Game update (14029)

This commit is contained in:
a2x 2024-08-22 10:14:33 +10:00
parent 36946e7af2
commit 2678f275ee
65 changed files with 259 additions and 259 deletions

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@ -1,5 +1,5 @@
23:33:07 [INFO] found 16 buttons
23:33:07 [INFO] found 132 interfaces across 35 modules
23:33:08 [INFO] found 33 offsets across 5 modules
23:33:08 [INFO] found 2331 classes and 342 enums across 17 modules
23:33:08 [INFO] analysis completed in 1.04s
00:13:38 [INFO] found 16 buttons
00:13:38 [INFO] found 132 interfaces across 35 modules
00:13:39 [INFO] found 33 offsets across 5 modules
00:13:39 [INFO] found 2331 classes and 342 enums across 17 modules
00:13:39 [INFO] analysis completed in 1.86s

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x17CC040;
public const nint attack2 = 0x17CC0D0;
public const nint back = 0x17CC310;
public const nint duck = 0x17CC5E0;
public const nint forward = 0x17CC280;
public const nint jump = 0x17CC550;
public const nint left = 0x17CC3A0;
public const nint lookatweapon = 0x19D9CC0;
public const nint reload = 0x17CBFB0;
public const nint right = 0x17CC430;
public const nint showscores = 0x19D9BA0;
public const nint sprint = 0x17CBF20;
public const nint turnleft = 0x17CC160;
public const nint turnright = 0x17CC1F0;
public const nint use = 0x17CC4C0;
public const nint zoom = 0x19D9C30;
public const nint attack = 0x17CC020;
public const nint attack2 = 0x17CC0B0;
public const nint back = 0x17CC2F0;
public const nint duck = 0x17CC5C0;
public const nint forward = 0x17CC260;
public const nint jump = 0x17CC530;
public const nint left = 0x17CC380;
public const nint lookatweapon = 0x19D9CB0;
public const nint reload = 0x17CBF90;
public const nint right = 0x17CC410;
public const nint showscores = 0x19D9B90;
public const nint sprint = 0x17CBF00;
public const nint turnleft = 0x17CC140;
public const nint turnright = 0x17CC1D0;
public const nint use = 0x17CC4A0;
public const nint zoom = 0x19D9C20;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x17CC040;
constexpr std::ptrdiff_t attack2 = 0x17CC0D0;
constexpr std::ptrdiff_t back = 0x17CC310;
constexpr std::ptrdiff_t duck = 0x17CC5E0;
constexpr std::ptrdiff_t forward = 0x17CC280;
constexpr std::ptrdiff_t jump = 0x17CC550;
constexpr std::ptrdiff_t left = 0x17CC3A0;
constexpr std::ptrdiff_t lookatweapon = 0x19D9CC0;
constexpr std::ptrdiff_t reload = 0x17CBFB0;
constexpr std::ptrdiff_t right = 0x17CC430;
constexpr std::ptrdiff_t showscores = 0x19D9BA0;
constexpr std::ptrdiff_t sprint = 0x17CBF20;
constexpr std::ptrdiff_t turnleft = 0x17CC160;
constexpr std::ptrdiff_t turnright = 0x17CC1F0;
constexpr std::ptrdiff_t use = 0x17CC4C0;
constexpr std::ptrdiff_t zoom = 0x19D9C30;
constexpr std::ptrdiff_t attack = 0x17CC020;
constexpr std::ptrdiff_t attack2 = 0x17CC0B0;
constexpr std::ptrdiff_t back = 0x17CC2F0;
constexpr std::ptrdiff_t duck = 0x17CC5C0;
constexpr std::ptrdiff_t forward = 0x17CC260;
constexpr std::ptrdiff_t jump = 0x17CC530;
constexpr std::ptrdiff_t left = 0x17CC380;
constexpr std::ptrdiff_t lookatweapon = 0x19D9CB0;
constexpr std::ptrdiff_t reload = 0x17CBF90;
constexpr std::ptrdiff_t right = 0x17CC410;
constexpr std::ptrdiff_t showscores = 0x19D9B90;
constexpr std::ptrdiff_t sprint = 0x17CBF00;
constexpr std::ptrdiff_t turnleft = 0x17CC140;
constexpr std::ptrdiff_t turnright = 0x17CC1D0;
constexpr std::ptrdiff_t use = 0x17CC4A0;
constexpr std::ptrdiff_t zoom = 0x19D9C20;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 24952896,
"attack2": 24953040,
"back": 24953616,
"duck": 24954336,
"forward": 24953472,
"jump": 24954192,
"left": 24953760,
"lookatweapon": 27106496,
"reload": 24952752,
"right": 24953904,
"showscores": 27106208,
"sprint": 24952608,
"turnleft": 24953184,
"turnright": 24953328,
"use": 24954048,
"zoom": 27106352
"attack": 24952864,
"attack2": 24953008,
"back": 24953584,
"duck": 24954304,
"forward": 24953440,
"jump": 24954160,
"left": 24953728,
"lookatweapon": 27106480,
"reload": 24952720,
"right": 24953872,
"showscores": 27106192,
"sprint": 24952576,
"turnleft": 24953152,
