Remove generated files from root directory

This commit is contained in:
a2x 2025-02-07 13:32:35 +10:00
parent 5117d5a09b
commit 86304e3ebc
144 changed files with 168 additions and 169486 deletions

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x1882730;
public const nint attack2 = 0x18827C0;
public const nint back = 0x1882A00;
public const nint duck = 0x1882CD0;
public const nint forward = 0x1882970;
public const nint jump = 0x1882C40;
public const nint left = 0x1882A90;
public const nint lookatweapon = 0x1AAB5A0;
public const nint reload = 0x18826A0;
public const nint right = 0x1882B20;
public const nint showscores = 0x1AAB480;
public const nint sprint = 0x1882610;
public const nint turnleft = 0x1882850;
public const nint turnright = 0x18828E0;
public const nint use = 0x1882BB0;
public const nint zoom = 0x1AAB510;
}
}

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x1882730;
constexpr std::ptrdiff_t attack2 = 0x18827C0;
constexpr std::ptrdiff_t back = 0x1882A00;
constexpr std::ptrdiff_t duck = 0x1882CD0;
constexpr std::ptrdiff_t forward = 0x1882970;
constexpr std::ptrdiff_t jump = 0x1882C40;
constexpr std::ptrdiff_t left = 0x1882A90;
constexpr std::ptrdiff_t lookatweapon = 0x1AAB5A0;
constexpr std::ptrdiff_t reload = 0x18826A0;
constexpr std::ptrdiff_t right = 0x1882B20;
constexpr std::ptrdiff_t showscores = 0x1AAB480;
constexpr std::ptrdiff_t sprint = 0x1882610;
constexpr std::ptrdiff_t turnleft = 0x1882850;
constexpr std::ptrdiff_t turnright = 0x18828E0;
constexpr std::ptrdiff_t use = 0x1882BB0;
constexpr std::ptrdiff_t zoom = 0x1AAB510;
}
}

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{
"client.dll": {
"attack": 25700144,
"attack2": 25700288,
"back": 25700864,
"duck": 25701584,
"forward": 25700720,
"jump": 25701440,
"left": 25701008,
"lookatweapon": 27964832,
"reload": 25700000,
"right": 25701152,
"showscores": 27964544,
"sprint": 25699856,
"turnleft": 25700432,
"turnright": 25700576,
"use": 25701296,
"zoom": 27964688
}
}

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x1882730;
pub const attack2: usize = 0x18827C0;
pub const back: usize = 0x1882A00;
pub const duck: usize = 0x1882CD0;
pub const forward: usize = 0x1882970;
pub const jump: usize = 0x1882C40;
pub const left: usize = 0x1882A90;
pub const lookatweapon: usize = 0x1AAB5A0;
pub const reload: usize = 0x18826A0;
pub const right: usize = 0x1882B20;
pub const showscores: usize = 0x1AAB480;
pub const sprint: usize = 0x1882610;
pub const turnleft: usize = 0x1882850;
pub const turnright: usize = 0x18828E0;
pub const r#use: usize = 0x1882BB0;
pub const zoom: usize = 0x1AAB510;
}
}

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02:16:56 [INFO] found 16 buttons
02:16:56 [INFO] found 130 interfaces across 33 modules
02:16:57 [INFO] found 33 offsets across 5 modules
02:16:57 [INFO] found 2468 classes and 368 enums across 17 modules
02:16:57 [INFO] analysis completed in 1.05s

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll
// Class count: 48
// Enum count: 4
public static class Engine2Dll {
// Alignment: 4
// Member count: 3
public enum EntityDormancyType_t : uint {
ENTITY_NOT_DORMANT = 0x0,
ENTITY_DORMANT = 0x1,
ENTITY_SUSPENDED = 0x2
}
// Alignment: 4
// Member count: 4
public enum EntityIOTargetType_t : uint {
ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF,
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
ENTITY_IO_TARGET_EHANDLE = 0x6,
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
}
// Alignment: 4
// Member count: 3
public enum SpawnDebugOverrideState_t : uint {
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
}
// Alignment: 4
// Member count: 5
public enum SpawnDebugRestrictionOverrideState_t : uint {
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
}
// Parent: EventSimulate_t
// Field count: 0
public static class EventClientPostSimulate_t {
}
// Parent: None
// Field count: 3
public static class EventSimpleLoopFrameUpdate_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
public const nint m_flFrameTime = 0x2C; // float32
}
// Parent: EventSimulate_t
// Field count: 4
public static class EventPostAdvanceTick_t {
public const nint m_nCurrentTick = 0x30; // int32
public const nint m_nCurrentTickThisFrame = 0x34; // int32
public const nint m_nTotalTicksThisFrame = 0x38; // int32
public const nint m_nTotalTicks = 0x3C; // int32
}
// Parent: None
// Field count: 1
public static class CEntityIOOutput {
public const nint m_Value = 0x18; // CVariantBase<CVariantDefaultAllocator>
}
// Parent: None
// Field count: 1
public static class EventClientSceneSystemThreadStateChange_t {
public const nint m_bThreadsActive = 0x0; // bool
}
// Parent: None
// Field count: 5
public static class EventClientOutput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRenderTime = 0x28; // float32
public const nint m_flRealTime = 0x2C; // float32
public const nint m_flRenderFrameTimeUnbounded = 0x30; // float32
public const nint m_bRenderOnly = 0x34; // bool
}
// Parent: EventSimulate_t
// Field count: 0
public static class EventServerPostSimulate_t {
}
// Parent: None
// Field count: 4
public static class CEntityComponentHelper {
public const nint m_flags = 0x8; // uint32
public const nint m_pInfo = 0x10; // EntComponentInfo_t*
public const nint m_nPriority = 0x18; // int32
public const nint m_pNext = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
public static class GameTime_t {
public const nint m_Value = 0x0; // float32
}
// Parent: None
// Field count: 0
public static class EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Field count: 0
public static class EventClientAdvanceTick_t {
}
// Parent: None
// Field count: 0
public static class EntInput_t {
}
// Parent: None
// Field count: 1
public static class CNetworkVarChainer {
public const nint m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t
}
// Parent: EventSimulate_t
// Field count: 0
public static class EventClientSimulate_t {
}
// Parent: None
// Field count: 5
public static class EventClientPostOutput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRenderTime = 0x28; // float64
public const nint m_flRenderFrameTime = 0x30; // float32
public const nint m_flRenderFrameTimeUnbounded = 0x34; // float32
public const nint m_bRenderOnly = 0x38; // bool
}
// Parent: None
// Field count: 1
public static class GameTick_t {
public const nint m_Value = 0x0; // int32
}
// Parent: None
// Field count: 2
public static class EventClientPollInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
}
// Parent: None
// Field count: 1
public static class EventPreDataUpdate_t {
public const nint m_nCount = 0x0; // int32
}
// Parent: None
// Field count: 3
public static class EventClientProcessGameInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
public const nint m_flFrameTime = 0x2C; // float32
}
// Parent: None
// Field count: 1
public static class EventFrameBoundary_t {
public const nint m_flFrameTime = 0x0; // float32
}
// Parent: None
// Field count: 1
public static class EventAppShutdown_t {
public const nint m_nDummy0 = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 0
public static class EventServerSimulate_t {
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
public static class EventServerPostAdvanceTick_t {
}
// Parent: None
// Field count: 1
public static class EventProfileStorageAvailable_t {
public const nint m_nSplitScreenSlot = 0x0; // CSplitScreenSlot
}
// Parent: None
// Field count: 1
public static class EventPostDataUpdate_t {
public const nint m_nCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 0
public static class EventClientPreSimulate_t {
}
// Parent: EventSimulate_t
// Field count: 0
public static class EventClientPauseSimulate_t {
}
// Parent: None
// Field count: 1
public static class EventClientProcessNetworking_t {
public const nint m_nTickCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 4
public static class EventAdvanceTick_t {
public const nint m_nCurrentTick = 0x30; // int32
public const nint m_nCurrentTickThisFrame = 0x34; // int32
public const nint m_nTotalTicksThisFrame = 0x38; // int32
public const nint m_nTotalTicks = 0x3C; // int32
}
// Parent: None
// Field count: 0
public static class EventSplitScreenStateChanged_t {
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
public static class EventClientPostAdvanceTick_t {
}
// Parent: None
// Field count: 0
public static class CVariantDefaultAllocator {
}
// Parent: None
// Field count: 0
public static class EventModInitialized_t {
}
// Parent: None
// Field count: 6
public static class EventClientPreOutput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRenderTime = 0x28; // float64
public const nint m_flRenderFrameTime = 0x30; // float64
public const nint m_flRenderFrameTimeUnbounded = 0x38; // float64
public const nint m_flRealTime = 0x40; // float32
public const nint m_bRenderOnly = 0x44; // bool
}
// Parent: None
// Field count: 4
public static class EventClientFrameSimulate_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
public const nint m_flFrameTime = 0x2C; // float32
public const nint m_bScheduleSendTickPacket = 0x30; // bool
}
// Parent: EventAdvanceTick_t
// Field count: 0
public static class EventServerAdvanceTick_t {
}
// Parent: None
// Field count: 8
public static class EventSetTime_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_nClientOutputFrames = 0x28; // int32
public const nint m_flRealTime = 0x30; // float64
public const nint m_flRenderTime = 0x38; // float64
public const nint m_flRenderFrameTime = 0x40; // float64
public const nint m_flRenderFrameTimeUnbounded = 0x48; // float64
public const nint m_flRenderFrameTimeUnscaled = 0x50; // float64
public const nint m_flTickRemainder = 0x58; // float64
}
// Parent: None
// Field count: 0
public static class EntOutput_t {
}
// Parent: None
// Field count: 3
public static class EventSimulate_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_bFirstTick = 0x28; // bool
public const nint m_bLastTick = 0x29; // bool
}
// Parent: None
// Field count: 0
public static class EventClientAdvanceNonRenderedFrame_t {
}
// Parent: EventSimulate_t
// Field count: 0
public static class EventServerProcessNetworking_t {
}
// Parent: None
// Field count: 0
public static class CEmptyEntityInstance {
}
// Parent: None
// Field count: 7
public static class EntComponentInfo_t {
public const nint m_pName = 0x0; // char*
public const nint m_pCPPClassname = 0x8; // char*
public const nint m_pNetworkDataReferencedDescription = 0x10; // char*
public const nint m_pNetworkDataReferencedPtrPropDescription = 0x18; // char*
public const nint m_nRuntimeIndex = 0x20; // int32
public const nint m_nFlags = 0x24; // uint32
public const nint m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
}
// Parent: None
// Field count: 4
public static class EngineLoopState_t {
public const nint m_nPlatWindowWidth = 0x18; // int32
public const nint m_nPlatWindowHeight = 0x1C; // int32
public const nint m_nRenderWidth = 0x20; // int32
public const nint m_nRenderHeight = 0x24; // int32
}
// Parent: None
// Field count: 1
public static class EventClientPollNetworking_t {
public const nint m_nTickCount = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
public static class EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Field count: 4
public static class EventClientProcessInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
public const nint m_flRealTime = 0x28; // float32
public const nint m_flTickInterval = 0x2C; // float32
public const nint m_flTickStartTime = 0x30; // float64
}
// Parent: EventSimulate_t
// Field count: 0
public static class EventServerPollNetworking_t {
}
}
}

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace schemas {
// Module: engine2.dll
// Class count: 48
// Enum count: 4
namespace engine2_dll {
// Alignment: 4
// Member count: 3
enum class EntityDormancyType_t : uint32_t {
ENTITY_NOT_DORMANT = 0x0,
ENTITY_DORMANT = 0x1,
ENTITY_SUSPENDED = 0x2
};
// Alignment: 4
// Member count: 4
enum class EntityIOTargetType_t : uint32_t {
ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF,
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
ENTITY_IO_TARGET_EHANDLE = 0x6,
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
};
// Alignment: 4
// Member count: 3
enum class SpawnDebugOverrideState_t : uint32_t {
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
};
// Alignment: 4
// Member count: 5
enum class SpawnDebugRestrictionOverrideState_t : uint32_t {
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
};
// Parent: EventSimulate_t
// Field count: 0
namespace EventClientPostSimulate_t {
}
// Parent: None
// Field count: 3
namespace EventSimpleLoopFrameUpdate_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
}
// Parent: EventSimulate_t
// Field count: 4
namespace EventPostAdvanceTick_t {
constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
}
// Parent: None
// Field count: 1
namespace CEntityIOOutput {
constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase<CVariantDefaultAllocator>
}
// Parent: None
// Field count: 1
namespace EventClientSceneSystemThreadStateChange_t {
constexpr std::ptrdiff_t m_bThreadsActive = 0x0; // bool
}
// Parent: None
// Field count: 5
namespace EventClientOutput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float32
constexpr std::ptrdiff_t m_flRealTime = 0x2C; // float32
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; // float32
constexpr std::ptrdiff_t m_bRenderOnly = 0x34; // bool
}
// Parent: EventSimulate_t
// Field count: 0
namespace EventServerPostSimulate_t {
}
// Parent: None
// Field count: 4
namespace CEntityComponentHelper {
constexpr std::ptrdiff_t m_flags = 0x8; // uint32
constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t*
constexpr std::ptrdiff_t m_nPriority = 0x18; // int32
constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
namespace GameTime_t {
constexpr std::ptrdiff_t m_Value = 0x0; // float32
}
// Parent: None
// Field count: 0
namespace EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Field count: 0
namespace EventClientAdvanceTick_t {
}
// Parent: None
// Field count: 0
namespace EntInput_t {
}
// Parent: None
// Field count: 1
namespace CNetworkVarChainer {
constexpr std::ptrdiff_t m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t
}
// Parent: EventSimulate_t
// Field count: 0
namespace EventClientSimulate_t {
}
// Parent: None
// Field count: 5
namespace EventClientPostOutput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float32
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; // float32
constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool
}
// Parent: None
// Field count: 1
namespace GameTick_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int32
}
// Parent: None
// Field count: 2
namespace EventClientPollInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
}
// Parent: None
// Field count: 1
namespace EventPreDataUpdate_t {
constexpr std::ptrdiff_t m_nCount = 0x0; // int32
}
// Parent: None
// Field count: 3
namespace EventClientProcessGameInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
}
// Parent: None
// Field count: 1
namespace EventFrameBoundary_t {
constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float32
}
// Parent: None
// Field count: 1
namespace EventAppShutdown_t {
constexpr std::ptrdiff_t m_nDummy0 = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 0
namespace EventServerSimulate_t {
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
namespace EventServerPostAdvanceTick_t {
}
// Parent: None
// Field count: 1
namespace EventProfileStorageAvailable_t {
constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; // CSplitScreenSlot
}
// Parent: None
// Field count: 1
namespace EventPostDataUpdate_t {
constexpr std::ptrdiff_t m_nCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 0
namespace EventClientPreSimulate_t {
}
// Parent: EventSimulate_t
// Field count: 0
namespace EventClientPauseSimulate_t {
}
// Parent: None
// Field count: 1
namespace EventClientProcessNetworking_t {
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 4
namespace EventAdvanceTick_t {
constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
}
// Parent: None
// Field count: 0
namespace EventSplitScreenStateChanged_t {
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
namespace EventClientPostAdvanceTick_t {
}
// Parent: None
// Field count: 0
namespace CVariantDefaultAllocator {
}
// Parent: None
// Field count: 0
namespace EventModInitialized_t {
}
// Parent: None
// Field count: 6
namespace EventClientPreOutput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float64
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; // float64
constexpr std::ptrdiff_t m_flRealTime = 0x40; // float32
constexpr std::ptrdiff_t m_bRenderOnly = 0x44; // bool
}
// Parent: None
// Field count: 4
namespace EventClientFrameSimulate_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
constexpr std::ptrdiff_t m_bScheduleSendTickPacket = 0x30; // bool
}
// Parent: EventAdvanceTick_t
// Field count: 0
namespace EventServerAdvanceTick_t {
}
// Parent: None
// Field count: 8
namespace EventSetTime_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; // int32
constexpr std::ptrdiff_t m_flRealTime = 0x30; // float64
constexpr std::ptrdiff_t m_flRenderTime = 0x38; // float64
constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; // float64
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; // float64
constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; // float64
constexpr std::ptrdiff_t m_flTickRemainder = 0x58; // float64
}
// Parent: None
// Field count: 0
namespace EntOutput_t {
}
// Parent: None
// Field count: 3
namespace EventSimulate_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_bFirstTick = 0x28; // bool
constexpr std::ptrdiff_t m_bLastTick = 0x29; // bool
}
// Parent: None
// Field count: 0
namespace EventClientAdvanceNonRenderedFrame_t {
}
// Parent: EventSimulate_t
// Field count: 0
namespace EventServerProcessNetworking_t {
}
// Parent: None
// Field count: 0
namespace CEmptyEntityInstance {
}
// Parent: None
// Field count: 7
namespace EntComponentInfo_t {
constexpr std::ptrdiff_t m_pName = 0x0; // char*
constexpr std::ptrdiff_t m_pCPPClassname = 0x8; // char*
constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; // char*
constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char*
constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32
constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32
constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
}
// Parent: None
// Field count: 4
namespace EngineLoopState_t {
constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; // int32
constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C; // int32
constexpr std::ptrdiff_t m_nRenderWidth = 0x20; // int32
constexpr std::ptrdiff_t m_nRenderHeight = 0x24; // int32
}
// Parent: None
// Field count: 1
namespace EventClientPollNetworking_t {
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
namespace EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Field count: 4
namespace EventClientProcessInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
constexpr std::ptrdiff_t m_flTickInterval = 0x2C; // float32
constexpr std::ptrdiff_t m_flTickStartTime = 0x30; // float64
}
// Parent: EventSimulate_t
// Field count: 0
namespace EventServerPollNetworking_t {
}
}
}
}

