25BD8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A66B38;
pub const dwGlobalVars: usize = 0x1849EB0;
pub const dwGlowManager: usize = 0x1A66270;
pub const dwLocalPlayerController: usize = 0x1A50AD0;
pub const dwLocalPlayerPawn: usize = 0x18560D0;
pub const dwPlantedC4: usize = 0x1A702F8;
pub const dwPrediction: usize = 0x1855F50;
pub const dwSensitivity: usize = 0x1A67858;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x192F970;
pub const dwViewMatrix: usize = 0x19231E0;
pub const dwViewRender: usize = 0x19239E0;
pub const dwWeaponC4: usize = 0x18C5240;
pub const dwViewAngles: usize = 0x1A75620;
pub const dwViewMatrix: usize = 0x1A6B230;
pub const dwViewRender: usize = 0x1A6BB80;
pub const dwWeaponC4: usize = 0x1A04590;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x515564;
pub const dwNetworkGameClient: usize = 0x514AC8;
pub const dwNetworkGameClient_deltaTick: usize = 0x258;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_getMaxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5CDD14;
pub const dwWindowWidth: usize = 0x5CDD10;
pub const dwBuildNumber: usize = 0x540BE4;
pub const dwNetworkGameClient: usize = 0x53FCE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x244;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x623564;
pub const dwWindowWidth: usize = 0x623560;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const dwInputSystem: usize = 0x367A0;
pub const dwInputSystem: usize = 0x387E0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1D21E0;
pub const dwGameTypes_mapName: usize = 0x1D2300;
pub const dwGameTypes: usize = 0x1A52E0;
pub const dwGameTypes_mapName: usize = 0x120;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const dwSoundSystem: usize = 0x3A15F0;
pub const dwSoundSystem_engineViewData: usize = 0x7C;
}
}
}

View File

@@ -1,13 +1,13 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll
// Classes count: 0
// Enums count: 2
// Class count: 0
// Enum count: 2
public static class PanoramaDll {
// Alignment: 4
// Members count: 13
// Member count: 13
public enum ELayoutNodeType : uint {
ROOT = 0x0,
STYLES = 0x1,
@@ -24,7 +24,7 @@ namespace CS2Dumper.Schemas {
REFERENCE_PASSTHROUGH = 0xC
}
// Alignment: 4
// Members count: 15
// Member count: 16
public enum EStyleNodeType : uint {
ROOT = 0x0,
EXPRESSION = 0x1,
@@ -40,7 +40,8 @@ namespace CS2Dumper.Schemas {
EXPRESSION_CONCAT = 0xB,
REFERENCE_CONTENT = 0xC,
REFERENCE_COMPILED = 0xD,
REFERENCE_PASSTHROUGH = 0xE
REFERENCE_PASSTHROUGH = 0xE,
COMPILER_CONDITIONAL = 0xF
}
}
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,11 +8,11 @@
namespace cs2_dumper {
namespace schemas {
// Module: panorama.dll
// Classes count: 0
// Enums count: 2
// Class count: 0
// Enum count: 2
namespace panorama_dll {
// Alignment: 4
// Members count: 13
// Member count: 13
enum class ELayoutNodeType : uint32_t {
ROOT = 0x0,
STYLES = 0x1,
@@ -29,7 +29,7 @@ namespace cs2_dumper {
REFERENCE_PASSTHROUGH = 0xC
};
// Alignment: 4
// Members count: 15
// Member count: 16
enum class EStyleNodeType : uint32_t {
ROOT = 0x0,
EXPRESSION = 0x1,
@@ -45,7 +45,8 @@ namespace cs2_dumper {
EXPRESSION_CONCAT = 0xB,
REFERENCE_CONTENT = 0xC,
REFERENCE_COMPILED = 0xD,
REFERENCE_PASSTHROUGH = 0xE
REFERENCE_PASSTHROUGH = 0xE,
COMPILER_CONDITIONAL = 0xF
};
}
}

View File

@@ -24,6 +24,7 @@
"EStyleNodeType": {
"alignment": 4,
"members": {
"COMPILER_CONDITIONAL": 15,
"DEFINE": 3,
"EXPRESSION": 1,
"EXPRESSION_CONCAT": 11,

View File

@@ -1,16 +1,16 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: panorama.dll
// Classes count: 0
// Enums count: 2
// Class count: 0
// Enum count: 2
pub mod panorama_dll {
// Alignment: 4
// Members count: 13
// Member count: 13
#[repr(u32)]
pub enum ELayoutNodeType {
ROOT = 0x0,
@@ -28,7 +28,7 @@ pub mod cs2_dumper {
REFERENCE_PASSTHROUGH = 0xC
}
// Alignment: 4
// Members count: 15
// Member count: 16
#[repr(u32)]
pub enum EStyleNodeType {
ROOT = 0x0,
@@ -45,7 +45,8 @@ pub mod cs2_dumper {
EXPRESSION_CONCAT = 0xB,
REFERENCE_CONTENT = 0xC,
REFERENCE_COMPILED = 0xD,
REFERENCE_PASSTHROUGH = 0xE
REFERENCE_PASSTHROUGH = 0xE,
COMPILER_CONDITIONAL = 0xF
}
}
}

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File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

17054
output/particles_dll.json Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

2691
output/pulse_system_dll.json Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,13 +1,13 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll
// Classes count: 3
// Enums count: 5
// Class count: 3
// Enum count: 5
public static class Rendersystemdx11Dll {
// Alignment: 4
// Members count: 13
// Member count: 13
public enum RenderPrimitiveType_t : uint {
RENDER_PRIM_POINTS = 0x0,
RENDER_PRIM_LINES = 0x1,
@@ -24,7 +24,7 @@ namespace CS2Dumper.Schemas {
RENDER_PRIM_TYPE_COUNT = 0xC
}
// Alignment: 4
// Members count: 12
// Member count: 13
public enum RenderBufferFlags_t : uint {
RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1,
RENDER_BUFFER_USAGE_INDEX_BUFFER = 0x2,
@@ -37,12 +37,13 @@ namespace CS2Dumper.Schemas {
RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100,
RENDER_BUFFER_ACCELERATION_STRUCTURE = 0x200,
RENDER_BUFFER_SHADER_BINDING_TABLE = 0x400,
RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800
RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800,
RENDER_BUFFER_POOL_ALLOCATED = 0x1000
}
// Alignment: 1
// Members count: 8
// Member count: 8
public enum RenderMultisampleType_t : byte {
RENDER_MULTISAMPLE_INVALID = 0xFFFFFFFFFFFFFFFF,
RENDER_MULTISAMPLE_INVALID = unchecked((byte)-1),
RENDER_MULTISAMPLE_NONE = 0x0,
RENDER_MULTISAMPLE_2X = 0x1,
RENDER_MULTISAMPLE_4X = 0x2,
@@ -52,7 +53,7 @@ namespace CS2Dumper.Schemas {
RENDER_MULTISAMPLE_TYPE_COUNT = 0x6
}
// Alignment: 4
// Members count: 4
// Member count: 4
public enum InputLayoutVariation_t : uint {
INPUT_LAYOUT_VARIATION_DEFAULT = 0x0,
INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1,
@@ -60,14 +61,14 @@ namespace CS2Dumper.Schemas {
INPUT_LAYOUT_VARIATION_MAX = 0x3
}
// Alignment: 4
// Members count: 3
// Member count: 3
public enum RenderSlotType_t : uint {
RENDER_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF,
RENDER_SLOT_INVALID = unchecked((uint)-1),
RENDER_SLOT_PER_VERTEX = 0x0,
RENDER_SLOT_PER_INSTANCE = 0x1
}
// Parent: None
// Fields count: 4
// Field count: 4
public static class VsInputSignatureElement_t {
public const nint m_pName = 0x0; // char[64]
public const nint m_pSemantic = 0x40; // char[64]
@@ -75,12 +76,12 @@ namespace CS2Dumper.Schemas {
public const nint m_nD3DSemanticIndex = 0xC0; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class VsInputSignature_t {
public const nint m_elems = 0x0; // CUtlVector<VsInputSignatureElement_t>
}
// Parent: None
// Fields count: 7
// Field count: 7
public static class RenderInputLayoutField_t {
public const nint m_pSemanticName = 0x0; // uint8[32]
public const nint m_nSemanticIndex = 0x20; // int32

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,11 +8,11 @@
namespace cs2_dumper {
namespace schemas {
// Module: rendersystemdx11.dll
// Classes count: 3
// Enums count: 5
// Class count: 3
// Enum count: 5
namespace rendersystemdx11_dll {
// Alignment: 4
// Members count: 13
// Member count: 13
enum class RenderPrimitiveType_t : uint32_t {
RENDER_PRIM_POINTS = 0x0,
RENDER_PRIM_LINES = 0x1,
@@ -29,7 +29,7 @@ namespace cs2_dumper {
RENDER_PRIM_TYPE_COUNT = 0xC
};
// Alignment: 4
// Members count: 12
// Member count: 13
enum class RenderBufferFlags_t : uint32_t {
RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1,
RENDER_BUFFER_USAGE_INDEX_BUFFER = 0x2,
@@ -42,10 +42,11 @@ namespace cs2_dumper {
RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100,
RENDER_BUFFER_ACCELERATION_STRUCTURE = 0x200,
RENDER_BUFFER_SHADER_BINDING_TABLE = 0x400,
RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800
RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800,
RENDER_BUFFER_POOL_ALLOCATED = 0x1000
};
// Alignment: 1
// Members count: 8
// Member count: 8
enum class RenderMultisampleType_t : uint8_t {
RENDER_MULTISAMPLE_INVALID = 0xFFFFFFFFFFFFFFFF,
RENDER_MULTISAMPLE_NONE = 0x0,
@@ -57,7 +58,7 @@ namespace cs2_dumper {
RENDER_MULTISAMPLE_TYPE_COUNT = 0x6
};
// Alignment: 4
// Members count: 4
// Member count: 4
enum class InputLayoutVariation_t : uint32_t {
INPUT_LAYOUT_VARIATION_DEFAULT = 0x0,
INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1,
@@ -65,14 +66,14 @@ namespace cs2_dumper {
INPUT_LAYOUT_VARIATION_MAX = 0x3
};
// Alignment: 4
// Members count: 3
// Member count: 3
enum class RenderSlotType_t : uint32_t {
RENDER_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF,
RENDER_SLOT_PER_VERTEX = 0x0,
RENDER_SLOT_PER_INSTANCE = 0x1
};
// Parent: None
// Fields count: 4
// Field count: 4
namespace VsInputSignatureElement_t {
constexpr std::ptrdiff_t m_pName = 0x0; // char[64]
constexpr std::ptrdiff_t m_pSemantic = 0x40; // char[64]
@@ -80,12 +81,12 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nD3DSemanticIndex = 0xC0; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace VsInputSignature_t {
constexpr std::ptrdiff_t m_elems = 0x0; // CUtlVector<VsInputSignatureElement_t>
}
// Parent: None
// Fields count: 7
// Field count: 7
namespace RenderInputLayoutField_t {
constexpr std::ptrdiff_t m_pSemanticName = 0x0; // uint8[32]
constexpr std::ptrdiff_t m_nSemanticIndex = 0x20; // int32

View File

@@ -3,30 +3,66 @@
"classes": {
"RenderInputLayoutField_t": {
"fields": {
"m_Format": 36,
"m_nInstanceStepRate": 52,
"m_nOffset": 40,
"m_nSemanticIndex": 32,
"m_nSlot": 44,
"m_nSlotType": 48,
"m_pSemanticName": 0
"m_Format": {
"offset": 36,
"type_name": "uint32"
},
"m_nInstanceStepRate": {
"offset": 52,
"type_name": "int32"
},
"m_nOffset": {
"offset": 40,
"type_name": "int32"
},
"m_nSemanticIndex": {
"offset": 32,
"type_name": "int32"
},
"m_nSlot": {
"offset": 44,
"type_name": "int32"
},
"m_nSlotType": {
"offset": 48,
"type_name": "RenderSlotType_t"
},
"m_pSemanticName": {
"offset": 0,
"type_name": "uint8[32]"
}
},
"metadata": [],
"parent": null
},
"VsInputSignatureElement_t": {
"fields": {
"m_nD3DSemanticIndex": 192,
"m_pD3DSemanticName": 128,
"m_pName": 0,
"m_pSemantic": 64
"m_nD3DSemanticIndex": {
"offset": 192,
"type_name": "int32"
},
"m_pD3DSemanticName": {
"offset": 128,
"type_name": "char[64]"
},
"m_pName": {
"offset": 0,
"type_name": "char[64]"
},
"m_pSemantic": {
"offset": 64,
"type_name": "char[64]"
}
},
"metadata": [],
"parent": null
},
"VsInputSignature_t": {
"fields": {
"m_elems": 0
"m_elems": {
"offset": 0,
"type_name": "CUtlVector<VsInputSignatureElement_t>"
}
},
"metadata": [],
"parent": null
@@ -50,6 +86,7 @@
"RENDER_BUFFER_APPEND_CONSUME_BUFFER": 64,
"RENDER_BUFFER_BYTEADDRESS_BUFFER": 16,
"RENDER_BUFFER_PER_FRAME_WRITE_ONCE": 2048,
"RENDER_BUFFER_POOL_ALLOCATED": 4096,
"RENDER_BUFFER_SHADER_BINDING_TABLE": 1024,
"RENDER_BUFFER_STRUCTURED_BUFFER": 32,
"RENDER_BUFFER_UAV_COUNTER": 128,

View File

@@ -1,16 +1,16 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: rendersystemdx11.dll
// Classes count: 3
// Enums count: 5
// Class count: 3
// Enum count: 5
pub mod rendersystemdx11_dll {
// Alignment: 4
// Members count: 13
// Member count: 13
#[repr(u32)]
pub enum RenderPrimitiveType_t {
RENDER_PRIM_POINTS = 0x0,
@@ -28,7 +28,7 @@ pub mod cs2_dumper {
RENDER_PRIM_TYPE_COUNT = 0xC
}
// Alignment: 4
// Members count: 12
// Member count: 13
#[repr(u32)]
pub enum RenderBufferFlags_t {
RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1,
@@ -42,10 +42,11 @@ pub mod cs2_dumper {
RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100,
RENDER_BUFFER_ACCELERATION_STRUCTURE = 0x200,
RENDER_BUFFER_SHADER_BINDING_TABLE = 0x400,
RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800
RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800,
RENDER_BUFFER_POOL_ALLOCATED = 0x1000
}
// Alignment: 1
// Members count: 8
// Member count: 8
#[repr(u8)]
pub enum RenderMultisampleType_t {
RENDER_MULTISAMPLE_INVALID = u8::MAX,
@@ -58,7 +59,7 @@ pub mod cs2_dumper {
RENDER_MULTISAMPLE_TYPE_COUNT = 0x6
}
// Alignment: 4
// Members count: 4
// Member count: 4
#[repr(u32)]
pub enum InputLayoutVariation_t {
INPUT_LAYOUT_VARIATION_DEFAULT = 0x0,
@@ -67,7 +68,7 @@ pub mod cs2_dumper {
INPUT_LAYOUT_VARIATION_MAX = 0x3
}
// Alignment: 4
// Members count: 3
// Member count: 3
#[repr(u32)]
pub enum RenderSlotType_t {
RENDER_SLOT_INVALID = u32::MAX,
@@ -75,7 +76,7 @@ pub mod cs2_dumper {
RENDER_SLOT_PER_INSTANCE = 0x1
}
// Parent: None
// Fields count: 4
// Field count: 4
pub mod VsInputSignatureElement_t {
pub const m_pName: usize = 0x0; // char[64]
pub const m_pSemantic: usize = 0x40; // char[64]
@@ -83,12 +84,12 @@ pub mod cs2_dumper {
pub const m_nD3DSemanticIndex: usize = 0xC0; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod VsInputSignature_t {
pub const m_elems: usize = 0x0; // CUtlVector<VsInputSignatureElement_t>
}
// Parent: None
// Fields count: 7
// Field count: 7
pub mod RenderInputLayoutField_t {
pub const m_pSemanticName: usize = 0x0; // uint8[32]
pub const m_nSemanticIndex: usize = 0x20; // int32

View File

@@ -1,13 +1,13 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll
// Classes count: 59
// Enums count: 2
// Class count: 59
// Enum count: 2
public static class ResourcesystemDll {
// Alignment: 1
// Members count: 9
// Member count: 9
public enum FuseVariableType_t : byte {
INVALID = 0x0,
BOOL = 0x1,
@@ -20,68 +20,75 @@ namespace CS2Dumper.Schemas {
FLOAT32 = 0x8
}
// Alignment: 1
// Members count: 2
// Member count: 2
public enum FuseVariableAccess_t : byte {
WRITABLE = 0x0,
READ_ONLY = 0x1
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCNmIKRig {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCResponseRulesList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCDotaItemDefinitionResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCMorphSetData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCChoreoSceneFileData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCVSoundStackScriptList {
}
// Parent: None
// Fields count: 2
// Field count: 2
public static class PackedAABB_t {
public const nint m_nPackedMin = 0x0; // uint32
public const nint m_nPackedMax = 0x4; // uint32
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCVPhysXSurfacePropertiesList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeManifestTestResource_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -91,33 +98,33 @@ namespace CS2Dumper.Schemas {
public const nint m_flValue = 0xC; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class FuseFunctionIndex_t {
public const nint m_Value = 0x0; // uint16
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCGcExportableExternalData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeIAnimGraphModelBinding {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCJavaScriptResource {
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -130,21 +137,21 @@ namespace CS2Dumper.Schemas {
public const nint m_functionMap = 0x88; // CUtlHashtable<CUtlStringToken,int32>
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCRenderMesh {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCVoxelVisibility {
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -152,48 +159,48 @@ namespace CS2Dumper.Schemas {
public const nint m_name = 0x0; // CUtlString
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCPhysAggregateData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCNmClip {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeWorld_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeProceduralTestResource_t {
}
// Parent: None
// Fields count: 2
// Field count: 2
public static class AABB_t {
public const nint m_vMinBounds = 0x0; // Vector
public const nint m_vMaxBounds = 0xC; // Vector
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCPostProcessingResource {
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -206,14 +213,14 @@ namespace CS2Dumper.Schemas {
public const nint m_eAccess = 0x10; // FuseVariableAccess_t
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeIParticleSnapshot {
}
// Parent: None
// Fields count: 4
// Field count: 4
public static class FourQuaternions {
public const nint x = 0x0; // fltx4
public const nint y = 0x10; // fltx4
@@ -221,98 +228,98 @@ namespace CS2Dumper.Schemas {
public const nint w = 0x30; // fltx4
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCPanoramaLayout {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCTypeScriptResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCNmSkeleton {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeTestResource_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCAnimationGroup {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCVSoundEventScriptList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCVoiceContainerBase {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCNmGraph {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCDACGameDefsData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCPanoramaStyle {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCWorldNode {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCNmGraphVariation {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCCSGOEconItem {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCNmGraphDefinition {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCSmartProp {
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -323,56 +330,56 @@ namespace CS2Dumper.Schemas {
public const nint m_nMaxTempVarsUsed = 0x48; // int32
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCCompositeMaterialKit {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCVMixListResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCAnimData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeIMaterial2 {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeIVectorGraphic {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCPanoramaDynamicImages {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeIPulseGraphDef {
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -384,61 +391,54 @@ namespace CS2Dumper.Schemas {
public const nint m_bIsPure = 0x1A; // bool
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCVDataResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCModel {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCDOTANovelsList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCTextureBase {
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class FuseVariableIndex_t {
public const nint m_Value = 0x0; // uint16
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCNmGraphDataSet {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeIParticleSystemDefinition {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCSequenceGroupData {
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -447,14 +447,14 @@ namespace CS2Dumper.Schemas {
public const nint m_child = 0x8; // CStrongHandle<InfoForResourceTypeManifestTestResource_t>
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCEntityLump {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,11 +8,11 @@
namespace cs2_dumper {
namespace schemas {
// Module: resourcesystem.dll
// Classes count: 59
// Enums count: 2
// Class count: 59
// Enum count: 2
namespace resourcesystem_dll {
// Alignment: 1
// Members count: 9
// Member count: 9
enum class FuseVariableType_t : uint8_t {
INVALID = 0x0,
BOOL = 0x1,
@@ -25,68 +25,75 @@ namespace cs2_dumper {
FLOAT32 = 0x8
};
// Alignment: 1
// Members count: 2
// Member count: 2
enum class FuseVariableAccess_t : uint8_t {
WRITABLE = 0x0,
READ_ONLY = 0x1
};
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmIKRig {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCResponseRulesList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCDotaItemDefinitionResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCMorphSetData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCChoreoSceneFileData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVSoundStackScriptList {
}
// Parent: None
// Fields count: 2
// Field count: 2
namespace PackedAABB_t {
constexpr std::ptrdiff_t m_nPackedMin = 0x0; // uint32
constexpr std::ptrdiff_t m_nPackedMax = 0x4; // uint32
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVPhysXSurfacePropertiesList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeManifestTestResource_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -96,33 +103,33 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flValue = 0xC; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace FuseFunctionIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // uint16
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCGcExportableExternalData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIAnimGraphModelBinding {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCJavaScriptResource {
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -135,21 +142,21 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_functionMap = 0x88; // CUtlHashtable<CUtlStringToken,int32>
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCRenderMesh {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVoxelVisibility {
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -157,48 +164,48 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPhysAggregateData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmClip {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeWorld_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeProceduralTestResource_t {
}
// Parent: None
// Fields count: 2
// Field count: 2
namespace AABB_t {
constexpr std::ptrdiff_t m_vMinBounds = 0x0; // Vector
constexpr std::ptrdiff_t m_vMaxBounds = 0xC; // Vector
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPostProcessingResource {
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -211,14 +218,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_eAccess = 0x10; // FuseVariableAccess_t
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIParticleSnapshot {
}
// Parent: None
// Fields count: 4
// Field count: 4
namespace FourQuaternions {
constexpr std::ptrdiff_t x = 0x0; // fltx4
constexpr std::ptrdiff_t y = 0x10; // fltx4
@@ -226,98 +233,98 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t w = 0x30; // fltx4
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPanoramaLayout {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCTypeScriptResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmSkeleton {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeTestResource_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCAnimationGroup {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVSoundEventScriptList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVoiceContainerBase {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmGraph {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCDACGameDefsData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPanoramaStyle {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCWorldNode {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmGraphVariation {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCCSGOEconItem {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmGraphDefinition {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCSmartProp {
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -328,56 +335,56 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nMaxTempVarsUsed = 0x48; // int32
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCCompositeMaterialKit {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVMixListResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCAnimData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIMaterial2 {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIVectorGraphic {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCPanoramaDynamicImages {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIPulseGraphDef {
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -389,61 +396,54 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bIsPure = 0x1A; // bool
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCVDataResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCModel {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCDOTANovelsList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCTextureBase {
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace FuseVariableIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // uint16
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmGraphDataSet {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeIParticleSystemDefinition {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCSequenceGroupData {
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -452,14 +452,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_child = 0x8; // CStrongHandle<InfoForResourceTypeManifestTestResource_t>
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCEntityLump {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType

