Game update (14037)

This commit is contained in:
a2x 2024-10-16 11:33:55 +10:00
parent 6c46f8657b
commit 32748e450d
67 changed files with 12452 additions and 12368 deletions

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@ -1,5 +1,5 @@
03:33:17 [INFO] found 16 buttons
03:33:17 [INFO] found 130 interfaces across 33 modules
03:33:18 [INFO] found 33 offsets across 5 modules
03:33:19 [INFO] found 2460 classes and 366 enums across 17 modules
03:33:19 [INFO] analysis completed in 1.36s
01:30:17 [INFO] found 16 buttons
01:30:17 [INFO] found 130 interfaces across 33 modules
01:30:18 [INFO] found 33 offsets across 5 modules
01:30:18 [INFO] found 2461 classes and 367 enums across 17 modules
01:30:18 [INFO] analysis completed in 1.09s

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x181DC30;
public const nint attack2 = 0x181DCC0;
public const nint back = 0x181DF00;
public const nint duck = 0x181E1D0;
public const nint forward = 0x181DE70;
public const nint jump = 0x181E140;
public const nint left = 0x181DF90;
public const nint lookatweapon = 0x1A298F0;
public const nint reload = 0x181DBA0;
public const nint right = 0x181E020;
public const nint showscores = 0x1A297D0;
public const nint sprint = 0x181DB10;
public const nint turnleft = 0x181DD50;
public const nint turnright = 0x181DDE0;
public const nint use = 0x181E0B0;
public const nint zoom = 0x1A29860;
public const nint attack = 0x18285E0;
public const nint attack2 = 0x1828670;
public const nint back = 0x18288B0;
public const nint duck = 0x1828B80;
public const nint forward = 0x1828820;
public const nint jump = 0x1828AF0;
public const nint left = 0x1828940;
public const nint lookatweapon = 0x1A364B0;
public const nint reload = 0x1828550;
public const nint right = 0x18289D0;
public const nint showscores = 0x1A36390;
public const nint sprint = 0x18284C0;
public const nint turnleft = 0x1828700;
public const nint turnright = 0x1828790;
public const nint use = 0x1828A60;
public const nint zoom = 0x1A36420;
}
}

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x181DC30;
constexpr std::ptrdiff_t attack2 = 0x181DCC0;
constexpr std::ptrdiff_t back = 0x181DF00;
constexpr std::ptrdiff_t duck = 0x181E1D0;
constexpr std::ptrdiff_t forward = 0x181DE70;
constexpr std::ptrdiff_t jump = 0x181E140;
constexpr std::ptrdiff_t left = 0x181DF90;
constexpr std::ptrdiff_t lookatweapon = 0x1A298F0;
constexpr std::ptrdiff_t reload = 0x181DBA0;
constexpr std::ptrdiff_t right = 0x181E020;
constexpr std::ptrdiff_t showscores = 0x1A297D0;
constexpr std::ptrdiff_t sprint = 0x181DB10;
constexpr std::ptrdiff_t turnleft = 0x181DD50;
constexpr std::ptrdiff_t turnright = 0x181DDE0;
constexpr std::ptrdiff_t use = 0x181E0B0;
constexpr std::ptrdiff_t zoom = 0x1A29860;
constexpr std::ptrdiff_t attack = 0x18285E0;
constexpr std::ptrdiff_t attack2 = 0x1828670;
constexpr std::ptrdiff_t back = 0x18288B0;
constexpr std::ptrdiff_t duck = 0x1828B80;
constexpr std::ptrdiff_t forward = 0x1828820;
constexpr std::ptrdiff_t jump = 0x1828AF0;
constexpr std::ptrdiff_t left = 0x1828940;
constexpr std::ptrdiff_t lookatweapon = 0x1A364B0;
constexpr std::ptrdiff_t reload = 0x1828550;
constexpr std::ptrdiff_t right = 0x18289D0;
constexpr std::ptrdiff_t showscores = 0x1A36390;
constexpr std::ptrdiff_t sprint = 0x18284C0;
constexpr std::ptrdiff_t turnleft = 0x1828700;
constexpr std::ptrdiff_t turnright = 0x1828790;
constexpr std::ptrdiff_t use = 0x1828A60;
constexpr std::ptrdiff_t zoom = 0x1A36420;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25287728,
"attack2": 25287872,
"back": 25288448,
"duck": 25289168,
"forward": 25288304,
"jump": 25289024,
"left": 25288592,
"lookatweapon": 27433200,
"reload": 25287584,
"right": 25288736,
"showscores": 27432912,
"sprint": 25287440,
"turnleft": 25288016,
"turnright": 25288160,
"use": 25288880,
"zoom": 27433056
"attack": 25331168,
"attack2": 25331312,
"back": 25331888,
"duck": 25332608,
"forward": 25331744,
"jump": 25332464,
"left": 25332032,
"lookatweapon": 27485360,
"reload": 25331024,
"right": 25332176,
"showscores": 27485072,
"sprint": 25330880,
"turnleft": 25331456,
"turnright": 25331600,
"use": 25332320,
"zoom": 27485216
}
}

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x181DC30;
pub const attack2: usize = 0x181DCC0;
pub const back: usize = 0x181DF00;
pub const duck: usize = 0x181E1D0;
pub const forward: usize = 0x181DE70;
pub const jump: usize = 0x181E140;
pub const left: usize = 0x181DF90;
pub const lookatweapon: usize = 0x1A298F0;
pub const reload: usize = 0x181DBA0;
pub const right: usize = 0x181E020;
pub const showscores: usize = 0x1A297D0;
pub const sprint: usize = 0x181DB10;
pub const turnleft: usize = 0x181DD50;
pub const turnright: usize = 0x181DDE0;
pub const r#use: usize = 0x181E0B0;
