Game update (14059)

Game update (14059)
This commit is contained in:
Christopher 2024-12-18 19:47:40 -06:00 committed by GitHub
parent 4b2b580865
commit d281a2db0d
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
66 changed files with 464 additions and 464 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x184E4D0;
public const nint attack2 = 0x184E560;
public const nint back = 0x184E7A0;
public const nint duck = 0x184EA70;
public const nint forward = 0x184E710;
public const nint jump = 0x184E9E0;
public const nint left = 0x184E830;
public const nint lookatweapon = 0x1A5E1A0;
public const nint reload = 0x184E440;
public const nint right = 0x184E8C0;
public const nint showscores = 0x1A5E080;
public const nint sprint = 0x184E3B0;
public const nint turnleft = 0x184E5F0;
public const nint turnright = 0x184E680;
public const nint use = 0x184E950;
public const nint zoom = 0x1A5E110;
public const nint attack = 0x185D4C0;
public const nint attack2 = 0x185D550;
public const nint back = 0x185D790;
public const nint duck = 0x185DA60;
public const nint forward = 0x185D700;
public const nint jump = 0x185D9D0;
public const nint left = 0x185D820;
public const nint lookatweapon = 0x1A6D860;
public const nint reload = 0x185D430;
public const nint right = 0x185D8B0;
public const nint showscores = 0x1A6D740;
public const nint sprint = 0x185D3A0;
public const nint turnleft = 0x185D5E0;
public const nint turnright = 0x185D670;
public const nint use = 0x185D940;
public const nint zoom = 0x1A6D7D0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x184E4D0;
constexpr std::ptrdiff_t attack2 = 0x184E560;
constexpr std::ptrdiff_t back = 0x184E7A0;
constexpr std::ptrdiff_t duck = 0x184EA70;
constexpr std::ptrdiff_t forward = 0x184E710;
constexpr std::ptrdiff_t jump = 0x184E9E0;
constexpr std::ptrdiff_t left = 0x184E830;
constexpr std::ptrdiff_t lookatweapon = 0x1A5E1A0;
constexpr std::ptrdiff_t reload = 0x184E440;
constexpr std::ptrdiff_t right = 0x184E8C0;
constexpr std::ptrdiff_t showscores = 0x1A5E080;
constexpr std::ptrdiff_t sprint = 0x184E3B0;
constexpr std::ptrdiff_t turnleft = 0x184E5F0;
constexpr std::ptrdiff_t turnright = 0x184E680;
constexpr std::ptrdiff_t use = 0x184E950;
constexpr std::ptrdiff_t zoom = 0x1A5E110;
constexpr std::ptrdiff_t attack = 0x185D4C0;
constexpr std::ptrdiff_t attack2 = 0x185D550;
constexpr std::ptrdiff_t back = 0x185D790;
constexpr std::ptrdiff_t duck = 0x185DA60;
constexpr std::ptrdiff_t forward = 0x185D700;
constexpr std::ptrdiff_t jump = 0x185D9D0;
constexpr std::ptrdiff_t left = 0x185D820;
constexpr std::ptrdiff_t lookatweapon = 0x1A6D860;
constexpr std::ptrdiff_t reload = 0x185D430;
constexpr std::ptrdiff_t right = 0x185D8B0;
constexpr std::ptrdiff_t showscores = 0x1A6D740;
constexpr std::ptrdiff_t sprint = 0x185D3A0;
constexpr std::ptrdiff_t turnleft = 0x185D5E0;
constexpr std::ptrdiff_t turnright = 0x185D670;
constexpr std::ptrdiff_t use = 0x185D940;
constexpr std::ptrdiff_t zoom = 0x1A6D7D0;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25486544,
"attack2": 25486688,
"back": 25487264,
"duck": 25487984,
"forward": 25487120,
"jump": 25487840,
"left": 25487408,
"lookatweapon": 27648416,
"reload": 25486400,
"right": 25487552,
"showscores": 27648128,
"sprint": 25486256,
"turnleft": 25486832,
"turnright": 25486976,
"use": 25487696,
"zoom": 27648272
"attack": 25547968,
"attack2": 25548112,
"back": 25548688,
"duck": 25549408,
"forward": 25548544,
"jump": 25549264,
"left": 25548832,
"lookatweapon": 27711584,
"reload": 25547824,
"right": 25548976,
"showscores": 27711296,
"sprint": 25547680,
"turnleft": 25548256,
"turnright": 25548400,
"use": 25549120,
"zoom": 27711440
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x184E4D0;
pub const attack2: usize = 0x184E560;
pub const back: usize = 0x184E7A0;
pub const duck: usize = 0x184EA70;
pub const forward: usize = 0x184E710;
pub const jump: usize = 0x184E9E0;
pub const left: usize = 0x184E830;
pub const lookatweapon: usize = 0x1A5E1A0;
pub const reload: usize = 0x184E440;
pub const right: usize = 0x184E8C0;
pub const showscores: usize = 0x1A5E080;
pub const sprint: usize = 0x184E3B0;
pub const turnleft: usize = 0x184E5F0;
pub const turnright: usize = 0x184E680;
pub const r#use: usize = 0x184E950;
pub const zoom: usize = 0x1A5E110;
pub const attack: usize = 0x185D4C0;
pub const attack2: usize = 0x185D550;
pub const back: usize = 0x185D790;
pub const duck: usize = 0x185DA60;
pub const forward: usize = 0x185D700;
pub const jump: usize = 0x185D9D0;
pub const left: usize = 0x185D820;
pub const lookatweapon: usize = 0x1A6D860;
pub const reload: usize = 0x185D430;
pub const right: usize = 0x185D8B0;
pub const showscores: usize = 0x1A6D740;
pub const sprint: usize = 0x185D3A0;
pub const turnleft: usize = 0x185D5E0;
pub const turnright: usize = 0x185D670;
pub const r#use: usize = 0x185D940;
pub const zoom: usize = 0x1A6D7D0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll
@ -2923,13 +2923,13 @@ namespace CS2Dumper.Schemas {
// Parent: C_CSGO_MapPreviewCameraPath
// Field count: 7
public static class C_CSGO_TeamPreviewCamera {
public const nint m_nVariant = 0x5D0; // int32
public const nint m_bDofEnabled = 0x5D4; // bool
public const nint m_flDofNearBlurry = 0x5D8; // float32
public const nint m_flDofNearCrisp = 0x5DC; // float32
public const nint m_flDofFarCrisp = 0x5E0; // float32
public const nint m_flDofFarBlurry = 0x5E4; // float32
public const nint m_flDofTiltToGround = 0x5E8; // float32
public const nint m_nVariant = 0x5D8; // int32
public const nint m_bDofEnabled = 0x5DC; // bool
public const nint m_flDofNearBlurry = 0x5E0; // float32
public const nint m_flDofNearCrisp = 0x5E4; // float32
public const nint m_flDofFarCrisp = 0x5E8; // float32
public const nint m_flDofFarBlurry = 0x5EC; // float32
public const nint m_flDofTiltToGround = 0x5F0; // float32
}
// Parent: CCSPlayerBase_CameraServices
// Field count: 2