View File

@ -1,392 +0,0 @@
{
"engine2.dll": {
"classes": {
"CEmptyEntityInstance": {
"fields": {},
"metadata": [],
"parent": null
},
"CEntityComponentHelper": {
"fields": {
"m_flags": 8,
"m_nPriority": 24,
"m_pInfo": 16,
"m_pNext": 32
},
"metadata": [],
"parent": null
},
"CEntityIOOutput": {
"fields": {
"m_Value": 24
},
"metadata": [],
"parent": null
},
"CNetworkVarChainer": {
"fields": {
"m_PathIndex": 32
},
"metadata": [],
"parent": null
},
"CVariantDefaultAllocator": {
"fields": {},
"metadata": [],
"parent": null
},
"EngineLoopState_t": {
"fields": {
"m_nPlatWindowHeight": 28,
"m_nPlatWindowWidth": 24,
"m_nRenderHeight": 36,
"m_nRenderWidth": 32
},
"metadata": [],
"parent": null
},
"EntComponentInfo_t": {
"fields": {
"m_nFlags": 36,
"m_nRuntimeIndex": 32,
"m_pBaseClassComponentHelper": 96,
"m_pCPPClassname": 8,
"m_pName": 0,
"m_pNetworkDataReferencedDescription": 16,
"m_pNetworkDataReferencedPtrPropDescription": 24
},
"metadata": [],
"parent": null
},
"EntInput_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EntOutput_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventAdvanceTick_t": {
"fields": {
"m_nCurrentTick": 48,
"m_nCurrentTickThisFrame": 52,
"m_nTotalTicks": 60,
"m_nTotalTicksThisFrame": 56
},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventAppShutdown_t": {
"fields": {
"m_nDummy0": 0
},
"metadata": [],
"parent": null
},
"EventClientAdvanceNonRenderedFrame_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventClientAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventAdvanceTick_t"
},
"EventClientFrameSimulate_t": {
"fields": {
"m_LoopState": 0,
"m_bScheduleSendTickPacket": 48,
"m_flFrameTime": 44,
"m_flRealTime": 40
},
"metadata": [],
"parent": null
},
"EventClientOutput_t": {
"fields": {
"m_LoopState": 0,
"m_bRenderOnly": 52,
"m_flRealTime": 44,
"m_flRenderFrameTimeUnbounded": 48,
"m_flRenderTime": 40
},
"metadata": [],
"parent": null
},
"EventClientPauseSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientPollInput_t": {
"fields": {
"m_LoopState": 0,
"m_flRealTime": 40
},
"metadata": [],
"parent": null
},
"EventClientPollNetworking_t": {
"fields": {
"m_nTickCount": 0
},
"metadata": [],
"parent": null
},
"EventClientPostAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventPostAdvanceTick_t"
},
"EventClientPostOutput_t": {
"fields": {
"m_LoopState": 0,
"m_bRenderOnly": 56,
"m_flRenderFrameTime": 48,
"m_flRenderFrameTimeUnbounded": 52,
"m_flRenderTime": 40
},
"metadata": [],
"parent": null
},
"EventClientPostSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientPreOutput_t": {
"fields": {
"m_LoopState": 0,
"m_bRenderOnly": 68,
"m_flRealTime": 64,
"m_flRenderFrameTime": 48,
"m_flRenderFrameTimeUnbounded": 56,
"m_flRenderTime": 40
},
"metadata": [],
"parent": null
},
"EventClientPreSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventClientProcessGameInput_t": {
"fields": {
"m_LoopState": 0,
"m_flFrameTime": 44,
"m_flRealTime": 40
},
"metadata": [],
"parent": null
},
"EventClientProcessInput_t": {
"fields": {
"m_LoopState": 0,
"m_flRealTime": 40,
"m_flTickInterval": 44,
"m_flTickStartTime": 48
},
"metadata": [],
"parent": null
},
"EventClientProcessNetworking_t": {
"fields": {
"m_nTickCount": 0
},
"metadata": [],
"parent": null
},
"EventClientSceneSystemThreadStateChange_t": {
"fields": {
"m_bThreadsActive": 0
},
"metadata": [],
"parent": null
},
"EventClientSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventFrameBoundary_t": {
"fields": {
"m_flFrameTime": 0
},
"metadata": [],
"parent": null
},
"EventModInitialized_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventPostAdvanceTick_t": {
"fields": {
"m_nCurrentTick": 48,
"m_nCurrentTickThisFrame": 52,
"m_nTotalTicks": 60,
"m_nTotalTicksThisFrame": 56
},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventPostDataUpdate_t": {
"fields": {
"m_nCount": 0
},
"metadata": [],
"parent": null
},
"EventPreDataUpdate_t": {
"fields": {
"m_nCount": 0
},
"metadata": [],
"parent": null
},
"EventProfileStorageAvailable_t": {
"fields": {
"m_nSplitScreenSlot": 0
},
"metadata": [],
"parent": null
},
"EventServerAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventAdvanceTick_t"
},
"EventServerBeginAsyncPostTickWork_t": {
"fields": {},
"metadata": [],
"parent": "EventPostAdvanceTick_t"
},
"EventServerEndAsyncPostTickWork_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventServerPollNetworking_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventServerPostAdvanceTick_t": {
"fields": {},
"metadata": [],
"parent": "EventPostAdvanceTick_t"
},
"EventServerPostSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventServerProcessNetworking_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventServerSimulate_t": {
"fields": {},
"metadata": [],
"parent": "EventSimulate_t"
},
"EventSetTime_t": {
"fields": {
"m_LoopState": 0,
"m_flRealTime": 48,
"m_flRenderFrameTime": 64,
"m_flRenderFrameTimeUnbounded": 72,
"m_flRenderFrameTimeUnscaled": 80,
"m_flRenderTime": 56,
"m_flTickRemainder": 88,
"m_nClientOutputFrames": 40
},
"metadata": [],
"parent": null
},
"EventSimpleLoopFrameUpdate_t": {
"fields": {
"m_LoopState": 0,
"m_flFrameTime": 44,
"m_flRealTime": 40
},
"metadata": [],
"parent": null
},
"EventSimulate_t": {
"fields": {
"m_LoopState": 0,
"m_bFirstTick": 40,
"m_bLastTick": 41
},
"metadata": [],
"parent": null
},
"EventSplitScreenStateChanged_t": {
"fields": {},
"metadata": [],
"parent": null
},
"GameTick_t": {
"fields": {
"m_Value": 0
},
"metadata": [],
"parent": null
},
"GameTime_t": {
"fields": {
"m_Value": 0
},
"metadata": [],
"parent": null
}
},
"enums": {
"EntityDormancyType_t": {
"alignment": 4,
"members": {
"ENTITY_DORMANT": 1,
"ENTITY_NOT_DORMANT": 0,
"ENTITY_SUSPENDED": 2
},
"type": "uint32"
},
"EntityIOTargetType_t": {
"alignment": 4,
"members": {
"ENTITY_IO_TARGET_EHANDLE": 6,
"ENTITY_IO_TARGET_ENTITYNAME": 2,
"ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME": 7,
"ENTITY_IO_TARGET_INVALID": -1
},
"type": "uint32"
},
"SpawnDebugOverrideState_t": {
"alignment": 4,
"members": {
"SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED": 2,
"SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED": 1,
"SPAWN_DEBUG_OVERRIDE_NONE": 0
},
"type": "uint32"
},
"SpawnDebugRestrictionOverrideState_t": {
"alignment": 4,
"members": {
"SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS": 1,
"SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS": 8,
"SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS": 4,
"SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS": 2,
"SPAWN_DEBUG_RESTRICT_NONE": 0
},
"type": "uint32"
}
}
}
}

View File

@ -1,319 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: engine2.dll
// Class count: 48
// Enum count: 4
pub mod engine2_dll {
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum EntityDormancyType_t {
ENTITY_NOT_DORMANT = 0x0,
ENTITY_DORMANT = 0x1,
ENTITY_SUSPENDED = 0x2
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum EntityIOTargetType_t {
ENTITY_IO_TARGET_INVALID = u32::MAX,
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
ENTITY_IO_TARGET_EHANDLE = 0x6,
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum SpawnDebugOverrideState_t {
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
}
// Alignment: 4
// Member count: 5
#[repr(u32)]
pub enum SpawnDebugRestrictionOverrideState_t {
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
}
// Parent: EventSimulate_t
// Field count: 0
pub mod EventClientPostSimulate_t {
}
// Parent: None
// Field count: 3
pub mod EventSimpleLoopFrameUpdate_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
pub const m_flFrameTime: usize = 0x2C; // float32
}
// Parent: EventSimulate_t
// Field count: 4
pub mod EventPostAdvanceTick_t {
pub const m_nCurrentTick: usize = 0x30; // int32
pub const m_nCurrentTickThisFrame: usize = 0x34; // int32
pub const m_nTotalTicksThisFrame: usize = 0x38; // int32
pub const m_nTotalTicks: usize = 0x3C; // int32
}
// Parent: None
// Field count: 1
pub mod CEntityIOOutput {
pub const m_Value: usize = 0x18; // CVariantBase<CVariantDefaultAllocator>
}
// Parent: None
// Field count: 1
pub mod EventClientSceneSystemThreadStateChange_t {
pub const m_bThreadsActive: usize = 0x0; // bool
}
// Parent: None
// Field count: 5
pub mod EventClientOutput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRenderTime: usize = 0x28; // float32
pub const m_flRealTime: usize = 0x2C; // float32
pub const m_flRenderFrameTimeUnbounded: usize = 0x30; // float32
pub const m_bRenderOnly: usize = 0x34; // bool
}
// Parent: EventSimulate_t
// Field count: 0
pub mod EventServerPostSimulate_t {
}
// Parent: None
// Field count: 4
pub mod CEntityComponentHelper {
pub const m_flags: usize = 0x8; // uint32
pub const m_pInfo: usize = 0x10; // EntComponentInfo_t*
pub const m_nPriority: usize = 0x18; // int32
pub const m_pNext: usize = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
pub mod GameTime_t {
pub const m_Value: usize = 0x0; // float32
}
// Parent: None
// Field count: 0
pub mod EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Field count: 0
pub mod EventClientAdvanceTick_t {
}
// Parent: None
// Field count: 0
pub mod EntInput_t {
}
// Parent: None
// Field count: 1
pub mod CNetworkVarChainer {
pub const m_PathIndex: usize = 0x20; // ChangeAccessorFieldPathIndex_t
}
// Parent: EventSimulate_t
// Field count: 0
pub mod EventClientSimulate_t {
}
// Parent: None
// Field count: 5
pub mod EventClientPostOutput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRenderTime: usize = 0x28; // float64
pub const m_flRenderFrameTime: usize = 0x30; // float32
pub const m_flRenderFrameTimeUnbounded: usize = 0x34; // float32
pub const m_bRenderOnly: usize = 0x38; // bool
}
// Parent: None
// Field count: 1
pub mod GameTick_t {
pub const m_Value: usize = 0x0; // int32
}
// Parent: None
// Field count: 2
pub mod EventClientPollInput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
}
// Parent: None
// Field count: 1
pub mod EventPreDataUpdate_t {
pub const m_nCount: usize = 0x0; // int32
}
// Parent: None
// Field count: 3
pub mod EventClientProcessGameInput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
pub const m_flFrameTime: usize = 0x2C; // float32
}
// Parent: None
// Field count: 1
pub mod EventFrameBoundary_t {
pub const m_flFrameTime: usize = 0x0; // float32
}
// Parent: None
// Field count: 1
pub mod EventAppShutdown_t {
pub const m_nDummy0: usize = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 0
pub mod EventServerSimulate_t {
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
pub mod EventServerPostAdvanceTick_t {
}
// Parent: None
// Field count: 1
pub mod EventProfileStorageAvailable_t {
pub const m_nSplitScreenSlot: usize = 0x0; // CSplitScreenSlot
}
// Parent: None
// Field count: 1
pub mod EventPostDataUpdate_t {
pub const m_nCount: usize = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 0
pub mod EventClientPreSimulate_t {
}
// Parent: EventSimulate_t
// Field count: 0
pub mod EventClientPauseSimulate_t {
}
// Parent: None
// Field count: 1
pub mod EventClientProcessNetworking_t {
pub const m_nTickCount: usize = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 4
pub mod EventAdvanceTick_t {
pub const m_nCurrentTick: usize = 0x30; // int32
pub const m_nCurrentTickThisFrame: usize = 0x34; // int32
pub const m_nTotalTicksThisFrame: usize = 0x38; // int32
pub const m_nTotalTicks: usize = 0x3C; // int32
}
// Parent: None
// Field count: 0
pub mod EventSplitScreenStateChanged_t {
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
pub mod EventClientPostAdvanceTick_t {
}
// Parent: None
// Field count: 0
pub mod CVariantDefaultAllocator {
}
// Parent: None
// Field count: 0
pub mod EventModInitialized_t {
}
// Parent: None
// Field count: 6
pub mod EventClientPreOutput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRenderTime: usize = 0x28; // float64
pub const m_flRenderFrameTime: usize = 0x30; // float64
pub const m_flRenderFrameTimeUnbounded: usize = 0x38; // float64
pub const m_flRealTime: usize = 0x40; // float32
pub const m_bRenderOnly: usize = 0x44; // bool
}
// Parent: None
// Field count: 4
pub mod EventClientFrameSimulate_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
pub const m_flFrameTime: usize = 0x2C; // float32
pub const m_bScheduleSendTickPacket: usize = 0x30; // bool
}
// Parent: EventAdvanceTick_t
// Field count: 0
pub mod EventServerAdvanceTick_t {
}
// Parent: None
// Field count: 8
pub mod EventSetTime_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_nClientOutputFrames: usize = 0x28; // int32
pub const m_flRealTime: usize = 0x30; // float64
pub const m_flRenderTime: usize = 0x38; // float64
pub const m_flRenderFrameTime: usize = 0x40; // float64
pub const m_flRenderFrameTimeUnbounded: usize = 0x48; // float64
pub const m_flRenderFrameTimeUnscaled: usize = 0x50; // float64
pub const m_flTickRemainder: usize = 0x58; // float64
}
// Parent: None
// Field count: 0
pub mod EntOutput_t {
}
// Parent: None
// Field count: 3
pub mod EventSimulate_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_bFirstTick: usize = 0x28; // bool
pub const m_bLastTick: usize = 0x29; // bool
}
// Parent: None
// Field count: 0
pub mod EventClientAdvanceNonRenderedFrame_t {
}
// Parent: EventSimulate_t
// Field count: 0
pub mod EventServerProcessNetworking_t {
}
// Parent: None
// Field count: 0
pub mod CEmptyEntityInstance {
}
// Parent: None
// Field count: 7
pub mod EntComponentInfo_t {
pub const m_pName: usize = 0x0; // char*
pub const m_pCPPClassname: usize = 0x8; // char*
pub const m_pNetworkDataReferencedDescription: usize = 0x10; // char*
pub const m_pNetworkDataReferencedPtrPropDescription: usize = 0x18; // char*
pub const m_nRuntimeIndex: usize = 0x20; // int32
pub const m_nFlags: usize = 0x24; // uint32
pub const m_pBaseClassComponentHelper: usize = 0x60; // CEntityComponentHelper*
}
// Parent: None
// Field count: 4
pub mod EngineLoopState_t {
pub const m_nPlatWindowWidth: usize = 0x18; // int32
pub const m_nPlatWindowHeight: usize = 0x1C; // int32
pub const m_nRenderWidth: usize = 0x20; // int32
pub const m_nRenderHeight: usize = 0x24; // int32
}
// Parent: None
// Field count: 1
pub mod EventClientPollNetworking_t {
pub const m_nTickCount: usize = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
pub mod EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Field count: 4
pub mod EventClientProcessInput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
pub const m_flRealTime: usize = 0x28; // float32
pub const m_flTickInterval: usize = 0x2C; // float32
pub const m_flTickStartTime: usize = 0x30; // float64
}
// Parent: EventSimulate_t
// Field count: 0
pub mod EventServerPollNetworking_t {
}
}
}
}

