mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-01 04:35:34 +08:00
commit
2d7b3e041b
@ -1,5 +1,5 @@
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04:35:48 [INFO] found 16 buttons
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04:35:49 [INFO] found 130 interfaces across 33 modules
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04:35:49 [INFO] found 33 offsets across 5 modules
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04:35:49 [INFO] found 2467 classes and 367 enums across 17 modules
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04:35:49 [INFO] analysis completed in 1.12s
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13:01:17 [INFO] found 16 buttons
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13:01:18 [INFO] found 130 interfaces across 33 modules
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13:01:20 [INFO] found 33 offsets across 5 modules
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13:01:20 [INFO] found 2468 classes and 368 enums across 17 modules
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13:01:20 [INFO] analysis completed in 2.91s
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@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-01-15 01:31:41.276127300 UTC
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// 2025-01-17 13:01:20.327051300 UTC
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namespace CS2Dumper.Schemas {
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// Module: animationsystem.dll
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@ -1468,7 +1468,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_footStanceInfo = 0x68; // CUtlVector<StanceInfo_t>
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public const nint m_pStanceSourceNode = 0x80; // CAnimUpdateNodeRef
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public const nint m_hParameter = 0x90; // CAnimParamHandle
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public const nint m_eMode = 0x94; //
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public const nint m_eMode = 0x94; // StanceOverrideMode
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}
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// Parent: None
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// Field count: 2
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@ -1547,7 +1547,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CMotionGraphUpdateNode {
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public const nint m_pMotionGraph = 0x58; //
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public const nint m_pMotionGraph = 0x58; // CSmartPtr<CMotionGraph>
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}
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// Parent: CNmFloatValueNode__CDefinition
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// Field count: 2
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@ -1830,7 +1830,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_curve = 0x0; // CBlendCurve
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public const nint m_blendDuration = 0x8; // CAnimValue<float32>
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public const nint m_resetCycleValue = 0x10; // CAnimValue<float32>
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public const nint m_bReset = 0x0; // bitfield:1
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public const nint m_bReset = 0x0; //
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public const nint m_resetCycleOption = 0x0; // bitfield:3
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}
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// Parent: CMotionMetricEvaluator
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@ -2220,7 +2220,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_nVertexCount = 0x28; // int32
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public const nint m_nStartIndex = 0x2C; // int32
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public const nint m_nIndexCount = 0x30; // int32
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public const nint m_indexBuffer = 0x98; //
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public const nint m_indexBuffer = 0x98; // CRenderBufferBinding
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public const nint m_material = 0xC8; // CStrongHandle<InfoForResourceTypeIMaterial2>
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}
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// Parent: None
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@ -2382,7 +2382,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_nParent = 0x18; // CUtlVector<int16>
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public const nint m_boneSphere = 0x30; // CUtlVector<float32>
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public const nint m_nFlag = 0x48; // CUtlVector<uint32>
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public const nint m_bonePosParent = 0x60; // CUtlVector<Vector>
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public const nint m_bonePosParent = 0x60; //
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public const nint m_boneRotParent = 0x78; // CUtlVector<QuaternionStorage>
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public const nint m_boneScaleParent = 0x90; // CUtlVector<float32>
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}
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@ -2442,7 +2442,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CMotionDataSet {
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public const nint m_groups = 0x0; //
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public const nint m_groups = 0x0; // CUtlVector<CMotionGraphGroup>
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public const nint m_nDimensionCount = 0x18; // int32
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}
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// Parent: None
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@ -2717,7 +2717,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_transition = 0x1C; // CSeqTransition
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public const nint m_nLocalBaseReference = 0x24; // int16
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public const nint m_nLocalBoneMask = 0x26; // int16
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public const nint m_activityArray = 0x28; // CUtlVector<CAnimActivity>
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public const nint m_activityArray = 0x28; //
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}
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// Parent: None
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// Field count: 8
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@ -3300,7 +3300,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
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public const nint m_hipDampingSettings = 0x18; // CAnimInputDamping
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public const nint m_nHipBoneIndex = 0x28; // int32
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public const nint m_ikSolverType = 0x2C; // IKSolverType
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public const nint m_ikSolverType = 0x2C; //
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public const nint m_bApplyTilt = 0x30; // bool
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public const nint m_bApplyHipDrop = 0x31; // bool
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public const nint m_bAlwaysUseFallbackHinge = 0x32; // bool
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@ -3611,7 +3611,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CAimMatrixUpdateNode {
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public const nint m_opFixedSettings = 0x70; //
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public const nint m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t
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public const nint m_target = 0x158; // AnimVectorSource
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public const nint m_paramIndex = 0x15C; // CAnimParamHandle
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public const nint m_hSequence = 0x160; // HSequence
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@ -3773,12 +3773,12 @@ namespace CS2Dumper.Schemas {
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public const nint m_bActiveListening = 0x8; // bool
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public const nint m_bActiveTalking = 0x9; // bool
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public const nint m_layerAnimations = 0x10; // CUtlVector<MoodAnimation_t>
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public const nint m_flIntensity = 0x28; // CRangeFloat
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public const nint m_flDurationScale = 0x30; // CRangeFloat
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public const nint m_flIntensity = 0x28; //
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public const nint m_flDurationScale = 0x30; //
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public const nint m_bScaleWithInts = 0x38; // bool
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public const nint m_flNextStart = 0x3C; // CRangeFloat
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public const nint m_flStartOffset = 0x44; // CRangeFloat
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public const nint m_flEndOffset = 0x4C; // CRangeFloat
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public const nint m_flNextStart = 0x3C; //
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public const nint m_flStartOffset = 0x44; //
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public const nint m_flEndOffset = 0x4C; //
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public const nint m_flFadeIn = 0x54; // float32
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public const nint m_flFadeOut = 0x58; // float32
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}
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@ -3904,7 +3904,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CFollowAttachmentUpdateNode {
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public const nint m_opFixedData = 0x70; //
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public const nint m_opFixedData = 0x70; // FollowAttachmentSettings_t
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}
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// Parent: CAnimComponentUpdater
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// Field count: 8
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@ -4041,8 +4041,8 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class CStateNodeStateData {
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public const nint m_pChild = 0x0; // CAnimUpdateNodeRef
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public const nint m_bExclusiveRootMotion = 0x0; // bitfield:1
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public const nint m_bExclusiveRootMotionFirstFrame = 0x0; // bitfield:1
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public const nint m_bExclusiveRootMotion = 0x0; //
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public const nint m_bExclusiveRootMotionFirstFrame = 0x0; //
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||||
}
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// Parent: CAnimTagBase
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// Field count: 4
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@ -4430,7 +4430,7 @@ namespace CS2Dumper.Schemas {
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||||
public const nint m_srcStateIndex = 0x0; // uint8
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public const nint m_destStateIndex = 0x1; // uint8
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||||
public const nint m_nHandshakeMaskToDisableFirst = 0x0; // bitfield:7
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||||
public const nint m_bDisabled = 0x0; // bitfield:1
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||||
public const nint m_bDisabled = 0x0; //
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||||
}
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// Parent: CHandshakeAnimTagBase
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||||
// Field count: 0
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@ -4673,7 +4673,7 @@ namespace CS2Dumper.Schemas {
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||||
public const nint m_transition = 0xC8; // CSeqTransition
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public const nint m_SequenceKeys = 0xD0; // KeyValues3
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public const nint m_LegacyKeyValueText = 0xE0; // CBufferString
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public const nint m_activityArray = 0xF0; // CUtlVector<CAnimActivity>
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public const nint m_activityArray = 0xF0; //
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public const nint m_footMotion = 0x108; // CUtlVector<CFootMotion>
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}
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||||
// Parent: None
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@ -4744,7 +4744,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable<CSceneObjectData,1>
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public const nint m_constraints = 0x78; // CUtlLeanVector<CBaseConstraint*>
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public const nint m_skeleton = 0x88; // CRenderSkeleton
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public const nint m_meshDeformParams = 0x1A8; //
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public const nint m_meshDeformParams = 0x1A8; // DynamicMeshDeformParams_t
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public const nint m_pGroomData = 0x1B8; // CRenderGroom*
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}
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||||
// Parent: None
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||||
@ -4853,7 +4853,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_boneName = 0x0; // CUtlString
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public const nint m_parentName = 0x8; // CUtlString
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public const nint m_invBindPose = 0x10; // matrix3x4_t
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public const nint m_bbox = 0x40; //
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public const nint m_bbox = 0x40; // SkeletonBoneBounds_t
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public const nint m_flSphereRadius = 0x58; // float32
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}
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// Parent: CMotionMetricEvaluator
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@ -4917,7 +4917,7 @@ namespace CS2Dumper.Schemas {
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public static class CRenderGroom {
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public const nint m_hairs = 0x0; // CUtlVector<RenderHairStrandInfo_t>
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public const nint m_hairPositionOffsets = 0x18; // CUtlVector<uint32>
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public const nint m_hSimParamsMat = 0x40; // CStrongHandleCopyable<InfoForResourceTypeIMaterial2>
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public const nint m_hSimParamsMat = 0x40; //
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public const nint m_nSegmentsPerHairStrand = 0x48; // int32
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public const nint m_nGuideHairCount = 0x4C; // int32
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public const nint m_nHairCount = 0x50; // int32
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@ -5154,16 +5154,16 @@ namespace CS2Dumper.Schemas {
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||||
public const nint m_flags = 0x10; // CAnimDesc_Flag
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public const nint fps = 0x18; // float32
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public const nint m_Data = 0x20; // CAnimEncodedFrames
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public const nint m_movementArray = 0xF8; // CUtlVector<CAnimMovement>
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public const nint m_movementArray = 0xF8; //
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public const nint m_xInitialOffset = 0x110; // CTransform
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||||
public const nint m_eventArray = 0x130; // CUtlVector<CAnimEventDefinition>
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public const nint m_activityArray = 0x148; // CUtlVector<CAnimActivity>
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public const nint m_activityArray = 0x148; //
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public const nint m_hierarchyArray = 0x160; // CUtlVector<CAnimLocalHierarchy>
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||||
public const nint framestalltime = 0x178; // float32
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||||
public const nint m_vecRootMin = 0x17C; // Vector
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||||
public const nint m_vecRootMax = 0x188; // Vector
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public const nint m_vecBoneWorldMin = 0x198; // CUtlVector<Vector>
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public const nint m_vecBoneWorldMax = 0x1B0; // CUtlVector<Vector>
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||||
public const nint m_vecBoneWorldMin = 0x198; //
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||||
public const nint m_vecBoneWorldMax = 0x1B0; //
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||||
public const nint m_sequenceParams = 0x1C8; // CAnimSequenceParams
|
||||
}
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||||
// Parent: CNmPassthroughNode__CDefinition
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||||
@ -5342,9 +5342,9 @@ namespace CS2Dumper.Schemas {
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||||
public const nint m_transitionIndices = 0x10; // CUtlVector<int32>
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||||
public const nint m_actions = 0x28; // CUtlVector<CStateActionUpdater>
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public const nint m_stateID = 0x40; // AnimStateID
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||||
public const nint m_bIsStartState = 0x0; // bitfield:1
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||||
public const nint m_bIsEndState = 0x0; // bitfield:1
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||||
public const nint m_bIsPassthrough = 0x0; // bitfield:1
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||||
public const nint m_bIsStartState = 0x0; //
|
||||
public const nint m_bIsEndState = 0x0; //
|
||||
public const nint m_bIsPassthrough = 0x0; //
|
||||
}
|
||||
// Parent: CNmValueNode__CDefinition
|
||||
// Field count: 0
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@ -5431,7 +5431,7 @@ namespace CS2Dumper.Schemas {
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||||
// MGetKV3ClassDefaults
|
||||
public static class CPoseHandle {
|
||||
public const nint m_nIndex = 0x0; // uint16
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||||
public const nint m_eType = 0x2; // PoseType_t
|
||||
public const nint m_eType = 0x2; //
|
||||
}
|
||||
// Parent: CNmIDValueNode__CDefinition
|
||||
// Field count: 2
|
||||
@ -5475,7 +5475,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_numLocalResults = 0x2E; // int16
|
||||
public const nint m_cmdLayerArray = 0x30; // CUtlVector<CSeqCmdLayer>
|
||||
public const nint m_eventArray = 0x48; // CUtlVector<CAnimEventDefinition>
|
||||
public const nint m_activityArray = 0x60; // CUtlVector<CAnimActivity>
|
||||
public const nint m_activityArray = 0x60; //
|
||||
public const nint m_poseSettingArray = 0x78; // CUtlVector<CSeqPoseSetting>
|
||||
}
|
||||
// Parent: CBinaryUpdateNode
|
||||
@ -5513,9 +5513,9 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class TwoBoneIKSettings_t {
|
||||
public const nint m_endEffectorType = 0x0; //
|
||||
public const nint m_endEffectorType = 0x0; // IkEndEffectorType
|
||||
public const nint m_endEffectorAttachment = 0x10; // CAnimAttachment
|
||||
public const nint m_targetType = 0x90; // IkTargetType
|
||||
public const nint m_targetType = 0x90; //
|
||||
public const nint m_targetAttachment = 0xA0; // CAnimAttachment
|
||||
public const nint m_targetBoneIndex = 0x120; // int32
|
||||
public const nint m_hPositionParam = 0x124; // CAnimParamHandle
|
||||
@ -5770,11 +5770,11 @@ namespace CS2Dumper.Schemas {
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
public static class IKTargetSettings_t {
|
||||
public const nint m_TargetSource = 0x0; // IKTargetSource
|
||||
public const nint m_TargetSource = 0x0; //
|
||||
public const nint m_Bone = 0x8; // IKBoneNameAndIndex_t
|
||||
public const nint m_AnimgraphParameterNamePosition = 0x18; // AnimParamID
|
||||
public const nint m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID
|
||||
public const nint m_TargetCoordSystem = 0x20; //
|
||||
public const nint m_TargetCoordSystem = 0x20; // IKTargetCoordinateSystem
|
||||
}
|
||||
// Parent: CNmFloatValueNode__CDefinition
|
||||
// Field count: 1
|
||||
@ -5849,7 +5849,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CTwoBoneIKUpdateNode {
|
||||
public const nint m_opFixedData = 0x70; // TwoBoneIKSettings_t
|
||||
public const nint m_opFixedData = 0x70; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 10
|
||||
@ -6095,7 +6095,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
public static class IKSolverSettings_t {
|
||||
public const nint m_SolverType = 0x0; // IKSolverType
|
||||
public const nint m_SolverType = 0x0; //
|
||||
public const nint m_nNumIterations = 0x4; // int32
|
||||
public const nint m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1473,7 +1473,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_footStanceInfo = 0x68; // CUtlVector<StanceInfo_t>
|
||||
constexpr std::ptrdiff_t m_pStanceSourceNode = 0x80; // CAnimUpdateNodeRef
|
||||
constexpr std::ptrdiff_t m_hParameter = 0x90; // CAnimParamHandle
|
||||
constexpr std::ptrdiff_t m_eMode = 0x94; //
|
||||
constexpr std::ptrdiff_t m_eMode = 0x94; // StanceOverrideMode
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
@ -1552,7 +1552,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CMotionGraphUpdateNode {
|
||||
constexpr std::ptrdiff_t m_pMotionGraph = 0x58; //
|
||||
constexpr std::ptrdiff_t m_pMotionGraph = 0x58; // CSmartPtr<CMotionGraph>
|
||||
}
|
||||
// Parent: CNmFloatValueNode__CDefinition
|
||||
// Field count: 2
|
||||
@ -1835,7 +1835,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_curve = 0x0; // CBlendCurve
|
||||
constexpr std::ptrdiff_t m_blendDuration = 0x8; // CAnimValue<float32>
|
||||
constexpr std::ptrdiff_t m_resetCycleValue = 0x10; // CAnimValue<float32>
|
||||
constexpr std::ptrdiff_t m_bReset = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bReset = 0x0; //
|
||||
constexpr std::ptrdiff_t m_resetCycleOption = 0x0; // bitfield:3
|
||||
}
|
||||
// Parent: CMotionMetricEvaluator
|
||||
@ -2225,7 +2225,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nVertexCount = 0x28; // int32
|
||||
constexpr std::ptrdiff_t m_nStartIndex = 0x2C; // int32
|
||||
constexpr std::ptrdiff_t m_nIndexCount = 0x30; // int32
|
||||
constexpr std::ptrdiff_t m_indexBuffer = 0x98; //
|
||||
constexpr std::ptrdiff_t m_indexBuffer = 0x98; // CRenderBufferBinding
|
||||
constexpr std::ptrdiff_t m_material = 0xC8; // CStrongHandle<InfoForResourceTypeIMaterial2>
|
||||
}
|
||||
// Parent: None
|
||||
@ -2387,7 +2387,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nParent = 0x18; // CUtlVector<int16>
|
||||
constexpr std::ptrdiff_t m_boneSphere = 0x30; // CUtlVector<float32>
|
||||
constexpr std::ptrdiff_t m_nFlag = 0x48; // CUtlVector<uint32>
|
||||
constexpr std::ptrdiff_t m_bonePosParent = 0x60; // CUtlVector<Vector>
|
||||
constexpr std::ptrdiff_t m_bonePosParent = 0x60; //
|
||||
constexpr std::ptrdiff_t m_boneRotParent = 0x78; // CUtlVector<QuaternionStorage>
|
||||
constexpr std::ptrdiff_t m_boneScaleParent = 0x90; // CUtlVector<float32>
|
||||
}
|
||||
@ -2447,7 +2447,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CMotionDataSet {
|
||||
constexpr std::ptrdiff_t m_groups = 0x0; //
|
||||
constexpr std::ptrdiff_t m_groups = 0x0; // CUtlVector<CMotionGraphGroup>
|
||||
constexpr std::ptrdiff_t m_nDimensionCount = 0x18; // int32
|
||||
}
|
||||
// Parent: None
|
||||
@ -2722,7 +2722,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition
|
||||
constexpr std::ptrdiff_t m_nLocalBaseReference = 0x24; // int16
|
||||
constexpr std::ptrdiff_t m_nLocalBoneMask = 0x26; // int16
|
||||
constexpr std::ptrdiff_t m_activityArray = 0x28; // CUtlVector<CAnimActivity>
|
||||
constexpr std::ptrdiff_t m_activityArray = 0x28; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 8
|
||||
@ -3305,7 +3305,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
|
||||
constexpr std::ptrdiff_t m_hipDampingSettings = 0x18; // CAnimInputDamping
|
||||
constexpr std::ptrdiff_t m_nHipBoneIndex = 0x28; // int32
|
||||
constexpr std::ptrdiff_t m_ikSolverType = 0x2C; // IKSolverType
|
||||
constexpr std::ptrdiff_t m_ikSolverType = 0x2C; //
|
||||
constexpr std::ptrdiff_t m_bApplyTilt = 0x30; // bool
|
||||
constexpr std::ptrdiff_t m_bApplyHipDrop = 0x31; // bool
|
||||
constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x32; // bool
|
||||
@ -3616,7 +3616,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CAimMatrixUpdateNode {
|
||||
constexpr std::ptrdiff_t m_opFixedSettings = 0x70; //
|
||||
constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t
|
||||
constexpr std::ptrdiff_t m_target = 0x158; // AnimVectorSource
|
||||
constexpr std::ptrdiff_t m_paramIndex = 0x15C; // CAnimParamHandle
|
||||
constexpr std::ptrdiff_t m_hSequence = 0x160; // HSequence
|
||||
@ -3778,12 +3778,12 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bActiveListening = 0x8; // bool
|
||||
constexpr std::ptrdiff_t m_bActiveTalking = 0x9; // bool
|
||||
constexpr std::ptrdiff_t m_layerAnimations = 0x10; // CUtlVector<MoodAnimation_t>
|
||||
constexpr std::ptrdiff_t m_flIntensity = 0x28; // CRangeFloat
|
||||
constexpr std::ptrdiff_t m_flDurationScale = 0x30; // CRangeFloat
|
||||
constexpr std::ptrdiff_t m_flIntensity = 0x28; //
|
||||