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once
@ -2928,13 +2928,13 @@ namespace cs2_dumper {
// Parent: C_CSGO_MapPreviewCameraPath
// Field count: 7
namespace C_CSGO_TeamPreviewCamera {
constexpr std::ptrdiff_t m_nVariant = 0x5D0; // int32
constexpr std::ptrdiff_t m_bDofEnabled = 0x5D4; // bool
constexpr std::ptrdiff_t m_flDofNearBlurry = 0x5D8; // float32
constexpr std::ptrdiff_t m_flDofNearCrisp = 0x5DC; // float32
constexpr std::ptrdiff_t m_flDofFarCrisp = 0x5E0; // float32
constexpr std::ptrdiff_t m_flDofFarBlurry = 0x5E4; // float32
constexpr std::ptrdiff_t m_flDofTiltToGround = 0x5E8; // float32
constexpr std::ptrdiff_t m_nVariant = 0x5D8; // int32
constexpr std::ptrdiff_t m_bDofEnabled = 0x5DC; // bool
constexpr std::ptrdiff_t m_flDofNearBlurry = 0x5E0; // float32
constexpr std::ptrdiff_t m_flDofNearCrisp = 0x5E4; // float32
constexpr std::ptrdiff_t m_flDofFarCrisp = 0x5E8; // float32
constexpr std::ptrdiff_t m_flDofFarBlurry = 0x5EC; // float32
constexpr std::ptrdiff_t m_flDofTiltToGround = 0x5F0; // float32
}
// Parent: CCSPlayerBase_CameraServices
// Field count: 2

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@ -6123,13 +6123,13 @@
},
"C_CSGO_TeamPreviewCamera": {
"fields": {
"m_bDofEnabled": 1492,
"m_flDofFarBlurry": 1508,
"m_flDofFarCrisp": 1504,
"m_flDofNearBlurry": 1496,
"m_flDofNearCrisp": 1500,
"m_flDofTiltToGround": 1512,
"m_nVariant": 1488
"m_bDofEnabled": 1500,
"m_flDofFarBlurry": 1516,
"m_flDofFarCrisp": 1512,
"m_flDofNearBlurry": 1504,
"m_flDofNearCrisp": 1508,
"m_flDofTiltToGround": 1520,
"m_nVariant": 1496
},
"metadata": [],
"parent": "C_CSGO_MapPreviewCameraPath"

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -2933,13 +2933,13 @@ pub mod cs2_dumper {
// Parent: C_CSGO_MapPreviewCameraPath
// Field count: 7
pub mod C_CSGO_TeamPreviewCamera {
pub const m_nVariant: usize = 0x5D0; // int32
pub const m_bDofEnabled: usize = 0x5D4; // bool
pub const m_flDofNearBlurry: usize = 0x5D8; // float32
pub const m_flDofNearCrisp: usize = 0x5DC; // float32
pub const m_flDofFarCrisp: usize = 0x5E0; // float32
pub const m_flDofFarBlurry: usize = 0x5E4; // float32
pub const m_flDofTiltToGround: usize = 0x5E8; // float32
pub const m_nVariant: usize = 0x5D8; // int32
pub const m_bDofEnabled: usize = 0x5DC; // bool
pub const m_flDofNearBlurry: usize = 0x5E0; // float32
pub const m_flDofNearCrisp: usize = 0x5E4; // float32
pub const m_flDofFarCrisp: usize = 0x5E8; // float32
pub const m_flDofFarBlurry: usize = 0x5EC; // float32
pub const m_flDofTiltToGround: usize = 0x5F0; // float32
}
// Parent: CCSPlayerBase_CameraServices
// Field count: 2