View File

@ -1,20 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll
// Class count: 2
// Enum count: 0
public static class HostDll {
// Parent: CAnimScriptBase
// Field count: 1
public static class EmptyTestScript {
public const nint m_hTest = 0x10; // CAnimScriptParam<float32>
}
// Parent: None
// Field count: 1
public static class CAnimScriptBase {
public const nint m_bIsValid = 0x8; // bool
}
}
}

View File

@ -1,26 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace schemas {
// Module: host.dll
// Class count: 2
// Enum count: 0
namespace host_dll {
// Parent: CAnimScriptBase
// Field count: 1
namespace EmptyTestScript {
constexpr std::ptrdiff_t m_hTest = 0x10; // CAnimScriptParam<float32>
}
// Parent: None
// Field count: 1
namespace CAnimScriptBase {
constexpr std::ptrdiff_t m_bIsValid = 0x8; // bool
}
}
}
}

View File

@ -1,21 +0,0 @@
{
"host.dll": {
"classes": {
"CAnimScriptBase": {
"fields": {
"m_bIsValid": 8
},
"metadata": [],
"parent": null
},
"EmptyTestScript": {
"fields": {
"m_hTest": 16
},
"metadata": [],
"parent": "CAnimScriptBase"
}
},
"enums": {}
}
}

View File

@ -1,24 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: host.dll
// Class count: 2
// Enum count: 0
pub mod host_dll {
// Parent: CAnimScriptBase
// Field count: 1
pub mod EmptyTestScript {
pub const m_hTest: usize = 0x10; // CAnimScriptParam<float32>
}
// Parent: None
// Field count: 1
pub mod CAnimScriptBase {
pub const m_bIsValid: usize = 0x8; // bool
}
}
}
}

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@ -1,4 +0,0 @@
{
"build_number": 14067,
"timestamp": "2025-02-06T23:31:43.352136400+00:00"
}

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@ -1,234 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
public static class AnimationsystemDll {
public const nint AnimationSystemUtils_001 = 0x60FE08;
public const nint AnimationSystem_001 = 0x607D30;
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x1881D20;
public const nint EmptyWorldService001_Client = 0x183D030;
public const nint GameClientExports001 = 0x187E9D8;
public const nint LegacyGameUI001 = 0x189F580;
public const nint Source2Client002 = 0x1A9AE30;
public const nint Source2ClientConfig001 = 0x1A315C0;
public const nint Source2ClientPrediction001 = 0x1889DB0;
public const nint Source2ClientUI001 = 0x189D950;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x546D30;
public const nint BugService001 = 0x5DFCC0;
public const nint ClientServerEngineLoopService_001 = 0x547A50;
public const nint EngineGameUI001 = 0x544B90;
public const nint EngineServiceMgr001 = 0x620B50;
public const nint GameEventSystemClientV001 = 0x620E70;
public const nint GameEventSystemServerV001 = 0x620FB0;
public const nint GameResourceServiceClientV001 = 0x546E30;
public const nint GameResourceServiceServerV001 = 0x546E90;
public const nint GameUIService_001 = 0x5DFFC0;
public const nint HostStateMgr001 = 0x547940;
public const nint INETSUPPORT_001 = 0x540060;
public const nint InputService_001 = 0x5E02D0;
public const nint KeyValueCache001 = 0x5479F0;
public const nint MapListService_001 = 0x61F2D0;
public const nint NetworkClientService_001 = 0x61F460;
public const nint NetworkP2PService_001 = 0x547140;
public const nint NetworkServerService_001 = 0x61F7F0;
public const nint NetworkService_001 = 0x547290;
public const nint RenderService_001 = 0x61FA50;
public const nint ScreenshotService001 = 0x61FCF0;
public const nint SimpleEngineLoopService_001 = 0x547B60;
public const nint SoundService_001 = 0x5472D0;
public const nint Source2EngineToClient001 = 0x544210;
public const nint Source2EngineToClientStringTable001 = 0x544270;
public const nint Source2EngineToServer001 = 0x544308;
public const nint Source2EngineToServerStringTable001 = 0x544330;
public const nint SplitScreenService_001 = 0x5475B0;
public const nint StatsService_001 = 0x620120;
public const nint ToolService_001 = 0x547770;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
public const nint VProfService_001 = 0x5477B0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
public const nint VAsyncFileSystem2_001 = 0x20C590;
public const nint VFileSystem017 = 0x211840;
}
// Module: host.dll
public static class HostDll {
public const nint DebugDrawQueueManager001 = 0x136FE0;
public const nint GameModelInfo001 = 0x137020;
public const nint GameSystem2HostHook = 0x137060;
public const nint HostUtils001 = 0x137090;
public const nint PredictionDiffManager001 = 0x1372E0;
public const nint SaveRestoreDataVersion001 = 0x137410;
public const nint SinglePlayerSharedMemory001 = 0x137440;
public const nint Source2Host001 = 0x1374B0;
}
// Module: imemanager.dll
public static class ImemanagerDll {
public const nint IMEManager001 = 0x2EA50;
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint InputStackSystemVersion001 = 0x36B70;
public const nint InputSystemVersion001 = 0x387E0;
}
// Module: localize.dll
public static class LocalizeDll {
public const nint Localize_001 = 0x3AAD0;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint GameTypes001 = 0x1A41B0;
public const nint MATCHFRAMEWORK_001 = 0x1AC380;
}
// Module: materialsystem2.dll
public static class Materialsystem2Dll {
public const nint FontManager_001 = 0x114330;
public const nint MaterialUtils_001 = 0x10F4C0;
public const nint PostProcessingSystem_001 = 0x10F3D0;
public const nint TextLayout_001 = 0x10F450;
public const nint VMaterialSystem2_001 = 0x113910;
}
// Module: meshsystem.dll
public static class MeshsystemDll {
public const nint MeshSystem001 = 0x19D600;
}
// Module: navsystem.dll
public static class NavsystemDll {
public const nint NavSystem001 = 0xFB730;
}
// Module: networksystem.dll
public static class NetworksystemDll {
public const nint FlattenedSerializersVersion001 = 0x244570;
public const nint NetworkMessagesVersion001 = 0x2765E0;
public const nint NetworkSystemVersion001 = 0x26E300;
public const nint SerializedEntitiesVersion001 = 0x26E3F0;
}
// Module: panorama.dll
public static class PanoramaDll {
public const nint PanoramaUIEngine001 = 0x4E9250;
}
// Module: panorama_text_pango.dll
public static class PanoramaTextPangoDll {
public const nint PanoramaTextServices001 = 0x2B38E0;
}
// Module: panoramauiclient.dll
public static class PanoramauiclientDll {
public const nint PanoramaUIClient001 = 0x28D840;
}
// Module: particles.dll
public static class ParticlesDll {
public const nint ParticleSystemMgr003 = 0x629CD0;
}
// Module: pulse_system.dll
public static class PulseSystemDll {
public const nint IPulseSystem_001 = 0x17D990;
}
// Module: rendersystemdx11.dll
public static class Rendersystemdx11Dll {
public const nint RenderDeviceMgr001 = 0x3EE1F0;
public const nint RenderUtils_001 = 0x3EEA58;
public const nint VRenderDeviceMgrBackdoor001 = 0x3EE290;
}
// Module: resourcesystem.dll
public static class ResourcesystemDll {
public const nint ResourceSystem013 = 0x72A40;
}
// Module: scenefilecache.dll
public static class ScenefilecacheDll {
public const nint ResponseRulesCache001 = 0x720F0;
public const nint SceneFileCache002 = 0x72260;
}
// Module: scenesystem.dll
public static class ScenesystemDll {
public const nint RenderingPipelines_001 = 0x5CEB10;
public const nint SceneSystem_002 = 0x7ADFF0;
public const nint SceneUtils_001 = 0x5CF360;
}
// Module: schemasystem.dll
public static class SchemasystemDll {
public const nint SchemaSystem_001 = 0x616E0;
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x137DD10;
public const nint EntitySubclassUtilsV001 = 0x132E3F0;
public const nint NavGameTest001 = 0x141DD68;
public const nint ServerToolsInfo_001 = 0x13D36C8;
public const nint Source2GameClients001 = 0x13CD590;
public const nint Source2GameDirector001 = 0x1501420;
public const nint Source2GameEntities001 = 0x13D35F0;
public const nint Source2Server001 = 0x13D3460;
public const nint Source2ServerConfig001 = 0x15CBD98;
public const nint customnavsystem001 = 0x1312B58;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint SoundOpSystem001 = 0x39EC40;
public const nint SoundOpSystemEdit001 = 0x39EB10;
public const nint SoundSystem001 = 0x39E5E0;
public const nint VMixEditTool001 = 0x48289C6A;
}
// Module: steamaudio.dll
public static class SteamaudioDll {
public const nint SteamAudio001 = 0x2139F0;
}
// Module: steamclient64.dll
public static class Steamclient64Dll {
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAF74EA;
public const nint IVALIDATE001 = 0x14A3108;
public const nint SteamClient006 = 0x14A0860;
public const nint SteamClient007 = 0x14A0868;
public const nint SteamClient008 = 0x14A0870;
public const nint SteamClient009 = 0x14A0878;
public const nint SteamClient010 = 0x14A0880;
public const nint SteamClient011 = 0x14A0888;
public const nint SteamClient012 = 0x14A0890;
public const nint SteamClient013 = 0x14A0898;
public const nint SteamClient014 = 0x14A08A0;
public const nint SteamClient015 = 0x14A08A8;
public const nint SteamClient016 = 0x14A08B0;
public const nint SteamClient017 = 0x14A08B8;
public const nint SteamClient018 = 0x14A08C0;
public const nint SteamClient019 = 0x14A08C8;
public const nint SteamClient020 = 0x14A08D0;
public const nint SteamClient021 = 0x14A08D8;
public const nint p2pvoice002 = 0x14E273F;
public const nint p2pvoicesingleton002 = 0x147E0E0;
}
// Module: tier0.dll
public static class Tier0Dll {
public const nint TestScriptMgr001 = 0x37FA70;
public const nint VEngineCvar007 = 0x38E4B0;
public const nint VProcessUtils002 = 0x37F980;
public const nint VStringTokenSystem001 = 0x3A6F00;
}
// Module: v8system.dll
public static class V8systemDll {
public const nint Source2V8System001 = 0x2C480;
}
// Module: vphysics2.dll
public static class Vphysics2Dll {
public const nint VPhysics2_Handle_Interface_001 = 0x391F50;
public const nint VPhysics2_Interface_001 = 0x391F90;
}
// Module: vscript.dll
public static class VscriptDll {
public const nint VScriptManager010 = 0x128600;
}
// Module: vstdlib_s64.dll
public static class VstdlibS64Dll {
public const nint IVALIDATE001 = 0x6A990;
public const nint VEngineCvar002 = 0x69070;
}
// Module: worldrenderer.dll
public static class WorldrendererDll {
public const nint WorldRendererMgr001 = 0x161D80;
}
}