constexpr std::ptrdiff_t m_flDurationScale = 0x30; //
|
||||
constexpr std::ptrdiff_t m_bScaleWithInts = 0x38; // bool
|
||||
constexpr std::ptrdiff_t m_flNextStart = 0x3C; // CRangeFloat
|
||||
constexpr std::ptrdiff_t m_flStartOffset = 0x44; // CRangeFloat
|
||||
constexpr std::ptrdiff_t m_flEndOffset = 0x4C; // CRangeFloat
|
||||
constexpr std::ptrdiff_t m_flNextStart = 0x3C; //
|
||||
constexpr std::ptrdiff_t m_flStartOffset = 0x44; //
|
||||
constexpr std::ptrdiff_t m_flEndOffset = 0x4C; //
|
||||
constexpr std::ptrdiff_t m_flFadeIn = 0x54; // float32
|
||||
constexpr std::ptrdiff_t m_flFadeOut = 0x58; // float32
|
||||
}
|
||||
@ -3909,7 +3909,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CFollowAttachmentUpdateNode {
|
||||
constexpr std::ptrdiff_t m_opFixedData = 0x70; //
|
||||
constexpr std::ptrdiff_t m_opFixedData = 0x70; // FollowAttachmentSettings_t
|
||||
}
|
||||
// Parent: CAnimComponentUpdater
|
||||
// Field count: 8
|
||||
@ -4046,8 +4046,8 @@ namespace cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CStateNodeStateData {
|
||||
constexpr std::ptrdiff_t m_pChild = 0x0; // CAnimUpdateNodeRef
|
||||
constexpr std::ptrdiff_t m_bExclusiveRootMotion = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bExclusiveRootMotionFirstFrame = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bExclusiveRootMotion = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bExclusiveRootMotionFirstFrame = 0x0; //
|
||||
}
|
||||
// Parent: CAnimTagBase
|
||||
// Field count: 4
|
||||
@ -4435,7 +4435,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_srcStateIndex = 0x0; // uint8
|
||||
constexpr std::ptrdiff_t m_destStateIndex = 0x1; // uint8
|
||||
constexpr std::ptrdiff_t m_nHandshakeMaskToDisableFirst = 0x0; // bitfield:7
|
||||
constexpr std::ptrdiff_t m_bDisabled = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDisabled = 0x0; //
|
||||
}
|
||||
// Parent: CHandshakeAnimTagBase
|
||||
// Field count: 0
|
||||
@ -4678,7 +4678,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_transition = 0xC8; // CSeqTransition
|
||||
constexpr std::ptrdiff_t m_SequenceKeys = 0xD0; // KeyValues3
|
||||
constexpr std::ptrdiff_t m_LegacyKeyValueText = 0xE0; // CBufferString
|
||||
constexpr std::ptrdiff_t m_activityArray = 0xF0; // CUtlVector<CAnimActivity>
|
||||
constexpr std::ptrdiff_t m_activityArray = 0xF0; //
|
||||
constexpr std::ptrdiff_t m_footMotion = 0x108; // CUtlVector<CFootMotion>
|
||||
}
|
||||
// Parent: None
|
||||
@ -4749,7 +4749,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable<CSceneObjectData,1>
|
||||
constexpr std::ptrdiff_t m_constraints = 0x78; // CUtlLeanVector<CBaseConstraint*>
|
||||
constexpr std::ptrdiff_t m_skeleton = 0x88; // CRenderSkeleton
|
||||
constexpr std::ptrdiff_t m_meshDeformParams = 0x1A8; //
|
||||
constexpr std::ptrdiff_t m_meshDeformParams = 0x1A8; // DynamicMeshDeformParams_t
|
||||
constexpr std::ptrdiff_t m_pGroomData = 0x1B8; // CRenderGroom*
|
||||
}
|
||||
// Parent: None
|
||||
@ -4858,7 +4858,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString
|
||||
constexpr std::ptrdiff_t m_parentName = 0x8; // CUtlString
|
||||
constexpr std::ptrdiff_t m_invBindPose = 0x10; // matrix3x4_t
|
||||
constexpr std::ptrdiff_t m_bbox = 0x40; //
|
||||
constexpr std::ptrdiff_t m_bbox = 0x40; // SkeletonBoneBounds_t
|
||||
constexpr std::ptrdiff_t m_flSphereRadius = 0x58; // float32
|
||||
}
|
||||
// Parent: CMotionMetricEvaluator
|
||||
@ -4922,7 +4922,7 @@ namespace cs2_dumper {
|
||||
namespace CRenderGroom {
|
||||
constexpr std::ptrdiff_t m_hairs = 0x0; // CUtlVector<RenderHairStrandInfo_t>
|
||||
constexpr std::ptrdiff_t m_hairPositionOffsets = 0x18; // CUtlVector<uint32>
|
||||
constexpr std::ptrdiff_t m_hSimParamsMat = 0x40; // CStrongHandleCopyable<InfoForResourceTypeIMaterial2>
|
||||
constexpr std::ptrdiff_t m_hSimParamsMat = 0x40; //
|
||||
constexpr std::ptrdiff_t m_nSegmentsPerHairStrand = 0x48; // int32
|
||||
constexpr std::ptrdiff_t m_nGuideHairCount = 0x4C; // int32
|
||||
constexpr std::ptrdiff_t m_nHairCount = 0x50; // int32
|
||||
@ -5159,16 +5159,16 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flags = 0x10; // CAnimDesc_Flag
|
||||
constexpr std::ptrdiff_t fps = 0x18; // float32
|
||||
constexpr std::ptrdiff_t m_Data = 0x20; // CAnimEncodedFrames
|
||||
constexpr std::ptrdiff_t m_movementArray = 0xF8; // CUtlVector<CAnimMovement>
|
||||
constexpr std::ptrdiff_t m_movementArray = 0xF8; //
|
||||
constexpr std::ptrdiff_t m_xInitialOffset = 0x110; // CTransform
|
||||
constexpr std::ptrdiff_t m_eventArray = 0x130; // CUtlVector<CAnimEventDefinition>
|
||||
constexpr std::ptrdiff_t m_activityArray = 0x148; // CUtlVector<CAnimActivity>
|
||||
constexpr std::ptrdiff_t m_activityArray = 0x148; //
|
||||
constexpr std::ptrdiff_t m_hierarchyArray = 0x160; // CUtlVector<CAnimLocalHierarchy>
|
||||
constexpr std::ptrdiff_t framestalltime = 0x178; // float32
|
||||
constexpr std::ptrdiff_t m_vecRootMin = 0x17C; // Vector
|
||||
constexpr std::ptrdiff_t m_vecRootMax = 0x188; // Vector
|
||||
constexpr std::ptrdiff_t m_vecBoneWorldMin = 0x198; // CUtlVector<Vector>
|
||||
constexpr std::ptrdiff_t m_vecBoneWorldMax = 0x1B0; // CUtlVector<Vector>
|
||||
constexpr std::ptrdiff_t m_vecBoneWorldMin = 0x198; //
|
||||
constexpr std::ptrdiff_t m_vecBoneWorldMax = 0x1B0; //
|
||||
constexpr std::ptrdiff_t m_sequenceParams = 0x1C8; // CAnimSequenceParams
|
||||
}
|
||||
// Parent: CNmPassthroughNode__CDefinition
|
||||
@ -5347,9 +5347,9 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_transitionIndices = 0x10; // CUtlVector<int32>
|
||||
constexpr std::ptrdiff_t m_actions = 0x28; // CUtlVector<CStateActionUpdater>
|
||||
constexpr std::ptrdiff_t m_stateID = 0x40; // AnimStateID
|
||||
constexpr std::ptrdiff_t m_bIsStartState = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bIsEndState = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bIsPassthrough = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bIsStartState = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bIsEndState = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bIsPassthrough = 0x0; //
|
||||
}
|
||||
// Parent: CNmValueNode__CDefinition
|
||||
// Field count: 0
|
||||
@ -5436,7 +5436,7 @@ namespace cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CPoseHandle {
|
||||
constexpr std::ptrdiff_t m_nIndex = 0x0; // uint16
|
||||
constexpr std::ptrdiff_t m_eType = 0x2; // PoseType_t
|
||||
constexpr std::ptrdiff_t m_eType = 0x2; //
|
||||
}
|
||||
// Parent: CNmIDValueNode__CDefinition
|
||||
// Field count: 2
|
||||
@ -5480,7 +5480,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_numLocalResults = 0x2E; // int16
|
||||
constexpr std::ptrdiff_t m_cmdLayerArray = 0x30; // CUtlVector<CSeqCmdLayer>
|
||||
constexpr std::ptrdiff_t m_eventArray = 0x48; // CUtlVector<CAnimEventDefinition>
|
||||
constexpr std::ptrdiff_t m_activityArray = 0x60; // CUtlVector<CAnimActivity>
|
||||
constexpr std::ptrdiff_t m_activityArray = 0x60; //
|
||||
constexpr std::ptrdiff_t m_poseSettingArray = 0x78; // CUtlVector<CSeqPoseSetting>
|
||||
}
|
||||
// Parent: CBinaryUpdateNode
|
||||
@ -5518,9 +5518,9 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace TwoBoneIKSettings_t {
|
||||
constexpr std::ptrdiff_t m_endEffectorType = 0x0; //
|
||||
constexpr std::ptrdiff_t m_endEffectorType = 0x0; // IkEndEffectorType
|
||||
constexpr std::ptrdiff_t m_endEffectorAttachment = 0x10; // CAnimAttachment
|
||||
constexpr std::ptrdiff_t m_targetType = 0x90; // IkTargetType
|
||||
constexpr std::ptrdiff_t m_targetType = 0x90; //
|
||||
constexpr std::ptrdiff_t m_targetAttachment = 0xA0; // CAnimAttachment
|
||||
constexpr std::ptrdiff_t m_targetBoneIndex = 0x120; // int32
|
||||
constexpr std::ptrdiff_t m_hPositionParam = 0x124; // CAnimParamHandle
|
||||
@ -5775,11 +5775,11 @@ namespace cs2_dumper {
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
namespace IKTargetSettings_t {
|
||||
constexpr std::ptrdiff_t m_TargetSource = 0x0; // IKTargetSource
|
||||
constexpr std::ptrdiff_t m_TargetSource = 0x0; //
|
||||
constexpr std::ptrdiff_t m_Bone = 0x8; // IKBoneNameAndIndex_t
|
||||
constexpr std::ptrdiff_t m_AnimgraphParameterNamePosition = 0x18; // AnimParamID
|
||||
constexpr std::ptrdiff_t m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID
|
||||
constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; //
|
||||
constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; // IKTargetCoordinateSystem
|
||||
}
|
||||
// Parent: CNmFloatValueNode__CDefinition
|
||||
// Field count: 1
|
||||
@ -5854,7 +5854,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CTwoBoneIKUpdateNode {
|
||||
constexpr std::ptrdiff_t m_opFixedData = 0x70; // TwoBoneIKSettings_t
|
||||
constexpr std::ptrdiff_t m_opFixedData = 0x70; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 10
|
||||
@ -6100,7 +6100,7 @@ namespace cs2_dumper {
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
namespace IKSolverSettings_t {
|
||||
constexpr std::ptrdiff_t m_SolverType = 0x0; // IKSolverType
|
||||
constexpr std::ptrdiff_t m_SolverType = 0x0; //
|
||||
constexpr std::ptrdiff_t m_nNumIterations = 0x4; // int32
|
||||
constexpr std::ptrdiff_t m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -1565,7 +1565,7 @@ pub mod cs2_dumper {
|
||||
pub const m_footStanceInfo: usize = 0x68; // CUtlVector<StanceInfo_t>
|
||||
pub const m_pStanceSourceNode: usize = 0x80; // CAnimUpdateNodeRef
|
||||
pub const m_hParameter: usize = 0x90; // CAnimParamHandle
|
||||
pub const m_eMode: usize = 0x94; //
|
||||
pub const m_eMode: usize = 0x94; // StanceOverrideMode
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
@ -1644,7 +1644,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CMotionGraphUpdateNode {
|
||||
pub const m_pMotionGraph: usize = 0x58; //
|
||||
pub const m_pMotionGraph: usize = 0x58; // CSmartPtr<CMotionGraph>
|
||||
}
|
||||
// Parent: CNmFloatValueNode__CDefinition
|
||||
// Field count: 2
|
||||
@ -1927,7 +1927,7 @@ pub mod cs2_dumper {
|
||||
pub const m_curve: usize = 0x0; // CBlendCurve
|
||||
pub const m_blendDuration: usize = 0x8; // CAnimValue<float32>
|
||||
pub const m_resetCycleValue: usize = 0x10; // CAnimValue<float32>
|
||||
pub const m_bReset: usize = 0x0; // bitfield:1
|
||||
pub const m_bReset: usize = 0x0; //
|
||||
pub const m_resetCycleOption: usize = 0x0; // bitfield:3
|
||||
}
|
||||
// Parent: CMotionMetricEvaluator
|
||||
@ -2317,7 +2317,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nVertexCount: usize = 0x28; // int32
|
||||
pub const m_nStartIndex: usize = 0x2C; // int32
|
||||
pub const m_nIndexCount: usize = 0x30; // int32
|
||||
pub const m_indexBuffer: usize = 0x98; //
|
||||
pub const m_indexBuffer: usize = 0x98; // CRenderBufferBinding
|
||||
pub const m_material: usize = 0xC8; // CStrongHandle<InfoForResourceTypeIMaterial2>
|
||||
}
|
||||
// Parent: None
|
||||
@ -2479,7 +2479,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nParent: usize = 0x18; // CUtlVector<int16>
|
||||
pub const m_boneSphere: usize = 0x30; // CUtlVector<float32>
|
||||
pub const m_nFlag: usize = 0x48; // CUtlVector<uint32>
|
||||
pub const m_bonePosParent: usize = 0x60; // CUtlVector<Vector>
|
||||
pub const m_bonePosParent: usize = 0x60; //
|
||||
pub const m_boneRotParent: usize = 0x78; // CUtlVector<QuaternionStorage>
|
||||
pub const m_boneScaleParent: usize = 0x90; // CUtlVector<float32>
|
||||
}
|
||||
@ -2539,7 +2539,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CMotionDataSet {
|
||||
pub const m_groups: usize = 0x0; //
|
||||
pub const m_groups: usize = 0x0; // CUtlVector<CMotionGraphGroup>
|
||||
pub const m_nDimensionCount: usize = 0x18; // int32
|
||||
}
|
||||
// Parent: None
|
||||
@ -2814,7 +2814,7 @@ pub mod cs2_dumper {
|
||||
pub const m_transition: usize = 0x1C; // CSeqTransition
|
||||
pub const m_nLocalBaseReference: usize = 0x24; // int16
|
||||
pub const m_nLocalBoneMask: usize = 0x26; // int16
|
||||
pub const m_activityArray: usize = 0x28; // CUtlVector<CAnimActivity>
|
||||
pub const m_activityArray: usize = 0x28; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 8
|
||||
@ -3397,7 +3397,7 @@ pub mod cs2_dumper {
|
||||
pub const m_footInfo: usize = 0x0; // CUtlVector<FootFixedData_t>
|
||||
pub const m_hipDampingSettings: usize = 0x18; // CAnimInputDamping
|
||||
pub const m_nHipBoneIndex: usize = 0x28; // int32
|
||||
pub const m_ikSolverType: usize = 0x2C; // IKSolverType
|
||||
pub const m_ikSolverType: usize = 0x2C; //
|
||||
pub const m_bApplyTilt: usize = 0x30; // bool
|
||||
pub const m_bApplyHipDrop: usize = 0x31; // bool
|
||||
pub const m_bAlwaysUseFallbackHinge: usize = 0x32; // bool
|
||||
@ -3708,7 +3708,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CAimMatrixUpdateNode {
|
||||
pub const m_opFixedSettings: usize = 0x70; //
|
||||
pub const m_opFixedSettings: usize = 0x70; // AimMatrixOpFixedSettings_t
|
||||
pub const m_target: usize = 0x158; // AnimVectorSource
|
||||
pub const m_paramIndex: usize = 0x15C; // CAnimParamHandle
|
||||
pub const m_hSequence: usize = 0x160; // HSequence
|
||||
@ -3870,12 +3870,12 @@ pub mod cs2_dumper {
|
||||
pub const m_bActiveListening: usize = 0x8; // bool
|
||||
pub const m_bActiveTalking: usize = 0x9; // bool
|
||||
pub const m_layerAnimations: usize = 0x10; // CUtlVector<MoodAnimation_t>
|
||||
pub const m_flIntensity: usize = 0x28; // CRangeFloat
|
||||
pub const m_flDurationScale: usize = 0x30; // CRangeFloat
|
||||
pub const m_flIntensity: usize = 0x28; //
|
||||
pub const m_flDurationScale: usize = 0x30; //
|
||||
pub const m_bScaleWithInts: usize = 0x38; // bool
|
||||
pub const m_flNextStart: usize = 0x3C; // CRangeFloat
|
||||
pub const m_flStartOffset: usize = 0x44; // CRangeFloat
|
||||
pub const m_flEndOffset: usize = 0x4C; // CRangeFloat
|
||||
pub const m_flNextStart: usize = 0x3C; //
|
||||
pub const m_flStartOffset: usize = 0x44; //
|
||||
pub const m_flEndOffset: usize = 0x4C; //
|
||||
pub const m_flFadeIn: usize = 0x54; // float32
|
||||
pub const m_flFadeOut: usize = 0x58; // float32
|
||||
}
|
||||
@ -4001,7 +4001,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CFollowAttachmentUpdateNode {
|
||||
pub const m_opFixedData: usize = 0x70; //
|
||||
pub const m_opFixedData: usize = 0x70; // FollowAttachmentSettings_t
|
||||
}
|
||||
// Parent: CAnimComponentUpdater
|
||||
// Field count: 8
|
||||
@ -4138,8 +4138,8 @@ pub mod cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CStateNodeStateData {
|
||||
pub const m_pChild: usize = 0x0; // CAnimUpdateNodeRef
|
||||
pub const m_bExclusiveRootMotion: usize = 0x0; // bitfield:1
|
||||
pub const m_bExclusiveRootMotionFirstFrame: usize = 0x0; // bitfield:1
|
||||
pub const m_bExclusiveRootMotion: usize = 0x0; //
|
||||
pub const m_bExclusiveRootMotionFirstFrame: usize = 0x0; //
|
||||
}
|
||||
// Parent: CAnimTagBase
|
||||
// Field count: 4
|
||||
@ -4527,7 +4527,7 @@ pub mod cs2_dumper {
|
||||
pub const m_srcStateIndex: usize = 0x0; // uint8
|
||||
pub const m_destStateIndex: usize = 0x1; // uint8
|
||||
pub const m_nHandshakeMaskToDisableFirst: usize = 0x0; // bitfield:7
|
||||
pub const m_bDisabled: usize = 0x0; // bitfield:1
|
||||
pub const m_bDisabled: usize = 0x0; //
|
||||
}
|
||||
// Parent: CHandshakeAnimTagBase
|
||||
// Field count: 0
|
||||
@ -4770,7 +4770,7 @@ pub mod cs2_dumper {
|
||||
pub const m_transition: usize = 0xC8; // CSeqTransition
|
||||
pub const m_SequenceKeys: usize = 0xD0; // KeyValues3
|
||||
pub const m_LegacyKeyValueText: usize = 0xE0; // CBufferString
|
||||
pub const m_activityArray: usize = 0xF0; // CUtlVector<CAnimActivity>
|
||||
pub const m_activityArray: usize = 0xF0; //
|
||||
pub const m_footMotion: usize = 0x108; // CUtlVector<CFootMotion>
|
||||
}
|
||||
// Parent: None
|
||||
@ -4841,7 +4841,7 @@ pub mod cs2_dumper {
|
||||
pub const m_sceneObjects: usize = 0x10; // CUtlLeanVectorFixedGrowable<CSceneObjectData,1>
|
||||
pub const m_constraints: usize = 0x78; // CUtlLeanVector<CBaseConstraint*>
|
||||
pub const m_skeleton: usize = 0x88; // CRenderSkeleton
|
||||
pub const m_meshDeformParams: usize = 0x1A8; //
|
||||
pub const m_meshDeformParams: usize = 0x1A8; // DynamicMeshDeformParams_t
|
||||
pub const m_pGroomData: usize = 0x1B8; // CRenderGroom*
|
||||
}
|
||||
// Parent: None
|
||||
@ -4950,7 +4950,7 @@ pub mod cs2_dumper {
|
||||
pub const m_boneName: usize = 0x0; // CUtlString
|
||||
pub const m_parentName: usize = 0x8; // CUtlString
|
||||
pub const m_invBindPose: usize = 0x10; // matrix3x4_t
|
||||
pub const m_bbox: usize = 0x40; //
|
||||
pub const m_bbox: usize = 0x40; // SkeletonBoneBounds_t
|
||||
pub const m_flSphereRadius: usize = 0x58; // float32
|
||||
}
|
||||
// Parent: CMotionMetricEvaluator
|
||||
@ -5014,7 +5014,7 @@ pub mod cs2_dumper {
|
||||
pub mod CRenderGroom {
|
||||
pub const m_hairs: usize = 0x0; // CUtlVector<RenderHairStrandInfo_t>
|
||||
pub const m_hairPositionOffsets: usize = 0x18; // CUtlVector<uint32>
|
||||
pub const m_hSimParamsMat: usize = 0x40; // CStrongHandleCopyable<InfoForResourceTypeIMaterial2>
|
||||
pub const m_hSimParamsMat: usize = 0x40; //
|
||||
pub const m_nSegmentsPerHairStrand: usize = 0x48; // int32
|
||||
pub const m_nGuideHairCount: usize = 0x4C; // int32
|
||||
pub const m_nHairCount: usize = 0x50; // int32
|
||||
@ -5251,16 +5251,16 @@ pub mod cs2_dumper {
|
||||
pub const m_flags: usize = 0x10; // CAnimDesc_Flag
|
||||
pub const fps: usize = 0x18; // float32
|
||||
pub const m_Data: usize = 0x20; // CAnimEncodedFrames
|
||||
pub const m_movementArray: usize = 0xF8; // CUtlVector<CAnimMovement>
|
||||
pub const m_movementArray: usize = 0xF8; //
|
||||
pub const m_xInitialOffset: usize = 0x110; // CTransform
|
||||
pub const m_eventArray: usize = 0x130; // CUtlVector<CAnimEventDefinition>
|
||||
pub const m_activityArray: usize = 0x148; // CUtlVector<CAnimActivity>
|
||||
pub const m_activityArray: usize = 0x148; //
|
||||
pub const m_hierarchyArray: usize = 0x160; // CUtlVector<CAnimLocalHierarchy>
|
||||
pub const framestalltime: usize = 0x178; // float32
|
||||
pub const m_vecRootMin: usize = 0x17C; // Vector
|
||||
pub const m_vecRootMax: usize = 0x188; // Vector
|
||||
pub const m_vecBoneWorldMin: usize = 0x198; // CUtlVector<Vector>
|
||||
pub const m_vecBoneWorldMax: usize = 0x1B0; // CUtlVector<Vector>
|
||||
pub const m_vecBoneWorldMin: usize = 0x198; //
|
||||
pub const m_vecBoneWorldMax: usize = 0x1B0; //
|
||||
pub const m_sequenceParams: usize = 0x1C8; // CAnimSequenceParams
|
||||
}
|
||||
// Parent: CNmPassthroughNode__CDefinition
|
||||
@ -5439,9 +5439,9 @@ pub mod cs2_dumper {
|
||||
pub const m_transitionIndices: usize = 0x10; // CUtlVector<int32>
|
||||
pub const m_actions: usize = 0x28; // CUtlVector<CStateActionUpdater>
|
||||
pub const m_stateID: usize = 0x40; // AnimStateID
|
||||
pub const m_bIsStartState: usize = 0x0; // bitfield:1
|
||||
pub const m_bIsEndState: usize = 0x0; // bitfield:1
|
||||
pub const m_bIsPassthrough: usize = 0x0; // bitfield:1
|
||||
pub const m_bIsStartState: usize = 0x0; //
|
||||
pub const m_bIsEndState: usize = 0x0; //
|
||||
pub const m_bIsPassthrough: usize = 0x0; //
|
||||
}
|
||||
// Parent: CNmValueNode__CDefinition
|
||||
// Field count: 0
|
||||
@ -5528,7 +5528,7 @@ pub mod cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CPoseHandle {
|
||||
pub const m_nIndex: usize = 0x0; // uint16
|
||||
pub const m_eType: usize = 0x2; // PoseType_t
|
||||
pub const m_eType: usize = 0x2; //
|
||||
}
|
||||
// Parent: CNmIDValueNode__CDefinition
|
||||
// Field count: 2
|
||||
@ -5572,7 +5572,7 @@ pub mod cs2_dumper {
|
||||
pub const m_numLocalResults: usize = 0x2E; // int16
|
||||
pub const m_cmdLayerArray: usize = 0x30; // CUtlVector<CSeqCmdLayer>
|
||||
pub const m_eventArray: usize = 0x48; // CUtlVector<CAnimEventDefinition>
|
||||
pub const m_activityArray: usize = 0x60; // CUtlVector<CAnimActivity>
|
||||
pub const m_activityArray: usize = 0x60; //
|
||||
pub const m_poseSettingArray: usize = 0x78; // CUtlVector<CSeqPoseSetting>
|
||||
}
|
||||
// Parent: CBinaryUpdateNode
|
||||
@ -5610,9 +5610,9 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod TwoBoneIKSettings_t {
|
||||
pub const m_endEffectorType: usize = 0x0; //
|
||||
pub const m_endEffectorType: usize = 0x0; // IkEndEffectorType
|
||||
pub const m_endEffectorAttachment: usize = 0x10; // CAnimAttachment
|
||||
pub const m_targetType: usize = 0x90; // IkTargetType
|
||||
pub const m_targetType: usize = 0x90; //
|
||||
pub const m_targetAttachment: usize = 0xA0; // CAnimAttachment
|
||||
pub const m_targetBoneIndex: usize = 0x120; // int32
|
||||
pub const m_hPositionParam: usize = 0x124; // CAnimParamHandle
|
||||
@ -5867,11 +5867,11 @@ pub mod cs2_dumper {
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
pub mod IKTargetSettings_t {
|
||||
pub const m_TargetSource: usize = 0x0; // IKTargetSource
|
||||
pub const m_TargetSource: usize = 0x0; //
|
||||
pub const m_Bone: usize = 0x8; // IKBoneNameAndIndex_t
|
||||
pub const m_AnimgraphParameterNamePosition: usize = 0x18; // AnimParamID
|
||||
pub const m_AnimgraphParameterNameOrientation: usize = 0x1C; // AnimParamID
|
||||
pub const m_TargetCoordSystem: usize = 0x20; //
|
||||
pub const m_TargetCoordSystem: usize = 0x20; // IKTargetCoordinateSystem
|
||||
}
|
||||
// Parent: CNmFloatValueNode__CDefinition
|
||||
// Field count: 1
|
||||
@ -5946,7 +5946,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CTwoBoneIKUpdateNode {
|
||||
pub const m_opFixedData: usize = 0x70; // TwoBoneIKSettings_t
|
||||
pub const m_opFixedData: usize = 0x70; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 10
|
||||
@ -6192,7 +6192,7 @@ pub mod cs2_dumper {
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
pub mod IKSolverSettings_t {
|
||||
pub const m_SolverType: usize = 0x0; // IKSolverType
|
||||
pub const m_SolverType: usize = 0x0; //
|
||||
pub const m_nNumIterations: usize = 0x4; // int32
|
||||
pub const m_EndEffectorRotationFixUpMode: usize = 0x8; // EIKEndEffectorRotationFixUpMode
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper {
|
||||
// Module: client.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: client.dll
|
||||
@ -337,10 +337,10 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_MatchDevice = 0xA8; // int32
|
||||
public const nint m_bHasMatchStarted = 0xAC; // bool
|
||||
public const nint m_nNextMapInMapgroup = 0xB0; // int32
|
||||
public const nint m_szTournamentEventName = 0xB4; // char[512]
|
||||
public const nint m_szTournamentEventStage = 0x2B4; // char[512]
|
||||
public const nint m_szMatchStatTxt = 0x4B4; // char[512]
|
||||
public const nint m_szTournamentPredictionsTxt = 0x6B4; // char[512]
|
||||
public const nint m_szTournamentEventName = 0xB4; //
|
||||
public const nint m_szTournamentEventStage = 0x2B4; //
|
||||
public const nint m_szMatchStatTxt = 0x4B4; //
|
||||
public const nint m_szTournamentPredictionsTxt = 0x6B4; //
|
||||
public const nint m_nTournamentPredictionsPct = 0x8B4; // int32
|
||||
public const nint m_flCMMItemDropRevealStartTime = 0x8B8; // GameTime_t
|
||||
public const nint m_flCMMItemDropRevealEndTime = 0x8BC; // GameTime_t
|
||||
@ -454,7 +454,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_vecRenderAttributes = 0xAE0; // C_UtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
|
||||
public const nint m_bRenderToCubemaps = 0xB48; // bool
|
||||
public const nint m_bNoInterpolate = 0xB49; // bool
|
||||
public const nint m_Collision = 0xB50; //
|
||||
public const nint m_Collision = 0xB50; // CCollisionProperty
|
||||
public const nint m_Glow = 0xC00; // CGlowProperty
|
||||
public const nint m_flGlowBackfaceMult = 0xC58; // float32
|
||||
public const nint m_fadeMinDist = 0xC5C; // float32
|
||||
@ -625,7 +625,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MNetworkExcludeByUserGroup
|
||||
// NetworkVarNames: m_hMyWearables (CHandle<C_EconWearable>)
|
||||
public static class C_BaseCombatCharacter {
|
||||
public const nint m_hMyWearables = 0x1120; // C_NetworkUtlVectorBase<CHandle<C_EconWearable>>
|
||||
public const nint m_hMyWearables = 0x1120; //
|
||||
public const nint m_leftFootAttachment = 0x1138; // AttachmentHandle_t
|
||||
public const nint m_rightFootAttachment = 0x1139; // AttachmentHandle_t
|
||||
public const nint m_nWaterWakeMode = 0x113C; // C_BaseCombatCharacter::WaterWakeMode_t
|
||||
@ -716,9 +716,9 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flOldPlayerViewOffsetZ = 0x13C; // float32
|
||||
public const nint m_CurrentFog = 0x140; // fogparams_t
|
||||
public const nint m_hOldFogController = 0x1A8; // CHandle<C_FogController>
|
||||
public const nint m_bOverrideFogColor = 0x1AC; // bool[5]
|
||||
public const nint m_bOverrideFogColor = 0x1AC; //
|
||||
public const nint m_OverrideFogColor = 0x1B1; // Color[5]
|
||||
public const nint m_bOverrideFogStartEnd = 0x1C5; // bool[5]
|
||||
public const nint m_bOverrideFogStartEnd = 0x1C5; //
|
||||
public const nint m_fOverrideFogStart = 0x1CC; // float32[5]
|
||||
public const nint m_fOverrideFogEnd = 0x1E0; // float32[5]
|
||||
public const nint m_hActivePostProcessingVolume = 0x1F4; // CHandle<C_PostProcessingVolume>
|
||||
@ -914,9 +914,9 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iHostageEntityIDs = 0x580; // CEntityIndex[12]
|
||||
public const nint m_bombsiteCenterA = 0x5B0; // Vector
|
||||
public const nint m_bombsiteCenterB = 0x5BC; // Vector
|
||||
public const nint m_hostageRescueX = 0x5C8; //
|
||||
public const nint m_hostageRescueY = 0x5D8; //
|
||||
public const nint m_hostageRescueZ = 0x5E8; //
|
||||
public const nint m_hostageRescueX = 0x5C8; // int32[4]
|
||||
public const nint m_hostageRescueY = 0x5D8; // int32[4]
|
||||
public const nint m_hostageRescueZ = 0x5E8; // int32[4]
|
||||
public const nint m_bEndMatchNextMapAllVoted = 0x5F8; // bool
|
||||
public const nint m_foundGoalPositions = 0x5F9; // bool
|
||||
}
|
||||
@ -934,8 +934,8 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bIsAnimationEnabled = 0x3A0; // bool
|
||||
public const nint m_bUseParentRenderBounds = 0x3A1; // bool
|
||||
public const nint m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool
|
||||
public const nint m_bDirtyMotionType = 0x0; // bitfield:1
|
||||
public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1
|
||||
public const nint m_bDirtyMotionType = 0x0; //
|
||||
public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; //
|
||||
public const nint m_materialGroup = 0x3A4; // CUtlStringToken
|
||||
public const nint m_nHitboxSet = 0x3A8; // uint8
|
||||
}
|
||||
@ -1081,7 +1081,7 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_szTeamFlagImage (char)
|
||||
// NetworkVarNames: m_szTeamLogoImage (char)
|
||||
public static class C_CSTeam {
|
||||
public const nint m_szTeamMatchStat = 0x620; // char[512]
|
||||
public const nint m_szTeamMatchStat = 0x620; //
|
||||
public const nint m_numMapVictories = 0x820; // int32
|
||||
public const nint m_bSurrendered = 0x824; // bool
|
||||
public const nint m_scoreFirstHalf = 0x828; // int32
|
||||
