Game update (27298992)

Game update (27298992)
This commit is contained in:
C 2025-02-03 19:42:21 -06:00 committed by GitHub
parent 188528714f
commit 17bbfd4b60
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
64 changed files with 294 additions and 294 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x1875710;
public const nint attack2 = 0x18757A0;
public const nint back = 0x18759E0;
public const nint duck = 0x1875CB0;
public const nint forward = 0x1875950;
public const nint jump = 0x1875C20;
public const nint left = 0x1875A70;
public const nint lookatweapon = 0x1A9DF50;
public const nint reload = 0x1875680;
public const nint right = 0x1875B00;
public const nint showscores = 0x1A9DE30;
public const nint sprint = 0x18755F0;
public const nint turnleft = 0x1875830;
public const nint turnright = 0x18758C0;
public const nint use = 0x1875B90;
public const nint zoom = 0x1A9DEC0;
public const nint attack = 0x1882730;
public const nint attack2 = 0x18827C0;
public const nint back = 0x1882A00;
public const nint duck = 0x1882CD0;
public const nint forward = 0x1882970;
public const nint jump = 0x1882C40;
public const nint left = 0x1882A90;
public const nint lookatweapon = 0x1AAB5A0;
public const nint reload = 0x18826A0;
public const nint right = 0x1882B20;
public const nint showscores = 0x1AAB480;
public const nint sprint = 0x1882610;
public const nint turnleft = 0x1882850;
public const nint turnright = 0x18828E0;
public const nint use = 0x1882BB0;
public const nint zoom = 0x1AAB510;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x1875710;
constexpr std::ptrdiff_t attack2 = 0x18757A0;
constexpr std::ptrdiff_t back = 0x18759E0;
constexpr std::ptrdiff_t duck = 0x1875CB0;
constexpr std::ptrdiff_t forward = 0x1875950;
constexpr std::ptrdiff_t jump = 0x1875C20;
constexpr std::ptrdiff_t left = 0x1875A70;
constexpr std::ptrdiff_t lookatweapon = 0x1A9DF50;
constexpr std::ptrdiff_t reload = 0x1875680;
constexpr std::ptrdiff_t right = 0x1875B00;
constexpr std::ptrdiff_t showscores = 0x1A9DE30;
constexpr std::ptrdiff_t sprint = 0x18755F0;
constexpr std::ptrdiff_t turnleft = 0x1875830;
constexpr std::ptrdiff_t turnright = 0x18758C0;
constexpr std::ptrdiff_t use = 0x1875B90;
constexpr std::ptrdiff_t zoom = 0x1A9DEC0;
constexpr std::ptrdiff_t attack = 0x1882730;
constexpr std::ptrdiff_t attack2 = 0x18827C0;
constexpr std::ptrdiff_t back = 0x1882A00;
constexpr std::ptrdiff_t duck = 0x1882CD0;
constexpr std::ptrdiff_t forward = 0x1882970;
constexpr std::ptrdiff_t jump = 0x1882C40;
constexpr std::ptrdiff_t left = 0x1882A90;
constexpr std::ptrdiff_t lookatweapon = 0x1AAB5A0;
constexpr std::ptrdiff_t reload = 0x18826A0;
constexpr std::ptrdiff_t right = 0x1882B20;
constexpr std::ptrdiff_t showscores = 0x1AAB480;
constexpr std::ptrdiff_t sprint = 0x1882610;
constexpr std::ptrdiff_t turnleft = 0x1882850;
constexpr std::ptrdiff_t turnright = 0x18828E0;
constexpr std::ptrdiff_t use = 0x1882BB0;
constexpr std::ptrdiff_t zoom = 0x1AAB510;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25646864,
"attack2": 25647008,
"back": 25647584,
"duck": 25648304,
"forward": 25647440,
"jump": 25648160,
"left": 25647728,
"lookatweapon": 27909968,
"reload": 25646720,
"right": 25647872,
"showscores": 27909680,
"sprint": 25646576,
"turnleft": 25647152,
"turnright": 25647296,
"use": 25648016,
"zoom": 27909824
"attack": 25700144,
"attack2": 25700288,
"back": 25700864,
"duck": 25701584,
"forward": 25700720,
"jump": 25701440,
"left": 25701008,
"lookatweapon": 27964832,
"reload": 25700000,
"right": 25701152,
"showscores": 27964544,
"sprint": 25699856,
"turnleft": 25700432,
"turnright": 25700576,
"use": 25701296,
"zoom": 27964688
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x1875710;
pub const attack2: usize = 0x18757A0;
pub const back: usize = 0x18759E0;
pub const duck: usize = 0x1875CB0;
pub const forward: usize = 0x1875950;
pub const jump: usize = 0x1875C20;
pub const left: usize = 0x1875A70;
pub const lookatweapon: usize = 0x1A9DF50;
pub const reload: usize = 0x1875680;
