diff --git a/cs2-dumper.log b/cs2-dumper.log index 1c0f288..025a47a 100644 --- a/cs2-dumper.log +++ b/cs2-dumper.log @@ -1,5 +1,5 @@ -04:35:48 [INFO] found 16 buttons -04:35:49 [INFO] found 130 interfaces across 33 modules -04:35:49 [INFO] found 33 offsets across 5 modules -04:35:49 [INFO] found 2467 classes and 367 enums across 17 modules -04:35:49 [INFO] analysis completed in 1.12s +13:01:17 [INFO] found 16 buttons +13:01:18 [INFO] found 130 interfaces across 33 modules +13:01:20 [INFO] found 33 offsets across 5 modules +13:01:20 [INFO] found 2468 classes and 368 enums across 17 modules +13:01:20 [INFO] analysis completed in 2.91s diff --git a/output/animationsystem_dll.cs b/output/animationsystem_dll.cs index 02efc23..7d0ee1f 100644 --- a/output/animationsystem_dll.cs +++ b/output/animationsystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: animationsystem.dll @@ -1468,7 +1468,7 @@ namespace CS2Dumper.Schemas { public const nint m_footStanceInfo = 0x68; // CUtlVector public const nint m_pStanceSourceNode = 0x80; // CAnimUpdateNodeRef public const nint m_hParameter = 0x90; // CAnimParamHandle - public const nint m_eMode = 0x94; // + public const nint m_eMode = 0x94; // StanceOverrideMode } // Parent: None // Field count: 2 @@ -1547,7 +1547,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class CMotionGraphUpdateNode { - public const nint m_pMotionGraph = 0x58; // + public const nint m_pMotionGraph = 0x58; // CSmartPtr } // Parent: CNmFloatValueNode__CDefinition // Field count: 2 @@ -1830,7 +1830,7 @@ namespace CS2Dumper.Schemas { public const nint m_curve = 0x0; // CBlendCurve public const nint m_blendDuration = 0x8; // CAnimValue public const nint m_resetCycleValue = 0x10; // CAnimValue - public const nint m_bReset = 0x0; // bitfield:1 + public const nint m_bReset = 0x0; // public const nint m_resetCycleOption = 0x0; // bitfield:3 } // Parent: CMotionMetricEvaluator @@ -2220,7 +2220,7 @@ namespace CS2Dumper.Schemas { public const nint m_nVertexCount = 0x28; // int32 public const nint m_nStartIndex = 0x2C; // int32 public const nint m_nIndexCount = 0x30; // int32 - public const nint m_indexBuffer = 0x98; // + public const nint m_indexBuffer = 0x98; // CRenderBufferBinding public const nint m_material = 0xC8; // CStrongHandle } // Parent: None @@ -2382,7 +2382,7 @@ namespace CS2Dumper.Schemas { public const nint m_nParent = 0x18; // CUtlVector public const nint m_boneSphere = 0x30; // CUtlVector public const nint m_nFlag = 0x48; // CUtlVector - public const nint m_bonePosParent = 0x60; // CUtlVector + public const nint m_bonePosParent = 0x60; // public const nint m_boneRotParent = 0x78; // CUtlVector public const nint m_boneScaleParent = 0x90; // CUtlVector } @@ -2442,7 +2442,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class CMotionDataSet { - public const nint m_groups = 0x0; // + public const nint m_groups = 0x0; // CUtlVector public const nint m_nDimensionCount = 0x18; // int32 } // Parent: None @@ -2717,7 +2717,7 @@ namespace CS2Dumper.Schemas { public const nint m_transition = 0x1C; // CSeqTransition public const nint m_nLocalBaseReference = 0x24; // int16 public const nint m_nLocalBoneMask = 0x26; // int16 - public const nint m_activityArray = 0x28; // CUtlVector + public const nint m_activityArray = 0x28; // } // Parent: None // Field count: 8 @@ -3300,7 +3300,7 @@ namespace CS2Dumper.Schemas { public const nint m_footInfo = 0x0; // CUtlVector public const nint m_hipDampingSettings = 0x18; // CAnimInputDamping public const nint m_nHipBoneIndex = 0x28; // int32 - public const nint m_ikSolverType = 0x2C; // IKSolverType + public const nint m_ikSolverType = 0x2C; // public const nint m_bApplyTilt = 0x30; // bool public const nint m_bApplyHipDrop = 0x31; // bool public const nint m_bAlwaysUseFallbackHinge = 0x32; // bool @@ -3611,7 +3611,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class CAimMatrixUpdateNode { - public const nint m_opFixedSettings = 0x70; // + public const nint m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t public const nint m_target = 0x158; // AnimVectorSource public const nint m_paramIndex = 0x15C; // CAnimParamHandle public const nint m_hSequence = 0x160; // HSequence @@ -3773,12 +3773,12 @@ namespace CS2Dumper.Schemas { public const nint m_bActiveListening = 0x8; // bool public const nint m_bActiveTalking = 0x9; // bool public const nint m_layerAnimations = 0x10; // CUtlVector - public const nint m_flIntensity = 0x28; // CRangeFloat - public const nint m_flDurationScale = 0x30; // CRangeFloat + public const nint m_flIntensity = 0x28; // + public const nint m_flDurationScale = 0x30; // public const nint m_bScaleWithInts = 0x38; // bool - public const nint m_flNextStart = 0x3C; // CRangeFloat - public const nint m_flStartOffset = 0x44; // CRangeFloat - public const nint m_flEndOffset = 0x4C; // CRangeFloat + public const nint m_flNextStart = 0x3C; // + public const nint m_flStartOffset = 0x44; // + public const nint m_flEndOffset = 0x4C; // public const nint m_flFadeIn = 0x54; // float32 public const nint m_flFadeOut = 0x58; // float32 } @@ -3904,7 +3904,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class CFollowAttachmentUpdateNode { - public const nint m_opFixedData = 0x70; // + public const nint m_opFixedData = 0x70; // FollowAttachmentSettings_t } // Parent: CAnimComponentUpdater // Field count: 8 @@ -4041,8 +4041,8 @@ namespace CS2Dumper.Schemas { // MGetKV3ClassDefaults public static class CStateNodeStateData { public const nint m_pChild = 0x0; // CAnimUpdateNodeRef - public const nint m_bExclusiveRootMotion = 0x0; // bitfield:1 - public const nint m_bExclusiveRootMotionFirstFrame = 0x0; // bitfield:1 + public const nint m_bExclusiveRootMotion = 0x0; // + public const nint m_bExclusiveRootMotionFirstFrame = 0x0; // } // Parent: CAnimTagBase // Field count: 4 @@ -4430,7 +4430,7 @@ namespace CS2Dumper.Schemas { public const nint m_srcStateIndex = 0x0; // uint8 public const nint m_destStateIndex = 0x1; // uint8 public const nint m_nHandshakeMaskToDisableFirst = 0x0; // bitfield:7 - public const nint m_bDisabled = 0x0; // bitfield:1 + public const nint m_bDisabled = 0x0; // } // Parent: CHandshakeAnimTagBase // Field count: 0 @@ -4673,7 +4673,7 @@ namespace CS2Dumper.Schemas { public const nint m_transition = 0xC8; // CSeqTransition public const nint m_SequenceKeys = 0xD0; // KeyValues3 public const nint m_LegacyKeyValueText = 0xE0; // CBufferString - public const nint m_activityArray = 0xF0; // CUtlVector + public const nint m_activityArray = 0xF0; // public const nint m_footMotion = 0x108; // CUtlVector } // Parent: None @@ -4744,7 +4744,7 @@ namespace CS2Dumper.Schemas { public const nint m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable public const nint m_constraints = 0x78; // CUtlLeanVector public const nint m_skeleton = 0x88; // CRenderSkeleton - public const nint m_meshDeformParams = 0x1A8; // + public const nint m_meshDeformParams = 0x1A8; // DynamicMeshDeformParams_t public const nint m_pGroomData = 0x1B8; // CRenderGroom* } // Parent: None @@ -4853,7 +4853,7 @@ namespace CS2Dumper.Schemas { public const nint m_boneName = 0x0; // CUtlString public const nint m_parentName = 0x8; // CUtlString public const nint m_invBindPose = 0x10; // matrix3x4_t - public const nint m_bbox = 0x40; // + public const nint m_bbox = 0x40; // SkeletonBoneBounds_t public const nint m_flSphereRadius = 0x58; // float32 } // Parent: CMotionMetricEvaluator @@ -4917,7 +4917,7 @@ namespace CS2Dumper.Schemas { public static class CRenderGroom { public const nint m_hairs = 0x0; // CUtlVector public const nint m_hairPositionOffsets = 0x18; // CUtlVector - public const nint m_hSimParamsMat = 0x40; // CStrongHandleCopyable + public const nint m_hSimParamsMat = 0x40; // public const nint m_nSegmentsPerHairStrand = 0x48; // int32 public const nint m_nGuideHairCount = 0x4C; // int32 public const nint m_nHairCount = 0x50; // int32 @@ -5154,16 +5154,16 @@ namespace CS2Dumper.Schemas { public const nint m_flags = 0x10; // CAnimDesc_Flag public const nint fps = 0x18; // float32 public const nint m_Data = 0x20; // CAnimEncodedFrames - public const nint m_movementArray = 0xF8; // CUtlVector + public const nint m_movementArray = 0xF8; // public const nint m_xInitialOffset = 0x110; // CTransform public const nint m_eventArray = 0x130; // CUtlVector - public const nint m_activityArray = 0x148; // CUtlVector + public const nint m_activityArray = 0x148; // public const nint m_hierarchyArray = 0x160; // CUtlVector public const nint framestalltime = 0x178; // float32 public const nint m_vecRootMin = 0x17C; // Vector public const nint m_vecRootMax = 0x188; // Vector - public const nint m_vecBoneWorldMin = 0x198; // CUtlVector - public const nint m_vecBoneWorldMax = 0x1B0; // CUtlVector + public const nint m_vecBoneWorldMin = 0x198; // + public const nint m_vecBoneWorldMax = 0x1B0; // public const nint m_sequenceParams = 0x1C8; // CAnimSequenceParams } // Parent: CNmPassthroughNode__CDefinition @@ -5342,9 +5342,9 @@ namespace CS2Dumper.Schemas { public const nint m_transitionIndices = 0x10; // CUtlVector public const nint m_actions = 0x28; // CUtlVector public const nint m_stateID = 0x40; // AnimStateID - public const nint m_bIsStartState = 0x0; // bitfield:1 - public const nint m_bIsEndState = 0x0; // bitfield:1 - public const nint m_bIsPassthrough = 0x0; // bitfield:1 + public const nint m_bIsStartState = 0x0; // + public const nint m_bIsEndState = 0x0; // + public const nint m_bIsPassthrough = 0x0; // } // Parent: CNmValueNode__CDefinition // Field count: 0 @@ -5431,7 +5431,7 @@ namespace CS2Dumper.Schemas { // MGetKV3ClassDefaults public static class CPoseHandle { public const nint m_nIndex = 0x0; // uint16 - public const nint m_eType = 0x2; // PoseType_t + public const nint m_eType = 0x2; // } // Parent: CNmIDValueNode__CDefinition // Field count: 2 @@ -5475,7 +5475,7 @@ namespace CS2Dumper.Schemas { public const nint m_numLocalResults = 0x2E; // int16 public const nint m_cmdLayerArray = 0x30; // CUtlVector public const nint m_eventArray = 0x48; // CUtlVector - public const nint m_activityArray = 0x60; // CUtlVector + public const nint m_activityArray = 0x60; // public const nint m_poseSettingArray = 0x78; // CUtlVector } // Parent: CBinaryUpdateNode @@ -5513,9 +5513,9 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class TwoBoneIKSettings_t { - public const nint m_endEffectorType = 0x0; // + public const nint m_endEffectorType = 0x0; // IkEndEffectorType public const nint m_endEffectorAttachment = 0x10; // CAnimAttachment - public const nint m_targetType = 0x90; // IkTargetType + public const nint m_targetType = 0x90; // public const nint m_targetAttachment = 0xA0; // CAnimAttachment public const nint m_targetBoneIndex = 0x120; // int32 public const nint m_hPositionParam = 0x124; // CAnimParamHandle @@ -5770,11 +5770,11 @@ namespace CS2Dumper.Schemas { // Parent: None // Field count: 5 public static class IKTargetSettings_t { - public const nint m_TargetSource = 0x0; // IKTargetSource + public const nint m_TargetSource = 0x0; // public const nint m_Bone = 0x8; // IKBoneNameAndIndex_t public const nint m_AnimgraphParameterNamePosition = 0x18; // AnimParamID public const nint m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID - public const nint m_TargetCoordSystem = 0x20; // + public const nint m_TargetCoordSystem = 0x20; // IKTargetCoordinateSystem } // Parent: CNmFloatValueNode__CDefinition // Field count: 1 @@ -5849,7 +5849,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class CTwoBoneIKUpdateNode { - public const nint m_opFixedData = 0x70; // TwoBoneIKSettings_t + public const nint m_opFixedData = 0x70; // } // Parent: None // Field count: 10 @@ -6095,7 +6095,7 @@ namespace CS2Dumper.Schemas { // Parent: None // Field count: 3 public static class IKSolverSettings_t { - public const nint m_SolverType = 0x0; // IKSolverType + public const nint m_SolverType = 0x0; // public const nint m_nNumIterations = 0x4; // int32 public const nint m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode } diff --git a/output/animationsystem_dll.hpp b/output/animationsystem_dll.hpp index 7c2c7aa..289479e 100644 --- a/output/animationsystem_dll.hpp +++ b/output/animationsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -1473,7 +1473,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_footStanceInfo = 0x68; // CUtlVector constexpr std::ptrdiff_t m_pStanceSourceNode = 0x80; // CAnimUpdateNodeRef constexpr std::ptrdiff_t m_hParameter = 0x90; // CAnimParamHandle - constexpr std::ptrdiff_t m_eMode = 0x94; // + constexpr std::ptrdiff_t m_eMode = 0x94; // StanceOverrideMode } // Parent: None // Field count: 2 @@ -1552,7 +1552,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace CMotionGraphUpdateNode { - constexpr std::ptrdiff_t m_pMotionGraph = 0x58; // + constexpr std::ptrdiff_t m_pMotionGraph = 0x58; // CSmartPtr } // Parent: CNmFloatValueNode__CDefinition // Field count: 2 @@ -1835,7 +1835,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_curve = 0x0; // CBlendCurve constexpr std::ptrdiff_t m_blendDuration = 0x8; // CAnimValue constexpr std::ptrdiff_t m_resetCycleValue = 0x10; // CAnimValue - constexpr std::ptrdiff_t m_bReset = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bReset = 0x0; // constexpr std::ptrdiff_t m_resetCycleOption = 0x0; // bitfield:3 } // Parent: CMotionMetricEvaluator @@ -2225,7 +2225,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nVertexCount = 0x28; // int32 constexpr std::ptrdiff_t m_nStartIndex = 0x2C; // int32 constexpr std::ptrdiff_t m_nIndexCount = 0x30; // int32 - constexpr std::ptrdiff_t m_indexBuffer = 0x98; // + constexpr std::ptrdiff_t m_indexBuffer = 0x98; // CRenderBufferBinding constexpr std::ptrdiff_t m_material = 0xC8; // CStrongHandle } // Parent: None @@ -2387,7 +2387,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nParent = 0x18; // CUtlVector constexpr std::ptrdiff_t m_boneSphere = 0x30; // CUtlVector constexpr std::ptrdiff_t m_nFlag = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_bonePosParent = 0x60; // CUtlVector + constexpr std::ptrdiff_t m_bonePosParent = 0x60; // constexpr std::ptrdiff_t m_boneRotParent = 0x78; // CUtlVector constexpr std::ptrdiff_t m_boneScaleParent = 0x90; // CUtlVector } @@ -2447,7 +2447,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace CMotionDataSet { - constexpr std::ptrdiff_t m_groups = 0x0; // + constexpr std::ptrdiff_t m_groups = 0x0; // CUtlVector constexpr std::ptrdiff_t m_nDimensionCount = 0x18; // int32 } // Parent: None @@ -2722,7 +2722,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition constexpr std::ptrdiff_t m_nLocalBaseReference = 0x24; // int16 constexpr std::ptrdiff_t m_nLocalBoneMask = 0x26; // int16 - constexpr std::ptrdiff_t m_activityArray = 0x28; // CUtlVector + constexpr std::ptrdiff_t m_activityArray = 0x28; // } // Parent: None // Field count: 8 @@ -3305,7 +3305,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector constexpr std::ptrdiff_t m_hipDampingSettings = 0x18; // CAnimInputDamping constexpr std::ptrdiff_t m_nHipBoneIndex = 0x28; // int32 - constexpr std::ptrdiff_t m_ikSolverType = 0x2C; // IKSolverType + constexpr std::ptrdiff_t m_ikSolverType = 0x2C; // constexpr std::ptrdiff_t m_bApplyTilt = 0x30; // bool constexpr std::ptrdiff_t m_bApplyHipDrop = 0x31; // bool constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x32; // bool @@ -3616,7 +3616,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace CAimMatrixUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // + constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t constexpr std::ptrdiff_t m_target = 0x158; // AnimVectorSource constexpr std::ptrdiff_t m_paramIndex = 0x15C; // CAnimParamHandle constexpr std::ptrdiff_t m_hSequence = 0x160; // HSequence @@ -3778,12 +3778,12 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bActiveListening = 0x8; // bool constexpr std::ptrdiff_t m_bActiveTalking = 0x9; // bool constexpr std::ptrdiff_t m_layerAnimations = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_flIntensity = 0x28; // CRangeFloat - constexpr std::ptrdiff_t m_flDurationScale = 0x30; // CRangeFloat + constexpr std::ptrdiff_t m_flIntensity = 0x28; // + constexpr std::ptrdiff_t m_flDurationScale = 0x30; // constexpr std::ptrdiff_t m_bScaleWithInts = 0x38; // bool - constexpr std::ptrdiff_t m_flNextStart = 0x3C; // CRangeFloat - constexpr std::ptrdiff_t m_flStartOffset = 0x44; // CRangeFloat - constexpr std::ptrdiff_t m_flEndOffset = 0x4C; // CRangeFloat + constexpr std::ptrdiff_t m_flNextStart = 0x3C; // + constexpr std::ptrdiff_t m_flStartOffset = 0x44; // + constexpr std::ptrdiff_t m_flEndOffset = 0x4C; // constexpr std::ptrdiff_t m_flFadeIn = 0x54; // float32 constexpr std::ptrdiff_t m_flFadeOut = 0x58; // float32 } @@ -3909,7 +3909,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace CFollowAttachmentUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; // + constexpr std::ptrdiff_t m_opFixedData = 0x70; // FollowAttachmentSettings_t } // Parent: CAnimComponentUpdater // Field count: 8 @@ -4046,8 +4046,8 @@ namespace cs2_dumper { // MGetKV3ClassDefaults namespace CStateNodeStateData { constexpr std::ptrdiff_t m_pChild = 0x0; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_bExclusiveRootMotion = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bExclusiveRootMotionFirstFrame = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bExclusiveRootMotion = 0x0; // + constexpr std::ptrdiff_t m_bExclusiveRootMotionFirstFrame = 0x0; // } // Parent: CAnimTagBase // Field count: 4 @@ -4435,7 +4435,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_srcStateIndex = 0x0; // uint8 constexpr std::ptrdiff_t m_destStateIndex = 0x1; // uint8 constexpr std::ptrdiff_t m_nHandshakeMaskToDisableFirst = 0x0; // bitfield:7 - constexpr std::ptrdiff_t m_bDisabled = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bDisabled = 0x0; // } // Parent: CHandshakeAnimTagBase // Field count: 0 @@ -4678,7 +4678,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_transition = 0xC8; // CSeqTransition constexpr std::ptrdiff_t m_SequenceKeys = 0xD0; // KeyValues3 constexpr std::ptrdiff_t m_LegacyKeyValueText = 0xE0; // CBufferString - constexpr std::ptrdiff_t m_activityArray = 0xF0; // CUtlVector + constexpr std::ptrdiff_t m_activityArray = 0xF0; // constexpr std::ptrdiff_t m_footMotion = 0x108; // CUtlVector } // Parent: None @@ -4749,7 +4749,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable constexpr std::ptrdiff_t m_constraints = 0x78; // CUtlLeanVector constexpr std::ptrdiff_t m_skeleton = 0x88; // CRenderSkeleton - constexpr std::ptrdiff_t m_meshDeformParams = 0x1A8; // + constexpr std::ptrdiff_t