@ -1236,7 +1236,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bRetakesHasDefuseKit = 0x1738; // bool
|
||||
public const nint m_bRetakesMVPLastRound = 0x1739; // bool
|
||||
public const nint m_iRetakesMVPBoostItem = 0x173C; // int32
|
||||
public const nint m_RetakesMVPBoostExtraUtility = 0x1740; // loadout_slot_t
|
||||
public const nint m_RetakesMVPBoostExtraUtility = 0x1740; //
|
||||
public const nint m_bNeedToReApplyGloves = 0x1760; // bool
|
||||
public const nint m_EconGloves = 0x1768; // C_EconItemView
|
||||
public const nint m_nEconGlovesChanged = 0x1BB0; // uint8
|
||||
@ -1710,7 +1710,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flPlaneOffset = 0x48; // float32
|
||||
public const nint m_flColorTransitionTime = 0x4C; // float32
|
||||
public const nint m_flAmbient = 0x50; // float32
|
||||
public const nint m_SpotlightTextureName = 0x54; // char[512]
|
||||
public const nint m_SpotlightTextureName = 0x54; //
|
||||
public const nint m_nSpotlightTextureFrame = 0x254; // int32
|
||||
public const nint m_nShadowQuality = 0x258; // uint32
|
||||
public const nint m_flNearZ = 0x25C; // float32
|
||||
@ -2332,7 +2332,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MNetworkReplayCompatField
|
||||
public static class CBasePlayerController {
|
||||
public const nint m_nFinalPredictedTick = 0x570; // int32
|
||||
public const nint m_CommandContext = 0x578; //
|
||||
public const nint m_CommandContext = 0x578; // C_CommandContext
|
||||
public const nint m_nInButtonsWhichAreToggles = 0x620; // uint64
|
||||
public const nint m_nTickBase = 0x628; // uint32
|
||||
public const nint m_hPawn = 0x62C; // CHandle<C_BasePlayerPawn>
|
||||
@ -2342,7 +2342,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hSplitOwner = 0x63C; // CHandle<CBasePlayerController>
|
||||
public const nint m_hSplitScreenPlayers = 0x640; // CUtlVector<CHandle<CBasePlayerController>>
|
||||
public const nint m_bIsHLTV = 0x658; // bool
|
||||
public const nint m_iConnected = 0x65C; // PlayerConnectedState
|
||||
public const nint m_iConnected = 0x65C; //
|
||||
public const nint m_iszPlayerName = 0x660; // char[128]
|
||||
public const nint m_steamID = 0x6E8; // uint64
|
||||
public const nint m_bIsLocalPlayerController = 0x6F0; // bool
|
||||
@ -2696,9 +2696,9 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_pItemServices = 0x11B0; // CPlayer_ItemServices*
|
||||
public const nint m_pAutoaimServices = 0x11B8; // CPlayer_AutoaimServices*
|
||||
public const nint m_pObserverServices = 0x11C0; // CPlayer_ObserverServices*
|
||||
public const nint m_pWaterServices = 0x11C8; //
|
||||
public const nint m_pUseServices = 0x11D0; //
|
||||
public const nint m_pFlashlightServices = 0x11D8; //
|
||||
public const nint m_pWaterServices = 0x11C8; // CPlayer_WaterServices*
|
||||
public const nint m_pUseServices = 0x11D0; // CPlayer_UseServices*
|
||||
public const nint m_pFlashlightServices = 0x11D8; // CPlayer_FlashlightServices*
|
||||
public const nint m_pCameraServices = 0x11E0; // CPlayer_CameraServices*
|
||||
public const nint m_pMovementServices = 0x11E8; // CPlayer_MovementServices*
|
||||
public const nint m_ServerViewAngleChanges = 0x11F8; // C_UtlVectorEmbeddedNetworkVar<ViewAngleServerChange_t>
|
||||
@ -2775,7 +2775,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_PredNetIntVariables = 0x50; // C_NetworkUtlVectorBase<int32>
|
||||
public const nint m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase<uint32>
|
||||
public const nint m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase<uint64>
|
||||
public const nint m_PredNetFloatVariables = 0x98; //
|
||||
public const nint m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase<float32>
|
||||
public const nint m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase<Vector>
|
||||
public const nint m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase<Quaternion>
|
||||
public const nint m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase<CGlobalSymbol>
|
||||
@ -2868,10 +2868,10 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_vCachedEndPointAttachmentPos = 0x10D8; // Vector[2]
|
||||
public const nint m_vCachedEndPointAttachmentAngle = 0x10F0; // QAngle[2]
|
||||
public const nint m_bConstrainBetweenEndpoints = 0x1108; // bool
|
||||
public const nint m_bEndPointAttachmentPositionsDirty = 0x0; // bitfield:1
|
||||
public const nint m_bEndPointAttachmentAnglesDirty = 0x0; // bitfield:1
|
||||
public const nint m_bNewDataThisFrame = 0x0; // bitfield:1
|
||||
public const nint m_bPhysicsInitted = 0x0; // bitfield:1
|
||||
public const nint m_bEndPointAttachmentPositionsDirty = 0x0; //
|
||||
public const nint m_bEndPointAttachmentAnglesDirty = 0x0; //
|
||||
public const nint m_bNewDataThisFrame = 0x0; //
|
||||
public const nint m_bPhysicsInitted = 0x0; //
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 16
|
||||
@ -3424,7 +3424,7 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_bNoFreeze (bool)
|
||||
// NetworkVarNames: m_bNoRamp (bool)
|
||||
public static class C_ParticleSystem {
|
||||
public const nint m_szSnapshotFileName = 0xD28; // char[512]
|
||||
public const nint m_szSnapshotFileName = 0xD28; //
|
||||
public const nint m_bActive = 0xF28; // bool
|
||||
public const nint m_bFrozen = 0xF29; // bool
|
||||
public const nint m_flFreezeTransitionDuration = 0xF2C; // float32
|
||||
@ -3568,7 +3568,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flFadeOutDuration = 0x580; // float32
|
||||
public const nint m_flMaxWeight = 0x584; // float32
|
||||
public const nint m_flCurWeight = 0x588; // float32
|
||||
public const nint m_netlookupFilename = 0x58C; // char[512]
|
||||
public const nint m_netlookupFilename = 0x58C; //
|
||||
public const nint m_bEnabled = 0x78C; // bool
|
||||
public const nint m_bMaster = 0x78D; // bool
|
||||
public const nint m_bClientSide = 0x78E; // bool
|
||||
@ -3647,7 +3647,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 2
|
||||
public static class CGrenadeTracer {
|
||||
public const nint m_flTracerDuration = 0xD40; // float32
|
||||
public const nint m_nType = 0xD44; // GrenadeType_t
|
||||
public const nint m_nType = 0xD44; //
|
||||
}
|
||||
// Parent: C_BaseTrigger
|
||||
// Field count: 1
|
||||
@ -3712,7 +3712,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iNumHits = 0x64; // int32
|
||||
public const nint m_iLastBulletUpdate = 0x68; // int32
|
||||
public const nint m_bIsOtherEnemy = 0x6C; // bool
|
||||
public const nint m_killType = 0x6D; // EKillTypes_t
|
||||
public const nint m_killType = 0x6D; //
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 0
|
||||
@ -3979,7 +3979,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_messageText (char)
|
||||
public static class C_PointClientUIWorldTextPanel {
|
||||
public const nint m_messageText = 0xF90; // char[512]
|
||||
public const nint m_messageText = 0xF90; //
|
||||
}
|
||||
// Parent: CPlayer_UseServices
|
||||
// Field count: 0
|
||||
@ -4114,7 +4114,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iszSoundName = 0x608; // CUtlSymbolLarge
|
||||
public const nint m_hSource = 0x618; // CEntityHandle
|
||||
public const nint m_nEntityIndexSelection = 0x61C; // int32
|
||||
public const nint m_bClientSideOnly = 0x0; // bitfield:1
|
||||
public const nint m_bClientSideOnly = 0x0; //
|
||||
}
|
||||
// Parent: C_CSGO_TeamPreviewCharacterPosition
|
||||
// Field count: 0
|
||||
@ -4214,7 +4214,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_MaxWeight = 0xD44; // float32
|
||||
public const nint m_FadeDuration = 0xD48; // float32
|
||||
public const nint m_Weight = 0xD4C; // float32
|
||||
public const nint m_lookupFilename = 0xD50; // char[512]
|
||||
public const nint m_lookupFilename = 0xD50; //
|
||||
}
|
||||
// Parent: C_BaseModelEntity
|
||||
// Field count: 0
|
||||
@ -4392,8 +4392,8 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_iAmmo (uint16)
|
||||
public static class CPlayer_WeaponServices {
|
||||
public const nint m_hMyWeapons = 0x40; // C_NetworkUtlVectorBase<CHandle<C_BasePlayerWeapon>>
|
||||
public const nint m_hActiveWeapon = 0x58; // CHandle<C_BasePlayerWeapon>
|
||||
public const nint m_hLastWeapon = 0x5C; // CHandle<C_BasePlayerWeapon>
|
||||
public const nint m_hActiveWeapon = 0x58; //
|
||||
public const nint m_hLastWeapon = 0x5C; //
|
||||
public const nint m_iAmmo = 0x60; // uint16[32]
|
||||
}
|
||||
// Parent: None
|
||||
@ -4686,7 +4686,7 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
||||
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
||||
public static class CCSPlayer_ActionTrackingServices {
|
||||
public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x40; // CHandle<C_BasePlayerWeapon>
|
||||
public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x40; //
|
||||
public const nint m_bIsRescuing = 0x44; // bool
|
||||
public const nint m_weaponPurchasesThisMatch = 0x48; // WeaponPurchaseTracker_t
|
||||
public const nint m_weaponPurchasesThisRound = 0xA0; // WeaponPurchaseTracker_t
|
||||
@ -5650,8 +5650,8 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hCurrentThirdPersonSequence = 0x1718; // HSequence
|
||||
public const nint m_nSilencerBoneIndex = 0x171C; // int32
|
||||
public const nint m_thirdPersonSequences = 0x1720; // HSequence[7]
|
||||
public const nint m_ClientPreviousWeaponState = 0x1758; // CSWeaponState_t
|
||||
public const nint m_iState = 0x175C; // CSWeaponState_t
|
||||
public const nint m_ClientPreviousWeaponState = 0x1758; //
|
||||
public const nint m_iState = 0x175C; //
|
||||
public const nint m_flCrosshairDistance = 0x1760; // float32
|
||||
public const nint m_iAmmoLastCheck = 0x1764; // int32
|
||||
public const nint m_iAlpha = 0x1768; // int32
|
||||
@ -5664,7 +5664,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flTimeWeaponIdle = 0x1784; // GameTime_t
|
||||
public const nint m_bFireOnEmpty = 0x1788; // bool
|
||||
public const nint m_OnPlayerPickup = 0x1790; // CEntityIOOutput
|
||||
public const nint m_weaponMode = 0x17B8; // CSWeaponMode
|
||||
public const nint m_weaponMode = 0x17B8; //
|
||||
public const nint m_flTurningInaccuracyDelta = 0x17BC; // float32
|
||||
public const nint m_vecTurningInaccuracyEyeDirLast = 0x17C0; // Vector
|
||||
public const nint m_flTurningInaccuracy = 0x17CC; // float32
|
||||
@ -5805,7 +5805,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nLastThinkTick = 0x320; // GameTick_t
|
||||
public const nint m_pGameSceneNode = 0x328; // CGameSceneNode*
|
||||
public const nint m_pRenderComponent = 0x330; // CRenderComponent*
|
||||
public const nint m_pCollision = 0x338; //
|
||||
public const nint m_pCollision = 0x338; // CCollisionProperty*
|
||||
public const nint m_iMaxHealth = 0x340; // int32
|
||||
public const nint m_iHealth = 0x344; // int32
|
||||
public const nint m_lifeState = 0x348; // uint8
|
||||
@ -6078,7 +6078,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MPropertySuppressBaseClassField
|
||||
// MPropertySuppressBaseClassField
|
||||
public static class CCSWeaponBaseVData {
|
||||
public const nint m_WeaponType = 0x348; // CSWeaponType
|
||||
public const nint m_WeaponType = 0x348; //
|
||||
public const nint m_WeaponCategory = 0x34C; // CSWeaponCategory
|
||||
public const nint m_szViewModel = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
public const nint m_szPlayerModel = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
@ -6093,7 +6093,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_szTracerParticle = 0xC10; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
|
||||
public const nint m_GearSlot = 0xCF0; // gear_slot_t
|
||||
public const nint m_GearSlotPosition = 0xCF4; // int32
|
||||
public const nint m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t
|
||||
public const nint m_DefaultLoadoutSlot = 0xCF8; //
|
||||
public const nint m_sWrongTeamMsg = 0xD00; // CUtlString
|
||||
public const nint m_nPrice = 0xD08; // int32
|
||||
public const nint m_nKillAward = 0xD0C; // int32
|
||||
@ -6193,7 +6193,7 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t)
|
||||
public static class C_PointWorldText {
|
||||
public const nint m_bForceRecreateNextUpdate = 0xD30; // bool
|
||||
public const nint m_messageText = 0xD48; // char[512]
|
||||
public const nint m_messageText = 0xD48; //
|
||||
public const nint m_FontName = 0xF48; // char[64]
|
||||
public const nint m_BackgroundMaterialName = 0xF88; // char[64]
|
||||
public const nint m_bEnabled = 0xFC8; // bool
|
||||
@ -6527,7 +6527,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nViewModelIndex = 0xF9C; // uint32
|
||||
public const nint m_nAnimationParity = 0xFA0; // uint32
|
||||
public const nint m_flAnimationStartTime = 0xFA4; // float32
|
||||
public const nint m_hWeapon = 0xFA8; // CHandle<C_BasePlayerWeapon>
|
||||
public const nint m_hWeapon = 0xFA8; //
|
||||
public const nint m_sVMName = 0xFB0; // CUtlSymbolLarge
|
||||
public const nint m_sAnimationPrefix = 0xFB8; // CUtlSymbolLarge
|
||||
public const nint m_iCameraAttachment = 0xFC0; // AttachmentHandle_t
|
||||
@ -6579,15 +6579,15 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bDebugAbsOriginChanges = 0xEE; // bool
|
||||
public const nint m_bDormant = 0xEF; // bool
|
||||
public const nint m_bForceParentToBeNetworked = 0xF0; // bool
|
||||
public const nint m_bDirtyHierarchy = 0x0; // bitfield:1
|
||||
public const nint m_bDirtyBoneMergeInfo = 0x0; // bitfield:1
|
||||
public const nint m_bNetworkedPositionChanged = 0x0; // bitfield:1
|
||||
public const nint m_bNetworkedAnglesChanged = 0x0; // bitfield:1
|
||||
public const nint m_bNetworkedScaleChanged = 0x0; // bitfield:1
|
||||
public const nint m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1
|
||||
public const nint m_bBoneMergeFlex = 0x0; // bitfield:1
|
||||
public const nint m_bDirtyHierarchy = 0x0; //
|
||||
public const nint m_bDirtyBoneMergeInfo = 0x0; //
|
||||
public const nint m_bNetworkedPositionChanged = 0x0; //
|
||||
public const nint m_bNetworkedAnglesChanged = 0x0; //
|
||||
public const nint m_bNetworkedScaleChanged = 0x0; //
|
||||
public const nint m_bWillBeCallingPostDataUpdate = 0x0; //
|
||||
public const nint m_bBoneMergeFlex = 0x0; //
|
||||
public const nint m_nLatchAbsOrigin = 0x0; // bitfield:2
|
||||
public const nint m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1
|
||||
public const nint m_bDirtyBoneMergeBoneToRoot = 0x0; //
|
||||
public const nint m_nHierarchicalDepth = 0xF3; // uint8
|
||||
public const nint m_nHierarchyType = 0xF4; // uint8
|
||||
public const nint m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -342,10 +342,10 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_MatchDevice = 0xA8; // int32
|
||||
constexpr std::ptrdiff_t m_bHasMatchStarted = 0xAC; // bool
|
||||
constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0xB0; // int32
|
||||
constexpr std::ptrdiff_t m_szTournamentEventName = 0xB4; // char[512]
|
||||
constexpr std::ptrdiff_t m_szTournamentEventStage = 0x2B4; // char[512]
|
||||
constexpr std::ptrdiff_t m_szMatchStatTxt = 0x4B4; // char[512]
|
||||
constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x6B4; // char[512]
|
||||
constexpr std::ptrdiff_t m_szTournamentEventName = 0xB4; //
|
||||
constexpr std::ptrdiff_t m_szTournamentEventStage = 0x2B4; //
|
||||
constexpr std::ptrdiff_t m_szMatchStatTxt = 0x4B4; //
|
||||
constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x6B4; //
|
||||
constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x8B4; // int32
|
||||
constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x8B8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x8BC; // GameTime_t
|
||||
@ -459,7 +459,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_vecRenderAttributes = 0xAE0; // C_UtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
|
||||
constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xB48; // bool
|
||||
constexpr std::ptrdiff_t m_bNoInterpolate = 0xB49; // bool
|
||||
constexpr std::ptrdiff_t m_Collision = 0xB50; //
|
||||
constexpr std::ptrdiff_t m_Collision = 0xB50; // CCollisionProperty
|
||||
constexpr std::ptrdiff_t m_Glow = 0xC00; // CGlowProperty
|
||||
constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xC58; // float32
|
||||
constexpr std::ptrdiff_t m_fadeMinDist = 0xC5C; // float32
|
||||
@ -630,7 +630,7 @@ namespace cs2_dumper {
|
||||
// MNetworkExcludeByUserGroup
|
||||
// NetworkVarNames: m_hMyWearables (CHandle<C_EconWearable>)
|
||||
namespace C_BaseCombatCharacter {
|
||||
constexpr std::ptrdiff_t m_hMyWearables = 0x1120; // C_NetworkUtlVectorBase<CHandle<C_EconWearable>>
|
||||
constexpr std::ptrdiff_t m_hMyWearables = 0x1120; //
|
||||
constexpr std::ptrdiff_t m_leftFootAttachment = 0x1138; // AttachmentHandle_t
|
||||
constexpr std::ptrdiff_t m_rightFootAttachment = 0x1139; // AttachmentHandle_t
|
||||
constexpr std::ptrdiff_t m_nWaterWakeMode = 0x113C; // C_BaseCombatCharacter::WaterWakeMode_t
|
||||
@ -721,9 +721,9 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32
|
||||
constexpr std::ptrdiff_t m_CurrentFog = 0x140; // fogparams_t
|
||||
constexpr std::ptrdiff_t m_hOldFogController = 0x1A8; // CHandle<C_FogController>
|
||||
constexpr std::ptrdiff_t m_bOverrideFogColor = 0x1AC; // bool[5]
|
||||
constexpr std::ptrdiff_t m_bOverrideFogColor = 0x1AC; //
|
||||
constexpr std::ptrdiff_t m_OverrideFogColor = 0x1B1; // Color[5]
|
||||
constexpr std::ptrdiff_t m_bOverrideFogStartEnd = 0x1C5; // bool[5]
|
||||
constexpr std::ptrdiff_t m_bOverrideFogStartEnd = 0x1C5; //
|
||||
constexpr std::ptrdiff_t m_fOverrideFogStart = 0x1CC; // float32[5]
|
||||
constexpr std::ptrdiff_t m_fOverrideFogEnd = 0x1E0; // float32[5]
|
||||
constexpr std::ptrdiff_t m_hActivePostProcessingVolume = 0x1F4; // CHandle<C_PostProcessingVolume>
|
||||
@ -919,9 +919,9 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x580; // CEntityIndex[12]
|
||||
constexpr std::ptrdiff_t m_bombsiteCenterA = 0x5B0; // Vector
|
||||
constexpr std::ptrdiff_t m_bombsiteCenterB = 0x5BC; // Vector
|
||||
constexpr std::ptrdiff_t m_hostageRescueX = 0x5C8; //
|
||||
constexpr std::ptrdiff_t m_hostageRescueY = 0x5D8; //
|
||||
constexpr std::ptrdiff_t m_hostageRescueZ = 0x5E8; //
|
||||
constexpr std::ptrdiff_t m_hostageRescueX = 0x5C8; // int32[4]
|
||||
constexpr std::ptrdiff_t m_hostageRescueY = 0x5D8; // int32[4]
|
||||
constexpr std::ptrdiff_t m_hostageRescueZ = 0x5E8; // int32[4]
|
||||
constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x5F8; // bool
|
||||
constexpr std::ptrdiff_t m_foundGoalPositions = 0x5F9; // bool
|
||||
}
|
||||
@ -939,8 +939,8 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x3A0; // bool
|
||||
constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x3A1; // bool
|
||||
constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool
|
||||
constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; //
|
||||
constexpr std::ptrdiff_t m_materialGroup = 0x3A4; // CUtlStringToken
|
||||
constexpr std::ptrdiff_t m_nHitboxSet = 0x3A8; // uint8
|
||||
}
|
||||
@ -1086,7 +1086,7 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_szTeamFlagImage (char)
|
||||
// NetworkVarNames: m_szTeamLogoImage (char)
|
||||
namespace C_CSTeam {
|
||||
constexpr std::ptrdiff_t m_szTeamMatchStat = 0x620; // char[512]
|
||||
constexpr std::ptrdiff_t m_szTeamMatchStat = 0x620; //
|
||||
constexpr std::ptrdiff_t m_numMapVictories = 0x820; // int32
|
||||
constexpr std::ptrdiff_t m_bSurrendered = 0x824; // bool
|
||||
constexpr std::ptrdiff_t m_scoreFirstHalf = 0x828; // int32
|
||||
@ -1241,7 +1241,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1738; // bool
|
||||
constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1739; // bool
|
||||
constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x173C; // int32
|
||||
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1740; // loadout_slot_t
|
||||
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1740; //
|
||||
constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x1760; // bool
|
||||
constexpr std::ptrdiff_t m_EconGloves = 0x1768; // C_EconItemView
|
||||
constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x1BB0; // uint8
|
||||
@ -1715,7 +1715,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flPlaneOffset = 0x48; // float32
|
||||
constexpr std::ptrdiff_t m_flColorTransitionTime = 0x4C; // float32
|
||||
constexpr std::ptrdiff_t m_flAmbient = 0x50; // float32
|
||||
constexpr std::ptrdiff_t m_SpotlightTextureName = 0x54; // char[512]
|
||||
constexpr std::ptrdiff_t m_SpotlightTextureName = 0x54; //
|
||||
constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x254; // int32
|
||||
constexpr std::ptrdiff_t m_nShadowQuality = 0x258; // uint32
|
||||
constexpr std::ptrdiff_t m_flNearZ = 0x25C; // float32
|
||||
@ -2337,7 +2337,7 @@ namespace cs2_dumper {
|
||||
// MNetworkReplayCompatField
|
||||
namespace CBasePlayerController {
|
||||
constexpr std::ptrdiff_t m_nFinalPredictedTick = 0x570; // int32
|
||||
constexpr std::ptrdiff_t m_CommandContext = 0x578; //
|
||||
constexpr std::ptrdiff_t m_CommandContext = 0x578; // C_CommandContext
|
||||
constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x620; // uint64
|
||||
constexpr std::ptrdiff_t m_nTickBase = 0x628; // uint32
|
||||
constexpr std::ptrdiff_t m_hPawn = 0x62C; // CHandle<C_BasePlayerPawn>
|
||||
@ -2347,7 +2347,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hSplitOwner = 0x63C; // CHandle<CBasePlayerController>
|
||||
constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x640; // CUtlVector<CHandle<CBasePlayerController>>
|
||||
constexpr std::ptrdiff_t m_bIsHLTV = 0x658; // bool
|
||||
constexpr std::ptrdiff_t m_iConnected = 0x65C; // PlayerConnectedState
|
||||
constexpr std::ptrdiff_t m_iConnected = 0x65C; //
|
||||
constexpr std::ptrdiff_t m_iszPlayerName = 0x660; // char[128]
|
||||
constexpr std::ptrdiff_t m_steamID = 0x6E8; // uint64
|
||||
constexpr std::ptrdiff_t m_bIsLocalPlayerController = 0x6F0; // bool
|
||||
@ -2701,9 +2701,9 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_pItemServices = 0x11B0; // CPlayer_ItemServices*
|
||||
constexpr std::ptrdiff_t m_pAutoaimServices = 0x11B8; // CPlayer_AutoaimServices*
|
||||
constexpr std::ptrdiff_t m_pObserverServices = 0x11C0; // CPlayer_ObserverServices*
|
||||
constexpr std::ptrdiff_t m_pWaterServices = 0x11C8; //
|
||||
constexpr std::ptrdiff_t m_pUseServices = 0x11D0; //
|
||||
constexpr std::ptrdiff_t m_pFlashlightServices = 0x11D8; //
|
||||
constexpr std::ptrdiff_t m_pWaterServices = 0x11C8; // CPlayer_WaterServices*
|
||||
constexpr std::ptrdiff_t m_pUseServices = 0x11D0; // CPlayer_UseServices*
|
||||
constexpr std::ptrdiff_t m_pFlashlightServices = 0x11D8; // CPlayer_FlashlightServices*
|
||||
constexpr std::ptrdiff_t m_pCameraServices = 0x11E0; // CPlayer_CameraServices*
|
||||
constexpr std::ptrdiff_t m_pMovementServices = 0x11E8; // CPlayer_MovementServices*
|
||||
constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0x11F8; // C_UtlVectorEmbeddedNetworkVar<ViewAngleServerChange_t>
|
||||
@ -2780,7 +2780,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // C_NetworkUtlVectorBase<int32>
|
||||
constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase<uint32>
|
||||
constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase<uint64>
|
||||
constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; //
|
||||
constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase<float32>
|
||||
constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase<Vector>
|
||||
constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase<Quaternion>
|
||||
constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase<CGlobalSymbol>
|
||||
@ -2873,10 +2873,10 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_vCachedEndPointAttachmentPos = 0x10D8; // Vector[2]
|
||||
constexpr std::ptrdiff_t m_vCachedEndPointAttachmentAngle = 0x10F0; // QAngle[2]
|
||||
constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x1108; // bool
|
||||
constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bPhysicsInitted = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bPhysicsInitted = 0x0; //
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 16
|
||||
@ -3429,7 +3429,7 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_bNoFreeze (bool)
|
||||
// NetworkVarNames: m_bNoRamp (bool)
|
||||
namespace C_ParticleSystem {
|
||||
constexpr std::ptrdiff_t m_szSnapshotFileName = 0xD28; // char[512]
|
||||
constexpr std::ptrdiff_t m_szSnapshotFileName = 0xD28; //
|
||||
constexpr std::ptrdiff_t m_bActive = 0xF28; // bool
|
||||
constexpr std::ptrdiff_t m_bFrozen = 0xF29; // bool
|
||||
constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0xF2C; // float32
|
||||
@ -3573,7 +3573,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flFadeOutDuration = 0x580; // float32
|
||||
constexpr std::ptrdiff_t m_flMaxWeight = 0x584; // float32
|
||||
constexpr std::ptrdiff_t m_flCurWeight = 0x588; // float32
|
||||
constexpr std::ptrdiff_t m_netlookupFilename = 0x58C; // char[512]
|
||||
constexpr std::ptrdiff_t m_netlookupFilename = 0x58C; //
|
||||
constexpr std::ptrdiff_t m_bEnabled = 0x78C; // bool
|
||||
constexpr std::ptrdiff_t m_bMaster = 0x78D; // bool
|
||||
constexpr std::ptrdiff_t m_bClientSide = 0x78E; // bool
|
||||
@ -3652,7 +3652,7 @@ namespace cs2_dumper {
|
||||
// Field count: 2
|
||||
namespace CGrenadeTracer {
|
||||
constexpr std::ptrdiff_t m_flTracerDuration = 0xD40; // float32
|
||||
constexpr std::ptrdiff_t m_nType = 0xD44; // GrenadeType_t
|
||||
constexpr std::ptrdiff_t m_nType = 0xD44; //
|
||||
}
|
||||
// Parent: C_BaseTrigger
|
||||
// Field count: 1
|
||||
@ -3717,7 +3717,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iNumHits = 0x64; // int32
|
||||
constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x68; // int32
|
||||
constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x6C; // bool
|
||||
constexpr std::ptrdiff_t m_killType = 0x6D; // EKillTypes_t
|
||||
constexpr std::ptrdiff_t m_killType = 0x6D; //
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 0
|
||||
@ -3984,7 +3984,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_messageText (char)
|
||||
namespace C_PointClientUIWorldTextPanel {
|
||||
constexpr std::ptrdiff_t m_messageText = 0xF90; // char[512]
|
||||
constexpr std::ptrdiff_t m_messageText = 0xF90; //
|
||||
}
|
||||
// Parent: CPlayer_UseServices
|
||||
// Field count: 0
|
||||
@ -4119,7 +4119,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iszSoundName = 0x608; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_hSource = 0x618; // CEntityHandle
|
||||
constexpr std::ptrdiff_t m_nEntityIndexSelection = 0x61C; // int32
|
||||
constexpr std::ptrdiff_t m_bClientSideOnly = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bClientSideOnly = 0x0; //
|
||||
}
|
||||
// Parent: C_CSGO_TeamPreviewCharacterPosition
|
||||
// Field count: 0
|
||||
@ -4219,7 +4219,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_MaxWeight = 0xD44; // float32
|
||||
constexpr std::ptrdiff_t m_FadeDuration = 0xD48; // float32
|
||||