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@ -1,240 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace interfaces {
// Module: animationsystem.dll
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x60FE08;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x607D30;
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1881D20;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x183D030;
constexpr std::ptrdiff_t GameClientExports001 = 0x187E9D8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x189F580;
constexpr std::ptrdiff_t Source2Client002 = 0x1A9AE30;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A315C0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1889DB0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x189D950;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x546D30;
constexpr std::ptrdiff_t BugService001 = 0x5DFCC0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x547A50;
constexpr std::ptrdiff_t EngineGameUI001 = 0x544B90;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x620B50;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x620E70;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x620FB0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x546E30;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x546E90;
constexpr std::ptrdiff_t GameUIService_001 = 0x5DFFC0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x547940;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x540060;
constexpr std::ptrdiff_t InputService_001 = 0x5E02D0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x5479F0;
constexpr std::ptrdiff_t MapListService_001 = 0x61F2D0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x61F460;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x547140;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x61F7F0;
constexpr std::ptrdiff_t NetworkService_001 = 0x547290;
constexpr std::ptrdiff_t RenderService_001 = 0x61FA50;
constexpr std::ptrdiff_t ScreenshotService001 = 0x61FCF0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x547B60;
constexpr std::ptrdiff_t SoundService_001 = 0x5472D0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x544210;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x544270;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x544308;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x544330;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5475B0;
constexpr std::ptrdiff_t StatsService_001 = 0x620120;
constexpr std::ptrdiff_t ToolService_001 = 0x547770;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
constexpr std::ptrdiff_t VProfService_001 = 0x5477B0;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x20C590;
constexpr std::ptrdiff_t VFileSystem017 = 0x211840;
}
// Module: host.dll
namespace host_dll {
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x136FE0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x137020;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x137060;
constexpr std::ptrdiff_t HostUtils001 = 0x137090;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x1372E0;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x137410;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x137440;
constexpr std::ptrdiff_t Source2Host001 = 0x1374B0;
}
// Module: imemanager.dll
namespace imemanager_dll {
constexpr std::ptrdiff_t IMEManager001 = 0x2EA50;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x36B70;
constexpr std::ptrdiff_t InputSystemVersion001 = 0x387E0;
}
// Module: localize.dll
namespace localize_dll {
constexpr std::ptrdiff_t Localize_001 = 0x3AAD0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x1A41B0;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AC380;
}
// Module: materialsystem2.dll
namespace materialsystem2_dll {
constexpr std::ptrdiff_t FontManager_001 = 0x114330;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x10F4C0;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x10F3D0;
constexpr std::ptrdiff_t TextLayout_001 = 0x10F450;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x113910;
}
// Module: meshsystem.dll
namespace meshsystem_dll {
constexpr std::ptrdiff_t MeshSystem001 = 0x19D600;
}
// Module: navsystem.dll
namespace navsystem_dll {
constexpr std::ptrdiff_t NavSystem001 = 0xFB730;
}
// Module: networksystem.dll
namespace networksystem_dll {
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x244570;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x2765E0;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x26E300;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x26E3F0;
}
// Module: panorama.dll
namespace panorama_dll {
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E9250;
}
// Module: panorama_text_pango.dll
namespace panorama_text_pango_dll {
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x2B38E0;
}
// Module: panoramauiclient.dll
namespace panoramauiclient_dll {
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x28D840;
}
// Module: particles.dll
namespace particles_dll {
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x629CD0;
}
// Module: pulse_system.dll
namespace pulse_system_dll {
constexpr std::ptrdiff_t IPulseSystem_001 = 0x17D990;
}
// Module: rendersystemdx11.dll
namespace rendersystemdx11_dll {
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x3EE1F0;
constexpr std::ptrdiff_t RenderUtils_001 = 0x3EEA58;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x3EE290;
}
// Module: resourcesystem.dll
namespace resourcesystem_dll {
constexpr std::ptrdiff_t ResourceSystem013 = 0x72A40;
}
// Module: scenefilecache.dll
namespace scenefilecache_dll {
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x720F0;
constexpr std::ptrdiff_t SceneFileCache002 = 0x72260;
}
// Module: scenesystem.dll
namespace scenesystem_dll {
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CEB10;
constexpr std::ptrdiff_t SceneSystem_002 = 0x7ADFF0;
constexpr std::ptrdiff_t SceneUtils_001 = 0x5CF360;
}
// Module: schemasystem.dll
namespace schemasystem_dll {
constexpr std::ptrdiff_t SchemaSystem_001 = 0x616E0;
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x137DD10;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x132E3F0;
constexpr std::ptrdiff_t NavGameTest001 = 0x141DD68;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13D36C8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13CD590;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1501420;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13D35F0;
constexpr std::ptrdiff_t Source2Server001 = 0x13D3460;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15CBD98;
constexpr std::ptrdiff_t customnavsystem001 = 0x1312B58;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t SoundOpSystem001 = 0x39EC40;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x39EB10;
constexpr std::ptrdiff_t SoundSystem001 = 0x39E5E0;
constexpr std::ptrdiff_t VMixEditTool001 = 0x48289C6A;
}
// Module: steamaudio.dll
namespace steamaudio_dll {
constexpr std::ptrdiff_t SteamAudio001 = 0x2139F0;
}
// Module: steamclient64.dll
namespace steamclient64_dll {
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAF74EA;
constexpr std::ptrdiff_t IVALIDATE001 = 0x14A3108;
constexpr std::ptrdiff_t SteamClient006 = 0x14A0860;
constexpr std::ptrdiff_t SteamClient007 = 0x14A0868;
constexpr std::ptrdiff_t SteamClient008 = 0x14A0870;
constexpr std::ptrdiff_t SteamClient009 = 0x14A0878;
constexpr std::ptrdiff_t SteamClient010 = 0x14A0880;
constexpr std::ptrdiff_t SteamClient011 = 0x14A0888;
constexpr std::ptrdiff_t SteamClient012 = 0x14A0890;
constexpr std::ptrdiff_t SteamClient013 = 0x14A0898;
constexpr std::ptrdiff_t SteamClient014 = 0x14A08A0;
constexpr std::ptrdiff_t SteamClient015 = 0x14A08A8;
constexpr std::ptrdiff_t SteamClient016 = 0x14A08B0;
constexpr std::ptrdiff_t SteamClient017 = 0x14A08B8;
constexpr std::ptrdiff_t SteamClient018 = 0x14A08C0;
constexpr std::ptrdiff_t SteamClient019 = 0x14A08C8;
constexpr std::ptrdiff_t SteamClient020 = 0x14A08D0;
constexpr std::ptrdiff_t SteamClient021 = 0x14A08D8;
constexpr std::ptrdiff_t p2pvoice002 = 0x14E273F;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x147E0E0;
}
// Module: tier0.dll
namespace tier0_dll {
constexpr std::ptrdiff_t TestScriptMgr001 = 0x37FA70;
constexpr std::ptrdiff_t VEngineCvar007 = 0x38E4B0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x37F980;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A6F00;
}
// Module: v8system.dll
namespace v8system_dll {
constexpr std::ptrdiff_t Source2V8System001 = 0x2C480;
}
// Module: vphysics2.dll
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x391F50;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x391F90;
}
// Module: vscript.dll
namespace vscript_dll {
constexpr std::ptrdiff_t VScriptManager010 = 0x128600;
}
// Module: vstdlib_s64.dll
namespace vstdlib_s64_dll {
constexpr std::ptrdiff_t IVALIDATE001 = 0x6A990;
constexpr std::ptrdiff_t VEngineCvar002 = 0x69070;
}
// Module: worldrenderer.dll
namespace worldrenderer_dll {
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x161D80;
}
}
}

View File

@ -1,198 +0,0 @@
{
"animationsystem.dll": {
"AnimationSystemUtils_001": 6356488,
"AnimationSystem_001": 6323504
},
"client.dll": {
"ClientToolsInfo_001": 25697568,
"EmptyWorldService001_Client": 25415728,
"GameClientExports001": 25684440,
"LegacyGameUI001": 25818496,
"Source2Client002": 27897392,
"Source2ClientConfig001": 27465152,
"Source2ClientPrediction001": 25730480,
"Source2ClientUI001": 25811280
},
"engine2.dll": {
"BenchmarkService001": 5532976,
"BugService001": 6159552,
"ClientServerEngineLoopService_001": 5536336,
"EngineGameUI001": 5524368,
"EngineServiceMgr001": 6425424,
"GameEventSystemClientV001": 6426224,
"GameEventSystemServerV001": 6426544,
"GameResourceServiceClientV001": 5533232,
"GameResourceServiceServerV001": 5533328,
"GameUIService_001": 6160320,
"HostStateMgr001": 5536064,
"INETSUPPORT_001": 5505120,
"InputService_001": 6161104,
"KeyValueCache001": 5536240,
"MapListService_001": 6419152,
"NetworkClientService_001": 6419552,
"NetworkP2PService_001": 5534016,
"NetworkServerService_001": 6420464,
"NetworkService_001": 5534352,
"RenderService_001": 6421072,
"ScreenshotService001": 6421744,
"SimpleEngineLoopService_001": 5536608,
"SoundService_001": 5534416,
"Source2EngineToClient001": 5521936,
"Source2EngineToClientStringTable001": 5522032,
"Source2EngineToServer001": 5522184,
"Source2EngineToServerStringTable001": 5522224,
"SplitScreenService_001": 5535152,
"StatsService_001": 6422816,
"ToolService_001": 5535600,
"VENGINE_GAMEUIFUNCS_VERSION005": 5524512,
"VProfService_001": 5535664
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 2147728,
"VFileSystem017": 2168896
},
"host.dll": {
"DebugDrawQueueManager001": 1273824,
"GameModelInfo001": 1273888,
"GameSystem2HostHook": 1273952,
"HostUtils001": 1274000,
"PredictionDiffManager001": 1274592,
"SaveRestoreDataVersion001": 1274896,
"SinglePlayerSharedMemory001": 1274944,
"Source2Host001": 1275056
},
"imemanager.dll": {
"IMEManager001": 191056
},
"inputsystem.dll": {
"InputStackSystemVersion001": 224112,
"InputSystemVersion001": 231392
},
"localize.dll": {
"Localize_001": 240336
},
"matchmaking.dll": {
"GameTypes001": 1720752,
"MATCHFRAMEWORK_001": 1753984
},
"materialsystem2.dll": {
"FontManager_001": 1131312,
"MaterialUtils_001": 1111232,
"PostProcessingSystem_001": 1110992,
"TextLayout_001": 1111120,
"VMaterialSystem2_001": 1128720
},
"meshsystem.dll": {
"MeshSystem001": 1693184
},
"navsystem.dll": {
"NavSystem001": 1029936
},
"networksystem.dll": {
"FlattenedSerializersVersion001": 2377072,
"NetworkMessagesVersion001": 2581984,
"NetworkSystemVersion001": 2548480,
"SerializedEntitiesVersion001": 2548720
},
"panorama.dll": {
"PanoramaUIEngine001": 5149264
},
"panorama_text_pango.dll": {
"PanoramaTextServices001": 2832608
},
"panoramauiclient.dll": {
"PanoramaUIClient001": 2676800
},
"particles.dll": {
"ParticleSystemMgr003": 6462672
},
"pulse_system.dll": {
"IPulseSystem_001": 1563024
},
"rendersystemdx11.dll": {
"RenderDeviceMgr001": 4121072,
"RenderUtils_001": 4123224,
"VRenderDeviceMgrBackdoor001": 4121232
},
"resourcesystem.dll": {
"ResourceSystem013": 469568
},
"scenefilecache.dll": {
"ResponseRulesCache001": 467184,
"SceneFileCache002": 467552
},
"scenesystem.dll": {
"RenderingPipelines_001": 6089488,
"SceneSystem_002": 8052720,
"SceneUtils_001": 6091616
},
"schemasystem.dll": {
"SchemaSystem_001": 399072
},
"server.dll": {
"EmptyWorldService001_Server": 20438288,
"EntitySubclassUtilsV001": 20112368,
"NavGameTest001": 21093736,
"ServerToolsInfo_001": 20788936,
"Source2GameClients001": 20764048,
"Source2GameDirector001": 22025248,
"Source2GameEntities001": 20788720,
"Source2Server001": 20788320,
"Source2ServerConfig001": 22855064,
"customnavsystem001": 19999576
},
"soundsystem.dll": {
"SoundOpSystem001": 3796032,
"SoundOpSystemEdit001": 3795728,
"SoundSystem001": 3794400,
"VMixEditTool001": 1210621034
},
"steamaudio.dll": {
"SteamAudio001": 2177520
},
"steamclient64.dll": {
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758116074,
"IVALIDATE001": 21639432,
"SteamClient006": 21629024,
"SteamClient007": 21629032,
"SteamClient008": 21629040,
"SteamClient009": 21629048,
"SteamClient010": 21629056,
"SteamClient011": 21629064,
"SteamClient012": 21629072,
"SteamClient013": 21629080,
"SteamClient014": 21629088,
"SteamClient015": 21629096,
"SteamClient016": 21629104,
"SteamClient017": 21629112,
"SteamClient018": 21629120,
"SteamClient019": 21629128,
"SteamClient020": 21629136,
"SteamClient021": 21629144,
"p2pvoice002": 21899071,
"p2pvoicesingleton002": 21487840
},
"tier0.dll": {
"TestScriptMgr001": 3668592,
"VEngineCvar007": 3728560,
"VProcessUtils002": 3668352,
"VStringTokenSystem001": 3829504
},
"v8system.dll": {
"Source2V8System001": 181376
},
"vphysics2.dll": {
"VPhysics2_Handle_Interface_001": 3743568,
"VPhysics2_Interface_001": 3743632
},
"vscript.dll": {
"VScriptManager010": 1213952
},
"vstdlib_s64.dll": {
"IVALIDATE001": 436624,
"VEngineCvar002": 430192
},
"worldrenderer.dll": {
"WorldRendererMgr001": 1449344
}
}

