Game update (14068)

This commit is contained in:
a2x 2025-02-14 12:07:33 +10:00
parent 86304e3ebc
commit 458b32e684
64 changed files with 230 additions and 230 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x1882730;
public const nint attack2 = 0x18827C0;
public const nint back = 0x1882A00;
public const nint duck = 0x1882CD0;
public const nint forward = 0x1882970;
public const nint jump = 0x1882C40;
public const nint left = 0x1882A90;
public const nint lookatweapon = 0x1AAB5A0;
public const nint reload = 0x18826A0;
public const nint right = 0x1882B20;
public const nint showscores = 0x1AAB480;
public const nint sprint = 0x1882610;
public const nint turnleft = 0x1882850;
public const nint turnright = 0x18828E0;
public const nint use = 0x1882BB0;
public const nint zoom = 0x1AAB510;
public const nint attack = 0x1882720;
public const nint attack2 = 0x18827B0;
public const nint back = 0x18829F0;
public const nint duck = 0x1882CC0;
public const nint forward = 0x1882960;
public const nint jump = 0x1882C30;
public const nint left = 0x1882A80;
public const nint lookatweapon = 0x1AAB590;
public const nint reload = 0x1882690;
public const nint right = 0x1882B10;
public const nint showscores = 0x1AAB470;
public const nint sprint = 0x1882600;
public const nint turnleft = 0x1882840;
public const nint turnright = 0x18828D0;
public const nint use = 0x1882BA0;
public const nint zoom = 0x1AAB500;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x1882730;
constexpr std::ptrdiff_t attack2 = 0x18827C0;
constexpr std::ptrdiff_t back = 0x1882A00;
constexpr std::ptrdiff_t duck = 0x1882CD0;
constexpr std::ptrdiff_t forward = 0x1882970;
constexpr std::ptrdiff_t jump = 0x1882C40;
constexpr std::ptrdiff_t left = 0x1882A90;
constexpr std::ptrdiff_t lookatweapon = 0x1AAB5A0;
constexpr std::ptrdiff_t reload = 0x18826A0;
constexpr std::ptrdiff_t right = 0x1882B20;
constexpr std::ptrdiff_t showscores = 0x1AAB480;
constexpr std::ptrdiff_t sprint = 0x1882610;
constexpr std::ptrdiff_t turnleft = 0x1882850;
constexpr std::ptrdiff_t turnright = 0x18828E0;
constexpr std::ptrdiff_t use = 0x1882BB0;
constexpr std::ptrdiff_t zoom = 0x1AAB510;
constexpr std::ptrdiff_t attack = 0x1882720;
constexpr std::ptrdiff_t attack2 = 0x18827B0;
constexpr std::ptrdiff_t back = 0x18829F0;
constexpr std::ptrdiff_t duck = 0x1882CC0;
constexpr std::ptrdiff_t forward = 0x1882960;
constexpr std::ptrdiff_t jump = 0x1882C30;
constexpr std::ptrdiff_t left = 0x1882A80;
constexpr std::ptrdiff_t lookatweapon = 0x1AAB590;
constexpr std::ptrdiff_t reload = 0x1882690;
constexpr std::ptrdiff_t right = 0x1882B10;
constexpr std::ptrdiff_t showscores = 0x1AAB470;
constexpr std::ptrdiff_t sprint = 0x1882600;
constexpr std::ptrdiff_t turnleft = 0x1882840;
constexpr std::ptrdiff_t turnright = 0x18828D0;
constexpr std::ptrdiff_t use = 0x1882BA0;
constexpr std::ptrdiff_t zoom = 0x1AAB500;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25700144,
"attack2": 25700288,
"back": 25700864,
"duck": 25701584,
"forward": 25700720,
"jump": 25701440,
"left": 25701008,
"lookatweapon": 27964832,
"reload": 25700000,
"right": 25701152,
"showscores": 27964544,
"sprint": 25699856,
"turnleft": 25700432,
"turnright": 25700576,
"use": 25701296,
"zoom": 27964688
"attack": 25700128,
"attack2": 25700272,
"back": 25700848,
"duck": 25701568,
"forward": 25700704,
"jump": 25701424,
"left": 25700992,
"lookatweapon": 27964816,
"reload": 25699984,
"right": 25701136,
"showscores": 27964528,
"sprint": 25699840,
"turnleft": 25700416,
"turnright": 25700560,
"use": 25701280,
"zoom": 27964672
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x1882730;
pub const attack2: usize = 0x18827C0;
pub const back: usize = 0x1882A00;
pub const duck: usize = 0x1882CD0;
pub const forward: usize = 0x1882970;
pub const jump: usize = 0x1882C40;
pub const left: usize = 0x1882A90;
pub const lookatweapon: usize = 0x1AAB5A0;
pub const reload: usize = 0x18826A0;
pub const right: usize = 0x1882B20;
pub const showscores: usize = 0x1AAB480;
pub const sprint: usize = 0x1882610;
pub const turnleft: usize = 0x1882850;
pub const turnright: usize = 0x18828E0;