View File

@@ -3,18 +3,36 @@
"classes": {
"AABB_t": {
"fields": {
"m_vMaxBounds": 12,
"m_vMinBounds": 0
"m_vMaxBounds": {
"offset": 12,
"type_name": "Vector"
},
"m_vMinBounds": {
"offset": 0,
"type_name": "Vector"
}
},
"metadata": [],
"parent": null
},
"CFuseProgram": {
"fields": {
"m_nMaxTempVarsUsed": 72,
"m_programBuffer": 0,
"m_variablesRead": 24,
"m_variablesWritten": 48
"m_nMaxTempVarsUsed": {
"offset": 72,
"type_name": "int32"
},
"m_programBuffer": {
"offset": 0,
"type_name": "CUtlVector<uint8>"
},
"m_variablesRead": {
"offset": 24,
"type_name": "CUtlVector<FuseVariableIndex_t>"
},
"m_variablesWritten": {
"offset": 48,
"type_name": "CUtlVector<FuseVariableIndex_t>"
}
},
"metadata": [
{
@@ -26,12 +44,30 @@
},
"CFuseSymbolTable": {
"fields": {
"m_constantMap": 72,
"m_constants": 0,
"m_functionMap": 136,
"m_functions": 48,
"m_variableMap": 104,
"m_variables": 24
"m_constantMap": {
"offset": 72,
"type_name": "CUtlHashtable<CUtlStringToken,int32>"
},
"m_constants": {
"offset": 0,
"type_name": "CUtlVector<ConstantInfo_t>"
},
"m_functionMap": {
"offset": 136,
"type_name": "CUtlHashtable<CUtlStringToken,int32>"
},
"m_functions": {
"offset": 48,
"type_name": "CUtlVector<FunctionInfo_t>"
},
"m_variableMap": {
"offset": 104,
"type_name": "CUtlHashtable<CUtlStringToken,int32>"
},
"m_variables": {
"offset": 24,
"type_name": "CUtlVector<VariableInfo_t>"
}
},
"metadata": [
{
@@ -43,9 +79,18 @@
},
"ConstantInfo_t": {
"fields": {
"m_flValue": 12,
"m_name": 0,
"m_nameToken": 8
"m_flValue": {
"offset": 12,
"type_name": "float32"
},
"m_name": {
"offset": 0,
"type_name": "CUtlString"
},
"m_nameToken": {
"offset": 8,
"type_name": "CUtlStringToken"
}
},
"metadata": [
{
@@ -57,21 +102,48 @@
},
"FourQuaternions": {
"fields": {
"w": 48,
"x": 0,
"y": 16,
"z": 32
"w": {
"offset": 48,
"type_name": "fltx4"
},
"x": {
"offset": 0,
"type_name": "fltx4"
},
"y": {
"offset": 16,
"type_name": "fltx4"
},
"z": {
"offset": 32,
"type_name": "fltx4"
}
},
"metadata": [],
"parent": null
},
"FunctionInfo_t": {
"fields": {
"m_bIsPure": 26,
"m_nIndex": 24,
"m_nParamCount": 20,
"m_name": 8,
"m_nameToken": 16
"m_bIsPure": {
"offset": 26,
"type_name": "bool"
},
"m_nIndex": {
"offset": 24,
"type_name": "FuseFunctionIndex_t"
},
"m_nParamCount": {
"offset": 20,
"type_name": "int32"
},
"m_name": {
"offset": 8,
"type_name": "CUtlString"
},
"m_nameToken": {
"offset": 16,
"type_name": "CUtlStringToken"
}
},
"metadata": [
{
@@ -83,14 +155,20 @@
},
"FuseFunctionIndex_t": {
"fields": {
"m_Value": 0
"m_Value": {
"offset": 0,
"type_name": "uint16"
}
},
"metadata": [],
"parent": null
},
"FuseVariableIndex_t": {
"fields": {
"m_Value": 0
"m_Value": {
"offset": 0,
"type_name": "uint16"
}
},
"metadata": [],
"parent": null
@@ -145,16 +223,6 @@
],
"parent": null
},
"InfoForResourceTypeCDACGameDefsData": {
"fields": {},
"metadata": [
{
"name": "MResourceTypeForInfoType",
"type": "Unknown"
}
],
"parent": null
},
"InfoForResourceTypeCDOTANovelsList": {
"fields": {},
"metadata": [
@@ -245,7 +313,7 @@
],
"parent": null
},
"InfoForResourceTypeCNmGraph": {
"InfoForResourceTypeCNmGraphDefinition": {
"fields": {},
"metadata": [
{
@@ -255,7 +323,17 @@
],
"parent": null
},
"InfoForResourceTypeCNmGraphDataSet": {
"InfoForResourceTypeCNmGraphVariation": {
"fields": {},
"metadata": [
{
"name": "MResourceTypeForInfoType",
"type": "Unknown"
}
],
"parent": null
},
"InfoForResourceTypeCNmIKRig": {
"fields": {},
"metadata": [
{
@@ -567,8 +645,14 @@
},
"ManifestTestResource_t": {
"fields": {
"m_child": 8,
"m_name": 0
"m_child": {
"offset": 8,
"type_name": "CStrongHandle<InfoForResourceTypeManifestTestResource_t>"
},
"m_name": {
"offset": 0,
"type_name": "CUtlString"
}
},
"metadata": [
{
@@ -580,15 +664,24 @@
},
"PackedAABB_t": {
"fields": {
"m_nPackedMax": 4,
"m_nPackedMin": 0
"m_nPackedMax": {
"offset": 4,
"type_name": "uint32"
},
"m_nPackedMin": {
"offset": 0,
"type_name": "uint32"
}
},
"metadata": [],
"parent": null
},
"TestResource_t": {
"fields": {
"m_name": 0
"m_name": {
"offset": 0,
"type_name": "CUtlString"
}
},
"metadata": [
{
@@ -600,12 +693,30 @@
},
"VariableInfo_t": {
"fields": {
"m_eAccess": 16,
"m_eVarType": 15,
"m_nIndex": 12,
"m_nNumComponents": 14,
"m_name": 0,
"m_nameToken": 8
"m_eAccess": {
"offset": 16,
"type_name": "FuseVariableAccess_t"
},
"m_eVarType": {
"offset": 15,
"type_name": "FuseVariableType_t"
},
"m_nIndex": {
"offset": 12,
"type_name": "FuseVariableIndex_t"
},
"m_nNumComponents": {
"offset": 14,
"type_name": "uint8"
},
"m_name": {
"offset": 0,
"type_name": "CUtlString"
},
"m_nameToken": {
"offset": 8,
"type_name": "CUtlStringToken"
}
},
"metadata": [
{

View File

@@ -1,16 +1,16 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: resourcesystem.dll
// Classes count: 59
// Enums count: 2
// Class count: 59
// Enum count: 2
pub mod resourcesystem_dll {
// Alignment: 1
// Members count: 9
// Member count: 9
#[repr(u8)]
pub enum FuseVariableType_t {
INVALID = 0x0,
@@ -24,69 +24,76 @@ pub mod cs2_dumper {
FLOAT32 = 0x8
}
// Alignment: 1
// Members count: 2
// Member count: 2
#[repr(u8)]
pub enum FuseVariableAccess_t {
WRITABLE = 0x0,
READ_ONLY = 0x1
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCNmIKRig {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCResponseRulesList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCDotaItemDefinitionResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCMorphSetData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCChoreoSceneFileData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCVSoundStackScriptList {
}
// Parent: None
// Fields count: 2
// Field count: 2
pub mod PackedAABB_t {
pub const m_nPackedMin: usize = 0x0; // uint32
pub const m_nPackedMax: usize = 0x4; // uint32
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCVPhysXSurfacePropertiesList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeManifestTestResource_t {
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -96,33 +103,33 @@ pub mod cs2_dumper {
pub const m_flValue: usize = 0xC; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod FuseFunctionIndex_t {
pub const m_Value: usize = 0x0; // uint16
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCGcExportableExternalData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeIAnimGraphModelBinding {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCJavaScriptResource {
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -135,21 +142,21 @@ pub mod cs2_dumper {
pub const m_functionMap: usize = 0x88; // CUtlHashtable<CUtlStringToken,int32>
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCRenderMesh {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCVoxelVisibility {
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -157,48 +164,48 @@ pub mod cs2_dumper {
pub const m_name: usize = 0x0; // CUtlString
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCPhysAggregateData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCNmClip {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeWorld_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeProceduralTestResource_t {
}
// Parent: None
// Fields count: 2
// Field count: 2
pub mod AABB_t {
pub const m_vMinBounds: usize = 0x0; // Vector
pub const m_vMaxBounds: usize = 0xC; // Vector
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCPostProcessingResource {
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -211,14 +218,14 @@ pub mod cs2_dumper {
pub const m_eAccess: usize = 0x10; // FuseVariableAccess_t
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeIParticleSnapshot {
}
// Parent: None
// Fields count: 4
// Field count: 4
pub mod FourQuaternions {
pub const x: usize = 0x0; // fltx4
pub const y: usize = 0x10; // fltx4
@@ -226,98 +233,98 @@ pub mod cs2_dumper {
pub const w: usize = 0x30; // fltx4
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCPanoramaLayout {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCTypeScriptResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCNmSkeleton {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeTestResource_t {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCAnimationGroup {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCVSoundEventScriptList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCVoiceContainerBase {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCNmGraph {
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCDACGameDefsData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCPanoramaStyle {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCWorldNode {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCNmGraphVariation {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCCSGOEconItem {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCNmGraphDefinition {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCSmartProp {
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -328,56 +335,56 @@ pub mod cs2_dumper {
pub const m_nMaxTempVarsUsed: usize = 0x48; // int32
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCCompositeMaterialKit {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCVMixListResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCAnimData {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeIMaterial2 {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeIVectorGraphic {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCPanoramaDynamicImages {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeIPulseGraphDef {
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -389,61 +396,54 @@ pub mod cs2_dumper {
pub const m_bIsPure: usize = 0x1A; // bool
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCVDataResource {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCModel {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCDOTANovelsList {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCTextureBase {
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod FuseVariableIndex_t {
pub const m_Value: usize = 0x0; // uint16
}
// Parent: None
// Fields count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCNmGraphDataSet {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeIParticleSystemDefinition {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCSequenceGroupData {
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -452,14 +452,14 @@ pub mod cs2_dumper {
pub const m_child: usize = 0x8; // CStrongHandle<InfoForResourceTypeManifestTestResource_t>
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCEntityLump {
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType

View File

@@ -1,141 +0,0 @@
{
"scenesystem.dll": {
"classes": {
"CSSDSEndFrameViewInfo": {
"fields": {
"m_ViewName": 8,
"m_nViewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_EndFrame": {
"fields": {
"m_Views": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_LayerBase": {
"fields": {
"m_LayerName": 40,
"m_ViewName": 16,
"m_displayText": 48,
"m_nLayerId": 32,
"m_nLayerIndex": 24,
"m_viewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_PostLayer": {
"fields": {},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "CSSDSMsg_LayerBase"
},
"CSSDSMsg_PreLayer": {
"fields": {},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "CSSDSMsg_LayerBase"
},
"CSSDSMsg_ViewRender": {
"fields": {
"m_ViewName": 16,
"m_viewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_ViewTarget": {
"fields": {
"m_Name": 0,
"m_TextureId": 8,
"m_nDepth": 36,
"m_nFormat": 44,
"m_nHeight": 20,
"m_nMultisampleNumSamples": 40,
"m_nNumMipLevels": 32,
"m_nRequestedHeight": 28,
"m_nRequestedWidth": 24,
"m_nWidth": 16
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_ViewTargetList": {
"fields": {
"m_Targets": 24,
"m_ViewName": 16,
"m_viewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"SceneViewId_t": {
"fields": {
"m_nFrameCount": 8,
"m_nViewId": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
}
},
"enums": {
"DisableShadows_t": {
"alignment": 1,
"members": {
"kDisableShadows_All": 1,
"kDisableShadows_Baked": 2,
"kDisableShadows_None": 0,
"kDisableShadows_Realtime": 3
},
"type": "uint8"
}
}
}
}

View File

@@ -1,13 +1,13 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll
// Classes count: 9
// Enums count: 1
// Class count: 9
// Enum count: 1
public static class ScenesystemDll {
// Alignment: 1
// Members count: 4
// Member count: 4
public enum DisableShadows_t : byte {
kDisableShadows_None = 0x0,
kDisableShadows_All = 0x1,
@@ -15,7 +15,7 @@ namespace CS2Dumper.Schemas {
kDisableShadows_Realtime = 0x3
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -32,7 +32,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nFormat = 0x2C; // int32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -41,7 +41,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nFrameCount = 0x8; // uint64
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -50,14 +50,14 @@ namespace CS2Dumper.Schemas {
public const nint m_ViewName = 0x8; // CUtlString
}
// Parent: CSSDSMsg_LayerBase
// Fields count: 0
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_PostLayer {
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -70,14 +70,14 @@ namespace CS2Dumper.Schemas {
public const nint m_displayText = 0x30; // CUtlString
}
// Parent: CSSDSMsg_LayerBase
// Fields count: 0
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSSDSMsg_PreLayer {
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -87,7 +87,7 @@ namespace CS2Dumper.Schemas {
public const nint m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -96,7 +96,7 @@ namespace CS2Dumper.Schemas {
public const nint m_ViewName = 0x10; // CUtlString
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,11 +8,11 @@
namespace cs2_dumper {
namespace schemas {
// Module: scenesystem.dll
// Classes count: 9
// Enums count: 1
// Class count: 9
// Enum count: 1
namespace scenesystem_dll {
// Alignment: 1
// Members count: 4
// Member count: 4
enum class DisableShadows_t : uint8_t {
kDisableShadows_None = 0x0,
kDisableShadows_All = 0x1,
@@ -20,7 +20,7 @@ namespace cs2_dumper {
kDisableShadows_Realtime = 0x3
};
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -37,7 +37,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nFormat = 0x2C; // int32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -46,7 +46,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nFrameCount = 0x8; // uint64
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -55,14 +55,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_ViewName = 0x8; // CUtlString
}
// Parent: CSSDSMsg_LayerBase
// Fields count: 0
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_PostLayer {
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -75,14 +75,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_displayText = 0x30; // CUtlString
}
// Parent: CSSDSMsg_LayerBase
// Fields count: 0
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSSDSMsg_PreLayer {
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -92,7 +92,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -101,7 +101,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults

219
output/scenesystem_dll.json Normal file
View File

@@ -0,0 +1,219 @@
{
"scenesystem.dll": {
"classes": {
"CSSDSEndFrameViewInfo": {
"fields": {
"m_ViewName": {
"offset": 8,
"type_name": "CUtlString"
},
"m_nViewId": {
"offset": 0,
"type_name": "uint64"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_EndFrame": {
"fields": {
"m_Views": {
"offset": 0,
"type_name": "CUtlVector<CSSDSEndFrameViewInfo>"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_LayerBase": {
"fields": {
"m_LayerName": {
"offset": 40,
"type_name": "CUtlString"
},
"m_ViewName": {
"offset": 16,
"type_name": "CUtlString"
},
"m_displayText": {
"offset": 48,
"type_name": "CUtlString"
},
"m_nLayerId": {
"offset": 32,
"type_name": "uint64"
},
"m_nLayerIndex": {
"offset": 24,
"type_name": "int32"
},
"m_viewId": {
"offset": 0,
"type_name": "SceneViewId_t"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_PostLayer": {
"fields": {},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "CSSDSMsg_LayerBase"
},
"CSSDSMsg_PreLayer": {
"fields": {},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "CSSDSMsg_LayerBase"
},
"CSSDSMsg_ViewRender": {
"fields": {
"m_ViewName": {
"offset": 16,
"type_name": "CUtlString"
},
"m_viewId": {
"offset": 0,
"type_name": "SceneViewId_t"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_ViewTarget": {
"fields": {
"m_Name": {
"offset": 0,
"type_name": "CUtlString"
},
"m_TextureId": {
"offset": 8,
"type_name": "uint64"
},
"m_nDepth": {
"offset": 36,
"type_name": "int32"
},
"m_nFormat": {
"offset": 44,
"type_name": "int32"
},
"m_nHeight": {
"offset": 20,
"type_name": "int32"
},
"m_nMultisampleNumSamples": {
"offset": 40,
"type_name": "int32"
},
"m_nNumMipLevels": {
"offset": 32,
"type_name": "int32"
},
"m_nRequestedHeight": {
"offset": 28,
"type_name": "int32"
},
"m_nRequestedWidth": {
"offset": 24,
"type_name": "int32"
},
"m_nWidth": {
"offset": 16,
"type_name": "int32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CSSDSMsg_ViewTargetList": {
"fields": {
"m_Targets": {
"offset": 24,
"type_name": "CUtlVector<CSSDSMsg_ViewTarget>"
},
"m_ViewName": {
"offset": 16,
"type_name": "CUtlString"
},
"m_viewId": {
"offset": 0,
"type_name": "SceneViewId_t"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"SceneViewId_t": {
"fields": {
"m_nFrameCount": {
"offset": 8,
"type_name": "uint64"
},
"m_nViewId": {
"offset": 0,
"type_name": "uint64"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
}
},
"enums": {
"DisableShadows_t": {
"alignment": 1,
"members": {
"kDisableShadows_All": 1,
"kDisableShadows_Baked": 2,
"kDisableShadows_None": 0,
"kDisableShadows_Realtime": 3
},
"type": "uint8"
}
}
}
}

View File

@@ -1,16 +1,16 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: scenesystem.dll
// Classes count: 9
// Enums count: 1
// Class count: 9
// Enum count: 1
pub mod scenesystem_dll {
// Alignment: 1
// Members count: 4
// Member count: 4
#[repr(u8)]
pub enum DisableShadows_t {
kDisableShadows_None = 0x0,
@@ -19,7 +19,7 @@ pub mod cs2_dumper {
kDisableShadows_Realtime = 0x3
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -36,7 +36,7 @@ pub mod cs2_dumper {
pub const m_nFormat: usize = 0x2C; // int32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -45,7 +45,7 @@ pub mod cs2_dumper {
pub const m_nFrameCount: usize = 0x8; // uint64
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -54,14 +54,14 @@ pub mod cs2_dumper {
pub const m_ViewName: usize = 0x8; // CUtlString
}
// Parent: CSSDSMsg_LayerBase
// Fields count: 0
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSSDSMsg_PostLayer {
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -74,14 +74,14 @@ pub mod cs2_dumper {
pub const m_displayText: usize = 0x30; // CUtlString
}
// Parent: CSSDSMsg_LayerBase
// Fields count: 0
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSSDSMsg_PreLayer {
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -91,7 +91,7 @@ pub mod cs2_dumper {
pub const m_Targets: usize = 0x18; // CUtlVector<CSSDSMsg_ViewTarget>
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -100,7 +100,7 @@ pub mod cs2_dumper {
pub const m_ViewName: usize = 0x10; // CUtlString
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -1,13 +1,13 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll
// Classes count: 7
// Enums count: 2
// Class count: 7
// Enum count: 2
public static class SchemasystemDll {
// Alignment: 1
// Members count: 81
// Member count: 81
public enum fieldtype_t : byte {
FIELD_VOID = 0x0,
FIELD_FLOAT32 = 0x1,
@@ -92,21 +92,21 @@ namespace CS2Dumper.Schemas {
FIELD_TYPECOUNT = 0x50
}
// Alignment: 4
// Members count: 3
// Member count: 3
public enum ThreeState_t : uint {
TRS_FALSE = 0x0,
TRS_TRUE = 0x1,
TRS_NONE = 0x2
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCResourceManifestInternal {
}
// Parent: None
// Fields count: 22
// Field count: 22
public static class CSchemaSystemInternalRegistration {
public const nint m_Vector2D = 0x0; // Vector2D
public const nint m_Vector = 0x8; // Vector
@@ -132,7 +132,7 @@ namespace CS2Dumper.Schemas {
public const nint m_KV3 = 0x170; // KeyValues3
}
// Parent: CExampleSchemaVData_PolymorphicBase
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -140,7 +140,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nDerivedA = 0x10; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -148,7 +148,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nBase = 0x8; // int32
}
// Parent: CExampleSchemaVData_PolymorphicBase
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -156,12 +156,12 @@ namespace CS2Dumper.Schemas {
public const nint m_nDerivedB = 0x10; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class ResourceId_t {
public const nint m_Value = 0x0; // uint64
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,11 +8,11 @@
namespace cs2_dumper {
namespace schemas {
// Module: schemasystem.dll
// Classes count: 7
// Enums count: 2
// Class count: 7
// Enum count: 2
namespace schemasystem_dll {
// Alignment: 1
// Members count: 81
// Member count: 81
enum class fieldtype_t : uint8_t {
FIELD_VOID = 0x0,
FIELD_FLOAT32 = 0x1,
@@ -97,21 +97,21 @@ namespace cs2_dumper {
FIELD_TYPECOUNT = 0x50
};
// Alignment: 4
// Members count: 3
// Member count: 3
enum class ThreeState_t : uint32_t {
TRS_FALSE = 0x0,
TRS_TRUE = 0x1,
TRS_NONE = 0x2
};
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCResourceManifestInternal {
}
// Parent: None
// Fields count: 22
// Field count: 22
namespace CSchemaSystemInternalRegistration {
constexpr std::ptrdiff_t m_Vector2D = 0x0; // Vector2D
constexpr std::ptrdiff_t m_Vector = 0x8; // Vector
@@ -137,7 +137,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_KV3 = 0x170; // KeyValues3
}
// Parent: CExampleSchemaVData_PolymorphicBase
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -145,7 +145,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nDerivedA = 0x10; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -153,7 +153,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nBase = 0x8; // int32
}
// Parent: CExampleSchemaVData_PolymorphicBase
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -161,12 +161,12 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nDerivedB = 0x10; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace ResourceId_t {
constexpr std::ptrdiff_t m_Value = 0x0; // uint64
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -3,8 +3,14 @@
"classes": {
"CExampleSchemaVData_Monomorphic": {
"fields": {
"m_nExample1": 0,
"m_nExample2": 4
"m_nExample1": {
"offset": 0,
"type_name": "int32"
},
"m_nExample2": {
"offset": 4,
"type_name": "int32"
}
},
"metadata": [
{
@@ -16,7 +22,10 @@
},
"CExampleSchemaVData_PolymorphicBase": {
"fields": {
"m_nBase": 8
"m_nBase": {
"offset": 8,
"type_name": "int32"
}
},
"metadata": [
{
@@ -28,7 +37,10 @@
},
"CExampleSchemaVData_PolymorphicDerivedA": {
"fields": {
"m_nDerivedA": 16
"m_nDerivedA": {
"offset": 16,
"type_name": "int32"
}
},
"metadata": [
{
@@ -40,7 +52,10 @@
},
"CExampleSchemaVData_PolymorphicDerivedB": {
"fields": {
"m_nDerivedB": 16
"m_nDerivedB": {
"offset": 16,
"type_name": "int32"
}
},
"metadata": [
{
@@ -52,28 +67,94 @@
},
"CSchemaSystemInternalRegistration": {
"fields": {
"m_CTransform": 256,
"m_CUtlBinaryBlock": 296,
"m_CUtlString": 320,
"m_CUtlSymbol": 328,
"m_Color": 224,
"m_DegreeEuler": 100,
"m_KV3": 368,
"m_QAngle": 64,
"m_Quaternion": 48,
"m_QuaternionStorage": 112,
"m_RadianEuler": 88,
"m_ResourceTypes": 360,
"m_RotationVector": 76,
"m_Vector": 8,
"m_Vector2D": 0,
"m_Vector4D": 228,
"m_VectorAligned": 32,
"m_matrix3x4_t": 128,
"m_matrix3x4a_t": 176,
"m_pKeyValues": 288,
"m_stringToken": 332,
"m_stringTokenWithStorage": 336
"m_CTransform": {
"offset": 256,
"type_name": "CTransform"
},
"m_CUtlBinaryBlock": {
"offset": 296,
"type_name": "CUtlBinaryBlock"
},
"m_CUtlString": {
"offset": 320,
"type_name": "CUtlString"
},
"m_CUtlSymbol": {
"offset": 328,
"type_name": "CUtlSymbol"
},
"m_Color": {
"offset": 224,
"type_name": "Color"
},
"m_DegreeEuler": {
"offset": 100,
"type_name": "DegreeEuler"
},
"m_KV3": {
"offset": 368,
"type_name": "KeyValues3"
},
"m_QAngle": {
"offset": 64,
"type_name": "QAngle"
},
"m_Quaternion": {
"offset": 48,
"type_name": "Quaternion"
},
"m_QuaternionStorage": {
"offset": 112,
"type_name": "QuaternionStorage"
},
"m_RadianEuler": {
"offset": 88,
"type_name": "RadianEuler"
},
"m_ResourceTypes": {
"offset": 360,
"type_name": "CResourceArray<CResourcePointer<CResourceString>>"
},
"m_RotationVector": {
"offset": 76,
"type_name": "RotationVector"
},
"m_Vector": {
"offset": 8,
"type_name": "Vector"
},
"m_Vector2D": {
"offset": 0,
"type_name": "Vector2D"
},
"m_Vector4D": {
"offset": 228,
"type_name": "Vector4D"
},
"m_VectorAligned": {
"offset": 32,
"type_name": "VectorAligned"
},
"m_matrix3x4_t": {
"offset": 128,
"type_name": "matrix3x4_t"
},
"m_matrix3x4a_t": {
"offset": 176,
"type_name": "matrix3x4a_t"
},
"m_pKeyValues": {
"offset": 288,
"type_name": "KeyValues*"
},
"m_stringToken": {
"offset": 332,
"type_name": "CUtlStringToken"
},
"m_stringTokenWithStorage": {
"offset": 336,
"type_name": "CUtlStringTokenWithStorage"
}
},
"metadata": [],
"parent": null
@@ -90,7 +171,10 @@
},
"ResourceId_t": {
"fields": {
"m_Value": 0
"m_Value": {
"offset": 0,
"type_name": "uint64"
}
},
"metadata": [],
"parent": null