constexpr std::ptrdiff_t m_Weight = 0xD4C; // float32
|
||||
constexpr std::ptrdiff_t m_lookupFilename = 0xD50; // char[512]
|
||||
constexpr std::ptrdiff_t m_lookupFilename = 0xD50; //
|
||||
}
|
||||
// Parent: C_BaseModelEntity
|
||||
// Field count: 0
|
||||
@ -4397,8 +4397,8 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_iAmmo (uint16)
|
||||
namespace CPlayer_WeaponServices {
|
||||
constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // C_NetworkUtlVectorBase<CHandle<C_BasePlayerWeapon>>
|
||||
constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle<C_BasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle<C_BasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; //
|
||||
constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; //
|
||||
constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32]
|
||||
}
|
||||
// Parent: None
|
||||
@ -4691,7 +4691,7 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
||||
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
||||
namespace CCSPlayer_ActionTrackingServices {
|
||||
constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; // CHandle<C_BasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; //
|
||||
constexpr std::ptrdiff_t m_bIsRescuing = 0x44; // bool
|
||||
constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x48; // WeaponPurchaseTracker_t
|
||||
constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0xA0; // WeaponPurchaseTracker_t
|
||||
@ -5655,8 +5655,8 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hCurrentThirdPersonSequence = 0x1718; // HSequence
|
||||
constexpr std::ptrdiff_t m_nSilencerBoneIndex = 0x171C; // int32
|
||||
constexpr std::ptrdiff_t m_thirdPersonSequences = 0x1720; // HSequence[7]
|
||||
constexpr std::ptrdiff_t m_ClientPreviousWeaponState = 0x1758; // CSWeaponState_t
|
||||
constexpr std::ptrdiff_t m_iState = 0x175C; // CSWeaponState_t
|
||||
constexpr std::ptrdiff_t m_ClientPreviousWeaponState = 0x1758; //
|
||||
constexpr std::ptrdiff_t m_iState = 0x175C; //
|
||||
constexpr std::ptrdiff_t m_flCrosshairDistance = 0x1760; // float32
|
||||
constexpr std::ptrdiff_t m_iAmmoLastCheck = 0x1764; // int32
|
||||
constexpr std::ptrdiff_t m_iAlpha = 0x1768; // int32
|
||||
@ -5669,7 +5669,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0x1784; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bFireOnEmpty = 0x1788; // bool
|
||||
constexpr std::ptrdiff_t m_OnPlayerPickup = 0x1790; // CEntityIOOutput
|
||||
constexpr std::ptrdiff_t m_weaponMode = 0x17B8; // CSWeaponMode
|
||||
constexpr std::ptrdiff_t m_weaponMode = 0x17B8; //
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0x17BC; // float32
|
||||
constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0x17C0; // Vector
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracy = 0x17CC; // float32
|
||||
@ -5810,7 +5810,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nLastThinkTick = 0x320; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_pGameSceneNode = 0x328; // CGameSceneNode*
|
||||
constexpr std::ptrdiff_t m_pRenderComponent = 0x330; // CRenderComponent*
|
||||
constexpr std::ptrdiff_t m_pCollision = 0x338; //
|
||||
constexpr std::ptrdiff_t m_pCollision = 0x338; // CCollisionProperty*
|
||||
constexpr std::ptrdiff_t m_iMaxHealth = 0x340; // int32
|
||||
constexpr std::ptrdiff_t m_iHealth = 0x344; // int32
|
||||
constexpr std::ptrdiff_t m_lifeState = 0x348; // uint8
|
||||
@ -6083,7 +6083,7 @@ namespace cs2_dumper {
|
||||
// MPropertySuppressBaseClassField
|
||||
// MPropertySuppressBaseClassField
|
||||
namespace CCSWeaponBaseVData {
|
||||
constexpr std::ptrdiff_t m_WeaponType = 0x348; // CSWeaponType
|
||||
constexpr std::ptrdiff_t m_WeaponType = 0x348; //
|
||||
constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // CSWeaponCategory
|
||||
constexpr std::ptrdiff_t m_szViewModel = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
constexpr std::ptrdiff_t m_szPlayerModel = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
@ -6098,7 +6098,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_szTracerParticle = 0xC10; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
|
||||
constexpr std::ptrdiff_t m_GearSlot = 0xCF0; // gear_slot_t
|
||||
constexpr std::ptrdiff_t m_GearSlotPosition = 0xCF4; // int32
|
||||
constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t
|
||||
constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; //
|
||||
constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xD00; // CUtlString
|
||||
constexpr std::ptrdiff_t m_nPrice = 0xD08; // int32
|
||||
constexpr std::ptrdiff_t m_nKillAward = 0xD0C; // int32
|
||||
@ -6198,7 +6198,7 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t)
|
||||
namespace C_PointWorldText {
|
||||
constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xD30; // bool
|
||||
constexpr std::ptrdiff_t m_messageText = 0xD48; // char[512]
|
||||
constexpr std::ptrdiff_t m_messageText = 0xD48; //
|
||||
constexpr std::ptrdiff_t m_FontName = 0xF48; // char[64]
|
||||
constexpr std::ptrdiff_t m_BackgroundMaterialName = 0xF88; // char[64]
|
||||
constexpr std::ptrdiff_t m_bEnabled = 0xFC8; // bool
|
||||
@ -6532,7 +6532,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nViewModelIndex = 0xF9C; // uint32
|
||||
constexpr std::ptrdiff_t m_nAnimationParity = 0xFA0; // uint32
|
||||
constexpr std::ptrdiff_t m_flAnimationStartTime = 0xFA4; // float32
|
||||
constexpr std::ptrdiff_t m_hWeapon = 0xFA8; // CHandle<C_BasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_hWeapon = 0xFA8; //
|
||||
constexpr std::ptrdiff_t m_sVMName = 0xFB0; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_sAnimationPrefix = 0xFB8; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_iCameraAttachment = 0xFC0; // AttachmentHandle_t
|
||||
@ -6584,15 +6584,15 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xEE; // bool
|
||||
constexpr std::ptrdiff_t m_bDormant = 0xEF; // bool
|
||||
constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xF0; // bool
|
||||
constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; //
|
||||
constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2
|
||||
constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; //
|
||||
constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xF3; // uint8
|
||||
constexpr std::ptrdiff_t m_nHierarchyType = 0xF4; // uint8
|
||||
constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -347,10 +347,10 @@ pub mod cs2_dumper {
|
||||
pub const m_MatchDevice: usize = 0xA8; // int32
|
||||
pub const m_bHasMatchStarted: usize = 0xAC; // bool
|
||||
pub const m_nNextMapInMapgroup: usize = 0xB0; // int32
|
||||
pub const m_szTournamentEventName: usize = 0xB4; // char[512]
|
||||
pub const m_szTournamentEventStage: usize = 0x2B4; // char[512]
|
||||
pub const m_szMatchStatTxt: usize = 0x4B4; // char[512]
|
||||
pub const m_szTournamentPredictionsTxt: usize = 0x6B4; // char[512]
|
||||
pub const m_szTournamentEventName: usize = 0xB4; //
|
||||
pub const m_szTournamentEventStage: usize = 0x2B4; //
|
||||
pub const m_szMatchStatTxt: usize = 0x4B4; //
|
||||
pub const m_szTournamentPredictionsTxt: usize = 0x6B4; //
|
||||
pub const m_nTournamentPredictionsPct: usize = 0x8B4; // int32
|
||||
pub const m_flCMMItemDropRevealStartTime: usize = 0x8B8; // GameTime_t
|
||||
pub const m_flCMMItemDropRevealEndTime: usize = 0x8BC; // GameTime_t
|
||||
@ -464,7 +464,7 @@ pub mod cs2_dumper {
|
||||
pub const m_vecRenderAttributes: usize = 0xAE0; // C_UtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
|
||||
pub const m_bRenderToCubemaps: usize = 0xB48; // bool
|
||||
pub const m_bNoInterpolate: usize = 0xB49; // bool
|
||||
pub const m_Collision: usize = 0xB50; //
|
||||
pub const m_Collision: usize = 0xB50; // CCollisionProperty
|
||||
pub const m_Glow: usize = 0xC00; // CGlowProperty
|
||||
pub const m_flGlowBackfaceMult: usize = 0xC58; // float32
|
||||
pub const m_fadeMinDist: usize = 0xC5C; // float32
|
||||
@ -635,7 +635,7 @@ pub mod cs2_dumper {
|
||||
// MNetworkExcludeByUserGroup
|
||||
// NetworkVarNames: m_hMyWearables (CHandle<C_EconWearable>)
|
||||
pub mod C_BaseCombatCharacter {
|
||||
pub const m_hMyWearables: usize = 0x1120; // C_NetworkUtlVectorBase<CHandle<C_EconWearable>>
|
||||
pub const m_hMyWearables: usize = 0x1120; //
|
||||
pub const m_leftFootAttachment: usize = 0x1138; // AttachmentHandle_t
|
||||
pub const m_rightFootAttachment: usize = 0x1139; // AttachmentHandle_t
|
||||
pub const m_nWaterWakeMode: usize = 0x113C; // C_BaseCombatCharacter::WaterWakeMode_t
|
||||
@ -726,9 +726,9 @@ pub mod cs2_dumper {
|
||||
pub const m_flOldPlayerViewOffsetZ: usize = 0x13C; // float32
|
||||
pub const m_CurrentFog: usize = 0x140; // fogparams_t
|
||||
pub const m_hOldFogController: usize = 0x1A8; // CHandle<C_FogController>
|
||||
pub const m_bOverrideFogColor: usize = 0x1AC; // bool[5]
|
||||
pub const m_bOverrideFogColor: usize = 0x1AC; //
|
||||
pub const m_OverrideFogColor: usize = 0x1B1; // Color[5]
|
||||
pub const m_bOverrideFogStartEnd: usize = 0x1C5; // bool[5]
|
||||
pub const m_bOverrideFogStartEnd: usize = 0x1C5; //
|
||||
pub const m_fOverrideFogStart: usize = 0x1CC; // float32[5]
|
||||
pub const m_fOverrideFogEnd: usize = 0x1E0; // float32[5]
|
||||
pub const m_hActivePostProcessingVolume: usize = 0x1F4; // CHandle<C_PostProcessingVolume>
|
||||
@ -924,9 +924,9 @@ pub mod cs2_dumper {
|
||||
pub const m_iHostageEntityIDs: usize = 0x580; // CEntityIndex[12]
|
||||
pub const m_bombsiteCenterA: usize = 0x5B0; // Vector
|
||||
pub const m_bombsiteCenterB: usize = 0x5BC; // Vector
|
||||
pub const m_hostageRescueX: usize = 0x5C8; //
|
||||
pub const m_hostageRescueY: usize = 0x5D8; //
|
||||
pub const m_hostageRescueZ: usize = 0x5E8; //
|
||||
pub const m_hostageRescueX: usize = 0x5C8; // int32[4]
|
||||
pub const m_hostageRescueY: usize = 0x5D8; // int32[4]
|
||||
pub const m_hostageRescueZ: usize = 0x5E8; // int32[4]
|
||||
pub const m_bEndMatchNextMapAllVoted: usize = 0x5F8; // bool
|
||||
pub const m_foundGoalPositions: usize = 0x5F9; // bool
|
||||
}
|
||||
@ -944,8 +944,8 @@ pub mod cs2_dumper {
|
||||
pub const m_bIsAnimationEnabled: usize = 0x3A0; // bool
|
||||
pub const m_bUseParentRenderBounds: usize = 0x3A1; // bool
|
||||
pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x3A2; // bool
|
||||
pub const m_bDirtyMotionType: usize = 0x0; // bitfield:1
|
||||
pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; // bitfield:1
|
||||
pub const m_bDirtyMotionType: usize = 0x0; //
|
||||
pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; //
|
||||
pub const m_materialGroup: usize = 0x3A4; // CUtlStringToken
|
||||
pub const m_nHitboxSet: usize = 0x3A8; // uint8
|
||||
}
|
||||
@ -1091,7 +1091,7 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_szTeamFlagImage (char)
|
||||
// NetworkVarNames: m_szTeamLogoImage (char)
|
||||
pub mod C_CSTeam {
|
||||
pub const m_szTeamMatchStat: usize = 0x620; // char[512]
|
||||
pub const m_szTeamMatchStat: usize = 0x620; //
|
||||
pub const m_numMapVictories: usize = 0x820; // int32
|
||||
pub const m_bSurrendered: usize = 0x824; // bool
|
||||
pub const m_scoreFirstHalf: usize = 0x828; // int32
|
||||
@ -1246,7 +1246,7 @@ pub mod cs2_dumper {
|
||||
pub const m_bRetakesHasDefuseKit: usize = 0x1738; // bool
|
||||
pub const m_bRetakesMVPLastRound: usize = 0x1739; // bool
|
||||
pub const m_iRetakesMVPBoostItem: usize = 0x173C; // int32
|
||||
pub const m_RetakesMVPBoostExtraUtility: usize = 0x1740; // loadout_slot_t
|
||||
pub const m_RetakesMVPBoostExtraUtility: usize = 0x1740; //
|
||||
pub const m_bNeedToReApplyGloves: usize = 0x1760; // bool
|
||||
pub const m_EconGloves: usize = 0x1768; // C_EconItemView
|
||||
pub const m_nEconGlovesChanged: usize = 0x1BB0; // uint8
|
||||
@ -1720,7 +1720,7 @@ pub mod cs2_dumper {
|
||||
pub const m_flPlaneOffset: usize = 0x48; // float32
|
||||
pub const m_flColorTransitionTime: usize = 0x4C; // float32
|
||||
pub const m_flAmbient: usize = 0x50; // float32
|
||||
pub const m_SpotlightTextureName: usize = 0x54; // char[512]
|
||||
pub const m_SpotlightTextureName: usize = 0x54; //
|
||||
pub const m_nSpotlightTextureFrame: usize = 0x254; // int32
|
||||
pub const m_nShadowQuality: usize = 0x258; // uint32
|
||||
pub const m_flNearZ: usize = 0x25C; // float32
|
||||
@ -2342,7 +2342,7 @@ pub mod cs2_dumper {
|
||||
// MNetworkReplayCompatField
|
||||
pub mod CBasePlayerController {
|
||||
pub const m_nFinalPredictedTick: usize = 0x570; // int32
|
||||
pub const m_CommandContext: usize = 0x578; //
|
||||
pub const m_CommandContext: usize = 0x578; // C_CommandContext
|
||||
pub const m_nInButtonsWhichAreToggles: usize = 0x620; // uint64
|
||||
pub const m_nTickBase: usize = 0x628; // uint32
|
||||
pub const m_hPawn: usize = 0x62C; // CHandle<C_BasePlayerPawn>
|
||||
@ -2352,7 +2352,7 @@ pub mod cs2_dumper {
|
||||
pub const m_hSplitOwner: usize = 0x63C; // CHandle<CBasePlayerController>
|
||||
pub const m_hSplitScreenPlayers: usize = 0x640; // CUtlVector<CHandle<CBasePlayerController>>
|
||||
pub const m_bIsHLTV: usize = 0x658; // bool
|
||||
pub const m_iConnected: usize = 0x65C; // PlayerConnectedState
|
||||
pub const m_iConnected: usize = 0x65C; //
|
||||
pub const m_iszPlayerName: usize = 0x660; // char[128]
|
||||
pub const m_steamID: usize = 0x6E8; // uint64
|
||||
pub const m_bIsLocalPlayerController: usize = 0x6F0; // bool
|
||||
@ -2706,9 +2706,9 @@ pub mod cs2_dumper {
|
||||
pub const m_pItemServices: usize = 0x11B0; // CPlayer_ItemServices*
|
||||
pub const m_pAutoaimServices: usize = 0x11B8; // CPlayer_AutoaimServices*
|
||||
pub const m_pObserverServices: usize = 0x11C0; // CPlayer_ObserverServices*
|
||||
pub const m_pWaterServices: usize = 0x11C8; //
|
||||
pub const m_pUseServices: usize = 0x11D0; //
|
||||
pub const m_pFlashlightServices: usize = 0x11D8; //
|
||||
pub const m_pWaterServices: usize = 0x11C8; // CPlayer_WaterServices*
|
||||
pub const m_pUseServices: usize = 0x11D0; // CPlayer_UseServices*
|
||||
pub const m_pFlashlightServices: usize = 0x11D8; // CPlayer_FlashlightServices*
|
||||
pub const m_pCameraServices: usize = 0x11E0; // CPlayer_CameraServices*
|
||||
pub const m_pMovementServices: usize = 0x11E8; // CPlayer_MovementServices*
|
||||
pub const m_ServerViewAngleChanges: usize = 0x11F8; // C_UtlVectorEmbeddedNetworkVar<ViewAngleServerChange_t>
|
||||
@ -2785,7 +2785,7 @@ pub mod cs2_dumper {
|
||||
pub const m_PredNetIntVariables: usize = 0x50; // C_NetworkUtlVectorBase<int32>
|
||||
pub const m_PredNetUInt32Variables: usize = 0x68; // C_NetworkUtlVectorBase<uint32>
|
||||
pub const m_PredNetUInt64Variables: usize = 0x80; // C_NetworkUtlVectorBase<uint64>
|
||||
pub const m_PredNetFloatVariables: usize = 0x98; //
|
||||
pub const m_PredNetFloatVariables: usize = 0x98; // C_NetworkUtlVectorBase<float32>
|
||||
pub const m_PredNetVectorVariables: usize = 0xB0; // C_NetworkUtlVectorBase<Vector>
|
||||
pub const m_PredNetQuaternionVariables: usize = 0xC8; // C_NetworkUtlVectorBase<Quaternion>
|
||||
pub const m_PredNetGlobalSymbolVariables: usize = 0xE0; // C_NetworkUtlVectorBase<CGlobalSymbol>
|
||||
@ -2878,10 +2878,10 @@ pub mod cs2_dumper {
|
||||
pub const m_vCachedEndPointAttachmentPos: usize = 0x10D8; // Vector[2]
|
||||
pub const m_vCachedEndPointAttachmentAngle: usize = 0x10F0; // QAngle[2]
|
||||
pub const m_bConstrainBetweenEndpoints: usize = 0x1108; // bool
|
||||
pub const m_bEndPointAttachmentPositionsDirty: usize = 0x0; // bitfield:1
|
||||
pub const m_bEndPointAttachmentAnglesDirty: usize = 0x0; // bitfield:1
|
||||
pub const m_bNewDataThisFrame: usize = 0x0; // bitfield:1
|
||||
pub const m_bPhysicsInitted: usize = 0x0; // bitfield:1
|
||||
pub const m_bEndPointAttachmentPositionsDirty: usize = 0x0; //
|
||||
pub const m_bEndPointAttachmentAnglesDirty: usize = 0x0; //
|
||||
pub const m_bNewDataThisFrame: usize = 0x0; //
|
||||
pub const m_bPhysicsInitted: usize = 0x0; //
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 16
|
||||
@ -3434,7 +3434,7 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_bNoFreeze (bool)
|
||||
// NetworkVarNames: m_bNoRamp (bool)
|
||||
pub mod C_ParticleSystem {
|
||||
pub const m_szSnapshotFileName: usize = 0xD28; // char[512]
|
||||
pub const m_szSnapshotFileName: usize = 0xD28; //
|
||||
pub const m_bActive: usize = 0xF28; // bool
|
||||
pub const m_bFrozen: usize = 0xF29; // bool
|
||||
pub const m_flFreezeTransitionDuration: usize = 0xF2C; // float32
|
||||
@ -3578,7 +3578,7 @@ pub mod cs2_dumper {
|
||||
pub const m_flFadeOutDuration: usize = 0x580; // float32
|
||||
pub const m_flMaxWeight: usize = 0x584; // float32
|
||||
pub const m_flCurWeight: usize = 0x588; // float32
|
||||
pub const m_netlookupFilename: usize = 0x58C; // char[512]
|
||||
pub const m_netlookupFilename: usize = 0x58C; //
|
||||
pub const m_bEnabled: usize = 0x78C; // bool
|
||||
pub const m_bMaster: usize = 0x78D; // bool
|
||||
pub const m_bClientSide: usize = 0x78E; // bool
|
||||
@ -3657,7 +3657,7 @@ pub mod cs2_dumper {
|
||||
// Field count: 2
|
||||
pub mod CGrenadeTracer {
|
||||
pub const m_flTracerDuration: usize = 0xD40; // float32
|
||||
pub const m_nType: usize = 0xD44; // GrenadeType_t
|
||||
pub const m_nType: usize = 0xD44; //
|
||||
}
|
||||
// Parent: C_BaseTrigger
|
||||
// Field count: 1
|
||||
@ -3722,7 +3722,7 @@ pub mod cs2_dumper {
|
||||
pub const m_iNumHits: usize = 0x64; // int32
|
||||
pub const m_iLastBulletUpdate: usize = 0x68; // int32
|
||||
pub const m_bIsOtherEnemy: usize = 0x6C; // bool
|
||||
pub const m_killType: usize = 0x6D; // EKillTypes_t
|
||||
pub const m_killType: usize = 0x6D; //
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 0
|
||||
@ -3989,7 +3989,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_messageText (char)
|
||||
pub mod C_PointClientUIWorldTextPanel {
|
||||
pub const m_messageText: usize = 0xF90; // char[512]
|
||||
pub const m_messageText: usize = 0xF90; //
|
||||
}
|
||||
// Parent: CPlayer_UseServices
|
||||
// Field count: 0
|
||||
@ -4124,7 +4124,7 @@ pub mod cs2_dumper {
|
||||
pub const m_iszSoundName: usize = 0x608; // CUtlSymbolLarge
|
||||
pub const m_hSource: usize = 0x618; // CEntityHandle
|
||||
pub const m_nEntityIndexSelection: usize = 0x61C; // int32
|
||||
pub const m_bClientSideOnly: usize = 0x0; // bitfield:1
|
||||
pub const m_bClientSideOnly: usize = 0x0; //
|
||||
}
|
||||
// Parent: C_CSGO_TeamPreviewCharacterPosition
|
||||
// Field count: 0
|
||||
@ -4224,7 +4224,7 @@ pub mod cs2_dumper {
|
||||
pub const m_MaxWeight: usize = 0xD44; // float32
|
||||
pub const m_FadeDuration: usize = 0xD48; // float32
|
||||
pub const m_Weight: usize = 0xD4C; // float32
|
||||
pub const m_lookupFilename: usize = 0xD50; // char[512]
|
||||
pub const m_lookupFilename: usize = 0xD50; //
|
||||
}
|
||||
// Parent: C_BaseModelEntity
|
||||
// Field count: 0
|
||||
@ -4402,8 +4402,8 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_iAmmo (uint16)
|
||||
pub mod CPlayer_WeaponServices {
|
||||
pub const m_hMyWeapons: usize = 0x40; // C_NetworkUtlVectorBase<CHandle<C_BasePlayerWeapon>>
|
||||
pub const m_hActiveWeapon: usize = 0x58; // CHandle<C_BasePlayerWeapon>
|
||||
pub const m_hLastWeapon: usize = 0x5C; // CHandle<C_BasePlayerWeapon>
|
||||
pub const m_hActiveWeapon: usize = 0x58; //
|
||||
pub const m_hLastWeapon: usize = 0x5C; //
|
||||
pub const m_iAmmo: usize = 0x60; // uint16[32]
|
||||
}
|
||||
// Parent: None
|
||||
@ -4696,7 +4696,7 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t)
|
||||
// NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t)
|
||||
pub mod CCSPlayer_ActionTrackingServices {
|
||||
pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x40; // CHandle<C_BasePlayerWeapon>
|
||||
pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x40; //
|
||||
pub const m_bIsRescuing: usize = 0x44; // bool
|
||||
pub const m_weaponPurchasesThisMatch: usize = 0x48; // WeaponPurchaseTracker_t
|
||||
pub const m_weaponPurchasesThisRound: usize = 0xA0; // WeaponPurchaseTracker_t
|
||||
@ -5660,8 +5660,8 @@ pub mod cs2_dumper {
|
||||
pub const m_hCurrentThirdPersonSequence: usize = 0x1718; // HSequence
|
||||
pub const m_nSilencerBoneIndex: usize = 0x171C; // int32
|
||||
pub const m_thirdPersonSequences: usize = 0x1720; // HSequence[7]
|
||||
pub const m_ClientPreviousWeaponState: usize = 0x1758; // CSWeaponState_t
|
||||
pub const m_iState: usize = 0x175C; // CSWeaponState_t
|
||||
pub const m_ClientPreviousWeaponState: usize = 0x1758; //
|
||||
pub const m_iState: usize = 0x175C; //
|
||||
pub const m_flCrosshairDistance: usize = 0x1760; // float32
|
||||
pub const m_iAmmoLastCheck: usize = 0x1764; // int32
|
||||
pub const m_iAlpha: usize = 0x1768; // int32
|
||||
@ -5674,7 +5674,7 @@ pub mod cs2_dumper {
|
||||
pub const m_flTimeWeaponIdle: usize = 0x1784; // GameTime_t
|
||||
pub const m_bFireOnEmpty: usize = 0x1788; // bool
|
||||
pub const m_OnPlayerPickup: usize = 0x1790; // CEntityIOOutput
|
||||
pub const m_weaponMode: usize = 0x17B8; // CSWeaponMode
|
||||
pub const m_weaponMode: usize = 0x17B8; //
|
||||
pub const m_flTurningInaccuracyDelta: usize = 0x17BC; // float32
|
||||
pub const m_vecTurningInaccuracyEyeDirLast: usize = 0x17C0; // Vector
|
||||
pub const m_flTurningInaccuracy: usize = 0x17CC; // float32
|
||||
@ -5815,7 +5815,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nLastThinkTick: usize = 0x320; // GameTick_t
|
||||
pub const m_pGameSceneNode: usize = 0x328; // CGameSceneNode*
|
||||
pub const m_pRenderComponent: usize = 0x330; // CRenderComponent*
|
||||
pub const m_pCollision: usize = 0x338; //
|
||||
pub const m_pCollision: usize = 0x338; // CCollisionProperty*
|
||||
pub const m_iMaxHealth: usize = 0x340; // int32
|
||||
pub const m_iHealth: usize = 0x344; // int32
|
||||
pub const m_lifeState: usize = 0x348; // uint8
|
||||
@ -6088,7 +6088,7 @@ pub mod cs2_dumper {
|
||||
// MPropertySuppressBaseClassField
|
||||
// MPropertySuppressBaseClassField
|
||||
pub mod CCSWeaponBaseVData {
|
||||
pub const m_WeaponType: usize = 0x348; // CSWeaponType
|
||||
pub const m_WeaponType: usize = 0x348; //
|
||||
pub const m_WeaponCategory: usize = 0x34C; // CSWeaponCategory
|
||||
pub const m_szViewModel: usize = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
pub const m_szPlayerModel: usize = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
@ -6103,7 +6103,7 @@ pub mod cs2_dumper {
|
||||
pub const m_szTracerParticle: usize = 0xC10; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
|
||||
pub const m_GearSlot: usize = 0xCF0; // gear_slot_t
|
||||
pub const m_GearSlotPosition: usize = 0xCF4; // int32
|
||||
pub const m_DefaultLoadoutSlot: usize = 0xCF8; // loadout_slot_t
|
||||
pub const m_DefaultLoadoutSlot: usize = 0xCF8; //
|
||||
pub const m_sWrongTeamMsg: usize = 0xD00; // CUtlString
|
||||
pub const m_nPrice: usize = 0xD08; // int32
|
||||
pub const m_nKillAward: usize = 0xD0C; // int32
|
||||
@ -6203,7 +6203,7 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t)
|
||||
pub mod C_PointWorldText {
|
||||
pub const m_bForceRecreateNextUpdate: usize = 0xD30; // bool
|
||||
pub const m_messageText: usize = 0xD48; // char[512]
|
||||
pub const m_messageText: usize = 0xD48; //
|
||||
pub const m_FontName: usize = 0xF48; // char[64]
|
||||
pub const m_BackgroundMaterialName: usize = 0xF88; // char[64]
|
||||
pub const m_bEnabled: usize = 0xFC8; // bool
|
||||
@ -6537,7 +6537,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nViewModelIndex: usize = 0xF9C; // uint32
|
||||
pub const m_nAnimationParity: usize = 0xFA0; // uint32
|
||||
pub const m_flAnimationStartTime: usize = 0xFA4; // float32
|
||||
pub const m_hWeapon: usize = 0xFA8; // CHandle<C_BasePlayerWeapon>
|
||||
pub const m_hWeapon: usize = 0xFA8; //
|
||||
pub const m_sVMName: usize = 0xFB0; // CUtlSymbolLarge
|
||||
pub const m_sAnimationPrefix: usize = 0xFB8; // CUtlSymbolLarge
|
||||
pub const m_iCameraAttachment: usize = 0xFC0; // AttachmentHandle_t
|
||||
@ -6589,15 +6589,15 @@ pub mod cs2_dumper {
|
||||
pub const m_bDebugAbsOriginChanges: usize = 0xEE; // bool
|
||||
pub const m_bDormant: usize = 0xEF; // bool
|
||||
pub const m_bForceParentToBeNetworked: usize = 0xF0; // bool
|
||||
pub const m_bDirtyHierarchy: usize = 0x0; // bitfield:1
|
||||
pub const m_bDirtyBoneMergeInfo: usize = 0x0; // bitfield:1
|
||||
pub const m_bNetworkedPositionChanged: usize = 0x0; // bitfield:1
|
||||
pub const m_bNetworkedAnglesChanged: usize = 0x0; // bitfield:1
|
||||
pub const m_bNetworkedScaleChanged: usize = 0x0; // bitfield:1
|
||||
pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; // bitfield:1
|
||||
pub const m_bBoneMergeFlex: usize = 0x0; // bitfield:1
|
||||
pub const m_bDirtyHierarchy: usize = 0x0; //
|
||||
pub const m_bDirtyBoneMergeInfo: usize = 0x0; //
|
||||
pub const m_bNetworkedPositionChanged: usize = 0x0; //
|
||||
pub const m_bNetworkedAnglesChanged: usize = 0x0; //
|
||||
pub const m_bNetworkedScaleChanged: usize = 0x0; //
|
||||
pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; //
|
||||
pub const m_bBoneMergeFlex: usize = 0x0; //
|
||||
pub const m_nLatchAbsOrigin: usize = 0x0; // bitfield:2
|
||||
pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; // bitfield:1
|
||||
pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; //
|
||||
pub const m_nHierarchicalDepth: usize = 0xF3; // uint8
|
||||
pub const m_nHierarchyType: usize = 0xF4; // uint8
|
||||
pub const m_nDoNotSetAnimTimeInInvalidatePhysicsCount: usize = 0xF5; // uint8
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: engine2.dll
|
||||
@ -85,7 +85,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flags = 0x8; // uint32
|
||||
public const nint m_pInfo = 0x10; // EntComponentInfo_t*
|
||||
public const nint m_nPriority = 0x18; // int32
|
||||
public const nint m_pNext = 0x20; // CEntityComponentHelper*
|
||||
public const nint m_pNext = 0x20; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
@ -276,7 +276,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_pNetworkDataReferencedPtrPropDescription = 0x18; // char*
|
||||
public const nint m_nRuntimeIndex = 0x20; // int32
|
||||
public const nint m_nFlags = 0x24; // uint32
|
||||
public const nint m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
|
||||
public const nint m_pBaseClassComponentHelper = 0x60; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -90,7 +90,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flags = 0x8; // uint32
|
||||
constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t*
|
||||
constexpr std::ptrdiff_t m_nPriority = 0x18; // int32
|
||||
constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper*
|
||||
constexpr std::ptrdiff_t m_pNext = 0x20; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
@ -281,7 +281,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char*
|
||||
constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32
|
||||
constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32
|
||||
constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
|
||||
constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -92,7 +92,7 @@ pub mod cs2_dumper {
|
||||
pub const m_flags: usize = 0x8; // uint32
|
||||
pub const m_pInfo: usize = 0x10; // EntComponentInfo_t*
|
||||
pub const m_nPriority: usize = 0x18; // int32
|
||||
pub const m_pNext: usize = 0x20; // CEntityComponentHelper*
|
||||
pub const m_pNext: usize = 0x20; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
@ -283,7 +283,7 @@ pub mod cs2_dumper {
|
||||
pub const m_pNetworkDataReferencedPtrPropDescription: usize = 0x18; // char*
|
||||
pub const m_nRuntimeIndex: usize = 0x20; // int32
|
||||
pub const m_nFlags: usize = 0x24; // uint32
|
||||
pub const m_pBaseClassComponentHelper: usize = 0x60; // CEntityComponentHelper*
|
||||
pub const m_pBaseClassComponentHelper: usize = 0x60; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: host.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
{
|
||||
"build_number": 14060,
|
||||
"timestamp": "2025-01-15T01:31:41.276127300+00:00"
|
||||
"build_number": 14061,
|
||||
"timestamp": "2025-01-17T13:01:20.327051300+00:00"
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Interfaces {
|
||||
// Module: animationsystem.dll
|
||||
@ -20,38 +20,38 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
public const nint BenchmarkService001 = 0x540C90;
|
||||
public const nint BugService001 = 0x5D9B60;
|
||||
public const nint ClientServerEngineLoopService_001 = 0x5419B0;
|
||||
public const nint EngineGameUI001 = 0x53EB40;
|
||||
public const nint EngineServiceMgr001 = 0x61A9F0;
|
||||
public const nint GameEventSystemClientV001 = 0x61ACF0;
|
||||
public const nint GameEventSystemServerV001 = 0x61AE30;
|
||||
public const nint GameResourceServiceClientV001 = 0x540D90;
|
||||
public const nint GameResourceServiceServerV001 = 0x540DF0;
|
||||
public const nint GameUIService_001 = 0x5D9E60;
|
||||
public const nint HostStateMgr001 = 0x5418A0;
|
||||
public const nint BenchmarkService001 = 0x540C80;
|
||||
public const nint BugService001 = 0x5D9B40;
|
||||
public const nint ClientServerEngineLoopService_001 = 0x5419A0;
|
||||
public const nint EngineGameUI001 = 0x53EB30;
|
||||
public const nint EngineServiceMgr001 = 0x61A9D0;
|
||||
public const nint GameEventSystemClientV001 = 0x61ACD0;
|
||||
public const nint GameEventSystemServerV001 = 0x61AE10;
|
||||
public const nint GameResourceServiceClientV001 = 0x540D80;
|
||||
public const nint GameResourceServiceServerV001 = 0x540DE0;
|
||||
public const nint GameUIService_001 = 0x5D9E40;
|
||||
public const nint HostStateMgr001 = 0x541890;
|
||||
public const nint INETSUPPORT_001 = 0x53A060;
|
||||
public const nint InputService_001 = 0x5DA170;
|
||||
public const nint KeyValueCache001 = 0x541950;
|
||||
public const nint MapListService_001 = 0x619170;
|
||||
public const nint NetworkClientService_001 = 0x619300;
|
||||
public const nint NetworkP2PService_001 = 0x5410A0;
|
||||
public const nint NetworkServerService_001 = 0x619690;
|
||||
public const nint NetworkService_001 = 0x5411F0;
|
||||
public const nint RenderService_001 = 0x6198F0;
|
||||
public const nint ScreenshotService001 = 0x619B90;
|
||||
public const nint SimpleEngineLoopService_001 = 0x541AC0;
|
||||
public const nint SoundService_001 = 0x541230;
|
||||
public const nint Source2EngineToClient001 = 0x53E1E0;
|
||||
public const nint Source2EngineToClientStringTable001 = 0x53E240;
|
||||
public const nint Source2EngineToServer001 = 0x53E2D8;
|
||||
public const nint Source2EngineToServerStringTable001 = 0x53E300;
|
||||
public const nint SplitScreenService_001 = 0x541510;
|
||||
public const nint StatsService_001 = 0x619FC0;
|
||||
public const nint ToolService_001 = 0x5416D0;
|
||||
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBD0;
|
||||
public const nint VProfService_001 = 0x541710;
|
||||
public const nint InputService_001 = 0x5DA150;
|
||||
public const nint KeyValueCache001 = 0x541940;
|
||||
public const nint MapListService_001 = 0x619150;
|
||||
public const nint NetworkClientService_001 = 0x6192E0;
|
||||
public const nint NetworkP2PService_001 = 0x541090;
|
||||
public const nint NetworkServerService_001 = 0x619670;
|
||||
public const nint NetworkService_001 = 0x5411E0;
|
||||
public const nint RenderService_001 = 0x6198D0;
|
||||
public const nint ScreenshotService001 = 0x619B70;
|
||||
public const nint SimpleEngineLoopService_001 = 0x541AB0;
|
||||
public const nint SoundService_001 = 0x541220;
|
||||
public const nint Source2EngineToClient001 = 0x53E1D0;
|
||||
public const nint Source2EngineToClientStringTable001 = 0x53E230;
|
||||
public const nint Source2EngineToServer001 = 0x53E2C8;
|
||||
public const nint Source2EngineToServerStringTable001 = 0x53E2F0;
|
||||
public const nint SplitScreenService_001 = 0x541500;
|
||||
public const nint StatsService_001 = 0x619FA0;
|
||||
public const nint ToolService_001 = 0x5416C0;
|
||||
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBC0;
|
||||
public const nint VProfService_001 = 0x541700;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
public static class FilesystemStdioDll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -25,38 +25,38 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
constexpr std::ptrdiff_t BenchmarkService001 = 0x540C90;
|
||||
constexpr std::ptrdiff_t BugService001 = 0x5D9B60;
|
||||
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x5419B0;
|
||||
constexpr std::ptrdiff_t EngineGameUI001 = 0x53EB40;
|
||||
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x61A9F0;
|
||||
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x61ACF0;
|
||||
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x61AE30;
|
||||
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x540D90;
|
||||
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x540DF0;
|
||||
constexpr std::ptrdiff_t GameUIService_001 = 0x5D9E60;
|
||||
constexpr std::ptrdiff_t HostStateMgr001 = 0x5418A0;
|
||||
constexpr std::ptrdiff_t BenchmarkService001 = 0x540C80;
|
||||
constexpr std::ptrdiff_t BugService001 = 0x5D9B40;
|
||||
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x5419A0;
|
||||
constexpr std::ptrdiff_t EngineGameUI001 = 0x53EB30;
|
||||
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x61A9D0;
|
||||
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x61ACD0;
|
||||
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x61AE10;
|
||||
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x540D80;
|
||||
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x540DE0;
|
||||
constexpr std::ptrdiff_t GameUIService_001 = 0x5D9E40;
|
||||
constexpr std::ptrdiff_t HostStateMgr001 = 0x541890;
|
||||
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x53A060;
|
||||
constexpr std::ptrdiff_t InputService_001 = 0x5DA170;
|
||||
constexpr std::ptrdiff_t KeyValueCache001 = 0x541950;
|
||||
constexpr std::ptrdiff_t MapListService_001 = 0x619170;
|
||||
constexpr std::ptrdiff_t NetworkClientService_001 = 0x619300;
|
||||
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x5410A0;
|
||||
constexpr std::ptrdiff_t NetworkServerService_001 = 0x619690;
|
||||
constexpr std::ptrdiff_t NetworkService_001 = 0x5411F0;
|
||||
constexpr std::ptrdiff_t RenderService_001 = 0x6198F0;
|
||||
constexpr std::ptrdiff_t ScreenshotService001 = 0x619B90;
|
||||
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x541AC0;
|
||||
constexpr std::ptrdiff_t SoundService_001 = 0x541230;
|
||||
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x53E1E0;
|
||||
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x53E240;
|
||||
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x53E2D8;
|
||||
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x53E300;
|
||||
constexpr std::ptrdiff_t SplitScreenService_001 = 0x541510;
|
||||
constexpr std::ptrdiff_t StatsService_001 = 0x619FC0;
|
||||
constexpr std::ptrdiff_t ToolService_001 = 0x5416D0;
|
||||
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBD0;
|
||||
constexpr std::ptrdiff_t VProfService_001 = 0x541710;
|
||||
constexpr std::ptrdiff_t InputService_001 = 0x5DA150;
|
||||
constexpr std::ptrdiff_t KeyValueCache001 = 0x541940;
|
||||
constexpr std::ptrdiff_t MapListService_001 = 0x619150;
|
||||
constexpr std::ptrdiff_t NetworkClientService_001 = 0x6192E0;
|
||||
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x541090;
|
||||
constexpr std::ptrdiff_t NetworkServerService_001 = 0x619670;
|
||||
constexpr std::ptrdiff_t NetworkService_001 = 0x5411E0;
|
||||
constexpr std::ptrdiff_t RenderService_001 = 0x6198D0;
|
||||
constexpr std::ptrdiff_t ScreenshotService001 = 0x619B70;
|
||||
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x541AB0;
|
||||
constexpr std::ptrdiff_t SoundService_001 = 0x541220;
|
||||
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x53E1D0;
|
||||
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x53E230;
|
||||
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x53E2C8;
|
||||
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x53E2F0;
|
||||
constexpr std::ptrdiff_t SplitScreenService_001 = 0x541500;
|
||||
constexpr std::ptrdiff_t StatsService_001 = 0x619FA0;
|
||||
constexpr std::ptrdiff_t ToolService_001 = 0x5416C0;
|
||||
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBC0;
|
||||
constexpr std::ptrdiff_t VProfService_001 = 0x541700;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
namespace filesystem_stdio_dll {
|
||||
|
@ -14,38 +14,38 @@
|
||||
"Source2ClientUI001": 25688048
|
||||
},
|
||||
"engine2.dll": {
|
||||
"BenchmarkService001": 5508240,
|
||||
"BugService001": 6134624,
|
||||
"ClientServerEngineLoopService_001": 5511600,
|
||||
"EngineGameUI001": 5499712,
|
||||
"EngineServiceMgr001": 6400496,
|
||||
"GameEventSystemClientV001": 6401264,
|
||||
"GameEventSystemServerV001": 6401584,
|
||||
"GameResourceServiceClientV001": 5508496,
|
||||
"GameResourceServiceServerV001": 5508592,
|
||||
"GameUIService_001": 6135392,
|
||||
"HostStateMgr001": 5511328,
|
||||
"BenchmarkService001": 5508224,
|
||||
"BugService001": 6134592,
|
||||
"ClientServerEngineLoopService_001": 5511584,
|
||||
"EngineGameUI001": 5499696,
|
||||
"EngineServiceMgr001": 6400464,
|
||||
"GameEventSystemClientV001": 6401232,
|
||||
"GameEventSystemServerV001": 6401552,
|
||||
"GameResourceServiceClientV001": 5508480,
|
||||
"GameResourceServiceServerV001": 5508576,
|
||||
"GameUIService_001": 6135360,
|
||||
"HostStateMgr001": 5511312,
|
||||
"INETSUPPORT_001": 5480544,
|
||||
"InputService_001": 6136176,
|
||||
"KeyValueCache001": 5511504,
|
||||
"MapListService_001": 6394224,
|
||||
"NetworkClientService_001": 6394624,
|
||||
"NetworkP2PService_001": 5509280,
|
||||
"NetworkServerService_001": 6395536,
|
||||
"NetworkService_001": 5509616,
|
||||
"RenderService_001": 6396144,
|
||||
"ScreenshotService001": 6396816,
|
||||
"SimpleEngineLoopService_001": 5511872,
|
||||
"SoundService_001": 5509680,
|
||||
"Source2EngineToClient001": 5497312,
|
||||
"Source2EngineToClientStringTable001": 5497408,
|
||||
"Source2EngineToServer001": 5497560,
|
||||
"Source2EngineToServerStringTable001": 5497600,
|
||||
"SplitScreenService_001": 5510416,
|
||||
"StatsService_001": 6397888,
|
||||
"ToolService_001": 5510864,
|
||||
"VENGINE_GAMEUIFUNCS_VERSION005": 5499856,
|
||||
"VProfService_001": 5510928
|
||||
"InputService_001": 6136144,
|
||||
"KeyValueCache001": 5511488,
|
||||
"MapListService_001": 6394192,
|
||||
"NetworkClientService_001": 6394592,
|
||||
"NetworkP2PService_001": 5509264,
|
||||
"NetworkServerService_001": 6395504,
|
||||
"NetworkService_001": 5509600,
|
||||
"RenderService_001": 6396112,
|
||||
"ScreenshotService001": 6396784,
|
||||
"SimpleEngineLoopService_001": 5511856,
|
||||
"SoundService_001": 5509664,
|
||||
"Source2EngineToClient001": 5497296,
|
||||
"Source2EngineToClientStringTable001": 5497392,
|
||||
"Source2EngineToServer001": 5497544,
|
||||
"Source2EngineToServerStringTable001": 5497584,
|
||||
"SplitScreenService_001": 5510400,
|
||||
"StatsService_001": 6397856,
|
||||
"ToolService_001": 5510848,
|
||||
"VENGINE_GAMEUIFUNCS_VERSION005": 5499840,
|
||||
"VProfService_001": 5510912
|
||||
},
|
||||
"filesystem_stdio.dll": {
|
||||
"VAsyncFileSystem2_001": 2147728,
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
@ -23,38 +23,38 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
pub const BenchmarkService001: usize = 0x540C90;
|
||||
pub const BugService001: usize = 0x5D9B60;
|
||||
pub const ClientServerEngineLoopService_001: usize = 0x5419B0;
|
||||
pub const EngineGameUI001: usize = 0x53EB40;
|
||||
pub const EngineServiceMgr001: usize = 0x61A9F0;
|
||||
pub const GameEventSystemClientV001: usize = 0x61ACF0;
|
||||
pub const GameEventSystemServerV001: usize = 0x61AE30;
|
||||
pub const GameResourceServiceClientV001: usize = 0x540D90;
|
||||
pub const GameResourceServiceServerV001: usize = 0x540DF0;
|
||||
pub const GameUIService_001: usize = 0x5D9E60;
|
||||
pub const HostStateMgr001: usize = 0x5418A0;
|
||||
pub const BenchmarkService001: usize = 0x540C80;
|
||||
pub const BugService001: usize = 0x5D9B40;
|
||||
pub const ClientServerEngineLoopService_001: usize = 0x5419A0;
|
||||
pub const EngineGameUI001: usize = 0x53EB30;
|
||||
pub const EngineServiceMgr001: usize = 0x61A9D0;
|
||||
pub const GameEventSystemClientV001: usize = 0x61ACD0;
|
||||
pub const GameEventSystemServerV001: usize = 0x61AE10;
|
||||
pub const GameResourceServiceClientV001: usize = 0x540D80;
|
||||
pub const GameResourceServiceServerV001: usize = 0x540DE0;
|
||||
pub const GameUIService_001: usize = 0x5D9E40;
|
||||
pub const HostStateMgr001: usize = 0x541890;
|
||||
pub const INETSUPPORT_001: usize = 0x53A060;
|
||||
pub const InputService_001: usize = 0x5DA170;
|
||||
pub const KeyValueCache001: usize = 0x541950;
|
||||
pub const MapListService_001: usize = 0x619170;
|
||||
pub const NetworkClientService_001: usize = 0x619300;
|
||||
pub const NetworkP2PService_001: usize = 0x5410A0;
|
||||
pub const NetworkServerService_001: usize = 0x619690;
|
||||
pub const NetworkService_001: usize = 0x5411F0;
|
||||
pub const RenderService_001: usize = 0x6198F0;
|
||||
pub const ScreenshotService001: usize = 0x619B90;
|
||||
pub const SimpleEngineLoopService_001: usize = 0x541AC0;
|
||||
pub const SoundService_001: usize = 0x541230;
|
||||
pub const Source2EngineToClient001: usize = 0x53E1E0;
|
||||
pub const Source2EngineToClientStringTable001: usize = 0x53E240;
|
||||
pub const Source2EngineToServer001: usize = 0x53E2D8;
|
||||
pub const Source2EngineToServerStringTable001: usize = 0x53E300;
|
||||
pub const SplitScreenService_001: usize = 0x541510;
|
||||
pub const StatsService_001: usize = 0x619FC0;
|
||||
pub const ToolService_001: usize = 0x5416D0;
|
||||
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBD0;
|
||||
pub const VProfService_001: usize = 0x541710;
|
||||
pub const InputService_001: usize = 0x5DA150;
|
||||
pub const KeyValueCache001: usize = 0x541940;
|
||||
pub const MapListService_001: usize = 0x619150;
|
||||
pub const NetworkClientService_001: usize = 0x6192E0;
|
||||
pub const NetworkP2PService_001: usize = 0x541090;
|
||||
pub const NetworkServerService_001: usize = 0x619670;
|
||||
pub const NetworkService_001: usize = 0x5411E0;
|
||||
pub const RenderService_001: usize = 0x6198D0;
|
||||
pub const ScreenshotService001: usize = 0x619B70;
|
||||
pub const SimpleEngineLoopService_001: usize = 0x541AB0;
|
||||
pub const SoundService_001: usize = 0x541220;
|
||||
pub const Source2EngineToClient001: usize = 0x53E1D0;
|
||||
pub const Source2EngineToClientStringTable001: usize = 0x53E230;
|
||||
pub const Source2EngineToServer001: usize = 0x53E2C8;
|
||||
pub const Source2EngineToServerStringTable001: usize = 0x53E2F0;
|
||||
pub const SplitScreenService_001: usize = 0x541500;
|
||||
pub const StatsService_001: usize = 0x619FA0;
|
||||
pub const ToolService_001: usize = 0x5416C0;
|
||||
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBC0;
|
||||
pub const VProfService_001: usize = 0x541700;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
pub mod filesystem_stdio_dll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: materialsystem2.dll
|
||||
@ -167,7 +167,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
|
||||
public const nint m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
|
||||
public const nint m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
|
||||
public const nint m_renderAttributesUsed = 0x118; //
|
||||
public const nint m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 10
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -172,7 +172,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
|
||||
constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
|
||||
constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
|
||||
constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; //
|
||||
constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 10
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -175,7 +175,7 @@ pub mod cs2_dumper {
|
||||
pub const m_vectorAttributes: usize = 0xD0; // CUtlVector<MaterialParamVector_t>
|
||||
pub const m_textureAttributes: usize = 0xE8; // CUtlVector<MaterialParamTexture_t>
|
||||
pub const m_stringAttributes: usize = 0x100; // CUtlVector<MaterialParamString_t>
|
||||
pub const m_renderAttributesUsed: usize = 0x118; //
|
||||
pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector<CUtlString>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 10
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: networksystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Offsets {
|
||||
// Module: client.dll
|
||||
@ -24,7 +24,7 @@ namespace CS2Dumper.Offsets {
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
public const nint dwBuildNumber = 0x53ABE4;
|
||||
public const nint dwBuildNumber = 0x53ABD4;
|
||||
public const nint dwNetworkGameClient = 0x539CE0;
|
||||
public const nint dwNetworkGameClient_clientTickCount = 0x368;
|
||||
public const nint dwNetworkGameClient_deltaTick = 0x27C;
|
||||
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
|
||||
public const nint dwNetworkGameClient_maxClients = 0x238;
|
||||
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
|
||||
public const nint dwNetworkGameClient_signOnState = 0x228;
|
||||
public const nint dwWindowHeight = 0x61D39C;
|
||||
public const nint dwWindowWidth = 0x61D398;
|
||||
public const nint dwWindowHeight = 0x61D384;
|
||||
public const nint dwWindowWidth = 0x61D380;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
public static class InputsystemDll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -29,7 +29,7 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
constexpr std::ptrdiff_t dwBuildNumber = 0x53ABE4;
|
||||
constexpr std::ptrdiff_t dwBuildNumber = 0x53ABD4;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient = 0x539CE0;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
|
||||
@ -38,8 +38,8 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
|
||||
constexpr std::ptrdiff_t dwWindowHeight = 0x61D39C;
|
||||
constexpr std::ptrdiff_t dwWindowWidth = 0x61D398;
|
||||
constexpr std::ptrdiff_t dwWindowHeight = 0x61D384;
|
||||
constexpr std::ptrdiff_t dwWindowWidth = 0x61D380;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
namespace inputsystem_dll {
|
||||
|
@ -19,7 +19,7 @@
|
||||
"dwWeaponC4": 27371856
|
||||
},
|
||||
"engine2.dll": {
|
||||
"dwBuildNumber": 5483492,
|
||||
"dwBuildNumber": 5483476,
|
||||
"dwNetworkGameClient": 5479648,
|
||||
"dwNetworkGameClient_clientTickCount": 872,
|
||||
"dwNetworkGameClient_deltaTick": 636,
|
||||
@ -28,8 +28,8 @@
|
||||
"dwNetworkGameClient_maxClients": 568,
|
||||
"dwNetworkGameClient_serverTickCount": 876,
|
||||
"dwNetworkGameClient_signOnState": 552,
|
||||
"dwWindowHeight": 6411164,
|
||||
"dwWindowWidth": 6411160
|
||||
"dwWindowHeight": 6411140,
|
||||
"dwWindowWidth": 6411136
|
||||
},
|
||||
"inputsystem.dll": {
|
||||
"dwInputSystem": 231392
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
@ -27,7 +27,7 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
pub const dwBuildNumber: usize = 0x53ABE4;
|
||||
pub const dwBuildNumber: usize = 0x53ABD4;
|
||||
pub const dwNetworkGameClient: usize = 0x539CE0;
|
||||
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
|
||||
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
|
||||
@ -36,8 +36,8 @@ pub mod cs2_dumper {
|
||||
pub const dwNetworkGameClient_maxClients: usize = 0x238;
|
||||
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
|
||||
pub const dwNetworkGameClient_signOnState: usize = 0x228;
|
||||
pub const dwWindowHeight: usize = 0x61D39C;
|
||||
pub const dwWindowWidth: usize = 0x61D398;
|
||||
pub const dwWindowHeight: usize = 0x61D384;
|
||||
pub const dwWindowWidth: usize = 0x61D380;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
pub mod inputsystem_dll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: panorama.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: particles.dll
|
||||
@ -940,7 +940,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nFirstSourcePoint = 0x1CC; // int32
|
||||
public const nint m_bSetOrientation = 0x1D0; // bool
|
||||
public const nint m_nOrientationMode = 0x1D4; // ParticleOrientationSetMode_t
|
||||
public const nint m_nSetParent = 0x1D8; // ParticleParentSetMode_t
|
||||
public const nint m_nSetParent = 0x1D8; //
|
||||
}
|
||||
// Parent: CParticleFunctionOperator
|
||||
// Field count: 8
|
||||
@ -1946,7 +1946,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class C_OP_SetControlPointToVectorExpression {
|
||||
public const nint m_nExpression = 0x1C8; // VectorExpressionType_t
|
||||
public const nint m_nExpression = 0x1C8; //
|
||||
public const nint m_nOutputCP = 0x1CC; // int32
|
||||
public const nint m_vInput1 = 0x1D0; // CParticleCollectionVecInput
|
||||
public const nint m_vInput2 = 0x848; // CParticleCollectionVecInput
|
||||
@ -2046,7 +2046,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class C_OP_SetControlPointFieldToScalarExpression {
|
||||
public const nint m_nExpression = 0x1C8; // ScalarExpressionType_t
|
||||
public const nint m_nExpression = 0x1C8; //
|
||||
public const nint m_flInput1 = 0x1D0; // CParticleCollectionFloatInput
|
||||
public const nint m_flInput2 = 0x330; // CParticleCollectionFloatInput
|
||||
public const nint m_flOutputRemap = 0x490; // CParticleRemapFloatInput
|
||||
@ -2090,7 +2090,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class C_INIT_SetVectorAttributeToVectorExpression {
|
||||
public const nint m_nExpression = 0x1C8; // VectorExpressionType_t
|
||||
public const nint m_nExpression = 0x1C8; //
|
||||
public const nint m_vInput1 = 0x1D0; // CPerParticleVecInput
|
||||
public const nint m_vInput2 = 0x848; // CPerParticleVecInput
|
||||
public const nint m_nOutputField = 0xEC0; // ParticleAttributeIndex_t
|
||||
@ -2609,19 +2609,19 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_pPrev = 0x18; // CNewParticleEffect*
|
||||
public const nint m_pParticles = 0x20; // IParticleCollection*
|
||||
public const nint m_pDebugName = 0x28; // char*
|
||||
public const nint m_bDontRemove = 0x0; // bitfield:1
|
||||
public const nint m_bRemove = 0x0; // bitfield:1
|
||||
public const nint m_bNeedsBBoxUpdate = 0x0; // bitfield:1
|
||||
public const nint m_bIsFirstFrame = 0x0; // bitfield:1
|
||||
public const nint m_bAutoUpdateBBox = 0x0; // bitfield:1
|
||||
public const nint m_bAllocated = 0x0; // bitfield:1
|
||||
public const nint m_bSimulate = 0x0; // bitfield:1
|
||||
public const nint m_bShouldPerformCullCheck = 0x0; // bitfield:1
|
||||
public const nint m_bForceNoDraw = 0x0; // bitfield:1
|
||||
public const nint m_bShouldSave = 0x0; // bitfield:1
|
||||
public const nint m_bDisableAggregation = 0x0; // bitfield:1
|
||||
public const nint m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1
|
||||
public const nint m_bShouldCheckFoW = 0x0; // bitfield:1
|
||||
public const nint m_bDontRemove = 0x0; //
|
||||
public const nint m_bRemove = 0x0; //
|
||||
public const nint m_bNeedsBBoxUpdate = 0x0; //
|
||||
public const nint m_bIsFirstFrame = 0x0; //
|
||||
public const nint m_bAutoUpdateBBox = 0x0; //
|
||||
public const nint m_bAllocated = 0x0; //
|
||||
public const nint m_bSimulate = 0x0; //
|
||||
public const nint m_bShouldPerformCullCheck = 0x0; //
|
||||
public const nint m_bForceNoDraw = 0x0; //
|
||||
public const nint m_bShouldSave = 0x0; //
|
||||
public const nint m_bDisableAggregation = 0x0; //
|
||||
public const nint m_bShouldSimulateDuringGamePaused = 0x0; //
|
||||
public const nint m_bShouldCheckFoW = 0x0; //
|
||||
public const nint m_vSortOrigin = 0x40; // Vector
|
||||
public const nint m_flScale = 0x4C; // float32
|
||||
public const nint m_hOwner = 0x50; // PARTICLE_EHANDLE__*
|
||||
@ -3188,7 +3188,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class C_OP_SetVectorAttributeToVectorExpression {
|
||||
public const nint m_nExpression = 0x1C0; // VectorExpressionType_t
|
||||
public const nint m_nExpression = 0x1C0; //
|
||||
public const nint m_vInput1 = 0x1C8; // CPerParticleVecInput
|
||||
public const nint m_vInput2 = 0x840; // CPerParticleVecInput
|
||||
public const nint m_nOutputField = 0xEB8; // ParticleAttributeIndex_t
|
||||
@ -3421,7 +3421,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bLOS = 0x1F4; // bool
|
||||
public const nint m_CollisionGroupName = 0x1F5; // char[128]
|
||||
public const nint m_nTraceSet = 0x278; // ParticleTraceSet_t
|
||||
public const nint m_nSetParent = 0x27C; // ParticleParentSetMode_t
|
||||
public const nint m_nSetParent = 0x27C; //
|
||||
}
|
||||
// Parent: CParticleFunctionPreEmission
|
||||
// Field count: 4
|
||||
@ -3580,7 +3580,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class C_INIT_SetAttributeToScalarExpression {
|
||||
public const nint m_nExpression = 0x1C8; // ScalarExpressionType_t
|
||||
public const nint m_nExpression = 0x1C8; //
|
||||
public const nint m_flInput1 = 0x1D0; // CPerParticleFloatInput
|
||||
public const nint m_flInput2 = 0x330; // CPerParticleFloatInput
|
||||
public const nint m_flOutputRemap = 0x490; // CParticleRemapFloatInput
|
||||
@ -4482,7 +4482,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class C_OP_SetControlPointFieldFromVectorExpression {
|
||||
public const nint m_nExpression = 0x1C8; // VectorFloatExpressionType_t
|
||||
public const nint m_nExpression = 0x1C8; //
|
||||
public const nint m_vecInput1 = 0x1D0; // CParticleCollectionVecInput
|
||||
public const nint m_vecInput2 = 0x848; // CParticleCollectionVecInput
|
||||
public const nint m_flOutputRemap = 0xEC0; // CParticleRemapFloatInput
|
||||
@ -4820,7 +4820,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class C_OP_SetFloatAttributeToVectorExpression {
|
||||
public const nint m_nExpression = 0x1C0; // VectorFloatExpressionType_t
|
||||
public const nint m_nExpression = 0x1C0; //
|
||||
public const nint m_vInput1 = 0x1C8; // CPerParticleVecInput
|
||||
public const nint m_vInput2 = 0x840; // CPerParticleVecInput
|
||||
public const nint m_flOutputRemap = 0xEB8; // CParticleRemapFloatInput
|
||||
