Game update (14036) (2)

This commit is contained in:
a2x 2024-10-11 14:55:23 +11:00
parent 1da70ebd46
commit 6c46f8657b
65 changed files with 254 additions and 254 deletions

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@ -1,5 +1,5 @@
01:40:19 [INFO] found 16 buttons
01:40:19 [INFO] found 130 interfaces across 33 modules
01:40:20 [INFO] found 33 offsets across 5 modules
01:40:20 [INFO] found 2460 classes and 366 enums across 17 modules
01:40:21 [INFO] analysis completed in 1.24s
03:33:17 [INFO] found 16 buttons
03:33:17 [INFO] found 130 interfaces across 33 modules
03:33:18 [INFO] found 33 offsets across 5 modules
03:33:19 [INFO] found 2460 classes and 366 enums across 17 modules
03:33:19 [INFO] analysis completed in 1.36s

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x181DC50;
public const nint attack2 = 0x181DCE0;
public const nint back = 0x181DF20;
public const nint duck = 0x181E1F0;
public const nint forward = 0x181DE90;
public const nint jump = 0x181E160;
public const nint left = 0x181DFB0;
public const nint lookatweapon = 0x1A29920;
public const nint reload = 0x181DBC0;
public const nint right = 0x181E040;
public const nint showscores = 0x1A29800;
public const nint sprint = 0x181DB30;
public const nint turnleft = 0x181DD70;
public const nint turnright = 0x181DE00;
public const nint use = 0x181E0D0;
public const nint zoom = 0x1A29890;
public const nint attack = 0x181DC30;
public const nint attack2 = 0x181DCC0;
public const nint back = 0x181DF00;
public const nint duck = 0x181E1D0;
public const nint forward = 0x181DE70;
public const nint jump = 0x181E140;
public const nint left = 0x181DF90;
public const nint lookatweapon = 0x1A298F0;
public const nint reload = 0x181DBA0;
public const nint right = 0x181E020;
public const nint showscores = 0x1A297D0;
public const nint sprint = 0x181DB10;
public const nint turnleft = 0x181DD50;
public const nint turnright = 0x181DDE0;
public const nint use = 0x181E0B0;
public const nint zoom = 0x1A29860;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x181DC50;
constexpr std::ptrdiff_t attack2 = 0x181DCE0;
constexpr std::ptrdiff_t back = 0x181DF20;
constexpr std::ptrdiff_t duck = 0x181E1F0;
constexpr std::ptrdiff_t forward = 0x181DE90;
constexpr std::ptrdiff_t jump = 0x181E160;
constexpr std::ptrdiff_t left = 0x181DFB0;
constexpr std::ptrdiff_t lookatweapon = 0x1A29920;
constexpr std::ptrdiff_t reload = 0x181DBC0;
constexpr std::ptrdiff_t right = 0x181E040;
constexpr std::ptrdiff_t showscores = 0x1A29800;
constexpr std::ptrdiff_t sprint = 0x181DB30;
constexpr std::ptrdiff_t turnleft = 0x181DD70;
constexpr std::ptrdiff_t turnright = 0x181DE00;
constexpr std::ptrdiff_t use = 0x181E0D0;
constexpr std::ptrdiff_t zoom = 0x1A29890;
constexpr std::ptrdiff_t attack = 0x181DC30;
constexpr std::ptrdiff_t attack2 = 0x181DCC0;
constexpr std::ptrdiff_t back = 0x181DF00;
constexpr std::ptrdiff_t duck = 0x181E1D0;
constexpr std::ptrdiff_t forward = 0x181DE70;
constexpr std::ptrdiff_t jump = 0x181E140;
constexpr std::ptrdiff_t left = 0x181DF90;
constexpr std::ptrdiff_t lookatweapon = 0x1A298F0;
constexpr std::ptrdiff_t reload = 0x181DBA0;
constexpr std::ptrdiff_t right = 0x181E020;
constexpr std::ptrdiff_t showscores = 0x1A297D0;
constexpr std::ptrdiff_t sprint = 0x181DB10;
constexpr std::ptrdiff_t turnleft = 0x181DD50;
constexpr std::ptrdiff_t turnright = 0x181DDE0;
constexpr std::ptrdiff_t use = 0x181E0B0;
constexpr std::ptrdiff_t zoom = 0x1A29860;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25287760,
"attack2": 25287904,
"back": 25288480,
"duck": 25289200,
"forward": 25288336,
"jump": 25289056,
"left": 25288624,
"lookatweapon": 27433248,
"reload": 25287616,
"right": 25288768,
"showscores": 27432960,
"sprint": 25287472,