View File

@ -1,238 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x60FE08;
pub const AnimationSystem_001: usize = 0x607D30;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1881D20;
pub const EmptyWorldService001_Client: usize = 0x183D030;
pub const GameClientExports001: usize = 0x187E9D8;
pub const LegacyGameUI001: usize = 0x189F580;
pub const Source2Client002: usize = 0x1A9AE30;
pub const Source2ClientConfig001: usize = 0x1A315C0;
pub const Source2ClientPrediction001: usize = 0x1889DB0;
pub const Source2ClientUI001: usize = 0x189D950;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x546D30;
pub const BugService001: usize = 0x5DFCC0;
pub const ClientServerEngineLoopService_001: usize = 0x547A50;
pub const EngineGameUI001: usize = 0x544B90;
pub const EngineServiceMgr001: usize = 0x620B50;
pub const GameEventSystemClientV001: usize = 0x620E70;
pub const GameEventSystemServerV001: usize = 0x620FB0;
pub const GameResourceServiceClientV001: usize = 0x546E30;
pub const GameResourceServiceServerV001: usize = 0x546E90;
pub const GameUIService_001: usize = 0x5DFFC0;
pub const HostStateMgr001: usize = 0x547940;
pub const INETSUPPORT_001: usize = 0x540060;
pub const InputService_001: usize = 0x5E02D0;
pub const KeyValueCache001: usize = 0x5479F0;
pub const MapListService_001: usize = 0x61F2D0;
pub const NetworkClientService_001: usize = 0x61F460;
pub const NetworkP2PService_001: usize = 0x547140;
pub const NetworkServerService_001: usize = 0x61F7F0;
pub const NetworkService_001: usize = 0x547290;
pub const RenderService_001: usize = 0x61FA50;
pub const ScreenshotService001: usize = 0x61FCF0;
pub const SimpleEngineLoopService_001: usize = 0x547B60;
pub const SoundService_001: usize = 0x5472D0;
pub const Source2EngineToClient001: usize = 0x544210;
pub const Source2EngineToClientStringTable001: usize = 0x544270;
pub const Source2EngineToServer001: usize = 0x544308;
pub const Source2EngineToServerStringTable001: usize = 0x544330;
pub const SplitScreenService_001: usize = 0x5475B0;
pub const StatsService_001: usize = 0x620120;
pub const ToolService_001: usize = 0x547770;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
pub const VProfService_001: usize = 0x5477B0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x20C590;
pub const VFileSystem017: usize = 0x211840;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x136FE0;
pub const GameModelInfo001: usize = 0x137020;
pub const GameSystem2HostHook: usize = 0x137060;
pub const HostUtils001: usize = 0x137090;
pub const PredictionDiffManager001: usize = 0x1372E0;
pub const SaveRestoreDataVersion001: usize = 0x137410;
pub const SinglePlayerSharedMemory001: usize = 0x137440;
pub const Source2Host001: usize = 0x1374B0;
}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0x2EA50;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const InputStackSystemVersion001: usize = 0x36B70;
pub const InputSystemVersion001: usize = 0x387E0;
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x3AAD0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A41B0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC380;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x114330;
pub const MaterialUtils_001: usize = 0x10F4C0;
pub const PostProcessingSystem_001: usize = 0x10F3D0;
pub const TextLayout_001: usize = 0x10F450;
pub const VMaterialSystem2_001: usize = 0x113910;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x19D600;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0xFB730;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x244570;
pub const NetworkMessagesVersion001: usize = 0x2765E0;
pub const NetworkSystemVersion001: usize = 0x26E300;
pub const SerializedEntitiesVersion001: usize = 0x26E3F0;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x4E9250;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x2B38E0;
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x28D840;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x629CD0;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x17D990;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x3EE1F0;
pub const RenderUtils_001: usize = 0x3EEA58;
pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x72A40;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x720F0;
pub const SceneFileCache002: usize = 0x72260;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x5CEB10;
pub const SceneSystem_002: usize = 0x7ADFF0;
pub const SceneUtils_001: usize = 0x5CF360;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x616E0;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x137DD10;
pub const EntitySubclassUtilsV001: usize = 0x132E3F0;
pub const NavGameTest001: usize = 0x141DD68;
pub const ServerToolsInfo_001: usize = 0x13D36C8;
pub const Source2GameClients001: usize = 0x13CD590;
pub const Source2GameDirector001: usize = 0x1501420;
pub const Source2GameEntities001: usize = 0x13D35F0;
pub const Source2Server001: usize = 0x13D3460;
pub const Source2ServerConfig001: usize = 0x15CBD98;
pub const customnavsystem001: usize = 0x1312B58;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x39EC40;
pub const SoundOpSystemEdit001: usize = 0x39EB10;
pub const SoundSystem001: usize = 0x39E5E0;
pub const VMixEditTool001: usize = 0x48289C6A;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x2139F0;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAF74EA;
pub const IVALIDATE001: usize = 0x14A3108;
pub const SteamClient006: usize = 0x14A0860;
pub const SteamClient007: usize = 0x14A0868;
pub const SteamClient008: usize = 0x14A0870;
pub const SteamClient009: usize = 0x14A0878;
pub const SteamClient010: usize = 0x14A0880;
pub const SteamClient011: usize = 0x14A0888;
pub const SteamClient012: usize = 0x14A0890;
pub const SteamClient013: usize = 0x14A0898;
pub const SteamClient014: usize = 0x14A08A0;
pub const SteamClient015: usize = 0x14A08A8;
pub const SteamClient016: usize = 0x14A08B0;
pub const SteamClient017: usize = 0x14A08B8;
pub const SteamClient018: usize = 0x14A08C0;
pub const SteamClient019: usize = 0x14A08C8;
pub const SteamClient020: usize = 0x14A08D0;
pub const SteamClient021: usize = 0x14A08D8;
pub const p2pvoice002: usize = 0x14E273F;
pub const p2pvoicesingleton002: usize = 0x147E0E0;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x37FA70;
pub const VEngineCvar007: usize = 0x38E4B0;
pub const VProcessUtils002: usize = 0x37F980;
pub const VStringTokenSystem001: usize = 0x3A6F00;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x2C480;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x391F50;
pub const VPhysics2_Interface_001: usize = 0x391F90;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x128600;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0x6A990;
pub const VEngineCvar002: usize = 0x69070;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x161D80;
}
}
}

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@ -1,206 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll
// Class count: 13
// Enum count: 5
public static class Materialsystem2Dll {
// Alignment: 4
// Member count: 4
public enum VertJustification_e : uint {
VERT_JUSTIFICATION_TOP = 0x0,
VERT_JUSTIFICATION_CENTER = 0x1,
VERT_JUSTIFICATION_BOTTOM = 0x2,
VERT_JUSTIFICATION_NONE = 0x3
}
// Alignment: 4
// Member count: 3
public enum LayoutPositionType_e : uint {
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
LAYOUTPOSITIONTYPE_NONE = 0x2
}
// Alignment: 4
// Member count: 3
public enum ViewFadeMode_t : uint {
VIEW_FADE_CONSTANT_COLOR = 0x0,
VIEW_FADE_MODULATE = 0x1,
VIEW_FADE_MOD2X = 0x2
}
// Alignment: 4
// Member count: 3
public enum BloomBlendMode_t : uint {
BLOOM_BLEND_ADD = 0x0,
BLOOM_BLEND_SCREEN = 0x1,
BLOOM_BLEND_BLUR = 0x2
}
// Alignment: 4
// Member count: 4
public enum HorizJustification_e : uint {
HORIZ_JUSTIFICATION_LEFT = 0x0,
HORIZ_JUSTIFICATION_CENTER = 0x1,
HORIZ_JUSTIFICATION_RIGHT = 0x2,
HORIZ_JUSTIFICATION_NONE = 0x3
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParam_t {
public const nint m_name = 0x0; // CUtlString
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamVector_t {
public const nint m_value = 0x8; // Vector4D
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamString_t {
public const nint m_value = 0x8; // CUtlString
}
// Parent: None
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingResource_t {
public const nint m_bHasTonemapParams = 0x0; // bool
public const nint m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
public const nint m_bHasBloomParams = 0x40; // bool
public const nint m_bloomParams = 0x44; // PostProcessingBloomParameters_t
public const nint m_bHasVignetteParams = 0xB4; // bool
public const nint m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
public const nint m_bHasLocalContrastParams = 0xDC; // bool
public const nint m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t
public const nint m_nColorCorrectionVolumeDim = 0xF4; // int32
public const nint m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock
public const nint m_bHasColorCorrection = 0x110; // bool
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamInt_t {
public const nint m_nValue = 0x8; // int32
}
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingVignetteParameters_t {
public const nint m_flVignetteStrength = 0x0; // float32
public const nint m_vCenter = 0x4; // Vector2D
public const nint m_flRadius = 0xC; // float32
public const nint m_flRoundness = 0x10; // float32
public const nint m_flFeather = 0x14; // float32
public const nint m_vColorTint = 0x18; // Vector
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingLocalContrastParameters_t {
public const nint m_flLocalContrastStrength = 0x0; // float32
public const nint m_flLocalContrastEdgeStrength = 0x4; // float32
public const nint m_flLocalContrastVignetteStart = 0x8; // float32
public const nint m_flLocalContrastVignetteEnd = 0xC; // float32
public const nint m_flLocalContrastVignetteBlur = 0x10; // float32
}
// Parent: None
// Field count: 15
//
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingTonemapParameters_t {
public const nint m_flExposureBias = 0x0; // float32
public const nint m_flShoulderStrength = 0x4; // float32
public const nint m_flLinearStrength = 0x8; // float32
public const nint m_flLinearAngle = 0xC; // float32
public const nint m_flToeStrength = 0x10; // float32
public const nint m_flToeNum = 0x14; // float32
public const nint m_flToeDenom = 0x18; // float32
public const nint m_flWhitePoint = 0x1C; // float32
public const nint m_flLuminanceSource = 0x20; // float32
public const nint m_flExposureBiasShadows = 0x24; // float32
public const nint m_flExposureBiasHighlights = 0x28; // float32
public const nint m_flMinShadowLum = 0x2C; // float32
public const nint m_flMaxShadowLum = 0x30; // float32
public const nint m_flMinHighlightLum = 0x34; // float32
public const nint m_flMaxHighlightLum = 0x38; // float32
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamBuffer_t {
public const nint m_value = 0x8; // CUtlBinaryBlock
}
// Parent: None
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialResourceData_t {
public const nint m_materialName = 0x0; // CUtlString
public const nint m_shaderName = 0x8; // CUtlString
public const nint m_intParams = 0x10; // CUtlVector<MaterialParamInt_t>
public const nint m_floatParams = 0x28; // CUtlVector<MaterialParamFloat_t>
public const nint m_vectorParams = 0x40; // CUtlVector<MaterialParamVector_t>
public const nint m_textureParams = 0x58; // CUtlVector<MaterialParamTexture_t>
public const nint m_dynamicParams = 0x70; // CUtlVector<MaterialParamBuffer_t>
public const nint m_dynamicTextureParams = 0x88; // CUtlVector<MaterialParamBuffer_t>
public const nint m_intAttributes = 0xA0; // CUtlVector<MaterialParamInt_t>
public const nint m_floatAttributes = 0xB8; // CUtlVector<MaterialParamFloat_t>
public const nint m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
public const nint m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
public const nint m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
public const nint m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
public static class PostProcessingBloomParameters_t {
public const nint m_blendMode = 0x0; // BloomBlendMode_t
public const nint m_flBloomStrength = 0x4; // float32
public const nint m_flScreenBloomStrength = 0x8; // float32
public const nint m_flBlurBloomStrength = 0xC; // float32
public const nint m_flBloomThreshold = 0x10; // float32
public const nint m_flBloomThresholdWidth = 0x14; // float32
public const nint m_flSkyboxBloomStrength = 0x18; // float32
public const nint m_flBloomStartValue = 0x1C; // float32
public const nint m_flBlurWeight = 0x20; // float32[5]
public const nint m_vBlurTint = 0x34; // Vector[5]
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamFloat_t {
public const nint m_flValue = 0x8; // float32
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
public static class MaterialParamTexture_t {
public const nint m_pValue = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
}
}
}

View File

@ -1,212 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace schemas {
// Module: materialsystem2.dll
// Class count: 13
// Enum count: 5
namespace materialsystem2_dll {
// Alignment: 4
// Member count: 4
enum class VertJustification_e : uint32_t {
VERT_JUSTIFICATION_TOP = 0x0,
VERT_JUSTIFICATION_CENTER = 0x1,
VERT_JUSTIFICATION_BOTTOM = 0x2,
VERT_JUSTIFICATION_NONE = 0x3
};
// Alignment: 4
// Member count: 3
enum class LayoutPositionType_e : uint32_t {
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
LAYOUTPOSITIONTYPE_NONE = 0x2
};
// Alignment: 4
// Member count: 3
enum class ViewFadeMode_t : uint32_t {
VIEW_FADE_CONSTANT_COLOR = 0x0,
VIEW_FADE_MODULATE = 0x1,
VIEW_FADE_MOD2X = 0x2
};
// Alignment: 4
// Member count: 3
enum class BloomBlendMode_t : uint32_t {
BLOOM_BLEND_ADD = 0x0,
BLOOM_BLEND_SCREEN = 0x1,
BLOOM_BLEND_BLUR = 0x2
};
// Alignment: 4
// Member count: 4
enum class HorizJustification_e : uint32_t {
HORIZ_JUSTIFICATION_LEFT = 0x0,
HORIZ_JUSTIFICATION_CENTER = 0x1,
HORIZ_JUSTIFICATION_RIGHT = 0x2,
HORIZ_JUSTIFICATION_NONE = 0x3
};
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParam_t {
constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamVector_t {
constexpr std::ptrdiff_t m_value = 0x8; // Vector4D
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamString_t {
constexpr std::ptrdiff_t m_value = 0x8; // CUtlString
}
// Parent: None
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingResource_t {
constexpr std::ptrdiff_t m_bHasTonemapParams = 0x0; // bool
constexpr std::ptrdiff_t m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
constexpr std::ptrdiff_t m_bHasBloomParams = 0x40; // bool
constexpr std::ptrdiff_t m_bloomParams = 0x44; // PostProcessingBloomParameters_t
constexpr std::ptrdiff_t m_bHasVignetteParams = 0xB4; // bool
constexpr std::ptrdiff_t m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
constexpr std::ptrdiff_t m_bHasLocalContrastParams = 0xDC; // bool
constexpr std::ptrdiff_t m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t
constexpr std::ptrdiff_t m_nColorCorrectionVolumeDim = 0xF4; // int32
constexpr std::ptrdiff_t m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock
constexpr std::ptrdiff_t m_bHasColorCorrection = 0x110; // bool
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamInt_t {
constexpr std::ptrdiff_t m_nValue = 0x8; // int32
}
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingVignetteParameters_t {
constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; // float32
constexpr std::ptrdiff_t m_vCenter = 0x4; // Vector2D
constexpr std::ptrdiff_t m_flRadius = 0xC; // float32
constexpr std::ptrdiff_t m_flRoundness = 0x10; // float32
constexpr std::ptrdiff_t m_flFeather = 0x14; // float32
constexpr std::ptrdiff_t m_vColorTint = 0x18; // Vector
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingLocalContrastParameters_t {
constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0; // float32
constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4; // float32
constexpr std::ptrdiff_t m_flLocalContrastVignetteStart = 0x8; // float32
constexpr std::ptrdiff_t m_flLocalContrastVignetteEnd = 0xC; // float32
constexpr std::ptrdiff_t m_flLocalContrastVignetteBlur = 0x10; // float32
}
// Parent: None
// Field count: 15
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingTonemapParameters_t {
constexpr std::ptrdiff_t m_flExposureBias = 0x0; // float32
constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; // float32
constexpr std::ptrdiff_t m_flLinearStrength = 0x8; // float32
constexpr std::ptrdiff_t m_flLinearAngle = 0xC; // float32
constexpr std::ptrdiff_t m_flToeStrength = 0x10; // float32
constexpr std::ptrdiff_t m_flToeNum = 0x14; // float32
constexpr std::ptrdiff_t m_flToeDenom = 0x18; // float32
constexpr std::ptrdiff_t m_flWhitePoint = 0x1C; // float32
constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; // float32
constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; // float32
constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; // float32
constexpr std::ptrdiff_t m_flMinShadowLum = 0x2C; // float32
constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; // float32
constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; // float32
constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; // float32
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamBuffer_t {
constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock
}
// Parent: None
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialResourceData_t {
constexpr std::ptrdiff_t m_materialName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_shaderName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_intParams = 0x10; // CUtlVector<MaterialParamInt_t>
constexpr std::ptrdiff_t m_floatParams = 0x28; // CUtlVector<MaterialParamFloat_t>
constexpr std::ptrdiff_t m_vectorParams = 0x40; // CUtlVector<MaterialParamVector_t>
constexpr std::ptrdiff_t m_textureParams = 0x58; // CUtlVector<MaterialParamTexture_t>
constexpr std::ptrdiff_t m_dynamicParams = 0x70; // CUtlVector<MaterialParamBuffer_t>
constexpr std::ptrdiff_t m_dynamicTextureParams = 0x88; // CUtlVector<MaterialParamBuffer_t>
constexpr std::ptrdiff_t m_intAttributes = 0xA0; // CUtlVector<MaterialParamInt_t>
constexpr std::ptrdiff_t m_floatAttributes = 0xB8; // CUtlVector<MaterialParamFloat_t>
constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace PostProcessingBloomParameters_t {
constexpr std::ptrdiff_t m_blendMode = 0x0; // BloomBlendMode_t
constexpr std::ptrdiff_t m_flBloomStrength = 0x4; // float32
constexpr std::ptrdiff_t m_flScreenBloomStrength = 0x8; // float32
constexpr std::ptrdiff_t m_flBlurBloomStrength = 0xC; // float32
constexpr std::ptrdiff_t m_flBloomThreshold = 0x10; // float32
constexpr std::ptrdiff_t m_flBloomThresholdWidth = 0x14; // float32
constexpr std::ptrdiff_t m_flSkyboxBloomStrength = 0x18; // float32
constexpr std::ptrdiff_t m_flBloomStartValue = 0x1C; // float32
constexpr std::ptrdiff_t m_flBlurWeight = 0x20; // float32[5]
constexpr std::ptrdiff_t m_vBlurTint = 0x34; // Vector[5]
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamFloat_t {
constexpr std::ptrdiff_t m_flValue = 0x8; // float32
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
namespace MaterialParamTexture_t {
constexpr std::ptrdiff_t m_pValue = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
}
}
}
}