pub const right: usize = 0x1875B00;
pub const showscores: usize = 0x1A9DE30;
pub const sprint: usize = 0x18755F0;
pub const turnleft: usize = 0x1875830;
pub const turnright: usize = 0x18758C0;
pub const r#use: usize = 0x1875B90;
pub const zoom: usize = 0x1A9DEC0;
pub const attack: usize = 0x1882730;
pub const attack2: usize = 0x18827C0;
pub const back: usize = 0x1882A00;
pub const duck: usize = 0x1882CD0;
pub const forward: usize = 0x1882970;
pub const jump: usize = 0x1882C40;
pub const left: usize = 0x1882A90;
pub const lookatweapon: usize = 0x1AAB5A0;
pub const reload: usize = 0x18826A0;
pub const right: usize = 0x1882B20;
pub const showscores: usize = 0x1AAB480;
pub const sprint: usize = 0x1882610;
pub const turnleft: usize = 0x1882850;
pub const turnright: usize = 0x18828E0;
pub const r#use: usize = 0x1882BB0;
pub const zoom: usize = 0x1AAB510;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14064,
"timestamp": "2025-01-29T00:56:45.481338400+00:00"
"build_number": 14066,
"timestamp": "2025-02-04T01:41:17.126927400+00:00"
}

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@ -1,46 +1,46 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
public static class AnimationsystemDll {
public const nint AnimationSystemUtils_001 = 0x60FE18;
public const nint AnimationSystem_001 = 0x607D40;
public const nint AnimationSystemUtils_001 = 0x60FE08;
public const nint AnimationSystem_001 = 0x607D30;
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x1874D00;
public const nint EmptyWorldService001_Client = 0x1830000;
public const nint GameClientExports001 = 0x18719B8;
public const nint LegacyGameUI001 = 0x1892560;
public const nint Source2Client002 = 0x1A8D970;
public const nint Source2ClientConfig001 = 0x1A23F20;
public const nint Source2ClientPrediction001 = 0x187CD70;
public const nint Source2ClientUI001 = 0x1890930;
public const nint ClientToolsInfo_001 = 0x1881D20;
public const nint EmptyWorldService001_Client = 0x183D030;
public const nint GameClientExports001 = 0x187E9D8;
public const nint LegacyGameUI001 = 0x189F580;
public const nint Source2Client002 = 0x1A9AE30;
public const nint Source2ClientConfig001 = 0x1A315C0;
public const nint Source2ClientPrediction001 = 0x1889DB0;
public const nint Source2ClientUI001 = 0x189D950;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x546D30;
public const nint BugService001 = 0x5DFD10;
public const nint BugService001 = 0x5DFCC0;
public const nint ClientServerEngineLoopService_001 = 0x547A50;
public const nint EngineGameUI001 = 0x544B90;
public const nint EngineServiceMgr001 = 0x620BA0;
public const nint GameEventSystemClientV001 = 0x620EC0;
public const nint GameEventSystemServerV001 = 0x621000;
public const nint EngineServiceMgr001 = 0x620B50;
public const nint GameEventSystemClientV001 = 0x620E70;
public const nint GameEventSystemServerV001 = 0x620FB0;
public const nint GameResourceServiceClientV001 = 0x546E30;
public const nint GameResourceServiceServerV001 = 0x546E90;
public const nint GameUIService_001 = 0x5E0010;
public const nint GameUIService_001 = 0x5DFFC0;
public const nint HostStateMgr001 = 0x547940;
public const nint INETSUPPORT_001 = 0x540060;
public const nint InputService_001 = 0x5E0320;
public const nint InputService_001 = 0x5E02D0;
public const nint KeyValueCache001 = 0x5479F0;
public const nint MapListService_001 = 0x61F320;
public const nint NetworkClientService_001 = 0x61F4B0;
public const nint MapListService_001 = 0x61F2D0;
public const nint NetworkClientService_001 = 0x61F460;
public const nint NetworkP2PService_001 = 0x547140;
public const nint NetworkServerService_001 = 0x61F840;
public const nint NetworkServerService_001 = 0x61F7F0;
public const nint NetworkService_001 = 0x547290;
public const nint RenderService_001 = 0x61FAA0;
public const nint ScreenshotService001 = 0x61FD40;
public const nint RenderService_001 = 0x61FA50;
public const nint ScreenshotService001 = 0x61FCF0;
public const nint SimpleEngineLoopService_001 = 0x547B60;