"turnleft": 25288048,
"turnright": 25288192,
"use": 25288912,
"zoom": 27433104
"attack": 25287728,
"attack2": 25287872,
"back": 25288448,
"duck": 25289168,
"forward": 25288304,
"jump": 25289024,
"left": 25288592,
"lookatweapon": 27433200,
"reload": 25287584,
"right": 25288736,
"showscores": 27432912,
"sprint": 25287440,
"turnleft": 25288016,
"turnright": 25288160,
"use": 25288880,
"zoom": 27433056
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x181DC50;
pub const attack2: usize = 0x181DCE0;
pub const back: usize = 0x181DF20;
pub const duck: usize = 0x181E1F0;
pub const forward: usize = 0x181DE90;
pub const jump: usize = 0x181E160;
pub const left: usize = 0x181DFB0;
pub const lookatweapon: usize = 0x1A29920;
pub const reload: usize = 0x181DBC0;
pub const right: usize = 0x181E040;
pub const showscores: usize = 0x1A29800;
pub const sprint: usize = 0x181DB30;
pub const turnleft: usize = 0x181DD70;
pub const turnright: usize = 0x181DE00;
pub const r#use: usize = 0x181E0D0;
pub const zoom: usize = 0x1A29890;
pub const attack: usize = 0x181DC30;
pub const attack2: usize = 0x181DCC0;
pub const back: usize = 0x181DF00;
pub const duck: usize = 0x181E1D0;
pub const forward: usize = 0x181DE70;
pub const jump: usize = 0x181E140;
pub const left: usize = 0x181DF90;
pub const lookatweapon: usize = 0x1A298F0;
pub const reload: usize = 0x181DBA0;
pub const right: usize = 0x181E020;
pub const showscores: usize = 0x1A297D0;
pub const sprint: usize = 0x181DB10;
pub const turnleft: usize = 0x181DD50;
pub const turnright: usize = 0x181DDE0;
pub const r#use: usize = 0x181E0B0;
pub const zoom: usize = 0x1A29860;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14036,
"timestamp": "2024-10-10T01:40:20.894068600+00:00"
"timestamp": "2024-10-11T03:33:19.009712100+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x181D240;
public const nint EmptyWorldService001_Client = 0x17D8A90;
public const nint GameClientExports001 = 0x1819EF8;
public const nint LegacyGameUI001 = 0x1839F90;
public const nint Source2Client002 = 0x1A195B0;
public const nint Source2ClientConfig001 = 0x19B96C0;
public const nint Source2ClientPrediction001 = 0x1824FF0;
public const nint Source2ClientUI001 = 0x1838930;
public const nint ClientToolsInfo_001 = 0x181D220;
public const nint EmptyWorldService001_Client = 0x17D8980;
public const nint GameClientExports001 = 0x1819ED8;
public const nint LegacyGameUI001 = 0x1839F70;
public const nint Source2Client002 = 0x1A19580;
public const nint Source2ClientConfig001 = 0x19B96A0;
public const nint Source2ClientPrediction001 = 0x1824FD0;
public const nint Source2ClientUI001 = 0x1838910;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -157,15 +157,15 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x135A6A0;
public const nint EmptyWorldService001_Server = 0x135A5C0;
public const nint EntitySubclassUtilsV001 = 0x130C070;
public const nint NavGameTest001 = 0x13FAA68;
public const nint ServerToolsInfo_001 = 0x13AFA58;
public const nint Source2GameClients001 = 0x13AA400;
public const nint Source2GameDirector001 = 0x14DDD90;
public const nint Source2GameEntities001 = 0x13AF980;
public const nint Source2Server001 = 0x13AF7F0;
public const nint Source2ServerConfig001 = 0x1597BA8;
public const nint NavGameTest001 = 0x13FAA78;
public const nint ServerToolsInfo_001 = 0x13AFA68;
public const nint Source2GameClients001 = 0x13AA410;
public const nint Source2GameDirector001 = 0x14DDDB0;
public const nint Source2GameEntities001 = 0x13AF990;
public const nint Source2Server001 = 0x13AF800;
public const nint Source2ServerConfig001 = 0x1597BD8;
public const nint customnavsystem001 = 0x12F0BB8;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once