m_meshDeformParams = 0x1A8; // DynamicMeshDeformParams_t constexpr std::ptrdiff_t m_pGroomData = 0x1B8; // CRenderGroom* } // Parent: None @@ -4858,7 +4858,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString constexpr std::ptrdiff_t m_parentName = 0x8; // CUtlString constexpr std::ptrdiff_t m_invBindPose = 0x10; // matrix3x4_t - constexpr std::ptrdiff_t m_bbox = 0x40; // + constexpr std::ptrdiff_t m_bbox = 0x40; // SkeletonBoneBounds_t constexpr std::ptrdiff_t m_flSphereRadius = 0x58; // float32 } // Parent: CMotionMetricEvaluator @@ -4922,7 +4922,7 @@ namespace cs2_dumper { namespace CRenderGroom { constexpr std::ptrdiff_t m_hairs = 0x0; // CUtlVector constexpr std::ptrdiff_t m_hairPositionOffsets = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_hSimParamsMat = 0x40; // CStrongHandleCopyable + constexpr std::ptrdiff_t m_hSimParamsMat = 0x40; // constexpr std::ptrdiff_t m_nSegmentsPerHairStrand = 0x48; // int32 constexpr std::ptrdiff_t m_nGuideHairCount = 0x4C; // int32 constexpr std::ptrdiff_t m_nHairCount = 0x50; // int32 @@ -5159,16 +5159,16 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flags = 0x10; // CAnimDesc_Flag constexpr std::ptrdiff_t fps = 0x18; // float32 constexpr std::ptrdiff_t m_Data = 0x20; // CAnimEncodedFrames - constexpr std::ptrdiff_t m_movementArray = 0xF8; // CUtlVector + constexpr std::ptrdiff_t m_movementArray = 0xF8; // constexpr std::ptrdiff_t m_xInitialOffset = 0x110; // CTransform constexpr std::ptrdiff_t m_eventArray = 0x130; // CUtlVector - constexpr std::ptrdiff_t m_activityArray = 0x148; // CUtlVector + constexpr std::ptrdiff_t m_activityArray = 0x148; // constexpr std::ptrdiff_t m_hierarchyArray = 0x160; // CUtlVector constexpr std::ptrdiff_t framestalltime = 0x178; // float32 constexpr std::ptrdiff_t m_vecRootMin = 0x17C; // Vector constexpr std::ptrdiff_t m_vecRootMax = 0x188; // Vector - constexpr std::ptrdiff_t m_vecBoneWorldMin = 0x198; // CUtlVector - constexpr std::ptrdiff_t m_vecBoneWorldMax = 0x1B0; // CUtlVector + constexpr std::ptrdiff_t m_vecBoneWorldMin = 0x198; // + constexpr std::ptrdiff_t m_vecBoneWorldMax = 0x1B0; // constexpr std::ptrdiff_t m_sequenceParams = 0x1C8; // CAnimSequenceParams } // Parent: CNmPassthroughNode__CDefinition @@ -5347,9 +5347,9 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_transitionIndices = 0x10; // CUtlVector constexpr std::ptrdiff_t m_actions = 0x28; // CUtlVector constexpr std::ptrdiff_t m_stateID = 0x40; // AnimStateID - constexpr std::ptrdiff_t m_bIsStartState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsEndState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsPassthrough = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bIsStartState = 0x0; // + constexpr std::ptrdiff_t m_bIsEndState = 0x0; // + constexpr std::ptrdiff_t m_bIsPassthrough = 0x0; // } // Parent: CNmValueNode__CDefinition // Field count: 0 @@ -5436,7 +5436,7 @@ namespace cs2_dumper { // MGetKV3ClassDefaults namespace CPoseHandle { constexpr std::ptrdiff_t m_nIndex = 0x0; // uint16 - constexpr std::ptrdiff_t m_eType = 0x2; // PoseType_t + constexpr std::ptrdiff_t m_eType = 0x2; // } // Parent: CNmIDValueNode__CDefinition // Field count: 2 @@ -5480,7 +5480,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_numLocalResults = 0x2E; // int16 constexpr std::ptrdiff_t m_cmdLayerArray = 0x30; // CUtlVector constexpr std::ptrdiff_t m_eventArray = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_activityArray = 0x60; // CUtlVector + constexpr std::ptrdiff_t m_activityArray = 0x60; // constexpr std::ptrdiff_t m_poseSettingArray = 0x78; // CUtlVector } // Parent: CBinaryUpdateNode @@ -5518,9 +5518,9 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace TwoBoneIKSettings_t { - constexpr std::ptrdiff_t m_endEffectorType = 0x0; // + constexpr std::ptrdiff_t m_endEffectorType = 0x0; // IkEndEffectorType constexpr std::ptrdiff_t m_endEffectorAttachment = 0x10; // CAnimAttachment - constexpr std::ptrdiff_t m_targetType = 0x90; // IkTargetType + constexpr std::ptrdiff_t m_targetType = 0x90; // constexpr std::ptrdiff_t m_targetAttachment = 0xA0; // CAnimAttachment constexpr std::ptrdiff_t m_targetBoneIndex = 0x120; // int32 constexpr std::ptrdiff_t m_hPositionParam = 0x124; // CAnimParamHandle @@ -5775,11 +5775,11 @@ namespace cs2_dumper { // Parent: None // Field count: 5 namespace IKTargetSettings_t { - constexpr std::ptrdiff_t m_TargetSource = 0x0; // IKTargetSource + constexpr std::ptrdiff_t m_TargetSource = 0x0; // constexpr std::ptrdiff_t m_Bone = 0x8; // IKBoneNameAndIndex_t constexpr std::ptrdiff_t m_AnimgraphParameterNamePosition = 0x18; // AnimParamID constexpr std::ptrdiff_t m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID - constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; // + constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; // IKTargetCoordinateSystem } // Parent: CNmFloatValueNode__CDefinition // Field count: 1 @@ -5854,7 +5854,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace CTwoBoneIKUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; // TwoBoneIKSettings_t + constexpr std::ptrdiff_t m_opFixedData = 0x70; // } // Parent: None // Field count: 10 @@ -6100,7 +6100,7 @@ namespace cs2_dumper { // Parent: None // Field count: 3 namespace IKSolverSettings_t { - constexpr std::ptrdiff_t m_SolverType = 0x0; // IKSolverType + constexpr std::ptrdiff_t m_SolverType = 0x0; // constexpr std::ptrdiff_t m_nNumIterations = 0x4; // int32 constexpr std::ptrdiff_t m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode } diff --git a/output/animationsystem_dll.rs b/output/animationsystem_dll.rs index 0aebaf1..0a5db3c 100644 --- a/output/animationsystem_dll.rs +++ b/output/animationsystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -1565,7 +1565,7 @@ pub mod cs2_dumper { pub const m_footStanceInfo: usize = 0x68; // CUtlVector pub const m_pStanceSourceNode: usize = 0x80; // CAnimUpdateNodeRef pub const m_hParameter: usize = 0x90; // CAnimParamHandle - pub const m_eMode: usize = 0x94; // + pub const m_eMode: usize = 0x94; // StanceOverrideMode } // Parent: None // Field count: 2 @@ -1644,7 +1644,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod CMotionGraphUpdateNode { - pub const m_pMotionGraph: usize = 0x58; // + pub const m_pMotionGraph: usize = 0x58; // CSmartPtr } // Parent: CNmFloatValueNode__CDefinition // Field count: 2 @@ -1927,7 +1927,7 @@ pub mod cs2_dumper { pub const m_curve: usize = 0x0; // CBlendCurve pub const m_blendDuration: usize = 0x8; // CAnimValue pub const m_resetCycleValue: usize = 0x10; // CAnimValue - pub const m_bReset: usize = 0x0; // bitfield:1 + pub const m_bReset: usize = 0x0; // pub const m_resetCycleOption: usize = 0x0; // bitfield:3 } // Parent: CMotionMetricEvaluator @@ -2317,7 +2317,7 @@ pub mod cs2_dumper { pub const m_nVertexCount: usize = 0x28; // int32 pub const m_nStartIndex: usize = 0x2C; // int32 pub const m_nIndexCount: usize = 0x30; // int32 - pub const m_indexBuffer: usize = 0x98; // + pub const m_indexBuffer: usize = 0x98; // CRenderBufferBinding pub const m_material: usize = 0xC8; // CStrongHandle } // Parent: None @@ -2479,7 +2479,7 @@ pub mod cs2_dumper { pub const m_nParent: usize = 0x18; // CUtlVector pub const m_boneSphere: usize = 0x30; // CUtlVector pub const m_nFlag: usize = 0x48; // CUtlVector - pub const m_bonePosParent: usize = 0x60; // CUtlVector + pub const m_bonePosParent: usize = 0x60; // pub const m_boneRotParent: usize = 0x78; // CUtlVector pub const m_boneScaleParent: usize = 0x90; // CUtlVector } @@ -2539,7 +2539,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod CMotionDataSet { - pub const m_groups: usize = 0x0; // + pub const m_groups: usize = 0x0; // CUtlVector pub const m_nDimensionCount: usize = 0x18; // int32 } // Parent: None @@ -2814,7 +2814,7 @@ pub mod cs2_dumper { pub const m_transition: usize = 0x1C; // CSeqTransition pub const m_nLocalBaseReference: usize = 0x24; // int16 pub const m_nLocalBoneMask: usize = 0x26; // int16 - pub const m_activityArray: usize = 0x28; // CUtlVector + pub const m_activityArray: usize = 0x28; // } // Parent: None // Field count: 8 @@ -3397,7 +3397,7 @@ pub mod cs2_dumper { pub const m_footInfo: usize = 0x0; // CUtlVector pub const m_hipDampingSettings: usize = 0x18; // CAnimInputDamping pub const m_nHipBoneIndex: usize = 0x28; // int32 - pub const m_ikSolverType: usize = 0x2C; // IKSolverType + pub const m_ikSolverType: usize = 0x2C; // pub const m_bApplyTilt: usize = 0x30; // bool pub const m_bApplyHipDrop: usize = 0x31; // bool pub const m_bAlwaysUseFallbackHinge: usize = 0x32; // bool @@ -3708,7 +3708,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod CAimMatrixUpdateNode { - pub const m_opFixedSettings: usize = 0x70; // + pub const m_opFixedSettings: usize = 0x70; // AimMatrixOpFixedSettings_t pub const m_target: usize = 0x158; // AnimVectorSource pub const m_paramIndex: usize = 0x15C; // CAnimParamHandle pub const m_hSequence: usize = 0x160; // HSequence @@ -3870,12 +3870,12 @@ pub mod cs2_dumper { pub const m_bActiveListening: usize = 0x8; // bool pub const m_bActiveTalking: usize = 0x9; // bool pub const m_layerAnimations: usize = 0x10; // CUtlVector - pub const m_flIntensity: usize = 0x28; // CRangeFloat - pub const m_flDurationScale: usize = 0x30; // CRangeFloat + pub const m_flIntensity: usize = 0x28; // + pub const m_flDurationScale: usize = 0x30; // pub const m_bScaleWithInts: usize = 0x38; // bool - pub const m_flNextStart: usize = 0x3C; // CRangeFloat - pub const m_flStartOffset: usize = 0x44; // CRangeFloat - pub const m_flEndOffset: usize = 0x4C; // CRangeFloat + pub const m_flNextStart: usize = 0x3C; // + pub const m_flStartOffset: usize = 0x44; // + pub const m_flEndOffset: usize = 0x4C; // pub const m_flFadeIn: usize = 0x54; // float32 pub const m_flFadeOut: usize = 0x58; // float32 } @@ -4001,7 +4001,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod CFollowAttachmentUpdateNode { - pub const m_opFixedData: usize = 0x70; // + pub const m_opFixedData: usize = 0x70; // FollowAttachmentSettings_t } // Parent: CAnimComponentUpdater // Field count: 8 @@ -4138,8 +4138,8 @@ pub mod cs2_dumper { // MGetKV3ClassDefaults pub mod CStateNodeStateData { pub const m_pChild: usize = 0x0; // CAnimUpdateNodeRef - pub const m_bExclusiveRootMotion: usize = 0x0; // bitfield:1 - pub const m_bExclusiveRootMotionFirstFrame: usize = 0x0; // bitfield:1 + pub const m_bExclusiveRootMotion: usize = 0x0; // + pub const m_bExclusiveRootMotionFirstFrame: usize = 0x0; // } // Parent: CAnimTagBase // Field count: 4 @@ -4527,7 +4527,7 @@ pub mod cs2_dumper { pub const m_srcStateIndex: usize = 0x0; // uint8 pub const m_destStateIndex: usize = 0x1; // uint8 pub const m_nHandshakeMaskToDisableFirst: usize = 0x0; // bitfield:7 - pub const m_bDisabled: usize = 0x0; // bitfield:1 + pub const m_bDisabled: usize = 0x0; // } // Parent: CHandshakeAnimTagBase // Field count: 0 @@ -4770,7 +4770,7 @@ pub mod cs2_dumper { pub const m_transition: usize = 0xC8; // CSeqTransition pub const m_SequenceKeys: usize = 0xD0; // KeyValues3 pub const m_LegacyKeyValueText: usize = 0xE0; // CBufferString - pub const m_activityArray: usize = 0xF0; // CUtlVector + pub const m_activityArray: usize = 0xF0; // pub const m_footMotion: usize = 0x108; // CUtlVector } // Parent: None @@ -4841,7 +4841,7 @@ pub mod cs2_dumper { pub const m_sceneObjects: usize = 0x10; // CUtlLeanVectorFixedGrowable pub const m_constraints: usize = 0x78; // CUtlLeanVector pub const m_skeleton: usize = 0x88; // CRenderSkeleton - pub const m_meshDeformParams: usize = 0x1A8; // + pub const m_meshDeformParams: usize = 0x1A8; // DynamicMeshDeformParams_t pub const m_pGroomData: usize = 0x1B8; // CRenderGroom* } // Parent: None @@ -4950,7 +4950,7 @@ pub mod cs2_dumper { pub const m_boneName: usize = 0x0; // CUtlString pub const m_parentName: usize = 0x8; // CUtlString pub const m_invBindPose: usize = 0x10; // matrix3x4_t - pub const m_bbox: usize = 0x40; // + pub const m_bbox: usize = 0x40; // SkeletonBoneBounds_t pub const m_flSphereRadius: usize = 0x58; // float32 } // Parent: CMotionMetricEvaluator @@ -5014,7 +5014,7 @@ pub mod cs2_dumper { pub mod CRenderGroom { pub const m_hairs: usize = 0x0; // CUtlVector pub const m_hairPositionOffsets: usize = 0x18; // CUtlVector - pub const m_hSimParamsMat: usize = 0x40; // CStrongHandleCopyable + pub const m_hSimParamsMat: usize = 0x40; // pub const m_nSegmentsPerHairStrand: usize = 0x48; // int32 pub const m_nGuideHairCount: usize = 0x4C; // int32 pub const m_nHairCount: usize = 0x50; // int32 @@ -5251,16 +5251,16 @@ pub mod cs2_dumper { pub const m_flags: usize = 0x10; // CAnimDesc_Flag pub const fps: usize = 0x18; // float32 pub const m_Data: usize = 0x20; // CAnimEncodedFrames - pub const m_movementArray: usize = 0xF8; // CUtlVector + pub const m_movementArray: usize = 0xF8; // pub const m_xInitialOffset: usize = 0x110; // CTransform pub const m_eventArray: usize = 0x130; // CUtlVector - pub const m_activityArray: usize = 0x148; // CUtlVector + pub const m_activityArray: usize = 0x148; // pub const m_hierarchyArray: usize = 0x160; // CUtlVector pub const framestalltime: usize = 0x178; // float32 pub const m_vecRootMin: usize = 0x17C; // Vector pub const m_vecRootMax: usize = 0x188; // Vector - pub const m_vecBoneWorldMin: usize = 0x198; // CUtlVector - pub const m_vecBoneWorldMax: usize = 0x1B0; // CUtlVector + pub const m_vecBoneWorldMin: usize = 0x198; // + pub const m_vecBoneWorldMax: usize = 0x1B0; // pub const m_sequenceParams: usize = 0x1C8; // CAnimSequenceParams } // Parent: CNmPassthroughNode__CDefinition @@ -5439,9 +5439,9 @@ pub mod cs2_dumper { pub const m_transitionIndices: usize = 0x10; // CUtlVector pub const m_actions: usize = 0x28; // CUtlVector pub const m_stateID: usize = 0x40; // AnimStateID - pub const m_bIsStartState: usize = 0x0; // bitfield:1 - pub const m_bIsEndState: usize = 0x0; // bitfield:1 - pub const m_bIsPassthrough: usize = 0x0; // bitfield:1 + pub const m_bIsStartState: usize = 0x0; // + pub const m_bIsEndState: usize = 0x0; // + pub const m_bIsPassthrough: usize = 0x0; // } // Parent: CNmValueNode__CDefinition // Field count: 0 @@ -5528,7 +5528,7 @@ pub mod cs2_dumper { // MGetKV3ClassDefaults pub mod CPoseHandle { pub const m_nIndex: usize = 0x0; // uint16 - pub const m_eType: usize = 0x2; // PoseType_t + pub const m_eType: usize = 0x2; // } // Parent: CNmIDValueNode__CDefinition // Field count: 2 @@ -5572,7 +5572,7 @@ pub mod cs2_dumper { pub const m_numLocalResults: usize = 0x2E; // int16 pub const m_cmdLayerArray: usize = 0x30; // CUtlVector pub const m_eventArray: usize = 0x48; // CUtlVector - pub const m_activityArray: usize = 0x60; // CUtlVector + pub const m_activityArray: usize = 0x60; // pub const m_poseSettingArray: usize = 0x78; // CUtlVector } // Parent: CBinaryUpdateNode @@ -5610,9 +5610,9 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod TwoBoneIKSettings_t { - pub const m_endEffectorType: usize = 0x0; // + pub const m_endEffectorType: usize = 0x0; // IkEndEffectorType pub const m_endEffectorAttachment: usize = 0x10; // CAnimAttachment - pub const m_targetType: usize = 0x90; // IkTargetType + pub const m_targetType: usize = 0x90; // pub const m_targetAttachment: usize = 0xA0; // CAnimAttachment pub const m_targetBoneIndex: usize = 0x120; // int32 pub const m_hPositionParam: usize = 0x124; // CAnimParamHandle @@ -5867,11 +5867,11 @@ pub mod cs2_dumper { // Parent: None // Field count: 5 pub mod IKTargetSettings_t { - pub const m_TargetSource: usize = 0x0; // IKTargetSource + pub const m_TargetSource: usize = 0x0; // pub const m_Bone: usize = 0x8; // IKBoneNameAndIndex_t pub const m_AnimgraphParameterNamePosition: usize = 0x18; // AnimParamID pub const m_AnimgraphParameterNameOrientation: usize = 0x1C; // AnimParamID - pub const m_TargetCoordSystem: usize = 0x20; // + pub const m_TargetCoordSystem: usize = 0x20; // IKTargetCoordinateSystem } // Parent: CNmFloatValueNode__CDefinition // Field count: 1 @@ -5946,7 +5946,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod CTwoBoneIKUpdateNode { - pub const m_opFixedData: usize = 0x70; // TwoBoneIKSettings_t + pub const m_opFixedData: usize = 0x70; // } // Parent: None // Field count: 10 @@ -6192,7 +6192,7 @@ pub mod cs2_dumper { // Parent: None // Field count: 3 pub mod IKSolverSettings_t { - pub const m_SolverType: usize = 0x0; // IKSolverType + pub const m_SolverType: usize = 0x0; // pub const m_nNumIterations: usize = 0x4; // int32 pub const m_EndEffectorRotationFixUpMode: usize = 0x8; // EIKEndEffectorRotationFixUpMode } diff --git a/output/buttons.cs b/output/buttons.cs index e3fba99..e2fece2 100644 --- a/output/buttons.cs +++ b/output/buttons.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper { // Module: client.dll diff --git a/output/buttons.hpp b/output/buttons.hpp index 1a55c62..aa5cac6 100644 --- a/output/buttons.hpp +++ b/output/buttons.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once diff --git a/output/buttons.rs b/output/buttons.rs index fedd081..5f57a0b 100644 --- a/output/buttons.rs +++ b/output/buttons.