View File

@ -1,266 +0,0 @@
{
"materialsystem2.dll": {
"classes": {
"MaterialParamBuffer_t": {
"fields": {
"m_value": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamFloat_t": {
"fields": {
"m_flValue": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamInt_t": {
"fields": {
"m_nValue": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamString_t": {
"fields": {
"m_value": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamTexture_t": {
"fields": {
"m_pValue": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParamVector_t": {
"fields": {
"m_value": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "MaterialParam_t"
},
"MaterialParam_t": {
"fields": {
"m_name": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"MaterialResourceData_t": {
"fields": {
"m_dynamicParams": 112,
"m_dynamicTextureParams": 136,
"m_floatAttributes": 184,
"m_floatParams": 40,
"m_intAttributes": 160,
"m_intParams": 16,
"m_materialName": 0,
"m_renderAttributesUsed": 280,
"m_shaderName": 8,
"m_stringAttributes": 256,
"m_textureAttributes": 232,
"m_textureParams": 88,
"m_vectorAttributes": 208,
"m_vectorParams": 64
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingBloomParameters_t": {
"fields": {
"m_blendMode": 0,
"m_flBloomStartValue": 28,
"m_flBloomStrength": 4,
"m_flBloomThreshold": 16,
"m_flBloomThresholdWidth": 20,
"m_flBlurBloomStrength": 12,
"m_flBlurWeight": 32,
"m_flScreenBloomStrength": 8,
"m_flSkyboxBloomStrength": 24,
"m_vBlurTint": 52
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingLocalContrastParameters_t": {
"fields": {
"m_flLocalContrastEdgeStrength": 4,
"m_flLocalContrastStrength": 0,
"m_flLocalContrastVignetteBlur": 16,
"m_flLocalContrastVignetteEnd": 12,
"m_flLocalContrastVignetteStart": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingResource_t": {
"fields": {
"m_bHasBloomParams": 64,
"m_bHasColorCorrection": 272,
"m_bHasLocalContrastParams": 220,
"m_bHasTonemapParams": 0,
"m_bHasVignetteParams": 180,
"m_bloomParams": 68,
"m_colorCorrectionVolumeData": 248,
"m_localConstrastParams": 224,
"m_nColorCorrectionVolumeDim": 244,
"m_toneMapParams": 4,
"m_vignetteParams": 184
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingTonemapParameters_t": {
"fields": {
"m_flExposureBias": 0,
"m_flExposureBiasHighlights": 40,
"m_flExposureBiasShadows": 36,
"m_flLinearAngle": 12,
"m_flLinearStrength": 8,
"m_flLuminanceSource": 32,
"m_flMaxHighlightLum": 56,
"m_flMaxShadowLum": 48,
"m_flMinHighlightLum": 52,
"m_flMinShadowLum": 44,
"m_flShoulderStrength": 4,
"m_flToeDenom": 24,
"m_flToeNum": 20,
"m_flToeStrength": 16,
"m_flWhitePoint": 28
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"PostProcessingVignetteParameters_t": {
"fields": {
"m_flFeather": 20,
"m_flRadius": 12,
"m_flRoundness": 16,
"m_flVignetteStrength": 0,
"m_vCenter": 4,
"m_vColorTint": 24
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
}
},
"enums": {
"BloomBlendMode_t": {
"alignment": 4,
"members": {
"BLOOM_BLEND_ADD": 0,
"BLOOM_BLEND_BLUR": 2,
"BLOOM_BLEND_SCREEN": 1
},
"type": "uint32"
},
"HorizJustification_e": {
"alignment": 4,
"members": {
"HORIZ_JUSTIFICATION_CENTER": 1,
"HORIZ_JUSTIFICATION_LEFT": 0,
"HORIZ_JUSTIFICATION_NONE": 3,
"HORIZ_JUSTIFICATION_RIGHT": 2
},
"type": "uint32"
},
"LayoutPositionType_e": {
"alignment": 4,
"members": {
"LAYOUTPOSITIONTYPE_FRACTIONAL": 1,
"LAYOUTPOSITIONTYPE_NONE": 2,
"LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE": 0
},
"type": "uint32"
},
"VertJustification_e": {
"alignment": 4,
"members": {
"VERT_JUSTIFICATION_BOTTOM": 2,
"VERT_JUSTIFICATION_CENTER": 1,
"VERT_JUSTIFICATION_NONE": 3,
"VERT_JUSTIFICATION_TOP": 0
},
"type": "uint32"
},
"ViewFadeMode_t": {
"alignment": 4,
"members": {
"VIEW_FADE_CONSTANT_COLOR": 0,
"VIEW_FADE_MOD2X": 2,
"VIEW_FADE_MODULATE": 1
},
"type": "uint32"
}
}
}
}

View File

@ -1,215 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: materialsystem2.dll
// Class count: 13
// Enum count: 5
pub mod materialsystem2_dll {
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum VertJustification_e {
VERT_JUSTIFICATION_TOP = 0x0,
VERT_JUSTIFICATION_CENTER = 0x1,
VERT_JUSTIFICATION_BOTTOM = 0x2,
VERT_JUSTIFICATION_NONE = 0x3
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum LayoutPositionType_e {
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
LAYOUTPOSITIONTYPE_NONE = 0x2
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum ViewFadeMode_t {
VIEW_FADE_CONSTANT_COLOR = 0x0,
VIEW_FADE_MODULATE = 0x1,
VIEW_FADE_MOD2X = 0x2
}
// Alignment: 4
// Member count: 3
#[repr(u32)]
pub enum BloomBlendMode_t {
BLOOM_BLEND_ADD = 0x0,
BLOOM_BLEND_SCREEN = 0x1,
BLOOM_BLEND_BLUR = 0x2
}
// Alignment: 4
// Member count: 4
#[repr(u32)]
pub enum HorizJustification_e {
HORIZ_JUSTIFICATION_LEFT = 0x0,
HORIZ_JUSTIFICATION_CENTER = 0x1,
HORIZ_JUSTIFICATION_RIGHT = 0x2,
HORIZ_JUSTIFICATION_NONE = 0x3
}
// Parent: None
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParam_t {
pub const m_name: usize = 0x0; // CUtlString
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamVector_t {
pub const m_value: usize = 0x8; // Vector4D
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamString_t {
pub const m_value: usize = 0x8; // CUtlString
}
// Parent: None
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingResource_t {
pub const m_bHasTonemapParams: usize = 0x0; // bool
pub const m_toneMapParams: usize = 0x4; // PostProcessingTonemapParameters_t
pub const m_bHasBloomParams: usize = 0x40; // bool
pub const m_bloomParams: usize = 0x44; // PostProcessingBloomParameters_t
pub const m_bHasVignetteParams: usize = 0xB4; // bool
pub const m_vignetteParams: usize = 0xB8; // PostProcessingVignetteParameters_t
pub const m_bHasLocalContrastParams: usize = 0xDC; // bool
pub const m_localConstrastParams: usize = 0xE0; // PostProcessingLocalContrastParameters_t
pub const m_nColorCorrectionVolumeDim: usize = 0xF4; // int32
pub const m_colorCorrectionVolumeData: usize = 0xF8; // CUtlBinaryBlock
pub const m_bHasColorCorrection: usize = 0x110; // bool
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamInt_t {
pub const m_nValue: usize = 0x8; // int32
}
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingVignetteParameters_t {
pub const m_flVignetteStrength: usize = 0x0; // float32
pub const m_vCenter: usize = 0x4; // Vector2D
pub const m_flRadius: usize = 0xC; // float32
pub const m_flRoundness: usize = 0x10; // float32
pub const m_flFeather: usize = 0x14; // float32
pub const m_vColorTint: usize = 0x18; // Vector
}
// Parent: None
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingLocalContrastParameters_t {
pub const m_flLocalContrastStrength: usize = 0x0; // float32
pub const m_flLocalContrastEdgeStrength: usize = 0x4; // float32
pub const m_flLocalContrastVignetteStart: usize = 0x8; // float32
pub const m_flLocalContrastVignetteEnd: usize = 0xC; // float32
pub const m_flLocalContrastVignetteBlur: usize = 0x10; // float32
}
// Parent: None
// Field count: 15
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingTonemapParameters_t {
pub const m_flExposureBias: usize = 0x0; // float32
pub const m_flShoulderStrength: usize = 0x4; // float32
pub const m_flLinearStrength: usize = 0x8; // float32
pub const m_flLinearAngle: usize = 0xC; // float32
pub const m_flToeStrength: usize = 0x10; // float32
pub const m_flToeNum: usize = 0x14; // float32
pub const m_flToeDenom: usize = 0x18; // float32
pub const m_flWhitePoint: usize = 0x1C; // float32
pub const m_flLuminanceSource: usize = 0x20; // float32
pub const m_flExposureBiasShadows: usize = 0x24; // float32
pub const m_flExposureBiasHighlights: usize = 0x28; // float32
pub const m_flMinShadowLum: usize = 0x2C; // float32
pub const m_flMaxShadowLum: usize = 0x30; // float32
pub const m_flMinHighlightLum: usize = 0x34; // float32
pub const m_flMaxHighlightLum: usize = 0x38; // float32
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamBuffer_t {
pub const m_value: usize = 0x8; // CUtlBinaryBlock
}
// Parent: None
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialResourceData_t {
pub const m_materialName: usize = 0x0; // CUtlString
pub const m_shaderName: usize = 0x8; // CUtlString
pub const m_intParams: usize = 0x10; // CUtlVector<MaterialParamInt_t>
pub const m_floatParams: usize = 0x28; // CUtlVector<MaterialParamFloat_t>
pub const m_vectorParams: usize = 0x40; // CUtlVector<MaterialParamVector_t>
pub const m_textureParams: usize = 0x58; // CUtlVector<MaterialParamTexture_t>
pub const m_dynamicParams: usize = 0x70; // CUtlVector<MaterialParamBuffer_t>
pub const m_dynamicTextureParams: usize = 0x88; // CUtlVector<MaterialParamBuffer_t>
pub const m_intAttributes: usize = 0xA0; // CUtlVector<MaterialParamInt_t>
pub const m_floatAttributes: usize = 0xB8; // CUtlVector<MaterialParamFloat_t>
pub const m_vectorAttributes: usize = 0xD0; // CUtlVector<MaterialParamVector_t>
pub const m_textureAttributes: usize = 0xE8; // CUtlVector<MaterialParamTexture_t>
pub const m_stringAttributes: usize = 0x100; // CUtlVector<MaterialParamString_t>
pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
pub mod PostProcessingBloomParameters_t {
pub const m_blendMode: usize = 0x0; // BloomBlendMode_t
pub const m_flBloomStrength: usize = 0x4; // float32
pub const m_flScreenBloomStrength: usize = 0x8; // float32
pub const m_flBlurBloomStrength: usize = 0xC; // float32
pub const m_flBloomThreshold: usize = 0x10; // float32
pub const m_flBloomThresholdWidth: usize = 0x14; // float32
pub const m_flSkyboxBloomStrength: usize = 0x18; // float32
pub const m_flBloomStartValue: usize = 0x1C; // float32
pub const m_flBlurWeight: usize = 0x20; // float32[5]
pub const m_vBlurTint: usize = 0x34; // Vector[5]
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamFloat_t {
pub const m_flValue: usize = 0x8; // float32
}
// Parent: MaterialParam_t
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
pub mod MaterialParamTexture_t {
pub const m_pValue: usize = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
}
}
}
}

View File

@ -1,15 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll
// Class count: 1
// Enum count: 0
public static class NetworksystemDll {
// Parent: None
// Field count: 1
public static class ChangeAccessorFieldPathIndex_t {
public const nint m_Value = 0x0; // int32
}
}
}

View File

@ -1,21 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace schemas {
// Module: networksystem.dll
// Class count: 1
// Enum count: 0
namespace networksystem_dll {
// Parent: None
// Field count: 1
namespace ChangeAccessorFieldPathIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int32
}
}
}
}

View File

@ -1,14 +0,0 @@
{
"networksystem.dll": {
"classes": {
"ChangeAccessorFieldPathIndex_t": {
"fields": {
"m_Value": 0
},
"metadata": [],
"parent": null
}
},
"enums": {}
}
}

View File

@ -1,19 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: networksystem.dll
// Class count: 1
// Enum count: 0
pub mod networksystem_dll {
// Parent: None
// Field count: 1
pub mod ChangeAccessorFieldPathIndex_t {
pub const m_Value: usize = 0x0; // int32
}
}
}
}