@ -14,14 +14,14 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x181D240;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17D8A90;
constexpr std::ptrdiff_t GameClientExports001 = 0x1819EF8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1839F90;
constexpr std::ptrdiff_t Source2Client002 = 0x1A195B0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19B96C0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1824FF0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1838930;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x181D220;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17D8980;
constexpr std::ptrdiff_t GameClientExports001 = 0x1819ED8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1839F70;
constexpr std::ptrdiff_t Source2Client002 = 0x1A19580;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19B96A0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1824FD0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1838910;
}
// Module: engine2.dll
namespace engine2_dll {
@ -162,15 +162,15 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x135A6A0;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x135A5C0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x130C070;
constexpr std::ptrdiff_t NavGameTest001 = 0x13FAA68;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13AFA58;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13AA400;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14DDD90;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13AF980;
constexpr std::ptrdiff_t Source2Server001 = 0x13AF7F0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x1597BA8;
constexpr std::ptrdiff_t NavGameTest001 = 0x13FAA78;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13AFA68;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13AA410;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14DDDB0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13AF990;
constexpr std::ptrdiff_t Source2Server001 = 0x13AF800;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x1597BD8;
constexpr std::ptrdiff_t customnavsystem001 = 0x12F0BB8;
}
// Module: soundsystem.dll

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@ -4,14 +4,14 @@
"AnimationSystem_001": 6256512
},
"client.dll": {
"ClientToolsInfo_001": 25285184,
"EmptyWorldService001_Client": 25004688,
"GameClientExports001": 25272056,
"LegacyGameUI001": 25403280,
"Source2Client002": 27366832,
"Source2ClientConfig001": 26973888,
"Source2ClientPrediction001": 25317360,
"Source2ClientUI001": 25397552
"ClientToolsInfo_001": 25285152,
"EmptyWorldService001_Client": 25004416,
"GameClientExports001": 25272024,
"LegacyGameUI001": 25403248,
"Source2Client002": 27366784,
"Source2ClientConfig001": 26973856,
"Source2ClientPrediction001": 25317328,
"Source2ClientUI001": 25397520
},
"engine2.dll": {
"BenchmarkService001": 5450576,
@ -130,15 +130,15 @@
"SchemaSystem_001": 386960
},
"server.dll": {
"EmptyWorldService001_Server": 20293280,
"EmptyWorldService001_Server": 20293056,
"EntitySubclassUtilsV001": 19972208,
"NavGameTest001": 20949608,
"ServerToolsInfo_001": 20642392,
"Source2GameClients001": 20620288,
"Source2GameDirector001": 21880208,
"Source2GameEntities001": 20642176,
"Source2Server001": 20641776,
"Source2ServerConfig001": 22641576,
"NavGameTest001": 20949624,
"ServerToolsInfo_001": 20642408,
"Source2GameClients001": 20620304,
"Source2GameDirector001": 21880240,
"Source2GameEntities001": 20642192,
"Source2Server001": 20641792,
"Source2ServerConfig001": 22641624,
"customnavsystem001": 19860408
},
"soundsystem.dll": {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x181D240;
pub const EmptyWorldService001_Client: usize = 0x17D8A90;
pub const GameClientExports001: usize = 0x1819EF8;
pub const LegacyGameUI001: usize = 0x1839F90;