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, unused)] diff --git a/output/client_dll.cs b/output/client_dll.cs index 0cd30b2..2514227 100644 --- a/output/client_dll.cs +++ b/output/client_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: client.dll @@ -337,10 +337,10 @@ namespace CS2Dumper.Schemas { public const nint m_MatchDevice = 0xA8; // int32 public const nint m_bHasMatchStarted = 0xAC; // bool public const nint m_nNextMapInMapgroup = 0xB0; // int32 - public const nint m_szTournamentEventName = 0xB4; // char[512] - public const nint m_szTournamentEventStage = 0x2B4; // char[512] - public const nint m_szMatchStatTxt = 0x4B4; // char[512] - public const nint m_szTournamentPredictionsTxt = 0x6B4; // char[512] + public const nint m_szTournamentEventName = 0xB4; // + public const nint m_szTournamentEventStage = 0x2B4; // + public const nint m_szMatchStatTxt = 0x4B4; // + public const nint m_szTournamentPredictionsTxt = 0x6B4; // public const nint m_nTournamentPredictionsPct = 0x8B4; // int32 public const nint m_flCMMItemDropRevealStartTime = 0x8B8; // GameTime_t public const nint m_flCMMItemDropRevealEndTime = 0x8BC; // GameTime_t @@ -454,7 +454,7 @@ namespace CS2Dumper.Schemas { public const nint m_vecRenderAttributes = 0xAE0; // C_UtlVectorEmbeddedNetworkVar public const nint m_bRenderToCubemaps = 0xB48; // bool public const nint m_bNoInterpolate = 0xB49; // bool - public const nint m_Collision = 0xB50; // + public const nint m_Collision = 0xB50; // CCollisionProperty public const nint m_Glow = 0xC00; // CGlowProperty public const nint m_flGlowBackfaceMult = 0xC58; // float32 public const nint m_fadeMinDist = 0xC5C; // float32 @@ -625,7 +625,7 @@ namespace CS2Dumper.Schemas { // MNetworkExcludeByUserGroup // NetworkVarNames: m_hMyWearables (CHandle) public static class C_BaseCombatCharacter { - public const nint m_hMyWearables = 0x1120; // C_NetworkUtlVectorBase> + public const nint m_hMyWearables = 0x1120; // public const nint m_leftFootAttachment = 0x1138; // AttachmentHandle_t public const nint m_rightFootAttachment = 0x1139; // AttachmentHandle_t public const nint m_nWaterWakeMode = 0x113C; // C_BaseCombatCharacter::WaterWakeMode_t @@ -716,9 +716,9 @@ namespace CS2Dumper.Schemas { public const nint m_flOldPlayerViewOffsetZ = 0x13C; // float32 public const nint m_CurrentFog = 0x140; // fogparams_t public const nint m_hOldFogController = 0x1A8; // CHandle - public const nint m_bOverrideFogColor = 0x1AC; // bool[5] + public const nint m_bOverrideFogColor = 0x1AC; // public const nint m_OverrideFogColor = 0x1B1; // Color[5] - public const nint m_bOverrideFogStartEnd = 0x1C5; // bool[5] + public const nint m_bOverrideFogStartEnd = 0x1C5; // public const nint m_fOverrideFogStart = 0x1CC; // float32[5] public const nint m_fOverrideFogEnd = 0x1E0; // float32[5] public const nint m_hActivePostProcessingVolume = 0x1F4; // CHandle @@ -914,9 +914,9 @@ namespace CS2Dumper.Schemas { public const nint m_iHostageEntityIDs = 0x580; // CEntityIndex[12] public const nint m_bombsiteCenterA = 0x5B0; // Vector public const nint m_bombsiteCenterB = 0x5BC; // Vector - public const nint m_hostageRescueX = 0x5C8; // - public const nint m_hostageRescueY = 0x5D8; // - public const nint m_hostageRescueZ = 0x5E8; // + public const nint m_hostageRescueX = 0x5C8; // int32[4] + public const nint m_hostageRescueY = 0x5D8; // int32[4] + public const nint m_hostageRescueZ = 0x5E8; // int32[4] public const nint m_bEndMatchNextMapAllVoted = 0x5F8; // bool public const nint m_foundGoalPositions = 0x5F9; // bool } @@ -934,8 +934,8 @@ namespace CS2Dumper.Schemas { public const nint m_bIsAnimationEnabled = 0x3A0; // bool public const nint m_bUseParentRenderBounds = 0x3A1; // bool public const nint m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool - public const nint m_bDirtyMotionType = 0x0; // bitfield:1 - public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 + public const nint m_bDirtyMotionType = 0x0; // + public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; // public const nint m_materialGroup = 0x3A4; // CUtlStringToken public const nint m_nHitboxSet = 0x3A8; // uint8 } @@ -1081,7 +1081,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_szTeamFlagImage (char) // NetworkVarNames: m_szTeamLogoImage (char) public static class C_CSTeam { - public const nint m_szTeamMatchStat = 0x620; // char[512] + public const nint m_szTeamMatchStat = 0x620; // public const nint m_numMapVictories = 0x820; // int32 public const nint m_bSurrendered = 0x824; // bool public const nint m_scoreFirstHalf = 0x828; // int32 @@ -1236,7 +1236,7 @@ namespace CS2Dumper.Schemas { public const nint m_bRetakesHasDefuseKit = 0x1738; // bool public const nint m_bRetakesMVPLastRound = 0x1739; // bool public const nint m_iRetakesMVPBoostItem = 0x173C; // int32 - public const nint m_RetakesMVPBoostExtraUtility = 0x1740; // loadout_slot_t + public const nint m_RetakesMVPBoostExtraUtility = 0x1740; // public const nint m_bNeedToReApplyGloves = 0x1760; // bool public const nint m_EconGloves = 0x1768; // C_EconItemView public const nint m_nEconGlovesChanged = 0x1BB0; // uint8 @@ -1710,7 +1710,7 @@ namespace CS2Dumper.Schemas { public const nint m_flPlaneOffset = 0x48; // float32 public const nint m_flColorTransitionTime = 0x4C; // float32 public const nint m_flAmbient = 0x50; // float32 - public const nint m_SpotlightTextureName = 0x54; // char[512] + public const nint m_SpotlightTextureName = 0x54; // public const nint m_nSpotlightTextureFrame = 0x254; // int32 public const nint m_nShadowQuality = 0x258; // uint32 public const nint m_flNearZ = 0x25C; // float32 @@ -2332,7 +2332,7 @@ namespace CS2Dumper.Schemas { // MNetworkReplayCompatField public static class CBasePlayerController { public const nint m_nFinalPredictedTick = 0x570; // int32 - public const nint m_CommandContext = 0x578; // + public const nint m_CommandContext = 0x578; // C_CommandContext public const nint m_nInButtonsWhichAreToggles = 0x620; // uint64 public const nint m_nTickBase = 0x628; // uint32 public const nint m_hPawn = 0x62C; // CHandle @@ -2342,7 +2342,7 @@ namespace CS2Dumper.Schemas { public const nint m_hSplitOwner = 0x63C; // CHandle public const nint m_hSplitScreenPlayers = 0x640; // CUtlVector> public const nint m_bIsHLTV = 0x658; // bool - public const nint m_iConnected = 0x65C; // PlayerConnectedState + public const nint m_iConnected = 0x65C; // public const nint m_iszPlayerName = 0x660; // char[128] public const nint m_steamID = 0x6E8; // uint64 public const nint m_bIsLocalPlayerController = 0x6F0; // bool @@ -2696,9 +2696,9 @@ namespace CS2Dumper.Schemas { public const nint m_pItemServices = 0x11B0; // CPlayer_ItemServices* public const nint m_pAutoaimServices = 0x11B8; // CPlayer_AutoaimServices* public const nint m_pObserverServices = 0x11C0; // CPlayer_ObserverServices* - public const nint m_pWaterServices = 0x11C8; // - public const nint m_pUseServices = 0x11D0; // - public const nint m_pFlashlightServices = 0x11D8; // + public const nint m_pWaterServices = 0x11C8; // CPlayer_WaterServices* + public const nint m_pUseServices = 0x11D0; // CPlayer_UseServices* + public const nint m_pFlashlightServices = 0x11D8; // CPlayer_FlashlightServices* public const nint m_pCameraServices = 0x11E0; // CPlayer_CameraServices* public const nint m_pMovementServices = 0x11E8; // CPlayer_MovementServices* public const nint m_ServerViewAngleChanges = 0x11F8; // C_UtlVectorEmbeddedNetworkVar @@ -2775,7 +2775,7 @@ namespace CS2Dumper.Schemas { public const nint m_PredNetIntVariables = 0x50; // C_NetworkUtlVectorBase public const nint m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase public const nint m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase - public const nint m_PredNetFloatVariables = 0x98; // + public const nint m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase public const nint m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase public const nint m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase public const nint m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase @@ -2868,10 +2868,10 @@ namespace CS2Dumper.Schemas { public const nint m_vCachedEndPointAttachmentPos = 0x10D8; // Vector[2] public const nint m_vCachedEndPointAttachmentAngle = 0x10F0; // QAngle[2] public const nint m_bConstrainBetweenEndpoints = 0x1108; // bool - public const nint m_bEndPointAttachmentPositionsDirty = 0x0; // bitfield:1 - public const nint m_bEndPointAttachmentAnglesDirty = 0x0; // bitfield:1 - public const nint m_bNewDataThisFrame = 0x0; // bitfield:1 - public const nint m_bPhysicsInitted = 0x0; // bitfield:1 + public const nint m_bEndPointAttachmentPositionsDirty = 0x0; // + public const nint m_bEndPointAttachmentAnglesDirty = 0x0; // + public const nint m_bNewDataThisFrame = 0x0; // + public const nint m_bPhysicsInitted = 0x0; // } // Parent: C_BaseEntity // Field count: 16 @@ -3424,7 +3424,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) public static class C_ParticleSystem { - public const nint m_szSnapshotFileName = 0xD28; // char[512] + public const nint m_szSnapshotFileName = 0xD28; // public const nint m_bActive = 0xF28; // bool public const nint m_bFrozen = 0xF29; // bool public const nint m_flFreezeTransitionDuration = 0xF2C; // float32 @@ -3568,7 +3568,7 @@ namespace CS2Dumper.Schemas { public const nint m_flFadeOutDuration = 0x580; // float32 public const nint m_flMaxWeight = 0x584; // float32 public const nint m_flCurWeight = 0x588; // float32 - public const nint m_netlookupFilename = 0x58C; // char[512] + public const nint m_netlookupFilename = 0x58C; // public const nint m_bEnabled = 0x78C; // bool public const nint m_bMaster = 0x78D; // bool public const nint m_bClientSide = 0x78E; // bool @@ -3647,7 +3647,7 @@ namespace CS2Dumper.Schemas { // Field count: 2 public static class CGrenadeTracer { public const nint m_flTracerDuration = 0xD40; // float32 - public const nint m_nType = 0xD44; // GrenadeType_t + public const nint m_nType = 0xD44; // } // Parent: C_BaseTrigger // Field count: 1 @@ -3712,7 +3712,7 @@ namespace CS2Dumper.Schemas { public const nint m_iNumHits = 0x64; // int32 public const nint m_iLastBulletUpdate = 0x68; // int32 public const nint m_bIsOtherEnemy = 0x6C; // bool - public const nint m_killType = 0x6D; // EKillTypes_t + public const nint m_killType = 0x6D; // } // Parent: C_BaseEntity // Field count: 0 @@ -3979,7 +3979,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_messageText (char) public static class C_PointClientUIWorldTextPanel { - public const nint m_messageText = 0xF90; // char[512] + public const nint m_messageText = 0xF90; // } // Parent: CPlayer_UseServices // Field count: 0 @@ -4114,7 +4114,7 @@ namespace CS2Dumper.Schemas { public const nint m_iszSoundName = 0x608; // CUtlSymbolLarge public const nint m_hSource = 0x618; // CEntityHandle public const nint m_nEntityIndexSelection = 0x61C; // int32 - public const nint m_bClientSideOnly = 0x0; // bitfield:1 + public const nint m_bClientSideOnly = 0x0; // } // Parent: C_CSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -4214,7 +4214,7 @@ namespace CS2Dumper.Schemas { public const nint m_MaxWeight = 0xD44; // float32 public const nint m_FadeDuration = 0xD48; // float32 public const nint m_Weight = 0xD4C; // float32 - public const nint m_lookupFilename = 0xD50; // char[512] + public const nint m_lookupFilename = 0xD50; // } // Parent: C_BaseModelEntity // Field count: 0 @@ -4392,8 +4392,8 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_iAmmo (uint16) public static class CPlayer_WeaponServices { public const nint m_hMyWeapons = 0x40; // C_NetworkUtlVectorBase> - public const nint m_hActiveWeapon = 0x58; // CHandle - public const nint m_hLastWeapon = 0x5C; // CHandle + public const nint m_hActiveWeapon = 0x58; // + public const nint m_hLastWeapon = 0x5C; // public const nint m_iAmmo = 0x60; // uint16[32] } // Parent: None @@ -4686,7 +4686,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) public static class CCSPlayer_ActionTrackingServices { - public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x40; // CHandle + public const nint m_hLastWeaponBeforeC4AutoSwitch = 0x40; // public const nint m_bIsRescuing = 0x44; // bool public const nint m_weaponPurchasesThisMatch = 0x48; // WeaponPurchaseTracker_t public const nint m_weaponPurchasesThisRound = 0xA0; // WeaponPurchaseTracker_t @@ -5650,8 +5650,8 @@ namespace CS2Dumper.Schemas { public const nint m_hCurrentThirdPersonSequence = 0x1718; // HSequence public const nint m_nSilencerBoneIndex = 0x171C; // int32 public const nint m_thirdPersonSequences = 0x1720; // HSequence[7] - public const nint m_ClientPreviousWeaponState = 0x1758; // CSWeaponState_t - public const nint m_iState = 0x175C; // CSWeaponState_t + public const nint m_ClientPreviousWeaponState = 0x1758; // + public const nint m_iState = 0x175C; // public const nint m_flCrosshairDistance = 0x1760; // float32 public const nint m_iAmmoLastCheck = 0x1764; // int32 public const nint m_iAlpha = 0x1768; // int32 @@ -5664,7 +5664,7 @@ namespace CS2Dumper.Schemas { public const nint m_flTimeWeaponIdle = 0x1784; // GameTime_t public const nint m_bFireOnEmpty = 0x1788; // bool public const nint m_OnPlayerPickup = 0x1790; // CEntityIOOutput - public const nint m_weaponMode = 0x17B8; // CSWeaponMode + public const nint m_weaponMode = 0x17B8; // public const nint m_flTurningInaccuracyDelta = 0x17BC; // float32 public const nint m_vecTurningInaccuracyEyeDirLast = 0x17C0; // Vector public const nint m_flTurningInaccuracy = 0x17CC; // float32 @@ -5805,7 +5805,7 @@ namespace CS2Dumper.Schemas { public const nint m_nLastThinkTick = 0x320; // GameTick_t public const nint m_pGameSceneNode = 0x328; // CGameSceneNode* public const nint m_pRenderComponent = 0x330; // CRenderComponent* - public const nint m_pCollision = 0x338; // + public const nint m_pCollision = 0x338; // CCollisionProperty* public const nint m_iMaxHealth = 0x340; // int32 public const nint m_iHealth = 0x344; // int32 public const nint m_lifeState = 0x348; // uint8 @@ -6078,7 +6078,7 @@ namespace CS2Dumper.Schemas { // MPropertySuppressBaseClassField // MPropertySuppressBaseClassField public static class CCSWeaponBaseVData { - public const nint m_WeaponType = 0x348; // CSWeaponType + public const nint m_WeaponType = 0x348; // public const nint m_WeaponCategory = 0x34C; // CSWeaponCategory public const nint m_szViewModel = 0x350; // CResourceNameTyped> public const nint m_szPlayerModel = 0x430; // CResourceNameTyped> @@ -6093,7 +6093,7 @@ namespace CS2Dumper.Schemas { public const nint m_szTracerParticle = 0xC10; // CResourceNameTyped> public const nint m_GearSlot = 0xCF0; // gear_slot_t public const nint m_GearSlotPosition = 0xCF4; // int32 - public const nint m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t + public const nint m_DefaultLoadoutSlot = 0xCF8; // public const nint m_sWrongTeamMsg = 0xD00; // CUtlString public const nint m_nPrice = 0xD08; // int32 public const nint m_nKillAward = 0xD0C; // int32 @@ -6193,7 +6193,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) public static class C_PointWorldText { public const nint m_bForceRecreateNextUpdate = 0xD30; // bool - public const nint m_messageText = 0xD48; // char[512] + public const nint m_messageText = 0xD48; // public const nint m_FontName = 0xF48; // char[64] public const nint m_BackgroundMaterialName = 0xF88; // char[64] public const nint m_bEnabled = 0xFC8; // bool @@ -6527,7 +6527,7 @@ namespace CS2Dumper.Schemas { public const nint m_nViewModelIndex = 0xF9C; // uint32 public const nint m_nAnimationParity = 0xFA0; // uint32 public const nint m_flAnimationStartTime = 0xFA4; // float32 - public const nint m_hWeapon = 0xFA8; // CHandle + public const nint m_hWeapon = 0xFA8; // public const nint m_sVMName = 0xFB0; // CUtlSymbolLarge public const nint m_sAnimationPrefix = 0xFB8; // CUtlSymbolLarge public const nint m_iCameraAttachment = 0xFC0; // AttachmentHandle_t @@ -6579,15 +6579,15 @@ namespace CS2Dumper.Schemas { public const nint m_bDebugAbsOriginChanges = 0xEE; // bool public const nint m_bDormant = 0xEF; // bool public const nint m_bForceParentToBeNetworked = 0xF0; // bool - public const nint m_bDirtyHierarchy = 0x0; // bitfield:1 - public const nint m_bDirtyBoneMergeInfo = 0x0; // bitfield:1 - public const nint m_bNetworkedPositionChanged = 0x0; // bitfield:1 - public const nint m_bNetworkedAnglesChanged = 0x0; // bitfield:1 - public const nint m_bNetworkedScaleChanged = 0x0; // bitfield:1 - public const nint m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1 - public const nint m_bBoneMergeFlex = 0x0; // bitfield:1 + public const nint m_bDirtyHierarchy = 0x0; // + public const nint m_bDirtyBoneMergeInfo = 0x0; // + public const nint m_bNetworkedPositionChanged = 0x0; // + public const nint m_bNetworkedAnglesChanged = 0x0; // + public const nint m_bNetworkedScaleChanged = 0x0; // + public const nint m_bWillBeCallingPostDataUpdate = 0x0; // + public const nint m_bBoneMergeFlex = 0x0; // public const nint m_nLatchAbsOrigin = 0x0; // bitfield:2 - public const nint m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1 + public const nint m_bDirtyBoneMergeBoneToRoot = 0x0; // public const nint m_nHierarchicalDepth = 0xF3; // uint8 public const nint m_nHierarchyType = 0xF4; // uint8 public const nint m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8 diff --git a/output/client_dll.hpp b/output/client_dll.hpp index 4e9fe8b..fa01c33 100644 --- a/output/client_dll.hpp +++ b/output/client_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -342,10 +342,10 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_MatchDevice = 0xA8; // int32 constexpr std::ptrdiff_t m_bHasMatchStarted = 0xAC; // bool constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0xB0; // int32 - constexpr std::ptrdiff_t m_szTournamentEventName = 0xB4; // char[512] - constexpr std::ptrdiff_t m_szTournamentEventStage = 0x2B4; // char[512] - constexpr std::ptrdiff_t m_szMatchStatTxt = 0x4B4; // char[512] - constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x6B4; // char[512] + constexpr std::ptrdiff_t m_szTournamentEventName = 0xB4; // + constexpr std::ptrdiff_t m_szTournamentEventStage = 0x2B4; // + constexpr std::ptrdiff_t m_szMatchStatTxt = 0x4B4; // + constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x6B4; // constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x8B4; // int32 constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x8B8; // GameTime_t constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x8BC; // GameTime_t @@ -459,7 +459,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_vecRenderAttributes = 0xAE0; // C_UtlVectorEmbeddedNetworkVar constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xB48; // bool constexpr std::ptrdiff_t m_bNoInterpolate = 0xB49; // bool - constexpr std::ptrdiff_t m_Collision = 0xB50; // + constexpr std::ptrdiff_t m_Collision = 0xB50; // CCollisionProperty constexpr std::ptrdiff_t m_Glow = 0xC00; // CGlowProperty constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xC58; // float32 constexpr std::ptrdiff_t m_fadeMinDist = 0xC5C; // float32 @@ -630,7 +630,7 @@ namespace cs2_dumper { // MNetworkExcludeByUserGroup // NetworkVarNames: m_hMyWearables (CHandle) namespace C_BaseCombatCharacter { - constexpr std::ptrdiff_t m_hMyWearables = 0x1120; // C_NetworkUtlVectorBase> + constexpr std::ptrdiff_t m_hMyWearables = 0x1120; // constexpr std::ptrdiff_t m_leftFootAttachment = 0x1138; // AttachmentHandle_t constexpr std::ptrdiff_t m_rightFootAttachment = 0x1139; // AttachmentHandle_t constexpr std::ptrdiff_t m_nWaterWakeMode = 0x113C; // C_BaseCombatCharacter::WaterWakeMode_t @@ -721,9 +721,9 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32 constexpr std::ptrdiff_t m_CurrentFog = 0x140; // fogparams_t constexpr std::ptrdiff_t m_hOldFogController = 0x1A8; // CHandle - constexpr std::ptrdiff_t m_bOverrideFogColor = 0x1AC; // bool[5] + constexpr std::ptrdiff_t m_bOverrideFogColor = 0x1AC; // constexpr std::ptrdiff_t m_OverrideFogColor = 0x1B1; // Color[5] - constexpr std::ptrdiff_t m_bOverrideFogStartEnd = 0x1C5; // bool[5] + constexpr std::ptrdiff_t m_bOverrideFogStartEnd = 0x1C5; // constexpr std::ptrdiff_t m_fOverrideFogStart = 0x1CC; // float32[5] constexpr std::ptrdiff_t m_fOverrideFogEnd = 0x1E0; // float32[5] constexpr std::ptrdiff_t m_hActivePostProcessingVolume = 0x1F4; // CHandle @@ -919,9 +919,9 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x580; // CEntityIndex[12] constexpr std::ptrdiff_t m_bombsiteCenterA = 0x5B0; // Vector constexpr std::ptrdiff_t m_bombsiteCenterB = 0x5BC; // Vector - constexpr std::ptrdiff_t m_hostageRescueX = 0x5C8; // - constexpr std::ptrdiff_t m_hostageRescueY = 0x5D8; // - constexpr std::ptrdiff_t m_hostageRescueZ = 0x5E8; // + constexpr std::ptrdiff_t m_hostageRescueX = 0x5C8; // int32[4] + constexpr std::ptrdiff_t m_hostageRescueY = 0x5D8; // int32[4] + constexpr std::ptrdiff_t m_hostageRescueZ = 0x5E8; // int32[4] constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x5F8; // bool constexpr std::ptrdiff_t m_foundGoalPositions = 0x5F9; // bool } @@ -939,8 +939,8 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x3A0; // bool constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x3A1; // bool constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool - constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // + constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // constexpr std::ptrdiff_t m_materialGroup = 0x3A4; // CUtlStringToken constexpr std::ptrdiff_t m_nHitboxSet = 0x3A8; // uint8 } @@ -1086,7 +1086,7 @@ namespace cs2_dumper { // NetworkVarNames: m_szTeamFlagImage (char) // NetworkVarNames: m_szTeamLogoImage (char) namespace C_CSTeam { - constexpr std::ptrdiff_t m_szTeamMatchStat = 0x620; // char[512] + constexpr std::ptrdiff_t m_szTeamMatchStat = 0x620; // constexpr std::ptrdiff_t m_numMapVictories = 0x820; // int32 constexpr std::ptrdiff_t m_bSurrendered = 0x824; // bool constexpr std::ptrdiff_t m_scoreFirstHalf = 0x828; // int32 @@ -1241,7 +1241,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1738; // bool constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1739; // bool constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x173C; // int32 - constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1740; // loadout_slot_t + constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1740; // constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x1760; // bool constexpr std::ptrdiff_t m_EconGloves = 0x1768; // C_EconItemView constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x1BB0; // uint8 @@ -1715,7 +1715,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flPlaneOffset = 0x48; // float32 constexpr std::ptrdiff_t m_flColorTransitionTime = 0x4C; // float32 constexpr std::ptrdiff_t m_flAmbient = 0x50; // float32 - constexpr std::ptrdiff_t m_SpotlightTextureName = 0x54; // char[512] + constexpr std::ptrdiff_t m_SpotlightTextureName = 0x54; // constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x254; // int32 constexpr std::ptrdiff_t m_nShadowQuality = 0x258; // uint32 constexpr std::ptrdiff_t m_flNearZ = 0x25C; // float32 @@ -2337,7 +2337,7 @@ namespace cs2_dumper { // MNetworkReplayCompatField namespace CBasePlayerController { constexpr std::ptrdiff_t m_nFinalPredictedTick = 0x570; // int32 - constexpr std::ptrdiff_t m_CommandContext = 0x578; // + constexpr std::ptrdiff_t m_CommandContext = 0x578; // C_CommandContext constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x620; // uint64 constexpr std::ptrdiff_t m_nTickBase = 0x628; // uint32 constexpr std::ptrdiff_t m_hPawn = 0x62C; // CHandle @@ -2347,7 +2347,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_hSplitOwner = 0x63C; // CHandle constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x640; // CUtlVector> constexpr std::ptrdiff_t m_bIsHLTV = 0x658; // bool - constexpr std::ptrdiff_t m_iConnected = 0x65C; // PlayerConnectedState + constexpr std::ptrdiff_t m_iConnected = 0x65C; // constexpr std::ptrdiff_t m_iszPlayerName = 0x660; // char[128] constexpr std::ptrdiff_t m_steamID = 0x6E8; // uint64 constexpr std::ptrdiff_t m_bIsLocalPlayerController = 0x6F0; // bool @@ -2701,9 +2701,9 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_pItemServices = 0x11B0; // CPlayer_ItemServices* constexpr std::ptrdiff_t m_pAutoaimServices = 0x11B8; // CPlayer_AutoaimServices* constexpr std::ptrdiff_t m_pObserverServices = 0x11C0; // CPlayer_ObserverServices* - constexpr std::ptrdiff_t m_pWaterServices = 0x11C8; // - constexpr std::ptrdiff_t m_pUseServices = 0x11D0; // - constexpr std::ptrdiff_t m_pFlashlightServices = 0x11D8; // + constexpr std::ptrdiff_t m_pWaterServices = 0x11C8; // CPlayer_WaterServices* + constexpr std::ptrdiff_t m_pUseServices = 0x11D0; // CPlayer_UseServices* + constexpr std::ptrdiff_t m_pFlashlightServices = 0x11D8; // CPlayer_FlashlightServices* constexpr std::ptrdiff_t m_pCameraServices = 0x11E0; // CPlayer_CameraServices* constexpr std::ptrdiff_t m_pMovementServices = 0x11E8; // CPlayer_MovementServices* constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0x11F8; // C_UtlVectorEmbeddedNetworkVar @@ -2780,7 +2780,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // + constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase @@ -2873,10 +2873,10 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_vCachedEndPointAttachmentPos = 0x10D8; // Vector[2] constexpr std::ptrdiff_t m_vCachedEndPointAttachmentAngle = 0x10F0; // QAngle[2] constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x1108; // bool - constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bPhysicsInitted = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; // + constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; // + constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; // + constexpr std::ptrdiff_t m_bPhysicsInitted = 0x0; // } // Parent: C_BaseEntity // Field count: 16 @@ -3429,7 +3429,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) namespace C_ParticleSystem { - constexpr std::ptrdiff_t m_szSnapshotFileName = 0xD28; // char[512] + constexpr std::ptrdiff_t m_szSnapshotFileName = 0xD28; // constexpr std::ptrdiff_t m_bActive = 0xF28; // bool constexpr std::ptrdiff_t m_bFrozen = 0xF29; // bool constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0xF2C; // float32 @@ -3573,7 +3573,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flFadeOutDuration = 0x580; // float32 constexpr std::ptrdiff_t m_flMaxWeight = 0x584; // float32 constexpr std::ptrdiff_t m_flCurWeight = 0x588; // float32 - constexpr std::ptrdiff_t m_netlookupFilename = 0x58C; // char[512] + constexpr std::ptrdiff_t m_netlookupFilename = 0x58C; // constexpr std::ptrdiff_t m_bEnabled = 0x78C; // bool constexpr std::ptrdiff_t m_bMaster = 0x78D; // bool constexpr std::ptrdiff_t m_bClientSide = 0x78E; // bool @@ -3652,7 +3652,7 @@ namespace cs2_dumper { // Field count: 2 namespace CGrenadeTracer { constexpr std::ptrdiff_t m_flTracerDuration = 0xD40; // float32 - constexpr std::ptrdiff_t m_nType = 0xD44; // GrenadeType_t + constexpr std::ptrdiff_t m_nType = 0xD44; // } // Parent: C_BaseTrigger // Field count: 1 @@ -3717,7 +3717,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iNumHits = 0x64; // int32 constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x68; // int32 constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x6C; // bool - constexpr std::ptrdiff_t m_killType = 0x6D; // EKillTypes_t + constexpr std::ptrdiff_t m_killType = 0x6D; // } // Parent: C_BaseEntity // Field count: 0 @@ -3984,7 +3984,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_messageText (char) namespace C_PointClientUIWorldTextPanel { - constexpr std::ptrdiff_t m_messageText = 0xF90; // char[512] + constexpr std::ptrdiff_t m_messageText = 0xF90; // } // Parent: CPlayer_UseServices // Field count: 0 @@ -4119,7 +4119,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iszSoundName = 0x608; // CUtlSymbolLarge constexpr std::ptrdiff_t m_hSource = 0x618; // CEntityHandle constexpr std::ptrdiff_t m_nEntityIndexSelection = 0x61C; // int32 - constexpr std::ptrdiff_t m_bClientSideOnly = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bClientSideOnly = 0x0; // } // Parent: C_CSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -4219,7 +4219,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_MaxWeight = 0xD44; // float32 constexpr std::ptrdiff_t m_FadeDuration = 0xD48; // float32 constexpr std::ptrdiff_t m_Weight = 0xD4C; // float32 - constexpr std::ptrdiff_t m_lookupFilename = 0xD50; // char[512] + constexpr std::ptrdiff_t m_lookupFilename = 0xD50; // } // Parent: C_BaseModelEntity // Field count: 0 @@ -4397,8 +4397,8 @@ namespace cs2_dumper { // NetworkVarNames: m_iAmmo (uint16) namespace CPlayer_WeaponServices { constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle - constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle + constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // + constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32] } // Parent: None @@ -4691,7 +4691,7 @@ namespace cs2_dumper { // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) namespace CCSPlayer_ActionTrackingServices { - constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; // CHandle + constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; // constexpr std::ptrdiff_t m_bIsRescuing = 0x44; // bool constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x48; // WeaponPurchaseTracker_t constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0xA0; // WeaponPurchaseTracker_t @@ -5655,8 +5655,8 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_hCurrentThirdPersonSequence = 0x1718; // HSequence constexpr std::ptrdiff_t m_nSilencerBoneIndex = 0x171C; // int32 constexpr std::ptrdiff_t m_thirdPersonSequences = 0x1720; // HSequence[7] - constexpr std::ptrdiff_t m_ClientPreviousWeaponState = 0x1758; // CSWeaponState_t - constexpr std::ptrdiff_t m_iState = 0x175C; // CSWeaponState_t + constexpr std::ptrdiff_t m_ClientPreviousWeaponState = 0x1758; // + constexpr std::ptrdiff_t m_iState = 0x175C; // constexpr std::ptrdiff_t m_flCrosshairDistance = 0x1760; // float32 constexpr std::ptrdiff_t m_iAmmoLastCheck = 0x1764; // int32 constexpr std::ptrdiff_t m_iAlpha = 0x1768; // int32 @@ -5669,7 +5669,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0x1784; // GameTime_t constexpr std::ptrdiff_t m_bFireOnEmpty = 0x1788; // bool constexpr std::ptrdiff_t m_OnPlayerPickup = 0x1790; // CEntityIOOutput - constexpr std::ptrdiff_t m_weaponMode = 0x17B8; // CSWeaponMode + constexpr std::ptrdiff_t m_weaponMode = 0x17B8; // constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0x17BC; // float32 constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0x17C0; // Vector constexpr std::ptrdiff_t m_flTurningInaccuracy = 0x17CC; // float32 @@ -5810,7 +5810,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nLastThinkTick = 0x320; // GameTick_t constexpr std::ptrdiff_t m_pGameSceneNode = 0x328; // CGameSceneNode* constexpr std::ptrdiff_t m_pRenderComponent = 0x330; // CRenderComponent* - constexpr std::ptrdiff_t m_pCollision = 0x338; // + constexpr std::ptrdiff_t m_pCollision = 0x338; // CCollisionProperty* constexpr std::ptrdiff_t m_iMaxHealth = 0x340; // int32 constexpr std::ptrdiff_t m_iHealth = 0x344; // int32 constexpr std::ptrdiff_t m_lifeState = 0x348; // uint8 @@ -6083,7 +6083,7 @@ namespace cs2_dumper { // MPropertySuppressBaseClassField // MPropertySuppressBaseClassField namespace CCSWeaponBaseVData { - constexpr std::ptrdiff_t m_WeaponType = 0x348; // CSWeaponType + constexpr std::ptrdiff_t m_WeaponType = 0x348; // constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // CSWeaponCategory constexpr std::ptrdiff_t m_szViewModel = 0x350; // CResourceNameTyped> constexpr std::ptrdiff_t m_szPlayerModel = 0x430; // CResourceNameTyped> @@ -6098,7 +6098,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_szTracerParticle = 0xC10; // CResourceNameTyped> constexpr std::ptrdiff_t m_GearSlot = 0xCF0; // gear_slot_t constexpr std::ptrdiff_t m_GearSlotPosition = 0xCF4; // int32 - constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t + constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; // constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xD00; // CUtlString constexpr std::ptrdiff_t m_nPrice = 0xD08; // int32 constexpr std::ptrdiff_t m_nKillAward = 0xD0C; // int32 @@ -6198,7 +6198,7 @@ namespace cs2_dumper { // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) namespace C_PointWorldText { constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xD30; // bool - constexpr std::ptrdiff_t m_messageText = 0xD48; // char[512] + constexpr std::ptrdiff_t m_messageText = 0xD48; // constexpr std::ptrdiff_t m_FontName = 0xF48; // char[64] constexpr std::ptrdiff_t m_BackgroundMaterialName = 0xF88; // char[64] constexpr std::ptrdiff_t m_bEnabled = 0xFC8; // bool @@ -6532,7 +6532,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nViewModelIndex = 0xF9C; // uint32 constexpr std::ptrdiff_t m_nAnimationParity = 0xFA0; // uint32 constexpr std::ptrdiff_t m_flAnimationStartTime = 0xFA4; // float32 - constexpr std::ptrdiff_t m_hWeapon = 0xFA8; // CHandle + constexpr std::ptrdiff_t m_hWeapon = 0xFA8; // constexpr std::ptrdiff_t m_sVMName = 0xFB0; // CUtlSymbolLarge constexpr std::ptrdiff_t m_sAnimationPrefix = 0xFB8; // CUtlSymbolLarge constexpr std::ptrdiff_t m_iCameraAttachment = 0xFC0; // AttachmentHandle_t @@ -6584,15 +6584,15 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xEE; // bool constexpr std::ptrdiff_t m_bDormant = 0xEF; // bool constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xF0; // bool - constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // + constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // + constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // + constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // + constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // + constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // + constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2 - constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xF3; // uint8 constexpr std::ptrdiff_t m_nHierarchyType = 0xF4; // uint8 constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8 diff --git a/output/client_dll.rs b/output/client_dll.rs index f76a628..c255554 100644 --- a/output/client_dll.rs +++ b/output/client_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -347,10 +347,10 @@ pub mod cs2_dumper { pub const m_MatchDevice: usize = 0xA8; // int32 pub const m_bHasMatchStarted: usize = 0xAC; // bool pub const m_nNextMapInMapgroup: usize = 0xB0; // int32 - pub const m_szTournamentEventName: usize = 0xB4; // char[512] - pub const m_szTournamentEventStage: usize = 0x2B4; // char[512] - pub const m_szMatchStatTxt: usize = 0x4B4; // char[512] - pub const m_szTournamentPredictionsTxt: usize = 0x6B4; // char[512] + pub const m_szTournamentEventName: usize = 0xB4; // + pub const m_szTournamentEventStage: usize = 0x2B4; // + pub const m_szMatchStatTxt: usize = 0x4B4; // + pub const m_szTournamentPredictionsTxt: usize = 0x6B4; // pub const m_nTournamentPredictionsPct: usize = 0x8B4; // int32 pub const m_flCMMItemDropRevealStartTime: usize = 0x8B8; // GameTime_t pub const m_flCMMItemDropRevealEndTime: usize = 0x8BC; // GameTime_t @@ -464,7 +464,7 @@ pub mod cs2_dumper { pub const m_vecRenderAttributes: usize = 0xAE0; // C_UtlVectorEmbeddedNetworkVar pub const m_bRenderToCubemaps: usize = 0xB48; // bool pub const m_bNoInterpolate: usize = 0xB49; // bool - pub const m_Collision: usize = 0xB50; // + pub const m_Collision: usize = 0xB50; // CCollisionProperty pub const m_Glow: usize = 0xC00; // CGlowProperty pub const m_flGlowBackfaceMult: usize = 0xC58; // float32 pub const m_fadeMinDist: usize = 0xC5C; // float32 @@ -635,7 +635,7 @@ pub mod cs2_dumper { // MNetworkExcludeByUserGroup // NetworkVarNames: m_hMyWearables (CHandle) pub mod C_BaseCombatCharacter { - pub const m_hMyWearables: usize = 0x1120; // C_NetworkUtlVectorBase> + pub const m_hMyWearables: usize = 0x1120; // pub const m_leftFootAttachment: usize = 0x1138; // AttachmentHandle_t pub const m_rightFootAttachment: usize = 0x1139; // AttachmentHandle_t pub const m_nWaterWakeMode: usize = 0x113C; // C_BaseCombatCharacter::WaterWakeMode_t @@ -726,9 +726,9 @@ pub mod cs2_dumper { pub const m_flOldPlayerViewOffsetZ: usize = 0x13C; // float32 pub const m_CurrentFog: usize = 0x140; // fogparams_t pub const m_hOldFogController: usize = 0x1A8; // CHandle - pub const m_bOverrideFogColor: usize = 0x1AC; // bool[5] + pub const m_bOverrideFogColor: usize = 0x1AC; // pub const m_OverrideFogColor: usize = 0x1B1; // Color[5] - pub const m_bOverrideFogStartEnd: usize = 0x1C5; // bool[5] + pub const m_bOverrideFogStartEnd: usize = 0x1C5; // pub const m_fOverrideFogStart: usize = 0x1CC; // float32[5] pub const m_fOverrideFogEnd: usize = 0x1E0; // float32[5] pub const m_hActivePostProcessingVolume: usize = 0x1F4; // CHandle @@ -924,9 +924,9 @@ pub mod cs2_dumper { pub const m_iHostageEntityIDs: usize = 0x580; // CEntityIndex[12] pub const m_bombsiteCenterA: usize = 0x5B0; // Vector pub const m_bombsiteCenterB: usize = 0x5BC; // Vector - pub const m_hostageRescueX: usize = 0x5C8; // - pub const m_hostageRescueY: usize = 0x5D8; // - pub const m_hostageRescueZ: usize = 0x5E8; // + pub const m_hostageRescueX: usize = 0x5C8; // int32[4] + pub const m_hostageRescueY: usize = 0x5D8; // int32[4] + pub const m_hostageRescueZ: usize = 0x5E8; // int32[4] pub const m_bEndMatchNextMapAllVoted: usize = 0x5F8; // bool pub const m_foundGoalPositions: usize = 0x5F9; // bool } @@ -944,8 +944,8 @@ pub mod cs2_dumper { pub const m_bIsAnimationEnabled: usize = 0x3A0; // bool pub const m_bUseParentRenderBounds: usize = 0x3A1; // bool pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x3A2; // bool - pub const m_bDirtyMotionType: usize = 0x0; // bitfield:1 - pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; // bitfield:1 + pub const m_bDirtyMotionType: usize = 0x0; // + pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; // pub const m_materialGroup: usize = 0x3A4; // CUtlStringToken pub const m_nHitboxSet: usize = 0x3A8; // uint8 } @@ -1091,7 +1091,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_szTeamFlagImage (char) // NetworkVarNames: m_szTeamLogoImage (char) pub mod C_CSTeam { - pub const m_szTeamMatchStat: usize = 0x620; // char[512] + pub const m_szTeamMatchStat: usize = 0x620; // pub const m_numMapVictories: usize = 0x820; // int32 pub const m_bSurrendered: usize = 0x824; // bool pub const m_scoreFirstHalf: usize = 0x828; // int32 @@ -1246,7 +1246,7 @@ pub mod cs2_dumper { pub const m_bRetakesHasDefuseKit: usize = 0x1738; // bool pub const m_bRetakesMVPLastRound: usize = 0x1739; // bool pub const m_iRetakesMVPBoostItem: usize = 0x173C; // int32 - pub const m_RetakesMVPBoostExtraUtility: usize = 