@ -5123,7 +5123,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class C_INIT_RemapNamedModelElementToScalar {
|
||||
public const nint m_hModel = 0x1C8; // CStrongHandle<InfoForResourceTypeCModel>
|
||||
public const nint m_names = 0x1D0; // CUtlVector<CUtlString>
|
||||
public const nint m_values = 0x1E8; //
|
||||
public const nint m_values = 0x1E8; // CUtlVector<float32>
|
||||
public const nint m_nFieldInput = 0x200; // ParticleAttributeIndex_t
|
||||
public const nint m_nFieldOutput = 0x204; // ParticleAttributeIndex_t
|
||||
public const nint m_nSetMethod = 0x208; // ParticleSetMethod_t
|
||||
@ -5284,7 +5284,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nCP1 = 0x1C8; // int32
|
||||
public const nint m_vecCP1Pos = 0x1CC; // Vector
|
||||
public const nint m_bUseAvgParticlePos = 0x1D8; // bool
|
||||
public const nint m_nSetParent = 0x1DC; // ParticleParentSetMode_t
|
||||
public const nint m_nSetParent = 0x1DC; //
|
||||
}
|
||||
// Parent: CParticleFunctionPreEmission
|
||||
// Field count: 7
|
||||
@ -6503,7 +6503,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class C_OP_SetAttributeToScalarExpression {
|
||||
public const nint m_nExpression = 0x1C0; // ScalarExpressionType_t
|
||||
public const nint m_nExpression = 0x1C0; //
|
||||
public const nint m_flInput1 = 0x1C8; // CPerParticleFloatInput
|
||||
public const nint m_flInput2 = 0x328; // CPerParticleFloatInput
|
||||
public const nint m_flOutputRemap = 0x488; // CParticleRemapFloatInput
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -945,7 +945,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1CC; // int32
|
||||
constexpr std::ptrdiff_t m_bSetOrientation = 0x1D0; // bool
|
||||
constexpr std::ptrdiff_t m_nOrientationMode = 0x1D4; // ParticleOrientationSetMode_t
|
||||
constexpr std::ptrdiff_t m_nSetParent = 0x1D8; // ParticleParentSetMode_t
|
||||
constexpr std::ptrdiff_t m_nSetParent = 0x1D8; //
|
||||
}
|
||||
// Parent: CParticleFunctionOperator
|
||||
// Field count: 8
|
||||
@ -1951,7 +1951,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace C_OP_SetControlPointToVectorExpression {
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; // VectorExpressionType_t
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; //
|
||||
constexpr std::ptrdiff_t m_nOutputCP = 0x1CC; // int32
|
||||
constexpr std::ptrdiff_t m_vInput1 = 0x1D0; // CParticleCollectionVecInput
|
||||
constexpr std::ptrdiff_t m_vInput2 = 0x848; // CParticleCollectionVecInput
|
||||
@ -2051,7 +2051,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace C_OP_SetControlPointFieldToScalarExpression {
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; // ScalarExpressionType_t
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; //
|
||||
constexpr std::ptrdiff_t m_flInput1 = 0x1D0; // CParticleCollectionFloatInput
|
||||
constexpr std::ptrdiff_t m_flInput2 = 0x330; // CParticleCollectionFloatInput
|
||||
constexpr std::ptrdiff_t m_flOutputRemap = 0x490; // CParticleRemapFloatInput
|
||||
@ -2095,7 +2095,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace C_INIT_SetVectorAttributeToVectorExpression {
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; // VectorExpressionType_t
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; //
|
||||
constexpr std::ptrdiff_t m_vInput1 = 0x1D0; // CPerParticleVecInput
|
||||
constexpr std::ptrdiff_t m_vInput2 = 0x848; // CPerParticleVecInput
|
||||
constexpr std::ptrdiff_t m_nOutputField = 0xEC0; // ParticleAttributeIndex_t
|
||||
@ -2614,19 +2614,19 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_pPrev = 0x18; // CNewParticleEffect*
|
||||
constexpr std::ptrdiff_t m_pParticles = 0x20; // IParticleCollection*
|
||||
constexpr std::ptrdiff_t m_pDebugName = 0x28; // char*
|
||||
constexpr std::ptrdiff_t m_bDontRemove = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bRemove = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bNeedsBBoxUpdate = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bIsFirstFrame = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bAutoUpdateBBox = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bAllocated = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bSimulate = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bShouldPerformCullCheck = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bForceNoDraw = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bShouldSave = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDisableAggregation = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bShouldCheckFoW = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDontRemove = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bRemove = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bNeedsBBoxUpdate = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bIsFirstFrame = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bAutoUpdateBBox = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bAllocated = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bSimulate = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bShouldPerformCullCheck = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bForceNoDraw = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bShouldSave = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bDisableAggregation = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bShouldSimulateDuringGamePaused = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bShouldCheckFoW = 0x0; //
|
||||
constexpr std::ptrdiff_t m_vSortOrigin = 0x40; // Vector
|
||||
constexpr std::ptrdiff_t m_flScale = 0x4C; // float32
|
||||
constexpr std::ptrdiff_t m_hOwner = 0x50; // PARTICLE_EHANDLE__*
|
||||
@ -3193,7 +3193,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace C_OP_SetVectorAttributeToVectorExpression {
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C0; // VectorExpressionType_t
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C0; //
|
||||
constexpr std::ptrdiff_t m_vInput1 = 0x1C8; // CPerParticleVecInput
|
||||
constexpr std::ptrdiff_t m_vInput2 = 0x840; // CPerParticleVecInput
|
||||
constexpr std::ptrdiff_t m_nOutputField = 0xEB8; // ParticleAttributeIndex_t
|
||||
@ -3426,7 +3426,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bLOS = 0x1F4; // bool
|
||||
constexpr std::ptrdiff_t m_CollisionGroupName = 0x1F5; // char[128]
|
||||
constexpr std::ptrdiff_t m_nTraceSet = 0x278; // ParticleTraceSet_t
|
||||
constexpr std::ptrdiff_t m_nSetParent = 0x27C; // ParticleParentSetMode_t
|
||||
constexpr std::ptrdiff_t m_nSetParent = 0x27C; //
|
||||
}
|
||||
// Parent: CParticleFunctionPreEmission
|
||||
// Field count: 4
|
||||
@ -3585,7 +3585,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace C_INIT_SetAttributeToScalarExpression {
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; // ScalarExpressionType_t
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; //
|
||||
constexpr std::ptrdiff_t m_flInput1 = 0x1D0; // CPerParticleFloatInput
|
||||
constexpr std::ptrdiff_t m_flInput2 = 0x330; // CPerParticleFloatInput
|
||||
constexpr std::ptrdiff_t m_flOutputRemap = 0x490; // CParticleRemapFloatInput
|
||||
@ -4487,7 +4487,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace C_OP_SetControlPointFieldFromVectorExpression {
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; // VectorFloatExpressionType_t
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C8; //
|
||||
constexpr std::ptrdiff_t m_vecInput1 = 0x1D0; // CParticleCollectionVecInput
|
||||
constexpr std::ptrdiff_t m_vecInput2 = 0x848; // CParticleCollectionVecInput
|
||||
constexpr std::ptrdiff_t m_flOutputRemap = 0xEC0; // CParticleRemapFloatInput
|
||||
@ -4825,7 +4825,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace C_OP_SetFloatAttributeToVectorExpression {
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C0; // VectorFloatExpressionType_t
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C0; //
|
||||
constexpr std::ptrdiff_t m_vInput1 = 0x1C8; // CPerParticleVecInput
|
||||
constexpr std::ptrdiff_t m_vInput2 = 0x840; // CPerParticleVecInput
|
||||
constexpr std::ptrdiff_t m_flOutputRemap = 0xEB8; // CParticleRemapFloatInput
|
||||
@ -5128,7 +5128,7 @@ namespace cs2_dumper {
|
||||
namespace C_INIT_RemapNamedModelElementToScalar {
|
||||
constexpr std::ptrdiff_t m_hModel = 0x1C8; // CStrongHandle<InfoForResourceTypeCModel>
|
||||
constexpr std::ptrdiff_t m_names = 0x1D0; // CUtlVector<CUtlString>
|
||||
constexpr std::ptrdiff_t m_values = 0x1E8; //
|
||||
constexpr std::ptrdiff_t m_values = 0x1E8; // CUtlVector<float32>
|
||||
constexpr std::ptrdiff_t m_nFieldInput = 0x200; // ParticleAttributeIndex_t
|
||||
constexpr std::ptrdiff_t m_nFieldOutput = 0x204; // ParticleAttributeIndex_t
|
||||
constexpr std::ptrdiff_t m_nSetMethod = 0x208; // ParticleSetMethod_t
|
||||
@ -5289,7 +5289,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nCP1 = 0x1C8; // int32
|
||||
constexpr std::ptrdiff_t m_vecCP1Pos = 0x1CC; // Vector
|
||||
constexpr std::ptrdiff_t m_bUseAvgParticlePos = 0x1D8; // bool
|
||||
constexpr std::ptrdiff_t m_nSetParent = 0x1DC; // ParticleParentSetMode_t
|
||||
constexpr std::ptrdiff_t m_nSetParent = 0x1DC; //
|
||||
}
|
||||
// Parent: CParticleFunctionPreEmission
|
||||
// Field count: 7
|
||||
@ -6508,7 +6508,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace C_OP_SetAttributeToScalarExpression {
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C0; // ScalarExpressionType_t
|
||||
constexpr std::ptrdiff_t m_nExpression = 0x1C0; //
|
||||
constexpr std::ptrdiff_t m_flInput1 = 0x1C8; // CPerParticleFloatInput
|
||||
constexpr std::ptrdiff_t m_flInput2 = 0x328; // CPerParticleFloatInput
|
||||
constexpr std::ptrdiff_t m_flOutputRemap = 0x488; // CParticleRemapFloatInput
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -1019,7 +1019,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nFirstSourcePoint: usize = 0x1CC; // int32
|
||||
pub const m_bSetOrientation: usize = 0x1D0; // bool
|
||||
pub const m_nOrientationMode: usize = 0x1D4; // ParticleOrientationSetMode_t
|
||||
pub const m_nSetParent: usize = 0x1D8; // ParticleParentSetMode_t
|
||||
pub const m_nSetParent: usize = 0x1D8; //
|
||||
}
|
||||
// Parent: CParticleFunctionOperator
|
||||
// Field count: 8
|
||||
@ -2025,7 +2025,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod C_OP_SetControlPointToVectorExpression {
|
||||
pub const m_nExpression: usize = 0x1C8; // VectorExpressionType_t
|
||||
pub const m_nExpression: usize = 0x1C8; //
|
||||
pub const m_nOutputCP: usize = 0x1CC; // int32
|
||||
pub const m_vInput1: usize = 0x1D0; // CParticleCollectionVecInput
|
||||
pub const m_vInput2: usize = 0x848; // CParticleCollectionVecInput
|
||||
@ -2125,7 +2125,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod C_OP_SetControlPointFieldToScalarExpression {
|
||||
pub const m_nExpression: usize = 0x1C8; // ScalarExpressionType_t
|
||||
pub const m_nExpression: usize = 0x1C8; //
|
||||
pub const m_flInput1: usize = 0x1D0; // CParticleCollectionFloatInput
|
||||
pub const m_flInput2: usize = 0x330; // CParticleCollectionFloatInput
|
||||
pub const m_flOutputRemap: usize = 0x490; // CParticleRemapFloatInput
|
||||
@ -2169,7 +2169,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod C_INIT_SetVectorAttributeToVectorExpression {
|
||||
pub const m_nExpression: usize = 0x1C8; // VectorExpressionType_t
|
||||
pub const m_nExpression: usize = 0x1C8; //
|
||||
pub const m_vInput1: usize = 0x1D0; // CPerParticleVecInput
|
||||
pub const m_vInput2: usize = 0x848; // CPerParticleVecInput
|
||||
pub const m_nOutputField: usize = 0xEC0; // ParticleAttributeIndex_t
|
||||
@ -2688,19 +2688,19 @@ pub mod cs2_dumper {
|
||||
pub const m_pPrev: usize = 0x18; // CNewParticleEffect*
|
||||
pub const m_pParticles: usize = 0x20; // IParticleCollection*
|
||||
pub const m_pDebugName: usize = 0x28; // char*
|
||||
pub const m_bDontRemove: usize = 0x0; // bitfield:1
|
||||
pub const m_bRemove: usize = 0x0; // bitfield:1
|
||||
pub const m_bNeedsBBoxUpdate: usize = 0x0; // bitfield:1
|
||||
pub const m_bIsFirstFrame: usize = 0x0; // bitfield:1
|
||||
pub const m_bAutoUpdateBBox: usize = 0x0; // bitfield:1
|
||||
pub const m_bAllocated: usize = 0x0; // bitfield:1
|
||||
pub const m_bSimulate: usize = 0x0; // bitfield:1
|
||||
pub const m_bShouldPerformCullCheck: usize = 0x0; // bitfield:1
|
||||
pub const m_bForceNoDraw: usize = 0x0; // bitfield:1
|
||||
pub const m_bShouldSave: usize = 0x0; // bitfield:1
|
||||
pub const m_bDisableAggregation: usize = 0x0; // bitfield:1
|
||||
pub const m_bShouldSimulateDuringGamePaused: usize = 0x0; // bitfield:1
|
||||
pub const m_bShouldCheckFoW: usize = 0x0; // bitfield:1
|
||||
pub const m_bDontRemove: usize = 0x0; //
|
||||
pub const m_bRemove: usize = 0x0; //
|
||||
pub const m_bNeedsBBoxUpdate: usize = 0x0; //
|
||||
pub const m_bIsFirstFrame: usize = 0x0; //
|
||||
pub const m_bAutoUpdateBBox: usize = 0x0; //
|
||||
pub const m_bAllocated: usize = 0x0; //
|
||||
pub const m_bSimulate: usize = 0x0; //
|
||||
pub const m_bShouldPerformCullCheck: usize = 0x0; //
|
||||
pub const m_bForceNoDraw: usize = 0x0; //
|
||||
pub const m_bShouldSave: usize = 0x0; //
|
||||
pub const m_bDisableAggregation: usize = 0x0; //
|
||||
pub const m_bShouldSimulateDuringGamePaused: usize = 0x0; //
|
||||
pub const m_bShouldCheckFoW: usize = 0x0; //
|
||||
pub const m_vSortOrigin: usize = 0x40; // Vector
|
||||
pub const m_flScale: usize = 0x4C; // float32
|
||||
pub const m_hOwner: usize = 0x50; // PARTICLE_EHANDLE__*
|
||||
@ -3267,7 +3267,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod C_OP_SetVectorAttributeToVectorExpression {
|
||||
pub const m_nExpression: usize = 0x1C0; // VectorExpressionType_t
|
||||
pub const m_nExpression: usize = 0x1C0; //
|
||||
pub const m_vInput1: usize = 0x1C8; // CPerParticleVecInput
|
||||
pub const m_vInput2: usize = 0x840; // CPerParticleVecInput
|
||||
pub const m_nOutputField: usize = 0xEB8; // ParticleAttributeIndex_t
|
||||
@ -3500,7 +3500,7 @@ pub mod cs2_dumper {
|
||||
pub const m_bLOS: usize = 0x1F4; // bool
|
||||
pub const m_CollisionGroupName: usize = 0x1F5; // char[128]
|
||||
pub const m_nTraceSet: usize = 0x278; // ParticleTraceSet_t
|
||||
pub const m_nSetParent: usize = 0x27C; // ParticleParentSetMode_t
|
||||
pub const m_nSetParent: usize = 0x27C; //
|
||||
}
|
||||
// Parent: CParticleFunctionPreEmission
|
||||
// Field count: 4
|
||||
@ -3659,7 +3659,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod C_INIT_SetAttributeToScalarExpression {
|
||||
pub const m_nExpression: usize = 0x1C8; // ScalarExpressionType_t
|
||||
pub const m_nExpression: usize = 0x1C8; //
|
||||
pub const m_flInput1: usize = 0x1D0; // CPerParticleFloatInput
|
||||
pub const m_flInput2: usize = 0x330; // CPerParticleFloatInput
|
||||
pub const m_flOutputRemap: usize = 0x490; // CParticleRemapFloatInput
|
||||
@ -4561,7 +4561,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod C_OP_SetControlPointFieldFromVectorExpression {
|
||||
pub const m_nExpression: usize = 0x1C8; // VectorFloatExpressionType_t
|
||||
pub const m_nExpression: usize = 0x1C8; //
|
||||
pub const m_vecInput1: usize = 0x1D0; // CParticleCollectionVecInput
|
||||
pub const m_vecInput2: usize = 0x848; // CParticleCollectionVecInput
|
||||
pub const m_flOutputRemap: usize = 0xEC0; // CParticleRemapFloatInput
|
||||
@ -4899,7 +4899,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod C_OP_SetFloatAttributeToVectorExpression {
|
||||
pub const m_nExpression: usize = 0x1C0; // VectorFloatExpressionType_t
|
||||
pub const m_nExpression: usize = 0x1C0; //
|
||||
pub const m_vInput1: usize = 0x1C8; // CPerParticleVecInput
|
||||
pub const m_vInput2: usize = 0x840; // CPerParticleVecInput
|
||||
pub const m_flOutputRemap: usize = 0xEB8; // CParticleRemapFloatInput
|
||||
@ -5202,7 +5202,7 @@ pub mod cs2_dumper {
|
||||
pub mod C_INIT_RemapNamedModelElementToScalar {
|
||||
pub const m_hModel: usize = 0x1C8; // CStrongHandle<InfoForResourceTypeCModel>
|
||||
pub const m_names: usize = 0x1D0; // CUtlVector<CUtlString>
|
||||
pub const m_values: usize = 0x1E8; //
|
||||
pub const m_values: usize = 0x1E8; // CUtlVector<float32>
|
||||
pub const m_nFieldInput: usize = 0x200; // ParticleAttributeIndex_t
|
||||
pub const m_nFieldOutput: usize = 0x204; // ParticleAttributeIndex_t
|
||||
pub const m_nSetMethod: usize = 0x208; // ParticleSetMethod_t
|
||||
@ -5363,7 +5363,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nCP1: usize = 0x1C8; // int32
|
||||
pub const m_vecCP1Pos: usize = 0x1CC; // Vector
|
||||
pub const m_bUseAvgParticlePos: usize = 0x1D8; // bool
|
||||
pub const m_nSetParent: usize = 0x1DC; // ParticleParentSetMode_t
|
||||
pub const m_nSetParent: usize = 0x1DC; //
|
||||
}
|
||||
// Parent: CParticleFunctionPreEmission
|
||||
// Field count: 7
|
||||
@ -6582,7 +6582,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod C_OP_SetAttributeToScalarExpression {
|
||||
pub const m_nExpression: usize = 0x1C0; // ScalarExpressionType_t
|
||||
pub const m_nExpression: usize = 0x1C0; //
|
||||
pub const m_flInput1: usize = 0x1C8; // CPerParticleFloatInput
|
||||
pub const m_flInput2: usize = 0x328; // CPerParticleFloatInput
|
||||
pub const m_flOutputRemap: usize = 0x488; // CParticleRemapFloatInput
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: pulse_system.dll
|
||||
@ -687,7 +687,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_strFileName = 0x8; // CUtlString
|
||||
public const nint m_vecHistory = 0x10; // CUtlVector<PulseGraphExecutionHistoryEntry_t*>
|
||||
public const nint m_mapCellDesc = 0x28; // CUtlOrderedMap<PulseDocNodeID_t,PulseGraphExecutionHistoryNodeDesc_t*>
|
||||
public const nint m_mapCursorDesc = 0x50; // CUtlOrderedMap<PulseCursorID_t,PulseGraphExecutionHistoryCursorDesc_t*>
|
||||
public const nint m_mapCursorDesc = 0x50; //
|
||||
}
|
||||
// Parent: CPulseCell_BaseYieldingInflow
|
||||
// Field count: 3
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -692,7 +692,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_strFileName = 0x8; // CUtlString
|
||||
constexpr std::ptrdiff_t m_vecHistory = 0x10; // CUtlVector<PulseGraphExecutionHistoryEntry_t*>
|
||||
constexpr std::ptrdiff_t m_mapCellDesc = 0x28; // CUtlOrderedMap<PulseDocNodeID_t,PulseGraphExecutionHistoryNodeDesc_t*>
|
||||
constexpr std::ptrdiff_t m_mapCursorDesc = 0x50; // CUtlOrderedMap<PulseCursorID_t,PulseGraphExecutionHistoryCursorDesc_t*>
|
||||
constexpr std::ptrdiff_t m_mapCursorDesc = 0x50; //
|
||||
}
|
||||
// Parent: CPulseCell_BaseYieldingInflow
|
||||
// Field count: 3
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -699,7 +699,7 @@ pub mod cs2_dumper {
|
||||
pub const m_strFileName: usize = 0x8; // CUtlString
|
||||
pub const m_vecHistory: usize = 0x10; // CUtlVector<PulseGraphExecutionHistoryEntry_t*>
|
||||
pub const m_mapCellDesc: usize = 0x28; // CUtlOrderedMap<PulseDocNodeID_t,PulseGraphExecutionHistoryNodeDesc_t*>
|
||||
pub const m_mapCursorDesc: usize = 0x50; // CUtlOrderedMap<PulseCursorID_t,PulseGraphExecutionHistoryCursorDesc_t*>
|
||||
pub const m_mapCursorDesc: usize = 0x50; //
|
||||
}
|
||||
// Parent: CPulseCell_BaseYieldingInflow
|
||||
// Field count: 3
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: rendersystemdx11.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: resourcesystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: scenesystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: schemasystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: server.dll
|
||||
@ -1754,7 +1754,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint origin = 0xC; // Vector
|
||||
public const nint bClip3DSkyBoxNearToWorldFar = 0x18; // bool
|
||||
public const nint flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
|
||||
public const nint fog = 0x20; //
|
||||
public const nint fog = 0x20; // fogparams_t
|
||||
public const nint m_nWorldGroupID = 0x88; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
@ -1929,7 +1929,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
public static class CFogTrigger {
|
||||
public const nint m_fog = 0x960; //
|
||||
public const nint m_fog = 0x960; // fogparams_t
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 5
|
||||
@ -2045,7 +2045,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hViewEntity = 0x9C; // CHandle<CBaseEntity>
|
||||
public const nint m_hTonemapController = 0xA0; // CHandle<CTonemapController2>
|
||||
public const nint m_audio = 0xA8; // audioparams_t
|
||||
public const nint m_PostProcessingVolumes = 0x120; // CNetworkUtlVectorBase<CHandle<CPostProcessingVolume>>
|
||||
public const nint m_PostProcessingVolumes = 0x120; //
|
||||
public const nint m_flOldPlayerZ = 0x138; // float32
|
||||
public const nint m_flOldPlayerViewOffsetZ = 0x13C; // float32
|
||||
public const nint m_hTriggerSoundscapeList = 0x158; // CUtlVector<CHandle<CEnvSoundscapeTriggerable>>
|
||||
@ -2056,7 +2056,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_fog (fogparams_t)
|
||||
public static class CFogController {
|
||||
public const nint m_fog = 0x4E0; //
|
||||
public const nint m_fog = 0x4E0; // fogparams_t
|
||||
public const nint m_bUseAngles = 0x548; // bool
|
||||
public const nint m_iChangedVariables = 0x54C; // int32
|
||||
}
|
||||
@ -2173,8 +2173,8 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bIsAnimationEnabled = 0x3A0; // bool
|
||||
public const nint m_bUseParentRenderBounds = 0x3A1; // bool
|
||||
public const nint m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool
|
||||
public const nint m_bDirtyMotionType = 0x0; // bitfield:1
|
||||
public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1
|
||||
public const nint m_bDirtyMotionType = 0x0; //
|
||||
public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; //
|
||||
public const nint m_materialGroup = 0x3A4; // CUtlStringToken
|
||||
public const nint m_nHitboxSet = 0x3A8; // uint8
|
||||
}
|
||||
@ -3673,7 +3673,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hSplitOwner = 0x52C; // CHandle<CBasePlayerController>
|
||||
public const nint m_hSplitScreenPlayers = 0x530; // CUtlVector<CHandle<CBasePlayerController>>
|
||||
public const nint m_bIsHLTV = 0x548; // bool
|
||||
public const nint m_iConnected = 0x54C; // PlayerConnectedState
|
||||
public const nint m_iConnected = 0x54C; //
|
||||
public const nint m_iszPlayerName = 0x550; // char[128]
|
||||
public const nint m_szNetworkIDString = 0x5D0; // CUtlString
|
||||
public const nint m_fLerpTime = 0x5D8; // float32
|
||||
@ -4163,7 +4163,7 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_bNoFreeze (bool)
|
||||
// NetworkVarNames: m_bNoRamp (bool)
|
||||
public static class CParticleSystem {
|
||||
public const nint m_szSnapshotFileName = 0x790; // char[512]
|
||||
public const nint m_szSnapshotFileName = 0x790; //
|
||||
public const nint m_bActive = 0x990; // bool
|
||||
public const nint m_bFrozen = 0x991; // bool
|
||||
public const nint m_flFreezeTransitionDuration = 0x994; // float32
|
||||
@ -4373,8 +4373,8 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase<uint32>
|
||||
public const nint m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase<uint8>
|
||||
public const nint m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase<uint16>
|
||||
public const nint m_OwnerOnlyPredNetIntVariables = 0x140; //
|
||||
public const nint m_OwnerOnlyPredNetUInt32Variables = 0x158; //
|
||||
public const nint m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase<int32>
|
||||
public const nint m_OwnerOnlyPredNetUInt32Variables = 0x158; // CNetworkUtlVectorBase<uint32>
|
||||
public const nint m_OwnerOnlyPredNetUInt64Variables = 0x170; // CNetworkUtlVectorBase<uint64>
|
||||
public const nint m_OwnerOnlyPredNetFloatVariables = 0x188; // CNetworkUtlVectorBase<float32>
|
||||
public const nint m_OwnerOnlyPredNetVectorVariables = 0x1A0; // CNetworkUtlVectorBase<Vector>
|
||||
@ -4432,7 +4432,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bEnableUseOutput = 0xCC0; // bool
|
||||
public const nint m_CrateType = 0xCC4; // CPhysicsProp::CrateType_t
|
||||
public const nint m_strItemClass = 0xCC8; // CUtlSymbolLarge[4]
|
||||
public const nint m_nItemCount = 0xCE8; //
|
||||
public const nint m_nItemCount = 0xCE8; // int32[4]
|
||||
public const nint m_bRemovableForAmmoBalancing = 0xCF8; // bool
|
||||
public const nint m_bAwake = 0xCF9; // bool
|
||||
}
|
||||
@ -4664,7 +4664,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flVolumetricIntensity = 0x7CC; // float32
|
||||
public const nint m_flColorTransitionTime = 0x7D0; // float32
|
||||
public const nint m_flAmbient = 0x7D4; // float32
|
||||
public const nint m_SpotlightTextureName = 0x7D8; // char[512]
|
||||
public const nint m_SpotlightTextureName = 0x7D8; //
|
||||
public const nint m_nSpotlightTextureFrame = 0x9D8; // int32
|
||||
public const nint m_nShadowQuality = 0x9DC; // uint32
|
||||
public const nint m_flNearZ = 0x9E0; // float32
|
||||
@ -5627,7 +5627,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iNumHits = 0x64; // int32
|
||||
public const nint m_iLastBulletUpdate = 0x68; // int32
|
||||
public const nint m_bIsOtherEnemy = 0x6C; // bool
|
||||
public const nint m_killType = 0x6D; // EKillTypes_t
|
||||
public const nint m_killType = 0x6D; //
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 3
|
||||
@ -6707,7 +6707,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bRenderToCubemaps = 0x5F8; // bool
|
||||
public const nint m_bNoInterpolate = 0x5F9; // bool
|
||||
public const nint m_Collision = 0x600; // CCollisionProperty
|
||||
public const nint m_Glow = 0x6B0; //
|
||||
public const nint m_Glow = 0x6B0; // CGlowProperty
|
||||
public const nint m_flGlowBackfaceMult = 0x708; // float32
|
||||
public const nint m_fadeMinDist = 0x70C; // float32
|
||||
public const nint m_fadeMaxDist = 0x710; // float32
|
||||
@ -6896,7 +6896,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_EnvWindShared (CEnvWindShared)
|
||||
public static class CEnvWind {
|
||||
public const nint m_EnvWindShared = 0x4E0; //
|
||||
public const nint m_EnvWindShared = 0x4E0; // CEnvWindShared
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
@ -6958,7 +6958,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_thirdPersonSequences = 0xDE8; // HSequence[7]
|
||||
public const nint m_bPlayerAmmoStockOnPickup = 0xE10; // bool
|
||||
public const nint m_bRequireUseToTouch = 0xE11; // bool
|
||||
public const nint m_iState = 0xE14; // CSWeaponState_t
|
||||
public const nint m_iState = 0xE14; //
|
||||
public const nint m_flLastTimeInAir = 0xE18; // GameTime_t
|
||||
public const nint m_flLastDeployTime = 0xE1C; // GameTime_t
|
||||
public const nint m_nLastEmptySoundCmdNum = 0xE20; // int32
|
||||
@ -6967,7 +6967,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flTimeWeaponIdle = 0xE48; // GameTime_t
|
||||
public const nint m_bFireOnEmpty = 0xE4C; // bool
|
||||
public const nint m_OnPlayerPickup = 0xE50; // CEntityIOOutput
|
||||
public const nint m_weaponMode = 0xE78; // CSWeaponMode