public const nint SoundService_001 = 0x5472D0;
public const nint Source2EngineToClient001 = 0x544210;
@ -48,7 +48,7 @@ namespace CS2Dumper.Interfaces {
public const nint Source2EngineToServer001 = 0x544308;
public const nint Source2EngineToServerStringTable001 = 0x544330;
public const nint SplitScreenService_001 = 0x5475B0;
public const nint StatsService_001 = 0x620170;
public const nint StatsService_001 = 0x620120;
public const nint ToolService_001 = 0x547770;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
public const nint VProfService_001 = 0x5477B0;
@ -112,7 +112,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: panorama.dll
public static class PanoramaDll {
public const nint PanoramaUIEngine001 = 0x4E5260;
public const nint PanoramaUIEngine001 = 0x4E9250;
}
// Module: panorama_text_pango.dll
public static class PanoramaTextPangoDll {
@ -120,7 +120,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: panoramauiclient.dll
public static class PanoramauiclientDll {
public const nint PanoramaUIClient001 = 0x28A850;
public const nint PanoramaUIClient001 = 0x28D840;
}
// Module: particles.dll
public static class ParticlesDll {
@ -165,7 +165,7 @@ namespace CS2Dumper.Interfaces {
public const nint Source2GameDirector001 = 0x1501400;
public const nint Source2GameEntities001 = 0x13D35D0;
public const nint Source2Server001 = 0x13D3440;
public const nint Source2ServerConfig001 = 0x15CBD78;
public const nint Source2ServerConfig001 = 0x15CBD88;
public const nint customnavsystem001 = 0x1312B38;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once
@ -9,43 +9,43 @@ namespace cs2_dumper {
namespace interfaces {
// Module: animationsystem.dll
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x60FE18;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x607D40;
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x60FE08;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x607D30;
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1874D00;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1830000;
constexpr std::ptrdiff_t GameClientExports001 = 0x18719B8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1892560;
constexpr std::ptrdiff_t Source2Client002 = 0x1A8D970;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A23F20;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x187CD70;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1890930;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1881D20;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x183D030;
constexpr std::ptrdiff_t GameClientExports001 = 0x187E9D8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x189F580;
constexpr std::ptrdiff_t Source2Client002 = 0x1A9AE30;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A315C0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1889DB0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x189D950;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x546D30;
constexpr std::ptrdiff_t BugService001 = 0x5DFD10;
constexpr std::ptrdiff_t BugService001 = 0x5DFCC0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x547A50;
constexpr std::ptrdiff_t EngineGameUI001 = 0x544B90;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x620BA0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x620EC0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x621000;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x620B50;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x620E70;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x620FB0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x546E30;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x546E90;
constexpr std::ptrdiff_t GameUIService_001 = 0x5E0010;
constexpr std::ptrdiff_t GameUIService_001 = 0x5DFFC0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x547940;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x540060;
constexpr std::ptrdiff_t InputService_001 = 0x5E0320;
constexpr std::ptrdiff_t InputService_001 = 0x5E02D0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x5479F0;