pub const zoom: usize = 0x1A29860;
pub const attack: usize = 0x18285E0;
pub const attack2: usize = 0x1828670;
pub const back: usize = 0x18288B0;
pub const duck: usize = 0x1828B80;
pub const forward: usize = 0x1828820;
pub const jump: usize = 0x1828AF0;
pub const left: usize = 0x1828940;
pub const lookatweapon: usize = 0x1A364B0;
pub const reload: usize = 0x1828550;
pub const right: usize = 0x18289D0;
pub const showscores: usize = 0x1A36390;
pub const sprint: usize = 0x18284C0;
pub const turnleft: usize = 0x1828700;
pub const turnright: usize = 0x1828790;
pub const r#use: usize = 0x1828A60;
pub const zoom: usize = 0x1A36420;
}
}

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// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14036,
"timestamp": "2024-10-11T03:33:19.009712100+00:00"
"build_number": 14037,
"timestamp": "2024-10-16T01:30:18.306397700+00:00"
}

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@ -1,57 +1,57 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
public static class AnimationsystemDll {
public const nint AnimationSystemUtils_001 = 0x5FF858;
public const nint AnimationSystem_001 = 0x5F7780;
public const nint AnimationSystemUtils_001 = 0x5FFC88;
public const nint AnimationSystem_001 = 0x5F7BB0;
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x181D220;
public const nint EmptyWorldService001_Client = 0x17D8980;
public const nint GameClientExports001 = 0x1819ED8;
public const nint LegacyGameUI001 = 0x1839F70;
public const nint Source2Client002 = 0x1A19580;
public const nint Source2ClientConfig001 = 0x19B96A0;
public const nint Source2ClientPrediction001 = 0x1824FD0;
public const nint Source2ClientUI001 = 0x1838910;
public const nint ClientToolsInfo_001 = 0x1827BD0;
public const nint EmptyWorldService001_Client = 0x17E3160;
public const nint GameClientExports001 = 0x1824888;
public const nint LegacyGameUI001 = 0x18449C0;
public const nint Source2Client002 = 0x1A26330;
public const nint Source2ClientConfig001 = 0x19C6650;
public const nint Source2ClientPrediction001 = 0x182F980;
public const nint Source2ClientUI001 = 0x1843360;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x532B50;
public const nint BugService001 = 0x5CB630;
public const nint ClientServerEngineLoopService_001 = 0x533870;
public const nint EngineGameUI001 = 0x530AE0;
public const nint EngineServiceMgr001 = 0x60C4A0;
public const nint GameEventSystemClientV001 = 0x60C7A0;
public const nint GameEventSystemServerV001 = 0x60C8E0;
public const nint GameResourceServiceClientV001 = 0x532C50;
public const nint GameResourceServiceServerV001 = 0x532CB0;
public const nint GameUIService_001 = 0x5CB930;
public const nint HostStateMgr001 = 0x533760;
public const nint INETSUPPORT_001 = 0x52C060;
public const nint InputService_001 = 0x5CBC40;
public const nint KeyValueCache001 = 0x533810;
public const nint MapListService_001 = 0x60AC40;
public const nint NetworkClientService_001 = 0x60ADD0;
public const nint NetworkP2PService_001 = 0x532F60;
public const nint NetworkServerService_001 = 0x60B160;
public const nint NetworkService_001 = 0x5330B0;
public const nint RenderService_001 = 0x60B3C0;
public const nint ScreenshotService001 = 0x60B660;
public const nint SimpleEngineLoopService_001 = 0x533980;
public const nint SoundService_001 = 0x5330F0;
public const nint Source2EngineToClient001 = 0x530180;
public const nint Source2EngineToClientStringTable001 = 0x5301E0;
public const nint Source2EngineToServer001 = 0x530278;
public const nint Source2EngineToServerStringTable001 = 0x5302A0;
public const nint SplitScreenService_001 = 0x5333D0;
public const nint StatsService_001 = 0x60BA90;
public const nint ToolService_001 = 0x533590;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x530B70;
public const nint VProfService_001 = 0x5335D0;
public const nint BenchmarkService001 = 0x534B50;
public const nint BugService001 = 0x5CD860;
public const nint ClientServerEngineLoopService_001 = 0x535870;
public const nint EngineGameUI001 = 0x532AE0;
public const nint EngineServiceMgr001 = 0x60E6D0;
public const nint GameEventSystemClientV001 = 0x60E9D0;
public const nint GameEventSystemServerV001 = 0x60EB10;
public const nint GameResourceServiceClientV001 = 0x534C50;
public const nint GameResourceServiceServerV001 = 0x534CB0;
public const nint GameUIService_001 = 0x5CDB60;
public const nint HostStateMgr001 = 0x535760;
public const nint INETSUPPORT_001 = 0x52E060;
public const nint InputService_001 = 0x5CDE70;
public const nint KeyValueCache001 = 0x535810;
public const nint MapListService_001 = 0x60CE70;
public const nint NetworkClientService_001 = 0x60D000;
public const nint NetworkP2PService_001 = 0x534F60;
public const nint NetworkServerService_001 = 0x60D390;