View File

@@ -1,16 +1,16 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: schemasystem.dll
// Classes count: 7
// Enums count: 2
// Class count: 7
// Enum count: 2
pub mod schemasystem_dll {
// Alignment: 1
// Members count: 81
// Member count: 81
#[repr(u8)]
pub enum fieldtype_t {
FIELD_VOID = 0x0,
@@ -96,7 +96,7 @@ pub mod cs2_dumper {
FIELD_TYPECOUNT = 0x50
}
// Alignment: 4
// Members count: 3
// Member count: 3
#[repr(u32)]
pub enum ThreeState_t {
TRS_FALSE = 0x0,
@@ -104,14 +104,14 @@ pub mod cs2_dumper {
TRS_NONE = 0x2
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCResourceManifestInternal {
}
// Parent: None
// Fields count: 22
// Field count: 22
pub mod CSchemaSystemInternalRegistration {
pub const m_Vector2D: usize = 0x0; // Vector2D
pub const m_Vector: usize = 0x8; // Vector
@@ -137,7 +137,7 @@ pub mod cs2_dumper {
pub const m_KV3: usize = 0x170; // KeyValues3
}
// Parent: CExampleSchemaVData_PolymorphicBase
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -145,7 +145,7 @@ pub mod cs2_dumper {
pub const m_nDerivedA: usize = 0x10; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -153,7 +153,7 @@ pub mod cs2_dumper {
pub const m_nBase: usize = 0x8; // int32
}
// Parent: CExampleSchemaVData_PolymorphicBase
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -161,12 +161,12 @@ pub mod cs2_dumper {
pub const m_nDerivedB: usize = 0x10; // int32
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod ResourceId_t {
pub const m_Value: usize = 0x0; // uint64
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults

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output/server_dll.cs Normal file

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33224
output/server_dll.json Normal file

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2578
output/soundsystem_dll.json Normal file

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@@ -1,20 +1,20 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll
// Classes count: 88
// Enums count: 2
// Class count: 94
// Enum count: 2
public static class Vphysics2Dll {
// Alignment: 4
// Members count: 3
// Member count: 3
public enum JointMotion_t : uint {
JOINT_MOTION_FREE = 0x0,
JOINT_MOTION_LOCKED = 0x1,
JOINT_MOTION_COUNT = 0x2
}
// Alignment: 4
// Members count: 4
// Member count: 4
public enum JointAxis_t : uint {
JOINT_AXIS_X = 0x0,
JOINT_AXIS_Y = 0x1,
@@ -22,7 +22,7 @@ namespace CS2Dumper.Schemas {
JOINT_AXIS_COUNT = 0x3
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -31,7 +31,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flLength = 0x4; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -39,15 +39,15 @@ namespace CS2Dumper.Schemas {
public const nint m_flMassInv = 0x0; // float32
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class RnHullDesc_t {
public const nint m_Hull = 0x10; // RnHull_t
public const nint m_Hull = 0x18; // RnHull_t
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -57,31 +57,31 @@ namespace CS2Dumper.Schemas {
public const nint m_nParticle = 0x1C; // uint16[2]
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class RnCapsuleDesc_t {
public const nint m_Capsule = 0x10; // RnCapsule_t
public const nint m_Capsule = 0x18; // RnCapsule_t
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class RnSphereDesc_t {
public const nint m_Sphere = 0x10; // SphereBase_t<float32>
public const nint m_Sphere = 0x18; // SphereBase_t<float32>
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class RnMeshDesc_t {
public const nint m_Mesh = 0x10; // RnMesh_t
public const nint m_Mesh = 0x18; // RnMesh_t
}
// Parent: None
// Fields count: 100
// Field count: 106
//
// Metadata:
// MGetKV3ClassDefaults
@@ -116,79 +116,85 @@ namespace CS2Dumper.Schemas {
public const nint m_InitPose = 0x120; // CUtlVector<CTransform>
public const nint m_Rods = 0x138; // CUtlVector<FeRodConstraint_t>
public const nint m_Twists = 0x150; // CUtlVector<FeTwistConstraint_t>
public const nint m_AxialEdges = 0x168; // CUtlVector<FeAxialEdgeBend_t>
public const nint m_NodeInvMasses = 0x180; // CUtlVector<float32>
public const nint m_CtrlOffsets = 0x198; // CUtlVector<FeCtrlOffset_t>
public const nint m_CtrlOsOffsets = 0x1B0; // CUtlVector<FeCtrlOsOffset_t>
public const nint m_FollowNodes = 0x1C8; // CUtlVector<FeFollowNode_t>
public const nint m_CollisionPlanes = 0x1E0; // CUtlVector<FeCollisionPlane_t>
public const nint m_NodeIntegrator = 0x1F8; // CUtlVector<FeNodeIntegrator_t>
public const nint m_SpringIntegrator = 0x210; // CUtlVector<FeSpringIntegrator_t>
public const nint m_SimdSpringIntegrator = 0x228; // CUtlVector<FeSimdSpringIntegrator_t>
public const nint m_WorldCollisionParams = 0x240; // CUtlVector<FeWorldCollisionParams_t>
public const nint m_LegacyStretchForce = 0x258; // CUtlVector<float32>
public const nint m_NodeCollisionRadii = 0x270; // CUtlVector<float32>
public const nint m_DynNodeFriction = 0x288; // CUtlVector<float32>
public const nint m_LocalRotation = 0x2A0; // CUtlVector<float32>
public const nint m_LocalForce = 0x2B8; // CUtlVector<float32>
public const nint m_TaperedCapsuleStretches = 0x2D0; // CUtlVector<FeTaperedCapsuleStretch_t>
public const nint m_TaperedCapsuleRigids = 0x2E8; // CUtlVector<FeTaperedCapsuleRigid_t>
public const nint m_SphereRigids = 0x300; // CUtlVector<FeSphereRigid_t>
public const nint m_WorldCollisionNodes = 0x318; // CUtlVector<uint16>
public const nint m_TreeParents = 0x330; // CUtlVector<uint16>
public const nint m_TreeCollisionMasks = 0x348; // CUtlVector<uint16>
public const nint m_TreeChildren = 0x360; // CUtlVector<FeTreeChildren_t>
public const nint m_FreeNodes = 0x378; // CUtlVector<uint16>
public const nint m_FitMatrices = 0x390; // CUtlVector<FeFitMatrix_t>
public const nint m_FitWeights = 0x3A8; // CUtlVector<FeFitWeight_t>
public const nint m_ReverseOffsets = 0x3C0; // CUtlVector<FeNodeReverseOffset_t>
public const nint m_AnimStrayRadii = 0x3D8; // CUtlVector<FeAnimStrayRadius_t>
public const nint m_SimdAnimStrayRadii = 0x3F0; // CUtlVector<FeSimdAnimStrayRadius_t>
public const nint m_KelagerBends = 0x408; // CUtlVector<FeKelagerBend2_t>
public const nint m_CtrlSoftOffsets = 0x420; // CUtlVector<FeCtrlSoftOffset_t>
public const nint m_JiggleBones = 0x438; // CUtlVector<CFeIndexedJiggleBone>
public const nint m_SourceElems = 0x450; // CUtlVector<uint16>
public const nint m_GoalDampedSpringIntegrators = 0x468; // CUtlVector<uint32>
public const nint m_Tris = 0x480; // CUtlVector<FeTri_t>
public const nint m_nTriCount1 = 0x498; // uint16
public const nint m_nTriCount2 = 0x49A; // uint16
public const nint m_nReservedUint8 = 0x49C; // uint8
public const nint m_nExtraPressureIterations = 0x49D; // uint8
public const nint m_nExtraGoalIterations = 0x49E; // uint8
public const nint m_nExtraIterations = 0x49F; // uint8
public const nint m_BoxRigids = 0x4A0; // CUtlVector<FeBoxRigid_t>
public const nint m_DynNodeVertexSet = 0x4B8; // CUtlVector<uint8>
public const nint m_VertexSetNames = 0x4D0; // CUtlVector<uint32>
public const nint m_RigidColliderPriorities = 0x4E8; // CUtlVector<FeRigidColliderIndices_t>
public const nint m_MorphLayers = 0x500; // CUtlVector<FeMorphLayerDepr_t>
public const nint m_MorphSetData = 0x518; // CUtlVector<uint8>
public const nint m_VertexMaps = 0x530; // CUtlVector<FeVertexMapDesc_t>
public const nint m_VertexMapValues = 0x548; // CUtlVector<uint8>
public const nint m_Effects = 0x560; // CUtlVector<FeEffectDesc_t>
public const nint m_LockToParent = 0x578; // CUtlVector<FeCtrlOffset_t>
public const nint m_LockToGoal = 0x590; // CUtlVector<uint16>
public const nint m_SkelParents = 0x5A8; // CUtlVector<int16>
public const nint m_DynNodeWindBases = 0x5C0; // CUtlVector<FeNodeWindBase_t>
public const nint m_flInternalPressure = 0x5D8; // float32
public const nint m_flDefaultTimeDilation = 0x5DC; // float32
public const nint m_flWindage = 0x5E0; // float32
public const nint m_flWindDrag = 0x5E4; // float32
public const nint m_flDefaultSurfaceStretch = 0x5E8; // float32
public const nint m_flDefaultThreadStretch = 0x5EC; // float32
public const nint m_flDefaultGravityScale = 0x5F0; // float32
public const nint m_flDefaultVelAirDrag = 0x5F4; // float32
public const nint m_flDefaultExpAirDrag = 0x5F8; // float32
public const nint m_flDefaultVelQuadAirDrag = 0x5FC; // float32
public const nint m_flDefaultExpQuadAirDrag = 0x600; // float32
public const nint m_flRodVelocitySmoothRate = 0x604; // float32
public const nint m_flQuadVelocitySmoothRate = 0x608; // float32
public const nint m_flAddWorldCollisionRadius = 0x60C; // float32
public const nint m_flDefaultVolumetricSolveAmount = 0x610; // float32
public const nint m_nRodVelocitySmoothIterations = 0x614; // uint16
public const nint m_nQuadVelocitySmoothIterations = 0x616; // uint16
public const nint m_HingeLimits = 0x168; // CUtlVector<FeHingeLimit_t>
public const nint m_AntiTunnelProbes = 0x180; // CUtlVector<FeAntiTunnelProbe_t>
public const nint m_AntiTunnelTargetNodes = 0x198; // CUtlVector<uint16>
public const nint m_AxialEdges = 0x1B0; // CUtlVector<FeAxialEdgeBend_t>
public const nint m_NodeInvMasses = 0x1C8; // CUtlVector<float32>
public const nint m_CtrlOffsets = 0x1E0; // CUtlVector<FeCtrlOffset_t>
public const nint m_CtrlOsOffsets = 0x1F8; // CUtlVector<FeCtrlOsOffset_t>
public const nint m_FollowNodes = 0x210; // CUtlVector<FeFollowNode_t>
public const nint m_CollisionPlanes = 0x228; // CUtlVector<FeCollisionPlane_t>
public const nint m_NodeIntegrator = 0x240; // CUtlVector<FeNodeIntegrator_t>
public const nint m_SpringIntegrator = 0x258; // CUtlVector<FeSpringIntegrator_t>
public const nint m_SimdSpringIntegrator = 0x270; // CUtlVector<FeSimdSpringIntegrator_t>
public const nint m_WorldCollisionParams = 0x288; // CUtlVector<FeWorldCollisionParams_t>
public const nint m_LegacyStretchForce = 0x2A0; // CUtlVector<float32>
public const nint m_NodeCollisionRadii = 0x2B8; // CUtlVector<float32>
public const nint m_DynNodeFriction = 0x2D0; // CUtlVector<float32>
public const nint m_LocalRotation = 0x2E8; // CUtlVector<float32>
public const nint m_LocalForce = 0x300; // CUtlVector<float32>
public const nint m_TaperedCapsuleStretches = 0x318; // CUtlVector<FeTaperedCapsuleStretch_t>
public const nint m_TaperedCapsuleRigids = 0x330; // CUtlVector<FeTaperedCapsuleRigid_t>
public const nint m_SphereRigids = 0x348; // CUtlVector<FeSphereRigid_t>
public const nint m_WorldCollisionNodes = 0x360; // CUtlVector<uint16>
public const nint m_TreeParents = 0x378; // CUtlVector<uint16>
public const nint m_TreeCollisionMasks = 0x390; // CUtlVector<uint16>
public const nint m_TreeChildren = 0x3A8; // CUtlVector<FeTreeChildren_t>
public const nint m_FreeNodes = 0x3C0; // CUtlVector<uint16>
public const nint m_FitMatrices = 0x3D8; // CUtlVector<FeFitMatrix_t>
public const nint m_FitWeights = 0x3F0; // CUtlVector<FeFitWeight_t>
public const nint m_ReverseOffsets = 0x408; // CUtlVector<FeNodeReverseOffset_t>
public const nint m_AnimStrayRadii = 0x420; // CUtlVector<FeAnimStrayRadius_t>
public const nint m_SimdAnimStrayRadii = 0x438; // CUtlVector<FeSimdAnimStrayRadius_t>
public const nint m_KelagerBends = 0x450; // CUtlVector<FeKelagerBend2_t>
public const nint m_CtrlSoftOffsets = 0x468; // CUtlVector<FeCtrlSoftOffset_t>
public const nint m_JiggleBones = 0x480; // CUtlVector<CFeIndexedJiggleBone>
public const nint m_SourceElems = 0x498; // CUtlVector<uint16>
public const nint m_GoalDampedSpringIntegrators = 0x4B0; // CUtlVector<uint32>
public const nint m_Tris = 0x4C8; // CUtlVector<FeTri_t>
public const nint m_nTriCount1 = 0x4E0; // uint16
public const nint m_nTriCount2 = 0x4E2; // uint16
public const nint m_nReservedUint8 = 0x4E4; // uint8
public const nint m_nExtraPressureIterations = 0x4E5; // uint8
public const nint m_nExtraGoalIterations = 0x4E6; // uint8
public const nint m_nExtraIterations = 0x4E7; // uint8
public const nint m_SDFRigids = 0x4E8; // CUtlVector<FeSDFRigid_t>
public const nint m_BoxRigids = 0x500; // CUtlVector<FeBoxRigid_t>
public const nint m_DynNodeVertexSet = 0x518; // CUtlVector<uint8>
public const nint m_VertexSetNames = 0x530; // CUtlVector<uint32>
public const nint m_RigidColliderPriorities = 0x548; // CUtlVector<FeRigidColliderIndices_t>
public const nint m_MorphLayers = 0x560; // CUtlVector<FeMorphLayerDepr_t>
public const nint m_MorphSetData = 0x578; // CUtlVector<uint8>
public const nint m_VertexMaps = 0x590; // CUtlVector<FeVertexMapDesc_t>
public const nint m_VertexMapValues = 0x5A8; // CUtlVector<uint8>
public const nint m_Effects = 0x5C0; // CUtlVector<FeEffectDesc_t>
public const nint m_LockToParent = 0x5D8; // CUtlVector<FeCtrlOffset_t>
public const nint m_LockToGoal = 0x5F0; // CUtlVector<uint16>
public const nint m_SkelParents = 0x608; // CUtlVector<int16>
public const nint m_DynNodeWindBases = 0x620; // CUtlVector<FeNodeWindBase_t>
public const nint m_flInternalPressure = 0x638; // float32
public const nint m_flDefaultTimeDilation = 0x63C; // float32
public const nint m_flWindage = 0x640; // float32
public const nint m_flWindDrag = 0x644; // float32
public const nint m_flDefaultSurfaceStretch = 0x648; // float32
public const nint m_flDefaultThreadStretch = 0x64C; // float32
public const nint m_flDefaultGravityScale = 0x650; // float32
public const nint m_flDefaultVelAirDrag = 0x654; // float32
public const nint m_flDefaultExpAirDrag = 0x658; // float32
public const nint m_flDefaultVelQuadAirDrag = 0x65C; // float32
public const nint m_flDefaultExpQuadAirDrag = 0x660; // float32
public const nint m_flRodVelocitySmoothRate = 0x664; // float32
public const nint m_flQuadVelocitySmoothRate = 0x668; // float32
public const nint m_flAddWorldCollisionRadius = 0x66C; // float32
public const nint m_flDefaultVolumetricSolveAmount = 0x670; // float32
public const nint m_flMotionSmoothCDT = 0x674; // float32
public const nint m_flLocalDrag1 = 0x678; // float32
public const nint m_nRodVelocitySmoothIterations = 0x67C; // uint16
public const nint m_nQuadVelocitySmoothIterations = 0x67E; // uint16
}
// Parent: RnBodyDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -196,7 +202,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nOldPointer = 0xD0; // uint64
}
// Parent: FeBoxRigid_t
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -205,7 +211,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nVertexMapHash = 0x44; // uint32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -215,7 +221,7 @@ namespace CS2Dumper.Schemas {
public const nint m_jiggleBone = 0x8; // CFeJiggleBone
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -225,7 +231,7 @@ namespace CS2Dumper.Schemas {
public const nint nNode = 0x8; // uint16[6]
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -236,7 +242,7 @@ namespace CS2Dumper.Schemas {
public const nint flRadius = 0x8; // float32[2]
}
// Parent: None
// Fields count: 4
// Field count: 4
public static class constraint_axislimit_t {
public const nint flMinRotation = 0x0; // float32
public const nint flMaxRotation = 0x4; // float32
@@ -244,7 +250,7 @@ namespace CS2Dumper.Schemas {
public const nint flMotorMaxTorque = 0xC; // float32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -254,7 +260,7 @@ namespace CS2Dumper.Schemas {
public const nint f4RelaxationFactor = 0x20; // fltx4
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -266,7 +272,7 @@ namespace CS2Dumper.Schemas {
public const nint f4RelaxationFactor = 0x40; // fltx4
}
// Parent: None
// Fields count: 4
// Field count: 4
public static class constraint_hingeparams_t {
public const nint worldPosition = 0x0; // Vector
public const nint worldAxisDirection = 0xC; // Vector
@@ -274,7 +280,7 @@ namespace CS2Dumper.Schemas {
public const nint constraint = 0x28; // constraint_breakableparams_t
}
// Parent: FeSphereRigid_t
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -283,7 +289,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nVertexMapHash = 0x24; // uint32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -293,7 +299,7 @@ namespace CS2Dumper.Schemas {
public const nint flRelaxationFactor = 0x20; // fltx4
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -301,7 +307,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nIndex = 0x0; // int32[3]
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -310,7 +316,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flWeight = 0x8; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -321,7 +327,7 @@ namespace CS2Dumper.Schemas {
public const nint flGravity = 0xC; // float32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -330,7 +336,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flRadius = 0x18; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -341,7 +347,21 @@ namespace CS2Dumper.Schemas {
public const nint m_jiggleBone = 0x34; // CFeJiggleBone
}
// Parent: None
// Fields count: 35
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeAntiTunnelProbeBuild_t {
public const nint flWeight = 0x0; // float32
public const nint flActivationDistance = 0x4; // float32
public const nint flBias = 0x8; // float32
public const nint flCurvature = 0xC; // float32
public const nint nFlags = 0x10; // uint32
public const nint nProbeNode = 0x14; // uint16
public const nint targetNodes = 0x18; // CUtlVector<uint16>
}
// Parent: None
// Field count: 35
//
// Metadata:
// MGetKV3ClassDefaults
@@ -383,7 +403,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bHasShadowController = 0xCA; // bool
}
// Parent: None
// Fields count: 12
// Field count: 12
//
// Metadata:
// MGetKV3ClassDefaults
@@ -402,7 +422,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nNode = 0x40; // uint16[4]
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -412,7 +432,7 @@ namespace CS2Dumper.Schemas {
public const nint flWeight = 0x4; // float32
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -429,13 +449,22 @@ namespace CS2Dumper.Schemas {
public const nint m_nDebugFlags = 0xA0; // uint32
}
// Parent: None
// Fields count: 2
// Field count: 2
public static class VertexPositionNormal_t {
public const nint m_vPosition = 0x0; // Vector
public const nint m_vNormal = 0xC; // Vector
}
// Parent: FeSDFRigid_t
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeBuildSDFRigid_t {
public const nint m_nPriority = 0x50; // int32
public const nint m_nVertexMapHash = 0x54; // uint32
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -450,7 +479,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nTargetIndex = 0xE; // uint16
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -464,7 +493,7 @@ namespace CS2Dumper.Schemas {
public const nint m_GoalDamping = 0x70; // CUtlVector<float32>
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -475,7 +504,7 @@ namespace CS2Dumper.Schemas {
public const nint flAlpha = 0x10; // float32
}
// Parent: None
// Fields count: 12
// Field count: 12
//
// Metadata:
// MGetKV3ClassDefaults
@@ -494,7 +523,7 @@ namespace CS2Dumper.Schemas {
public const nint nNodeListCount = 0x32; // uint16
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -506,7 +535,7 @@ namespace CS2Dumper.Schemas {
public const nint nFlags = 0x26; // uint16
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -516,7 +545,7 @@ namespace CS2Dumper.Schemas {
public const nint flRelaxationFactor = 0x8; // float32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -526,7 +555,7 @@ namespace CS2Dumper.Schemas {
public const nint nVirtElem = 0xC; // uint16[2]
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -536,7 +565,7 @@ namespace CS2Dumper.Schemas {
public const nint nTargetNode = 0xE; // uint16
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -545,7 +574,25 @@ namespace CS2Dumper.Schemas {
public const nint m_flOffset = 0xC; // float32
}
// Parent: None
// Fields count: 35
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeSDFRigid_t {
public const nint vLocalMin = 0x0; // Vector
public const nint vLocalMax = 0xC; // Vector
public const nint flBounciness = 0x18; // float32
public const nint nNode = 0x1C; // uint16
public const nint nCollisionMask = 0x1E; // uint16
public const nint nVertexMapIndex = 0x20; // uint16
public const nint nFlags = 0x22; // uint16
public const nint m_Distances = 0x28; // CUtlVector<float32>
public const nint m_nWidth = 0x40; // int32
public const nint m_nHeight = 0x44; // int32
public const nint m_nDepth = 0x48; // int32
}
// Parent: None
// Field count: 35
//
// Metadata:
// MGetKV3ClassDefaults
@@ -587,7 +634,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nCollisionMask = 0x98; // uint16
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -596,7 +643,7 @@ namespace CS2Dumper.Schemas {
public const nint m_Nodes = 0x18; // CUtlVector<uint32>
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -607,7 +654,7 @@ namespace CS2Dumper.Schemas {
public const nint nListEnd = 0xA; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -618,7 +665,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nTriangleOffset = 0x1C; // uint32
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -630,7 +677,7 @@ namespace CS2Dumper.Schemas {
public const nint nBeginDynamic = 0x30; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -641,7 +688,7 @@ namespace CS2Dumper.Schemas {
public const nint f4Weights = 0xF0; // fltx4[4]
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -653,7 +700,7 @@ namespace CS2Dumper.Schemas {
public const nint flNodeWeight0 = 0x40; // fltx4
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -667,7 +714,7 @@ namespace CS2Dumper.Schemas {
public const nint qAdjust = 0x30; // FourQuaternions
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -677,7 +724,20 @@ namespace CS2Dumper.Schemas {
public const nint vShape = 0xC; // Vector4D[4]
}
// Parent: None
// Fields count: 1
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeHingeLimit_t {
public const nint nNode = 0x0; // uint16[6]
public const nint nFlags = 0xC; // uint32
public const nint flWeight4 = 0x10; // float32
public const nint flWeight5 = 0x14; // float32
public const nint flAngleCenter = 0x18; // float32
public const nint flAngleExtents = 0x1C; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -685,7 +745,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nIndex = 0x0; // int32[3]
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -694,7 +754,7 @@ namespace CS2Dumper.Schemas {
public const nint nWeight = 0x2; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -705,7 +765,7 @@ namespace CS2Dumper.Schemas {
public const nint m_Params = 0x10; // KeyValues3
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -717,7 +777,7 @@ namespace CS2Dumper.Schemas {
public const nint flNodeWeight0 = 0x10; // float32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -726,7 +786,7 @@ namespace CS2Dumper.Schemas {
public const nint y = 0x10; // fltx4
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -737,7 +797,7 @@ namespace CS2Dumper.Schemas {
public const nint nReserved = 0x16; // uint16
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -750,7 +810,7 @@ namespace CS2Dumper.Schemas {
public const nint m_pHull = 0x28; // RnHull_t*
}
// Parent: None
// Fields count: 4
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -758,10 +818,11 @@ namespace CS2Dumper.Schemas {
public const nint m_nTaperedCapsuleRigidIndex = 0x0; // uint16
public const nint m_nSphereRigidIndex = 0x2; // uint16
public const nint m_nBoxRigidIndex = 0x4; // uint16
public const nint m_nCollisionPlaneIndex = 0x6; // uint16
public const nint m_nSDFRigidIndex = 0x6; // uint16
public const nint m_nCollisionPlaneIndex = 0x8; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -772,7 +833,7 @@ namespace CS2Dumper.Schemas {
public const nint flStrength = 0x14; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -783,7 +844,7 @@ namespace CS2Dumper.Schemas {
public const nint nNode = 0x14; // uint16[3]
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -796,7 +857,7 @@ namespace CS2Dumper.Schemas {
public const nint nFlags = 0x32; // uint16
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -811,7 +872,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nFlags = 0x88; // uint32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -821,11 +882,11 @@ namespace CS2Dumper.Schemas {
public const nint nCtrlChild = 0xE; // uint16
}
// Parent: None
// Fields count: 0
// Field count: 0
public static class IPhysicsPlayerController {
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -839,7 +900,7 @@ namespace CS2Dumper.Schemas {
public const nint qAdjust = 0x10; // QuaternionStorage
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -852,7 +913,7 @@ namespace CS2Dumper.Schemas {
public const nint m_Weights = 0x18; // CUtlVector<float32>
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -860,7 +921,7 @@ namespace CS2Dumper.Schemas {
public const nint m_Array = 0x0; // CUtlVector<FeVertexMapBuild_t*>
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -872,7 +933,7 @@ namespace CS2Dumper.Schemas {
public const nint v2 = 0x14; // Vector2D
}
// Parent: None
// Fields count: 14
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -893,7 +954,7 @@ namespace CS2Dumper.Schemas {
public const nint m_pRegionSVM = 0xF0; // CRegionSVM*
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -904,7 +965,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flYZ = 0x14; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -912,7 +973,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nEdge = 0x0; // uint8
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -920,7 +981,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flSupport = 0x0; // float32[26]
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -928,7 +989,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nEdge = 0x0; // uint8
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -937,7 +998,22 @@ namespace CS2Dumper.Schemas {
public const nint nCtrlChild = 0x2; // uint16
}
// Parent: None
// Fields count: 1
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeAntiTunnelProbe_t {
public const nint flWeight = 0x0; // float32
public const nint nFlags = 0x4; // uint32
public const nint nProbeNode = 0x8; // uint16
public const nint nCount = 0xA; // uint16
public const nint nBegin = 0xC; // uint32
public const nint flActivationDistance = 0x10; // float32
public const nint flCurvatureRadius = 0x14; // float32
public const nint flBias = 0x18; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -945,7 +1021,7 @@ namespace CS2Dumper.Schemas {
public const nint nNode = 0x0; // uint16[2]
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -956,7 +1032,7 @@ namespace CS2Dumper.Schemas {
public const nint flSwingRelax = 0x8; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -967,7 +1043,7 @@ namespace CS2Dumper.Schemas {
public const nint nNodeY1 = 0x6; // uint16
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -979,7 +1055,7 @@ namespace CS2Dumper.Schemas {
public const nint nNode = 0x1C; // uint16[6]
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -990,7 +1066,7 @@ namespace CS2Dumper.Schemas {
public const nint m_flYZ = 0x50; // fltx4
}
// Parent: None
// Fields count: 5
// Field count: 5
public static class constraint_breakableparams_t {
public const nint strength = 0x0; // float32
public const nint forceLimit = 0x4; // float32
@@ -999,7 +1075,7 @@ namespace CS2Dumper.Schemas {
public const nint isActive = 0x14; // bool
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1011,7 +1087,7 @@ namespace CS2Dumper.Schemas {
public const nint nFlags = 0x16; // uint16
}
// Parent: FeTaperedCapsuleRigid_t
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1020,7 +1096,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nVertexMapHash = 0x34; // uint32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1029,7 +1105,7 @@ namespace CS2Dumper.Schemas {
public const nint flAlpha = 0x4; // float32
}
// Parent: None
// Fields count: 3
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1037,9 +1113,12 @@ namespace CS2Dumper.Schemas {
public const nint m_nCollisionAttributeIndex = 0x0; // uint32
public const nint m_nSurfacePropertyIndex = 0x4; // uint32
public const nint m_UserFriendlyName = 0x8; // CUtlString
public const nint m_bUserFriendlyNameSealed = 0x10; // bool
public const nint m_bUserFriendlyNameLong = 0x11; // bool
public const nint m_nToolMaterialHash = 0x14; // uint32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1047,7 +1126,7 @@ namespace CS2Dumper.Schemas {
public const nint nChild = 0x0; // uint16[2]
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1059,7 +1138,7 @@ namespace CS2Dumper.Schemas {
public const nint flRelaxationFactor = 0x10; // float32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1069,7 +1148,7 @@ namespace CS2Dumper.Schemas {
public const nint nDummy = 0x6; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1080,7 +1159,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nFace = 0x3; // uint8
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1092,12 +1171,12 @@ namespace CS2Dumper.Schemas {
public const nint v2 = 0x60; // FourVectors2D
}
// Parent: None
// Fields count: 1
// Field count: 1
public static class VertexPositionColor_t {
public const nint m_vPosition = 0x0; // Vector
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1106,5 +1185,16 @@ namespace CS2Dumper.Schemas {
public const nint flWeight = 0x4; // float32
public const nint nMatrixNode = 0x8; // uint32
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeHingeLimitBuild_t {
public const nint nNode = 0x0; // uint16[6]
public const nint nFlags = 0xC; // uint32
public const nint flLimitCW = 0x10; // float32
public const nint flLimitCCW = 0x14; // float32
}
}
}