"turnright": 24953296,
"use": 24954016,
"zoom": 27106336
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x17CC040;
pub const attack2: usize = 0x17CC0D0;
pub const back: usize = 0x17CC310;
pub const duck: usize = 0x17CC5E0;
pub const forward: usize = 0x17CC280;
pub const jump: usize = 0x17CC550;
pub const left: usize = 0x17CC3A0;
pub const lookatweapon: usize = 0x19D9CC0;
pub const reload: usize = 0x17CBFB0;
pub const right: usize = 0x17CC430;
pub const showscores: usize = 0x19D9BA0;
pub const sprint: usize = 0x17CBF20;
pub const turnleft: usize = 0x17CC160;
pub const turnright: usize = 0x17CC1F0;
pub const r#use: usize = 0x17CC4C0;
pub const zoom: usize = 0x19D9C30;
pub const attack: usize = 0x17CC020;
pub const attack2: usize = 0x17CC0B0;
pub const back: usize = 0x17CC2F0;
pub const duck: usize = 0x17CC5C0;
pub const forward: usize = 0x17CC260;
pub const jump: usize = 0x17CC530;
pub const left: usize = 0x17CC380;
pub const lookatweapon: usize = 0x19D9CB0;
pub const reload: usize = 0x17CBF90;
pub const right: usize = 0x17CC410;
pub const showscores: usize = 0x19D9B90;
pub const sprint: usize = 0x17CBF00;
pub const turnleft: usize = 0x17CC140;
pub const turnright: usize = 0x17CC1D0;
pub const r#use: usize = 0x17CC4A0;
pub const zoom: usize = 0x19D9C20;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14028,
"timestamp": "2024-08-21T00:00:00.519767300+00:00"
"build_number": 14029,
"timestamp": "2024-08-22T00:13:39.639692900+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x17CB650;
public const nint EmptyWorldService001_Client = 0x1788D80;
public const nint GameClientExports001 = 0x17C8308;
public const nint LegacyGameUI001 = 0x17E7E10;
public const nint Source2Client002 = 0x19C3E50;
public const nint Source2ClientConfig001 = 0x19647F0;
public const nint Source2ClientPrediction001 = 0x17D36B0;
public const nint Source2ClientUI001 = 0x17E6890;
public const nint ClientToolsInfo_001 = 0x17CB630;
public const nint EmptyWorldService001_Client = 0x1788D70;
public const nint GameClientExports001 = 0x17C82E8;
public const nint LegacyGameUI001 = 0x17E7DF0;
public const nint Source2Client002 = 0x19C3E30;
public const nint Source2ClientConfig001 = 0x19647D0;
public const nint Source2ClientPrediction001 = 0x17D3690;
public const nint Source2ClientUI001 = 0x17E6870;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -89,11 +89,11 @@ namespace CS2Dumper.Interfaces {
}
// Module: materialsystem2.dll
public static class Materialsystem2Dll {
public const nint FontManager_001 = 0x10D320;
public const nint MaterialUtils_001 = 0x1084F0;
public const nint PostProcessingSystem_001 = 0x108400;
public const nint TextLayout_001 = 0x108480;
public const nint VMaterialSystem2_001 = 0x10C930;
public const nint FontManager_001 = 0x10E320;
public const nint MaterialUtils_001 = 0x1094F0;
public const nint PostProcessingSystem_001 = 0x109400;
public const nint TextLayout_001 = 0x109480;
public const nint VMaterialSystem2_001 = 0x10D930;
}
// Module: meshsystem.dll
public static class MeshsystemDll {
@ -157,15 +157,15 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x13176D0;
public const nint EntitySubclassUtilsV001 = 0x12CA200;
public const nint EmptyWorldService001_Server = 0x13176C0;
public const nint EntitySubclassUtilsV001 = 0x12CA1F0;
public const nint NavGameTest001 = 0x13B5768;
public const nint ServerToolsInfo_001 = 0x136AEE8;
public const nint Source2GameClients001 = 0x13662C0;
public const nint Source2GameDirector001 = 0x1494B70;
public const nint Source2GameDirector001 = 0x1494B30;
public const nint Source2GameEntities001 = 0x136AE10;
public const nint Source2Server001 = 0x136AC80;
public const nint Source2ServerConfig001 = 0x154F988;
public const nint Source2ServerConfig001 = 0x154F958;
public const nint customnavsystem001 = 0x12AFA78;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once
@ -14,14 +14,14 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x17CB650;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1788D80;
constexpr std::ptrdiff_t GameClientExports001 = 0x17C8308;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x17E7E10;