public const nint NetworkService_001 = 0x5350B0;
public const nint RenderService_001 = 0x60D5F0;
public const nint ScreenshotService001 = 0x60D890;
public const nint SimpleEngineLoopService_001 = 0x535980;
public const nint SoundService_001 = 0x5350F0;
public const nint Source2EngineToClient001 = 0x532180;
public const nint Source2EngineToClientStringTable001 = 0x5321E0;
public const nint Source2EngineToServer001 = 0x532278;
public const nint Source2EngineToServerStringTable001 = 0x5322A0;
public const nint SplitScreenService_001 = 0x5353D0;
public const nint StatsService_001 = 0x60DCC0;
public const nint ToolService_001 = 0x535590;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x532B70;
public const nint VProfService_001 = 0x5355D0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -124,7 +124,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: particles.dll
public static class ParticlesDll {
public const nint ParticleSystemMgr003 = 0x5E2410;
public const nint ParticleSystemMgr003 = 0x5E2430;
}
// Module: pulse_system.dll
public static class PulseSystemDll {
@ -148,7 +148,7 @@ namespace CS2Dumper.Interfaces {
// Module: scenesystem.dll
public static class ScenesystemDll {
public const nint RenderingPipelines_001 = 0x5CDB10;
public const nint SceneSystem_002 = 0x7ACFC0;
public const nint SceneSystem_002 = 0x7ACFE0;
public const nint SceneUtils_001 = 0x5CE360;
}
// Module: schemasystem.dll
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x135A5C0;
public const nint EntitySubclassUtilsV001 = 0x130C070;
public const nint NavGameTest001 = 0x13FAA78;
public const nint ServerToolsInfo_001 = 0x13AFA68;
public const nint Source2GameClients001 = 0x13AA410;
public const nint Source2GameDirector001 = 0x14DDDB0;
public const nint Source2GameEntities001 = 0x13AF990;
public const nint Source2Server001 = 0x13AF800;
public const nint Source2ServerConfig001 = 0x1597BD8;
public const nint customnavsystem001 = 0x12F0BB8;
public const nint EmptyWorldService001_Server = 0x1369F90;
public const nint EntitySubclassUtilsV001 = 0x131B330;
public const nint NavGameTest001 = 0x140A718;
public const nint ServerToolsInfo_001 = 0x13BFA48;
public const nint Source2GameClients001 = 0x13BA3F0;
public const nint Source2GameDirector001 = 0x14EDC10;
public const nint Source2GameEntities001 = 0x13BF970;
public const nint Source2Server001 = 0x13BF7E0;
public const nint Source2ServerConfig001 = 0x15A9AF8;
public const nint customnavsystem001 = 0x12FFA98;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
@ -215,8 +215,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: vphysics2.dll
public static class Vphysics2Dll {
public const nint VPhysics2_Handle_Interface_001 = 0x389F30;
public const nint VPhysics2_Interface_001 = 0x389F70;
public const nint VPhysics2_Handle_Interface_001 = 0x389F40;
public const nint VPhysics2_Interface_001 = 0x389F80;
}
// Module: vscript.dll
public static class VscriptDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once
@ -9,54 +9,54 @@ namespace cs2_dumper {
namespace interfaces {
// Module: animationsystem.dll
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x5FF858;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F7780;
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x5FFC88;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F7BB0;
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x181D220;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17D8980;
constexpr std::ptrdiff_t GameClientExports001 = 0x1819ED8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1839F70;
constexpr std::ptrdiff_t Source2Client002 = 0x1A19580;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19B96A0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1824FD0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1838910;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1827BD0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17E3160;
constexpr std::ptrdiff_t GameClientExports001 = 0x1824888;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18449C0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A26330;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19C6650;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x182F980;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1843360;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x532B50;
constexpr std::ptrdiff_t BugService001 = 0x5CB630;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x533870;
constexpr std::ptrdiff_t EngineGameUI001 = 0x530AE0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x60C4A0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x60C7A0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x60C8E0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x532C50;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x532CB0;