View File

@ -1,53 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1AAB680;
public const nint dwEntityList = 0x1A359C0;
public const nint dwGameEntitySystem = 0x1B5C6D8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A9C800;
public const nint dwGlobalVars = 0x187DC90;
public const nint dwGlowManager = 0x1A9C820;
public const nint dwLocalPlayerController = 0x1A87040;
public const nint dwLocalPlayerPawn = 0x1889F30;
public const nint dwPlantedC4 = 0x1AA66E0;
public const nint dwPrediction = 0x1889DB0;
public const nint dwSensitivity = 0x1A9DF68;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1AABA50;
public const nint dwViewMatrix = 0x1AA17C0;
public const nint dwViewRender = 0x1AA1FD0;
public const nint dwWeaponC4 = 0x1A39C30;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x540BE4;
public const nint dwNetworkGameClient = 0x53FCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
public const nint dwNetworkGameClient_localPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x6234FC;
public const nint dwWindowWidth = 0x6234F8;
}
// Module: inputsystem.dll
public static class InputsystemDll {
public const nint dwInputSystem = 0x387E0;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1A41B0;
public const nint dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint dwSoundSystem = 0x39E5E0;
public const nint dwSoundSystem_engineViewData = 0x7C;
}
}

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@ -1,59 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1AAB680;
constexpr std::ptrdiff_t dwEntityList = 0x1A359C0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B5C6D8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A9C800;
constexpr std::ptrdiff_t dwGlobalVars = 0x187DC90;
constexpr std::ptrdiff_t dwGlowManager = 0x1A9C820;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A87040;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1889F30;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1AA66E0;
constexpr std::ptrdiff_t dwPrediction = 0x1889DB0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A9DF68;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1AABA50;
constexpr std::ptrdiff_t dwViewMatrix = 0x1AA17C0;
constexpr std::ptrdiff_t dwViewRender = 0x1AA1FD0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A39C30;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x540BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x53FCE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x6234FC;
constexpr std::ptrdiff_t dwWindowWidth = 0x6234F8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
constexpr std::ptrdiff_t dwInputSystem = 0x387E0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A41B0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t dwSoundSystem = 0x39E5E0;
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}
}

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@ -1,45 +0,0 @@
{
"client.dll": {
"dwCSGOInput": 27965056,
"dwEntityList": 27482560,
"dwGameEntitySystem": 28690136,
"dwGameEntitySystem_highestEntityIndex": 8432,
"dwGameRules": 27904000,
"dwGlobalVars": 25681040,
"dwGlowManager": 27904032,
"dwLocalPlayerController": 27816000,
"dwLocalPlayerPawn": 25730864,
"dwPlantedC4": 27944672,
"dwPrediction": 25730480,
"dwSensitivity": 27909992,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27966032,
"dwViewMatrix": 27924416,
"dwViewRender": 27926480,
"dwWeaponC4": 27499568
},
"engine2.dll": {
"dwBuildNumber": 5508068,
"dwNetworkGameClient": 5504224,
"dwNetworkGameClient_clientTickCount": 872,
"dwNetworkGameClient_deltaTick": 636,
"dwNetworkGameClient_isBackgroundMap": 2626631,
"dwNetworkGameClient_localPlayer": 240,
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6436092,
"dwWindowWidth": 6436088
},
"inputsystem.dll": {
"dwInputSystem": 231392
},
"matchmaking.dll": {
"dwGameTypes": 1720752,
"dwGameTypes_mapName": 288
},
"soundsystem.dll": {
"dwSoundSystem": 3794400,
"dwSoundSystem_engineViewData": 124
}
}

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@ -1,57 +0,0 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-06 23:31:43.352136400 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1AAB680;
pub const dwEntityList: usize = 0x1A359C0;
pub const dwGameEntitySystem: usize = 0x1B5C6D8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A9C800;
pub const dwGlobalVars: usize = 0x187DC90;
pub const dwGlowManager: usize = 0x1A9C820;
pub const dwLocalPlayerController: usize = 0x1A87040;
pub const dwLocalPlayerPawn: usize = 0x1889F30;
pub const dwPlantedC4: usize = 0x1AA66E0;
pub const dwPrediction: usize = 0x1889DB0;
pub const dwSensitivity: usize = 0x1A9DF68;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1AABA50;
pub const dwViewMatrix: usize = 0x1AA17C0;
pub const dwViewRender: usize = 0x1AA1FD0;
pub const dwWeaponC4: usize = 0x1A39C30;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x540BE4;
pub const dwNetworkGameClient: usize = 0x53FCE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x6234FC;
pub const dwWindowWidth: usize = 0x6234F8;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
pub const dwInputSystem: usize = 0x387E0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1A41B0;
pub const dwGameTypes_mapName: usize = 0x120;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const dwSoundSystem: usize = 0x39E5E0;
pub const dwSoundSystem_engineViewData: usize = 0x7C;
}
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll
@ -30,7 +30,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum BoneTransformSpace_t : uint {
BoneTransformSpace_Invalid = 0xFFFFFFFFFFFFFFFF,
BoneTransformSpace_Invalid = unchecked((uint)-1),
BoneTransformSpace_Parent = 0x0,
BoneTransformSpace_Model = 0x1,
BoneTransformSpace_World = 0x2
@ -72,7 +72,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 1
// Member count: 6
public enum MovementGait_t : byte {
eInvalid = 0xFFFFFFFFFFFFFFFF,
eInvalid = unchecked((byte)-1),
eSlow = 0x0,
eMedium = 0x1,
eFast = 0x2,
@ -343,7 +343,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum ModelBoneFlexComponent_t : uint {
MODEL_BONE_FLEX_INVALID = 0xFFFFFFFFFFFFFFFF,
MODEL_BONE_FLEX_INVALID = unchecked((uint)-1),
MODEL_BONE_FLEX_TX = 0x0,
MODEL_BONE_FLEX_TY = 0x1,
MODEL_BONE_FLEX_TZ = 0x2
@ -671,7 +671,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 2
// Member count: 3
public enum AnimScriptType : ushort {
ANIMSCRIPT_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
ANIMSCRIPT_TYPE_INVALID = unchecked((ushort)-1),
ANIMSCRIPT_FUSE_GENERAL = 0x0,
ANIMSCRIPT_FUSE_STATEMACHINE = 0x1
}
@ -725,7 +725,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum HandshakeTagType_t : uint {
eInvalid = 0xFFFFFFFFFFFFFFFF,
eInvalid = unchecked((uint)-1),
eTask = 0x0,
eMovement = 0x1,
eCount = 0x2
@ -733,7 +733,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 18
public enum ParticleAttachment_t : uint {
PATTACH_INVALID = 0xFFFFFFFFFFFFFFFF,
PATTACH_INVALID = unchecked((uint)-1),
PATTACH_ABSORIGIN = 0x0,
PATTACH_ABSORIGIN_FOLLOW = 0x1,
PATTACH_CUSTOMORIGIN = 0x2,
@ -887,7 +887,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 5
public enum ModelConfigAttachmentType_t : uint {
MODEL_CONFIG_ATTACHMENT_INVALID = 0xFFFFFFFFFFFFFFFF,
MODEL_CONFIG_ATTACHMENT_INVALID = unchecked((uint)-1),
MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0,
MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1,
MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll
@ -16,7 +16,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum EntityIOTargetType_t : uint {
ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF,
ENTITY_IO_TARGET_INVALID = unchecked((uint)-1),
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
ENTITY_IO_TARGET_EHANDLE = 0x6,
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,4 +1,4 @@
{
"build_number": 14066,
"timestamp": "2025-02-04T01:41:17.126927400+00:00"
"build_number": 14067,
"timestamp": "2025-02-07T03:30:27.112539300+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x137DCF0;
public const nint EntitySubclassUtilsV001 = 0x132E3D0;
public const nint NavGameTest001 = 0x141DD48;
public const nint ServerToolsInfo_001 = 0x13D36A8;
public const nint Source2GameClients001 = 0x13CD570;
public const nint Source2GameDirector001 = 0x1501400;
public const nint Source2GameEntities001 = 0x13D35D0;
public const nint Source2Server001 = 0x13D3440;
public const nint Source2ServerConfig001 = 0x15CBD88;
public const nint customnavsystem001 = 0x1312B38;
public const nint EmptyWorldService001_Server = 0x137DD10;
public const nint EntitySubclassUtilsV001 = 0x132E3F0;
public const nint NavGameTest001 = 0x141DD68;
public const nint ServerToolsInfo_001 = 0x13D36C8;
public const nint Source2GameClients001 = 0x13CD590;
public const nint Source2GameDirector001 = 0x1501420;
public const nint Source2GameEntities001 = 0x13D35F0;
public const nint Source2Server001 = 0x13D3460;
public const nint Source2ServerConfig001 = 0x15CBD98;
public const nint customnavsystem001 = 0x1312B58;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
@ -181,7 +181,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: steamclient64.dll
public static class Steamclient64Dll {
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAF74EA;
public static readonly nint CLIENTENGINE_INTERFACE_VERSION005 = unchecked((nint)0xFFFFFFFF8BAF74EA);
public const nint IVALIDATE001 = 0x14A3108;
public const nint SteamClient006 = 0x14A0860;
public const nint SteamClient007 = 0x14A0868;

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x137DCF0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x132E3D0;
constexpr std::ptrdiff_t NavGameTest001 = 0x141DD48;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13D36A8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13CD570;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1501400;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13D35D0;
constexpr std::ptrdiff_t Source2Server001 = 0x13D3440;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15CBD88;
constexpr std::ptrdiff_t customnavsystem001 = 0x1312B38;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x137DD10;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x132E3F0;
constexpr std::ptrdiff_t NavGameTest001 = 0x141DD68;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13D36C8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13CD590;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1501420;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13D35F0;
constexpr std::ptrdiff_t Source2Server001 = 0x13D3460;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15CBD98;
constexpr std::ptrdiff_t customnavsystem001 = 0x1312B58;
}
// Module: soundsystem.dll
namespace soundsystem_dll {

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@ -130,16 +130,16 @@
"SchemaSystem_001": 399072
},
"server.dll": {
"EmptyWorldService001_Server": 20438256,
"EntitySubclassUtilsV001": 20112336,
"NavGameTest001": 21093704,
"ServerToolsInfo_001": 20788904,
"Source2GameClients001": 20764016,
"Source2GameDirector001": 22025216,
"Source2GameEntities001": 20788688,
"Source2Server001": 20788288,
"Source2ServerConfig001": 22855048,
"customnavsystem001": 19999544
"EmptyWorldService001_Server": 20438288,
"EntitySubclassUtilsV001": 20112368,
"NavGameTest001": 21093736,
"ServerToolsInfo_001": 20788936,
"Source2GameClients001": 20764048,
"Source2GameDirector001": 22025248,
"Source2GameEntities001": 20788720,
"Source2Server001": 20788320,
"Source2ServerConfig001": 22855064,
"customnavsystem001": 19999576
},
"soundsystem.dll": {
"SoundOpSystem001": 3796032,