constexpr std::ptrdiff_t Source2Client002 = 0x19C3E50;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19647F0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x17D36B0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x17E6890;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x17CB630;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1788D70;
constexpr std::ptrdiff_t GameClientExports001 = 0x17C82E8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x17E7DF0;
constexpr std::ptrdiff_t Source2Client002 = 0x19C3E30;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19647D0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x17D3690;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x17E6870;
}
// Module: engine2.dll
namespace engine2_dll {
@ -94,11 +94,11 @@ namespace cs2_dumper {
}
// Module: materialsystem2.dll
namespace materialsystem2_dll {
constexpr std::ptrdiff_t FontManager_001 = 0x10D320;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x1084F0;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x108400;
constexpr std::ptrdiff_t TextLayout_001 = 0x108480;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x10C930;
constexpr std::ptrdiff_t FontManager_001 = 0x10E320;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x1094F0;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x109400;
constexpr std::ptrdiff_t TextLayout_001 = 0x109480;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x10D930;
}
// Module: meshsystem.dll
namespace meshsystem_dll {
@ -162,15 +162,15 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x13176D0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x12CA200;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x13176C0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x12CA1F0;
constexpr std::ptrdiff_t NavGameTest001 = 0x13B5768;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x136AEE8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13662C0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1494B70;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1494B30;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x136AE10;
constexpr std::ptrdiff_t Source2Server001 = 0x136AC80;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x154F988;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x154F958;
constexpr std::ptrdiff_t customnavsystem001 = 0x12AFA78;
}
// Module: soundsystem.dll

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@ -4,14 +4,14 @@
"AnimationSystem_001": 5799664
},
"client.dll": {
"ClientToolsInfo_001": 24950352,
"EmptyWorldService001_Client": 24677760,
"GameClientExports001": 24937224,
"LegacyGameUI001": 25067024,
"Source2Client002": 27016784,
"Source2ClientConfig001": 26626032,
"Source2ClientPrediction001": 24983216,
"Source2ClientUI001": 25061520
"ClientToolsInfo_001": 24950320,
"EmptyWorldService001_Client": 24677744,
"GameClientExports001": 24937192,
"LegacyGameUI001": 25066992,
"Source2Client002": 27016752,
"Source2ClientConfig001": 26626000,
"Source2ClientPrediction001": 24983184,
"Source2ClientUI001": 25061488
},
"engine2.dll": {
"BenchmarkService001": 5461520,
@ -76,11 +76,11 @@
"MATCHFRAMEWORK_001": 1754000
},
"materialsystem2.dll": {
"FontManager_001": 1102624,
"MaterialUtils_001": 1082608,
"PostProcessingSystem_001": 1082368,
"TextLayout_001": 1082496,
"VMaterialSystem2_001": 1100080
"FontManager_001": 1106720,
"MaterialUtils_001": 1086704,
"PostProcessingSystem_001": 1086464,
"TextLayout_001": 1086592,
"VMaterialSystem2_001": 1104176
},
"meshsystem.dll": {
"MeshSystem001": 1329712
@ -130,15 +130,15 @@
"SchemaSystem_001": 378640
},
"server.dll": {
"EmptyWorldService001_Server": 20018896,
"EntitySubclassUtilsV001": 19702272,
"EmptyWorldService001_Server": 20018880,
"EntitySubclassUtilsV001": 19702256,
"NavGameTest001": 20666216,
"ServerToolsInfo_001": 20360936,
"Source2GameClients001": 20341440,
"Source2GameDirector001": 21580656,
"Source2GameDirector001": 21580592,
"Source2GameEntities001": 20360720,
"Source2Server001": 20360320,
"Source2ServerConfig001": 22346120,