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14055,
"timestamp": "2024-12-03T22:08:25.239600100+00:00"
"build_number": 14056,
"timestamp": "2024-12-19T01:46:52.610571900+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,49 +9,49 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x184DAC0;
public const nint EmptyWorldService001_Client = 0x1808E50;
public const nint GameClientExports001 = 0x184A778;
public const nint LegacyGameUI001 = 0x186B290;
public const nint Source2Client002 = 0x1A4DD80;
public const nint Source2ClientConfig001 = 0x19EDF90;
public const nint Source2ClientPrediction001 = 0x1855B80;
public const nint Source2ClientUI001 = 0x18696B0;
public const nint ClientToolsInfo_001 = 0x185CAB0;
public const nint EmptyWorldService001_Client = 0x1817E10;
public const nint GameClientExports001 = 0x1859768;
public const nint LegacyGameUI001 = 0x187A2E0;
public const nint Source2Client002 = 0x1A5D430;
public const nint Source2ClientConfig001 = 0x19FD590;
public const nint Source2ClientPrediction001 = 0x1864B60;
public const nint Source2ClientUI001 = 0x18786C0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x537B50;
public const nint BugService001 = 0x5D08C0;
public const nint ClientServerEngineLoopService_001 = 0x538870;
public const nint EngineGameUI001 = 0x535AE0;
public const nint EngineServiceMgr001 = 0x611700;
public const nint GameEventSystemClientV001 = 0x611A30;
public const nint GameEventSystemServerV001 = 0x611B70;
public const nint GameResourceServiceClientV001 = 0x537C50;
public const nint GameResourceServiceServerV001 = 0x537CB0;
public const nint GameUIService_001 = 0x5D0BC0;
public const nint HostStateMgr001 = 0x538760;
public const nint INETSUPPORT_001 = 0x531060;
public const nint InputService_001 = 0x5D0EA0;
public const nint KeyValueCache001 = 0x538810;
public const nint MapListService_001 = 0x60FEA0;
public const nint NetworkClientService_001 = 0x610030;
public const nint NetworkP2PService_001 = 0x537F60;
public const nint NetworkServerService_001 = 0x6103C0;
public const nint NetworkService_001 = 0x5380B0;
public const nint RenderService_001 = 0x610620;
public const nint ScreenshotService001 = 0x6108F0;
public const nint SimpleEngineLoopService_001 = 0x538980;
public const nint SoundService_001 = 0x5380F0;
public const nint Source2EngineToClient001 = 0x535180;
public const nint Source2EngineToClientStringTable001 = 0x5351E0;
public const nint Source2EngineToServer001 = 0x535278;
public const nint Source2EngineToServerStringTable001 = 0x5352A0;
public const nint SplitScreenService_001 = 0x5383D0;
public const nint StatsService_001 = 0x610CF0;
public const nint ToolService_001 = 0x538590;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x535B70;
public const nint VProfService_001 = 0x5385D0;
public const nint BenchmarkService001 = 0x538BB0;
public const nint BugService001 = 0x5D1940;
public const nint ClientServerEngineLoopService_001 = 0x5398D0;
public const nint EngineGameUI001 = 0x536B40;
public const nint EngineServiceMgr001 = 0x6127A0;
public const nint GameEventSystemClientV001 = 0x612AD0;
public const nint GameEventSystemServerV001 = 0x612C10;
public const nint GameResourceServiceClientV001 = 0x538CB0;
public const nint GameResourceServiceServerV001 = 0x538D10;
public const nint GameUIService_001 = 0x5D1C40;
public const nint HostStateMgr001 = 0x5397C0;
public const nint INETSUPPORT_001 = 0x532060;
public const nint InputService_001 = 0x5D1F20;
public const nint KeyValueCache001 = 0x539870;
public const nint MapListService_001 = 0x610F20;
public const nint NetworkClientService_001 = 0x6110B0;
public const nint NetworkP2PService_001 = 0x538FC0;
public const nint NetworkServerService_001 = 0x611440;
public const nint NetworkService_001 = 0x539110;
public const nint RenderService_001 = 0x6116A0;
public const nint ScreenshotService001 = 0x611970;
public const nint SimpleEngineLoopService_001 = 0x5399E0;
public const nint SoundService_001 = 0x539150;
public const nint Source2EngineToClient001 = 0x5361E0;
public const nint Source2EngineToClientStringTable001 = 0x536240;
public const nint Source2EngineToServer001 = 0x5362D8;
public const nint Source2EngineToServerStringTable001 = 0x536300;
public const nint SplitScreenService_001 = 0x539430;
public const nint StatsService_001 = 0x611D70;
public const nint ToolService_001 = 0x5395F0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x536BD0;
public const nint VProfService_001 = 0x539630;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x136EB20;
public const nint EntitySubclassUtilsV001 = 0x131F3E0;
public const nint NavGameTest001 = 0x140EB78;
public const nint ServerToolsInfo_001 = 0x13C4488;
public const nint Source2GameClients001 = 0x13BE330;
public const nint Source2GameDirector001 = 0x14F2140;
public const nint Source2GameEntities001 = 0x13C43B0;
public const nint Source2Server001 = 0x13C4220;
public const nint Source2ServerConfig001 = 0x15AEB38;
public const nint customnavsystem001 = 0x1303B48;
public const nint EmptyWorldService001_Server = 0x1371B10;
public const nint EntitySubclassUtilsV001 = 0x13223C0;
public const nint NavGameTest001 = 0x1411B78;
public const nint ServerToolsInfo_001 = 0x13C7498;
public const nint Source2GameClients001 = 0x13C1340;
public const nint Source2GameDirector001 = 0x14F5110;
public const nint Source2GameEntities001 = 0x13C73C0;
public const nint Source2Server001 = 0x13C7230;
public const nint Source2ServerConfig001 = 0x15B1DE8;
public const nint customnavsystem001 = 0x1306B28;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
@ -181,7 +181,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: steamclient64.dll
public static class Steamclient64Dll {
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAEB66A;
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAEC35A;
public const nint IVALIDATE001 = 0x1494F18;
public const nint SteamClient006 = 0x14926E0;
public const nint SteamClient007 = 0x14926E8;
@ -204,10 +204,10 @@ namespace CS2Dumper.Interfaces {
}
// Module: tier0.dll
public static class Tier0Dll {
public const nint TestScriptMgr001 = 0x37BA30;
public const nint VEngineCvar007 = 0x38A530;
public const nint VProcessUtils002 = 0x37B940;
public const nint VStringTokenSystem001 = 0x3A2F40;
public const nint TestScriptMgr001 = 0x37BA50;
public const nint VEngineCvar007 = 0x38A4B0;
public const nint VProcessUtils002 = 0x37B960;
public const nint VStringTokenSystem001 = 0x3A2F00;
}
// Module: v8system.dll
public static class V8systemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once
@ -14,49 +14,49 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184DAC0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1808E50;