pub const Source2Client002: usize = 0x1A195B0;
pub const Source2ClientConfig001: usize = 0x19B96C0;
pub const Source2ClientPrediction001: usize = 0x1824FF0;
pub const Source2ClientUI001: usize = 0x1838930;
pub const ClientToolsInfo_001: usize = 0x181D220;
pub const EmptyWorldService001_Client: usize = 0x17D8980;
pub const GameClientExports001: usize = 0x1819ED8;
pub const LegacyGameUI001: usize = 0x1839F70;
pub const Source2Client002: usize = 0x1A19580;
pub const Source2ClientConfig001: usize = 0x19B96A0;
pub const Source2ClientPrediction001: usize = 0x1824FD0;
pub const Source2ClientUI001: usize = 0x1838910;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -160,15 +160,15 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x135A6A0;
pub const EmptyWorldService001_Server: usize = 0x135A5C0;
pub const EntitySubclassUtilsV001: usize = 0x130C070;
pub const NavGameTest001: usize = 0x13FAA68;
pub const ServerToolsInfo_001: usize = 0x13AFA58;
pub const Source2GameClients001: usize = 0x13AA400;
pub const Source2GameDirector001: usize = 0x14DDD90;
pub const Source2GameEntities001: usize = 0x13AF980;
pub const Source2Server001: usize = 0x13AF7F0;
pub const Source2ServerConfig001: usize = 0x1597BA8;
pub const NavGameTest001: usize = 0x13FAA78;
pub const ServerToolsInfo_001: usize = 0x13AFA68;
pub const Source2GameClients001: usize = 0x13AA410;
pub const Source2GameDirector001: usize = 0x14DDDB0;
pub const Source2GameEntities001: usize = 0x13AF990;
pub const Source2Server001: usize = 0x13AF800;
pub const Source2ServerConfig001: usize = 0x1597BD8;
pub const customnavsystem001: usize = 0x12F0BB8;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A29A00;
public const nint dwEntityList = 0x19BDCF0;
public const nint dwGameEntitySystem = 0x1AD7D78;
public const nint dwCSGOInput = 0x1A299D0;
public const nint dwEntityList = 0x19BDE30;
public const nint dwGameEntitySystem = 0x1AD7D58;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A1B878;
public const nint dwGlobalVars = 0x1819020;
public const nint dwGlowManager = 0x1A1AF60;
public const nint dwLocalPlayerController = 0x1A0D918;
public const nint dwLocalPlayerPawn = 0x1825158;
public const nint dwPlantedC4 = 0x1A240A8;
public const nint dwPrediction = 0x1824FF0;
public const nint dwSensitivity = 0x1A1C598;
public const nint dwGameRules = 0x1A1B848;
public const nint dwGlobalVars = 0x1819000;
public const nint dwGlowManager = 0x1A1AF30;
public const nint dwLocalPlayerController = 0x1A0D8E8;
public const nint dwLocalPlayerPawn = 0x1825138;
public const nint dwPlantedC4 = 0x1A24078;
public const nint dwPrediction = 0x1824FD0;
public const nint dwSensitivity = 0x1A1C568;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A29DD0;
public const nint dwViewMatrix = 0x1A1FF70;
public const nint dwViewRender = 0x1A20750;
public const nint dwWeaponC4 = 0x19C0F80;
public const nint dwViewAngles = 0x1A29DA0;
public const nint dwViewMatrix = 0x1A1FF40;
public const nint dwViewRender = 0x1A20720;
public const nint dwWeaponC4 = 0x19C0F50;
}
// Module: engine2.dll
public static class Engine2Dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A29A00;
constexpr std::ptrdiff_t dwEntityList = 0x19BDCF0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD7D78;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A299D0;
constexpr std::ptrdiff_t dwEntityList = 0x19BDE30;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD7D58;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A1B878;
constexpr std::ptrdiff_t dwGlobalVars = 0x1819020;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1AF60;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0D918;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1825158;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A240A8;