constexpr std::ptrdiff_t GameUIService_001 = 0x5CB930;
constexpr std::ptrdiff_t HostStateMgr001 = 0x533760;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x52C060;
constexpr std::ptrdiff_t InputService_001 = 0x5CBC40;
constexpr std::ptrdiff_t KeyValueCache001 = 0x533810;
constexpr std::ptrdiff_t MapListService_001 = 0x60AC40;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x60ADD0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x532F60;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x60B160;
constexpr std::ptrdiff_t NetworkService_001 = 0x5330B0;
constexpr std::ptrdiff_t RenderService_001 = 0x60B3C0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x60B660;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x533980;
constexpr std::ptrdiff_t SoundService_001 = 0x5330F0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x530180;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x5301E0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x530278;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x5302A0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5333D0;
constexpr std::ptrdiff_t StatsService_001 = 0x60BA90;
constexpr std::ptrdiff_t ToolService_001 = 0x533590;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x530B70;
constexpr std::ptrdiff_t VProfService_001 = 0x5335D0;
constexpr std::ptrdiff_t BenchmarkService001 = 0x534B50;
constexpr std::ptrdiff_t BugService001 = 0x5CD860;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x535870;
constexpr std::ptrdiff_t EngineGameUI001 = 0x532AE0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x60E6D0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x60E9D0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x60EB10;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x534C50;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x534CB0;
constexpr std::ptrdiff_t GameUIService_001 = 0x5CDB60;
constexpr std::ptrdiff_t HostStateMgr001 = 0x535760;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x52E060;
constexpr std::ptrdiff_t InputService_001 = 0x5CDE70;
constexpr std::ptrdiff_t KeyValueCache001 = 0x535810;
constexpr std::ptrdiff_t MapListService_001 = 0x60CE70;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x60D000;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x534F60;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x60D390;
constexpr std::ptrdiff_t NetworkService_001 = 0x5350B0;
constexpr std::ptrdiff_t RenderService_001 = 0x60D5F0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x60D890;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x535980;
constexpr std::ptrdiff_t SoundService_001 = 0x5350F0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x532180;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x5321E0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x532278;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x5322A0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5353D0;
constexpr std::ptrdiff_t StatsService_001 = 0x60DCC0;
constexpr std::ptrdiff_t ToolService_001 = 0x535590;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x532B70;
constexpr std::ptrdiff_t VProfService_001 = 0x5355D0;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -129,7 +129,7 @@ namespace cs2_dumper {
}
// Module: particles.dll
namespace particles_dll {
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x5E2410;
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x5E2430;
}
// Module: pulse_system.dll
namespace pulse_system_dll {
@ -153,7 +153,7 @@ namespace cs2_dumper {
// Module: scenesystem.dll
namespace scenesystem_dll {
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CDB10;
constexpr std::ptrdiff_t SceneSystem_002 = 0x7ACFC0;
constexpr std::ptrdiff_t SceneSystem_002 = 0x7ACFE0;
constexpr std::ptrdiff_t SceneUtils_001 = 0x5CE360;
}
// Module: schemasystem.dll
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x135A5C0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x130C070;
constexpr std::ptrdiff_t NavGameTest001 = 0x13FAA78;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13AFA68;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13AA410;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14DDDB0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13AF990;
constexpr std::ptrdiff_t Source2Server001 = 0x13AF800;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x1597BD8;
constexpr std::ptrdiff_t customnavsystem001 = 0x12F0BB8;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1369F90;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131B330;