constexpr std::ptrdiff_t GameClientExports001 = 0x184A778;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x186B290;
constexpr std::ptrdiff_t Source2Client002 = 0x1A4DD80;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19EDF90;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1855B80;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x18696B0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x185CAB0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1817E10;
constexpr std::ptrdiff_t GameClientExports001 = 0x1859768;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x187A2E0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A5D430;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19FD590;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1864B60;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x18786C0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x537B50;
constexpr std::ptrdiff_t BugService001 = 0x5D08C0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x538870;
constexpr std::ptrdiff_t EngineGameUI001 = 0x535AE0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x611700;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x611A30;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x611B70;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x537C50;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x537CB0;
constexpr std::ptrdiff_t GameUIService_001 = 0x5D0BC0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x538760;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x531060;
constexpr std::ptrdiff_t InputService_001 = 0x5D0EA0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x538810;
constexpr std::ptrdiff_t MapListService_001 = 0x60FEA0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x610030;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x537F60;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x6103C0;
constexpr std::ptrdiff_t NetworkService_001 = 0x5380B0;
constexpr std::ptrdiff_t RenderService_001 = 0x610620;
constexpr std::ptrdiff_t ScreenshotService001 = 0x6108F0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x538980;
constexpr std::ptrdiff_t SoundService_001 = 0x5380F0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x535180;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x5351E0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x535278;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x5352A0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5383D0;
constexpr std::ptrdiff_t StatsService_001 = 0x610CF0;
constexpr std::ptrdiff_t ToolService_001 = 0x538590;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x535B70;
constexpr std::ptrdiff_t VProfService_001 = 0x5385D0;
constexpr std::ptrdiff_t BenchmarkService001 = 0x538BB0;
constexpr std::ptrdiff_t BugService001 = 0x5D1940;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x5398D0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x536B40;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x6127A0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x612AD0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x612C10;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x538CB0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x538D10;
constexpr std::ptrdiff_t GameUIService_001 = 0x5D1C40;
constexpr std::ptrdiff_t HostStateMgr001 = 0x5397C0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x532060;
constexpr std::ptrdiff_t InputService_001 = 0x5D1F20;
constexpr std::ptrdiff_t KeyValueCache001 = 0x539870;
constexpr std::ptrdiff_t MapListService_001 = 0x610F20;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x6110B0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x538FC0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x611440;
constexpr std::ptrdiff_t NetworkService_001 = 0x539110;
constexpr std::ptrdiff_t RenderService_001 = 0x6116A0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x611970;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x5399E0;
constexpr std::ptrdiff_t SoundService_001 = 0x539150;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5361E0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x536240;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x5362D8;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x536300;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x539430;
constexpr std::ptrdiff_t StatsService_001 = 0x611D70;
constexpr std::ptrdiff_t ToolService_001 = 0x5395F0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x536BD0;
constexpr std::ptrdiff_t VProfService_001 = 0x539630;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x136EB20;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131F3E0;
constexpr std::ptrdiff_t NavGameTest001 = 0x140EB78;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C4488;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BE330;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F2140;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C43B0;
constexpr std::ptrdiff_t Source2Server001 = 0x13C4220;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15AEB38;
constexpr std::ptrdiff_t customnavsystem001 = 0x1303B48;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1371B10;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13223C0;
constexpr std::ptrdiff_t NavGameTest001 = 0x1411B78;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C7498;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13C1340;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F5110;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C73C0;
constexpr std::ptrdiff_t Source2Server001 = 0x13C7230;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15B1DE8;
constexpr std::ptrdiff_t customnavsystem001 = 0x1306B28;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
@ -186,7 +186,7 @@ namespace cs2_dumper {
}
// Module: steamclient64.dll
namespace steamclient64_dll {
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAEB66A;
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAEC35A;
constexpr std::ptrdiff_t IVALIDATE001 = 0x1494F18;
constexpr std::ptrdiff_t SteamClient006 = 0x14926E0;
constexpr std::ptrdiff_t SteamClient007 = 0x14926E8;
@ -209,10 +209,10 @@ namespace cs2_dumper {
}
// Module: tier0.dll
namespace tier0_dll {
constexpr std::ptrdiff_t TestScriptMgr001 = 0x37BA30;
constexpr std::ptrdiff_t VEngineCvar007 = 0x38A530;
constexpr std::ptrdiff_t VProcessUtils002 = 0x37B940;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A2F40;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x37BA50;
constexpr std::ptrdiff_t VEngineCvar007 = 0x38A4B0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x37B960;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A2F00;
}
// Module: v8system.dll
namespace v8system_dll {