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, unused)]
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x137DCF0;
pub const EntitySubclassUtilsV001: usize = 0x132E3D0;
pub const NavGameTest001: usize = 0x141DD48;
pub const ServerToolsInfo_001: usize = 0x13D36A8;
pub const Source2GameClients001: usize = 0x13CD570;
pub const Source2GameDirector001: usize = 0x1501400;
pub const Source2GameEntities001: usize = 0x13D35D0;
pub const Source2Server001: usize = 0x13D3440;
pub const Source2ServerConfig001: usize = 0x15CBD88;
pub const customnavsystem001: usize = 0x1312B38;
pub const EmptyWorldService001_Server: usize = 0x137DD10;
pub const EntitySubclassUtilsV001: usize = 0x132E3F0;
pub const NavGameTest001: usize = 0x141DD68;
pub const ServerToolsInfo_001: usize = 0x13D36C8;
pub const Source2GameClients001: usize = 0x13CD590;
pub const Source2GameDirector001: usize = 0x1501420;
pub const Source2GameEntities001: usize = 0x13D35F0;
pub const Source2Server001: usize = 0x13D3460;
pub const Source2ServerConfig001: usize = 0x15CBD98;
pub const customnavsystem001: usize = 0x1312B58;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll
@ -19,7 +19,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 7
public enum Detail2Combo_t : uint {
DETAIL_2_COMBO_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF,
DETAIL_2_COMBO_UNINITIALIZED = unchecked((uint)-1),
DETAIL_2_COMBO_OFF = 0x0,
DETAIL_2_COMBO_ADD = 0x1,
DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2,
@ -30,7 +30,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum MissingParentInheritBehavior_t : uint {
MISSING_PARENT_DO_NOTHING = 0xFFFFFFFFFFFFFFFF,
MISSING_PARENT_DO_NOTHING = unchecked((uint)-1),
MISSING_PARENT_KILL = 0x0,
MISSING_PARENT_FIND_NEW = 0x1,
MISSING_PARENT_SAME_INDEX = 0x2
@ -38,7 +38,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 5
public enum ParticleFloatBiasType_t : uint {
PF_BIAS_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
PF_BIAS_TYPE_INVALID = unchecked((uint)-1),
PF_BIAS_TYPE_STANDARD = 0x0,
PF_BIAS_TYPE_GAIN = 0x1,
PF_BIAS_TYPE_EXPONENTIAL = 0x2,
@ -93,7 +93,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 24
public enum ParticleFloatType_t : uint {
PF_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
PF_TYPE_INVALID = unchecked((uint)-1),
PF_TYPE_LITERAL = 0x0,
PF_TYPE_NAMED_VALUE = 0x1,
PF_TYPE_RANDOM_UNIFORM = 0x2,
@ -175,7 +175,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 9
public enum ScalarExpressionType_t : uint {
SCALAR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF,
SCALAR_EXPRESSION_UNINITIALIZED = unchecked((uint)-1),
SCALAR_EXPRESSION_ADD = 0x0,
SCALAR_EXPRESSION_SUBTRACT = 0x1,
SCALAR_EXPRESSION_MUL = 0x2,
@ -236,12 +236,12 @@ namespace CS2Dumper.Schemas {
public enum ParticleLightingQuality_t : uint {
PARTICLE_LIGHTING_PER_PARTICLE = 0x0,
PARTICLE_LIGHTING_PER_VERTEX = 0x1,
PARTICLE_LIGHTING_PER_PIXEL = 0xFFFFFFFFFFFFFFFF
PARTICLE_LIGHTING_PER_PIXEL = unchecked((uint)-1)
}
// Alignment: 4
// Member count: 5
public enum ParticleFloatRoundType_t : uint {
PF_ROUND_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
PF_ROUND_TYPE_INVALID = unchecked((uint)-1),
PF_ROUND_TYPE_NEAREST = 0x0,
PF_ROUND_TYPE_FLOOR = 0x1,
PF_ROUND_TYPE_CEIL = 0x2,
@ -302,7 +302,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 12
public enum ParticlePinDistance_t : uint {
PARTICLE_PIN_DISTANCE_NONE = 0xFFFFFFFFFFFFFFFF,
PARTICLE_PIN_DISTANCE_NONE = unchecked((uint)-1),
PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0,
PARTICLE_PIN_DISTANCE_FARTHEST = 0x1,
PARTICLE_PIN_DISTANCE_FIRST = 0x2,
@ -318,7 +318,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 7
public enum VectorFloatExpressionType_t : uint {
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF,
VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = unchecked((uint)-1),
VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0,
VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1,
VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2,
@ -336,7 +336,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 9
public enum VectorExpressionType_t : uint {
VECTOR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF,
VECTOR_EXPRESSION_UNINITIALIZED = unchecked((uint)-1),
VECTOR_EXPRESSION_ADD = 0x0,
VECTOR_EXPRESSION_SUBTRACT = 0x1,
VECTOR_EXPRESSION_MUL = 0x2,
@ -399,7 +399,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 9
public enum ParticleFloatMapType_t : uint {
PF_MAP_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
PF_MAP_TYPE_INVALID = unchecked((uint)-1),
PF_MAP_TYPE_DIRECT = 0x0,
PF_MAP_TYPE_MULT = 0x1,
PF_MAP_TYPE_REMAP = 0x2,
@ -438,7 +438,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum ParticleFloatInputMode_t : uint {
PF_INPUT_MODE_INVALID = 0xFFFFFFFFFFFFFFFF,
PF_INPUT_MODE_INVALID = unchecked((uint)-1),
PF_INPUT_MODE_CLAMPED = 0x0,
PF_INPUT_MODE_LOOPED = 0x1,
PF_INPUT_MODE_COUNT = 0x2
@ -482,7 +482,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum ParticleFloatRandomMode_t : uint {
PF_RANDOM_MODE_INVALID = 0xFFFFFFFFFFFFFFFF,
PF_RANDOM_MODE_INVALID = unchecked((uint)-1),
PF_RANDOM_MODE_CONSTANT = 0x0,
PF_RANDOM_MODE_VARYING = 0x1,
PF_RANDOM_MODE_COUNT = 0x2
@ -498,7 +498,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 19
public enum ParticleVecType_t : uint {
PVEC_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF,
PVEC_TYPE_INVALID = unchecked((uint)-1),
PVEC_TYPE_LITERAL = 0x0,
PVEC_TYPE_LITERAL_COLOR = 0x1,
PVEC_TYPE_NAMED_VALUE = 0x2,
@ -534,7 +534,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 3
public enum ParticleSequenceCropOverride_t : uint {
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = 0xFFFFFFFFFFFFFFFF,
PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = unchecked((uint)-1),
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0,
PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1
}
@ -634,7 +634,7 @@ namespace CS2Dumper.Schemas {
COLLISION_MODE_USE_NEAREST_TRACE = 0x2,
COLLISION_MODE_PER_FRAME_PLANESET = 0x1,
COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0,
COLLISION_MODE_DISABLED = 0xFFFFFFFFFFFFFFFF
COLLISION_MODE_DISABLED = unchecked((uint)-1)
}
// Alignment: 4
// Member count: 2
@ -645,7 +645,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 3
public enum ParticleEndcapMode_t : uint {
PARTICLE_ENDCAP_ALWAYS_ON = 0xFFFFFFFFFFFFFFFF,
PARTICLE_ENDCAP_ALWAYS_ON = unchecked((uint)-1),
PARTICLE_ENDCAP_ENDCAP_OFF = 0x0,
PARTICLE_ENDCAP_ENDCAP_ON = 0x1
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll
@ -40,7 +40,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 21
public enum PulseValueType_t : uint {
PVAL_INVALID = 0xFFFFFFFFFFFFFFFF,
PVAL_INVALID = unchecked((uint)-1),
PVAL_BOOL = 0x0,
PVAL_INT = 0x1,
PVAL_FLOAT = 0x2,
@ -161,7 +161,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum PulseDomainValueType_t : uint {
INVALID = 0xFFFFFFFFFFFFFFFF,
INVALID = unchecked((uint)-1),
ENTITY_NAME = 0x0,
PANEL_ID = 0x1,
COUNT = 0x2

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll
@ -43,7 +43,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 1
// Member count: 8
public enum RenderMultisampleType_t : byte {
RENDER_MULTISAMPLE_INVALID = 0xFFFFFFFFFFFFFFFF,
RENDER_MULTISAMPLE_INVALID = unchecked((byte)-1),
RENDER_MULTISAMPLE_NONE = 0x0,
RENDER_MULTISAMPLE_2X = 0x1,
RENDER_MULTISAMPLE_4X = 0x2,
@ -63,7 +63,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 3
public enum RenderSlotType_t : uint {
RENDER_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF,
RENDER_SLOT_INVALID = unchecked((uint)-1),
RENDER_SLOT_PER_VERTEX = 0x0,
RENDER_SLOT_PER_INSTANCE = 0x1
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
@ -52,7 +52,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 5
public enum StanceType_t : uint {
STANCE_CURRENT = 0xFFFFFFFFFFFFFFFF,
STANCE_CURRENT = unchecked((uint)-1),
STANCE_DEFAULT = 0x0,
STANCE_CROUCHING = 0x1,
STANCE_PRONE = 0x2,
@ -225,7 +225,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 5
public enum NPCFollowFormation_t : uint {
Default = 0xFFFFFFFFFFFFFFFF,
Default = unchecked((uint)-1),
CloseCircle = 0x0,
WideCircle = 0x1,
MediumCircle = 0x5,
@ -264,7 +264,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 9
public enum BloodType : uint {
None = 0xFFFFFFFFFFFFFFFF,
None = unchecked((uint)-1),
ColorRed = 0x0,
ColorYellow = 0x1,
ColorGreen = 0x2,
@ -295,7 +295,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 5
public enum AnimLoopMode_t : uint {
ANIM_LOOP_MODE_INVALID = 0xFFFFFFFFFFFFFFFF,
ANIM_LOOP_MODE_INVALID = unchecked((uint)-1),
ANIM_LOOP_MODE_NOT_LOOPING = 0x0,
ANIM_LOOP_MODE_LOOPING = 0x1,
ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS = 0x2,
@ -566,8 +566,8 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 74
public enum loadout_slot_t : uint {
LOADOUT_SLOT_PROMOTED = 0xFFFFFFFFFFFFFFFE,
LOADOUT_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF,
LOADOUT_SLOT_PROMOTED = unchecked((uint)-2),
LOADOUT_SLOT_INVALID = unchecked((uint)-1),
LOADOUT_SLOT_MELEE = 0x0,
LOADOUT_SLOT_C4 = 0x1,
LOADOUT_SLOT_FIRST_AUTO_BUY_WEAPON = 0x0,
@ -736,7 +736,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum WeaponAttackType_t : uint {
eInvalid = 0xFFFFFFFFFFFFFFFF,
eInvalid = unchecked((uint)-1),
ePrimary = 0x0,
eSecondary = 0x1,
eCount = 0x2
@ -790,7 +790,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum ScriptedOnDeath_t : uint {
SS_ONDEATH_NOT_APPLICABLE = 0xFFFFFFFFFFFFFFFF,
SS_ONDEATH_NOT_APPLICABLE = unchecked((uint)-1),
SS_ONDEATH_UNDEFINED = 0x0,
SS_ONDEATH_RAGDOLL = 0x1,
SS_ONDEATH_ANIMATED_DEATH = 0x2
@ -798,7 +798,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum ChoreoLookAtSpeed_t : uint {
eInvalid = 0xFFFFFFFFFFFFFFFF,
eInvalid = unchecked((uint)-1),
eSlow = 0x0,
eMedium = 0x1,
eFast = 0x2
@ -814,7 +814,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 17
public enum gear_slot_t : uint {
GEAR_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF,
GEAR_SLOT_INVALID = unchecked((uint)-1),
GEAR_SLOT_RIFLE = 0x0,
GEAR_SLOT_PISTOL = 0x1,
GEAR_SLOT_KNIFE = 0x2,
@ -873,7 +873,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum AmmoPosition_t : uint {
AMMO_POSITION_INVALID = 0xFFFFFFFFFFFFFFFF,
AMMO_POSITION_INVALID = unchecked((uint)-1),
AMMO_POSITION_PRIMARY = 0x0,
AMMO_POSITION_SECONDARY = 0x1,
AMMO_POSITION_COUNT = 0x2
@ -890,7 +890,7 @@ namespace CS2Dumper.Schemas {
AI_TASK = 0x6,
AI_EVENT = 0x7,
END_SIM_HISTORY_TYPES = 0x8,
COMBINED = 0xFFFFFFFFFFFFFFFF
COMBINED = unchecked((uint)-1)
}
// Alignment: 4
// Member count: 23
@ -922,7 +922,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 5
public enum EntityDisolveType_t : uint {
ENTITY_DISSOLVE_INVALID = 0xFFFFFFFFFFFFFFFF,
ENTITY_DISSOLVE_INVALID = unchecked((uint)-1),
ENTITY_DISSOLVE_NORMAL = 0x0,
ENTITY_DISSOLVE_ELECTRICAL = 0x1,
ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 0x2,
@ -932,7 +932,7 @@ namespace CS2Dumper.Schemas {
// Member count: 21
public enum InputBitMask_t : ulong {
IN_NONE = 0x0,
IN_ALL = 0xFFFFFFFFFFFFFFFF,
IN_ALL = unchecked((ulong)-1),
IN_ATTACK = 0x1,
IN_JUMP = 0x2,
IN_DUCK = 0x4,
@ -947,16 +947,16 @@ namespace CS2Dumper.Schemas {
IN_RELOAD = 0x2000,
IN_SPEED = 0x10000,
IN_JOYAUTOSPRINT = 0x20000,
IN_FIRST_MOD_SPECIFIC_BIT = 0x100000000,
IN_USEORRELOAD = 0x100000000,
IN_SCORE = 0x200000000,
IN_ZOOM = 0x400000000,
IN_LOOK_AT_WEAPON = 0x800000000
IN_FIRST_MOD_SPECIFIC_BIT = unchecked((ulong)4294967296),
IN_USEORRELOAD = unchecked((ulong)4294967296),
IN_SCORE = unchecked((ulong)8589934592),
IN_ZOOM = unchecked((ulong)17179869184),
IN_LOOK_AT_WEAPON = unchecked((ulong)34359738368)
}
// Alignment: 4
// Member count: 14
public enum HitGroup_t : uint {
HITGROUP_INVALID = 0xFFFFFFFFFFFFFFFF,
HITGROUP_INVALID = unchecked((uint)-1),
HITGROUP_GENERIC = 0x0,
HITGROUP_HEAD = 0x1,
HITGROUP_CHEST = 0x2,
@ -1023,16 +1023,16 @@ namespace CS2Dumper.Schemas {
OVERLAY_NPC_KILL_BIT = 0x10000000,
OVERLAY_WC_CHANGE_ENTITY = 0x20000000,
OVERLAY_BUDDHA_MODE = 0x40000000,
OVERLAY_NPC_STEERING_REGULATIONS = 0x80000000,
OVERLAY_NPC_TASK_TEXT_BIT = 0x100000000,
OVERLAY_PROP_DEBUG = 0x200000000,
OVERLAY_NPC_RELATION_BIT = 0x400000000,
OVERLAY_VIEWOFFSET = 0x800000000,
OVERLAY_VCOLLIDE_WIREFRAME_BIT = 0x1000000000,
OVERLAY_NPC_SCRIPTED_COMMANDS_BIT = 0x2000000000,
OVERLAY_ACTORNAME_BIT = 0x4000000000,
OVERLAY_NPC_CONDITIONS_TEXT_BIT = 0x8000000000,
OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = 0x10000000000
OVERLAY_NPC_STEERING_REGULATIONS = unchecked((ulong)2147483648),
OVERLAY_NPC_TASK_TEXT_BIT = unchecked((ulong)4294967296),
OVERLAY_PROP_DEBUG = unchecked((ulong)8589934592),
OVERLAY_NPC_RELATION_BIT = unchecked((ulong)17179869184),
OVERLAY_VIEWOFFSET = unchecked((ulong)34359738368),
OVERLAY_VCOLLIDE_WIREFRAME_BIT = unchecked((ulong)68719476736),
OVERLAY_NPC_SCRIPTED_COMMANDS_BIT = unchecked((ulong)137438953472),
OVERLAY_ACTORNAME_BIT = unchecked((ulong)274877906944),
OVERLAY_NPC_CONDITIONS_TEXT_BIT = unchecked((ulong)549755813888),
OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = unchecked((ulong)1099511627776)
}
// Alignment: 4
// Member count: 3
@ -1072,7 +1072,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum EntitySubclassScope_t : uint {
SUBCLASS_SCOPE_NONE = 0xFFFFFFFFFFFFFFFF,
SUBCLASS_SCOPE_NONE = unchecked((uint)-1),
SUBCLASS_SCOPE_PRECIPITATION = 0x0,
SUBCLASS_SCOPE_PLAYER_WEAPONS = 0x1,
SUBCLASS_SCOPE_COUNT = 0x2
@ -1208,7 +1208,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 27
public enum RumbleEffect_t : uint {
RUMBLE_INVALID = 0xFFFFFFFFFFFFFFFF,
RUMBLE_INVALID = unchecked((uint)-1),
RUMBLE_STOP_ALL = 0x0,
RUMBLE_PISTOL = 0x1,
RUMBLE_357 = 0x2,
@ -1258,7 +1258,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum ChoreoLookAtMode_t : uint {
eInvalid = 0xFFFFFFFFFFFFFFFF,
eInvalid = unchecked((uint)-1),
eChest = 0x0,
eHead = 0x1,
eEyesOnly = 0x2
@ -1273,7 +1273,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 7
public enum PlayerConnectedState : uint {
PlayerNeverConnected = 0xFFFFFFFFFFFFFFFF,
PlayerNeverConnected = unchecked((uint)-1),
PlayerConnected = 0x0,
PlayerConnecting = 0x1,
PlayerReconnecting = 0x2,
@ -1467,7 +1467,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 4
// Member count: 4
public enum ScriptedHeldWeaponBehavior_t : uint {
eInvalid = 0xFFFFFFFFFFFFFFFF,
eInvalid = unchecked((uint)-1),
eHolster = 0x0,
eDeploy = 0x1,
eDrop = 0x2

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll
@ -33,7 +33,7 @@ namespace CS2Dumper.Schemas {
// Alignment: 2
// Member count: 10
public enum VMixFilterType_t : ushort {
FILTER_UNKNOWN = 0xFFFFFFFFFFFFFFFF,
FILTER_UNKNOWN = unchecked((ushort)-1),
FILTER_LOWPASS = 0x0,
FILTER_HIGHPASS = 0x1,
FILTER_BANDPASS = 0x2,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-02-04 01:41:17.126927400 UTC
// 2025-02-07 03:30:27.112539300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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