0x1740; // loadout_slot_t + pub const m_RetakesMVPBoostExtraUtility: usize = 0x1740; // pub const m_bNeedToReApplyGloves: usize = 0x1760; // bool pub const m_EconGloves: usize = 0x1768; // C_EconItemView pub const m_nEconGlovesChanged: usize = 0x1BB0; // uint8 @@ -1720,7 +1720,7 @@ pub mod cs2_dumper { pub const m_flPlaneOffset: usize = 0x48; // float32 pub const m_flColorTransitionTime: usize = 0x4C; // float32 pub const m_flAmbient: usize = 0x50; // float32 - pub const m_SpotlightTextureName: usize = 0x54; // char[512] + pub const m_SpotlightTextureName: usize = 0x54; // pub const m_nSpotlightTextureFrame: usize = 0x254; // int32 pub const m_nShadowQuality: usize = 0x258; // uint32 pub const m_flNearZ: usize = 0x25C; // float32 @@ -2342,7 +2342,7 @@ pub mod cs2_dumper { // MNetworkReplayCompatField pub mod CBasePlayerController { pub const m_nFinalPredictedTick: usize = 0x570; // int32 - pub const m_CommandContext: usize = 0x578; // + pub const m_CommandContext: usize = 0x578; // C_CommandContext pub const m_nInButtonsWhichAreToggles: usize = 0x620; // uint64 pub const m_nTickBase: usize = 0x628; // uint32 pub const m_hPawn: usize = 0x62C; // CHandle @@ -2352,7 +2352,7 @@ pub mod cs2_dumper { pub const m_hSplitOwner: usize = 0x63C; // CHandle pub const m_hSplitScreenPlayers: usize = 0x640; // CUtlVector> pub const m_bIsHLTV: usize = 0x658; // bool - pub const m_iConnected: usize = 0x65C; // PlayerConnectedState + pub const m_iConnected: usize = 0x65C; // pub const m_iszPlayerName: usize = 0x660; // char[128] pub const m_steamID: usize = 0x6E8; // uint64 pub const m_bIsLocalPlayerController: usize = 0x6F0; // bool @@ -2706,9 +2706,9 @@ pub mod cs2_dumper { pub const m_pItemServices: usize = 0x11B0; // CPlayer_ItemServices* pub const m_pAutoaimServices: usize = 0x11B8; // CPlayer_AutoaimServices* pub const m_pObserverServices: usize = 0x11C0; // CPlayer_ObserverServices* - pub const m_pWaterServices: usize = 0x11C8; // - pub const m_pUseServices: usize = 0x11D0; // - pub const m_pFlashlightServices: usize = 0x11D8; // + pub const m_pWaterServices: usize = 0x11C8; // CPlayer_WaterServices* + pub const m_pUseServices: usize = 0x11D0; // CPlayer_UseServices* + pub const m_pFlashlightServices: usize = 0x11D8; // CPlayer_FlashlightServices* pub const m_pCameraServices: usize = 0x11E0; // CPlayer_CameraServices* pub const m_pMovementServices: usize = 0x11E8; // CPlayer_MovementServices* pub const m_ServerViewAngleChanges: usize = 0x11F8; // C_UtlVectorEmbeddedNetworkVar @@ -2785,7 +2785,7 @@ pub mod cs2_dumper { pub const m_PredNetIntVariables: usize = 0x50; // C_NetworkUtlVectorBase pub const m_PredNetUInt32Variables: usize = 0x68; // C_NetworkUtlVectorBase pub const m_PredNetUInt64Variables: usize = 0x80; // C_NetworkUtlVectorBase - pub const m_PredNetFloatVariables: usize = 0x98; // + pub const m_PredNetFloatVariables: usize = 0x98; // C_NetworkUtlVectorBase pub const m_PredNetVectorVariables: usize = 0xB0; // C_NetworkUtlVectorBase pub const m_PredNetQuaternionVariables: usize = 0xC8; // C_NetworkUtlVectorBase pub const m_PredNetGlobalSymbolVariables: usize = 0xE0; // C_NetworkUtlVectorBase @@ -2878,10 +2878,10 @@ pub mod cs2_dumper { pub const m_vCachedEndPointAttachmentPos: usize = 0x10D8; // Vector[2] pub const m_vCachedEndPointAttachmentAngle: usize = 0x10F0; // QAngle[2] pub const m_bConstrainBetweenEndpoints: usize = 0x1108; // bool - pub const m_bEndPointAttachmentPositionsDirty: usize = 0x0; // bitfield:1 - pub const m_bEndPointAttachmentAnglesDirty: usize = 0x0; // bitfield:1 - pub const m_bNewDataThisFrame: usize = 0x0; // bitfield:1 - pub const m_bPhysicsInitted: usize = 0x0; // bitfield:1 + pub const m_bEndPointAttachmentPositionsDirty: usize = 0x0; // + pub const m_bEndPointAttachmentAnglesDirty: usize = 0x0; // + pub const m_bNewDataThisFrame: usize = 0x0; // + pub const m_bPhysicsInitted: usize = 0x0; // } // Parent: C_BaseEntity // Field count: 16 @@ -3434,7 +3434,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) pub mod C_ParticleSystem { - pub const m_szSnapshotFileName: usize = 0xD28; // char[512] + pub const m_szSnapshotFileName: usize = 0xD28; // pub const m_bActive: usize = 0xF28; // bool pub const m_bFrozen: usize = 0xF29; // bool pub const m_flFreezeTransitionDuration: usize = 0xF2C; // float32 @@ -3578,7 +3578,7 @@ pub mod cs2_dumper { pub const m_flFadeOutDuration: usize = 0x580; // float32 pub const m_flMaxWeight: usize = 0x584; // float32 pub const m_flCurWeight: usize = 0x588; // float32 - pub const m_netlookupFilename: usize = 0x58C; // char[512] + pub const m_netlookupFilename: usize = 0x58C; // pub const m_bEnabled: usize = 0x78C; // bool pub const m_bMaster: usize = 0x78D; // bool pub const m_bClientSide: usize = 0x78E; // bool @@ -3657,7 +3657,7 @@ pub mod cs2_dumper { // Field count: 2 pub mod CGrenadeTracer { pub const m_flTracerDuration: usize = 0xD40; // float32 - pub const m_nType: usize = 0xD44; // GrenadeType_t + pub const m_nType: usize = 0xD44; // } // Parent: C_BaseTrigger // Field count: 1 @@ -3722,7 +3722,7 @@ pub mod cs2_dumper { pub const m_iNumHits: usize = 0x64; // int32 pub const m_iLastBulletUpdate: usize = 0x68; // int32 pub const m_bIsOtherEnemy: usize = 0x6C; // bool - pub const m_killType: usize = 0x6D; // EKillTypes_t + pub const m_killType: usize = 0x6D; // } // Parent: C_BaseEntity // Field count: 0 @@ -3989,7 +3989,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_messageText (char) pub mod C_PointClientUIWorldTextPanel { - pub const m_messageText: usize = 0xF90; // char[512] + pub const m_messageText: usize = 0xF90; // } // Parent: CPlayer_UseServices // Field count: 0 @@ -4124,7 +4124,7 @@ pub mod cs2_dumper { pub const m_iszSoundName: usize = 0x608; // CUtlSymbolLarge pub const m_hSource: usize = 0x618; // CEntityHandle pub const m_nEntityIndexSelection: usize = 0x61C; // int32 - pub const m_bClientSideOnly: usize = 0x0; // bitfield:1 + pub const m_bClientSideOnly: usize = 0x0; // } // Parent: C_CSGO_TeamPreviewCharacterPosition // Field count: 0 @@ -4224,7 +4224,7 @@ pub mod cs2_dumper { pub const m_MaxWeight: usize = 0xD44; // float32 pub const m_FadeDuration: usize = 0xD48; // float32 pub const m_Weight: usize = 0xD4C; // float32 - pub const m_lookupFilename: usize = 0xD50; // char[512] + pub const m_lookupFilename: usize = 0xD50; // } // Parent: C_BaseModelEntity // Field count: 0 @@ -4402,8 +4402,8 @@ pub mod cs2_dumper { // NetworkVarNames: m_iAmmo (uint16) pub mod CPlayer_WeaponServices { pub const m_hMyWeapons: usize = 0x40; // C_NetworkUtlVectorBase> - pub const m_hActiveWeapon: usize = 0x58; // CHandle - pub const m_hLastWeapon: usize = 0x5C; // CHandle + pub const m_hActiveWeapon: usize = 0x58; // + pub const m_hLastWeapon: usize = 0x5C; // pub const m_iAmmo: usize = 0x60; // uint16[32] } // Parent: None @@ -4696,7 +4696,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) pub mod CCSPlayer_ActionTrackingServices { - pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x40; // CHandle + pub const m_hLastWeaponBeforeC4AutoSwitch: usize = 0x40; // pub const m_bIsRescuing: usize = 0x44; // bool pub const m_weaponPurchasesThisMatch: usize = 0x48; // WeaponPurchaseTracker_t pub const m_weaponPurchasesThisRound: usize = 0xA0; // WeaponPurchaseTracker_t @@ -5660,8 +5660,8 @@ pub mod cs2_dumper { pub const m_hCurrentThirdPersonSequence: usize = 0x1718; // HSequence pub const m_nSilencerBoneIndex: usize = 0x171C; // int32 pub const m_thirdPersonSequences: usize = 0x1720; // HSequence[7] - pub const m_ClientPreviousWeaponState: usize = 0x1758; // CSWeaponState_t - pub const m_iState: usize = 0x175C; // CSWeaponState_t + pub const m_ClientPreviousWeaponState: usize = 0x1758; // + pub const m_iState: usize = 0x175C; // pub const m_flCrosshairDistance: usize = 0x1760; // float32 pub const m_iAmmoLastCheck: usize = 0x1764; // int32 pub const m_iAlpha: usize = 0x1768; // int32 @@ -5674,7 +5674,7 @@ pub mod cs2_dumper { pub const m_flTimeWeaponIdle: usize = 0x1784; // GameTime_t pub const m_bFireOnEmpty: usize = 0x1788; // bool pub const m_OnPlayerPickup: usize = 0x1790; // CEntityIOOutput - pub const m_weaponMode: usize = 0x17B8; // CSWeaponMode + pub const m_weaponMode: usize = 0x17B8; // pub const m_flTurningInaccuracyDelta: usize = 0x17BC; // float32 pub const m_vecTurningInaccuracyEyeDirLast: usize = 0x17C0; // Vector pub const m_flTurningInaccuracy: usize = 0x17CC; // float32 @@ -5815,7 +5815,7 @@ pub mod cs2_dumper { pub const m_nLastThinkTick: usize = 0x320; // GameTick_t pub const m_pGameSceneNode: usize = 0x328; // CGameSceneNode* pub const m_pRenderComponent: usize = 0x330; // CRenderComponent* - pub const m_pCollision: usize = 0x338; // + pub const m_pCollision: usize = 0x338; // CCollisionProperty* pub const m_iMaxHealth: usize = 0x340; // int32 pub const m_iHealth: usize = 0x344; // int32 pub const m_lifeState: usize = 0x348; // uint8 @@ -6088,7 +6088,7 @@ pub mod cs2_dumper { // MPropertySuppressBaseClassField // MPropertySuppressBaseClassField pub mod CCSWeaponBaseVData { - pub const m_WeaponType: usize = 0x348; // CSWeaponType + pub const m_WeaponType: usize = 0x348; // pub const m_WeaponCategory: usize = 0x34C; // CSWeaponCategory pub const m_szViewModel: usize = 0x350; // CResourceNameTyped> pub const m_szPlayerModel: usize = 0x430; // CResourceNameTyped> @@ -6103,7 +6103,7 @@ pub mod cs2_dumper { pub const m_szTracerParticle: usize = 0xC10; // CResourceNameTyped> pub const m_GearSlot: usize = 0xCF0; // gear_slot_t pub const m_GearSlotPosition: usize = 0xCF4; // int32 - pub const m_DefaultLoadoutSlot: usize = 0xCF8; // loadout_slot_t + pub const m_DefaultLoadoutSlot: usize = 0xCF8; // pub const m_sWrongTeamMsg: usize = 0xD00; // CUtlString pub const m_nPrice: usize = 0xD08; // int32 pub const m_nKillAward: usize = 0xD0C; // int32 @@ -6203,7 +6203,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) pub mod C_PointWorldText { pub const m_bForceRecreateNextUpdate: usize = 0xD30; // bool - pub const m_messageText: usize = 0xD48; // char[512] + pub const m_messageText: usize = 0xD48; // pub const m_FontName: usize = 0xF48; // char[64] pub const m_BackgroundMaterialName: usize = 0xF88; // char[64] pub const m_bEnabled: usize = 0xFC8; // bool @@ -6537,7 +6537,7 @@ pub mod cs2_dumper { pub const m_nViewModelIndex: usize = 0xF9C; // uint32 pub const m_nAnimationParity: usize = 0xFA0; // uint32 pub const m_flAnimationStartTime: usize = 0xFA4; // float32 - pub const m_hWeapon: usize = 0xFA8; // CHandle + pub const m_hWeapon: usize = 0xFA8; // pub const m_sVMName: usize = 0xFB0; // CUtlSymbolLarge pub const m_sAnimationPrefix: usize = 0xFB8; // CUtlSymbolLarge pub const m_iCameraAttachment: usize = 0xFC0; // AttachmentHandle_t @@ -6589,15 +6589,15 @@ pub mod cs2_dumper { pub const m_bDebugAbsOriginChanges: usize = 0xEE; // bool pub const m_bDormant: usize = 0xEF; // bool pub const m_bForceParentToBeNetworked: usize = 0xF0; // bool - pub const m_bDirtyHierarchy: usize = 0x0; // bitfield:1 - pub const m_bDirtyBoneMergeInfo: usize = 0x0; // bitfield:1 - pub const m_bNetworkedPositionChanged: usize = 0x0; // bitfield:1 - pub const m_bNetworkedAnglesChanged: usize = 0x0; // bitfield:1 - pub const m_bNetworkedScaleChanged: usize = 0x0; // bitfield:1 - pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; // bitfield:1 - pub const m_bBoneMergeFlex: usize = 0x0; // bitfield:1 + pub const m_bDirtyHierarchy: usize = 0x0; // + pub const m_bDirtyBoneMergeInfo: usize = 0x0; // + pub const m_bNetworkedPositionChanged: usize = 0x0; // + pub const m_bNetworkedAnglesChanged: usize = 0x0; // + pub const m_bNetworkedScaleChanged: usize = 0x0; // + pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; // + pub const m_bBoneMergeFlex: usize = 0x0; // pub const m_nLatchAbsOrigin: usize = 0x0; // bitfield:2 - pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; // bitfield:1 + pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; // pub const m_nHierarchicalDepth: usize = 0xF3; // uint8 pub const m_nHierarchyType: usize = 0xF4; // uint8 pub const m_nDoNotSetAnimTimeInInvalidatePhysicsCount: usize = 0xF5; // uint8 diff --git a/output/engine2_dll.cs b/output/engine2_dll.cs index e891aee..c870485 100644 --- a/output/engine2_dll.cs +++ b/output/engine2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: engine2.dll @@ -85,7 +85,7 @@ namespace CS2Dumper.Schemas { public const nint m_flags = 0x8; // uint32 public const nint m_pInfo = 0x10; // EntComponentInfo_t* public const nint m_nPriority = 0x18; // int32 - public const nint m_pNext = 0x20; // CEntityComponentHelper* + public const nint m_pNext = 0x20; // } // Parent: None // Field count: 1 @@ -276,7 +276,7 @@ namespace CS2Dumper.Schemas { public const nint m_pNetworkDataReferencedPtrPropDescription = 0x18; // char* public const nint m_nRuntimeIndex = 0x20; // int32 public const nint m_nFlags = 0x24; // uint32 - public const nint m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper* + public const nint m_pBaseClassComponentHelper = 0x60; // } // Parent: None // Field count: 4 diff --git a/output/engine2_dll.hpp b/output/engine2_dll.hpp index 48fb6c5..ccaf8c5 100644 --- a/output/engine2_dll.hpp +++ b/output/engine2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -90,7 +90,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flags = 0x8; // uint32 constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t* constexpr std::ptrdiff_t m_nPriority = 0x18; // int32 - constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper* + constexpr std::ptrdiff_t m_pNext = 0x20; // } // Parent: None // Field count: 1 @@ -281,7 +281,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char* constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32 constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32 - constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper* + constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // } // Parent: None // Field count: 4 diff --git a/output/engine2_dll.rs b/output/engine2_dll.rs index 2be967a..633f56b 100644 --- a/output/engine2_dll.rs +++ b/output/engine2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -92,7 +92,7 @@ pub mod cs2_dumper { pub const m_flags: usize = 0x8; // uint32 pub const m_pInfo: usize = 0x10; // EntComponentInfo_t* pub const m_nPriority: usize = 0x18; // int32 - pub const m_pNext: usize = 0x20; // CEntityComponentHelper* + pub const m_pNext: usize = 0x20; // } // Parent: None // Field count: 1 @@ -283,7 +283,7 @@ pub mod cs2_dumper { pub const m_pNetworkDataReferencedPtrPropDescription: usize = 0x18; // char* pub const m_nRuntimeIndex: usize = 0x20; // int32 pub const m_nFlags: usize = 0x24; // uint32 - pub const m_pBaseClassComponentHelper: usize = 0x60; // CEntityComponentHelper* + pub const m_pBaseClassComponentHelper: usize = 0x60; // } // Parent: None // Field count: 4 diff --git a/output/host_dll.cs b/output/host_dll.cs index d64d04e..67dddd8 100644 --- a/output/host_dll.cs +++ b/output/host_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: host.dll diff --git a/output/host_dll.hpp b/output/host_dll.hpp index 0e23a6d..9e83dc7 100644 --- a/output/host_dll.hpp +++ b/output/host_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once diff --git a/output/host_dll.rs b/output/host_dll.rs index 13314a2..9d3fc04 100644 --- a/output/host_dll.rs +++ b/output/host_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/info.json b/output/info.json index 2f33641..6cf1736 100644 --- a/output/info.json +++ b/output/info.json @@ -1,4 +1,4 @@ { - "build_number": 14060, - "timestamp": "2025-01-15T01:31:41.276127300+00:00" + "build_number": 14061, + "timestamp": "2025-01-17T13:01:20.327051300+00:00" } \ No newline at end of file diff --git a/output/interfaces.cs b/output/interfaces.cs index 02d7b8a..8b6940e 100644 --- a/output/interfaces.cs +++ b/output/interfaces.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Interfaces { // Module: animationsystem.dll @@ -20,38 +20,38 @@ namespace CS2Dumper.Interfaces { } // Module: engine2.dll public static class Engine2Dll { - public const nint BenchmarkService001 = 0x540C90; - public const nint BugService001 = 0x5D9B60; - public const nint ClientServerEngineLoopService_001 = 0x5419B0; - public const nint EngineGameUI001 = 0x53EB40; - public const nint EngineServiceMgr001 = 0x61A9F0; - public const nint GameEventSystemClientV001 = 0x61ACF0; - public const nint GameEventSystemServerV001 = 0x61AE30; - public const nint GameResourceServiceClientV001 = 0x540D90; - public const nint GameResourceServiceServerV001 = 0x540DF0; - public const nint GameUIService_001 = 0x5D9E60; - public const nint HostStateMgr001 = 0x5418A0; + public const nint BenchmarkService001 = 0x540C80; + public const nint BugService001 = 0x5D9B40; + public const nint ClientServerEngineLoopService_001 = 0x5419A0; + public const nint EngineGameUI001 = 0x53EB30; + public const nint EngineServiceMgr001 = 0x61A9D0; + public const nint GameEventSystemClientV001 = 0x61ACD0; + public const nint GameEventSystemServerV001 = 0x61AE10; + public const nint GameResourceServiceClientV001 = 0x540D80; + public const nint GameResourceServiceServerV001 = 0x540DE0; + public const nint GameUIService_001 = 0x5D9E40; + public const nint HostStateMgr001 = 0x541890; public const nint INETSUPPORT_001 = 0x53A060; - public const nint InputService_001 = 0x5DA170; - public const nint KeyValueCache001 = 0x541950; - public const nint MapListService_001 = 0x619170; - public const nint NetworkClientService_001 = 0x619300; - public const nint NetworkP2PService_001 = 0x5410A0; - public const nint NetworkServerService_001 = 0x619690; - public const nint NetworkService_001 = 0x5411F0; - public const nint RenderService_001 = 0x6198F0; - public const nint ScreenshotService001 = 0x619B90; - public const nint SimpleEngineLoopService_001 = 0x541AC0; - public const nint SoundService_001 = 0x541230; - public const nint Source2EngineToClient001 = 0x53E1E0; - public const nint Source2EngineToClientStringTable001 = 0x53E240; - public const nint Source2EngineToServer001 = 0x53E2D8; - public const nint Source2EngineToServerStringTable001 = 0x53E300; - public const nint SplitScreenService_001 = 0x541510; - public const nint StatsService_001 = 0x619FC0; - public const nint ToolService_001 = 0x5416D0; - public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBD0; - public const nint VProfService_001 = 0x541710; + public const nint InputService_001 = 0x5DA150; + public const nint KeyValueCache001 = 0x541940; + public const nint MapListService_001 = 0x619150; + public const nint NetworkClientService_001 = 0x6192E0; + public const nint NetworkP2PService_001 = 0x541090; + public const nint NetworkServerService_001 = 0x619670; + public const nint NetworkService_001 = 0x5411E0; + public const nint RenderService_001 = 0x6198D0; + public const nint ScreenshotService001 = 0x619B70; + public const nint SimpleEngineLoopService_001 = 0x541AB0; + public const nint SoundService_001 = 0x541220; + public const nint Source2EngineToClient001 = 0x53E1D0; + public const nint Source2EngineToClientStringTable001 = 0x53E230; + public const nint Source2EngineToServer001 = 0x53E2C8; + public const nint Source2EngineToServerStringTable001 = 0x53E2F0; + public const nint SplitScreenService_001 = 0x541500; + public const nint StatsService_001 = 0x619FA0; + public const nint ToolService_001 = 0x5416C0; + public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBC0; + public const nint VProfService_001 = 0x541700; } // Module: filesystem_stdio.dll public static class FilesystemStdioDll { diff --git a/output/interfaces.hpp b/output/interfaces.hpp index cc2ad40..c355485 100644 --- a/output/interfaces.hpp +++ b/output/interfaces.