View File

@ -4,48 +4,48 @@
"AnimationSystem_001": 6262000
},
"client.dll": {
"ClientToolsInfo_001": 25483968,
"EmptyWorldService001_Client": 25202256,
"GameClientExports001": 25470840,
"LegacyGameUI001": 25604752,
"Source2Client002": 27581824,
"Source2ClientConfig001": 27189136,
"Source2ClientPrediction001": 25516928,
"Source2ClientUI001": 25597616
"ClientToolsInfo_001": 25545392,
"EmptyWorldService001_Client": 25263632,
"GameClientExports001": 25532264,
"LegacyGameUI001": 25666272,
"Source2Client002": 27644976,
"Source2ClientConfig001": 27252112,
"Source2ClientPrediction001": 25578336,
"Source2ClientUI001": 25659072
},
"engine2.dll": {
"BenchmarkService001": 5471056,
"BugService001": 6097088,
"ClientServerEngineLoopService_001": 5474416,
"EngineGameUI001": 5462752,
"EngineServiceMgr001": 6362880,
"GameEventSystemClientV001": 6363696,
"GameEventSystemServerV001": 6364016,
"GameResourceServiceClientV001": 5471312,
"GameResourceServiceServerV001": 5471408,
"GameUIService_001": 6097856,
"HostStateMgr001": 5474144,
"INETSUPPORT_001": 5443680,
"InputService_001": 6098592,
"KeyValueCache001": 5474320,
"MapListService_001": 6356640,
"NetworkClientService_001": 6357040,
"NetworkP2PService_001": 5472096,
"NetworkServerService_001": 6357952,
"NetworkService_001": 5472432,
"RenderService_001": 6358560,
"ScreenshotService001": 6359280,
"SimpleEngineLoopService_001": 5474688,
"SoundService_001": 5472496,
"Source2EngineToClient001": 5460352,
"Source2EngineToClientStringTable001": 5460448,
"Source2EngineToServer001": 5460600,
"Source2EngineToServerStringTable001": 5460640,
"SplitScreenService_001": 5473232,
"StatsService_001": 6360304,
"ToolService_001": 5473680,
"VENGINE_GAMEUIFUNCS_VERSION005": 5462896,
"VProfService_001": 5473744
"BenchmarkService001": 5475248,
"BugService001": 6101312,
"ClientServerEngineLoopService_001": 5478608,
"EngineGameUI001": 5466944,
"EngineServiceMgr001": 6367136,
"GameEventSystemClientV001": 6367952,
"GameEventSystemServerV001": 6368272,
"GameResourceServiceClientV001": 5475504,
"GameResourceServiceServerV001": 5475600,
"GameUIService_001": 6102080,
"HostStateMgr001": 5478336,
"INETSUPPORT_001": 5447776,
"InputService_001": 6102816,
"KeyValueCache001": 5478512,
"MapListService_001": 6360864,
"NetworkClientService_001": 6361264,
"NetworkP2PService_001": 5476288,
"NetworkServerService_001": 6362176,
"NetworkService_001": 5476624,
"RenderService_001": 6362784,
"ScreenshotService001": 6363504,
"SimpleEngineLoopService_001": 5478880,
"SoundService_001": 5476688,
"Source2EngineToClient001": 5464544,
"Source2EngineToClientStringTable001": 5464640,
"Source2EngineToServer001": 5464792,
"Source2EngineToServerStringTable001": 5464832,
"SplitScreenService_001": 5477424,
"StatsService_001": 6364528,
"ToolService_001": 5477872,
"VENGINE_GAMEUIFUNCS_VERSION005": 5467088,
"VProfService_001": 5477936
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 2147728,
@ -130,16 +130,16 @@
"SchemaSystem_001": 386960
},
"server.dll": {
"EmptyWorldService001_Server": 20376352,
"EntitySubclassUtilsV001": 20050912,
"NavGameTest001": 21031800,
"ServerToolsInfo_001": 20726920,
"Source2GameClients001": 20702000,
"Source2GameDirector001": 21963072,
"Source2GameEntities001": 20726704,
"Source2Server001": 20726304,
"Source2ServerConfig001": 22735672,
"customnavsystem001": 19938120
"EmptyWorldService001_Server": 20388624,
"EntitySubclassUtilsV001": 20063168,
"NavGameTest001": 21044088,
"ServerToolsInfo_001": 20739224,
"Source2GameClients001": 20714304,
"Source2GameDirector001": 21975312,
"Source2GameEntities001": 20739008,
"Source2Server001": 20738608,
"Source2ServerConfig001": 22748648,
"customnavsystem001": 19950376
},
"soundsystem.dll": {
"SoundOpSystem001": 3779648,
@ -151,7 +151,7 @@
"SteamAudio001": 2177520
},
"steamclient64.dll": {
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758067306,
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758070618,
"IVALIDATE001": 21581592,
"SteamClient006": 21571296,
"SteamClient007": 21571304,
@ -173,10 +173,10 @@
"p2pvoicesingleton002": 21430496
},
"tier0.dll": {
"TestScriptMgr001": 3652144,
"VEngineCvar007": 3712304,
"VProcessUtils002": 3651904,
"VStringTokenSystem001": 3813184
"TestScriptMgr001": 3652176,
"VEngineCvar007": 3712176,
"VProcessUtils002": 3651936,
"VStringTokenSystem001": 3813120
},
"v8system.dll": {
"Source2V8System001": 181360