pub const r#use: usize = 0x1882BB0;
pub const zoom: usize = 0x1AAB510;
pub const attack: usize = 0x1882720;
pub const attack2: usize = 0x18827B0;
pub const back: usize = 0x18829F0;
pub const duck: usize = 0x1882CC0;
pub const forward: usize = 0x1882960;
pub const jump: usize = 0x1882C30;
pub const left: usize = 0x1882A80;
pub const lookatweapon: usize = 0x1AAB590;
pub const reload: usize = 0x1882690;
pub const right: usize = 0x1882B10;
pub const showscores: usize = 0x1AAB470;
pub const sprint: usize = 0x1882600;
pub const turnleft: usize = 0x1882840;
pub const turnright: usize = 0x18828D0;
pub const r#use: usize = 0x1882BA0;
pub const zoom: usize = 0x1AAB500;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14067,
"timestamp": "2025-02-07T03:30:27.112539300+00:00"
"build_number": 14068,
"timestamp": "2025-02-14T02:06:52.740149800+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x1881D20;
public const nint ClientToolsInfo_001 = 0x1881D10;
public const nint EmptyWorldService001_Client = 0x183D030;
public const nint GameClientExports001 = 0x187E9D8;
public const nint LegacyGameUI001 = 0x189F580;
public const nint Source2Client002 = 0x1A9AE30;
public const nint Source2ClientConfig001 = 0x1A315C0;
public const nint Source2ClientPrediction001 = 0x1889DB0;
public const nint Source2ClientUI001 = 0x189D950;
public const nint GameClientExports001 = 0x187E9C8;
public const nint LegacyGameUI001 = 0x189F570;
public const nint Source2Client002 = 0x1A9AE20;
public const nint Source2ClientConfig001 = 0x1A315B0;
public const nint Source2ClientPrediction001 = 0x1889DA0;
public const nint Source2ClientUI001 = 0x189D940;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -157,8 +157,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x137DD10;
public const nint EntitySubclassUtilsV001 = 0x132E3F0;
public const nint EmptyWorldService001_Server = 0x137DD20;
public const nint EntitySubclassUtilsV001 = 0x132E400;
public const nint NavGameTest001 = 0x141DD68;
public const nint ServerToolsInfo_001 = 0x13D36C8;
public const nint Source2GameClients001 = 0x13CD590;

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once
@ -14,14 +14,14 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1881D20;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1881D10;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x183D030;
constexpr std::ptrdiff_t GameClientExports001 = 0x187E9D8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x189F580;
constexpr std::ptrdiff_t Source2Client002 = 0x1A9AE30;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A315C0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1889DB0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x189D950;
constexpr std::ptrdiff_t GameClientExports001 = 0x187E9C8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x189F570;
constexpr std::ptrdiff_t Source2Client002 = 0x1A9AE20;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A315B0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1889DA0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x189D940;
}
// Module: engine2.dll
namespace engine2_dll {
@ -162,8 +162,8 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x137DD10;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x132E3F0;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x137DD20;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x132E400;
constexpr std::ptrdiff_t NavGameTest001 = 0x141DD68;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13D36C8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13CD590;

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@ -4,14 +4,14 @@
"AnimationSystem_001": 6323504
},
"client.dll": {
"ClientToolsInfo_001": 25697568,
"ClientToolsInfo_001": 25697552,
"EmptyWorldService001_Client": 25415728,
"GameClientExports001": 25684440,
"LegacyGameUI001": 25818496,
"Source2Client002": 27897392,
"Source2ClientConfig001": 27465152,
"Source2ClientPrediction001": 25730480,
"Source2ClientUI001": 25811280
"GameClientExports001": 25684424,
"LegacyGameUI001": 25818480,
"Source2Client002": 27897376,
"Source2ClientConfig001": 27465136,
"Source2ClientPrediction001": 25730464,