constexpr std::ptrdiff_t MapListService_001 = 0x61F320;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x61F4B0;
constexpr std::ptrdiff_t MapListService_001 = 0x61F2D0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x61F460;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x547140;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x61F840;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x61F7F0;
constexpr std::ptrdiff_t NetworkService_001 = 0x547290;
constexpr std::ptrdiff_t RenderService_001 = 0x61FAA0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x61FD40;
constexpr std::ptrdiff_t RenderService_001 = 0x61FA50;
constexpr std::ptrdiff_t ScreenshotService001 = 0x61FCF0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x547B60;
constexpr std::ptrdiff_t SoundService_001 = 0x5472D0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x544210;
@ -53,7 +53,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x544308;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x544330;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5475B0;
constexpr std::ptrdiff_t StatsService_001 = 0x620170;
constexpr std::ptrdiff_t StatsService_001 = 0x620120;
constexpr std::ptrdiff_t ToolService_001 = 0x547770;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
constexpr std::ptrdiff_t VProfService_001 = 0x5477B0;
@ -117,7 +117,7 @@ namespace cs2_dumper {
}
// Module: panorama.dll
namespace panorama_dll {
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E5260;
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E9250;
}
// Module: panorama_text_pango.dll
namespace panorama_text_pango_dll {
@ -125,7 +125,7 @@ namespace cs2_dumper {
}
// Module: panoramauiclient.dll
namespace panoramauiclient_dll {
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x28A850;
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x28D840;
}
// Module: particles.dll
namespace particles_dll {
@ -170,7 +170,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1501400;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13D35D0;
constexpr std::ptrdiff_t Source2Server001 = 0x13D3440;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15CBD78;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15CBD88;
constexpr std::ptrdiff_t customnavsystem001 = 0x1312B38;
}
// Module: soundsystem.dll

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@ -1,40 +1,40 @@
{
"animationsystem.dll": {
"AnimationSystemUtils_001": 6356504,
"AnimationSystem_001": 6323520
"AnimationSystemUtils_001": 6356488,
"AnimationSystem_001": 6323504
},
"client.dll": {
"ClientToolsInfo_001": 25644288,
"EmptyWorldService001_Client": 25362432,
"GameClientExports001": 25631160,
"LegacyGameUI001": 25765216,
"Source2Client002": 27842928,
"Source2ClientConfig001": 27410208,
"Source2ClientPrediction001": 25677168,
"Source2ClientUI001": 25758000
"ClientToolsInfo_001": 25697568,
"EmptyWorldService001_Client": 25415728,
"GameClientExports001": 25684440,
"LegacyGameUI001": 25818496,
"Source2Client002": 27897392,
"Source2ClientConfig001": 27465152,
"Source2ClientPrediction001": 25730480,
"Source2ClientUI001": 25811280
},
"engine2.dll": {
"BenchmarkService001": 5532976,
"BugService001": 6159632,
"BugService001": 6159552,
"ClientServerEngineLoopService_001": 5536336,
"EngineGameUI001": 5524368,
"EngineServiceMgr001": 6425504,
"GameEventSystemClientV001": 6426304,
"GameEventSystemServerV001": 6426624,
"EngineServiceMgr001": 6425424,
"GameEventSystemClientV001": 6426224,
"GameEventSystemServerV001": 6426544,
"GameResourceServiceClientV001": 5533232,
"GameResourceServiceServerV001": 5533328,
"GameUIService_001": 6160400,
"GameUIService_001": 6160320,
"HostStateMgr001": 5536064,
"INETSUPPORT_001": 5505120,
"InputService_001": 6161184,
"InputService_001": 6161104,
"KeyValueCache001": 5536240,
"MapListService_001": 6419232,
"NetworkClientService_001": 6419632,
"MapListService_001": 6419152,
"NetworkClientService_001": 6419552,
"NetworkP2PService_001": 5534016,