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x184DAC0;
pub const EmptyWorldService001_Client: usize = 0x1808E50;
pub const GameClientExports001: usize = 0x184A778;
pub const LegacyGameUI001: usize = 0x186B290;
pub const Source2Client002: usize = 0x1A4DD80;
pub const Source2ClientConfig001: usize = 0x19EDF90;
pub const Source2ClientPrediction001: usize = 0x1855B80;
pub const Source2ClientUI001: usize = 0x18696B0;
pub const ClientToolsInfo_001: usize = 0x185CAB0;
pub const EmptyWorldService001_Client: usize = 0x1817E10;
pub const GameClientExports001: usize = 0x1859768;
pub const LegacyGameUI001: usize = 0x187A2E0;
pub const Source2Client002: usize = 0x1A5D430;
pub const Source2ClientConfig001: usize = 0x19FD590;
pub const Source2ClientPrediction001: usize = 0x1864B60;
pub const Source2ClientUI001: usize = 0x18786C0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x537B50;
pub const BugService001: usize = 0x5D08C0;
pub const ClientServerEngineLoopService_001: usize = 0x538870;
pub const EngineGameUI001: usize = 0x535AE0;
pub const EngineServiceMgr001: usize = 0x611700;
pub const GameEventSystemClientV001: usize = 0x611A30;
pub const GameEventSystemServerV001: usize = 0x611B70;
pub const GameResourceServiceClientV001: usize = 0x537C50;
pub const GameResourceServiceServerV001: usize = 0x537CB0;
pub const GameUIService_001: usize = 0x5D0BC0;
pub const HostStateMgr001: usize = 0x538760;
pub const INETSUPPORT_001: usize = 0x531060;
pub const InputService_001: usize = 0x5D0EA0;
pub const KeyValueCache001: usize = 0x538810;
pub const MapListService_001: usize = 0x60FEA0;
pub const NetworkClientService_001: usize = 0x610030;
pub const NetworkP2PService_001: usize = 0x537F60;
pub const NetworkServerService_001: usize = 0x6103C0;
pub const NetworkService_001: usize = 0x5380B0;
pub const RenderService_001: usize = 0x610620;
pub const ScreenshotService001: usize = 0x6108F0;
pub const SimpleEngineLoopService_001: usize = 0x538980;
pub const SoundService_001: usize = 0x5380F0;
pub const Source2EngineToClient001: usize = 0x535180;
pub const Source2EngineToClientStringTable001: usize = 0x5351E0;
pub const Source2EngineToServer001: usize = 0x535278;
pub const Source2EngineToServerStringTable001: usize = 0x5352A0;
pub const SplitScreenService_001: usize = 0x5383D0;
pub const StatsService_001: usize = 0x610CF0;
pub const ToolService_001: usize = 0x538590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x535B70;
pub const VProfService_001: usize = 0x5385D0;
pub const BenchmarkService001: usize = 0x538BB0;
pub const BugService001: usize = 0x5D1940;
pub const ClientServerEngineLoopService_001: usize = 0x5398D0;
pub const EngineGameUI001: usize = 0x536B40;
pub const EngineServiceMgr001: usize = 0x6127A0;
pub const GameEventSystemClientV001: usize = 0x612AD0;
pub const GameEventSystemServerV001: usize = 0x612C10;
pub const GameResourceServiceClientV001: usize = 0x538CB0;
pub const GameResourceServiceServerV001: usize = 0x538D10;
pub const GameUIService_001: usize = 0x5D1C40;
pub const HostStateMgr001: usize = 0x5397C0;
pub const INETSUPPORT_001: usize = 0x532060;
pub const InputService_001: usize = 0x5D1F20;
pub const KeyValueCache001: usize = 0x539870;
pub const MapListService_001: usize = 0x610F20;
pub const NetworkClientService_001: usize = 0x6110B0;
pub const NetworkP2PService_001: usize = 0x538FC0;
pub const NetworkServerService_001: usize = 0x611440;
pub const NetworkService_001: usize = 0x539110;
pub const RenderService_001: usize = 0x6116A0;
pub const ScreenshotService001: usize = 0x611970;
pub const SimpleEngineLoopService_001: usize = 0x5399E0;
pub const SoundService_001: usize = 0x539150;
pub const Source2EngineToClient001: usize = 0x5361E0;
pub const Source2EngineToClientStringTable001: usize = 0x536240;
pub const Source2EngineToServer001: usize = 0x5362D8;
pub const Source2EngineToServerStringTable001: usize = 0x536300;
pub const SplitScreenService_001: usize = 0x539430;
pub const StatsService_001: usize = 0x611D70;
pub const ToolService_001: usize = 0x5395F0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x536BD0;
pub const VProfService_001: usize = 0x539630;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x136EB20;
pub const EntitySubclassUtilsV001: usize = 0x131F3E0;
pub const NavGameTest001: usize = 0x140EB78;
pub const ServerToolsInfo_001: usize = 0x13C4488;
pub const Source2GameClients001: usize = 0x13BE330;
pub const Source2GameDirector001: usize = 0x14F2140;
pub const Source2GameEntities001: usize = 0x13C43B0;
pub const Source2Server001: usize = 0x13C4220;
pub const Source2ServerConfig001: usize = 0x15AEB38;
pub const customnavsystem001: usize = 0x1303B48;
pub const EmptyWorldService001_Server: usize = 0x1371B10;
pub const EntitySubclassUtilsV001: usize = 0x13223C0;
pub const NavGameTest001: usize = 0x1411B78;
pub const ServerToolsInfo_001: usize = 0x13C7498;
pub const Source2GameClients001: usize = 0x13C1340;
pub const Source2GameDirector001: usize = 0x14F5110;
pub const Source2GameEntities001: usize = 0x13C73C0;
pub const Source2Server001: usize = 0x13C7230;
pub const Source2ServerConfig001: usize = 0x15B1DE8;
pub const customnavsystem001: usize = 0x1306B28;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@ -184,7 +184,7 @@ pub mod cs2_dumper {
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEB66A;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEC35A;
pub const IVALIDATE001: usize = 0x1494F18;
pub const SteamClient006: usize = 0x14926E0;
pub const SteamClient007: usize = 0x14926E8;
@ -207,10 +207,10 @@ pub mod cs2_dumper {
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x37BA30;
pub const VEngineCvar007: usize = 0x38A530;
pub const VProcessUtils002: usize = 0x37B940;
pub const VStringTokenSystem001: usize = 0x3A2F40;
pub const TestScriptMgr001: usize = 0x37BA50;
pub const VEngineCvar007: usize = 0x38A4B0;
pub const VProcessUtils002: usize = 0x37B960;
pub const VStringTokenSystem001: usize = 0x3A2F00;
}
// Module: v8system.dll
pub mod v8system_dll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A5E280;
public const nint dwEntityList = 0x19F2488;
public const nint dwGameEntitySystem = 0x1B0CCF8;
public const nint dwCSGOInput = 0x1A6D940;
public const nint dwEntityList = 0x1A01AA8;
public const nint dwGameEntitySystem = 0x1B1C458;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A4FE68;
public const nint dwGlobalVars = 0x18499C0;
public const nint dwGlowManager = 0x1A4F5A8;
public const nint dwLocalPlayerController = 0x1A41FD0;
public const nint dwLocalPlayerPawn = 0x1855CE8;
public const nint dwPlantedC4 = 0x1A59ED0;
public const nint dwPrediction = 0x1855B80;
public const nint dwSensitivity = 0x1A50B88;
public const nint dwGameRules = 0x1A5F528;
public const nint dwGlobalVars = 0x18589B0;
public const nint dwGlowManager = 0x1A5EC68;
public const nint dwLocalPlayerController = 0x1A51670;
public const nint dwLocalPlayerPawn = 0x1864CC8;
public const nint dwPlantedC4 = 0x1A69590;
public const nint dwPrediction = 0x1864B60;
public const nint dwSensitivity = 0x1A60248;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A5E650;
public const nint dwViewMatrix = 0x1A54550;
public const nint dwViewRender = 0x1A54D60;
public const nint dwWeaponC4 = 0x19F55F8;
public const nint dwViewAngles = 0x1A6DD10;
public const nint dwViewMatrix = 0x1A63C10;
public const nint dwViewRender = 0x1A64420;
public const nint dwWeaponC4 = 0x1A04CB0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x531BE4;
public const nint dwNetworkGameClient = 0x530CE0;
public const nint dwBuildNumber = 0x532BE4;
public const nint dwNetworkGameClient = 0x531CE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x6140CC;
public const nint dwWindowWidth = 0x6140C8;
public const nint dwWindowHeight = 0x61514C;
public const nint dwWindowWidth = 0x615148;
}
// Module: inputsystem.dll
public static class InputsystemDll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once
@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A5E280;
constexpr std::ptrdiff_t dwEntityList = 0x19F2488;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B0CCF8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A6D940;
constexpr std::ptrdiff_t dwEntityList = 0x1A01AA8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B1C458;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A4FE68;
constexpr std::ptrdiff_t dwGlobalVars = 0x18499C0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A4F5A8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A41FD0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1855CE8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A59ED0;
constexpr std::ptrdiff_t dwPrediction = 0x1855B80;
constexpr std::ptrdiff_t dwSensitivity = 0x1A50B88;
constexpr std::ptrdiff_t dwGameRules = 0x1A5F528;
constexpr std::ptrdiff_t dwGlobalVars = 0x18589B0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A5EC68;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A51670;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1864CC8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A69590;
constexpr std::ptrdiff_t dwPrediction = 0x1864B60;
constexpr std::ptrdiff_t dwSensitivity = 0x1A60248;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A5E650;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A54550;
constexpr std::ptrdiff_t dwViewRender = 0x1A54D60;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19F55F8;
constexpr std::ptrdiff_t dwViewAngles = 0x1A6DD10;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A63C10;
constexpr std::ptrdiff_t dwViewRender = 0x1A64420;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A04CB0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x531BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x530CE0;
constexpr std::ptrdiff_t dwBuildNumber = 0x532BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x531CE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x6140CC;
constexpr std::ptrdiff_t dwWindowWidth = 0x6140C8;
constexpr std::ptrdiff_t dwWindowHeight = 0x61514C;
constexpr std::ptrdiff_t dwWindowWidth = 0x615148;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