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -25,38 +25,38 @@ namespace cs2_dumper { } // Module: engine2.dll namespace engine2_dll { - constexpr std::ptrdiff_t BenchmarkService001 = 0x540C90; - constexpr std::ptrdiff_t BugService001 = 0x5D9B60; - constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x5419B0; - constexpr std::ptrdiff_t EngineGameUI001 = 0x53EB40; - constexpr std::ptrdiff_t EngineServiceMgr001 = 0x61A9F0; - constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x61ACF0; - constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x61AE30; - constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x540D90; - constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x540DF0; - constexpr std::ptrdiff_t GameUIService_001 = 0x5D9E60; - constexpr std::ptrdiff_t HostStateMgr001 = 0x5418A0; + constexpr std::ptrdiff_t BenchmarkService001 = 0x540C80; + constexpr std::ptrdiff_t BugService001 = 0x5D9B40; + constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x5419A0; + constexpr std::ptrdiff_t EngineGameUI001 = 0x53EB30; + constexpr std::ptrdiff_t EngineServiceMgr001 = 0x61A9D0; + constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x61ACD0; + constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x61AE10; + constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x540D80; + constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x540DE0; + constexpr std::ptrdiff_t GameUIService_001 = 0x5D9E40; + constexpr std::ptrdiff_t HostStateMgr001 = 0x541890; constexpr std::ptrdiff_t INETSUPPORT_001 = 0x53A060; - constexpr std::ptrdiff_t InputService_001 = 0x5DA170; - constexpr std::ptrdiff_t KeyValueCache001 = 0x541950; - constexpr std::ptrdiff_t MapListService_001 = 0x619170; - constexpr std::ptrdiff_t NetworkClientService_001 = 0x619300; - constexpr std::ptrdiff_t NetworkP2PService_001 = 0x5410A0; - constexpr std::ptrdiff_t NetworkServerService_001 = 0x619690; - constexpr std::ptrdiff_t NetworkService_001 = 0x5411F0; - constexpr std::ptrdiff_t RenderService_001 = 0x6198F0; - constexpr std::ptrdiff_t ScreenshotService001 = 0x619B90; - constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x541AC0; - constexpr std::ptrdiff_t SoundService_001 = 0x541230; - constexpr std::ptrdiff_t Source2EngineToClient001 = 0x53E1E0; - constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x53E240; - constexpr std::ptrdiff_t Source2EngineToServer001 = 0x53E2D8; - constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x53E300; - constexpr std::ptrdiff_t SplitScreenService_001 = 0x541510; - constexpr std::ptrdiff_t StatsService_001 = 0x619FC0; - constexpr std::ptrdiff_t ToolService_001 = 0x5416D0; - constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBD0; - constexpr std::ptrdiff_t VProfService_001 = 0x541710; + constexpr std::ptrdiff_t InputService_001 = 0x5DA150; + constexpr std::ptrdiff_t KeyValueCache001 = 0x541940; + constexpr std::ptrdiff_t MapListService_001 = 0x619150; + constexpr std::ptrdiff_t NetworkClientService_001 = 0x6192E0; + constexpr std::ptrdiff_t NetworkP2PService_001 = 0x541090; + constexpr std::ptrdiff_t NetworkServerService_001 = 0x619670; + constexpr std::ptrdiff_t NetworkService_001 = 0x5411E0; + constexpr std::ptrdiff_t RenderService_001 = 0x6198D0; + constexpr std::ptrdiff_t ScreenshotService001 = 0x619B70; + constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x541AB0; + constexpr std::ptrdiff_t SoundService_001 = 0x541220; + constexpr std::ptrdiff_t Source2EngineToClient001 = 0x53E1D0; + constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x53E230; + constexpr std::ptrdiff_t Source2EngineToServer001 = 0x53E2C8; + constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x53E2F0; + constexpr std::ptrdiff_t SplitScreenService_001 = 0x541500; + constexpr std::ptrdiff_t StatsService_001 = 0x619FA0; + constexpr std::ptrdiff_t ToolService_001 = 0x5416C0; + constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBC0; + constexpr std::ptrdiff_t VProfService_001 = 0x541700; } // Module: filesystem_stdio.dll namespace filesystem_stdio_dll { diff --git a/output/interfaces.json b/output/interfaces.json index b80bda4..fe2445c 100644 --- a/output/interfaces.json +++ b/output/interfaces.json @@ -14,38 +14,38 @@ "Source2ClientUI001": 25688048 }, "engine2.dll": { - "BenchmarkService001": 5508240, - "BugService001": 6134624, - "ClientServerEngineLoopService_001": 5511600, - "EngineGameUI001": 5499712, - "EngineServiceMgr001": 6400496, - "GameEventSystemClientV001": 6401264, - "GameEventSystemServerV001": 6401584, - "GameResourceServiceClientV001": 5508496, - "GameResourceServiceServerV001": 5508592, - "GameUIService_001": 6135392, - "HostStateMgr001": 5511328, + "BenchmarkService001": 5508224, + "BugService001": 6134592, + "ClientServerEngineLoopService_001": 5511584, + "EngineGameUI001": 5499696, + "EngineServiceMgr001": 6400464, + "GameEventSystemClientV001": 6401232, + "GameEventSystemServerV001": 6401552, + "GameResourceServiceClientV001": 5508480, + "GameResourceServiceServerV001": 5508576, + "GameUIService_001": 6135360, + "HostStateMgr001": 5511312, "INETSUPPORT_001": 5480544, - "InputService_001": 6136176, - "KeyValueCache001": 5511504, - "MapListService_001": 6394224, - "NetworkClientService_001": 6394624, - "NetworkP2PService_001": 5509280, - "NetworkServerService_001": 6395536, - "NetworkService_001": 5509616, - "RenderService_001": 6396144, - "ScreenshotService001": 6396816, - "SimpleEngineLoopService_001": 5511872, - "SoundService_001": 5509680, - "Source2EngineToClient001": 5497312, - "Source2EngineToClientStringTable001": 5497408, - "Source2EngineToServer001": 5497560, - "Source2EngineToServerStringTable001": 5497600, - "SplitScreenService_001": 5510416, - "StatsService_001": 6397888, - "ToolService_001": 5510864, - "VENGINE_GAMEUIFUNCS_VERSION005": 5499856, - "VProfService_001": 5510928 + "InputService_001": 6136144, + "KeyValueCache001": 5511488, + "MapListService_001": 6394192, + "NetworkClientService_001": 6394592, + "NetworkP2PService_001": 5509264, + "NetworkServerService_001": 6395504, + "NetworkService_001": 5509600, + "RenderService_001": 6396112, + "ScreenshotService001": 6396784, + "SimpleEngineLoopService_001": 5511856, + "SoundService_001": 5509664, + "Source2EngineToClient001": 5497296, + "Source2EngineToClientStringTable001": 5497392, + "Source2EngineToServer001": 5497544, + "Source2EngineToServerStringTable001": 5497584, + "SplitScreenService_001": 5510400, + "StatsService_001": 6397856, + "ToolService_001": 5510848, + "VENGINE_GAMEUIFUNCS_VERSION005": 5499840, + "VProfService_001": 5510912 }, "filesystem_stdio.dll": { "VAsyncFileSystem2_001": 2147728, diff --git a/output/interfaces.rs b/output/interfaces.rs index cdc0835..4e54f22 100644 --- a/output/interfaces.rs +++ b/output/interfaces.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, unused)] @@ -23,38 +23,38 @@ pub mod cs2_dumper { } // Module: engine2.dll pub mod engine2_dll { - pub const BenchmarkService001: usize = 0x540C90; - pub const BugService001: usize = 0x5D9B60; - pub const ClientServerEngineLoopService_001: usize = 0x5419B0; - pub const EngineGameUI001: usize = 0x53EB40; - pub const EngineServiceMgr001: usize = 0x61A9F0; - pub const GameEventSystemClientV001: usize = 0x61ACF0; - pub const GameEventSystemServerV001: usize = 0x61AE30; - pub const GameResourceServiceClientV001: usize = 0x540D90; - pub const GameResourceServiceServerV001: usize = 0x540DF0; - pub const GameUIService_001: usize = 0x5D9E60; - pub const HostStateMgr001: usize = 0x5418A0; + pub const BenchmarkService001: usize = 0x540C80; + pub const BugService001: usize = 0x5D9B40; + pub const ClientServerEngineLoopService_001: usize = 0x5419A0; + pub const EngineGameUI001: usize = 0x53EB30; + pub const EngineServiceMgr001: usize = 0x61A9D0; + pub const GameEventSystemClientV001: usize = 0x61ACD0; + pub const GameEventSystemServerV001: usize = 0x61AE10; + pub const GameResourceServiceClientV001: usize = 0x540D80; + pub const GameResourceServiceServerV001: usize = 0x540DE0; + pub const GameUIService_001: usize = 0x5D9E40; + pub const HostStateMgr001: usize = 0x541890; pub const INETSUPPORT_001: usize = 0x53A060; - pub const InputService_001: usize = 0x5DA170; - pub const KeyValueCache001: usize = 0x541950; - pub const MapListService_001: usize = 0x619170; - pub const NetworkClientService_001: usize = 0x619300; - pub const NetworkP2PService_001: usize = 0x5410A0; - pub const NetworkServerService_001: usize = 0x619690; - pub const NetworkService_001: usize = 0x5411F0; - pub const RenderService_001: usize = 0x6198F0; - pub const ScreenshotService001: usize = 0x619B90; - pub const SimpleEngineLoopService_001: usize = 0x541AC0; - pub const SoundService_001: usize = 0x541230; - pub const Source2EngineToClient001: usize = 0x53E1E0; - pub const Source2EngineToClientStringTable001: usize = 0x53E240; - pub const Source2EngineToServer001: usize = 0x53E2D8; - pub const Source2EngineToServerStringTable001: usize = 0x53E300; - pub const SplitScreenService_001: usize = 0x541510; - pub const StatsService_001: usize = 0x619FC0; - pub const ToolService_001: usize = 0x5416D0; - pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBD0; - pub const VProfService_001: usize = 0x541710; + pub const InputService_001: usize = 0x5DA150; + pub const KeyValueCache001: usize = 0x541940; + pub const MapListService_001: usize = 0x619150; + pub const NetworkClientService_001: usize = 0x6192E0; + pub const NetworkP2PService_001: usize = 0x541090; + pub const NetworkServerService_001: usize = 0x619670; + pub const NetworkService_001: usize = 0x5411E0; + pub const RenderService_001: usize = 0x6198D0; + pub const ScreenshotService001: usize = 0x619B70; + pub const SimpleEngineLoopService_001: usize = 0x541AB0; + pub const SoundService_001: usize = 0x541220; + pub const Source2EngineToClient001: usize = 0x53E1D0; + pub const Source2EngineToClientStringTable001: usize = 0x53E230; + pub const Source2EngineToServer001: usize = 0x53E2C8; + pub const Source2EngineToServerStringTable001: usize = 0x53E2F0; + pub const SplitScreenService_001: usize = 0x541500; + pub const StatsService_001: usize = 0x619FA0; + pub const ToolService_001: usize = 0x5416C0; + pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBC0; + pub const VProfService_001: usize = 0x541700; } // Module: filesystem_stdio.dll pub mod filesystem_stdio_dll { diff --git a/output/materialsystem2_dll.cs b/output/materialsystem2_dll.cs index 49b2495..f013d63 100644 --- a/output/materialsystem2_dll.cs +++ b/output/materialsystem2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: materialsystem2.dll @@ -167,7 +167,7 @@ namespace CS2Dumper.Schemas { public const nint m_vectorAttributes = 0xD0; // CUtlVector public const nint m_textureAttributes = 0xE8; // CUtlVector public const nint m_stringAttributes = 0x100; // CUtlVector - public const nint m_renderAttributesUsed = 0x118; // + public const nint m_renderAttributesUsed = 0x118; // CUtlVector } // Parent: None // Field count: 10 diff --git a/output/materialsystem2_dll.hpp b/output/materialsystem2_dll.hpp index 38d019c..7784f4e 100644 --- a/output/materialsystem2_dll.hpp +++ b/output/materialsystem2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -172,7 +172,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector - constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // + constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector } // Parent: None // Field count: 10 diff --git a/output/materialsystem2_dll.rs b/output/materialsystem2_dll.rs index cd201cf..9489951 100644 --- a/output/materialsystem2_dll.rs +++ b/output/materialsystem2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -175,7 +175,7 @@ pub mod cs2_dumper { pub const m_vectorAttributes: usize = 0xD0; // CUtlVector pub const m_textureAttributes: usize = 0xE8; // CUtlVector pub const m_stringAttributes: usize = 0x100; // CUtlVector - pub const m_renderAttributesUsed: usize = 0x118; // + pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector } // Parent: None // Field count: 10 diff --git a/output/networksystem_dll.cs b/output/networksystem_dll.cs index 6ed59a9..f2b4866 100644 --- a/output/networksystem_dll.cs +++ b/output/networksystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: networksystem.dll diff --git a/output/networksystem_dll.hpp b/output/networksystem_dll.hpp index f591b7f..bc0a4e5 100644 --- a/output/networksystem_dll.hpp +++ b/output/networksystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once diff --git a/output/networksystem_dll.rs b/output/networksystem_dll.rs index 67d9463..21f3d2d 100644 --- a/output/networksystem_dll.rs +++ b/output/networksystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/offsets.cs b/output/offsets.cs index 20aa909..985300c 100644 --- a/output/offsets.cs +++ b/output/offsets.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Offsets { // Module: client.dll @@ -24,7 +24,7 @@ namespace CS2Dumper.Offsets { } // Module: engine2.dll public static class Engine2Dll { - public const nint dwBuildNumber = 0x53ABE4; + public const nint dwBuildNumber = 0x53ABD4; public const nint dwNetworkGameClient = 0x539CE0; public const nint dwNetworkGameClient_clientTickCount = 0x368; public const nint dwNetworkGameClient_deltaTick = 0x27C; @@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets { public const nint dwNetworkGameClient_maxClients = 0x238; public const nint dwNetworkGameClient_serverTickCount = 0x36C; public const nint dwNetworkGameClient_signOnState = 0x228; - public const nint dwWindowHeight = 0x61D39C; - public const nint dwWindowWidth = 0x61D398; + public const nint dwWindowHeight = 0x61D384; + public const nint dwWindowWidth = 0x61D380; } // Module: inputsystem.dll public static class InputsystemDll { diff --git a/output/offsets.hpp b/output/offsets.hpp index da3cd23..5ee09e6 100644 --- a/output/offsets.hpp +++ b/output/offsets.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -29,7 +29,7 @@ namespace cs2_dumper { } // Module: engine2.dll namespace engine2_dll { - constexpr std::ptrdiff_t dwBuildNumber = 0x53ABE4; + constexpr std::ptrdiff_t dwBuildNumber = 0x53ABD4; constexpr std::ptrdiff_t dwNetworkGameClient = 0x539CE0; constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368; constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C; @@ -38,8 +38,8 @@ namespace cs2_dumper { constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238; constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C; constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228; - constexpr std::ptrdiff_t dwWindowHeight = 0x61D39C; - constexpr std::ptrdiff_t dwWindowWidth = 0x61D398; + constexpr std::ptrdiff_t dwWindowHeight = 0x61D384; + constexpr std::ptrdiff_t dwWindowWidth = 0x61D380; } // Module: inputsystem.dll namespace inputsystem_dll { diff --git a/output/offsets.json b/output/offsets.json index 7dde78a..35a5716 100644 --- a/output/offsets.json +++ b/output/offsets.json @@ -19,7 +19,7 @@ "dwWeaponC4": 27371856 }, "engine2.dll": { - "dwBuildNumber": 5483492, + "dwBuildNumber": 5483476, "dwNetworkGameClient": 5479648, "dwNetworkGameClient_clientTickCount": 872, "dwNetworkGameClient_deltaTick": 636, @@ -28,8 +28,8 @@ "dwNetworkGameClient_maxClients": 568, "dwNetworkGameClient_serverTickCount": 876, "dwNetworkGameClient_signOnState": 552, - "dwWindowHeight": 6411164, - "dwWindowWidth": 6411160 + "dwWindowHeight": 6411140, + "dwWindowWidth": 6411136 }, "inputsystem.dll": { "dwInputSystem": 231392 diff --git a/output/offsets.rs b/output/offsets.rs index defcc68..e00e424 100644 --- a/output/offsets.rs +++ b/output/offsets.