"NetworkServerService_001": 6420544,
"NetworkServerService_001": 6420464,
"NetworkService_001": 5534352,
"RenderService_001": 6421152,
"ScreenshotService001": 6421824,
"RenderService_001": 6421072,
"ScreenshotService001": 6421744,
"SimpleEngineLoopService_001": 5536608,
"SoundService_001": 5534416,
"Source2EngineToClient001": 5521936,
@ -42,7 +42,7 @@
"Source2EngineToServer001": 5522184,
"Source2EngineToServerStringTable001": 5522224,
"SplitScreenService_001": 5535152,
"StatsService_001": 6422896,
"StatsService_001": 6422816,
"ToolService_001": 5535600,
"VENGINE_GAMEUIFUNCS_VERSION005": 5524512,
"VProfService_001": 5535664
@ -95,13 +95,13 @@
"SerializedEntitiesVersion001": 2548720
},
"panorama.dll": {
"PanoramaUIEngine001": 5132896
"PanoramaUIEngine001": 5149264
},
"panorama_text_pango.dll": {
"PanoramaTextServices001": 2832608
},
"panoramauiclient.dll": {
"PanoramaUIClient001": 2664528
"PanoramaUIClient001": 2676800
},
"particles.dll": {
"ParticleSystemMgr003": 6462672
@ -138,7 +138,7 @@
"Source2GameDirector001": 22025216,
"Source2GameEntities001": 20788688,
"Source2Server001": 20788288,
"Source2ServerConfig001": 22855032,
"Source2ServerConfig001": 22855048,
"customnavsystem001": 19999544
},
"soundsystem.dll": {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,43 +7,43 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x60FE18;
pub const AnimationSystem_001: usize = 0x607D40;
pub const AnimationSystemUtils_001: usize = 0x60FE08;
pub const AnimationSystem_001: usize = 0x607D30;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1874D00;
pub const EmptyWorldService001_Client: usize = 0x1830000;
pub const GameClientExports001: usize = 0x18719B8;
pub const LegacyGameUI001: usize = 0x1892560;
pub const Source2Client002: usize = 0x1A8D970;
pub const Source2ClientConfig001: usize = 0x1A23F20;
pub const Source2ClientPrediction001: usize = 0x187CD70;
pub const Source2ClientUI001: usize = 0x1890930;
pub const ClientToolsInfo_001: usize = 0x1881D20;
pub const EmptyWorldService001_Client: usize = 0x183D030;
pub const GameClientExports001: usize = 0x187E9D8;
pub const LegacyGameUI001: usize = 0x189F580;
pub const Source2Client002: usize = 0x1A9AE30;
pub const Source2ClientConfig001: usize = 0x1A315C0;
pub const Source2ClientPrediction001: usize = 0x1889DB0;
pub const Source2ClientUI001: usize = 0x189D950;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x546D30;
pub const BugService001: usize = 0x5DFD10;
pub const BugService001: usize = 0x5DFCC0;
pub const ClientServerEngineLoopService_001: usize = 0x547A50;
pub const EngineGameUI001: usize = 0x544B90;
pub const EngineServiceMgr001: usize = 0x620BA0;
pub const GameEventSystemClientV001: usize = 0x620EC0;
pub const GameEventSystemServerV001: usize = 0x621000;
pub const EngineServiceMgr001: usize = 0x620B50;
pub const GameEventSystemClientV001: usize = 0x620E70;
pub const GameEventSystemServerV001: usize = 0x620FB0;
pub const GameResourceServiceClientV001: usize = 0x546E30;
pub const GameResourceServiceServerV001: usize = 0x546E90;
pub const GameUIService_001: usize = 0x5E0010;
pub const GameUIService_001: usize = 0x5DFFC0;
pub const HostStateMgr001: usize = 0x547940;
pub const INETSUPPORT_001: usize = 0x540060;
pub const InputService_001: usize = 0x5E0320;
pub const InputService_001: usize = 0x5E02D0;
pub const KeyValueCache001: usize = 0x5479F0;
pub const MapListService_001: usize = 0x61F320;
pub const NetworkClientService_001: usize = 0x61F4B0;
pub const MapListService_001: usize = 0x61F2D0;
pub const NetworkClientService_001: usize = 0x61F460;
pub const NetworkP2PService_001: usize = 0x547140;
pub const NetworkServerService_001: usize = 0x61F840;
pub const NetworkServerService_001: usize = 0x61F7F0;
pub const NetworkService_001: usize = 0x547290;
pub const RenderService_001: usize = 0x61FAA0;
pub const ScreenshotService001: usize = 0x61FD40;
pub const RenderService_001: usize = 0x61FA50;
pub const ScreenshotService001: usize = 0x61FCF0;
pub const SimpleEngineLoopService_001: usize = 0x547B60;