"Source2ClientUI001": 25811264
},
"engine2.dll": {
"BenchmarkService001": 5532976,
@ -130,8 +130,8 @@
"SchemaSystem_001": 399072
},
"server.dll": {
"EmptyWorldService001_Server": 20438288,
"EntitySubclassUtilsV001": 20112368,
"EmptyWorldService001_Server": 20438304,
"EntitySubclassUtilsV001": 20112384,
"NavGameTest001": 21093736,
"ServerToolsInfo_001": 20788936,
"Source2GameClients001": 20764048,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1881D20;
pub const ClientToolsInfo_001: usize = 0x1881D10;
pub const EmptyWorldService001_Client: usize = 0x183D030;
pub const GameClientExports001: usize = 0x187E9D8;
pub const LegacyGameUI001: usize = 0x189F580;
pub const Source2Client002: usize = 0x1A9AE30;
pub const Source2ClientConfig001: usize = 0x1A315C0;
pub const Source2ClientPrediction001: usize = 0x1889DB0;
pub const Source2ClientUI001: usize = 0x189D950;
pub const GameClientExports001: usize = 0x187E9C8;
pub const LegacyGameUI001: usize = 0x189F570;
pub const Source2Client002: usize = 0x1A9AE20;
pub const Source2ClientConfig001: usize = 0x1A315B0;
pub const Source2ClientPrediction001: usize = 0x1889DA0;
pub const Source2ClientUI001: usize = 0x189D940;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -160,8 +160,8 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x137DD10;
pub const EntitySubclassUtilsV001: usize = 0x132E3F0;
pub const EmptyWorldService001_Server: usize = 0x137DD20;
pub const EntitySubclassUtilsV001: usize = 0x132E400;
pub const NavGameTest001: usize = 0x141DD68;
pub const ServerToolsInfo_001: usize = 0x13D36C8;
pub const Source2GameClients001: usize = 0x13CD590;

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1AAB680;
public const nint dwEntityList = 0x1A359C0;
public const nint dwGameEntitySystem = 0x1B5C6D8;
public const nint dwCSGOInput = 0x1AAB670;
public const nint dwEntityList = 0x1A359B0;
public const nint dwGameEntitySystem = 0x1B5C6C8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A9C800;
public const nint dwGlobalVars = 0x187DC90;
public const nint dwGlowManager = 0x1A9C820;
public const nint dwLocalPlayerController = 0x1A87040;
public const nint dwLocalPlayerPawn = 0x1889F30;
public const nint dwPlantedC4 = 0x1AA66E0;
public const nint dwPrediction = 0x1889DB0;
public const nint dwSensitivity = 0x1A9DF68;
public const nint dwGameRules = 0x1A9C7F0;
public const nint dwGlobalVars = 0x187DC80;
public const nint dwGlowManager = 0x1A9C810;
public const nint dwLocalPlayerController = 0x1A87030;
public const nint dwLocalPlayerPawn = 0x1889F20;
public const nint dwPlantedC4 = 0x1AA6840;
public const nint dwPrediction = 0x1889DA0;
public const nint dwSensitivity = 0x1A9DF58;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1AABA50;
public const nint dwViewMatrix = 0x1AA17C0;
public const nint dwViewRender = 0x1AA1FD0;
public const nint dwWeaponC4 = 0x1A39C30;
public const nint dwViewAngles = 0x1AABA40;
public const nint dwViewMatrix = 0x1AA17B0;
public const nint dwViewRender = 0x1AA1FC0;
public const nint dwWeaponC4 = 0x1A39C20;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x6234FC;
public const nint dwWindowWidth = 0x6234F8;
public const nint dwWindowHeight = 0x623504;
public const nint dwWindowWidth = 0x623500;
}
// Module: inputsystem.dll
public static class InputsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1AAB680;
constexpr std::ptrdiff_t dwEntityList = 0x1A359C0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B5C6D8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1AAB670;
constexpr std::ptrdiff_t dwEntityList = 0x1A359B0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B5C6C8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A9C800;
constexpr std::ptrdiff_t dwGlobalVars = 0x187DC90;
constexpr std::ptrdiff_t dwGlowManager = 0x1A9C820;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A87040;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1889F30;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1AA66E0;
constexpr std::ptrdiff_t dwPrediction = 0x1889DB0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A9DF68;
constexpr std::ptrdiff_t dwGameRules = 0x1A9C7F0;