"Source2ServerConfig001": 22346072,
"customnavsystem001": 19593848
},
"soundsystem.dll": {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x17CB650;
pub const EmptyWorldService001_Client: usize = 0x1788D80;
pub const GameClientExports001: usize = 0x17C8308;
pub const LegacyGameUI001: usize = 0x17E7E10;
pub const Source2Client002: usize = 0x19C3E50;
pub const Source2ClientConfig001: usize = 0x19647F0;
pub const Source2ClientPrediction001: usize = 0x17D36B0;
pub const Source2ClientUI001: usize = 0x17E6890;
pub const ClientToolsInfo_001: usize = 0x17CB630;
pub const EmptyWorldService001_Client: usize = 0x1788D70;
pub const GameClientExports001: usize = 0x17C82E8;
pub const LegacyGameUI001: usize = 0x17E7DF0;
pub const Source2Client002: usize = 0x19C3E30;
pub const Source2ClientConfig001: usize = 0x19647D0;
pub const Source2ClientPrediction001: usize = 0x17D3690;
pub const Source2ClientUI001: usize = 0x17E6870;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -92,11 +92,11 @@ pub mod cs2_dumper {
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x10D320;
pub const MaterialUtils_001: usize = 0x1084F0;
pub const PostProcessingSystem_001: usize = 0x108400;
pub const TextLayout_001: usize = 0x108480;
pub const VMaterialSystem2_001: usize = 0x10C930;
pub const FontManager_001: usize = 0x10E320;
pub const MaterialUtils_001: usize = 0x1094F0;
pub const PostProcessingSystem_001: usize = 0x109400;
pub const TextLayout_001: usize = 0x109480;
pub const VMaterialSystem2_001: usize = 0x10D930;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
@ -160,15 +160,15 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x13176D0;
pub const EntitySubclassUtilsV001: usize = 0x12CA200;
pub const EmptyWorldService001_Server: usize = 0x13176C0;
pub const EntitySubclassUtilsV001: usize = 0x12CA1F0;
pub const NavGameTest001: usize = 0x13B5768;
pub const ServerToolsInfo_001: usize = 0x136AEE8;
pub const Source2GameClients001: usize = 0x13662C0;
pub const Source2GameDirector001: usize = 0x1494B70;
pub const Source2GameDirector001: usize = 0x1494B30;
pub const Source2GameEntities001: usize = 0x136AE10;
pub const Source2Server001: usize = 0x136AC80;
pub const Source2ServerConfig001: usize = 0x154F988;
pub const Source2ServerConfig001: usize = 0x154F958;
pub const customnavsystem001: usize = 0x12AFA78;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x19D3B78;
public const nint dwEntityList = 0x1968518;
public const nint dwGameEntitySystem = 0x1A881A8;
public const nint dwCSGOInput = 0x19D3B68;
public const nint dwEntityList = 0x19684F8;
public const nint dwGameEntitySystem = 0x1A88198;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x19C5508;
public const nint dwGlobalVars = 0x17C7518;
public const nint dwGlowManager = 0x19C5528;
public const nint dwLocalPlayerController = 0x19B8178;
public const nint dwLocalPlayerPawn = 0x17D3810;
public const nint dwPlantedC4 = 0x19CEED8;
public const nint dwPrediction = 0x17D36B0;
public const nint dwSensitivity = 0x19C6AE8;
public const nint dwGameRules = 0x19C54E8;
public const nint dwGlobalVars = 0x17C74F8;
public const nint dwGlowManager = 0x19C5508;
public const nint dwLocalPlayerController = 0x19B8158;
public const nint dwLocalPlayerPawn = 0x17D37F0;
public const nint dwPlantedC4 = 0x19CEEC8;
public const nint dwPrediction = 0x17D3690;
public const nint dwSensitivity = 0x19C6AC8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x19D98F8;
public const nint dwViewMatrix = 0x19CA4A0;
public const nint dwViewRender = 0x19CAC30;
public const nint dwWeaponC4 = 0x196C520;
public const nint dwViewAngles = 0x19D98E8;
public const nint dwViewMatrix = 0x19CA480;
public const nint dwViewRender = 0x19CAC10;
public const nint dwWeaponC4 = 0x196C500;
}
// Module: engine2.dll
public static class Engine2Dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x19D3B78;
constexpr std::ptrdiff_t dwEntityList = 0x1968518;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A881A8;
constexpr std::ptrdiff_t dwCSGOInput = 0x19D3B68;
constexpr std::ptrdiff_t dwEntityList = 0x19684F8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A88198;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x19C5508;