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,18 +8,18 @@
namespace cs2_dumper {
namespace schemas {
// Module: vphysics2.dll
// Classes count: 88
// Enums count: 2
// Class count: 94
// Enum count: 2
namespace vphysics2_dll {
// Alignment: 4
// Members count: 3
// Member count: 3
enum class JointMotion_t : uint32_t {
JOINT_MOTION_FREE = 0x0,
JOINT_MOTION_LOCKED = 0x1,
JOINT_MOTION_COUNT = 0x2
};
// Alignment: 4
// Members count: 4
// Member count: 4
enum class JointAxis_t : uint32_t {
JOINT_AXIS_X = 0x0,
JOINT_AXIS_Y = 0x1,
@@ -27,7 +27,7 @@ namespace cs2_dumper {
JOINT_AXIS_COUNT = 0x3
};
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -36,7 +36,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flLength = 0x4; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -44,15 +44,15 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flMassInv = 0x0; // float32
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnHullDesc_t {
constexpr std::ptrdiff_t m_Hull = 0x10; // RnHull_t
constexpr std::ptrdiff_t m_Hull = 0x18; // RnHull_t
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -62,31 +62,31 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nParticle = 0x1C; // uint16[2]
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnCapsuleDesc_t {
constexpr std::ptrdiff_t m_Capsule = 0x10; // RnCapsule_t
constexpr std::ptrdiff_t m_Capsule = 0x18; // RnCapsule_t
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnSphereDesc_t {
constexpr std::ptrdiff_t m_Sphere = 0x10; // SphereBase_t<float32>
constexpr std::ptrdiff_t m_Sphere = 0x18; // SphereBase_t<float32>
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace RnMeshDesc_t {
constexpr std::ptrdiff_t m_Mesh = 0x10; // RnMesh_t
constexpr std::ptrdiff_t m_Mesh = 0x18; // RnMesh_t
}
// Parent: None
// Fields count: 100
// Field count: 106
//
// Metadata:
// MGetKV3ClassDefaults
@@ -121,79 +121,85 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_InitPose = 0x120; // CUtlVector<CTransform>
constexpr std::ptrdiff_t m_Rods = 0x138; // CUtlVector<FeRodConstraint_t>
constexpr std::ptrdiff_t m_Twists = 0x150; // CUtlVector<FeTwistConstraint_t>
constexpr std::ptrdiff_t m_AxialEdges = 0x168; // CUtlVector<FeAxialEdgeBend_t>
constexpr std::ptrdiff_t m_NodeInvMasses = 0x180; // CUtlVector<float32>
constexpr std::ptrdiff_t m_CtrlOffsets = 0x198; // CUtlVector<FeCtrlOffset_t>
constexpr std::ptrdiff_t m_CtrlOsOffsets = 0x1B0; // CUtlVector<FeCtrlOsOffset_t>
constexpr std::ptrdiff_t m_FollowNodes = 0x1C8; // CUtlVector<FeFollowNode_t>
constexpr std::ptrdiff_t m_CollisionPlanes = 0x1E0; // CUtlVector<FeCollisionPlane_t>
constexpr std::ptrdiff_t m_NodeIntegrator = 0x1F8; // CUtlVector<FeNodeIntegrator_t>
constexpr std::ptrdiff_t m_SpringIntegrator = 0x210; // CUtlVector<FeSpringIntegrator_t>
constexpr std::ptrdiff_t m_SimdSpringIntegrator = 0x228; // CUtlVector<FeSimdSpringIntegrator_t>
constexpr std::ptrdiff_t m_WorldCollisionParams = 0x240; // CUtlVector<FeWorldCollisionParams_t>
constexpr std::ptrdiff_t m_LegacyStretchForce = 0x258; // CUtlVector<float32>
constexpr std::ptrdiff_t m_NodeCollisionRadii = 0x270; // CUtlVector<float32>
constexpr std::ptrdiff_t m_DynNodeFriction = 0x288; // CUtlVector<float32>
constexpr std::ptrdiff_t m_LocalRotation = 0x2A0; // CUtlVector<float32>
constexpr std::ptrdiff_t m_LocalForce = 0x2B8; // CUtlVector<float32>
constexpr std::ptrdiff_t m_TaperedCapsuleStretches = 0x2D0; // CUtlVector<FeTaperedCapsuleStretch_t>
constexpr std::ptrdiff_t m_TaperedCapsuleRigids = 0x2E8; // CUtlVector<FeTaperedCapsuleRigid_t>
constexpr std::ptrdiff_t m_SphereRigids = 0x300; // CUtlVector<FeSphereRigid_t>
constexpr std::ptrdiff_t m_WorldCollisionNodes = 0x318; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeParents = 0x330; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeCollisionMasks = 0x348; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeChildren = 0x360; // CUtlVector<FeTreeChildren_t>
constexpr std::ptrdiff_t m_FreeNodes = 0x378; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_FitMatrices = 0x390; // CUtlVector<FeFitMatrix_t>
constexpr std::ptrdiff_t m_FitWeights = 0x3A8; // CUtlVector<FeFitWeight_t>
constexpr std::ptrdiff_t m_ReverseOffsets = 0x3C0; // CUtlVector<FeNodeReverseOffset_t>
constexpr std::ptrdiff_t m_AnimStrayRadii = 0x3D8; // CUtlVector<FeAnimStrayRadius_t>
constexpr std::ptrdiff_t m_SimdAnimStrayRadii = 0x3F0; // CUtlVector<FeSimdAnimStrayRadius_t>
constexpr std::ptrdiff_t m_KelagerBends = 0x408; // CUtlVector<FeKelagerBend2_t>
constexpr std::ptrdiff_t m_CtrlSoftOffsets = 0x420; // CUtlVector<FeCtrlSoftOffset_t>
constexpr std::ptrdiff_t m_JiggleBones = 0x438; // CUtlVector<CFeIndexedJiggleBone>
constexpr std::ptrdiff_t m_SourceElems = 0x450; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_GoalDampedSpringIntegrators = 0x468; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_Tris = 0x480; // CUtlVector<FeTri_t>
constexpr std::ptrdiff_t m_nTriCount1 = 0x498; // uint16
constexpr std::ptrdiff_t m_nTriCount2 = 0x49A; // uint16
constexpr std::ptrdiff_t m_nReservedUint8 = 0x49C; // uint8
constexpr std::ptrdiff_t m_nExtraPressureIterations = 0x49D; // uint8
constexpr std::ptrdiff_t m_nExtraGoalIterations = 0x49E; // uint8
constexpr std::ptrdiff_t m_nExtraIterations = 0x49F; // uint8
constexpr std::ptrdiff_t m_BoxRigids = 0x4A0; // CUtlVector<FeBoxRigid_t>
constexpr std::ptrdiff_t m_DynNodeVertexSet = 0x4B8; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_VertexSetNames = 0x4D0; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_RigidColliderPriorities = 0x4E8; // CUtlVector<FeRigidColliderIndices_t>
constexpr std::ptrdiff_t m_MorphLayers = 0x500; // CUtlVector<FeMorphLayerDepr_t>
constexpr std::ptrdiff_t m_MorphSetData = 0x518; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_VertexMaps = 0x530; // CUtlVector<FeVertexMapDesc_t>
constexpr std::ptrdiff_t m_VertexMapValues = 0x548; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_Effects = 0x560; // CUtlVector<FeEffectDesc_t>
constexpr std::ptrdiff_t m_LockToParent = 0x578; // CUtlVector<FeCtrlOffset_t>
constexpr std::ptrdiff_t m_LockToGoal = 0x590; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_SkelParents = 0x5A8; // CUtlVector<int16>
constexpr std::ptrdiff_t m_DynNodeWindBases = 0x5C0; // CUtlVector<FeNodeWindBase_t>
constexpr std::ptrdiff_t m_flInternalPressure = 0x5D8; // float32
constexpr std::ptrdiff_t m_flDefaultTimeDilation = 0x5DC; // float32
constexpr std::ptrdiff_t m_flWindage = 0x5E0; // float32
constexpr std::ptrdiff_t m_flWindDrag = 0x5E4; // float32
constexpr std::ptrdiff_t m_flDefaultSurfaceStretch = 0x5E8; // float32
constexpr std::ptrdiff_t m_flDefaultThreadStretch = 0x5EC; // float32
constexpr std::ptrdiff_t m_flDefaultGravityScale = 0x5F0; // float32
constexpr std::ptrdiff_t m_flDefaultVelAirDrag = 0x5F4; // float32
constexpr std::ptrdiff_t m_flDefaultExpAirDrag = 0x5F8; // float32
constexpr std::ptrdiff_t m_flDefaultVelQuadAirDrag = 0x5FC; // float32
constexpr std::ptrdiff_t m_flDefaultExpQuadAirDrag = 0x600; // float32
constexpr std::ptrdiff_t m_flRodVelocitySmoothRate = 0x604; // float32
constexpr std::ptrdiff_t m_flQuadVelocitySmoothRate = 0x608; // float32
constexpr std::ptrdiff_t m_flAddWorldCollisionRadius = 0x60C; // float32
constexpr std::ptrdiff_t m_flDefaultVolumetricSolveAmount = 0x610; // float32
constexpr std::ptrdiff_t m_nRodVelocitySmoothIterations = 0x614; // uint16
constexpr std::ptrdiff_t m_nQuadVelocitySmoothIterations = 0x616; // uint16
constexpr std::ptrdiff_t m_HingeLimits = 0x168; // CUtlVector<FeHingeLimit_t>
constexpr std::ptrdiff_t m_AntiTunnelProbes = 0x180; // CUtlVector<FeAntiTunnelProbe_t>
constexpr std::ptrdiff_t m_AntiTunnelTargetNodes = 0x198; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_AxialEdges = 0x1B0; // CUtlVector<FeAxialEdgeBend_t>
constexpr std::ptrdiff_t m_NodeInvMasses = 0x1C8; // CUtlVector<float32>
constexpr std::ptrdiff_t m_CtrlOffsets = 0x1E0; // CUtlVector<FeCtrlOffset_t>
constexpr std::ptrdiff_t m_CtrlOsOffsets = 0x1F8; // CUtlVector<FeCtrlOsOffset_t>
constexpr std::ptrdiff_t m_FollowNodes = 0x210; // CUtlVector<FeFollowNode_t>
constexpr std::ptrdiff_t m_CollisionPlanes = 0x228; // CUtlVector<FeCollisionPlane_t>
constexpr std::ptrdiff_t m_NodeIntegrator = 0x240; // CUtlVector<FeNodeIntegrator_t>
constexpr std::ptrdiff_t m_SpringIntegrator = 0x258; // CUtlVector<FeSpringIntegrator_t>
constexpr std::ptrdiff_t m_SimdSpringIntegrator = 0x270; // CUtlVector<FeSimdSpringIntegrator_t>
constexpr std::ptrdiff_t m_WorldCollisionParams = 0x288; // CUtlVector<FeWorldCollisionParams_t>
constexpr std::ptrdiff_t m_LegacyStretchForce = 0x2A0; // CUtlVector<float32>
constexpr std::ptrdiff_t m_NodeCollisionRadii = 0x2B8; // CUtlVector<float32>
constexpr std::ptrdiff_t m_DynNodeFriction = 0x2D0; // CUtlVector<float32>
constexpr std::ptrdiff_t m_LocalRotation = 0x2E8; // CUtlVector<float32>
constexpr std::ptrdiff_t m_LocalForce = 0x300; // CUtlVector<float32>
constexpr std::ptrdiff_t m_TaperedCapsuleStretches = 0x318; // CUtlVector<FeTaperedCapsuleStretch_t>
constexpr std::ptrdiff_t m_TaperedCapsuleRigids = 0x330; // CUtlVector<FeTaperedCapsuleRigid_t>
constexpr std::ptrdiff_t m_SphereRigids = 0x348; // CUtlVector<FeSphereRigid_t>
constexpr std::ptrdiff_t m_WorldCollisionNodes = 0x360; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeParents = 0x378; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeCollisionMasks = 0x390; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeChildren = 0x3A8; // CUtlVector<FeTreeChildren_t>
constexpr std::ptrdiff_t m_FreeNodes = 0x3C0; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_FitMatrices = 0x3D8; // CUtlVector<FeFitMatrix_t>
constexpr std::ptrdiff_t m_FitWeights = 0x3F0; // CUtlVector<FeFitWeight_t>
constexpr std::ptrdiff_t m_ReverseOffsets = 0x408; // CUtlVector<FeNodeReverseOffset_t>
constexpr std::ptrdiff_t m_AnimStrayRadii = 0x420; // CUtlVector<FeAnimStrayRadius_t>
constexpr std::ptrdiff_t m_SimdAnimStrayRadii = 0x438; // CUtlVector<FeSimdAnimStrayRadius_t>
constexpr std::ptrdiff_t m_KelagerBends = 0x450; // CUtlVector<FeKelagerBend2_t>
constexpr std::ptrdiff_t m_CtrlSoftOffsets = 0x468; // CUtlVector<FeCtrlSoftOffset_t>
constexpr std::ptrdiff_t m_JiggleBones = 0x480; // CUtlVector<CFeIndexedJiggleBone>
constexpr std::ptrdiff_t m_SourceElems = 0x498; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_GoalDampedSpringIntegrators = 0x4B0; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_Tris = 0x4C8; // CUtlVector<FeTri_t>
constexpr std::ptrdiff_t m_nTriCount1 = 0x4E0; // uint16
constexpr std::ptrdiff_t m_nTriCount2 = 0x4E2; // uint16
constexpr std::ptrdiff_t m_nReservedUint8 = 0x4E4; // uint8
constexpr std::ptrdiff_t m_nExtraPressureIterations = 0x4E5; // uint8
constexpr std::ptrdiff_t m_nExtraGoalIterations = 0x4E6; // uint8
constexpr std::ptrdiff_t m_nExtraIterations = 0x4E7; // uint8
constexpr std::ptrdiff_t m_SDFRigids = 0x4E8; // CUtlVector<FeSDFRigid_t>
constexpr std::ptrdiff_t m_BoxRigids = 0x500; // CUtlVector<FeBoxRigid_t>
constexpr std::ptrdiff_t m_DynNodeVertexSet = 0x518; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_VertexSetNames = 0x530; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_RigidColliderPriorities = 0x548; // CUtlVector<FeRigidColliderIndices_t>
constexpr std::ptrdiff_t m_MorphLayers = 0x560; // CUtlVector<FeMorphLayerDepr_t>
constexpr std::ptrdiff_t m_MorphSetData = 0x578; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_VertexMaps = 0x590; // CUtlVector<FeVertexMapDesc_t>
constexpr std::ptrdiff_t m_VertexMapValues = 0x5A8; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_Effects = 0x5C0; // CUtlVector<FeEffectDesc_t>
constexpr std::ptrdiff_t m_LockToParent = 0x5D8; // CUtlVector<FeCtrlOffset_t>
constexpr std::ptrdiff_t m_LockToGoal = 0x5F0; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_SkelParents = 0x608; // CUtlVector<int16>
constexpr std::ptrdiff_t m_DynNodeWindBases = 0x620; // CUtlVector<FeNodeWindBase_t>
constexpr std::ptrdiff_t m_flInternalPressure = 0x638; // float32
constexpr std::ptrdiff_t m_flDefaultTimeDilation = 0x63C; // float32
constexpr std::ptrdiff_t m_flWindage = 0x640; // float32
constexpr std::ptrdiff_t m_flWindDrag = 0x644; // float32
constexpr std::ptrdiff_t m_flDefaultSurfaceStretch = 0x648; // float32
constexpr std::ptrdiff_t m_flDefaultThreadStretch = 0x64C; // float32
constexpr std::ptrdiff_t m_flDefaultGravityScale = 0x650; // float32
constexpr std::ptrdiff_t m_flDefaultVelAirDrag = 0x654; // float32
constexpr std::ptrdiff_t m_flDefaultExpAirDrag = 0x658; // float32
constexpr std::ptrdiff_t m_flDefaultVelQuadAirDrag = 0x65C; // float32
constexpr std::ptrdiff_t m_flDefaultExpQuadAirDrag = 0x660; // float32
constexpr std::ptrdiff_t m_flRodVelocitySmoothRate = 0x664; // float32
constexpr std::ptrdiff_t m_flQuadVelocitySmoothRate = 0x668; // float32
constexpr std::ptrdiff_t m_flAddWorldCollisionRadius = 0x66C; // float32
constexpr std::ptrdiff_t m_flDefaultVolumetricSolveAmount = 0x670; // float32
constexpr std::ptrdiff_t m_flMotionSmoothCDT = 0x674; // float32
constexpr std::ptrdiff_t m_flLocalDrag1 = 0x678; // float32
constexpr std::ptrdiff_t m_nRodVelocitySmoothIterations = 0x67C; // uint16
constexpr std::ptrdiff_t m_nQuadVelocitySmoothIterations = 0x67E; // uint16
}
// Parent: RnBodyDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -201,7 +207,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nOldPointer = 0xD0; // uint64
}
// Parent: FeBoxRigid_t
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -210,7 +216,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nVertexMapHash = 0x44; // uint32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -220,7 +226,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_jiggleBone = 0x8; // CFeJiggleBone
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -230,7 +236,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nNode = 0x8; // uint16[6]
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -241,7 +247,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flRadius = 0x8; // float32[2]
}
// Parent: None
// Fields count: 4
// Field count: 4
namespace constraint_axislimit_t {
constexpr std::ptrdiff_t flMinRotation = 0x0; // float32
constexpr std::ptrdiff_t flMaxRotation = 0x4; // float32
@@ -249,7 +255,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flMotorMaxTorque = 0xC; // float32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -259,7 +265,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t f4RelaxationFactor = 0x20; // fltx4
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -271,7 +277,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t f4RelaxationFactor = 0x40; // fltx4
}
// Parent: None
// Fields count: 4
// Field count: 4
namespace constraint_hingeparams_t {
constexpr std::ptrdiff_t worldPosition = 0x0; // Vector
constexpr std::ptrdiff_t worldAxisDirection = 0xC; // Vector
@@ -279,7 +285,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t constraint = 0x28; // constraint_breakableparams_t
}
// Parent: FeSphereRigid_t
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -288,7 +294,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nVertexMapHash = 0x24; // uint32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -298,7 +304,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flRelaxationFactor = 0x20; // fltx4
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -306,7 +312,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3]
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -315,7 +321,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flWeight = 0x8; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -326,7 +332,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flGravity = 0xC; // float32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -335,7 +341,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flRadius = 0x18; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -346,7 +352,21 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_jiggleBone = 0x34; // CFeJiggleBone
}
// Parent: None
// Fields count: 35
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeAntiTunnelProbeBuild_t {
constexpr std::ptrdiff_t flWeight = 0x0; // float32
constexpr std::ptrdiff_t flActivationDistance = 0x4; // float32
constexpr std::ptrdiff_t flBias = 0x8; // float32
constexpr std::ptrdiff_t flCurvature = 0xC; // float32
constexpr std::ptrdiff_t nFlags = 0x10; // uint32
constexpr std::ptrdiff_t nProbeNode = 0x14; // uint16
constexpr std::ptrdiff_t targetNodes = 0x18; // CUtlVector<uint16>
}
// Parent: None
// Field count: 35
//
// Metadata:
// MGetKV3ClassDefaults
@@ -388,7 +408,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bHasShadowController = 0xCA; // bool
}
// Parent: None
// Fields count: 12
// Field count: 12
//
// Metadata:
// MGetKV3ClassDefaults
@@ -407,7 +427,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nNode = 0x40; // uint16[4]
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -417,7 +437,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flWeight = 0x4; // float32
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -434,13 +454,22 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nDebugFlags = 0xA0; // uint32
}
// Parent: None
// Fields count: 2
// Field count: 2
namespace VertexPositionNormal_t {
constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector
constexpr std::ptrdiff_t m_vNormal = 0xC; // Vector
}
// Parent: FeSDFRigid_t
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeBuildSDFRigid_t {
constexpr std::ptrdiff_t m_nPriority = 0x50; // int32
constexpr std::ptrdiff_t m_nVertexMapHash = 0x54; // uint32
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -455,7 +484,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nTargetIndex = 0xE; // uint16
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -469,7 +498,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_GoalDamping = 0x70; // CUtlVector<float32>
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -480,7 +509,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flAlpha = 0x10; // float32
}
// Parent: None
// Fields count: 12
// Field count: 12
//
// Metadata:
// MGetKV3ClassDefaults
@@ -499,7 +528,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nNodeListCount = 0x32; // uint16
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -511,7 +540,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nFlags = 0x26; // uint16
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -521,7 +550,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flRelaxationFactor = 0x8; // float32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -531,7 +560,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nVirtElem = 0xC; // uint16[2]
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -541,7 +570,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nTargetNode = 0xE; // uint16
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -550,7 +579,25 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flOffset = 0xC; // float32
}
// Parent: None
// Fields count: 35
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSDFRigid_t {
constexpr std::ptrdiff_t vLocalMin = 0x0; // Vector
constexpr std::ptrdiff_t vLocalMax = 0xC; // Vector
constexpr std::ptrdiff_t flBounciness = 0x18; // float32
constexpr std::ptrdiff_t nNode = 0x1C; // uint16
constexpr std::ptrdiff_t nCollisionMask = 0x1E; // uint16
constexpr std::ptrdiff_t nVertexMapIndex = 0x20; // uint16
constexpr std::ptrdiff_t nFlags = 0x22; // uint16
constexpr std::ptrdiff_t m_Distances = 0x28; // CUtlVector<float32>
constexpr std::ptrdiff_t m_nWidth = 0x40; // int32
constexpr std::ptrdiff_t m_nHeight = 0x44; // int32
constexpr std::ptrdiff_t m_nDepth = 0x48; // int32
}
// Parent: None
// Field count: 35
//
// Metadata:
// MGetKV3ClassDefaults
@@ -592,7 +639,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nCollisionMask = 0x98; // uint16
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -601,7 +648,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_Nodes = 0x18; // CUtlVector<uint32>
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -612,7 +659,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nListEnd = 0xA; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -623,7 +670,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nTriangleOffset = 0x1C; // uint32
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -635,7 +682,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nBeginDynamic = 0x30; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -646,7 +693,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t f4Weights = 0xF0; // fltx4[4]
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -658,7 +705,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flNodeWeight0 = 0x40; // fltx4
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -672,7 +719,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t qAdjust = 0x30; // FourQuaternions
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -682,7 +729,20 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t vShape = 0xC; // Vector4D[4]
}
// Parent: None
// Fields count: 1
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeHingeLimit_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[6]
constexpr std::ptrdiff_t nFlags = 0xC; // uint32
constexpr std::ptrdiff_t flWeight4 = 0x10; // float32
constexpr std::ptrdiff_t flWeight5 = 0x14; // float32
constexpr std::ptrdiff_t flAngleCenter = 0x18; // float32
constexpr std::ptrdiff_t flAngleExtents = 0x1C; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -690,7 +750,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3]
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -699,7 +759,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nWeight = 0x2; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -710,7 +770,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_Params = 0x10; // KeyValues3
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -722,7 +782,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flNodeWeight0 = 0x10; // float32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -731,7 +791,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t y = 0x10; // fltx4
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -742,7 +802,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nReserved = 0x16; // uint16
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -755,7 +815,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_pHull = 0x28; // RnHull_t*
}
// Parent: None
// Fields count: 4
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -763,10 +823,11 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nTaperedCapsuleRigidIndex = 0x0; // uint16
constexpr std::ptrdiff_t m_nSphereRigidIndex = 0x2; // uint16
constexpr std::ptrdiff_t m_nBoxRigidIndex = 0x4; // uint16
constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x6; // uint16
constexpr std::ptrdiff_t m_nSDFRigidIndex = 0x6; // uint16
constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x8; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -777,7 +838,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flStrength = 0x14; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -788,7 +849,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nNode = 0x14; // uint16[3]
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -801,7 +862,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nFlags = 0x32; // uint16
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -816,7 +877,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nFlags = 0x88; // uint32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -826,11 +887,11 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nCtrlChild = 0xE; // uint16
}
// Parent: None
// Fields count: 0
// Field count: 0
namespace IPhysicsPlayerController {
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -844,7 +905,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t qAdjust = 0x10; // QuaternionStorage
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -857,7 +918,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_Weights = 0x18; // CUtlVector<float32>
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -865,7 +926,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_Array = 0x0; // CUtlVector<FeVertexMapBuild_t*>
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -877,7 +938,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t v2 = 0x14; // Vector2D
}
// Parent: None
// Fields count: 14
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -898,7 +959,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_pRegionSVM = 0xF0; // CRegionSVM*
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -909,7 +970,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flYZ = 0x14; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -917,7 +978,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -925,7 +986,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flSupport = 0x0; // float32[26]
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -933,7 +994,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -942,7 +1003,22 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16
}
// Parent: None
// Fields count: 1
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeAntiTunnelProbe_t {
constexpr std::ptrdiff_t flWeight = 0x0; // float32
constexpr std::ptrdiff_t nFlags = 0x4; // uint32
constexpr std::ptrdiff_t nProbeNode = 0x8; // uint16
constexpr std::ptrdiff_t nCount = 0xA; // uint16
constexpr std::ptrdiff_t nBegin = 0xC; // uint32
constexpr std::ptrdiff_t flActivationDistance = 0x10; // float32
constexpr std::ptrdiff_t flCurvatureRadius = 0x14; // float32
constexpr std::ptrdiff_t flBias = 0x18; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -950,7 +1026,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[2]
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -961,7 +1037,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flSwingRelax = 0x8; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -972,7 +1048,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nNodeY1 = 0x6; // uint16
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -984,7 +1060,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nNode = 0x1C; // uint16[6]
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -995,7 +1071,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flYZ = 0x50; // fltx4
}
// Parent: None
// Fields count: 5
// Field count: 5
namespace constraint_breakableparams_t {
constexpr std::ptrdiff_t strength = 0x0; // float32
constexpr std::ptrdiff_t forceLimit = 0x4; // float32
@@ -1004,7 +1080,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t isActive = 0x14; // bool
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1016,7 +1092,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nFlags = 0x16; // uint16
}
// Parent: FeTaperedCapsuleRigid_t
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1025,7 +1101,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nVertexMapHash = 0x34; // uint32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1034,7 +1110,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flAlpha = 0x4; // float32
}
// Parent: None
// Fields count: 3
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1042,9 +1118,12 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x0; // uint32
constexpr std::ptrdiff_t m_nSurfacePropertyIndex = 0x4; // uint32
constexpr std::ptrdiff_t m_UserFriendlyName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_bUserFriendlyNameSealed = 0x10; // bool
constexpr std::ptrdiff_t m_bUserFriendlyNameLong = 0x11; // bool
constexpr std::ptrdiff_t m_nToolMaterialHash = 0x14; // uint32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1052,7 +1131,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nChild = 0x0; // uint16[2]
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1064,7 +1143,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flRelaxationFactor = 0x10; // float32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1074,7 +1153,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nDummy = 0x6; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1085,7 +1164,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nFace = 0x3; // uint8
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1097,12 +1176,12 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t v2 = 0x60; // FourVectors2D
}
// Parent: None
// Fields count: 1
// Field count: 1
namespace VertexPositionColor_t {
constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1111,6 +1190,17 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flWeight = 0x4; // float32
constexpr std::ptrdiff_t nMatrixNode = 0x8; // uint32
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeHingeLimitBuild_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[6]
constexpr std::ptrdiff_t nFlags = 0xC; // uint32
constexpr std::ptrdiff_t flLimitCW = 0x10; // float32
constexpr std::ptrdiff_t flLimitCCW = 0x14; // float32
}
}
}
}