|
||||
public const nint m_weaponMode = 0xE78; //
|
||||
public const nint m_flTurningInaccuracyDelta = 0xE7C; // float32
|
||||
public const nint m_vecTurningInaccuracyEyeDirLast = 0xE80; // Vector
|
||||
public const nint m_flTurningInaccuracy = 0xE8C; // float32
|
||||
@ -7076,9 +7076,9 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iHostageEntityIDs = 0x4F8; // CEntityIndex[12]
|
||||
public const nint m_bombsiteCenterA = 0x528; // Vector
|
||||
public const nint m_bombsiteCenterB = 0x534; // Vector
|
||||
public const nint m_hostageRescueX = 0x540; //
|
||||
public const nint m_hostageRescueY = 0x550; //
|
||||
public const nint m_hostageRescueZ = 0x560; //
|
||||
public const nint m_hostageRescueX = 0x540; // int32[4]
|
||||
public const nint m_hostageRescueY = 0x550; // int32[4]
|
||||
public const nint m_hostageRescueZ = 0x560; // int32[4]
|
||||
public const nint m_bEndMatchNextMapAllVoted = 0x570; // bool
|
||||
public const nint m_foundGoalPositions = 0x571; // bool
|
||||
}
|
||||
@ -7122,7 +7122,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nLastRecievedShorthandedRoundBonus = 0x598; // int32
|
||||
public const nint m_nShorthandedRoundBonusStartRound = 0x59C; // int32
|
||||
public const nint m_bSurrendered = 0x5A0; // bool
|
||||
public const nint m_szTeamMatchStat = 0x5A1; // char[512]
|
||||
public const nint m_szTeamMatchStat = 0x5A1; //
|
||||
public const nint m_numMapVictories = 0x7A4; // int32
|
||||
public const nint m_scoreFirstHalf = 0x7A8; // int32
|
||||
public const nint m_scoreSecondHalf = 0x7AC; // int32
|
||||
@ -7514,10 +7514,10 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_MatchDevice = 0x130; // int32
|
||||
public const nint m_bHasMatchStarted = 0x134; // bool
|
||||
public const nint m_nNextMapInMapgroup = 0x138; // int32
|
||||
public const nint m_szTournamentEventName = 0x13C; // char[512]
|
||||
public const nint m_szTournamentEventStage = 0x33C; // char[512]
|
||||
public const nint m_szMatchStatTxt = 0x53C; // char[512]
|
||||
public const nint m_szTournamentPredictionsTxt = 0x73C; // char[512]
|
||||
public const nint m_szTournamentEventName = 0x13C; //
|
||||
public const nint m_szTournamentEventStage = 0x33C; //
|
||||
public const nint m_szMatchStatTxt = 0x53C; //
|
||||
public const nint m_szTournamentPredictionsTxt = 0x73C; //
|
||||
public const nint m_nTournamentPredictionsPct = 0x93C; // int32
|
||||
public const nint m_flCMMItemDropRevealStartTime = 0x940; // GameTime_t
|
||||
public const nint m_flCMMItemDropRevealEndTime = 0x944; // GameTime_t
|
||||
@ -7693,7 +7693,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_FadeDuration = 0x968; // float32
|
||||
public const nint m_bStartDisabled = 0x96C; // bool
|
||||
public const nint m_Weight = 0x970; // float32
|
||||
public const nint m_lookupFilename = 0x974; // char[512]
|
||||
public const nint m_lookupFilename = 0x974; //
|
||||
public const nint m_LastEnterWeight = 0xB74; // float32
|
||||
public const nint m_LastEnterTime = 0xB78; // GameTime_t
|
||||
public const nint m_LastExitWeight = 0xB7C; // float32
|
||||
@ -8206,7 +8206,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_messageText (char)
|
||||
public static class CPointClientUIWorldTextPanel {
|
||||
public const nint m_messageText = 0x998; // char[512]
|
||||
public const nint m_messageText = 0x998; //
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 0
|
||||
@ -8790,7 +8790,7 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t)
|
||||
// NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t)
|
||||
public static class CPointWorldText {
|
||||
public const nint m_messageText = 0x790; // char[512]
|
||||
public const nint m_messageText = 0x790; //
|
||||
public const nint m_FontName = 0x990; // char[64]
|
||||
public const nint m_BackgroundMaterialName = 0x9D0; // char[64]
|
||||
public const nint m_bEnabled = 0xA10; // bool
|
||||
@ -9530,8 +9530,8 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CTestEffect {
|
||||
public const nint m_iLoop = 0x4E0; // int32
|
||||
public const nint m_iBeam = 0x4E4; // int32
|
||||
public const nint m_pBeam = 0x4E8; // CBeam*[24]
|
||||
public const nint m_flBeamTime = 0x5A8; // GameTime_t[24]
|
||||
public const nint m_pBeam = 0x4E8; //
|
||||
public const nint m_flBeamTime = 0x5A8; //
|
||||
public const nint m_flStartTime = 0x608; // GameTime_t
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
@ -9676,7 +9676,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_playerOverrideForVote = 0x654; // CPlayerSlot
|
||||
public const nint m_nHighestCountIndex = 0x658; // int32
|
||||
public const nint m_potentialIssues = 0x660; // CUtlVector<CBaseIssue*>
|
||||
public const nint m_VoteOptions = 0x678; //
|
||||
public const nint m_VoteOptions = 0x678; // CUtlVector<char*>
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -9715,7 +9715,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MPropertySuppressBaseClassField
|
||||
// MPropertySuppressBaseClassField
|
||||
public static class CCSWeaponBaseVData {
|
||||
public const nint m_WeaponType = 0x348; // CSWeaponType
|
||||
public const nint m_WeaponType = 0x348; //
|
||||
public const nint m_WeaponCategory = 0x34C; // CSWeaponCategory
|
||||
public const nint m_szViewModel = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
public const nint m_szPlayerModel = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
@ -9730,7 +9730,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_szTracerParticle = 0xC10; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
|
||||
public const nint m_GearSlot = 0xCF0; // gear_slot_t
|
||||
public const nint m_GearSlotPosition = 0xCF4; // int32
|
||||
public const nint m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t
|
||||
public const nint m_DefaultLoadoutSlot = 0xCF8; //
|
||||
public const nint m_sWrongTeamMsg = 0xD00; // CUtlString
|
||||
public const nint m_nPrice = 0xD08; // int32
|
||||
public const nint m_nKillAward = 0xD0C; // int32
|
||||
@ -9941,7 +9941,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bRetakesHasDefuseKit = 0xEFC; // bool
|
||||
public const nint m_bRetakesMVPLastRound = 0xEFD; // bool
|
||||
public const nint m_iRetakesMVPBoostItem = 0xF00; // int32
|
||||
public const nint m_RetakesMVPBoostExtraUtility = 0xF04; // loadout_slot_t
|
||||
public const nint m_RetakesMVPBoostExtraUtility = 0xF04; //
|
||||
public const nint m_flHealthShotBoostExpirationTime = 0xF08; // GameTime_t
|
||||
public const nint m_flLandingTimeSeconds = 0xF0C; // float32
|
||||
public const nint m_aimPunchAngle = 0xF10; // QAngle
|
||||
@ -10643,7 +10643,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_MinFalloff = 0x504; // float32
|
||||
public const nint m_MaxFalloff = 0x508; // float32
|
||||
public const nint m_flCurWeight = 0x50C; // float32
|
||||
public const nint m_netlookupFilename = 0x510; // char[512]
|
||||
public const nint m_netlookupFilename = 0x510; //
|
||||
public const nint m_lookupFilename = 0x710; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
@ -10759,15 +10759,15 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bDebugAbsOriginChanges = 0xEE; // bool
|
||||
public const nint m_bDormant = 0xEF; // bool
|
||||
public const nint m_bForceParentToBeNetworked = 0xF0; // bool
|
||||
public const nint m_bDirtyHierarchy = 0x0; // bitfield:1
|
||||
public const nint m_bDirtyBoneMergeInfo = 0x0; // bitfield:1
|
||||
public const nint m_bNetworkedPositionChanged = 0x0; // bitfield:1
|
||||
public const nint m_bNetworkedAnglesChanged = 0x0; // bitfield:1
|
||||
public const nint m_bNetworkedScaleChanged = 0x0; // bitfield:1
|
||||
public const nint m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1
|
||||
public const nint m_bBoneMergeFlex = 0x0; // bitfield:1
|
||||
public const nint m_bDirtyHierarchy = 0x0; //
|
||||
public const nint m_bDirtyBoneMergeInfo = 0x0; //
|
||||
public const nint m_bNetworkedPositionChanged = 0x0; //
|
||||
public const nint m_bNetworkedAnglesChanged = 0x0; //
|
||||
public const nint m_bNetworkedScaleChanged = 0x0; //
|
||||
public const nint m_bWillBeCallingPostDataUpdate = 0x0; //
|
||||
public const nint m_bBoneMergeFlex = 0x0; //
|
||||
public const nint m_nLatchAbsOrigin = 0x0; // bitfield:2
|
||||
public const nint m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1
|
||||
public const nint m_bDirtyBoneMergeBoneToRoot = 0x0; //
|
||||
public const nint m_nHierarchicalDepth = 0xF3; // uint8
|
||||
public const nint m_nHierarchyType = 0xF4; // uint8
|
||||
public const nint m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8
|
||||
@ -10809,7 +10809,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
public static class CCSPointScript {
|
||||
public const nint m_pParent = 0xF8; //
|
||||
public const nint m_pParent = 0xF8; // CCSPointScriptEntity*
|
||||
}
|
||||
// Parent: CRagdollProp
|
||||
// Field count: 0
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1759,7 +1759,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t origin = 0xC; // Vector
|
||||
constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool
|
||||
constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
|
||||
constexpr std::ptrdiff_t fog = 0x20; //
|
||||
constexpr std::ptrdiff_t fog = 0x20; // fogparams_t
|
||||
constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
@ -1934,7 +1934,7 @@ namespace cs2_dumper {
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
namespace CFogTrigger {
|
||||
constexpr std::ptrdiff_t m_fog = 0x960; //
|
||||
constexpr std::ptrdiff_t m_fog = 0x960; // fogparams_t
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 5
|
||||
@ -2050,7 +2050,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle<CBaseEntity>
|
||||
constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle<CTonemapController2>
|
||||
constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t
|
||||
constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // CNetworkUtlVectorBase<CHandle<CPostProcessingVolume>>
|
||||
constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; //
|
||||
constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32
|
||||
constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32
|
||||
constexpr std::ptrdiff_t m_hTriggerSoundscapeList = 0x158; // CUtlVector<CHandle<CEnvSoundscapeTriggerable>>
|
||||
@ -2061,7 +2061,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_fog (fogparams_t)
|
||||
namespace CFogController {
|
||||
constexpr std::ptrdiff_t m_fog = 0x4E0; //
|
||||
constexpr std::ptrdiff_t m_fog = 0x4E0; // fogparams_t
|
||||
constexpr std::ptrdiff_t m_bUseAngles = 0x548; // bool
|
||||
constexpr std::ptrdiff_t m_iChangedVariables = 0x54C; // int32
|
||||
}
|
||||
@ -2178,8 +2178,8 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x3A0; // bool
|
||||
constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x3A1; // bool
|
||||
constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool
|
||||
constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; //
|
||||
constexpr std::ptrdiff_t m_materialGroup = 0x3A4; // CUtlStringToken
|
||||
constexpr std::ptrdiff_t m_nHitboxSet = 0x3A8; // uint8
|
||||
}
|
||||
@ -3678,7 +3678,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hSplitOwner = 0x52C; // CHandle<CBasePlayerController>
|
||||
constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x530; // CUtlVector<CHandle<CBasePlayerController>>
|
||||
constexpr std::ptrdiff_t m_bIsHLTV = 0x548; // bool
|
||||
constexpr std::ptrdiff_t m_iConnected = 0x54C; // PlayerConnectedState
|
||||
constexpr std::ptrdiff_t m_iConnected = 0x54C; //
|
||||
constexpr std::ptrdiff_t m_iszPlayerName = 0x550; // char[128]
|
||||
constexpr std::ptrdiff_t m_szNetworkIDString = 0x5D0; // CUtlString
|
||||
constexpr std::ptrdiff_t m_fLerpTime = 0x5D8; // float32
|
||||
@ -4168,7 +4168,7 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_bNoFreeze (bool)
|
||||
// NetworkVarNames: m_bNoRamp (bool)
|
||||
namespace CParticleSystem {
|
||||
constexpr std::ptrdiff_t m_szSnapshotFileName = 0x790; // char[512]
|
||||
constexpr std::ptrdiff_t m_szSnapshotFileName = 0x790; //
|
||||
constexpr std::ptrdiff_t m_bActive = 0x990; // bool
|
||||
constexpr std::ptrdiff_t m_bFrozen = 0x991; // bool
|
||||
constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x994; // float32
|
||||
@ -4378,8 +4378,8 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase<uint32>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase<uint8>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase<uint16>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; //
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; //
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase<int32>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // CNetworkUtlVectorBase<uint32>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // CNetworkUtlVectorBase<uint64>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // CNetworkUtlVectorBase<float32>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // CNetworkUtlVectorBase<Vector>
|
||||
@ -4437,7 +4437,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bEnableUseOutput = 0xCC0; // bool
|
||||
constexpr std::ptrdiff_t m_CrateType = 0xCC4; // CPhysicsProp::CrateType_t
|
||||
constexpr std::ptrdiff_t m_strItemClass = 0xCC8; // CUtlSymbolLarge[4]
|
||||
constexpr std::ptrdiff_t m_nItemCount = 0xCE8; //
|
||||
constexpr std::ptrdiff_t m_nItemCount = 0xCE8; // int32[4]
|
||||
constexpr std::ptrdiff_t m_bRemovableForAmmoBalancing = 0xCF8; // bool
|
||||
constexpr std::ptrdiff_t m_bAwake = 0xCF9; // bool
|
||||
}
|
||||
@ -4669,7 +4669,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x7CC; // float32
|
||||
constexpr std::ptrdiff_t m_flColorTransitionTime = 0x7D0; // float32
|
||||
constexpr std::ptrdiff_t m_flAmbient = 0x7D4; // float32
|
||||
constexpr std::ptrdiff_t m_SpotlightTextureName = 0x7D8; // char[512]
|
||||
constexpr std::ptrdiff_t m_SpotlightTextureName = 0x7D8; //
|
||||
constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x9D8; // int32
|
||||
constexpr std::ptrdiff_t m_nShadowQuality = 0x9DC; // uint32
|
||||
constexpr std::ptrdiff_t m_flNearZ = 0x9E0; // float32
|
||||
@ -5632,7 +5632,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iNumHits = 0x64; // int32
|
||||
constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x68; // int32
|
||||
constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x6C; // bool
|
||||
constexpr std::ptrdiff_t m_killType = 0x6D; // EKillTypes_t
|
||||
constexpr std::ptrdiff_t m_killType = 0x6D; //
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 3
|
||||
@ -6712,7 +6712,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x5F8; // bool
|
||||
constexpr std::ptrdiff_t m_bNoInterpolate = 0x5F9; // bool
|
||||
constexpr std::ptrdiff_t m_Collision = 0x600; // CCollisionProperty
|
||||
constexpr std::ptrdiff_t m_Glow = 0x6B0; //
|
||||
constexpr std::ptrdiff_t m_Glow = 0x6B0; // CGlowProperty
|
||||
constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0x708; // float32
|
||||
constexpr std::ptrdiff_t m_fadeMinDist = 0x70C; // float32
|
||||
constexpr std::ptrdiff_t m_fadeMaxDist = 0x710; // float32
|
||||
@ -6901,7 +6901,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_EnvWindShared (CEnvWindShared)
|
||||
namespace CEnvWind {
|
||||
constexpr std::ptrdiff_t m_EnvWindShared = 0x4E0; //
|
||||
constexpr std::ptrdiff_t m_EnvWindShared = 0x4E0; // CEnvWindShared
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
@ -6963,7 +6963,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_thirdPersonSequences = 0xDE8; // HSequence[7]
|
||||
constexpr std::ptrdiff_t m_bPlayerAmmoStockOnPickup = 0xE10; // bool
|
||||
constexpr std::ptrdiff_t m_bRequireUseToTouch = 0xE11; // bool
|
||||
constexpr std::ptrdiff_t m_iState = 0xE14; // CSWeaponState_t
|
||||
constexpr std::ptrdiff_t m_iState = 0xE14; //
|
||||
constexpr std::ptrdiff_t m_flLastTimeInAir = 0xE18; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flLastDeployTime = 0xE1C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0xE20; // int32
|
||||
@ -6972,7 +6972,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0xE48; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bFireOnEmpty = 0xE4C; // bool
|
||||
constexpr std::ptrdiff_t m_OnPlayerPickup = 0xE50; // CEntityIOOutput
|
||||
constexpr std::ptrdiff_t m_weaponMode = 0xE78; // CSWeaponMode
|
||||
constexpr std::ptrdiff_t m_weaponMode = 0xE78; //
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xE7C; // float32
|
||||
constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xE80; // Vector
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xE8C; // float32
|
||||
@ -7081,9 +7081,9 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x4F8; // CEntityIndex[12]
|
||||
constexpr std::ptrdiff_t m_bombsiteCenterA = 0x528; // Vector
|
||||
constexpr std::ptrdiff_t m_bombsiteCenterB = 0x534; // Vector
|
||||
constexpr std::ptrdiff_t m_hostageRescueX = 0x540; //
|
||||
constexpr std::ptrdiff_t m_hostageRescueY = 0x550; //
|
||||
constexpr std::ptrdiff_t m_hostageRescueZ = 0x560; //
|
||||
constexpr std::ptrdiff_t m_hostageRescueX = 0x540; // int32[4]
|
||||
constexpr std::ptrdiff_t m_hostageRescueY = 0x550; // int32[4]
|
||||
constexpr std::ptrdiff_t m_hostageRescueZ = 0x560; // int32[4]
|
||||
constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x570; // bool
|
||||
constexpr std::ptrdiff_t m_foundGoalPositions = 0x571; // bool
|
||||
}
|
||||
@ -7127,7 +7127,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nLastRecievedShorthandedRoundBonus = 0x598; // int32
|
||||
constexpr std::ptrdiff_t m_nShorthandedRoundBonusStartRound = 0x59C; // int32
|
||||
constexpr std::ptrdiff_t m_bSurrendered = 0x5A0; // bool
|
||||
constexpr std::ptrdiff_t m_szTeamMatchStat = 0x5A1; // char[512]
|
||||
constexpr std::ptrdiff_t m_szTeamMatchStat = 0x5A1; //
|
||||
constexpr std::ptrdiff_t m_numMapVictories = 0x7A4; // int32
|
||||
constexpr std::ptrdiff_t m_scoreFirstHalf = 0x7A8; // int32
|
||||
constexpr std::ptrdiff_t m_scoreSecondHalf = 0x7AC; // int32
|
||||
@ -7519,10 +7519,10 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_MatchDevice = 0x130; // int32
|
||||
constexpr std::ptrdiff_t m_bHasMatchStarted = 0x134; // bool
|
||||
constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0x138; // int32
|
||||
constexpr std::ptrdiff_t m_szTournamentEventName = 0x13C; // char[512]
|
||||
constexpr std::ptrdiff_t m_szTournamentEventStage = 0x33C; // char[512]
|
||||
constexpr std::ptrdiff_t m_szMatchStatTxt = 0x53C; // char[512]
|
||||
constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x73C; // char[512]
|
||||
constexpr std::ptrdiff_t m_szTournamentEventName = 0x13C; //
|
||||
constexpr std::ptrdiff_t m_szTournamentEventStage = 0x33C; //
|
||||
constexpr std::ptrdiff_t m_szMatchStatTxt = 0x53C; //
|
||||
constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x73C; //
|
||||
constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x93C; // int32
|
||||
constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x940; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x944; // GameTime_t
|
||||
@ -7698,7 +7698,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_FadeDuration = 0x968; // float32
|
||||
constexpr std::ptrdiff_t m_bStartDisabled = 0x96C; // bool
|
||||
constexpr std::ptrdiff_t m_Weight = 0x970; // float32
|
||||
constexpr std::ptrdiff_t m_lookupFilename = 0x974; // char[512]
|
||||
constexpr std::ptrdiff_t m_lookupFilename = 0x974; //
|
||||
constexpr std::ptrdiff_t m_LastEnterWeight = 0xB74; // float32
|
||||
constexpr std::ptrdiff_t m_LastEnterTime = 0xB78; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_LastExitWeight = 0xB7C; // float32
|
||||
@ -8211,7 +8211,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_messageText (char)
|
||||
namespace CPointClientUIWorldTextPanel {
|
||||
constexpr std::ptrdiff_t m_messageText = 0x998; // char[512]
|
||||
constexpr std::ptrdiff_t m_messageText = 0x998; //
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 0
|
||||
@ -8795,7 +8795,7 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t)
|
||||
// NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t)
|
||||
namespace CPointWorldText {
|
||||
constexpr std::ptrdiff_t m_messageText = 0x790; // char[512]
|
||||
constexpr std::ptrdiff_t m_messageText = 0x790; //
|
||||
constexpr std::ptrdiff_t m_FontName = 0x990; // char[64]
|
||||
constexpr std::ptrdiff_t m_BackgroundMaterialName = 0x9D0; // char[64]
|
||||
constexpr std::ptrdiff_t m_bEnabled = 0xA10; // bool
|
||||
@ -9535,8 +9535,8 @@ namespace cs2_dumper {
|
||||
namespace CTestEffect {
|
||||
constexpr std::ptrdiff_t m_iLoop = 0x4E0; // int32
|
||||
constexpr std::ptrdiff_t m_iBeam = 0x4E4; // int32
|
||||
constexpr std::ptrdiff_t m_pBeam = 0x4E8; // CBeam*[24]
|
||||
constexpr std::ptrdiff_t m_flBeamTime = 0x5A8; // GameTime_t[24]
|
||||
constexpr std::ptrdiff_t m_pBeam = 0x4E8; //
|
||||
constexpr std::ptrdiff_t m_flBeamTime = 0x5A8; //
|
||||
constexpr std::ptrdiff_t m_flStartTime = 0x608; // GameTime_t
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
@ -9681,7 +9681,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_playerOverrideForVote = 0x654; // CPlayerSlot
|
||||
constexpr std::ptrdiff_t m_nHighestCountIndex = 0x658; // int32
|
||||
constexpr std::ptrdiff_t m_potentialIssues = 0x660; // CUtlVector<CBaseIssue*>
|
||||
constexpr std::ptrdiff_t m_VoteOptions = 0x678; //
|
||||
constexpr std::ptrdiff_t m_VoteOptions = 0x678; // CUtlVector<char*>
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -9720,7 +9720,7 @@ namespace cs2_dumper {
|
||||
// MPropertySuppressBaseClassField
|
||||
// MPropertySuppressBaseClassField
|
||||
namespace CCSWeaponBaseVData {
|
||||
constexpr std::ptrdiff_t m_WeaponType = 0x348; // CSWeaponType
|
||||
constexpr std::ptrdiff_t m_WeaponType = 0x348; //
|
||||
constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // CSWeaponCategory
|
||||
constexpr std::ptrdiff_t m_szViewModel = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
constexpr std::ptrdiff_t m_szPlayerModel = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
@ -9735,7 +9735,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_szTracerParticle = 0xC10; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
|
||||
constexpr std::ptrdiff_t m_GearSlot = 0xCF0; // gear_slot_t
|
||||
constexpr std::ptrdiff_t m_GearSlotPosition = 0xCF4; // int32
|
||||
constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t
|
||||
constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; //
|
||||
constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xD00; // CUtlString
|
||||
constexpr std::ptrdiff_t m_nPrice = 0xD08; // int32
|
||||
constexpr std::ptrdiff_t m_nKillAward = 0xD0C; // int32
|
||||
@ -9946,7 +9946,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0xEFC; // bool
|
||||
constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0xEFD; // bool
|
||||
constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0xF00; // int32
|
||||
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0xF04; // loadout_slot_t
|
||||
constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0xF04; //
|
||||
constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0xF08; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0xF0C; // float32
|
||||
constexpr std::ptrdiff_t m_aimPunchAngle = 0xF10; // QAngle
|
||||
@ -10648,7 +10648,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_MinFalloff = 0x504; // float32
|
||||
constexpr std::ptrdiff_t m_MaxFalloff = 0x508; // float32
|
||||
constexpr std::ptrdiff_t m_flCurWeight = 0x50C; // float32
|
||||
constexpr std::ptrdiff_t m_netlookupFilename = 0x510; // char[512]
|
||||
constexpr std::ptrdiff_t m_netlookupFilename = 0x510; //
|
||||
constexpr std::ptrdiff_t m_lookupFilename = 0x710; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
@ -10764,15 +10764,15 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xEE; // bool
|
||||
constexpr std::ptrdiff_t m_bDormant = 0xEF; // bool
|
||||
constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xF0; // bool
|
||||
constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; //
|
||||
constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; //
|
||||
constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2
|
||||
constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1
|
||||
constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; //
|
||||
constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xF3; // uint8
|
||||
constexpr std::ptrdiff_t m_nHierarchyType = 0xF4; // uint8
|
||||
constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8
|
||||
@ -10814,7 +10814,7 @@ namespace cs2_dumper {
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
namespace CCSPointScript {
|
||||
constexpr std::ptrdiff_t m_pParent = 0xF8; //
|
||||
constexpr std::ptrdiff_t m_pParent = 0xF8; // CCSPointScriptEntity*
|
||||
}
|
||||
// Parent: CRagdollProp
|
||||
// Field count: 0
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -1861,7 +1861,7 @@ pub mod cs2_dumper {
|
||||
pub const origin: usize = 0xC; // Vector
|
||||
pub const bClip3DSkyBoxNearToWorldFar: usize = 0x18; // bool
|
||||
pub const flClip3DSkyBoxNearToWorldFarOffset: usize = 0x1C; // float32
|
||||
pub const fog: usize = 0x20; //
|
||||
pub const fog: usize = 0x20; // fogparams_t
|
||||
pub const m_nWorldGroupID: usize = 0x88; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
@ -2036,7 +2036,7 @@ pub mod cs2_dumper {
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
pub mod CFogTrigger {
|
||||
pub const m_fog: usize = 0x960; //
|
||||
pub const m_fog: usize = 0x960; // fogparams_t
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 5
|
||||
@ -2152,7 +2152,7 @@ pub mod cs2_dumper {
|
||||
pub const m_hViewEntity: usize = 0x9C; // CHandle<CBaseEntity>
|
||||
pub const m_hTonemapController: usize = 0xA0; // CHandle<CTonemapController2>
|
||||
pub const m_audio: usize = 0xA8; // audioparams_t
|
||||
pub const m_PostProcessingVolumes: usize = 0x120; // CNetworkUtlVectorBase<CHandle<CPostProcessingVolume>>
|
||||
pub const m_PostProcessingVolumes: usize = 0x120; //
|
||||
pub const m_flOldPlayerZ: usize = 0x138; // float32
|
||||
pub const m_flOldPlayerViewOffsetZ: usize = 0x13C; // float32
|
||||
pub const m_hTriggerSoundscapeList: usize = 0x158; // CUtlVector<CHandle<CEnvSoundscapeTriggerable>>
|
||||
@ -2163,7 +2163,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_fog (fogparams_t)
|
||||
pub mod CFogController {
|
||||
pub const m_fog: usize = 0x4E0; //
|
||||
pub const m_fog: usize = 0x4E0; // fogparams_t
|
||||
pub const m_bUseAngles: usize = 0x548; // bool
|
||||
pub const m_iChangedVariables: usize = 0x54C; // int32
|
||||
}
|
||||
@ -2280,8 +2280,8 @@ pub mod cs2_dumper {
|
||||
pub const m_bIsAnimationEnabled: usize = 0x3A0; // bool
|
||||
pub const m_bUseParentRenderBounds: usize = 0x3A1; // bool
|
||||
pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x3A2; // bool
|
||||
pub const m_bDirtyMotionType: usize = 0x0; // bitfield:1