constexpr std::ptrdiff_t NavGameTest001 = 0x140A718;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13BFA48;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BA3F0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14EDC10;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13BF970;
constexpr std::ptrdiff_t Source2Server001 = 0x13BF7E0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15A9AF8;
constexpr std::ptrdiff_t customnavsystem001 = 0x12FFA98;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
@ -220,8 +220,8 @@ namespace cs2_dumper {
}
// Module: vphysics2.dll
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x389F30;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x389F70;
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x389F40;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x389F80;
}
// Module: vscript.dll
namespace vscript_dll {

View File

@ -1,51 +1,51 @@
{
"animationsystem.dll": {
"AnimationSystemUtils_001": 6289496,
"AnimationSystem_001": 6256512
"AnimationSystemUtils_001": 6290568,
"AnimationSystem_001": 6257584
},
"client.dll": {
"ClientToolsInfo_001": 25285152,
"EmptyWorldService001_Client": 25004416,
"GameClientExports001": 25272024,
"LegacyGameUI001": 25403248,
"Source2Client002": 27366784,
"Source2ClientConfig001": 26973856,
"Source2ClientPrediction001": 25317328,
"Source2ClientUI001": 25397520
"ClientToolsInfo_001": 25328592,
"EmptyWorldService001_Client": 25047392,
"GameClientExports001": 25315464,
"LegacyGameUI001": 25446848,
"Source2Client002": 27419440,
"Source2ClientConfig001": 27027024,
"Source2ClientPrediction001": 25360768,
"Source2ClientUI001": 25441120
},
"engine2.dll": {
"BenchmarkService001": 5450576,
"BugService001": 6075952,
"ClientServerEngineLoopService_001": 5453936,
"EngineGameUI001": 5442272,
"EngineServiceMgr001": 6341792,
"GameEventSystemClientV001": 6342560,
"GameEventSystemServerV001": 6342880,
"GameResourceServiceClientV001": 5450832,
"GameResourceServiceServerV001": 5450928,
"GameUIService_001": 6076720,
"HostStateMgr001": 5453664,
"INETSUPPORT_001": 5423200,
"InputService_001": 6077504,
"KeyValueCache001": 5453840,
"MapListService_001": 6335552,
"NetworkClientService_001": 6335952,
"NetworkP2PService_001": 5451616,
"NetworkServerService_001": 6336864,
"NetworkService_001": 5451952,
"RenderService_001": 6337472,
"ScreenshotService001": 6338144,
"SimpleEngineLoopService_001": 5454208,
"SoundService_001": 5452016,
"Source2EngineToClient001": 5439872,
"Source2EngineToClientStringTable001": 5439968,
"Source2EngineToServer001": 5440120,
"Source2EngineToServerStringTable001": 5440160,
"SplitScreenService_001": 5452752,
"StatsService_001": 6339216,
"ToolService_001": 5453200,
"VENGINE_GAMEUIFUNCS_VERSION005": 5442416,
"VProfService_001": 5453264
"BenchmarkService001": 5458768,
"BugService001": 6084704,
"ClientServerEngineLoopService_001": 5462128,
"EngineGameUI001": 5450464,
"EngineServiceMgr001": 6350544,
"GameEventSystemClientV001": 6351312,
"GameEventSystemServerV001": 6351632,
"GameResourceServiceClientV001": 5459024,
"GameResourceServiceServerV001": 5459120,
"GameUIService_001": 6085472,
"HostStateMgr001": 5461856,
"INETSUPPORT_001": 5431392,
"InputService_001": 6086256,
"KeyValueCache001": 5462032,
"MapListService_001": 6344304,
"NetworkClientService_001": 6344704,
"NetworkP2PService_001": 5459808,
"NetworkServerService_001": 6345616,
"NetworkService_001": 5460144,
"RenderService_001": 6346224,
"ScreenshotService001": 6346896,
"SimpleEngineLoopService_001": 5462400,
"SoundService_001": 5460208,
"Source2EngineToClient001": 5448064,
"Source2EngineToClientStringTable001": 5448160,
"Source2EngineToServer001": 5448312,
"Source2EngineToServerStringTable001": 5448352,
"SplitScreenService_001": 5460944,
"StatsService_001": 6347968,
"ToolService_001": 5461392,
"VENGINE_GAMEUIFUNCS_VERSION005": 5450608,
"VProfService_001": 5461456
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 2147728,
@ -104,7 +104,7 @@
"PanoramaUIClient001": 2664528
},
"particles.dll": {
"ParticleSystemMgr003": 6169616
"ParticleSystemMgr003": 6169648
},
"pulse_system.dll": {
"IPulseSystem_001": 1352256
@ -123,23 +123,23 @@
},
"scenesystem.dll": {
"RenderingPipelines_001": 6085392,
"SceneSystem_002": 8048576,
"SceneSystem_002": 8048608,
"SceneUtils_001": 6087520
},
"schemasystem.dll": {
"SchemaSystem_001": 386960
},
"server.dll": {
"EmptyWorldService001_Server": 20293056,
"EntitySubclassUtilsV001": 19972208,
"NavGameTest001": 20949624,
"ServerToolsInfo_001": 20642408,
"Source2GameClients001": 20620304,
"Source2GameDirector001": 21880240,
"Source2GameEntities001": 20642192,
"Source2Server001": 20641792,
"Source2ServerConfig001": 22641624,
"customnavsystem001": 19860408
"EmptyWorldService001_Server": 20357008,
"EntitySubclassUtilsV001": 20034352,
"NavGameTest001": 21014296,
"ServerToolsInfo_001": 20707912,