3170
output/vphysics2_dll.json Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -1,16 +1,16 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: vphysics2.dll
// Classes count: 88
// Enums count: 2
// Class count: 94
// Enum count: 2
pub mod vphysics2_dll {
// Alignment: 4
// Members count: 3
// Member count: 3
#[repr(u32)]
pub enum JointMotion_t {
JOINT_MOTION_FREE = 0x0,
@@ -18,7 +18,7 @@ pub mod cs2_dumper {
JOINT_MOTION_COUNT = 0x2
}
// Alignment: 4
// Members count: 4
// Member count: 4
#[repr(u32)]
pub enum JointAxis_t {
JOINT_AXIS_X = 0x0,
@@ -27,7 +27,7 @@ pub mod cs2_dumper {
JOINT_AXIS_COUNT = 0x3
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -36,7 +36,7 @@ pub mod cs2_dumper {
pub const m_flLength: usize = 0x4; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -44,15 +44,15 @@ pub mod cs2_dumper {
pub const m_flMassInv: usize = 0x0; // float32
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod RnHullDesc_t {
pub const m_Hull: usize = 0x10; // RnHull_t
pub const m_Hull: usize = 0x18; // RnHull_t
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -62,31 +62,31 @@ pub mod cs2_dumper {
pub const m_nParticle: usize = 0x1C; // uint16[2]
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod RnCapsuleDesc_t {
pub const m_Capsule: usize = 0x10; // RnCapsule_t
pub const m_Capsule: usize = 0x18; // RnCapsule_t
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod RnSphereDesc_t {
pub const m_Sphere: usize = 0x10; // SphereBase_t<float32>
pub const m_Sphere: usize = 0x18; // SphereBase_t<float32>
}
// Parent: RnShapeDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod RnMeshDesc_t {
pub const m_Mesh: usize = 0x10; // RnMesh_t
pub const m_Mesh: usize = 0x18; // RnMesh_t
}
// Parent: None
// Fields count: 100
// Field count: 106
//
// Metadata:
// MGetKV3ClassDefaults
@@ -121,79 +121,85 @@ pub mod cs2_dumper {
pub const m_InitPose: usize = 0x120; // CUtlVector<CTransform>
pub const m_Rods: usize = 0x138; // CUtlVector<FeRodConstraint_t>
pub const m_Twists: usize = 0x150; // CUtlVector<FeTwistConstraint_t>
pub const m_AxialEdges: usize = 0x168; // CUtlVector<FeAxialEdgeBend_t>
pub const m_NodeInvMasses: usize = 0x180; // CUtlVector<float32>
pub const m_CtrlOffsets: usize = 0x198; // CUtlVector<FeCtrlOffset_t>
pub const m_CtrlOsOffsets: usize = 0x1B0; // CUtlVector<FeCtrlOsOffset_t>
pub const m_FollowNodes: usize = 0x1C8; // CUtlVector<FeFollowNode_t>
pub const m_CollisionPlanes: usize = 0x1E0; // CUtlVector<FeCollisionPlane_t>
pub const m_NodeIntegrator: usize = 0x1F8; // CUtlVector<FeNodeIntegrator_t>
pub const m_SpringIntegrator: usize = 0x210; // CUtlVector<FeSpringIntegrator_t>
pub const m_SimdSpringIntegrator: usize = 0x228; // CUtlVector<FeSimdSpringIntegrator_t>
pub const m_WorldCollisionParams: usize = 0x240; // CUtlVector<FeWorldCollisionParams_t>
pub const m_LegacyStretchForce: usize = 0x258; // CUtlVector<float32>
pub const m_NodeCollisionRadii: usize = 0x270; // CUtlVector<float32>
pub const m_DynNodeFriction: usize = 0x288; // CUtlVector<float32>
pub const m_LocalRotation: usize = 0x2A0; // CUtlVector<float32>
pub const m_LocalForce: usize = 0x2B8; // CUtlVector<float32>
pub const m_TaperedCapsuleStretches: usize = 0x2D0; // CUtlVector<FeTaperedCapsuleStretch_t>
pub const m_TaperedCapsuleRigids: usize = 0x2E8; // CUtlVector<FeTaperedCapsuleRigid_t>
pub const m_SphereRigids: usize = 0x300; // CUtlVector<FeSphereRigid_t>
pub const m_WorldCollisionNodes: usize = 0x318; // CUtlVector<uint16>
pub const m_TreeParents: usize = 0x330; // CUtlVector<uint16>
pub const m_TreeCollisionMasks: usize = 0x348; // CUtlVector<uint16>
pub const m_TreeChildren: usize = 0x360; // CUtlVector<FeTreeChildren_t>
pub const m_FreeNodes: usize = 0x378; // CUtlVector<uint16>
pub const m_FitMatrices: usize = 0x390; // CUtlVector<FeFitMatrix_t>
pub const m_FitWeights: usize = 0x3A8; // CUtlVector<FeFitWeight_t>
pub const m_ReverseOffsets: usize = 0x3C0; // CUtlVector<FeNodeReverseOffset_t>
pub const m_AnimStrayRadii: usize = 0x3D8; // CUtlVector<FeAnimStrayRadius_t>
pub const m_SimdAnimStrayRadii: usize = 0x3F0; // CUtlVector<FeSimdAnimStrayRadius_t>
pub const m_KelagerBends: usize = 0x408; // CUtlVector<FeKelagerBend2_t>
pub const m_CtrlSoftOffsets: usize = 0x420; // CUtlVector<FeCtrlSoftOffset_t>
pub const m_JiggleBones: usize = 0x438; // CUtlVector<CFeIndexedJiggleBone>
pub const m_SourceElems: usize = 0x450; // CUtlVector<uint16>
pub const m_GoalDampedSpringIntegrators: usize = 0x468; // CUtlVector<uint32>
pub const m_Tris: usize = 0x480; // CUtlVector<FeTri_t>
pub const m_nTriCount1: usize = 0x498; // uint16
pub const m_nTriCount2: usize = 0x49A; // uint16
pub const m_nReservedUint8: usize = 0x49C; // uint8
pub const m_nExtraPressureIterations: usize = 0x49D; // uint8
pub const m_nExtraGoalIterations: usize = 0x49E; // uint8
pub const m_nExtraIterations: usize = 0x49F; // uint8
pub const m_BoxRigids: usize = 0x4A0; // CUtlVector<FeBoxRigid_t>
pub const m_DynNodeVertexSet: usize = 0x4B8; // CUtlVector<uint8>
pub const m_VertexSetNames: usize = 0x4D0; // CUtlVector<uint32>
pub const m_RigidColliderPriorities: usize = 0x4E8; // CUtlVector<FeRigidColliderIndices_t>
pub const m_MorphLayers: usize = 0x500; // CUtlVector<FeMorphLayerDepr_t>
pub const m_MorphSetData: usize = 0x518; // CUtlVector<uint8>
pub const m_VertexMaps: usize = 0x530; // CUtlVector<FeVertexMapDesc_t>
pub const m_VertexMapValues: usize = 0x548; // CUtlVector<uint8>
pub const m_Effects: usize = 0x560; // CUtlVector<FeEffectDesc_t>
pub const m_LockToParent: usize = 0x578; // CUtlVector<FeCtrlOffset_t>
pub const m_LockToGoal: usize = 0x590; // CUtlVector<uint16>
pub const m_SkelParents: usize = 0x5A8; // CUtlVector<int16>
pub const m_DynNodeWindBases: usize = 0x5C0; // CUtlVector<FeNodeWindBase_t>
pub const m_flInternalPressure: usize = 0x5D8; // float32
pub const m_flDefaultTimeDilation: usize = 0x5DC; // float32
pub const m_flWindage: usize = 0x5E0; // float32
pub const m_flWindDrag: usize = 0x5E4; // float32
pub const m_flDefaultSurfaceStretch: usize = 0x5E8; // float32
pub const m_flDefaultThreadStretch: usize = 0x5EC; // float32
pub const m_flDefaultGravityScale: usize = 0x5F0; // float32
pub const m_flDefaultVelAirDrag: usize = 0x5F4; // float32
pub const m_flDefaultExpAirDrag: usize = 0x5F8; // float32
pub const m_flDefaultVelQuadAirDrag: usize = 0x5FC; // float32
pub const m_flDefaultExpQuadAirDrag: usize = 0x600; // float32
pub const m_flRodVelocitySmoothRate: usize = 0x604; // float32
pub const m_flQuadVelocitySmoothRate: usize = 0x608; // float32
pub const m_flAddWorldCollisionRadius: usize = 0x60C; // float32
pub const m_flDefaultVolumetricSolveAmount: usize = 0x610; // float32
pub const m_nRodVelocitySmoothIterations: usize = 0x614; // uint16
pub const m_nQuadVelocitySmoothIterations: usize = 0x616; // uint16
pub const m_HingeLimits: usize = 0x168; // CUtlVector<FeHingeLimit_t>
pub const m_AntiTunnelProbes: usize = 0x180; // CUtlVector<FeAntiTunnelProbe_t>
pub const m_AntiTunnelTargetNodes: usize = 0x198; // CUtlVector<uint16>
pub const m_AxialEdges: usize = 0x1B0; // CUtlVector<FeAxialEdgeBend_t>
pub const m_NodeInvMasses: usize = 0x1C8; // CUtlVector<float32>
pub const m_CtrlOffsets: usize = 0x1E0; // CUtlVector<FeCtrlOffset_t>
pub const m_CtrlOsOffsets: usize = 0x1F8; // CUtlVector<FeCtrlOsOffset_t>
pub const m_FollowNodes: usize = 0x210; // CUtlVector<FeFollowNode_t>
pub const m_CollisionPlanes: usize = 0x228; // CUtlVector<FeCollisionPlane_t>
pub const m_NodeIntegrator: usize = 0x240; // CUtlVector<FeNodeIntegrator_t>
pub const m_SpringIntegrator: usize = 0x258; // CUtlVector<FeSpringIntegrator_t>
pub const m_SimdSpringIntegrator: usize = 0x270; // CUtlVector<FeSimdSpringIntegrator_t>
pub const m_WorldCollisionParams: usize = 0x288; // CUtlVector<FeWorldCollisionParams_t>
pub const m_LegacyStretchForce: usize = 0x2A0; // CUtlVector<float32>
pub const m_NodeCollisionRadii: usize = 0x2B8; // CUtlVector<float32>
pub const m_DynNodeFriction: usize = 0x2D0; // CUtlVector<float32>
pub const m_LocalRotation: usize = 0x2E8; // CUtlVector<float32>
pub const m_LocalForce: usize = 0x300; // CUtlVector<float32>
pub const m_TaperedCapsuleStretches: usize = 0x318; // CUtlVector<FeTaperedCapsuleStretch_t>
pub const m_TaperedCapsuleRigids: usize = 0x330; // CUtlVector<FeTaperedCapsuleRigid_t>
pub const m_SphereRigids: usize = 0x348; // CUtlVector<FeSphereRigid_t>
pub const m_WorldCollisionNodes: usize = 0x360; // CUtlVector<uint16>
pub const m_TreeParents: usize = 0x378; // CUtlVector<uint16>
pub const m_TreeCollisionMasks: usize = 0x390; // CUtlVector<uint16>
pub const m_TreeChildren: usize = 0x3A8; // CUtlVector<FeTreeChildren_t>
pub const m_FreeNodes: usize = 0x3C0; // CUtlVector<uint16>
pub const m_FitMatrices: usize = 0x3D8; // CUtlVector<FeFitMatrix_t>
pub const m_FitWeights: usize = 0x3F0; // CUtlVector<FeFitWeight_t>
pub const m_ReverseOffsets: usize = 0x408; // CUtlVector<FeNodeReverseOffset_t>
pub const m_AnimStrayRadii: usize = 0x420; // CUtlVector<FeAnimStrayRadius_t>
pub const m_SimdAnimStrayRadii: usize = 0x438; // CUtlVector<FeSimdAnimStrayRadius_t>
pub const m_KelagerBends: usize = 0x450; // CUtlVector<FeKelagerBend2_t>
pub const m_CtrlSoftOffsets: usize = 0x468; // CUtlVector<FeCtrlSoftOffset_t>
pub const m_JiggleBones: usize = 0x480; // CUtlVector<CFeIndexedJiggleBone>
pub const m_SourceElems: usize = 0x498; // CUtlVector<uint16>
pub const m_GoalDampedSpringIntegrators: usize = 0x4B0; // CUtlVector<uint32>
pub const m_Tris: usize = 0x4C8; // CUtlVector<FeTri_t>
pub const m_nTriCount1: usize = 0x4E0; // uint16
pub const m_nTriCount2: usize = 0x4E2; // uint16
pub const m_nReservedUint8: usize = 0x4E4; // uint8
pub const m_nExtraPressureIterations: usize = 0x4E5; // uint8
pub const m_nExtraGoalIterations: usize = 0x4E6; // uint8
pub const m_nExtraIterations: usize = 0x4E7; // uint8
pub const m_SDFRigids: usize = 0x4E8; // CUtlVector<FeSDFRigid_t>
pub const m_BoxRigids: usize = 0x500; // CUtlVector<FeBoxRigid_t>
pub const m_DynNodeVertexSet: usize = 0x518; // CUtlVector<uint8>
pub const m_VertexSetNames: usize = 0x530; // CUtlVector<uint32>
pub const m_RigidColliderPriorities: usize = 0x548; // CUtlVector<FeRigidColliderIndices_t>
pub const m_MorphLayers: usize = 0x560; // CUtlVector<FeMorphLayerDepr_t>
pub const m_MorphSetData: usize = 0x578; // CUtlVector<uint8>
pub const m_VertexMaps: usize = 0x590; // CUtlVector<FeVertexMapDesc_t>
pub const m_VertexMapValues: usize = 0x5A8; // CUtlVector<uint8>
pub const m_Effects: usize = 0x5C0; // CUtlVector<FeEffectDesc_t>
pub const m_LockToParent: usize = 0x5D8; // CUtlVector<FeCtrlOffset_t>
pub const m_LockToGoal: usize = 0x5F0; // CUtlVector<uint16>
pub const m_SkelParents: usize = 0x608; // CUtlVector<int16>
pub const m_DynNodeWindBases: usize = 0x620; // CUtlVector<FeNodeWindBase_t>
pub const m_flInternalPressure: usize = 0x638; // float32
pub const m_flDefaultTimeDilation: usize = 0x63C; // float32
pub const m_flWindage: usize = 0x640; // float32
pub const m_flWindDrag: usize = 0x644; // float32
pub const m_flDefaultSurfaceStretch: usize = 0x648; // float32
pub const m_flDefaultThreadStretch: usize = 0x64C; // float32
pub const m_flDefaultGravityScale: usize = 0x650; // float32
pub const m_flDefaultVelAirDrag: usize = 0x654; // float32
pub const m_flDefaultExpAirDrag: usize = 0x658; // float32
pub const m_flDefaultVelQuadAirDrag: usize = 0x65C; // float32
pub const m_flDefaultExpQuadAirDrag: usize = 0x660; // float32
pub const m_flRodVelocitySmoothRate: usize = 0x664; // float32
pub const m_flQuadVelocitySmoothRate: usize = 0x668; // float32
pub const m_flAddWorldCollisionRadius: usize = 0x66C; // float32
pub const m_flDefaultVolumetricSolveAmount: usize = 0x670; // float32
pub const m_flMotionSmoothCDT: usize = 0x674; // float32
pub const m_flLocalDrag1: usize = 0x678; // float32
pub const m_nRodVelocitySmoothIterations: usize = 0x67C; // uint16
pub const m_nQuadVelocitySmoothIterations: usize = 0x67E; // uint16
}
// Parent: RnBodyDesc_t
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -201,7 +207,7 @@ pub mod cs2_dumper {
pub const m_nOldPointer: usize = 0xD0; // uint64
}
// Parent: FeBoxRigid_t
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -210,7 +216,7 @@ pub mod cs2_dumper {
pub const m_nVertexMapHash: usize = 0x44; // uint32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -220,7 +226,7 @@ pub mod cs2_dumper {
pub const m_jiggleBone: usize = 0x8; // CFeJiggleBone
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -230,7 +236,7 @@ pub mod cs2_dumper {
pub const nNode: usize = 0x8; // uint16[6]
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -241,7 +247,7 @@ pub mod cs2_dumper {
pub const flRadius: usize = 0x8; // float32[2]
}
// Parent: None
// Fields count: 4
// Field count: 4
pub mod constraint_axislimit_t {
pub const flMinRotation: usize = 0x0; // float32
pub const flMaxRotation: usize = 0x4; // float32
@@ -249,7 +255,7 @@ pub mod cs2_dumper {
pub const flMotorMaxTorque: usize = 0xC; // float32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -259,7 +265,7 @@ pub mod cs2_dumper {
pub const f4RelaxationFactor: usize = 0x20; // fltx4
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -271,7 +277,7 @@ pub mod cs2_dumper {
pub const f4RelaxationFactor: usize = 0x40; // fltx4
}
// Parent: None
// Fields count: 4
// Field count: 4
pub mod constraint_hingeparams_t {
pub const worldPosition: usize = 0x0; // Vector
pub const worldAxisDirection: usize = 0xC; // Vector
@@ -279,7 +285,7 @@ pub mod cs2_dumper {
pub const constraint: usize = 0x28; // constraint_breakableparams_t
}
// Parent: FeSphereRigid_t
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -288,7 +294,7 @@ pub mod cs2_dumper {
pub const m_nVertexMapHash: usize = 0x24; // uint32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -298,7 +304,7 @@ pub mod cs2_dumper {
pub const flRelaxationFactor: usize = 0x20; // fltx4
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -306,7 +312,7 @@ pub mod cs2_dumper {
pub const m_nIndex: usize = 0x0; // int32[3]
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -315,7 +321,7 @@ pub mod cs2_dumper {
pub const m_flWeight: usize = 0x8; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -326,7 +332,7 @@ pub mod cs2_dumper {
pub const flGravity: usize = 0xC; // float32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -335,7 +341,7 @@ pub mod cs2_dumper {
pub const m_flRadius: usize = 0x18; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -346,7 +352,21 @@ pub mod cs2_dumper {
pub const m_jiggleBone: usize = 0x34; // CFeJiggleBone
}
// Parent: None
// Fields count: 35
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeAntiTunnelProbeBuild_t {
pub const flWeight: usize = 0x0; // float32
pub const flActivationDistance: usize = 0x4; // float32
pub const flBias: usize = 0x8; // float32
pub const flCurvature: usize = 0xC; // float32
pub const nFlags: usize = 0x10; // uint32
pub const nProbeNode: usize = 0x14; // uint16
pub const targetNodes: usize = 0x18; // CUtlVector<uint16>
}
// Parent: None
// Field count: 35
//
// Metadata:
// MGetKV3ClassDefaults
@@ -388,7 +408,7 @@ pub mod cs2_dumper {
pub const m_bHasShadowController: usize = 0xCA; // bool
}
// Parent: None
// Fields count: 12
// Field count: 12
//
// Metadata:
// MGetKV3ClassDefaults
@@ -407,7 +427,7 @@ pub mod cs2_dumper {
pub const m_nNode: usize = 0x40; // uint16[4]
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -417,7 +437,7 @@ pub mod cs2_dumper {
pub const flWeight: usize = 0x4; // float32
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -434,13 +454,22 @@ pub mod cs2_dumper {
pub const m_nDebugFlags: usize = 0xA0; // uint32
}
// Parent: None
// Fields count: 2
// Field count: 2
pub mod VertexPositionNormal_t {
pub const m_vPosition: usize = 0x0; // Vector
pub const m_vNormal: usize = 0xC; // Vector
}
// Parent: FeSDFRigid_t
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeBuildSDFRigid_t {
pub const m_nPriority: usize = 0x50; // int32
pub const m_nVertexMapHash: usize = 0x54; // uint32
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -455,7 +484,7 @@ pub mod cs2_dumper {
pub const m_nTargetIndex: usize = 0xE; // uint16
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -469,7 +498,7 @@ pub mod cs2_dumper {
pub const m_GoalDamping: usize = 0x70; // CUtlVector<float32>
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -480,7 +509,7 @@ pub mod cs2_dumper {
pub const flAlpha: usize = 0x10; // float32
}
// Parent: None
// Fields count: 12
// Field count: 12
//
// Metadata:
// MGetKV3ClassDefaults
@@ -499,7 +528,7 @@ pub mod cs2_dumper {
pub const nNodeListCount: usize = 0x32; // uint16
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -511,7 +540,7 @@ pub mod cs2_dumper {
pub const nFlags: usize = 0x26; // uint16
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -521,7 +550,7 @@ pub mod cs2_dumper {
pub const flRelaxationFactor: usize = 0x8; // float32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -531,7 +560,7 @@ pub mod cs2_dumper {
pub const nVirtElem: usize = 0xC; // uint16[2]
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -541,7 +570,7 @@ pub mod cs2_dumper {
pub const nTargetNode: usize = 0xE; // uint16
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -550,7 +579,25 @@ pub mod cs2_dumper {
pub const m_flOffset: usize = 0xC; // float32
}
// Parent: None
// Fields count: 35
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeSDFRigid_t {
pub const vLocalMin: usize = 0x0; // Vector
pub const vLocalMax: usize = 0xC; // Vector
pub const flBounciness: usize = 0x18; // float32
pub const nNode: usize = 0x1C; // uint16
pub const nCollisionMask: usize = 0x1E; // uint16
pub const nVertexMapIndex: usize = 0x20; // uint16
pub const nFlags: usize = 0x22; // uint16
pub const m_Distances: usize = 0x28; // CUtlVector<float32>
pub const m_nWidth: usize = 0x40; // int32
pub const m_nHeight: usize = 0x44; // int32
pub const m_nDepth: usize = 0x48; // int32
}
// Parent: None
// Field count: 35
//
// Metadata:
// MGetKV3ClassDefaults
@@ -592,7 +639,7 @@ pub mod cs2_dumper {
pub const m_nCollisionMask: usize = 0x98; // uint16
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -601,7 +648,7 @@ pub mod cs2_dumper {
pub const m_Nodes: usize = 0x18; // CUtlVector<uint32>
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -612,7 +659,7 @@ pub mod cs2_dumper {
pub const nListEnd: usize = 0xA; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -623,7 +670,7 @@ pub mod cs2_dumper {
pub const m_nTriangleOffset: usize = 0x1C; // uint32
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -635,7 +682,7 @@ pub mod cs2_dumper {
pub const nBeginDynamic: usize = 0x30; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -646,7 +693,7 @@ pub mod cs2_dumper {
pub const f4Weights: usize = 0xF0; // fltx4[4]
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -658,7 +705,7 @@ pub mod cs2_dumper {
pub const flNodeWeight0: usize = 0x40; // fltx4
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -672,7 +719,7 @@ pub mod cs2_dumper {
pub const qAdjust: usize = 0x30; // FourQuaternions
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -682,7 +729,20 @@ pub mod cs2_dumper {
pub const vShape: usize = 0xC; // Vector4D[4]
}
// Parent: None
// Fields count: 1
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeHingeLimit_t {
pub const nNode: usize = 0x0; // uint16[6]
pub const nFlags: usize = 0xC; // uint32
pub const flWeight4: usize = 0x10; // float32
pub const flWeight5: usize = 0x14; // float32
pub const flAngleCenter: usize = 0x18; // float32
pub const flAngleExtents: usize = 0x1C; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -690,7 +750,7 @@ pub mod cs2_dumper {
pub const m_nIndex: usize = 0x0; // int32[3]
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -699,7 +759,7 @@ pub mod cs2_dumper {
pub const nWeight: usize = 0x2; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -710,7 +770,7 @@ pub mod cs2_dumper {
pub const m_Params: usize = 0x10; // KeyValues3
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -722,7 +782,7 @@ pub mod cs2_dumper {
pub const flNodeWeight0: usize = 0x10; // float32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -731,7 +791,7 @@ pub mod cs2_dumper {
pub const y: usize = 0x10; // fltx4
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -742,7 +802,7 @@ pub mod cs2_dumper {
pub const nReserved: usize = 0x16; // uint16
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -755,7 +815,7 @@ pub mod cs2_dumper {
pub const m_pHull: usize = 0x28; // RnHull_t*
}
// Parent: None
// Fields count: 4
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -763,10 +823,11 @@ pub mod cs2_dumper {
pub const m_nTaperedCapsuleRigidIndex: usize = 0x0; // uint16
pub const m_nSphereRigidIndex: usize = 0x2; // uint16
pub const m_nBoxRigidIndex: usize = 0x4; // uint16
pub const m_nCollisionPlaneIndex: usize = 0x6; // uint16
pub const m_nSDFRigidIndex: usize = 0x6; // uint16
pub const m_nCollisionPlaneIndex: usize = 0x8; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -777,7 +838,7 @@ pub mod cs2_dumper {
pub const flStrength: usize = 0x14; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -788,7 +849,7 @@ pub mod cs2_dumper {
pub const nNode: usize = 0x14; // uint16[3]
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -801,7 +862,7 @@ pub mod cs2_dumper {
pub const nFlags: usize = 0x32; // uint16
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -816,7 +877,7 @@ pub mod cs2_dumper {
pub const m_nFlags: usize = 0x88; // uint32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -826,11 +887,11 @@ pub mod cs2_dumper {
pub const nCtrlChild: usize = 0xE; // uint16
}
// Parent: None
// Fields count: 0
// Field count: 0
pub mod IPhysicsPlayerController {
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -844,7 +905,7 @@ pub mod cs2_dumper {
pub const qAdjust: usize = 0x10; // QuaternionStorage
}
// Parent: None
// Fields count: 6
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -857,7 +918,7 @@ pub mod cs2_dumper {
pub const m_Weights: usize = 0x18; // CUtlVector<float32>
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -865,7 +926,7 @@ pub mod cs2_dumper {
pub const m_Array: usize = 0x0; // CUtlVector<FeVertexMapBuild_t*>
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -877,7 +938,7 @@ pub mod cs2_dumper {
pub const v2: usize = 0x14; // Vector2D
}
// Parent: None
// Fields count: 14
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -898,7 +959,7 @@ pub mod cs2_dumper {
pub const m_pRegionSVM: usize = 0xF0; // CRegionSVM*
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -909,7 +970,7 @@ pub mod cs2_dumper {
pub const m_flYZ: usize = 0x14; // float32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -917,7 +978,7 @@ pub mod cs2_dumper {
pub const m_nEdge: usize = 0x0; // uint8
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -925,7 +986,7 @@ pub mod cs2_dumper {
pub const m_flSupport: usize = 0x0; // float32[26]
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -933,7 +994,7 @@ pub mod cs2_dumper {
pub const m_nEdge: usize = 0x0; // uint8
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -942,7 +1003,22 @@ pub mod cs2_dumper {
pub const nCtrlChild: usize = 0x2; // uint16
}
// Parent: None
// Fields count: 1
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeAntiTunnelProbe_t {
pub const flWeight: usize = 0x0; // float32
pub const nFlags: usize = 0x4; // uint32
pub const nProbeNode: usize = 0x8; // uint16
pub const nCount: usize = 0xA; // uint16
pub const nBegin: usize = 0xC; // uint32
pub const flActivationDistance: usize = 0x10; // float32
pub const flCurvatureRadius: usize = 0x14; // float32
pub const flBias: usize = 0x18; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -950,7 +1026,7 @@ pub mod cs2_dumper {
pub const nNode: usize = 0x0; // uint16[2]
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -961,7 +1037,7 @@ pub mod cs2_dumper {
pub const flSwingRelax: usize = 0x8; // float32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -972,7 +1048,7 @@ pub mod cs2_dumper {
pub const nNodeY1: usize = 0x6; // uint16
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -984,7 +1060,7 @@ pub mod cs2_dumper {
pub const nNode: usize = 0x1C; // uint16[6]
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -995,7 +1071,7 @@ pub mod cs2_dumper {
pub const m_flYZ: usize = 0x50; // fltx4
}
// Parent: None
// Fields count: 5
// Field count: 5
pub mod constraint_breakableparams_t {
pub const strength: usize = 0x0; // float32
pub const forceLimit: usize = 0x4; // float32
@@ -1004,7 +1080,7 @@ pub mod cs2_dumper {
pub const isActive: usize = 0x14; // bool
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1016,7 +1092,7 @@ pub mod cs2_dumper {
pub const nFlags: usize = 0x16; // uint16
}
// Parent: FeTaperedCapsuleRigid_t
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1025,7 +1101,7 @@ pub mod cs2_dumper {
pub const m_nVertexMapHash: usize = 0x34; // uint32
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1034,7 +1110,7 @@ pub mod cs2_dumper {
pub const flAlpha: usize = 0x4; // float32
}
// Parent: None
// Fields count: 3
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1042,9 +1118,12 @@ pub mod cs2_dumper {
pub const m_nCollisionAttributeIndex: usize = 0x0; // uint32
pub const m_nSurfacePropertyIndex: usize = 0x4; // uint32
pub const m_UserFriendlyName: usize = 0x8; // CUtlString
pub const m_bUserFriendlyNameSealed: usize = 0x10; // bool
pub const m_bUserFriendlyNameLong: usize = 0x11; // bool
pub const m_nToolMaterialHash: usize = 0x14; // uint32
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1052,7 +1131,7 @@ pub mod cs2_dumper {
pub const nChild: usize = 0x0; // uint16[2]
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1064,7 +1143,7 @@ pub mod cs2_dumper {
pub const flRelaxationFactor: usize = 0x10; // float32
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1074,7 +1153,7 @@ pub mod cs2_dumper {
pub const nDummy: usize = 0x6; // uint16
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1085,7 +1164,7 @@ pub mod cs2_dumper {
pub const m_nFace: usize = 0x3; // uint8
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1097,12 +1176,12 @@ pub mod cs2_dumper {
pub const v2: usize = 0x60; // FourVectors2D
}
// Parent: None
// Fields count: 1
// Field count: 1
pub mod VertexPositionColor_t {
pub const m_vPosition: usize = 0x0; // Vector
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -1111,6 +1190,17 @@ pub mod cs2_dumper {
pub const flWeight: usize = 0x4; // float32
pub const nMatrixNode: usize = 0x8; // uint32
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeHingeLimitBuild_t {
pub const nNode: usize = 0x0; // uint16[6]
pub const nFlags: usize = 0xC; // uint32
pub const flLimitCW: usize = 0x10; // float32
pub const flLimitCCW: usize = 0x14; // float32
}
}
}
}