constexpr std::ptrdiff_t dwGlobalVars = 0x187DC80;
constexpr std::ptrdiff_t dwGlowManager = 0x1A9C810;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A87030;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1889F20;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1AA6840;
constexpr std::ptrdiff_t dwPrediction = 0x1889DA0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A9DF58;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1AABA50;
constexpr std::ptrdiff_t dwViewMatrix = 0x1AA17C0;
constexpr std::ptrdiff_t dwViewRender = 0x1AA1FD0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A39C30;
constexpr std::ptrdiff_t dwViewAngles = 0x1AABA40;
constexpr std::ptrdiff_t dwViewMatrix = 0x1AA17B0;
constexpr std::ptrdiff_t dwViewRender = 0x1AA1FC0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A39C20;
}
// Module: engine2.dll
namespace engine2_dll {
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x6234FC;
constexpr std::ptrdiff_t dwWindowWidth = 0x6234F8;
constexpr std::ptrdiff_t dwWindowHeight = 0x623504;
constexpr std::ptrdiff_t dwWindowWidth = 0x623500;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

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@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27965056,
"dwEntityList": 27482560,
"dwGameEntitySystem": 28690136,
"dwCSGOInput": 27965040,
"dwEntityList": 27482544,
"dwGameEntitySystem": 28690120,
"dwGameEntitySystem_highestEntityIndex": 8432,
"dwGameRules": 27904000,
"dwGlobalVars": 25681040,
"dwGlowManager": 27904032,
"dwLocalPlayerController": 27816000,
"dwLocalPlayerPawn": 25730864,
"dwPlantedC4": 27944672,
"dwPrediction": 25730480,
"dwSensitivity": 27909992,
"dwGameRules": 27903984,
"dwGlobalVars": 25681024,
"dwGlowManager": 27904016,
"dwLocalPlayerController": 27815984,
"dwLocalPlayerPawn": 25730848,
"dwPlantedC4": 27945024,
"dwPrediction": 25730464,
"dwSensitivity": 27909976,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27966032,
"dwViewMatrix": 27924416,
"dwViewRender": 27926480,
"dwWeaponC4": 27499568
"dwViewAngles": 27966016,
"dwViewMatrix": 27924400,
"dwViewRender": 27926464,
"dwWeaponC4": 27499552
},
"engine2.dll": {
"dwBuildNumber": 5508068,
@ -28,8 +28,8 @@
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6436092,
"dwWindowWidth": 6436088
"dwWindowHeight": 6436100,
"dwWindowWidth": 6436096
},
"inputsystem.dll": {
"dwInputSystem": 231392

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1AAB680;
pub const dwEntityList: usize = 0x1A359C0;
pub const dwGameEntitySystem: usize = 0x1B5C6D8;
pub const dwCSGOInput: usize = 0x1AAB670;
pub const dwEntityList: usize = 0x1A359B0;
pub const dwGameEntitySystem: usize = 0x1B5C6C8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A9C800;
pub const dwGlobalVars: usize = 0x187DC90;
pub const dwGlowManager: usize = 0x1A9C820;
pub const dwLocalPlayerController: usize = 0x1A87040;
pub const dwLocalPlayerPawn: usize = 0x1889F30;
pub const dwPlantedC4: usize = 0x1AA66E0;
pub const dwPrediction: usize = 0x1889DB0;
pub const dwSensitivity: usize = 0x1A9DF68;
pub const dwGameRules: usize = 0x1A9C7F0;
pub const dwGlobalVars: usize = 0x187DC80;
pub const dwGlowManager: usize = 0x1A9C810;
pub const dwLocalPlayerController: usize = 0x1A87030;
pub const dwLocalPlayerPawn: usize = 0x1889F20;
pub const dwPlantedC4: usize = 0x1AA6840;
pub const dwPrediction: usize = 0x1889DA0;
pub const dwSensitivity: usize = 0x1A9DF58;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1AABA50;
pub const dwViewMatrix: usize = 0x1AA17C0;
pub const dwViewRender: usize = 0x1AA1FD0;
pub const dwWeaponC4: usize = 0x1A39C30;
pub const dwViewAngles: usize = 0x1AABA40;
pub const dwViewMatrix: usize = 0x1AA17B0;
pub const dwViewRender: usize = 0x1AA1FC0;
pub const dwWeaponC4: usize = 0x1A39C20;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x6234FC;
pub const dwWindowWidth: usize = 0x6234F8;
pub const dwWindowHeight: usize = 0x623504;
pub const dwWindowWidth: usize = 0x623500;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-07 03:30:27.112539300 UTC
// 2025-02-14 02:06:52.740149800 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]