View File

@ -1,26 +1,26 @@
{
"client.dll": {
"dwCSGOInput": 27648640,
"dwEntityList": 27206792,
"dwGameEntitySystem": 28364024,
"dwCSGOInput": 27711808,
"dwEntityList": 27269800,
"dwGameEntitySystem": 28427352,
"dwGameEntitySystem_highestEntityIndex": 5408,
"dwGameRules": 27590248,
"dwGlobalVars": 25467328,
"dwGlowManager": 27588008,
"dwLocalPlayerController": 27533264,
"dwLocalPlayerPawn": 25517288,
"dwPlantedC4": 27631312,
"dwPrediction": 25516928,
"dwSensitivity": 27593608,
"dwGameRules": 27653416,
"dwGlobalVars": 25528752,
"dwGlowManager": 27651176,
"dwLocalPlayerController": 27596400,
"dwLocalPlayerPawn": 25578696,
"dwPlantedC4": 27694480,
"dwPrediction": 25578336,
"dwSensitivity": 27656776,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27649616,
"dwViewMatrix": 27608400,
"dwViewRender": 27610464,
"dwWeaponC4": 27219448
"dwViewAngles": 27712784,
"dwViewMatrix": 27671568,
"dwViewRender": 27673632,
"dwWeaponC4": 27282608
},
"engine2.dll": {
"dwBuildNumber": 5446628,
"dwNetworkGameClient": 5442784,
"dwBuildNumber": 5450724,
"dwNetworkGameClient": 5446880,
"dwNetworkGameClient_clientTickCount": 872,
"dwNetworkGameClient_deltaTick": 636,
"dwNetworkGameClient_isBackgroundMap": 2626631,
@ -28,8 +28,8 @@
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6373580,
"dwWindowWidth": 6373576
"dwWindowHeight": 6377804,
"dwWindowWidth": 6377800
},
"inputsystem.dll": {
"dwInputSystem": 231392

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A5E280;
pub const dwEntityList: usize = 0x19F2488;
pub const dwGameEntitySystem: usize = 0x1B0CCF8;
pub const dwCSGOInput: usize = 0x1A6D940;
pub const dwEntityList: usize = 0x1A01AA8;
pub const dwGameEntitySystem: usize = 0x1B1C458;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A4FE68;
pub const dwGlobalVars: usize = 0x18499C0;
pub const dwGlowManager: usize = 0x1A4F5A8;
pub const dwLocalPlayerController: usize = 0x1A41FD0;
pub const dwLocalPlayerPawn: usize = 0x1855CE8;
pub const dwPlantedC4: usize = 0x1A59ED0;
pub const dwPrediction: usize = 0x1855B80;
pub const dwSensitivity: usize = 0x1A50B88;
pub const dwGameRules: usize = 0x1A5F528;
pub const dwGlobalVars: usize = 0x18589B0;
pub const dwGlowManager: usize = 0x1A5EC68;
pub const dwLocalPlayerController: usize = 0x1A51670;
pub const dwLocalPlayerPawn: usize = 0x1864CC8;
pub const dwPlantedC4: usize = 0x1A69590;
pub const dwPrediction: usize = 0x1864B60;
pub const dwSensitivity: usize = 0x1A60248;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A5E650;
pub const dwViewMatrix: usize = 0x1A54550;
pub const dwViewRender: usize = 0x1A54D60;
pub const dwWeaponC4: usize = 0x19F55F8;
pub const dwViewAngles: usize = 0x1A6DD10;
pub const dwViewMatrix: usize = 0x1A63C10;
pub const dwViewRender: usize = 0x1A64420;
pub const dwWeaponC4: usize = 0x1A04CB0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x531BE4;
pub const dwNetworkGameClient: usize = 0x530CE0;
pub const dwBuildNumber: usize = 0x532BE4;
pub const dwNetworkGameClient: usize = 0x531CE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x6140CC;
pub const dwWindowWidth: usize = 0x6140C8;
pub const dwWindowHeight: usize = 0x61514C;
pub const dwWindowWidth: usize = 0x615148;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
@ -6466,7 +6466,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vecClientAngles = 0x86C; // QAngle
}
// Parent: CBaseGrenade
// Field count: 17
// Field count: 16
//
// Metadata:
// NetworkVarNames: m_vInitialPosition (Vector)
@ -6491,8 +6491,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vecGrenadeSpin = 0xB30; // RotationVector
public const nint m_vecLastHitSurfaceNormal = 0xB3C; // Vector
public const nint m_nTicksAtZeroVelocity = 0xB48; // int32
public const nint m_bHasEverHitPlayer = 0xB4C; // bool
public const nint m_bClearFromPlayers = 0xB4D; // bool
public const nint m_bHasEverHitEnemy = 0xB4C; // bool
}
// Parent: CServerOnlyModelEntity
// Field count: 1
@ -10045,7 +10044,7 @@ namespace CS2Dumper.Schemas {
public static class CBumpMineProjectile {
}
// Parent: CBasePlayerController
// Field count: 89
// Field count: 90
//
// Metadata:
// MNetworkUserGroupProxy
@ -10122,6 +10121,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bJustBecameSpectator = 0x7CF; // bool
public const nint m_bSwitchTeamsOnNextRoundReset = 0x7D0; // bool
public const nint m_bRemoveAllItemsOnNextRoundReset = 0x7D1; // bool
public const nint m_flLastJoinTeamTime = 0x7D4; // GameTime_t
public const nint m_szClan = 0x7D8; // CUtlSymbolLarge
public const nint m_szClanName = 0x7E0; // char[32]
public const nint m_iCoachingTeam = 0x800; // int32