View File

@@ -1,402 +0,0 @@
{
"worldrenderer.dll": {
"classes": {
"AggregateLODSetup_t": {
"fields": {
"m_fMaxObjectScale": 12,
"m_fSwitchDistances": 16,
"m_vLODOrigin": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"AggregateMeshInfo_t": {
"fields": {
"m_bHasTransform": 5,
"m_nDrawCallIndex": 6,
"m_nLODGroupMask": 10,
"m_nLODSetupIndex": 8,
"m_nLightProbeVolumePrecomputedHandshake": 20,
"m_nVisClusterMemberCount": 4,
"m_nVisClusterMemberOffset": 0,
"m_objectFlags": 16,
"m_vTintColor": 11
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"AggregateSceneObject_t": {
"fields": {
"m_aggregateMeshes": 16,
"m_allFlags": 0,
"m_anyFlags": 4,
"m_fragmentTransforms": 88,
"m_lodSetups": 40,
"m_nLayer": 8,
"m_renderableModel": 112,
"m_visClusterMembership": 64
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"BakedLightingInfo_t": {
"fields": {
"m_bHasLightmaps": 16,
"m_lightMaps": 24,
"m_nLightmapGameVersionNumber": 4,
"m_nLightmapVersionNumber": 0,
"m_vLightmapUvScale": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"BaseSceneObjectOverride_t": {
"fields": {
"m_nSceneObjectIndex": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CVoxelVisibility": {
"fields": {
"m_EnclosedClusterListBlock": 124,
"m_EnclosedClustersBlock": 132,
"m_MasksBlock": 140,
"m_NodeBlock": 108,
"m_RegionBlock": 116,
"m_flGridSize": 96,
"m_nBaseClusterCount": 64,
"m_nPVSBytesPerCluster": 68,
"m_nSkyVisibilityCluster": 100,
"m_nSunVisibilityCluster": 104,
"m_nVisBlocks": 148,
"m_vMaxBounds": 84,
"m_vMinBounds": 72
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"ClutterSceneObject_t": {
"fields": {
"m_Bounds": 0,
"m_flags": 24,
"m_instancePositions": 32,
"m_instanceScales": 80,
"m_instanceTintSrgb": 104,
"m_nLayer": 28,
"m_renderableModel": 152,
"m_tiles": 128
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"ClutterTile_t": {
"fields": {
"m_BoundsWs": 8,
"m_nFirstInstance": 0,
"m_nLastInstance": 4
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"EntityIOConnectionData_t": {
"fields": {
"m_flDelay": 40,
"m_inputName": 24,
"m_nTimesToFire": 44,
"m_outputName": 0,
"m_overrideParam": 32,
"m_targetName": 16,
"m_targetType": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"EntityKeyValueData_t": {
"fields": {
"m_connections": 8,
"m_keyValuesData": 32
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"ExtraVertexStreamOverride_t": {
"fields": {
"m_extraBufferBinding": 16,
"m_nAdditionalMeshDrawPrimitiveFlags": 12,
"m_nDrawCallIndex": 8,
"m_nSubSceneObject": 4
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "BaseSceneObjectOverride_t"
},
"InfoForResourceTypeVMapResourceData_t": {
"fields": {},
"metadata": [
{
"name": "MResourceTypeForInfoType",
"type": "Unknown"
}
],
"parent": null
},
"InfoOverlayData_t": {
"fields": {
"m_flDepth": 56,
"m_flHeight": 52,
"m_flWidth": 48,
"m_nRenderOrder": 88,
"m_nSequenceOverride": 108,
"m_pMaterial": 80,
"m_transform": 0,
"m_vTintColor": 92,
"m_vUVEnd": 68,
"m_vUVStart": 60
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"MaterialOverride_t": {
"fields": {
"m_nDrawCallIndex": 8,
"m_nSubSceneObject": 4,
"m_pMaterial": 16
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "BaseSceneObjectOverride_t"
},
"NodeData_t": {
"fields": {
"m_ChildNodeIndices": 48,
"m_flMinimumDistance": 40,
"m_nParent": 0,
"m_vMaxBounds": 28,
"m_vMinBounds": 16,
"m_vOrigin": 4,
"m_worldNodePrefix": 72
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PermEntityLumpData_t": {
"fields": {
"m_childLumps": 24,
"m_entityKeyValues": 48,
"m_hammerUniqueId": 16,
"m_name": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"SceneObject_t": {
"fields": {
"m_flFadeEndDistance": 56,
"m_flFadeStartDistance": 52,
"m_nCubeMapPrecomputedHandshake": 108,
"m_nLODOverride": 106,
"m_nLightProbeVolumePrecomputedHandshake": 112,
"m_nObjectID": 0,
"m_nObjectTypeFlags": 88,
"m_nOverlayRenderOrder": 104,
"m_renderable": 128,
"m_renderableModel": 120,
"m_skin": 80,
"m_vLightingOrigin": 92,
"m_vTintColor": 60,
"m_vTransform": 4
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"VMapResourceData_t": {
"fields": {},
"metadata": [],
"parent": null
},
"VoxelVisBlockOffset_t": {
"fields": {
"m_nElementCount": 4,
"m_nOffset": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"WorldBuilderParams_t": {
"fields": {
"m_bBuildBakedLighting": 4,
"m_flMinDrawVolumeSize": 0,
"m_nCompileFingerprint": 24,
"m_nCompileTimestamp": 16,
"m_vLightmapUvScale": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"WorldNodeOnDiskBufferData_t": {
"fields": {
"m_inputLayoutFields": 8,
"m_nElementCount": 0,
"m_nElementSizeInBytes": 4,
"m_pData": 32
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"WorldNode_t": {
"fields": {
"m_aggregateSceneObjects": 72,
"m_clutterSceneObjects": 96,
"m_extraVertexStreamOverrides": 120,
"m_extraVertexStreams": 168,
"m_grassFileName": 264,
"m_infoOverlays": 24,
"m_layerNames": 192,
"m_materialOverrides": 144,
"m_nodeLightingInfo": 272,
"m_overlayLayerIndices": 240,
"m_sceneObjectLayerIndices": 216,
"m_sceneObjects": 0,
"m_visClusterMembership": 48
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"World_t": {
"fields": {
"m_builderParams": 0,
"m_entityLumps": 104,
"m_worldLightingInfo": 56,
"m_worldNodes": 32
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
}
},
"enums": {
"ObjectTypeFlags_t": {
"alignment": 4,
"members": {
"OBJECT_TYPE_BLOCK_LIGHT": 16,
"OBJECT_TYPE_DISABLED_IN_LOW_QUALITY": 128,
"OBJECT_TYPE_MODEL": 8,
"OBJECT_TYPE_MODEL_HAS_LODS": 2048,
"OBJECT_TYPE_NONE": 0,
"OBJECT_TYPE_NO_SHADOWS": 32,
"OBJECT_TYPE_NO_SUN_SHADOWS": 256,
"OBJECT_TYPE_OVERLAY": 8192,
"OBJECT_TYPE_PRECOMPUTED_VISMEMBERS": 16384,
"OBJECT_TYPE_RENDER_TO_CUBEMAPS": 1024,
"OBJECT_TYPE_RENDER_WITH_DYNAMIC": 512,
"OBJECT_TYPE_STATIC_CUBE_MAP": 32768,
"OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND": 64
},
"type": "uint32"
}
}
}
}

View File

@@ -1,13 +1,13 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll
// Classes count: 23
// Enums count: 1
// Class count: 23
// Enum count: 1
public static class WorldrendererDll {
// Alignment: 4
// Members count: 13
// Member count: 15
public enum ObjectTypeFlags_t : uint {
OBJECT_TYPE_NONE = 0x0,
OBJECT_TYPE_MODEL = 0x8,
@@ -21,10 +21,12 @@ namespace CS2Dumper.Schemas {
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
}
// Parent: None
// Fields count: 14
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -45,17 +47,17 @@ namespace CS2Dumper.Schemas {
public const nint m_renderable = 0x80; // CStrongHandle<InfoForResourceTypeCRenderMesh>
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
public static class AggregateLODSetup_t {
public const nint m_vLODOrigin = 0x0; // Vector
public const nint m_fMaxObjectScale = 0xC; // float32
public const nint m_fSwitchDistances = 0x10; // CUtlVectorFixedGrowable<float32>
public const nint m_fSwitchDistances = 0x10; // CUtlVector<float32>
}
// Parent: BaseSceneObjectOverride_t
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -66,7 +68,7 @@ namespace CS2Dumper.Schemas {
public const nint m_extraBufferBinding = 0x10; // CRenderBufferBinding
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -76,7 +78,7 @@ namespace CS2Dumper.Schemas {
public const nint m_BoundsWs = 0x8; // AABB_t
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -91,7 +93,7 @@ namespace CS2Dumper.Schemas {
public const nint m_renderableModel = 0x70; // CStrongHandle<InfoForResourceTypeCModel>
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -105,11 +107,11 @@ namespace CS2Dumper.Schemas {
public const nint m_worldNodePrefix = 0x48; // CUtlString
}
// Parent: None
// Fields count: 0
// Field count: 0
public static class VMapResourceData_t {
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -124,30 +126,29 @@ namespace CS2Dumper.Schemas {
public const nint m_renderableModel = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
public static class WorldBuilderParams_t {
public const nint m_flMinDrawVolumeSize = 0x0; // float32
public const nint m_bBuildBakedLighting = 0x4; // bool
public const nint m_vLightmapUvScale = 0x8; // Vector2D
public const nint m_nCompileTimestamp = 0x10; // uint64
public const nint m_nCompileFingerprint = 0x18; // uint64
public const nint m_bakedLightingInfo = 0x8; // BakedLightingInfo_t
public const nint m_nCompileTimestamp = 0x38; // uint64
public const nint m_nCompileFingerprint = 0x40; // uint64
}
// Parent: None
// Fields count: 4
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
public static class PermEntityLumpData_t {
public const nint m_name = 0x8; // CUtlString
public const nint m_hammerUniqueId = 0x10; // CUtlString
public const nint m_childLumps = 0x18; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
public const nint m_entityKeyValues = 0x30; // CUtlLeanVector<EntityKeyValueData_t>
public const nint m_childLumps = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
public const nint m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
}
// Parent: None
// Fields count: 13
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -165,9 +166,10 @@ namespace CS2Dumper.Schemas {
public const nint m_overlayLayerIndices = 0xF0; // CUtlVector<uint8>
public const nint m_grassFileName = 0x108; // CUtlString
public const nint m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
public const nint m_bHasBakedGeometryFlag = 0x140; // bool
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -175,7 +177,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nSceneObjectIndex = 0x0; // uint32
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -189,7 +191,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nTimesToFire = 0x2C; // int32
}
// Parent: None
// Fields count: 5
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
@@ -198,10 +200,14 @@ namespace CS2Dumper.Schemas {
public const nint m_nLightmapGameVersionNumber = 0x4; // uint32
public const nint m_vLightmapUvScale = 0x8; // Vector2D
public const nint m_bHasLightmaps = 0x10; // bool
public const nint m_bBakedShadowsGamma20 = 0x11; // bool
public const nint m_bCompressionEnabled = 0x12; // bool
public const nint m_nChartPackIterations = 0x13; // uint8
public const nint m_nVradQuality = 0x14; // uint8
public const nint m_lightMaps = 0x18; // CUtlVector<CStrongHandle<InfoForResourceTypeCTextureBase>>
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -210,14 +216,14 @@ namespace CS2Dumper.Schemas {
public const nint m_nElementCount = 0x4; // uint32
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeVMapResourceData_t {
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -228,7 +234,7 @@ namespace CS2Dumper.Schemas {
public const nint m_pData = 0x20; // CUtlVector<uint8>
}
// Parent: None
// Fields count: 9
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
@@ -244,18 +250,18 @@ namespace CS2Dumper.Schemas {
public const nint m_nLightProbeVolumePrecomputedHandshake = 0x14; // int32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
public static class World_t {
public const nint m_builderParams = 0x0; // WorldBuilderParams_t
public const nint m_worldNodes = 0x20; // CUtlVector<NodeData_t>
public const nint m_worldLightingInfo = 0x38; // BakedLightingInfo_t
public const nint m_entityLumps = 0x68; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
public const nint m_worldNodes = 0x48; // CUtlVector<NodeData_t>
public const nint m_worldLightingInfo = 0x60; // BakedLightingInfo_t
public const nint m_entityLumps = 0x90; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -272,7 +278,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nSequenceOverride = 0x6C; // int32
}
// Parent: BaseSceneObjectOverride_t
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -282,7 +288,7 @@ namespace CS2Dumper.Schemas {
public const nint m_pMaterial = 0x10; // CStrongHandle<InfoForResourceTypeIMaterial2>
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -291,7 +297,7 @@ namespace CS2Dumper.Schemas {
public const nint m_keyValuesData = 0x20; // CUtlBinaryBlock
}
// Parent: None
// Fields count: 13
// Field count: 13
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#pragma once
@@ -8,11 +8,11 @@
namespace cs2_dumper {
namespace schemas {
// Module: worldrenderer.dll
// Classes count: 23
// Enums count: 1
// Class count: 23
// Enum count: 1
namespace worldrenderer_dll {
// Alignment: 4
// Members count: 13
// Member count: 15
enum class ObjectTypeFlags_t : uint32_t {
OBJECT_TYPE_NONE = 0x0,
OBJECT_TYPE_MODEL = 0x8,
@@ -26,10 +26,12 @@ namespace cs2_dumper {
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
};
// Parent: None
// Fields count: 14
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -50,17 +52,17 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_renderable = 0x80; // CStrongHandle<InfoForResourceTypeCRenderMesh>
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace AggregateLODSetup_t {
constexpr std::ptrdiff_t m_vLODOrigin = 0x0; // Vector
constexpr std::ptrdiff_t m_fMaxObjectScale = 0xC; // float32
constexpr std::ptrdiff_t m_fSwitchDistances = 0x10; // CUtlVectorFixedGrowable<float32>
constexpr std::ptrdiff_t m_fSwitchDistances = 0x10; // CUtlVector<float32>
}
// Parent: BaseSceneObjectOverride_t
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -71,7 +73,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; // CRenderBufferBinding
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -81,7 +83,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_BoundsWs = 0x8; // AABB_t
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -96,7 +98,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_renderableModel = 0x70; // CStrongHandle<InfoForResourceTypeCModel>
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -110,11 +112,11 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_worldNodePrefix = 0x48; // CUtlString
}
// Parent: None
// Fields count: 0
// Field count: 0
namespace VMapResourceData_t {
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -129,30 +131,29 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_renderableModel = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace WorldBuilderParams_t {
constexpr std::ptrdiff_t m_flMinDrawVolumeSize = 0x0; // float32
constexpr std::ptrdiff_t m_bBuildBakedLighting = 0x4; // bool
constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; // Vector2D
constexpr std::ptrdiff_t m_nCompileTimestamp = 0x10; // uint64
constexpr std::ptrdiff_t m_nCompileFingerprint = 0x18; // uint64
constexpr std::ptrdiff_t m_bakedLightingInfo = 0x8; // BakedLightingInfo_t
constexpr std::ptrdiff_t m_nCompileTimestamp = 0x38; // uint64
constexpr std::ptrdiff_t m_nCompileFingerprint = 0x40; // uint64
}
// Parent: None
// Fields count: 4
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
namespace PermEntityLumpData_t {
constexpr std::ptrdiff_t m_name = 0x8; // CUtlString
constexpr std::ptrdiff_t m_hammerUniqueId = 0x10; // CUtlString
constexpr std::ptrdiff_t m_childLumps = 0x18; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
constexpr std::ptrdiff_t m_entityKeyValues = 0x30; // CUtlLeanVector<EntityKeyValueData_t>
constexpr std::ptrdiff_t m_childLumps = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
constexpr std::ptrdiff_t m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
}
// Parent: None