"Source2GameClients001": 20685808,
"Source2GameDirector001": 21945360,
"Source2GameEntities001": 20707696,
"Source2Server001": 20707296,
"Source2ServerConfig001": 22715128,
"customnavsystem001": 19921560
},
"soundsystem.dll": {
"SoundOpSystem001": 3779648,
@ -182,8 +182,8 @@
"Source2V8System001": 181360
},
"vphysics2.dll": {
"VPhysics2_Handle_Interface_001": 3710768,
"VPhysics2_Interface_001": 3710832
"VPhysics2_Handle_Interface_001": 3710784,
"VPhysics2_Interface_001": 3710848
},
"vscript.dll": {
"VScriptManager010": 1213936

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,54 +7,54 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x5FF858;
pub const AnimationSystem_001: usize = 0x5F7780;
pub const AnimationSystemUtils_001: usize = 0x5FFC88;
pub const AnimationSystem_001: usize = 0x5F7BB0;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x181D220;
pub const EmptyWorldService001_Client: usize = 0x17D8980;
pub const GameClientExports001: usize = 0x1819ED8;
pub const LegacyGameUI001: usize = 0x1839F70;
pub const Source2Client002: usize = 0x1A19580;
pub const Source2ClientConfig001: usize = 0x19B96A0;
pub const Source2ClientPrediction001: usize = 0x1824FD0;
pub const Source2ClientUI001: usize = 0x1838910;
pub const ClientToolsInfo_001: usize = 0x1827BD0;
pub const EmptyWorldService001_Client: usize = 0x17E3160;
pub const GameClientExports001: usize = 0x1824888;
pub const LegacyGameUI001: usize = 0x18449C0;
pub const Source2Client002: usize = 0x1A26330;
pub const Source2ClientConfig001: usize = 0x19C6650;
pub const Source2ClientPrediction001: usize = 0x182F980;
pub const Source2ClientUI001: usize = 0x1843360;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x532B50;
pub const BugService001: usize = 0x5CB630;
pub const ClientServerEngineLoopService_001: usize = 0x533870;
pub const EngineGameUI001: usize = 0x530AE0;
pub const EngineServiceMgr001: usize = 0x60C4A0;
pub const GameEventSystemClientV001: usize = 0x60C7A0;
pub const GameEventSystemServerV001: usize = 0x60C8E0;
pub const GameResourceServiceClientV001: usize = 0x532C50;
pub const GameResourceServiceServerV001: usize = 0x532CB0;
pub const GameUIService_001: usize = 0x5CB930;
pub const HostStateMgr001: usize = 0x533760;
pub const INETSUPPORT_001: usize = 0x52C060;
pub const InputService_001: usize = 0x5CBC40;
pub const KeyValueCache001: usize = 0x533810;
pub const MapListService_001: usize = 0x60AC40;
pub const NetworkClientService_001: usize = 0x60ADD0;
pub const NetworkP2PService_001: usize = 0x532F60;
pub const NetworkServerService_001: usize = 0x60B160;
pub const NetworkService_001: usize = 0x5330B0;
pub const RenderService_001: usize = 0x60B3C0;
pub const ScreenshotService001: usize = 0x60B660;
pub const SimpleEngineLoopService_001: usize = 0x533980;
pub const SoundService_001: usize = 0x5330F0;
pub const Source2EngineToClient001: usize = 0x530180;
pub const Source2EngineToClientStringTable001: usize = 0x5301E0;
pub const Source2EngineToServer001: usize = 0x530278;
pub const Source2EngineToServerStringTable001: usize = 0x5302A0;
pub const SplitScreenService_001: usize = 0x5333D0;
pub const StatsService_001: usize = 0x60BA90;
pub const ToolService_001: usize = 0x533590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x530B70;
pub const VProfService_001: usize = 0x5335D0;
pub const BenchmarkService001: usize = 0x534B50;
pub const BugService001: usize = 0x5CD860;
pub const ClientServerEngineLoopService_001: usize = 0x535870;
pub const EngineGameUI001: usize = 0x532AE0;
pub const EngineServiceMgr001: usize = 0x60E6D0;
pub const GameEventSystemClientV001: usize = 0x60E9D0;
pub const GameEventSystemServerV001: usize = 0x60EB10;
pub const GameResourceServiceClientV001: usize = 0x534C50;
pub const GameResourceServiceServerV001: usize = 0x534CB0;
pub const GameUIService_001: usize = 0x5CDB60;
pub const HostStateMgr001: usize = 0x535760;
pub const INETSUPPORT_001: usize = 0x52E060;
pub const InputService_001: usize = 0x5CDE70;
pub const KeyValueCache001: usize = 0x535810;
pub const MapListService_001: usize = 0x60CE70;
pub const NetworkClientService_001: usize = 0x60D000;
pub const NetworkP2PService_001: usize = 0x534F60;
pub const NetworkServerService_001: usize = 0x60D390;
pub const NetworkService_001: usize = 0x5350B0;
pub const RenderService_001: usize = 0x60D5F0;
pub const ScreenshotService001: usize = 0x60D890;
pub const SimpleEngineLoopService_001: usize = 0x535980;
pub const SoundService_001: usize = 0x5350F0;
pub const Source2EngineToClient001: usize = 0x532180;
pub const Source2EngineToClientStringTable001: usize = 0x5321E0;
pub const Source2EngineToServer001: usize = 0x532278;
pub const Source2EngineToServerStringTable001: usize = 0x5322A0;
pub const SplitScreenService_001: usize = 0x5353D0;