constexpr std::ptrdiff_t dwPrediction = 0x1824FF0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1C598;
constexpr std::ptrdiff_t dwGameRules = 0x1A1B848;
constexpr std::ptrdiff_t dwGlobalVars = 0x1819000;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1AF30;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0D8E8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1825138;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A24078;
constexpr std::ptrdiff_t dwPrediction = 0x1824FD0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1C568;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A29DD0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A1FF70;
constexpr std::ptrdiff_t dwViewRender = 0x1A20750;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C0F80;
constexpr std::ptrdiff_t dwViewAngles = 0x1A29DA0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A1FF40;
constexpr std::ptrdiff_t dwViewRender = 0x1A20720;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C0F50;
}
// Module: engine2.dll
namespace engine2_dll {

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@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27433472,
"dwEntityList": 26991856,
"dwGameEntitySystem": 28147064,
"dwCSGOInput": 27433424,
"dwEntityList": 26992176,
"dwGameEntitySystem": 28147032,
"dwGameEntitySystem_highestEntityIndex": 5408,
"dwGameRules": 27375736,
"dwGlobalVars": 25268256,
"dwGlowManager": 27373408,
"dwLocalPlayerController": 27318552,
"dwLocalPlayerPawn": 25317720,
"dwPlantedC4": 27410600,
"dwPrediction": 25317360,
"dwSensitivity": 27379096,
"dwGameRules": 27375688,
"dwGlobalVars": 25268224,
"dwGlowManager": 27373360,
"dwLocalPlayerController": 27318504,
"dwLocalPlayerPawn": 25317688,
"dwPlantedC4": 27410552,
"dwPrediction": 25317328,
"dwSensitivity": 27379048,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27434448,
"dwViewMatrix": 27393904,
"dwViewRender": 27395920,
"dwWeaponC4": 27004800
"dwViewAngles": 27434400,
"dwViewMatrix": 27393856,
"dwViewRender": 27395872,
"dwWeaponC4": 27004752
},
"engine2.dll": {
"dwBuildNumber": 5426148,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A29A00;
pub const dwEntityList: usize = 0x19BDCF0;
pub const dwGameEntitySystem: usize = 0x1AD7D78;
pub const dwCSGOInput: usize = 0x1A299D0;
pub const dwEntityList: usize = 0x19BDE30;
pub const dwGameEntitySystem: usize = 0x1AD7D58;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A1B878;
pub const dwGlobalVars: usize = 0x1819020;
pub const dwGlowManager: usize = 0x1A1AF60;
pub const dwLocalPlayerController: usize = 0x1A0D918;
pub const dwLocalPlayerPawn: usize = 0x1825158;
pub const dwPlantedC4: usize = 0x1A240A8;
pub const dwPrediction: usize = 0x1824FF0;
pub const dwSensitivity: usize = 0x1A1C598;
pub const dwGameRules: usize = 0x1A1B848;
pub const dwGlobalVars: usize = 0x1819000;
pub const dwGlowManager: usize = 0x1A1AF30;
pub const dwLocalPlayerController: usize = 0x1A0D8E8;
pub const dwLocalPlayerPawn: usize = 0x1825138;
pub const dwPlantedC4: usize = 0x1A24078;
pub const dwPrediction: usize = 0x1824FD0;
pub const dwSensitivity: usize = 0x1A1C568;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A29DD0;
pub const dwViewMatrix: usize = 0x1A1FF70;
pub const dwViewRender: usize = 0x1A20750;
pub const dwWeaponC4: usize = 0x19C0F80;
pub const dwViewAngles: usize = 0x1A29DA0;
pub const dwViewMatrix: usize = 0x1A1FF40;
pub const dwViewRender: usize = 0x1A20720;
pub const dwWeaponC4: usize = 0x19C0F50;
}
// Module: engine2.dll
pub mod engine2_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-10 01:40:20.894068600 UTC
// 2024-10-11 03:33:19.009712100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]