// Fields count: 13
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -170,9 +171,10 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_overlayLayerIndices = 0xF0; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_grassFileName = 0x108; // CUtlString
constexpr std::ptrdiff_t m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
constexpr std::ptrdiff_t m_bHasBakedGeometryFlag = 0x140; // bool
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -180,7 +182,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nSceneObjectIndex = 0x0; // uint32
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -194,7 +196,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nTimesToFire = 0x2C; // int32
}
// Parent: None
// Fields count: 5
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
@@ -203,10 +205,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nLightmapGameVersionNumber = 0x4; // uint32
constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; // Vector2D
constexpr std::ptrdiff_t m_bHasLightmaps = 0x10; // bool
constexpr std::ptrdiff_t m_bBakedShadowsGamma20 = 0x11; // bool
constexpr std::ptrdiff_t m_bCompressionEnabled = 0x12; // bool
constexpr std::ptrdiff_t m_nChartPackIterations = 0x13; // uint8
constexpr std::ptrdiff_t m_nVradQuality = 0x14; // uint8
constexpr std::ptrdiff_t m_lightMaps = 0x18; // CUtlVector<CStrongHandle<InfoForResourceTypeCTextureBase>>
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -215,14 +221,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nElementCount = 0x4; // uint32
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeVMapResourceData_t {
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -233,7 +239,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_pData = 0x20; // CUtlVector<uint8>
}
// Parent: None
// Fields count: 9
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
@@ -249,18 +255,18 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x14; // int32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace World_t {
constexpr std::ptrdiff_t m_builderParams = 0x0; // WorldBuilderParams_t
constexpr std::ptrdiff_t m_worldNodes = 0x20; // CUtlVector<NodeData_t>
constexpr std::ptrdiff_t m_worldLightingInfo = 0x38; // BakedLightingInfo_t
constexpr std::ptrdiff_t m_entityLumps = 0x68; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
constexpr std::ptrdiff_t m_worldNodes = 0x48; // CUtlVector<NodeData_t>
constexpr std::ptrdiff_t m_worldLightingInfo = 0x60; // BakedLightingInfo_t
constexpr std::ptrdiff_t m_entityLumps = 0x90; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -277,7 +283,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nSequenceOverride = 0x6C; // int32
}
// Parent: BaseSceneObjectOverride_t
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -287,7 +293,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_pMaterial = 0x10; // CStrongHandle<InfoForResourceTypeIMaterial2>
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -296,7 +302,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_keyValuesData = 0x20; // CUtlBinaryBlock
}
// Parent: None
// Fields count: 13
// Field count: 13
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -0,0 +1,807 @@
{
"worldrenderer.dll": {
"classes": {
"AggregateLODSetup_t": {
"fields": {
"m_fMaxObjectScale": {
"offset": 12,
"type_name": "float32"
},
"m_fSwitchDistances": {
"offset": 16,
"type_name": "CUtlVector<float32>"
},
"m_vLODOrigin": {
"offset": 0,
"type_name": "Vector"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"AggregateMeshInfo_t": {
"fields": {
"m_bHasTransform": {
"offset": 5,
"type_name": "bool"
},
"m_nDrawCallIndex": {
"offset": 6,
"type_name": "int16"
},
"m_nLODGroupMask": {
"offset": 10,
"type_name": "uint8"
},
"m_nLODSetupIndex": {
"offset": 8,
"type_name": "int16"
},
"m_nLightProbeVolumePrecomputedHandshake": {
"offset": 20,
"type_name": "int32"
},
"m_nVisClusterMemberCount": {
"offset": 4,
"type_name": "uint8"
},
"m_nVisClusterMemberOffset": {
"offset": 0,
"type_name": "uint32"
},
"m_objectFlags": {
"offset": 16,
"type_name": "ObjectTypeFlags_t"
},
"m_vTintColor": {
"offset": 11,
"type_name": "Color"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"AggregateSceneObject_t": {
"fields": {
"m_aggregateMeshes": {
"offset": 16,
"type_name": "CUtlVector<AggregateMeshInfo_t>"
},
"m_allFlags": {
"offset": 0,
"type_name": "ObjectTypeFlags_t"
},
"m_anyFlags": {
"offset": 4,
"type_name": "ObjectTypeFlags_t"
},
"m_fragmentTransforms": {
"offset": 88,
"type_name": "CUtlVector<matrix3x4_t>"
},
"m_lodSetups": {
"offset": 40,
"type_name": "CUtlVector<AggregateLODSetup_t>"
},
"m_nLayer": {
"offset": 8,
"type_name": "int16"
},
"m_renderableModel": {
"offset": 112,
"type_name": "CStrongHandle<InfoForResourceTypeCModel>"
},
"m_visClusterMembership": {
"offset": 64,
"type_name": "CUtlVector<uint16>"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"BakedLightingInfo_t": {
"fields": {
"m_bBakedShadowsGamma20": {
"offset": 17,
"type_name": "bool"
},
"m_bCompressionEnabled": {
"offset": 18,
"type_name": "bool"
},
"m_bHasLightmaps": {
"offset": 16,
"type_name": "bool"
},
"m_lightMaps": {
"offset": 24,
"type_name": "CUtlVector<CStrongHandle<InfoForResourceTypeCTextureBase>>"
},
"m_nChartPackIterations": {
"offset": 19,
"type_name": "uint8"
},
"m_nLightmapGameVersionNumber": {
"offset": 4,
"type_name": "uint32"
},
"m_nLightmapVersionNumber": {
"offset": 0,
"type_name": "uint32"
},
"m_nVradQuality": {
"offset": 20,
"type_name": "uint8"
},
"m_vLightmapUvScale": {
"offset": 8,
"type_name": "Vector2D"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"BaseSceneObjectOverride_t": {
"fields": {
"m_nSceneObjectIndex": {
"offset": 0,
"type_name": "uint32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CVoxelVisibility": {
"fields": {
"m_EnclosedClusterListBlock": {
"offset": 124,
"type_name": "VoxelVisBlockOffset_t"
},
"m_EnclosedClustersBlock": {
"offset": 132,
"type_name": "VoxelVisBlockOffset_t"
},
"m_MasksBlock": {
"offset": 140,
"type_name": "VoxelVisBlockOffset_t"
},
"m_NodeBlock": {
"offset": 108,
"type_name": "VoxelVisBlockOffset_t"
},
"m_RegionBlock": {
"offset": 116,
"type_name": "VoxelVisBlockOffset_t"
},
"m_flGridSize": {
"offset": 96,
"type_name": "float32"
},
"m_nBaseClusterCount": {
"offset": 64,
"type_name": "uint32"
},
"m_nPVSBytesPerCluster": {
"offset": 68,
"type_name": "uint32"
},
"m_nSkyVisibilityCluster": {
"offset": 100,
"type_name": "uint32"
},
"m_nSunVisibilityCluster": {
"offset": 104,
"type_name": "uint32"
},
"m_nVisBlocks": {
"offset": 148,
"type_name": "VoxelVisBlockOffset_t"
},
"m_vMaxBounds": {
"offset": 84,
"type_name": "Vector"
},
"m_vMinBounds": {
"offset": 72,
"type_name": "Vector"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"ClutterSceneObject_t": {
"fields": {
"m_Bounds": {
"offset": 0,
"type_name": "AABB_t"
},
"m_flags": {
"offset": 24,
"type_name": "ObjectTypeFlags_t"
},
"m_instancePositions": {
"offset": 32,
"type_name": "CUtlVector<Vector>"
},
"m_instanceScales": {
"offset": 80,
"type_name": "CUtlVector<float32>"
},
"m_instanceTintSrgb": {
"offset": 104,
"type_name": "CUtlVector<Color>"
},
"m_nLayer": {
"offset": 28,
"type_name": "int16"
},
"m_renderableModel": {
"offset": 152,
"type_name": "CStrongHandle<InfoForResourceTypeCModel>"
},
"m_tiles": {
"offset": 128,
"type_name": "CUtlVector<ClutterTile_t>"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"ClutterTile_t": {
"fields": {
"m_BoundsWs": {
"offset": 8,
"type_name": "AABB_t"
},
"m_nFirstInstance": {
"offset": 0,
"type_name": "uint32"
},
"m_nLastInstance": {
"offset": 4,
"type_name": "uint32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"EntityIOConnectionData_t": {
"fields": {
"m_flDelay": {
"offset": 40,
"type_name": "float32"
},
"m_inputName": {
"offset": 24,
"type_name": "CUtlString"
},
"m_nTimesToFire": {
"offset": 44,
"type_name": "int32"
},
"m_outputName": {
"offset": 0,
"type_name": "CUtlString"
},
"m_overrideParam": {
"offset": 32,
"type_name": "CUtlString"
},
"m_targetName": {
"offset": 16,
"type_name": "CUtlString"
},
"m_targetType": {
"offset": 8,
"type_name": "uint32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"EntityKeyValueData_t": {
"fields": {
"m_connections": {
"offset": 8,
"type_name": "CUtlVector<EntityIOConnectionData_t>"
},
"m_keyValuesData": {
"offset": 32,
"type_name": "CUtlBinaryBlock"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"ExtraVertexStreamOverride_t": {
"fields": {
"m_extraBufferBinding": {
"offset": 16,
"type_name": "CRenderBufferBinding"
},
"m_nAdditionalMeshDrawPrimitiveFlags": {
"offset": 12,
"type_name": "MeshDrawPrimitiveFlags_t"
},
"m_nDrawCallIndex": {
"offset": 8,
"type_name": "uint32"
},
"m_nSubSceneObject": {
"offset": 4,
"type_name": "uint32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "BaseSceneObjectOverride_t"
},
"InfoForResourceTypeVMapResourceData_t": {
"fields": {},
"metadata": [
{
"name": "MResourceTypeForInfoType",
"type": "Unknown"
}
],
"parent": null
},
"InfoOverlayData_t": {
"fields": {
"m_flDepth": {
"offset": 56,
"type_name": "float32"
},
"m_flHeight": {
"offset": 52,
"type_name": "float32"
},
"m_flWidth": {
"offset": 48,
"type_name": "float32"
},
"m_nRenderOrder": {
"offset": 88,
"type_name": "int32"
},
"m_nSequenceOverride": {
"offset": 108,
"type_name": "int32"
},
"m_pMaterial": {
"offset": 80,
"type_name": "CStrongHandle<InfoForResourceTypeIMaterial2>"
},
"m_transform": {
"offset": 0,
"type_name": "matrix3x4_t"
},
"m_vTintColor": {
"offset": 92,
"type_name": "Vector4D"
},
"m_vUVEnd": {
"offset": 68,
"type_name": "Vector2D"
},
"m_vUVStart": {
"offset": 60,
"type_name": "Vector2D"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"MaterialOverride_t": {
"fields": {
"m_nDrawCallIndex": {
"offset": 8,
"type_name": "uint32"
},
"m_nSubSceneObject": {
"offset": 4,
"type_name": "uint32"
},
"m_pMaterial": {
"offset": 16,
"type_name": "CStrongHandle<InfoForResourceTypeIMaterial2>"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "BaseSceneObjectOverride_t"
},
"NodeData_t": {
"fields": {
"m_ChildNodeIndices": {
"offset": 48,
"type_name": "CUtlVector<int32>"
},
"m_flMinimumDistance": {
"offset": 40,
"type_name": "float32"
},
"m_nParent": {
"offset": 0,
"type_name": "int32"
},
"m_vMaxBounds": {
"offset": 28,
"type_name": "Vector"
},
"m_vMinBounds": {
"offset": 16,
"type_name": "Vector"
},
"m_vOrigin": {
"offset": 4,
"type_name": "Vector"
},
"m_worldNodePrefix": {
"offset": 72,
"type_name": "CUtlString"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PermEntityLumpData_t": {
"fields": {
"m_childLumps": {
"offset": 16,
"type_name": "CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>"
},
"m_entityKeyValues": {
"offset": 40,
"type_name": "CUtlLeanVector<EntityKeyValueData_t>"
},
"m_name": {
"offset": 8,
"type_name": "CUtlString"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"SceneObject_t": {
"fields": {
"m_flFadeEndDistance": {
"offset": 56,
"type_name": "float32"
},
"m_flFadeStartDistance": {
"offset": 52,
"type_name": "float32"
},
"m_nCubeMapPrecomputedHandshake": {
"offset": 108,
"type_name": "int32"
},
"m_nLODOverride": {
"offset": 106,
"type_name": "int16"
},
"m_nLightProbeVolumePrecomputedHandshake": {
"offset": 112,
"type_name": "int32"
},
"m_nObjectID": {
"offset": 0,
"type_name": "uint32"
},
"m_nObjectTypeFlags": {
"offset": 88,
"type_name": "ObjectTypeFlags_t"
},
"m_nOverlayRenderOrder": {
"offset": 104,
"type_name": "int16"
},
"m_renderable": {
"offset": 128,
"type_name": "CStrongHandle<InfoForResourceTypeCRenderMesh>"
},
"m_renderableModel": {
"offset": 120,
"type_name": "CStrongHandle<InfoForResourceTypeCModel>"
},
"m_skin": {
"offset": 80,
"type_name": "CUtlString"
},
"m_vLightingOrigin": {
"offset": 92,
"type_name": "Vector"
},
"m_vTintColor": {
"offset": 60,
"type_name": "Vector4D"
},
"m_vTransform": {
"offset": 4,
"type_name": "Vector4D[3]"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"VMapResourceData_t": {
"fields": {},
"metadata": [],
"parent": null
},
"VoxelVisBlockOffset_t": {
"fields": {
"m_nElementCount": {
"offset": 4,
"type_name": "uint32"
},
"m_nOffset": {
"offset": 0,
"type_name": "uint32"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"WorldBuilderParams_t": {
"fields": {
"m_bBuildBakedLighting": {
"offset": 4,
"type_name": "bool"
},
"m_bakedLightingInfo": {
"offset": 8,
"type_name": "BakedLightingInfo_t"
},
"m_flMinDrawVolumeSize": {
"offset": 0,
"type_name": "float32"
},
"m_nCompileFingerprint": {
"offset": 64,
"type_name": "uint64"
},
"m_nCompileTimestamp": {
"offset": 56,
"type_name": "uint64"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"WorldNodeOnDiskBufferData_t": {
"fields": {
"m_inputLayoutFields": {
"offset": 8,
"type_name": "CUtlVector<RenderInputLayoutField_t>"
},
"m_nElementCount": {
"offset": 0,
"type_name": "int32"
},
"m_nElementSizeInBytes": {
"offset": 4,
"type_name": "int32"
},
"m_pData": {
"offset": 32,
"type_name": "CUtlVector<uint8>"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"WorldNode_t": {
"fields": {
"m_aggregateSceneObjects": {
"offset": 72,
"type_name": "CUtlVector<AggregateSceneObject_t>"
},
"m_bHasBakedGeometryFlag": {
"offset": 320,
"type_name": "bool"
},
"m_clutterSceneObjects": {
"offset": 96,
"type_name": "CUtlVector<ClutterSceneObject_t>"
},
"m_extraVertexStreamOverrides": {
"offset": 120,
"type_name": "CUtlVector<ExtraVertexStreamOverride_t>"
},
"m_extraVertexStreams": {
"offset": 168,
"type_name": "CUtlVector<WorldNodeOnDiskBufferData_t>"
},
"m_grassFileName": {
"offset": 264,
"type_name": "CUtlString"
},
"m_infoOverlays": {
"offset": 24,
"type_name": "CUtlVector<InfoOverlayData_t>"
},
"m_layerNames": {
"offset": 192,
"type_name": "CUtlVector<CUtlString>"
},
"m_materialOverrides": {
"offset": 144,
"type_name": "CUtlVector<MaterialOverride_t>"
},
"m_nodeLightingInfo": {
"offset": 272,
"type_name": "BakedLightingInfo_t"
},
"m_overlayLayerIndices": {
"offset": 240,
"type_name": "CUtlVector<uint8>"
},
"m_sceneObjectLayerIndices": {
"offset": 216,
"type_name": "CUtlVector<uint8>"
},
"m_sceneObjects": {
"offset": 0,
"type_name": "CUtlVector<SceneObject_t>"
},
"m_visClusterMembership": {
"offset": 48,
"type_name": "CUtlVector<uint16>"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"World_t": {
"fields": {
"m_builderParams": {
"offset": 0,
"type_name": "WorldBuilderParams_t"
},
"m_entityLumps": {
"offset": 144,
"type_name": "CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>"
},
"m_worldLightingInfo": {
"offset": 96,
"type_name": "BakedLightingInfo_t"
},
"m_worldNodes": {
"offset": 72,
"type_name": "CUtlVector<NodeData_t>"
}
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
}
},
"enums": {
"ObjectTypeFlags_t": {
"alignment": 4,
"members": {
"OBJECT_TYPE_BAKED_GEOMETRY": 131072,
"OBJECT_TYPE_BLOCK_LIGHT": 16,
"OBJECT_TYPE_DISABLED_IN_LOW_QUALITY": 128,
"OBJECT_TYPE_DISABLE_VIS_CULLING": 65536,
"OBJECT_TYPE_MODEL": 8,
"OBJECT_TYPE_MODEL_HAS_LODS": 2048,
"OBJECT_TYPE_NONE": 0,
"OBJECT_TYPE_NO_SHADOWS": 32,
"OBJECT_TYPE_NO_SUN_SHADOWS": 256,
"OBJECT_TYPE_OVERLAY": 8192,
"OBJECT_TYPE_PRECOMPUTED_VISMEMBERS": 16384,
"OBJECT_TYPE_RENDER_TO_CUBEMAPS": 1024,
"OBJECT_TYPE_RENDER_WITH_DYNAMIC": 512,
"OBJECT_TYPE_STATIC_CUBE_MAP": 32768,
"OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND": 64
},
"type": "uint32"
}
}
}
}