pub const StatsService_001: usize = 0x60DCC0;
pub const ToolService_001: usize = 0x535590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532B70;
pub const VProfService_001: usize = 0x5355D0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -127,7 +127,7 @@ pub mod cs2_dumper {
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x5E2410;
pub const ParticleSystemMgr003: usize = 0x5E2430;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
@ -151,7 +151,7 @@ pub mod cs2_dumper {
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x5CDB10;
pub const SceneSystem_002: usize = 0x7ACFC0;
pub const SceneSystem_002: usize = 0x7ACFE0;
pub const SceneUtils_001: usize = 0x5CE360;
}
// Module: schemasystem.dll
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x135A5C0;
pub const EntitySubclassUtilsV001: usize = 0x130C070;
pub const NavGameTest001: usize = 0x13FAA78;
pub const ServerToolsInfo_001: usize = 0x13AFA68;
pub const Source2GameClients001: usize = 0x13AA410;
pub const Source2GameDirector001: usize = 0x14DDDB0;
pub const Source2GameEntities001: usize = 0x13AF990;
pub const Source2Server001: usize = 0x13AF800;
pub const Source2ServerConfig001: usize = 0x1597BD8;
pub const customnavsystem001: usize = 0x12F0BB8;
pub const EmptyWorldService001_Server: usize = 0x1369F90;
pub const EntitySubclassUtilsV001: usize = 0x131B330;
pub const NavGameTest001: usize = 0x140A718;
pub const ServerToolsInfo_001: usize = 0x13BFA48;
pub const Source2GameClients001: usize = 0x13BA3F0;
pub const Source2GameDirector001: usize = 0x14EDC10;
pub const Source2GameEntities001: usize = 0x13BF970;
pub const Source2Server001: usize = 0x13BF7E0;
pub const Source2ServerConfig001: usize = 0x15A9AF8;
pub const customnavsystem001: usize = 0x12FFA98;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@ -218,8 +218,8 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x389F30;
pub const VPhysics2_Interface_001: usize = 0x389F70;
pub const VPhysics2_Handle_Interface_001: usize = 0x389F40;
pub const VPhysics2_Interface_001: usize = 0x389F80;
}
// Module: vscript.dll
pub mod vscript_dll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A299D0;
public const nint dwEntityList = 0x19BDE30;
public const nint dwGameEntitySystem = 0x1AD7D58;
public const nint dwCSGOInput = 0x1A36590;
public const nint dwEntityList = 0x19CA848;
public const nint dwGameEntitySystem = 0x1AE48F8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A1B848;
public const nint dwGlobalVars = 0x1819000;
public const nint dwGlowManager = 0x1A1AF30;
public const nint dwLocalPlayerController = 0x1A0D8E8;
public const nint dwLocalPlayerPawn = 0x1825138;
public const nint dwPlantedC4 = 0x1A24078;
public const nint dwPrediction = 0x1824FD0;
public const nint dwSensitivity = 0x1A1C568;
public const nint dwGameRules = 0x1A28408;
public const nint dwGlobalVars = 0x1823CB0;
public const nint dwGlowManager = 0x1A27B40;
public const nint dwLocalPlayerController = 0x1A1A690;
public const nint dwLocalPlayerPawn = 0x182FAE8;
public const nint dwPlantedC4 = 0x1A32040;
public const nint dwPrediction = 0x182F980;
public const nint dwSensitivity = 0x1A29128;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A29DA0;
public const nint dwViewMatrix = 0x1A1FF40;
public const nint dwViewRender = 0x1A20720;
public const nint dwWeaponC4 = 0x19C0F50;
public const nint dwViewAngles = 0x1A36960;
public const nint dwViewMatrix = 0x1A2CAD0;
public const nint dwViewRender = 0x1A2D2D8;
public const nint dwWeaponC4 = 0x19CDC40;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x52CBE4;
public const nint dwNetworkGameClient = 0x52BCE0;
public const nint dwBuildNumber = 0x52EBE4;
public const nint dwNetworkGameClient = 0x52DCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x60EE64;
public const nint dwWindowWidth = 0x60EE60;
public const nint dwWindowHeight = 0x611094;
public const nint dwWindowWidth = 0x611090;
}
// Module: inputsystem.dll
public static class InputsystemDll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once
@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A299D0;
constexpr std::ptrdiff_t dwEntityList = 0x19BDE30;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD7D58;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A36590;
constexpr std::ptrdiff_t dwEntityList = 0x19CA848;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AE48F8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A1B848;
constexpr std::ptrdiff_t dwGlobalVars = 0x1819000;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1AF30;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0D8E8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1825138;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A24078;