pub const SoundService_001: usize = 0x5472D0;
pub const Source2EngineToClient001: usize = 0x544210;
@ -51,7 +51,7 @@ pub mod cs2_dumper {
pub const Source2EngineToServer001: usize = 0x544308;
pub const Source2EngineToServerStringTable001: usize = 0x544330;
pub const SplitScreenService_001: usize = 0x5475B0;
pub const StatsService_001: usize = 0x620170;
pub const StatsService_001: usize = 0x620120;
pub const ToolService_001: usize = 0x547770;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
pub const VProfService_001: usize = 0x5477B0;
@ -115,7 +115,7 @@ pub mod cs2_dumper {
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x4E5260;
pub const PanoramaUIEngine001: usize = 0x4E9250;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
@ -123,7 +123,7 @@ pub mod cs2_dumper {
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x28A850;
pub const PanoramaUIClient001: usize = 0x28D840;
}
// Module: particles.dll
pub mod particles_dll {
@ -168,7 +168,7 @@ pub mod cs2_dumper {
pub const Source2GameDirector001: usize = 0x1501400;
pub const Source2GameEntities001: usize = 0x13D35D0;
pub const Source2Server001: usize = 0x13D3440;
pub const Source2ServerConfig001: usize = 0x15CBD78;
pub const Source2ServerConfig001: usize = 0x15CBD88;
pub const customnavsystem001: usize = 0x1312B38;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A9E030;
public const nint dwEntityList = 0x1A292F0;
public const nint dwGameEntitySystem = 0x1B4F1F8;
public const nint dwCSGOInput = 0x1AAB680;
public const nint dwEntityList = 0x1A359C0;
public const nint dwGameEntitySystem = 0x1B5C6D8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A8FBD8;
public const nint dwGlobalVars = 0x1870BA8;
public const nint dwGlowManager = 0x1A8F300;
public const nint dwLocalPlayerController = 0x1A79C58;
public const nint dwLocalPlayerPawn = 0x187CEF0;
public const nint dwPlantedC4 = 0x1A986D0;
public const nint dwPrediction = 0x187CD70;
public const nint dwSensitivity = 0x1A908F8;
public const nint dwGameRules = 0x1A9C800;
public const nint dwGlobalVars = 0x187DC90;
public const nint dwGlowManager = 0x1A9C820;
public const nint dwLocalPlayerController = 0x1A87040;
public const nint dwLocalPlayerPawn = 0x1889F30;
public const nint dwPlantedC4 = 0x1AA66E0;
public const nint dwPrediction = 0x1889DB0;
public const nint dwSensitivity = 0x1A9DF68;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A9E400;
public const nint dwViewMatrix = 0x1A942F0;
public const nint dwViewRender = 0x1A94AD8;
public const nint dwWeaponC4 = 0x1A2C420;
public const nint dwViewAngles = 0x1AABA50;
public const nint dwViewMatrix = 0x1AA17C0;
public const nint dwViewRender = 0x1AA1FD0;
public const nint dwWeaponC4 = 0x1A39C30;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x62354C;
public const nint dwWindowWidth = 0x623548;
public const nint dwWindowHeight = 0x6234FC;
public const nint dwWindowWidth = 0x6234F8;
}
// Module: inputsystem.dll
public static class InputsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A9E030;
constexpr std::ptrdiff_t dwEntityList = 0x1A292F0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B4F1F8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1AAB680;
constexpr std::ptrdiff_t dwEntityList = 0x1A359C0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B5C6D8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A8FBD8;
constexpr std::ptrdiff_t dwGlobalVars = 0x1870BA8;
constexpr std::ptrdiff_t dwGlowManager = 0x1A8F300;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A79C58;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x187CEF0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A986D0;
constexpr std::ptrdiff_t dwPrediction = 0x187CD70;
constexpr std::ptrdiff_t dwSensitivity = 0x1A908F8;
constexpr std::ptrdiff_t dwGameRules = 0x1A9C800;
constexpr std::ptrdiff_t dwGlobalVars = 0x187DC90;
constexpr std::ptrdiff_t dwGlowManager = 0x1A9C820;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A87040;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1889F30;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1AA66E0;