View File

@@ -1,16 +1,16 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-04-17 08:47:21.349682 UTC
// 2025-06-14 07:46:53.547713900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: worldrenderer.dll
// Classes count: 23
// Enums count: 1
// Class count: 23
// Enum count: 1
pub mod worldrenderer_dll {
// Alignment: 4
// Members count: 13
// Member count: 15
#[repr(u32)]
pub enum ObjectTypeFlags_t {
OBJECT_TYPE_NONE = 0x0,
@@ -25,10 +25,12 @@ pub mod cs2_dumper {
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
}
// Parent: None
// Fields count: 14
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -49,17 +51,17 @@ pub mod cs2_dumper {
pub const m_renderable: usize = 0x80; // CStrongHandle<InfoForResourceTypeCRenderMesh>
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub mod AggregateLODSetup_t {
pub const m_vLODOrigin: usize = 0x0; // Vector
pub const m_fMaxObjectScale: usize = 0xC; // float32
pub const m_fSwitchDistances: usize = 0x10; // CUtlVectorFixedGrowable<float32>
pub const m_fSwitchDistances: usize = 0x10; // CUtlVector<float32>
}
// Parent: BaseSceneObjectOverride_t
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -70,7 +72,7 @@ pub mod cs2_dumper {
pub const m_extraBufferBinding: usize = 0x10; // CRenderBufferBinding
}
// Parent: None
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -80,7 +82,7 @@ pub mod cs2_dumper {
pub const m_BoundsWs: usize = 0x8; // AABB_t
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -95,7 +97,7 @@ pub mod cs2_dumper {
pub const m_renderableModel: usize = 0x70; // CStrongHandle<InfoForResourceTypeCModel>
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -109,11 +111,11 @@ pub mod cs2_dumper {
pub const m_worldNodePrefix: usize = 0x48; // CUtlString
}
// Parent: None
// Fields count: 0
// Field count: 0
pub mod VMapResourceData_t {
}
// Parent: None
// Fields count: 8
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
@@ -128,30 +130,29 @@ pub mod cs2_dumper {
pub const m_renderableModel: usize = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
}
// Parent: None
// Fields count: 5
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
pub mod WorldBuilderParams_t {
pub const m_flMinDrawVolumeSize: usize = 0x0; // float32
pub const m_bBuildBakedLighting: usize = 0x4; // bool
pub const m_vLightmapUvScale: usize = 0x8; // Vector2D
pub const m_nCompileTimestamp: usize = 0x10; // uint64
pub const m_nCompileFingerprint: usize = 0x18; // uint64
pub const m_bakedLightingInfo: usize = 0x8; // BakedLightingInfo_t
pub const m_nCompileTimestamp: usize = 0x38; // uint64
pub const m_nCompileFingerprint: usize = 0x40; // uint64
}
// Parent: None
// Fields count: 4
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PermEntityLumpData_t {
pub const m_name: usize = 0x8; // CUtlString
pub const m_hammerUniqueId: usize = 0x10; // CUtlString
pub const m_childLumps: usize = 0x18; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
pub const m_entityKeyValues: usize = 0x30; // CUtlLeanVector<EntityKeyValueData_t>
pub const m_childLumps: usize = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
pub const m_entityKeyValues: usize = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
}
// Parent: None
// Fields count: 13
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@@ -169,9 +170,10 @@ pub mod cs2_dumper {
pub const m_overlayLayerIndices: usize = 0xF0; // CUtlVector<uint8>
pub const m_grassFileName: usize = 0x108; // CUtlString
pub const m_nodeLightingInfo: usize = 0x110; // BakedLightingInfo_t
pub const m_bHasBakedGeometryFlag: usize = 0x140; // bool
}
// Parent: None
// Fields count: 1
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
@@ -179,7 +181,7 @@ pub mod cs2_dumper {
pub const m_nSceneObjectIndex: usize = 0x0; // uint32
}
// Parent: None
// Fields count: 7
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
@@ -193,7 +195,7 @@ pub mod cs2_dumper {
pub const m_nTimesToFire: usize = 0x2C; // int32
}
// Parent: None
// Fields count: 5
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
@@ -202,10 +204,14 @@ pub mod cs2_dumper {
pub const m_nLightmapGameVersionNumber: usize = 0x4; // uint32
pub const m_vLightmapUvScale: usize = 0x8; // Vector2D
pub const m_bHasLightmaps: usize = 0x10; // bool
pub const m_bBakedShadowsGamma20: usize = 0x11; // bool
pub const m_bCompressionEnabled: usize = 0x12; // bool
pub const m_nChartPackIterations: usize = 0x13; // uint8
pub const m_nVradQuality: usize = 0x14; // uint8
pub const m_lightMaps: usize = 0x18; // CUtlVector<CStrongHandle<InfoForResourceTypeCTextureBase>>
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -214,14 +220,14 @@ pub mod cs2_dumper {
pub const m_nElementCount: usize = 0x4; // uint32
}
// Parent: None
// Fields count: 0
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeVMapResourceData_t {
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
@@ -232,7 +238,7 @@ pub mod cs2_dumper {
pub const m_pData: usize = 0x20; // CUtlVector<uint8>
}
// Parent: None
// Fields count: 9
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
@@ -248,18 +254,18 @@ pub mod cs2_dumper {
pub const m_nLightProbeVolumePrecomputedHandshake: usize = 0x14; // int32
}
// Parent: None
// Fields count: 4
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod World_t {
pub const m_builderParams: usize = 0x0; // WorldBuilderParams_t
pub const m_worldNodes: usize = 0x20; // CUtlVector<NodeData_t>
pub const m_worldLightingInfo: usize = 0x38; // BakedLightingInfo_t
pub const m_entityLumps: usize = 0x68; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
pub const m_worldNodes: usize = 0x48; // CUtlVector<NodeData_t>
pub const m_worldLightingInfo: usize = 0x60; // BakedLightingInfo_t
pub const m_entityLumps: usize = 0x90; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
}
// Parent: None
// Fields count: 10
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
@@ -276,7 +282,7 @@ pub mod cs2_dumper {
pub const m_nSequenceOverride: usize = 0x6C; // int32
}
// Parent: BaseSceneObjectOverride_t
// Fields count: 3
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
@@ -286,7 +292,7 @@ pub mod cs2_dumper {
pub const m_pMaterial: usize = 0x10; // CStrongHandle<InfoForResourceTypeIMaterial2>
}
// Parent: None
// Fields count: 2
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@@ -295,7 +301,7 @@ pub mod cs2_dumper {
pub const m_keyValuesData: usize = 0x20; // CUtlBinaryBlock
}
// Parent: None
// Fields count: 13
// Field count: 13
//
// Metadata:
// MGetKV3ClassDefaults

View File

@@ -1,9 +0,0 @@
comment_width = 100
format_code_in_doc_comments = true
format_macro_bodies = true
format_macro_matchers = true
normalize_comments = true
normalize_doc_attributes = true
reorder_impl_items = true
tab_spaces = 4
wrap_comments = true

View File

@@ -1,3 +1,7 @@
use std::collections::BTreeMap;
use anyhow::{Result, bail};
use log::debug;
use memflow::prelude::v1::*;
@@ -5,20 +9,16 @@ use memflow::prelude::v1::*;
use pelite::pattern;
use pelite::pe64::{Pe, PeView};
use serde::{Deserialize, Serialize};
use crate::error::{Error, Result};
use crate::source2::KeyButton;
#[derive(Debug, Deserialize, Serialize)]
pub struct Button {
pub name: String,
pub value: u32,
}
pub type ButtonMap = BTreeMap<String, imem>;
pub fn buttons(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<Vec<Button>> {
pub fn buttons<P: Process + MemoryView>(process: &mut P) -> Result<ButtonMap> {
let module = process.module_by_name("client.dll")?;
let buf = process.read_raw(module.base, module.size as _)?;
let buf = process
.read_raw(module.base, module.size as _)
.data_part()?;
let view = PeView::from_bytes(&buf)?;
@@ -26,45 +26,40 @@ pub fn buttons(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<Vec<Button
if !view
.scanner()
.finds_code(pattern!("488b15${'} 4885d2 74? 0f1f40"), &mut save)
.finds_code(pattern!("488b15${'} 4885d2 74? 488b02 4885c0"), &mut save)
{
return Err(Error::Other("unable to find button list pattern"));
bail!("outdated button list pattern");
}
read_buttons(process, &module, module.base + save[1])
}
fn read_buttons(
process: &mut IntoProcessInstanceArcBox<'_>,
mem: &mut impl MemoryView,
module: &ModuleInfo,
list_addr: Address,
) -> Result<Vec<Button>> {
let mut buttons = Vec::new();
) -> Result<ButtonMap> {
let mut map = ButtonMap::new();
let mut cur_button = Pointer64::<KeyButton>::from(process.read_addr64(list_addr)?);
let mut cur_button = Pointer64::<KeyButton>::from(mem.read_addr64(list_addr).data_part()?);
while !cur_button.is_null() {
let button = cur_button.read(process)?;
let name = button.name.read_string(process)?.to_string();
let value =
((cur_button.address() - module.base) + offset_of!(KeyButton.state) as i64) as u32;
let button = mem.read_ptr(cur_button).data_part()?;
let name = mem.read_utf8(button.name.address(), 32).data_part()?;
let rva = (cur_button.address() - module.base) + offset_of!(KeyButton.state) as imem;
debug!(
"found button: {} at {:#X} ({} + {:#X})",
name,
value as u64 + module.base.to_umem(),
cur_button.to_umem() + offset_of!(KeyButton.state) as umem,
module.name,
value
rva
);
buttons.push(Button { name, value });
map.insert(name, rva);
cur_button = button.next;
}
// Sort buttons by name.
buttons.sort_unstable_by(|a, b| a.name.cmp(&b.name));
Ok(buttons)
Ok(map)
}

View File

@@ -1,80 +1,86 @@
use std::collections::BTreeMap;
use anyhow::Result;
use log::debug;
use memflow::prelude::v1::*;
use pelite::pattern;
use pelite::pe64::exports::Export;
use pelite::pe64::{Pe, PeView};
use serde::{Deserialize, Serialize};
use crate::error::Result;
use crate::source2::InterfaceReg;
pub type InterfaceMap = BTreeMap<String, Vec<Interface>>;
pub type InterfaceMap = BTreeMap<String, BTreeMap<String, umem>>;
#[derive(Debug, Deserialize, Serialize)]
pub struct Interface {
pub name: String,
pub value: u32,
}
pub fn interfaces(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<InterfaceMap> {
pub fn interfaces<P: Process + MemoryView>(process: &mut P) -> Result<InterfaceMap> {
process
.module_list()?
.iter()
.filter(|module| module.name.as_ref() != "crashandler64.dll")
.filter_map(|module| {
let buf = process.read_raw(module.base, module.size as _).ok()?;
let buf = process
.read_raw(module.base, module.size as _)
.data_part()
.ok()?;
let view = PeView::from_bytes(&buf).ok()?;
let mut save = [0; 2];
let ci_export = view
.exports()
.ok()?
.by()
.ok()?
.name("CreateInterface")
.ok()?;
if !view
.scanner()
.finds_code(pattern!("4c8b0d${'} 4c8bd2 4c8bd9"), &mut save)
{
return None;
}
if let Export::Symbol(symbol) = ci_export {
let list_addr = read_addr64_rip(process, module.base + symbol).ok()?;
read_interfaces(process, module, module.base + save[1])
return read_interfaces(process, module, list_addr)
.ok()
.filter(|ifaces| !ifaces.is_empty())
.map(|ifaces| Ok((module.name.to_string(), ifaces)))
.map(|ifaces| Ok((module.name.to_string(), ifaces)));
}
None
})
.collect()
}
fn read_interfaces(
process: &mut IntoProcessInstanceArcBox<'_>,
mem: &mut impl MemoryView,
module: &ModuleInfo,
list_addr: Address,
) -> Result<Vec<Interface>> {
let mut ifaces = Vec::new();
) -> Result<BTreeMap<String, umem>> {
let mut ifaces = BTreeMap::new();
let mut cur_reg = Pointer64::<InterfaceReg>::from(process.read_addr64(list_addr)?);
let mut cur_reg = Pointer64::<InterfaceReg>::from(mem.read_addr64(list_addr).data_part()?);
while !cur_reg.is_null() {
let reg = cur_reg.read(process)?;
let name = reg.name.read_string(process)?.to_string();
let value = (reg.create_fn.address() - module.base) as u32;
let reg = mem.read_ptr(cur_reg).data_part()?;
let name = mem.read_utf8(reg.name.address(), 128).data_part()?;
let instance = read_addr64_rip(mem, reg.create_fn.address())?;
let value = instance.wrapping_sub(module.base).to_umem();
debug!(
"found interface: {} at {:#X} ({} + {:#X})",
name,
value as u64 + module.base.to_umem(),
value.wrapping_add(module.base.to_umem()),
module.name,
value
);
ifaces.push(Interface { name, value });
ifaces.insert(name, value);
cur_reg = reg.next;
}
// Sort interfaces by name.
ifaces.sort_unstable_by(|a, b| a.name.cmp(&b.name));
Ok(ifaces)
}
fn read_addr64_rip(mem: &mut impl MemoryView, addr: Address) -> Result<Address> {
let disp = mem.read::<i32>(addr + 0x3).data_part()?;
Ok(addr + 0x7 + disp)
}

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