constexpr std::ptrdiff_t dwPrediction = 0x1824FD0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1C568;
constexpr std::ptrdiff_t dwGameRules = 0x1A28408;
constexpr std::ptrdiff_t dwGlobalVars = 0x1823CB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A27B40;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A1A690;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x182FAE8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A32040;
constexpr std::ptrdiff_t dwPrediction = 0x182F980;
constexpr std::ptrdiff_t dwSensitivity = 0x1A29128;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A29DA0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A1FF40;
constexpr std::ptrdiff_t dwViewRender = 0x1A20720;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C0F50;
constexpr std::ptrdiff_t dwViewAngles = 0x1A36960;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A2CAD0;
constexpr std::ptrdiff_t dwViewRender = 0x1A2D2D8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19CDC40;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x52CBE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52BCE0;
constexpr std::ptrdiff_t dwBuildNumber = 0x52EBE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52DCE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x60EE64;
constexpr std::ptrdiff_t dwWindowWidth = 0x60EE60;
constexpr std::ptrdiff_t dwWindowHeight = 0x611094;
constexpr std::ptrdiff_t dwWindowWidth = 0x611090;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

View File

@ -1,26 +1,26 @@
{
"client.dll": {
"dwCSGOInput": 27433424,
"dwEntityList": 26992176,
"dwGameEntitySystem": 28147032,
"dwCSGOInput": 27485584,
"dwEntityList": 27043912,
"dwGameEntitySystem": 28199160,
"dwGameEntitySystem_highestEntityIndex": 5408,
"dwGameRules": 27375688,
"dwGlobalVars": 25268224,
"dwGlowManager": 27373360,
"dwLocalPlayerController": 27318504,
"dwLocalPlayerPawn": 25317688,
"dwPlantedC4": 27410552,
"dwPrediction": 25317328,
"dwSensitivity": 27379048,
"dwGameRules": 27427848,
"dwGlobalVars": 25312432,
"dwGlowManager": 27425600,
"dwLocalPlayerController": 27371152,
"dwLocalPlayerPawn": 25361128,
"dwPlantedC4": 27467840,
"dwPrediction": 25360768,
"dwSensitivity": 27431208,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27434400,
"dwViewMatrix": 27393856,
"dwViewRender": 27395872,
"dwWeaponC4": 27004752
"dwViewAngles": 27486560,
"dwViewMatrix": 27445968,
"dwViewRender": 27448024,
"dwWeaponC4": 27057216
},
"engine2.dll": {
"dwBuildNumber": 5426148,
"dwNetworkGameClient": 5422304,
"dwBuildNumber": 5434340,
"dwNetworkGameClient": 5430496,
"dwNetworkGameClient_clientTickCount": 872,
"dwNetworkGameClient_deltaTick": 636,
"dwNetworkGameClient_isBackgroundMap": 2626631,
@ -28,8 +28,8 @@
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6352484,
"dwWindowWidth": 6352480
"dwWindowHeight": 6361236,
"dwWindowWidth": 6361232
},
"inputsystem.dll": {
"dwInputSystem": 227296

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A299D0;
pub const dwEntityList: usize = 0x19BDE30;
pub const dwGameEntitySystem: usize = 0x1AD7D58;
pub const dwCSGOInput: usize = 0x1A36590;
pub const dwEntityList: usize = 0x19CA848;
pub const dwGameEntitySystem: usize = 0x1AE48F8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A1B848;
pub const dwGlobalVars: usize = 0x1819000;
pub const dwGlowManager: usize = 0x1A1AF30;
pub const dwLocalPlayerController: usize = 0x1A0D8E8;
pub const dwLocalPlayerPawn: usize = 0x1825138;
pub const dwPlantedC4: usize = 0x1A24078;
pub const dwPrediction: usize = 0x1824FD0;
pub const dwSensitivity: usize = 0x1A1C568;
pub const dwGameRules: usize = 0x1A28408;
pub const dwGlobalVars: usize = 0x1823CB0;
pub const dwGlowManager: usize = 0x1A27B40;
pub const dwLocalPlayerController: usize = 0x1A1A690;
pub const dwLocalPlayerPawn: usize = 0x182FAE8;
pub const dwPlantedC4: usize = 0x1A32040;
pub const dwPrediction: usize = 0x182F980;
pub const dwSensitivity: usize = 0x1A29128;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A29DA0;
pub const dwViewMatrix: usize = 0x1A1FF40;
pub const dwViewRender: usize = 0x1A20720;
pub const dwWeaponC4: usize = 0x19C0F50;
pub const dwViewAngles: usize = 0x1A36960;
pub const dwViewMatrix: usize = 0x1A2CAD0;
pub const dwViewRender: usize = 0x1A2D2D8;
pub const dwWeaponC4: usize = 0x19CDC40;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x52CBE4;
pub const dwNetworkGameClient: usize = 0x52BCE0;
pub const dwBuildNumber: usize = 0x52EBE4;
pub const dwNetworkGameClient: usize = 0x52DCE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x60EE64;
pub const dwWindowWidth: usize = 0x60EE60;
pub const dwWindowHeight: usize = 0x611094;
pub const dwWindowWidth: usize = 0x611090;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]