constexpr std::ptrdiff_t dwGlobalVars = 0x17C7518;
constexpr std::ptrdiff_t dwGlowManager = 0x19C5528;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19B8178;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17D3810;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19CEED8;
constexpr std::ptrdiff_t dwPrediction = 0x17D36B0;
constexpr std::ptrdiff_t dwSensitivity = 0x19C6AE8;
constexpr std::ptrdiff_t dwGameRules = 0x19C54E8;
constexpr std::ptrdiff_t dwGlobalVars = 0x17C74F8;
constexpr std::ptrdiff_t dwGlowManager = 0x19C5508;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19B8158;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17D37F0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19CEEC8;
constexpr std::ptrdiff_t dwPrediction = 0x17D3690;
constexpr std::ptrdiff_t dwSensitivity = 0x19C6AC8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x19D98F8;
constexpr std::ptrdiff_t dwViewMatrix = 0x19CA4A0;
constexpr std::ptrdiff_t dwViewRender = 0x19CAC30;
constexpr std::ptrdiff_t dwWeaponC4 = 0x196C520;
constexpr std::ptrdiff_t dwViewAngles = 0x19D98E8;
constexpr std::ptrdiff_t dwViewMatrix = 0x19CA480;
constexpr std::ptrdiff_t dwViewRender = 0x19CAC10;
constexpr std::ptrdiff_t dwWeaponC4 = 0x196C500;
}
// Module: engine2.dll
namespace engine2_dll {

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@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27081592,
"dwEntityList": 26641688,
"dwGameEntitySystem": 27820456,
"dwCSGOInput": 27081576,
"dwEntityList": 26641656,
"dwGameEntitySystem": 27820440,
"dwGameEntitySystem_highestEntityIndex": 5392,
"dwGameRules": 27022600,
"dwGlobalVars": 24933656,
"dwGlowManager": 27022632,
"dwLocalPlayerController": 26968440,
"dwLocalPlayerPawn": 24983568,
"dwPlantedC4": 27061976,
"dwPrediction": 24983216,
"dwSensitivity": 27028200,
"dwGameRules": 27022568,
"dwGlobalVars": 24933624,
"dwGlowManager": 27022600,
"dwLocalPlayerController": 26968408,
"dwLocalPlayerPawn": 24983536,
"dwPlantedC4": 27061960,
"dwPrediction": 24983184,
"dwSensitivity": 27028168,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27105528,
"dwViewMatrix": 27042976,
"dwViewRender": 27044912,
"dwWeaponC4": 26658080
"dwViewAngles": 27105512,
"dwViewMatrix": 27042944,
"dwViewRender": 27044880,
"dwWeaponC4": 26658048
},
"engine2.dll": {
"dwBuildNumber": 5437428,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x19D3B78;
pub const dwEntityList: usize = 0x1968518;
pub const dwGameEntitySystem: usize = 0x1A881A8;
pub const dwCSGOInput: usize = 0x19D3B68;
pub const dwEntityList: usize = 0x19684F8;
pub const dwGameEntitySystem: usize = 0x1A88198;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x19C5508;
pub const dwGlobalVars: usize = 0x17C7518;
pub const dwGlowManager: usize = 0x19C5528;
pub const dwLocalPlayerController: usize = 0x19B8178;
pub const dwLocalPlayerPawn: usize = 0x17D3810;
pub const dwPlantedC4: usize = 0x19CEED8;
pub const dwPrediction: usize = 0x17D36B0;
pub const dwSensitivity: usize = 0x19C6AE8;
pub const dwGameRules: usize = 0x19C54E8;
pub const dwGlobalVars: usize = 0x17C74F8;
pub const dwGlowManager: usize = 0x19C5508;
pub const dwLocalPlayerController: usize = 0x19B8158;
pub const dwLocalPlayerPawn: usize = 0x17D37F0;
pub const dwPlantedC4: usize = 0x19CEEC8;
pub const dwPrediction: usize = 0x17D3690;
pub const dwSensitivity: usize = 0x19C6AC8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19D98F8;
pub const dwViewMatrix: usize = 0x19CA4A0;
pub const dwViewRender: usize = 0x19CAC30;
pub const dwWeaponC4: usize = 0x196C520;
pub const dwViewAngles: usize = 0x19D98E8;
pub const dwViewMatrix: usize = 0x19CA480;
pub const dwViewRender: usize = 0x19CAC10;
pub const dwWeaponC4: usize = 0x196C500;
}
// Module: engine2.dll
pub mod engine2_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-19 23:33:08.462588500 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-08-21 00:00:00.519767300 UTC
// 2024-08-22 00:13:39.639692900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]