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once
@ -6471,7 +6471,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vecClientAngles = 0x86C; // QAngle
}
// Parent: CBaseGrenade
// Field count: 17
// Field count: 16
//
// Metadata:
// NetworkVarNames: m_vInitialPosition (Vector)
@ -6496,8 +6496,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vecGrenadeSpin = 0xB30; // RotationVector
constexpr std::ptrdiff_t m_vecLastHitSurfaceNormal = 0xB3C; // Vector
constexpr std::ptrdiff_t m_nTicksAtZeroVelocity = 0xB48; // int32
constexpr std::ptrdiff_t m_bHasEverHitPlayer = 0xB4C; // bool
constexpr std::ptrdiff_t m_bClearFromPlayers = 0xB4D; // bool
constexpr std::ptrdiff_t m_bHasEverHitEnemy = 0xB4C; // bool
}
// Parent: CServerOnlyModelEntity
// Field count: 1
@ -10050,7 +10049,7 @@ namespace cs2_dumper {
namespace CBumpMineProjectile {
}
// Parent: CBasePlayerController
// Field count: 89
// Field count: 90
//
// Metadata:
// MNetworkUserGroupProxy
@ -10127,6 +10126,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bJustBecameSpectator = 0x7CF; // bool
constexpr std::ptrdiff_t m_bSwitchTeamsOnNextRoundReset = 0x7D0; // bool
constexpr std::ptrdiff_t m_bRemoveAllItemsOnNextRoundReset = 0x7D1; // bool
constexpr std::ptrdiff_t m_flLastJoinTeamTime = 0x7D4; // GameTime_t
constexpr std::ptrdiff_t m_szClan = 0x7D8; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_szClanName = 0x7E0; // char[32]
constexpr std::ptrdiff_t m_iCoachingTeam = 0x800; // int32

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@ -979,9 +979,8 @@
},
"CBaseCSGrenadeProjectile": {
"fields": {
"m_bClearFromPlayers": 2893,
"m_bDetonationRecorded": 2845,
"m_bHasEverHitPlayer": 2892,
"m_bHasEverHitEnemy": 2892,
"m_flLastBounceSoundTime": 2860,
"m_flSpawnTime": 2840,
"m_nBounces": 2808,
@ -4145,6 +4144,7 @@
"m_dblLastReceivedPacketPlatFloatTime": 63936,
"m_eMvpReason": 2268,
"m_flForceTeamTime": 1980,
"m_flLastJoinTeamTime": 2004,
"m_flSmoothedPing": 2288,
"m_hDesiredObserverTarget": 2208,
"m_hObserverPawn": 2200,

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -6573,7 +6573,7 @@ pub mod cs2_dumper {
pub const m_vecClientAngles: usize = 0x86C; // QAngle
}
// Parent: CBaseGrenade
// Field count: 17
// Field count: 16
//
// Metadata:
// NetworkVarNames: m_vInitialPosition (Vector)
@ -6598,8 +6598,7 @@ pub mod cs2_dumper {
pub const m_vecGrenadeSpin: usize = 0xB30; // RotationVector
pub const m_vecLastHitSurfaceNormal: usize = 0xB3C; // Vector
pub const m_nTicksAtZeroVelocity: usize = 0xB48; // int32
pub const m_bHasEverHitPlayer: usize = 0xB4C; // bool
pub const m_bClearFromPlayers: usize = 0xB4D; // bool
pub const m_bHasEverHitEnemy: usize = 0xB4C; // bool
}
// Parent: CServerOnlyModelEntity
// Field count: 1
@ -10152,7 +10151,7 @@ pub mod cs2_dumper {
pub mod CBumpMineProjectile {
}
// Parent: CBasePlayerController
// Field count: 89
// Field count: 90
//
// Metadata:
// MNetworkUserGroupProxy
@ -10229,6 +10228,7 @@ pub mod cs2_dumper {
pub const m_bJustBecameSpectator: usize = 0x7CF; // bool
pub const m_bSwitchTeamsOnNextRoundReset: usize = 0x7D0; // bool
pub const m_bRemoveAllItemsOnNextRoundReset: usize = 0x7D1; // bool
pub const m_flLastJoinTeamTime: usize = 0x7D4; // GameTime_t
pub const m_szClan: usize = 0x7D8; // CUtlSymbolLarge
pub const m_szClanName: usize = 0x7E0; // char[32]
pub const m_iCoachingTeam: usize = 0x800; // int32

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-12-03 22:08:25.239600100 UTC
// 2024-12-19 01:46:52.610571900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]