constexpr std::ptrdiff_t dwPrediction = 0x1889DB0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A9DF68;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A9E400;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A942F0;
constexpr std::ptrdiff_t dwViewRender = 0x1A94AD8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A2C420;
constexpr std::ptrdiff_t dwViewAngles = 0x1AABA50;
constexpr std::ptrdiff_t dwViewMatrix = 0x1AA17C0;
constexpr std::ptrdiff_t dwViewRender = 0x1AA1FD0;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A39C30;
}
// Module: engine2.dll
namespace engine2_dll {
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x62354C;
constexpr std::ptrdiff_t dwWindowWidth = 0x623548;
constexpr std::ptrdiff_t dwWindowHeight = 0x6234FC;
constexpr std::ptrdiff_t dwWindowWidth = 0x6234F8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

View File

@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27910192,
"dwEntityList": 27431664,
"dwGameEntitySystem": 28635640,
"dwCSGOInput": 27965056,
"dwEntityList": 27482560,
"dwGameEntitySystem": 28690136,
"dwGameEntitySystem_highestEntityIndex": 8432,
"dwGameRules": 27851736,
"dwGlobalVars": 25627560,
"dwGlowManager": 27849472,
"dwLocalPlayerController": 27761752,
"dwLocalPlayerPawn": 25677552,
"dwPlantedC4": 27887312,
"dwPrediction": 25677168,
"dwSensitivity": 27855096,
"dwGameRules": 27904000,
"dwGlobalVars": 25681040,
"dwGlowManager": 27904032,
"dwLocalPlayerController": 27816000,
"dwLocalPlayerPawn": 25730864,
"dwPlantedC4": 27944672,
"dwPrediction": 25730480,
"dwSensitivity": 27909992,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27911168,
"dwViewMatrix": 27869936,
"dwViewRender": 27871960,
"dwWeaponC4": 27444256
"dwViewAngles": 27966032,
"dwViewMatrix": 27924416,
"dwViewRender": 27926480,
"dwWeaponC4": 27499568
},
"engine2.dll": {
"dwBuildNumber": 5508068,
@ -28,8 +28,8 @@
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6436172,
"dwWindowWidth": 6436168
"dwWindowHeight": 6436092,
"dwWindowWidth": 6436088
},
"inputsystem.dll": {
"dwInputSystem": 231392

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A9E030;
pub const dwEntityList: usize = 0x1A292F0;
pub const dwGameEntitySystem: usize = 0x1B4F1F8;
pub const dwCSGOInput: usize = 0x1AAB680;
pub const dwEntityList: usize = 0x1A359C0;
pub const dwGameEntitySystem: usize = 0x1B5C6D8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A8FBD8;
pub const dwGlobalVars: usize = 0x1870BA8;
pub const dwGlowManager: usize = 0x1A8F300;
pub const dwLocalPlayerController: usize = 0x1A79C58;
pub const dwLocalPlayerPawn: usize = 0x187CEF0;
pub const dwPlantedC4: usize = 0x1A986D0;
pub const dwPrediction: usize = 0x187CD70;
pub const dwSensitivity: usize = 0x1A908F8;
pub const dwGameRules: usize = 0x1A9C800;
pub const dwGlobalVars: usize = 0x187DC90;
pub const dwGlowManager: usize = 0x1A9C820;
pub const dwLocalPlayerController: usize = 0x1A87040;
pub const dwLocalPlayerPawn: usize = 0x1889F30;
pub const dwPlantedC4: usize = 0x1AA66E0;
pub const dwPrediction: usize = 0x1889DB0;
pub const dwSensitivity: usize = 0x1A9DF68;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A9E400;
pub const dwViewMatrix: usize = 0x1A942F0;
pub const dwViewRender: usize = 0x1A94AD8;
pub const dwWeaponC4: usize = 0x1A2C420;
pub const dwViewAngles: usize = 0x1AABA50;
pub const dwViewMatrix: usize = 0x1AA17C0;
pub const dwViewRender: usize = 0x1AA1FD0;
pub const dwWeaponC4: usize = 0x1A39C30;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x62354C;
pub const dwWindowWidth: usize = 0x623548;
pub const dwWindowHeight: usize = 0x6234FC;
pub const dwWindowWidth: usize = 0x6234F8;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#pragma once

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// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-29 00:56:45.481338400 UTC
// 2025-02-04 01:41:17.126927400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]