|
||||
pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; // bitfield:1
|
||||
pub const m_bDirtyMotionType: usize = 0x0; //
|
||||
pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; //
|
||||
pub const m_materialGroup: usize = 0x3A4; // CUtlStringToken
|
||||
pub const m_nHitboxSet: usize = 0x3A8; // uint8
|
||||
}
|
||||
@ -3780,7 +3780,7 @@ pub mod cs2_dumper {
|
||||
pub const m_hSplitOwner: usize = 0x52C; // CHandle<CBasePlayerController>
|
||||
pub const m_hSplitScreenPlayers: usize = 0x530; // CUtlVector<CHandle<CBasePlayerController>>
|
||||
pub const m_bIsHLTV: usize = 0x548; // bool
|
||||
pub const m_iConnected: usize = 0x54C; // PlayerConnectedState
|
||||
pub const m_iConnected: usize = 0x54C; //
|
||||
pub const m_iszPlayerName: usize = 0x550; // char[128]
|
||||
pub const m_szNetworkIDString: usize = 0x5D0; // CUtlString
|
||||
pub const m_fLerpTime: usize = 0x5D8; // float32
|
||||
@ -4270,7 +4270,7 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_bNoFreeze (bool)
|
||||
// NetworkVarNames: m_bNoRamp (bool)
|
||||
pub mod CParticleSystem {
|
||||
pub const m_szSnapshotFileName: usize = 0x790; // char[512]
|
||||
pub const m_szSnapshotFileName: usize = 0x790; //
|
||||
pub const m_bActive: usize = 0x990; // bool
|
||||
pub const m_bFrozen: usize = 0x991; // bool
|
||||
pub const m_flFreezeTransitionDuration: usize = 0x994; // float32
|
||||
@ -4480,8 +4480,8 @@ pub mod cs2_dumper {
|
||||
pub const m_OwnerOnlyPredNetBoolVariables: usize = 0xF8; // CNetworkUtlVectorBase<uint32>
|
||||
pub const m_OwnerOnlyPredNetByteVariables: usize = 0x110; // CNetworkUtlVectorBase<uint8>
|
||||
pub const m_OwnerOnlyPredNetUInt16Variables: usize = 0x128; // CNetworkUtlVectorBase<uint16>
|
||||
pub const m_OwnerOnlyPredNetIntVariables: usize = 0x140; //
|
||||
pub const m_OwnerOnlyPredNetUInt32Variables: usize = 0x158; //
|
||||
pub const m_OwnerOnlyPredNetIntVariables: usize = 0x140; // CNetworkUtlVectorBase<int32>
|
||||
pub const m_OwnerOnlyPredNetUInt32Variables: usize = 0x158; // CNetworkUtlVectorBase<uint32>
|
||||
pub const m_OwnerOnlyPredNetUInt64Variables: usize = 0x170; // CNetworkUtlVectorBase<uint64>
|
||||
pub const m_OwnerOnlyPredNetFloatVariables: usize = 0x188; // CNetworkUtlVectorBase<float32>
|
||||
pub const m_OwnerOnlyPredNetVectorVariables: usize = 0x1A0; // CNetworkUtlVectorBase<Vector>
|
||||
@ -4539,7 +4539,7 @@ pub mod cs2_dumper {
|
||||
pub const m_bEnableUseOutput: usize = 0xCC0; // bool
|
||||
pub const m_CrateType: usize = 0xCC4; // CPhysicsProp::CrateType_t
|
||||
pub const m_strItemClass: usize = 0xCC8; // CUtlSymbolLarge[4]
|
||||
pub const m_nItemCount: usize = 0xCE8; //
|
||||
pub const m_nItemCount: usize = 0xCE8; // int32[4]
|
||||
pub const m_bRemovableForAmmoBalancing: usize = 0xCF8; // bool
|
||||
pub const m_bAwake: usize = 0xCF9; // bool
|
||||
}
|
||||
@ -4771,7 +4771,7 @@ pub mod cs2_dumper {
|
||||
pub const m_flVolumetricIntensity: usize = 0x7CC; // float32
|
||||
pub const m_flColorTransitionTime: usize = 0x7D0; // float32
|
||||
pub const m_flAmbient: usize = 0x7D4; // float32
|
||||
pub const m_SpotlightTextureName: usize = 0x7D8; // char[512]
|
||||
pub const m_SpotlightTextureName: usize = 0x7D8; //
|
||||
pub const m_nSpotlightTextureFrame: usize = 0x9D8; // int32
|
||||
pub const m_nShadowQuality: usize = 0x9DC; // uint32
|
||||
pub const m_flNearZ: usize = 0x9E0; // float32
|
||||
@ -5734,7 +5734,7 @@ pub mod cs2_dumper {
|
||||
pub const m_iNumHits: usize = 0x64; // int32
|
||||
pub const m_iLastBulletUpdate: usize = 0x68; // int32
|
||||
pub const m_bIsOtherEnemy: usize = 0x6C; // bool
|
||||
pub const m_killType: usize = 0x6D; // EKillTypes_t
|
||||
pub const m_killType: usize = 0x6D; //
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 3
|
||||
@ -6814,7 +6814,7 @@ pub mod cs2_dumper {
|
||||
pub const m_bRenderToCubemaps: usize = 0x5F8; // bool
|
||||
pub const m_bNoInterpolate: usize = 0x5F9; // bool
|
||||
pub const m_Collision: usize = 0x600; // CCollisionProperty
|
||||
pub const m_Glow: usize = 0x6B0; //
|
||||
pub const m_Glow: usize = 0x6B0; // CGlowProperty
|
||||
pub const m_flGlowBackfaceMult: usize = 0x708; // float32
|
||||
pub const m_fadeMinDist: usize = 0x70C; // float32
|
||||
pub const m_fadeMaxDist: usize = 0x710; // float32
|
||||
@ -7003,7 +7003,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_EnvWindShared (CEnvWindShared)
|
||||
pub mod CEnvWind {
|
||||
pub const m_EnvWindShared: usize = 0x4E0; //
|
||||
pub const m_EnvWindShared: usize = 0x4E0; // CEnvWindShared
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
@ -7065,7 +7065,7 @@ pub mod cs2_dumper {
|
||||
pub const m_thirdPersonSequences: usize = 0xDE8; // HSequence[7]
|
||||
pub const m_bPlayerAmmoStockOnPickup: usize = 0xE10; // bool
|
||||
pub const m_bRequireUseToTouch: usize = 0xE11; // bool
|
||||
pub const m_iState: usize = 0xE14; // CSWeaponState_t
|
||||
pub const m_iState: usize = 0xE14; //
|
||||
pub const m_flLastTimeInAir: usize = 0xE18; // GameTime_t
|
||||
pub const m_flLastDeployTime: usize = 0xE1C; // GameTime_t
|
||||
pub const m_nLastEmptySoundCmdNum: usize = 0xE20; // int32
|
||||
@ -7074,7 +7074,7 @@ pub mod cs2_dumper {
|
||||
pub const m_flTimeWeaponIdle: usize = 0xE48; // GameTime_t
|
||||
pub const m_bFireOnEmpty: usize = 0xE4C; // bool
|
||||
pub const m_OnPlayerPickup: usize = 0xE50; // CEntityIOOutput
|
||||
pub const m_weaponMode: usize = 0xE78; // CSWeaponMode
|
||||
pub const m_weaponMode: usize = 0xE78; //
|
||||
pub const m_flTurningInaccuracyDelta: usize = 0xE7C; // float32
|
||||
pub const m_vecTurningInaccuracyEyeDirLast: usize = 0xE80; // Vector
|
||||
pub const m_flTurningInaccuracy: usize = 0xE8C; // float32
|
||||
@ -7183,9 +7183,9 @@ pub mod cs2_dumper {
|
||||
pub const m_iHostageEntityIDs: usize = 0x4F8; // CEntityIndex[12]
|
||||
pub const m_bombsiteCenterA: usize = 0x528; // Vector
|
||||
pub const m_bombsiteCenterB: usize = 0x534; // Vector
|
||||
pub const m_hostageRescueX: usize = 0x540; //
|
||||
pub const m_hostageRescueY: usize = 0x550; //
|
||||
pub const m_hostageRescueZ: usize = 0x560; //
|
||||
pub const m_hostageRescueX: usize = 0x540; // int32[4]
|
||||
pub const m_hostageRescueY: usize = 0x550; // int32[4]
|
||||
pub const m_hostageRescueZ: usize = 0x560; // int32[4]
|
||||
pub const m_bEndMatchNextMapAllVoted: usize = 0x570; // bool
|
||||
pub const m_foundGoalPositions: usize = 0x571; // bool
|
||||
}
|
||||
@ -7229,7 +7229,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nLastRecievedShorthandedRoundBonus: usize = 0x598; // int32
|
||||
pub const m_nShorthandedRoundBonusStartRound: usize = 0x59C; // int32
|
||||
pub const m_bSurrendered: usize = 0x5A0; // bool
|
||||
pub const m_szTeamMatchStat: usize = 0x5A1; // char[512]
|
||||
pub const m_szTeamMatchStat: usize = 0x5A1; //
|
||||
pub const m_numMapVictories: usize = 0x7A4; // int32
|
||||
pub const m_scoreFirstHalf: usize = 0x7A8; // int32
|
||||
pub const m_scoreSecondHalf: usize = 0x7AC; // int32
|
||||
@ -7621,10 +7621,10 @@ pub mod cs2_dumper {
|
||||
pub const m_MatchDevice: usize = 0x130; // int32
|
||||
pub const m_bHasMatchStarted: usize = 0x134; // bool
|
||||
pub const m_nNextMapInMapgroup: usize = 0x138; // int32
|
||||
pub const m_szTournamentEventName: usize = 0x13C; // char[512]
|
||||
pub const m_szTournamentEventStage: usize = 0x33C; // char[512]
|
||||
pub const m_szMatchStatTxt: usize = 0x53C; // char[512]
|
||||
pub const m_szTournamentPredictionsTxt: usize = 0x73C; // char[512]
|
||||
pub const m_szTournamentEventName: usize = 0x13C; //
|
||||
pub const m_szTournamentEventStage: usize = 0x33C; //
|
||||
pub const m_szMatchStatTxt: usize = 0x53C; //
|
||||
pub const m_szTournamentPredictionsTxt: usize = 0x73C; //
|
||||
pub const m_nTournamentPredictionsPct: usize = 0x93C; // int32
|
||||
pub const m_flCMMItemDropRevealStartTime: usize = 0x940; // GameTime_t
|
||||
pub const m_flCMMItemDropRevealEndTime: usize = 0x944; // GameTime_t
|
||||
@ -7800,7 +7800,7 @@ pub mod cs2_dumper {
|
||||
pub const m_FadeDuration: usize = 0x968; // float32
|
||||
pub const m_bStartDisabled: usize = 0x96C; // bool
|
||||
pub const m_Weight: usize = 0x970; // float32
|
||||
pub const m_lookupFilename: usize = 0x974; // char[512]
|
||||
pub const m_lookupFilename: usize = 0x974; //
|
||||
pub const m_LastEnterWeight: usize = 0xB74; // float32
|
||||
pub const m_LastEnterTime: usize = 0xB78; // GameTime_t
|
||||
pub const m_LastExitWeight: usize = 0xB7C; // float32
|
||||
@ -8313,7 +8313,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_messageText (char)
|
||||
pub mod CPointClientUIWorldTextPanel {
|
||||
pub const m_messageText: usize = 0x998; // char[512]
|
||||
pub const m_messageText: usize = 0x998; //
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 0
|
||||
@ -8897,7 +8897,7 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t)
|
||||
// NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t)
|
||||
pub mod CPointWorldText {
|
||||
pub const m_messageText: usize = 0x790; // char[512]
|
||||
pub const m_messageText: usize = 0x790; //
|
||||
pub const m_FontName: usize = 0x990; // char[64]
|
||||
pub const m_BackgroundMaterialName: usize = 0x9D0; // char[64]
|
||||
pub const m_bEnabled: usize = 0xA10; // bool
|
||||
@ -9637,8 +9637,8 @@ pub mod cs2_dumper {
|
||||
pub mod CTestEffect {
|
||||
pub const m_iLoop: usize = 0x4E0; // int32
|
||||
pub const m_iBeam: usize = 0x4E4; // int32
|
||||
pub const m_pBeam: usize = 0x4E8; // CBeam*[24]
|
||||
pub const m_flBeamTime: usize = 0x5A8; // GameTime_t[24]
|
||||
pub const m_pBeam: usize = 0x4E8; //
|
||||
pub const m_flBeamTime: usize = 0x5A8; //
|
||||
pub const m_flStartTime: usize = 0x608; // GameTime_t
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
@ -9783,7 +9783,7 @@ pub mod cs2_dumper {
|
||||
pub const m_playerOverrideForVote: usize = 0x654; // CPlayerSlot
|
||||
pub const m_nHighestCountIndex: usize = 0x658; // int32
|
||||
pub const m_potentialIssues: usize = 0x660; // CUtlVector<CBaseIssue*>
|
||||
pub const m_VoteOptions: usize = 0x678; //
|
||||
pub const m_VoteOptions: usize = 0x678; // CUtlVector<char*>
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -9822,7 +9822,7 @@ pub mod cs2_dumper {
|
||||
// MPropertySuppressBaseClassField
|
||||
// MPropertySuppressBaseClassField
|
||||
pub mod CCSWeaponBaseVData {
|
||||
pub const m_WeaponType: usize = 0x348; // CSWeaponType
|
||||
pub const m_WeaponType: usize = 0x348; //
|
||||
pub const m_WeaponCategory: usize = 0x34C; // CSWeaponCategory
|
||||
pub const m_szViewModel: usize = 0x350; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
pub const m_szPlayerModel: usize = 0x430; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeCModel>>
|
||||
@ -9837,7 +9837,7 @@ pub mod cs2_dumper {
|
||||
pub const m_szTracerParticle: usize = 0xC10; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIParticleSystemDefinition>>
|
||||
pub const m_GearSlot: usize = 0xCF0; // gear_slot_t
|
||||
pub const m_GearSlotPosition: usize = 0xCF4; // int32
|
||||
pub const m_DefaultLoadoutSlot: usize = 0xCF8; // loadout_slot_t
|
||||
pub const m_DefaultLoadoutSlot: usize = 0xCF8; //
|
||||
pub const m_sWrongTeamMsg: usize = 0xD00; // CUtlString
|
||||
pub const m_nPrice: usize = 0xD08; // int32
|
||||
pub const m_nKillAward: usize = 0xD0C; // int32
|
||||
@ -10048,7 +10048,7 @@ pub mod cs2_dumper {
|
||||
pub const m_bRetakesHasDefuseKit: usize = 0xEFC; // bool
|
||||
pub const m_bRetakesMVPLastRound: usize = 0xEFD; // bool
|
||||
pub const m_iRetakesMVPBoostItem: usize = 0xF00; // int32
|
||||
pub const m_RetakesMVPBoostExtraUtility: usize = 0xF04; // loadout_slot_t
|
||||
pub const m_RetakesMVPBoostExtraUtility: usize = 0xF04; //
|
||||
pub const m_flHealthShotBoostExpirationTime: usize = 0xF08; // GameTime_t
|
||||
pub const m_flLandingTimeSeconds: usize = 0xF0C; // float32
|
||||
pub const m_aimPunchAngle: usize = 0xF10; // QAngle
|
||||
@ -10750,7 +10750,7 @@ pub mod cs2_dumper {
|
||||
pub const m_MinFalloff: usize = 0x504; // float32
|
||||
pub const m_MaxFalloff: usize = 0x508; // float32
|
||||
pub const m_flCurWeight: usize = 0x50C; // float32
|
||||
pub const m_netlookupFilename: usize = 0x510; // char[512]
|
||||
pub const m_netlookupFilename: usize = 0x510; //
|
||||
pub const m_lookupFilename: usize = 0x710; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
@ -10866,15 +10866,15 @@ pub mod cs2_dumper {
|
||||
pub const m_bDebugAbsOriginChanges: usize = 0xEE; // bool
|
||||
pub const m_bDormant: usize = 0xEF; // bool
|
||||
pub const m_bForceParentToBeNetworked: usize = 0xF0; // bool
|
||||
pub const m_bDirtyHierarchy: usize = 0x0; // bitfield:1
|
||||
pub const m_bDirtyBoneMergeInfo: usize = 0x0; // bitfield:1
|
||||
pub const m_bNetworkedPositionChanged: usize = 0x0; // bitfield:1
|
||||
pub const m_bNetworkedAnglesChanged: usize = 0x0; // bitfield:1
|
||||
pub const m_bNetworkedScaleChanged: usize = 0x0; // bitfield:1
|
||||
pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; // bitfield:1
|
||||
pub const m_bBoneMergeFlex: usize = 0x0; // bitfield:1
|
||||
pub const m_bDirtyHierarchy: usize = 0x0; //
|
||||
pub const m_bDirtyBoneMergeInfo: usize = 0x0; //
|
||||
pub const m_bNetworkedPositionChanged: usize = 0x0; //
|
||||
pub const m_bNetworkedAnglesChanged: usize = 0x0; //
|
||||
pub const m_bNetworkedScaleChanged: usize = 0x0; //
|
||||
pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; //
|
||||
pub const m_bBoneMergeFlex: usize = 0x0; //
|
||||
pub const m_nLatchAbsOrigin: usize = 0x0; // bitfield:2
|
||||
pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; // bitfield:1
|
||||
pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; //
|
||||
pub const m_nHierarchicalDepth: usize = 0xF3; // uint8
|
||||
pub const m_nHierarchyType: usize = 0xF4; // uint8
|
||||
pub const m_nDoNotSetAnimTimeInInvalidatePhysicsCount: usize = 0xF5; // uint8
|
||||
@ -10916,7 +10916,7 @@ pub mod cs2_dumper {
|
||||
// MPulseLibraryBindings
|
||||
// MPulseDomainOptInFeatureTag
|
||||
pub mod CCSPointScript {
|
||||
pub const m_pParent: usize = 0xF8; //
|
||||
pub const m_pParent: usize = 0xF8; // CCSPointScriptEntity*
|
||||
}
|
||||
// Parent: CRagdollProp
|
||||
// Field count: 0
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: soundsystem.dll
|
||||
@ -347,7 +347,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flMinValue = 0x1C; // float32
|
||||
public const nint m_flMaxValue = 0x20; // float32
|
||||
public const nint m_opvarName = 0x28; // CUtlString
|
||||
public const nint m_nSortType = 0x30; // SosActionSortType_t
|
||||
public const nint m_nSortType = 0x30; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
@ -783,7 +783,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class SosEditItemInfo_t {
|
||||
public const nint itemType = 0x0; // SosEditItemType_t
|
||||
public const nint itemType = 0x0; //
|
||||
public const nint itemName = 0x8; // CUtlString
|
||||
public const nint itemTypeName = 0x10; // CUtlString
|
||||
public const nint itemKVString = 0x20; // CUtlString
|
||||
@ -872,7 +872,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CAudioSentence {
|
||||
public const nint m_bShouldVoiceDuck = 0x0; // bool
|
||||
public const nint m_RunTimePhonemes = 0x8; // CUtlVector<CAudioPhonemeTag>
|
||||
public const nint m_EmphasisSamples = 0x20; //
|
||||
public const nint m_EmphasisSamples = 0x20; // CUtlVector<CAudioEmphasisSample>
|
||||
public const nint m_morphData = 0x38; // CAudioMorphData
|
||||
}
|
||||
// Parent: CSosGroupActionSchema
|
||||
@ -883,7 +883,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CSosGroupActionLimitSchema {
|
||||
public const nint m_nMaxCount = 0x18; // int32
|
||||
public const nint m_nStopType = 0x1C; // SosActionStopType_t
|
||||
public const nint m_nSortType = 0x20; // SosActionSortType_t
|
||||
public const nint m_nSortType = 0x20; //
|
||||
}
|
||||
// Parent: CVoiceContainerDecayingSineWave
|
||||
// Field count: 1
|
||||
@ -1083,7 +1083,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class VMixFilterDesc_t {
|
||||
public const nint m_nFilterType = 0x0; // VMixFilterType_t
|
||||
public const nint m_nFilterType = 0x0; //
|
||||
public const nint m_nFilterSlope = 0x2; // VMixFilterSlope_t
|
||||
public const nint m_bEnabled = 0x3; // bool
|
||||
public const nint m_fldbGain = 0x4; // float32
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -352,7 +352,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flMinValue = 0x1C; // float32
|
||||
constexpr std::ptrdiff_t m_flMaxValue = 0x20; // float32
|
||||
constexpr std::ptrdiff_t m_opvarName = 0x28; // CUtlString
|
||||
constexpr std::ptrdiff_t m_nSortType = 0x30; // SosActionSortType_t
|
||||
constexpr std::ptrdiff_t m_nSortType = 0x30; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
@ -788,7 +788,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace SosEditItemInfo_t {
|
||||
constexpr std::ptrdiff_t itemType = 0x0; // SosEditItemType_t
|
||||
constexpr std::ptrdiff_t itemType = 0x0; //
|
||||
constexpr std::ptrdiff_t itemName = 0x8; // CUtlString
|
||||
constexpr std::ptrdiff_t itemTypeName = 0x10; // CUtlString
|
||||
constexpr std::ptrdiff_t itemKVString = 0x20; // CUtlString
|
||||
@ -877,7 +877,7 @@ namespace cs2_dumper {
|
||||
namespace CAudioSentence {
|
||||
constexpr std::ptrdiff_t m_bShouldVoiceDuck = 0x0; // bool
|
||||
constexpr std::ptrdiff_t m_RunTimePhonemes = 0x8; // CUtlVector<CAudioPhonemeTag>
|
||||
constexpr std::ptrdiff_t m_EmphasisSamples = 0x20; //
|
||||
constexpr std::ptrdiff_t m_EmphasisSamples = 0x20; // CUtlVector<CAudioEmphasisSample>
|
||||
constexpr std::ptrdiff_t m_morphData = 0x38; // CAudioMorphData
|
||||
}
|
||||
// Parent: CSosGroupActionSchema
|
||||
@ -888,7 +888,7 @@ namespace cs2_dumper {
|
||||
namespace CSosGroupActionLimitSchema {
|
||||
constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32
|
||||
constexpr std::ptrdiff_t m_nStopType = 0x1C; // SosActionStopType_t
|
||||
constexpr std::ptrdiff_t m_nSortType = 0x20; // SosActionSortType_t
|
||||
constexpr std::ptrdiff_t m_nSortType = 0x20; //
|
||||
}
|
||||
// Parent: CVoiceContainerDecayingSineWave
|
||||
// Field count: 1
|
||||
@ -1088,7 +1088,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace VMixFilterDesc_t {
|
||||
constexpr std::ptrdiff_t m_nFilterType = 0x0; // VMixFilterType_t
|
||||
constexpr std::ptrdiff_t m_nFilterType = 0x0; //
|
||||
constexpr std::ptrdiff_t m_nFilterSlope = 0x2; // VMixFilterSlope_t
|
||||
constexpr std::ptrdiff_t m_bEnabled = 0x3; // bool
|
||||
constexpr std::ptrdiff_t m_fldbGain = 0x4; // float32
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -363,7 +363,7 @@ pub mod cs2_dumper {
|
||||
pub const m_flMinValue: usize = 0x1C; // float32
|
||||
pub const m_flMaxValue: usize = 0x20; // float32
|
||||
pub const m_opvarName: usize = 0x28; // CUtlString
|
||||
pub const m_nSortType: usize = 0x30; // SosActionSortType_t
|
||||
pub const m_nSortType: usize = 0x30; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
@ -799,7 +799,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod SosEditItemInfo_t {
|
||||
pub const itemType: usize = 0x0; // SosEditItemType_t
|
||||
pub const itemType: usize = 0x0; //
|
||||
pub const itemName: usize = 0x8; // CUtlString
|
||||
pub const itemTypeName: usize = 0x10; // CUtlString
|
||||
pub const itemKVString: usize = 0x20; // CUtlString
|
||||
@ -888,7 +888,7 @@ pub mod cs2_dumper {
|
||||
pub mod CAudioSentence {
|
||||
pub const m_bShouldVoiceDuck: usize = 0x0; // bool
|
||||
pub const m_RunTimePhonemes: usize = 0x8; // CUtlVector<CAudioPhonemeTag>
|
||||
pub const m_EmphasisSamples: usize = 0x20; //
|
||||
pub const m_EmphasisSamples: usize = 0x20; // CUtlVector<CAudioEmphasisSample>
|
||||
pub const m_morphData: usize = 0x38; // CAudioMorphData
|
||||
}
|
||||
// Parent: CSosGroupActionSchema
|
||||
@ -899,7 +899,7 @@ pub mod cs2_dumper {
|
||||
pub mod CSosGroupActionLimitSchema {
|
||||
pub const m_nMaxCount: usize = 0x18; // int32
|
||||
pub const m_nStopType: usize = 0x1C; // SosActionStopType_t
|
||||
pub const m_nSortType: usize = 0x20; // SosActionSortType_t
|
||||
pub const m_nSortType: usize = 0x20; //
|
||||
}
|
||||
// Parent: CVoiceContainerDecayingSineWave
|
||||
// Field count: 1
|
||||
@ -1099,7 +1099,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod VMixFilterDesc_t {
|
||||
pub const m_nFilterType: usize = 0x0; // VMixFilterType_t
|
||||
pub const m_nFilterType: usize = 0x0; //
|
||||
pub const m_nFilterSlope: usize = 0x2; // VMixFilterSlope_t
|
||||
pub const m_bEnabled: usize = 0x3; // bool
|
||||
pub const m_fldbGain: usize = 0x4; // float32
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: vphysics2.dll
|
||||
@ -1168,7 +1168,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint w1 = 0x30; // fltx4
|
||||
public const nint w2 = 0x40; // fltx4
|
||||
public const nint v1x = 0x50; // fltx4
|
||||
public const nint v2 = 0x60; //
|
||||
public const nint v2 = 0x60; // FourVectors2D
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -1173,7 +1173,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t w1 = 0x30; // fltx4
|
||||
constexpr std::ptrdiff_t w2 = 0x40; // fltx4
|
||||
constexpr std::ptrdiff_t v1x = 0x50; // fltx4
|
||||
constexpr std::ptrdiff_t v2 = 0x60; //
|
||||
constexpr std::ptrdiff_t v2 = 0x60; // FourVectors2D
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -1173,7 +1173,7 @@ pub mod cs2_dumper {
|
||||
pub const w1: usize = 0x30; // fltx4
|
||||
pub const w2: usize = 0x40; // fltx4
|
||||
pub const v1x: usize = 0x50; // fltx4
|
||||
pub const v2: usize = 0x60; //
|
||||
pub const v2: usize = 0x60; // FourVectors2D
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: worldrenderer.dll
|
||||
@ -65,7 +65,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nSubSceneObject = 0x4; // uint32
|
||||
public const nint m_nDrawCallIndex = 0x8; // uint32
|
||||
public const nint m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t
|
||||
public const nint m_extraBufferBinding = 0x10; //
|
||||
public const nint m_extraBufferBinding = 0x10; // CRenderBufferBinding
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
@ -119,10 +119,10 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_Bounds = 0x0; // AABB_t
|
||||
public const nint m_flags = 0x18; // ObjectTypeFlags_t
|
||||
public const nint m_nLayer = 0x1C; // int16
|
||||
public const nint m_instancePositions = 0x20; // CUtlVector<Vector>
|
||||
public const nint m_instancePositions = 0x20; //
|
||||
public const nint m_instanceScales = 0x50; // CUtlVector<float32>
|
||||
public const nint m_instanceTintSrgb = 0x68; // CUtlVector<Color>
|
||||
public const nint m_tiles = 0x80; // CUtlVector<ClutterTile_t>
|
||||
public const nint m_instanceTintSrgb = 0x68; //
|
||||
public const nint m_tiles = 0x80; //
|
||||
public const nint m_renderableModel = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
|
||||
}
|
||||
// Parent: None
|
||||
@ -145,7 +145,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class PermEntityLumpData_t {
|
||||
public const nint m_name = 0x8; // CUtlString
|
||||
public const nint m_childLumps = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
|
||||
public const nint m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
|
||||
public const nint m_entityKeyValues = 0x28; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 14
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -70,7 +70,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32
|
||||
constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32
|
||||
constexpr std::ptrdiff_t m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t
|
||||
constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; //
|
||||
constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; // CRenderBufferBinding
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
@ -124,10 +124,10 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_Bounds = 0x0; // AABB_t
|
||||
constexpr std::ptrdiff_t m_flags = 0x18; // ObjectTypeFlags_t
|
||||
constexpr std::ptrdiff_t m_nLayer = 0x1C; // int16
|
||||
constexpr std::ptrdiff_t m_instancePositions = 0x20; // CUtlVector<Vector>
|
||||
constexpr std::ptrdiff_t m_instancePositions = 0x20; //
|
||||
constexpr std::ptrdiff_t m_instanceScales = 0x50; // CUtlVector<float32>
|
||||
constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; // CUtlVector<Color>
|
||||
constexpr std::ptrdiff_t m_tiles = 0x80; // CUtlVector<ClutterTile_t>
|
||||
constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; //
|
||||
constexpr std::ptrdiff_t m_tiles = 0x80; //
|
||||
constexpr std::ptrdiff_t m_renderableModel = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
|
||||
}
|
||||
// Parent: None
|
||||
@ -150,7 +150,7 @@ namespace cs2_dumper {
|
||||
namespace PermEntityLumpData_t {
|
||||
constexpr std::ptrdiff_t m_name = 0x8; // CUtlString
|
||||
constexpr std::ptrdiff_t m_childLumps = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
|
||||
constexpr std::ptrdiff_t m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
|
||||
constexpr std::ptrdiff_t m_entityKeyValues = 0x28; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 14
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-01-15 01:31:41.276127300 UTC
|
||||
// 2025-01-17 13:01:20.327051300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -69,7 +69,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nSubSceneObject: usize = 0x4; // uint32
|
||||
pub const m_nDrawCallIndex: usize = 0x8; // uint32
|
||||
pub const m_nAdditionalMeshDrawPrimitiveFlags: usize = 0xC; // MeshDrawPrimitiveFlags_t
|
||||
pub const m_extraBufferBinding: usize = 0x10; //
|
||||
pub const m_extraBufferBinding: usize = 0x10; // CRenderBufferBinding
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
@ -123,10 +123,10 @@ pub mod cs2_dumper {
|
||||
pub const m_Bounds: usize = 0x0; // AABB_t
|
||||
pub const m_flags: usize = 0x18; // ObjectTypeFlags_t
|
||||
pub const m_nLayer: usize = 0x1C; // int16
|
||||
pub const m_instancePositions: usize = 0x20; // CUtlVector<Vector>
|
||||
pub const m_instancePositions: usize = 0x20; //
|
||||
pub const m_instanceScales: usize = 0x50; // CUtlVector<float32>
|
||||
pub const m_instanceTintSrgb: usize = 0x68; // CUtlVector<Color>
|
||||
pub const m_tiles: usize = 0x80; // CUtlVector<ClutterTile_t>
|
||||
pub const m_instanceTintSrgb: usize = 0x68; //
|
||||
pub const m_tiles: usize = 0x80; //
|
||||
pub const m_renderableModel: usize = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
|
||||
}
|
||||
// Parent: None
|
||||
@ -149,7 +149,7 @@ pub mod cs2_dumper {
|
||||
pub mod PermEntityLumpData_t {
|
||||
pub const m_name: usize = 0x8; // CUtlString
|
||||
pub const m_childLumps: usize = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
|
||||
pub const m_entityKeyValues: usize = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
|
||||
pub const m_entityKeyValues: usize = 0x28; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 14
|
||||
|
Loading…
x
Reference in New Issue
Block a user