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, unused)] @@ -27,7 +27,7 @@ pub mod cs2_dumper { } // Module: engine2.dll pub mod engine2_dll { - pub const dwBuildNumber: usize = 0x53ABE4; + pub const dwBuildNumber: usize = 0x53ABD4; pub const dwNetworkGameClient: usize = 0x539CE0; pub const dwNetworkGameClient_clientTickCount: usize = 0x368; pub const dwNetworkGameClient_deltaTick: usize = 0x27C; @@ -36,8 +36,8 @@ pub mod cs2_dumper { pub const dwNetworkGameClient_maxClients: usize = 0x238; pub const dwNetworkGameClient_serverTickCount: usize = 0x36C; pub const dwNetworkGameClient_signOnState: usize = 0x228; - pub const dwWindowHeight: usize = 0x61D39C; - pub const dwWindowWidth: usize = 0x61D398; + pub const dwWindowHeight: usize = 0x61D384; + pub const dwWindowWidth: usize = 0x61D380; } // Module: inputsystem.dll pub mod inputsystem_dll { diff --git a/output/panorama_dll.cs b/output/panorama_dll.cs index 1047230..083cd14 100644 --- a/output/panorama_dll.cs +++ b/output/panorama_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: panorama.dll diff --git a/output/panorama_dll.hpp b/output/panorama_dll.hpp index c353dd1..a6159f6 100644 --- a/output/panorama_dll.hpp +++ b/output/panorama_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once diff --git a/output/panorama_dll.rs b/output/panorama_dll.rs index 0061e18..9f6478a 100644 --- a/output/panorama_dll.rs +++ b/output/panorama_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/particles_dll.cs b/output/particles_dll.cs index 92f905f..500b128 100644 --- a/output/particles_dll.cs +++ b/output/particles_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: particles.dll @@ -940,7 +940,7 @@ namespace CS2Dumper.Schemas { public const nint m_nFirstSourcePoint = 0x1CC; // int32 public const nint m_bSetOrientation = 0x1D0; // bool public const nint m_nOrientationMode = 0x1D4; // ParticleOrientationSetMode_t - public const nint m_nSetParent = 0x1D8; // ParticleParentSetMode_t + public const nint m_nSetParent = 0x1D8; // } // Parent: CParticleFunctionOperator // Field count: 8 @@ -1946,7 +1946,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointToVectorExpression { - public const nint m_nExpression = 0x1C8; // VectorExpressionType_t + public const nint m_nExpression = 0x1C8; // public const nint m_nOutputCP = 0x1CC; // int32 public const nint m_vInput1 = 0x1D0; // CParticleCollectionVecInput public const nint m_vInput2 = 0x848; // CParticleCollectionVecInput @@ -2046,7 +2046,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointFieldToScalarExpression { - public const nint m_nExpression = 0x1C8; // ScalarExpressionType_t + public const nint m_nExpression = 0x1C8; // public const nint m_flInput1 = 0x1D0; // CParticleCollectionFloatInput public const nint m_flInput2 = 0x330; // CParticleCollectionFloatInput public const nint m_flOutputRemap = 0x490; // CParticleRemapFloatInput @@ -2090,7 +2090,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class C_INIT_SetVectorAttributeToVectorExpression { - public const nint m_nExpression = 0x1C8; // VectorExpressionType_t + public const nint m_nExpression = 0x1C8; // public const nint m_vInput1 = 0x1D0; // CPerParticleVecInput public const nint m_vInput2 = 0x848; // CPerParticleVecInput public const nint m_nOutputField = 0xEC0; // ParticleAttributeIndex_t @@ -2609,19 +2609,19 @@ namespace CS2Dumper.Schemas { public const nint m_pPrev = 0x18; // CNewParticleEffect* public const nint m_pParticles = 0x20; // IParticleCollection* public const nint m_pDebugName = 0x28; // char* - public const nint m_bDontRemove = 0x0; // bitfield:1 - public const nint m_bRemove = 0x0; // bitfield:1 - public const nint m_bNeedsBBoxUpdate = 0x0; // bitfield:1 - public const nint m_bIsFirstFrame = 0x0; // bitfield:1 - public const nint m_bAutoUpdateBBox = 0x0; // bitfield:1 - public const nint m_bAllocated = 0x0; // bitfield:1 - public const nint m_bSimulate = 0x0; // bitfield:1 - public const nint m_bShouldPerformCullCheck = 0x0; // bitfield:1 - public const nint m_bForceNoDraw = 0x0; // bitfield:1 - public const nint m_bShouldSave = 0x0; // bitfield:1 - public const nint m_bDisableAggregation = 0x0; // bitfield:1 - public const nint m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1 - public const nint m_bShouldCheckFoW = 0x0; // bitfield:1 + public const nint m_bDontRemove = 0x0; // + public const nint m_bRemove = 0x0; // + public const nint m_bNeedsBBoxUpdate = 0x0; // + public const nint m_bIsFirstFrame = 0x0; // + public const nint m_bAutoUpdateBBox = 0x0; // + public const nint m_bAllocated = 0x0; // + public const nint m_bSimulate = 0x0; // + public const nint m_bShouldPerformCullCheck = 0x0; // + public const nint m_bForceNoDraw = 0x0; // + public const nint m_bShouldSave = 0x0; // + public const nint m_bDisableAggregation = 0x0; // + public const nint m_bShouldSimulateDuringGamePaused = 0x0; // + public const nint m_bShouldCheckFoW = 0x0; // public const nint m_vSortOrigin = 0x40; // Vector public const nint m_flScale = 0x4C; // float32 public const nint m_hOwner = 0x50; // PARTICLE_EHANDLE__* @@ -3188,7 +3188,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetVectorAttributeToVectorExpression { - public const nint m_nExpression = 0x1C0; // VectorExpressionType_t + public const nint m_nExpression = 0x1C0; // public const nint m_vInput1 = 0x1C8; // CPerParticleVecInput public const nint m_vInput2 = 0x840; // CPerParticleVecInput public const nint m_nOutputField = 0xEB8; // ParticleAttributeIndex_t @@ -3421,7 +3421,7 @@ namespace CS2Dumper.Schemas { public const nint m_bLOS = 0x1F4; // bool public const nint m_CollisionGroupName = 0x1F5; // char[128] public const nint m_nTraceSet = 0x278; // ParticleTraceSet_t - public const nint m_nSetParent = 0x27C; // ParticleParentSetMode_t + public const nint m_nSetParent = 0x27C; // } // Parent: CParticleFunctionPreEmission // Field count: 4 @@ -3580,7 +3580,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class C_INIT_SetAttributeToScalarExpression { - public const nint m_nExpression = 0x1C8; // ScalarExpressionType_t + public const nint m_nExpression = 0x1C8; // public const nint m_flInput1 = 0x1D0; // CPerParticleFloatInput public const nint m_flInput2 = 0x330; // CPerParticleFloatInput public const nint m_flOutputRemap = 0x490; // CParticleRemapFloatInput @@ -4482,7 +4482,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetControlPointFieldFromVectorExpression { - public const nint m_nExpression = 0x1C8; // VectorFloatExpressionType_t + public const nint m_nExpression = 0x1C8; // public const nint m_vecInput1 = 0x1D0; // CParticleCollectionVecInput public const nint m_vecInput2 = 0x848; // CParticleCollectionVecInput public const nint m_flOutputRemap = 0xEC0; // CParticleRemapFloatInput @@ -4820,7 +4820,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetFloatAttributeToVectorExpression { - public const nint m_nExpression = 0x1C0; // VectorFloatExpressionType_t + public const nint m_nExpression = 0x1C0; // public const nint m_vInput1 = 0x1C8; // CPerParticleVecInput public const nint m_vInput2 = 0x840; // CPerParticleVecInput public const nint m_flOutputRemap = 0xEB8; // CParticleRemapFloatInput @@ -5123,7 +5123,7 @@ namespace CS2Dumper.Schemas { public static class C_INIT_RemapNamedModelElementToScalar { public const nint m_hModel = 0x1C8; // CStrongHandle public const nint m_names = 0x1D0; // CUtlVector - public const nint m_values = 0x1E8; // + public const nint m_values = 0x1E8; // CUtlVector public const nint m_nFieldInput = 0x200; // ParticleAttributeIndex_t public const nint m_nFieldOutput = 0x204; // ParticleAttributeIndex_t public const nint m_nSetMethod = 0x208; // ParticleSetMethod_t @@ -5284,7 +5284,7 @@ namespace CS2Dumper.Schemas { public const nint m_nCP1 = 0x1C8; // int32 public const nint m_vecCP1Pos = 0x1CC; // Vector public const nint m_bUseAvgParticlePos = 0x1D8; // bool - public const nint m_nSetParent = 0x1DC; // ParticleParentSetMode_t + public const nint m_nSetParent = 0x1DC; // } // Parent: CParticleFunctionPreEmission // Field count: 7 @@ -6503,7 +6503,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class C_OP_SetAttributeToScalarExpression { - public const nint m_nExpression = 0x1C0; // ScalarExpressionType_t + public const nint m_nExpression = 0x1C0; // public const nint m_flInput1 = 0x1C8; // CPerParticleFloatInput public const nint m_flInput2 = 0x328; // CPerParticleFloatInput public const nint m_flOutputRemap = 0x488; // CParticleRemapFloatInput diff --git a/output/particles_dll.hpp b/output/particles_dll.hpp index 5283526..923bb4b 100644 --- a/output/particles_dll.hpp +++ b/output/particles_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -945,7 +945,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1CC; // int32 constexpr std::ptrdiff_t m_bSetOrientation = 0x1D0; // bool constexpr std::ptrdiff_t m_nOrientationMode = 0x1D4; // ParticleOrientationSetMode_t - constexpr std::ptrdiff_t m_nSetParent = 0x1D8; // ParticleParentSetMode_t + constexpr std::ptrdiff_t m_nSetParent = 0x1D8; // } // Parent: CParticleFunctionOperator // Field count: 8 @@ -1951,7 +1951,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace C_OP_SetControlPointToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // VectorExpressionType_t + constexpr std::ptrdiff_t m_nExpression = 0x1C8; // constexpr std::ptrdiff_t m_nOutputCP = 0x1CC; // int32 constexpr std::ptrdiff_t m_vInput1 = 0x1D0; // CParticleCollectionVecInput constexpr std::ptrdiff_t m_vInput2 = 0x848; // CParticleCollectionVecInput @@ -2051,7 +2051,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace C_OP_SetControlPointFieldToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // ScalarExpressionType_t + constexpr std::ptrdiff_t m_nExpression = 0x1C8; // constexpr std::ptrdiff_t m_flInput1 = 0x1D0; // CParticleCollectionFloatInput constexpr std::ptrdiff_t m_flInput2 = 0x330; // CParticleCollectionFloatInput constexpr std::ptrdiff_t m_flOutputRemap = 0x490; // CParticleRemapFloatInput @@ -2095,7 +2095,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace C_INIT_SetVectorAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // VectorExpressionType_t + constexpr std::ptrdiff_t m_nExpression = 0x1C8; // constexpr std::ptrdiff_t m_vInput1 = 0x1D0; // CPerParticleVecInput constexpr std::ptrdiff_t m_vInput2 = 0x848; // CPerParticleVecInput constexpr std::ptrdiff_t m_nOutputField = 0xEC0; // ParticleAttributeIndex_t @@ -2614,19 +2614,19 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_pPrev = 0x18; // CNewParticleEffect* constexpr std::ptrdiff_t m_pParticles = 0x20; // IParticleCollection* constexpr std::ptrdiff_t m_pDebugName = 0x28; // char* - constexpr std::ptrdiff_t m_bDontRemove = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bRemove = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNeedsBBoxUpdate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsFirstFrame = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bAutoUpdateBBox = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bAllocated = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bSimulate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldPerformCullCheck = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bForceNoDraw = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldSave = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bDisableAggregation = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldCheckFoW = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bDontRemove = 0x0; // + constexpr std::ptrdiff_t m_bRemove = 0x0; // + constexpr std::ptrdiff_t m_bNeedsBBoxUpdate = 0x0; // + constexpr std::ptrdiff_t m_bIsFirstFrame = 0x0; // + constexpr std::ptrdiff_t m_bAutoUpdateBBox = 0x0; // + constexpr std::ptrdiff_t m_bAllocated = 0x0; // + constexpr std::ptrdiff_t m_bSimulate = 0x0; // + constexpr std::ptrdiff_t m_bShouldPerformCullCheck = 0x0; // + constexpr std::ptrdiff_t m_bForceNoDraw = 0x0; // + constexpr std::ptrdiff_t m_bShouldSave = 0x0; // + constexpr std::ptrdiff_t m_bDisableAggregation = 0x0; // + constexpr std::ptrdiff_t m_bShouldSimulateDuringGamePaused = 0x0; // + constexpr std::ptrdiff_t m_bShouldCheckFoW = 0x0; // constexpr std::ptrdiff_t m_vSortOrigin = 0x40; // Vector constexpr std::ptrdiff_t m_flScale = 0x4C; // float32 constexpr std::ptrdiff_t m_hOwner = 0x50; // PARTICLE_EHANDLE__* @@ -3193,7 +3193,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace C_OP_SetVectorAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C0; // VectorExpressionType_t + constexpr std::ptrdiff_t m_nExpression = 0x1C0; // constexpr std::ptrdiff_t m_vInput1 = 0x1C8; // CPerParticleVecInput constexpr std::ptrdiff_t m_vInput2 = 0x840; // CPerParticleVecInput constexpr std::ptrdiff_t m_nOutputField = 0xEB8; // ParticleAttributeIndex_t @@ -3426,7 +3426,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bLOS = 0x1F4; // bool constexpr std::ptrdiff_t m_CollisionGroupName = 0x1F5; // char[128] constexpr std::ptrdiff_t m_nTraceSet = 0x278; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_nSetParent = 0x27C; // ParticleParentSetMode_t + constexpr std::ptrdiff_t m_nSetParent = 0x27C; // } // Parent: CParticleFunctionPreEmission // Field count: 4 @@ -3585,7 +3585,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace C_INIT_SetAttributeToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // ScalarExpressionType_t + constexpr std::ptrdiff_t m_nExpression = 0x1C8; // constexpr std::ptrdiff_t m_flInput1 = 0x1D0; // CPerParticleFloatInput constexpr std::ptrdiff_t m_flInput2 = 0x330; // CPerParticleFloatInput constexpr std::ptrdiff_t m_flOutputRemap = 0x490; // CParticleRemapFloatInput @@ -4487,7 +4487,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace C_OP_SetControlPointFieldFromVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // VectorFloatExpressionType_t + constexpr std::ptrdiff_t m_nExpression = 0x1C8; // constexpr std::ptrdiff_t m_vecInput1 = 0x1D0; // CParticleCollectionVecInput constexpr std::ptrdiff_t m_vecInput2 = 0x848; // CParticleCollectionVecInput constexpr std::ptrdiff_t m_flOutputRemap = 0xEC0; // CParticleRemapFloatInput @@ -4825,7 +4825,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace C_OP_SetFloatAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C0; // VectorFloatExpressionType_t + constexpr std::ptrdiff_t m_nExpression = 0x1C0; // constexpr std::ptrdiff_t m_vInput1 = 0x1C8; // CPerParticleVecInput constexpr std::ptrdiff_t m_vInput2 = 0x840; // CPerParticleVecInput constexpr std::ptrdiff_t m_flOutputRemap = 0xEB8; // CParticleRemapFloatInput @@ -5128,7 +5128,7 @@ namespace cs2_dumper { namespace C_INIT_RemapNamedModelElementToScalar { constexpr std::ptrdiff_t m_hModel = 0x1C8; // CStrongHandle constexpr std::ptrdiff_t m_names = 0x1D0; // CUtlVector - constexpr std::ptrdiff_t m_values = 0x1E8; // + constexpr std::ptrdiff_t m_values = 0x1E8; // CUtlVector constexpr std::ptrdiff_t m_nFieldInput = 0x200; // ParticleAttributeIndex_t constexpr std::ptrdiff_t m_nFieldOutput = 0x204; // ParticleAttributeIndex_t constexpr std::ptrdiff_t m_nSetMethod = 0x208; // ParticleSetMethod_t @@ -5289,7 +5289,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nCP1 = 0x1C8; // int32 constexpr std::ptrdiff_t m_vecCP1Pos = 0x1CC; // Vector constexpr std::ptrdiff_t m_bUseAvgParticlePos = 0x1D8; // bool - constexpr std::ptrdiff_t m_nSetParent = 0x1DC; // ParticleParentSetMode_t + constexpr std::ptrdiff_t m_nSetParent = 0x1DC; // } // Parent: CParticleFunctionPreEmission // Field count: 7 @@ -6508,7 +6508,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace C_OP_SetAttributeToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C0; // ScalarExpressionType_t + constexpr std::ptrdiff_t m_nExpression = 0x1C0; // constexpr std::ptrdiff_t m_flInput1 = 0x1C8; // CPerParticleFloatInput constexpr std::ptrdiff_t m_flInput2 = 0x328; // CPerParticleFloatInput constexpr std::ptrdiff_t m_flOutputRemap = 0x488; // CParticleRemapFloatInput diff --git a/output/particles_dll.rs b/output/particles_dll.rs index 2f063dd..6a11ed0 100644 --- a/output/particles_dll.rs +++ b/output/particles_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -1019,7 +1019,7 @@ pub mod cs2_dumper { pub const m_nFirstSourcePoint: usize = 0x1CC; // int32 pub const m_bSetOrientation: usize = 0x1D0; // bool pub const m_nOrientationMode: usize = 0x1D4; // ParticleOrientationSetMode_t - pub const m_nSetParent: usize = 0x1D8; // ParticleParentSetMode_t + pub const m_nSetParent: usize = 0x1D8; // } // Parent: CParticleFunctionOperator // Field count: 8 @@ -2025,7 +2025,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod C_OP_SetControlPointToVectorExpression { - pub const m_nExpression: usize = 0x1C8; // VectorExpressionType_t + pub const m_nExpression: usize = 0x1C8; // pub const m_nOutputCP: usize = 0x1CC; // int32 pub const m_vInput1: usize = 0x1D0; // CParticleCollectionVecInput pub const m_vInput2: usize = 0x848; // CParticleCollectionVecInput @@ -2125,7 +2125,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod C_OP_SetControlPointFieldToScalarExpression { - pub const m_nExpression: usize = 0x1C8; // ScalarExpressionType_t + pub const m_nExpression: usize = 0x1C8; // pub const m_flInput1: usize = 0x1D0; // CParticleCollectionFloatInput pub const m_flInput2: usize = 0x330; // CParticleCollectionFloatInput pub const m_flOutputRemap: usize = 0x490; // CParticleRemapFloatInput @@ -2169,7 +2169,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod C_INIT_SetVectorAttributeToVectorExpression { - pub const m_nExpression: usize = 0x1C8; // VectorExpressionType_t + pub const m_nExpression: usize = 0x1C8; // pub const m_vInput1: usize = 0x1D0; // CPerParticleVecInput pub const m_vInput2: usize = 0x848; // CPerParticleVecInput pub const m_nOutputField: usize = 0xEC0; // ParticleAttributeIndex_t @@ -2688,19 +2688,19 @@ pub mod cs2_dumper { pub const m_pPrev: usize = 0x18; // CNewParticleEffect* pub const m_pParticles: usize = 0x20; // IParticleCollection* pub const m_pDebugName: usize = 0x28; // char* - pub const m_bDontRemove: usize = 0x0; // bitfield:1 - pub const m_bRemove: usize = 0x0; // bitfield:1 - pub const m_bNeedsBBoxUpdate: usize = 0x0; // bitfield:1 - pub const m_bIsFirstFrame: usize = 0x0; // bitfield:1 - pub const m_bAutoUpdateBBox: usize = 0x0; // bitfield:1 - pub const m_bAllocated: usize = 0x0; // bitfield:1 - pub const m_bSimulate: usize = 0x0; // bitfield:1 - pub const m_bShouldPerformCullCheck: usize = 0x0; // bitfield:1 - pub const m_bForceNoDraw: usize = 0x0; // bitfield:1 - pub const m_bShouldSave: usize = 0x0; // bitfield:1 - pub const m_bDisableAggregation: usize = 0x0; // bitfield:1 - pub const m_bShouldSimulateDuringGamePaused: usize = 0x0; // bitfield:1 - pub const m_bShouldCheckFoW: usize = 0x0; // bitfield:1 + pub const m_bDontRemove: usize = 0x0; // + pub const m_bRemove: usize = 0x0; // + pub const m_bNeedsBBoxUpdate: usize = 0x0; // + pub const m_bIsFirstFrame: usize = 0x0; // + pub const m_bAutoUpdateBBox: usize = 0x0; // + pub const m_bAllocated: usize = 0x0; // + pub const m_bSimulate: usize = 0x0; // + pub const m_bShouldPerformCullCheck: usize = 0x0; // + pub const m_bForceNoDraw: usize = 0x0; // + pub const m_bShouldSave: usize = 0x0; // + pub const m_bDisableAggregation: usize = 0x0; // + pub const m_bShouldSimulateDuringGamePaused: usize = 0x0; // + pub const m_bShouldCheckFoW: usize = 0x0; // pub const m_vSortOrigin: usize = 0x40; // Vector pub const m_flScale: usize = 0x4C; // float32 pub const m_hOwner: usize = 0x50; // PARTICLE_EHANDLE__* @@ -3267,7 +3267,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod C_OP_SetVectorAttributeToVectorExpression { - pub const m_nExpression: usize = 0x1C0; // VectorExpressionType_t + pub const m_nExpression: usize = 0x1C0; // pub const m_vInput1: usize = 0x1C8; // CPerParticleVecInput pub const m_vInput2: usize = 0x840; // CPerParticleVecInput pub const m_nOutputField: usize = 0xEB8; // ParticleAttributeIndex_t @@ -3500,7 +3500,7 @@ pub mod cs2_dumper { pub const m_bLOS: usize = 0x1F4; // bool pub const m_CollisionGroupName: usize = 0x1F5; // char[128] pub const m_nTraceSet: usize = 0x278; // ParticleTraceSet_t - pub const m_nSetParent: usize = 0x27C; // ParticleParentSetMode_t + pub const m_nSetParent: usize = 0x27C; // } // Parent: CParticleFunctionPreEmission // Field count: 4 @@ -3659,7 +3659,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod C_INIT_SetAttributeToScalarExpression { - pub const m_nExpression: usize = 0x1C8; // ScalarExpressionType_t + pub const m_nExpression: usize = 0x1C8; // pub const m_flInput1: usize = 0x1D0; // CPerParticleFloatInput pub const m_flInput2: usize = 0x330; // CPerParticleFloatInput pub const m_flOutputRemap: usize = 0x490; // CParticleRemapFloatInput @@ -4561,7 +4561,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod C_OP_SetControlPointFieldFromVectorExpression { - pub const m_nExpression: usize = 0x1C8; // VectorFloatExpressionType_t + pub const m_nExpression: usize = 0x1C8; // pub const m_vecInput1: usize = 0x1D0; // CParticleCollectionVecInput pub const m_vecInput2: usize = 0x848; // CParticleCollectionVecInput pub const m_flOutputRemap: usize = 0xEC0; // CParticleRemapFloatInput @@ -4899,7 +4899,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod C_OP_SetFloatAttributeToVectorExpression { - pub const m_nExpression: usize = 0x1C0; // VectorFloatExpressionType_t + pub const m_nExpression: usize = 0x1C0; // pub const m_vInput1: usize = 0x1C8; // CPerParticleVecInput pub const m_vInput2: usize = 0x840; // CPerParticleVecInput pub const m_flOutputRemap: usize = 0xEB8; // CParticleRemapFloatInput @@ -5202,7 +5202,7 @@ pub mod cs2_dumper { pub mod C_INIT_RemapNamedModelElementToScalar { pub const m_hModel: usize = 0x1C8; // CStrongHandle pub const m_names: usize = 0x1D0; // CUtlVector - pub const m_values: usize = 0x1E8; // + pub const m_values: usize = 0x1E8; // CUtlVector pub const m_nFieldInput: usize = 0x200; // ParticleAttributeIndex_t pub const m_nFieldOutput: usize = 0x204; // ParticleAttributeIndex_t pub const m_nSetMethod: usize = 0x208; // ParticleSetMethod_t @@ -5363,7 +5363,7 @@ pub mod cs2_dumper { pub const m_nCP1: usize = 0x1C8; // int32 pub const m_vecCP1Pos: usize = 0x1CC; // Vector pub const m_bUseAvgParticlePos: usize = 0x1D8; // bool - pub const m_nSetParent: usize = 0x1DC; // ParticleParentSetMode_t + pub const m_nSetParent: usize = 0x1DC; // } // Parent: CParticleFunctionPreEmission // Field count: 7 @@ -6582,7 +6582,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod C_OP_SetAttributeToScalarExpression { - pub const m_nExpression: usize = 0x1C0; // ScalarExpressionType_t + pub const m_nExpression: usize = 0x1C0; // pub const m_flInput1: usize = 0x1C8; // CPerParticleFloatInput pub const m_flInput2: usize = 0x328; // CPerParticleFloatInput pub const m_flOutputRemap: usize = 0x488; // CParticleRemapFloatInput diff --git a/output/pulse_system_dll.cs b/output/pulse_system_dll.cs index ed73c65..e1d33f1 100644 --- a/output/pulse_system_dll.cs +++ b/output/pulse_system_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: pulse_system.dll @@ -687,7 +687,7 @@ namespace CS2Dumper.Schemas { public const nint m_strFileName = 0x8; // CUtlString public const nint m_vecHistory = 0x10; // CUtlVector public const nint m_mapCellDesc = 0x28; // CUtlOrderedMap - public const nint m_mapCursorDesc = 0x50; // CUtlOrderedMap + public const nint m_mapCursorDesc = 0x50; // } // Parent: CPulseCell_BaseYieldingInflow // Field count: 3 diff --git a/output/pulse_system_dll.hpp b/output/pulse_system_dll.hpp index b430929..f74a35e 100644 --- a/output/pulse_system_dll.hpp +++ b/output/pulse_system_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -692,7 +692,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_strFileName = 0x8; // CUtlString constexpr std::ptrdiff_t m_vecHistory = 0x10; // CUtlVector constexpr std::ptrdiff_t m_mapCellDesc = 0x28; // CUtlOrderedMap - constexpr std::ptrdiff_t m_mapCursorDesc = 0x50; // CUtlOrderedMap + constexpr std::ptrdiff_t m_mapCursorDesc = 0x50; // } // Parent: CPulseCell_BaseYieldingInflow // Field count: 3 diff --git a/output/pulse_system_dll.rs b/output/pulse_system_dll.rs index 30fd113..7899a3a 100644 --- a/output/pulse_system_dll.rs +++ b/output/pulse_system_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -699,7 +699,7 @@ pub mod cs2_dumper { pub const m_strFileName: usize = 0x8; // CUtlString pub const m_vecHistory: usize = 0x10; // CUtlVector pub const m_mapCellDesc: usize = 0x28; // CUtlOrderedMap - pub const m_mapCursorDesc: usize = 0x50; // CUtlOrderedMap + pub const m_mapCursorDesc: usize = 0x50; // } // Parent: CPulseCell_BaseYieldingInflow // Field count: 3 diff --git a/output/rendersystemdx11_dll.cs b/output/rendersystemdx11_dll.cs index 5854c37..5164f16 100644 --- a/output/rendersystemdx11_dll.cs +++ b/output/rendersystemdx11_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: rendersystemdx11.dll diff --git a/output/rendersystemdx11_dll.hpp b/output/rendersystemdx11_dll.hpp index a7408a4..f443f81 100644 --- a/output/rendersystemdx11_dll.hpp +++ b/output/rendersystemdx11_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once diff --git a/output/rendersystemdx11_dll.rs b/output/rendersystemdx11_dll.rs index addc641..3e4f7f5 100644 --- a/output/rendersystemdx11_dll.rs +++ b/output/rendersystemdx11_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/resourcesystem_dll.cs b/output/resourcesystem_dll.cs index 9455c09..7478caa 100644 --- a/output/resourcesystem_dll.cs +++ b/output/resourcesystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: resourcesystem.dll diff --git a/output/resourcesystem_dll.hpp b/output/resourcesystem_dll.hpp index c10df5a..2a631d0 100644 --- a/output/resourcesystem_dll.hpp +++ b/output/resourcesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once diff --git a/output/resourcesystem_dll.rs b/output/resourcesystem_dll.rs index c7b534c..2601694 100644 --- a/output/resourcesystem_dll.rs +++ b/output/resourcesystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/scenesystem_dll.cs b/output/scenesystem_dll.cs index fdba49e..e489e1d 100644 --- a/output/scenesystem_dll.cs +++ b/output/scenesystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: scenesystem.dll diff --git a/output/scenesystem_dll.hpp b/output/scenesystem_dll.hpp index f0774d7..e5f84eb 100644 --- a/output/scenesystem_dll.hpp +++ b/output/scenesystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once diff --git a/output/scenesystem_dll.rs b/output/scenesystem_dll.rs index 40d01ab..718c6e1 100644 --- a/output/scenesystem_dll.rs +++ b/output/scenesystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/schemasystem_dll.cs b/output/schemasystem_dll.cs index 1e24645..035434a 100644 --- a/output/schemasystem_dll.cs +++ b/output/schemasystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: schemasystem.dll diff --git a/output/schemasystem_dll.hpp b/output/schemasystem_dll.hpp index 2598139..b8dfb17 100644 --- a/output/schemasystem_dll.hpp +++ b/output/schemasystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once diff --git a/output/schemasystem_dll.rs b/output/schemasystem_dll.rs index 8fdbae4..59959ab 100644 --- a/output/schemasystem_dll.rs +++ b/output/schemasystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] diff --git a/output/server_dll.cs b/output/server_dll.cs index 4fcdaa0..76a9fe6 100644 --- a/output/server_dll.cs +++ b/output/server_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: server.dll @@ -1754,7 +1754,7 @@ namespace CS2Dumper.Schemas { public const nint origin = 0xC; // Vector public const nint bClip3DSkyBoxNearToWorldFar = 0x18; // bool public const nint flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32 - public const nint fog = 0x20; // + public const nint fog = 0x20; // fogparams_t public const nint m_nWorldGroupID = 0x88; // WorldGroupId_t } // Parent: CCSWeaponBase @@ -1929,7 +1929,7 @@ namespace CS2Dumper.Schemas { // Parent: CBaseTrigger // Field count: 1 public static class CFogTrigger { - public const nint m_fog = 0x960; // + public const nint m_fog = 0x960; // fogparams_t } // Parent: CLogicalEntity // Field count: 5 @@ -2045,7 +2045,7 @@ namespace CS2Dumper.Schemas { public const nint m_hViewEntity = 0x9C; // CHandle public const nint m_hTonemapController = 0xA0; // CHandle public const nint m_audio = 0xA8; // audioparams_t - public const nint m_PostProcessingVolumes = 0x120; // CNetworkUtlVectorBase> + public const nint m_PostProcessingVolumes = 0x120; // public const nint m_flOldPlayerZ = 0x138; // float32 public const nint m_flOldPlayerViewOffsetZ = 0x13C; // float32 public const nint m_hTriggerSoundscapeList = 0x158; // CUtlVector> @@ -2056,7 +2056,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_fog (fogparams_t) public static class CFogController { - public const nint m_fog = 0x4E0; // + public const nint m_fog = 0x4E0; // fogparams_t public const nint m_bUseAngles = 0x548; // bool public const nint m_iChangedVariables = 0x54C; // int32 } @@ -2173,8 +2173,8 @@ namespace CS2Dumper.Schemas { public const nint m_bIsAnimationEnabled = 0x3A0; // bool public const nint m_bUseParentRenderBounds = 0x3A1; // bool public const nint m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool - public const nint m_bDirtyMotionType = 0x0; // bitfield:1 - public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 + public const nint m_bDirtyMotionType = 0x0; // + public const nint m_bIsGeneratingLatchedParentSpaceState = 0x0; // public const nint m_materialGroup = 0x3A4; // CUtlStringToken public const nint m_nHitboxSet = 0x3A8; // uint8 } @@ -3673,7 +3673,7 @@ namespace CS2Dumper.Schemas { public const nint m_hSplitOwner = 0x52C; // CHandle public const nint m_hSplitScreenPlayers = 0x530; // CUtlVector> public const nint m_bIsHLTV = 0x548; // bool - public const nint m_iConnected = 0x54C; // PlayerConnectedState + public const nint m_iConnected = 0x54C; // public const nint m_iszPlayerName = 0x550; // char[128] public const nint m_szNetworkIDString = 0x5D0; // CUtlString public const nint m_fLerpTime = 0x5D8; // float32 @@ -4163,7 +4163,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) public static class CParticleSystem { - public const nint m_szSnapshotFileName = 0x790; // char[512] + public const nint m_szSnapshotFileName = 0x790; // public const nint m_bActive = 0x990; // bool public const nint m_bFrozen = 0x991; // bool public const nint m_flFreezeTransitionDuration = 0x994; // float32 @@ -4373,8 +4373,8 @@ namespace CS2Dumper.Schemas { public const nint m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase public const nint m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase public const nint m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase - public const nint m_OwnerOnlyPredNetIntVariables = 0x140; // - public const nint m_OwnerOnlyPredNetUInt32Variables = 0x158; // + public const nint m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase + public const nint m_OwnerOnlyPredNetUInt32Variables = 0x158; // CNetworkUtlVectorBase public const nint m_OwnerOnlyPredNetUInt64Variables = 0x170; // CNetworkUtlVectorBase public const nint m_OwnerOnlyPredNetFloatVariables = 0x188; // CNetworkUtlVectorBase public const nint m_OwnerOnlyPredNetVectorVariables = 0x1A0; // CNetworkUtlVectorBase @@ -4432,7 +4432,7 @@ namespace CS2Dumper.Schemas { public const nint m_bEnableUseOutput = 0xCC0; // bool public const nint m_CrateType = 0xCC4; // CPhysicsProp::CrateType_t public const nint m_strItemClass = 0xCC8; // CUtlSymbolLarge[4] - public const nint m_nItemCount = 0xCE8; // + public const nint m_nItemCount = 0xCE8; // int32[4] public const nint m_bRemovableForAmmoBalancing = 0xCF8; // bool public const nint m_bAwake = 0xCF9; // bool } @@ -4664,7 +4664,7 @@ namespace CS2Dumper.Schemas { public const nint m_flVolumetricIntensity = 0x7CC; // float32 public const nint m_flColorTransitionTime = 0x7D0; // float32 public const nint m_flAmbient = 0x7D4; // float32 - public const nint m_SpotlightTextureName = 0x7D8; // char[512] + public const nint m_SpotlightTextureName = 0x7D8; // public const nint m_nSpotlightTextureFrame = 0x9D8; // int32 public const nint m_nShadowQuality = 0x9DC; // uint32 public const nint m_flNearZ = 0x9E0; // float32 @@ -5627,7 +5627,7 @@ namespace CS2Dumper.Schemas { public const nint m_iNumHits = 0x64; // int32 public const nint m_iLastBulletUpdate = 0x68; // int32 public const nint m_bIsOtherEnemy = 0x6C; // bool - public const nint m_killType = 0x6D; // EKillTypes_t + public const nint m_killType = 0x6D; // } // Parent: CLogicalEntity // Field count: 3 @@ -6707,7 +6707,7 @@ namespace CS2Dumper.Schemas { public const nint m_bRenderToCubemaps = 0x5F8; // bool public const nint m_bNoInterpolate = 0x5F9; // bool public const nint m_Collision = 0x600; // CCollisionProperty - public const nint m_Glow = 0x6B0; // + public const nint m_Glow = 0x6B0; // CGlowProperty public const nint m_flGlowBackfaceMult = 0x708; // float32 public const nint m_fadeMinDist = 0x70C; // float32 public const nint m_fadeMaxDist = 0x710; // float32 @@ -6896,7 +6896,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) public static class CEnvWind { - public const nint m_EnvWindShared = 0x4E0; // + public const nint m_EnvWindShared = 0x4E0; // CEnvWindShared } // Parent: None // Field count: 2 @@ -6958,7 +6958,7 @@ namespace CS2Dumper.Schemas { public const nint m_thirdPersonSequences = 0xDE8; // HSequence[7] public const nint m_bPlayerAmmoStockOnPickup = 0xE10; // bool public const nint m_bRequireUseToTouch = 0xE11; // bool - public const nint m_iState = 0xE14; // CSWeaponState_t + public const nint m_iState = 0xE14; // public const nint m_flLastTimeInAir = 0xE18; // GameTime_t public const nint m_flLastDeployTime = 0xE1C; // GameTime_t public const nint m_nLastEmptySoundCmdNum = 0xE20; // int32 @@ -6967,7 +6967,7 @@ namespace CS2Dumper.Schemas { public const nint m_flTimeWeaponIdle = 0xE48; // GameTime_t public const nint m_bFireOnEmpty = 0xE4C; // bool public const nint m_OnPlayerPickup = 0xE50; // CEntityIOOutput - public const nint m_weaponMode = 0xE78; // CSWeaponMode + public const nint m_weaponMode = 0xE78; // public const nint m_flTurningInaccuracyDelta = 0xE7C; // float32 public const nint m_vecTurningInaccuracyEyeDirLast = 0xE80; // Vector public const nint m_flTurningInaccuracy = 0xE8C; // float32 @@ -7076,9 +7076,9 @@ namespace CS2Dumper.Schemas { public const nint m_iHostageEntityIDs = 0x4F8; // CEntityIndex[12] public const nint m_bombsiteCenterA = 0x528; // Vector public const nint m_bombsiteCenterB = 0x534; // Vector - public const nint m_hostageRescueX = 0x540; // - public const nint m_hostageRescueY = 0x550; // - public const nint m_hostageRescueZ = 0x560; // + public const nint m_hostageRescueX = 0x540; // int32[4] + public const nint m_hostageRescueY = 0x550; // int32[4] + public const nint m_hostageRescueZ = 0x560; // int32[4] public const nint m_bEndMatchNextMapAllVoted = 0x570; // bool public const nint m_foundGoalPositions = 0x571; // bool } @@ -7122,7 +7122,7 @@ namespace CS2Dumper.Schemas { public const nint m_nLastRecievedShorthandedRoundBonus = 0x598; // int32 public const nint m_nShorthandedRoundBonusStartRound = 0x59C; // int32 public const nint m_bSurrendered = 0x5A0; // bool - public const nint m_szTeamMatchStat = 0x5A1; // char[512] + public const nint m_szTeamMatchStat = 0x5A1; // public const nint m_numMapVictories = 0x7A4; // int32 public const nint m_scoreFirstHalf = 0x7A8; // int32 public const nint m_scoreSecondHalf = 0x7AC; // int32 @@ -7514,10 +7514,10 @@ namespace CS2Dumper.Schemas { public const nint m_MatchDevice = 0x130; // int32 public const nint m_bHasMatchStarted = 0x134; // bool public const nint m_nNextMapInMapgroup = 0x138; // int32 - public const nint m_szTournamentEventName = 0x13C; // char[512] - public const nint m_szTournamentEventStage = 0x33C; // char[512] - public const nint m_szMatchStatTxt = 0x53C; // char[512] - public const nint m_szTournamentPredictionsTxt = 0x73C; // char[512] + public const nint m_szTournamentEventName = 0x13C; // + public const nint m_szTournamentEventStage = 0x33C; // + public const nint m_szMatchStatTxt = 0x53C; // + public const nint m_szTournamentPredictionsTxt = 0x73C; // public const nint m_nTournamentPredictionsPct = 0x93C; // int32 public const nint m_flCMMItemDropRevealStartTime = 0x940; // GameTime_t public const nint m_flCMMItemDropRevealEndTime = 0x944; // GameTime_t @@ -7693,7 +7693,7 @@ namespace CS2Dumper.Schemas { public const nint m_FadeDuration = 0x968; // float32 public const nint m_bStartDisabled = 0x96C; // bool public const nint m_Weight = 0x970; // float32 - public const nint m_lookupFilename = 0x974; // char[512] + public const nint m_lookupFilename = 0x974; // public const nint m_LastEnterWeight = 0xB74; // float32 public const nint m_LastEnterTime = 0xB78; // GameTime_t public const nint m_LastExitWeight = 0xB7C; // float32 @@ -8206,7 +8206,7 @@ namespace CS2Dumper.Schemas { // Metadata: // NetworkVarNames: m_messageText (char) public static class CPointClientUIWorldTextPanel { - public const nint m_messageText = 0x998; // char[512] + public const nint m_messageText = 0x998; // } // Parent: CPointEntity // Field count: 0 @@ -8790,7 +8790,7 @@ namespace CS2Dumper.Schemas { // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) public static class CPointWorldText { - public const nint m_messageText = 0x790; // char[512] + public const nint m_messageText = 0x790; // public const nint m_FontName = 0x990; // char[64] public const nint m_BackgroundMaterialName = 0x9D0; // char[64] public const nint m_bEnabled = 0xA10; // bool @@ -9530,8 +9530,8 @@ namespace CS2Dumper.Schemas { public static class CTestEffect { public const nint m_iLoop = 0x4E0; // int32 public const nint m_iBeam = 0x4E4; // int32 - public const nint m_pBeam = 0x4E8; // CBeam*[24] - public const nint m_flBeamTime = 0x5A8; // GameTime_t[24] + public const nint m_pBeam = 0x4E8; // + public const nint m_flBeamTime = 0x5A8; // public const nint m_flStartTime = 0x608; // GameTime_t } // Parent: CCSWeaponBaseGun @@ -9676,7 +9676,7 @@ namespace CS2Dumper.Schemas { public const nint m_playerOverrideForVote = 0x654; // CPlayerSlot public const nint m_nHighestCountIndex = 0x658; // int32 public const nint m_potentialIssues = 0x660; // CUtlVector - public const nint m_VoteOptions = 0x678; // + public const nint m_VoteOptions = 0x678; // CUtlVector } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -9715,7 +9715,7 @@ namespace CS2Dumper.Schemas { // MPropertySuppressBaseClassField // MPropertySuppressBaseClassField public static class CCSWeaponBaseVData { - public const nint m_WeaponType = 0x348; // CSWeaponType + public const nint m_WeaponType = 0x348; // public const nint m_WeaponCategory = 0x34C; // CSWeaponCategory public const nint m_szViewModel = 0x350; // CResourceNameTyped> public const nint m_szPlayerModel = 0x430; // CResourceNameTyped> @@ -9730,7 +9730,7 @@ namespace CS2Dumper.Schemas { public const nint m_szTracerParticle = 0xC10; // CResourceNameTyped> public const nint m_GearSlot = 0xCF0; // gear_slot_t public const nint m_GearSlotPosition = 0xCF4; // int32 - public const nint m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t + public const nint m_DefaultLoadoutSlot = 0xCF8; // public const nint m_sWrongTeamMsg = 0xD00; // CUtlString public const nint m_nPrice = 0xD08; // int32 public const nint m_nKillAward = 0xD0C; // int32 @@ -9941,7 +9941,7 @@ namespace CS2Dumper.Schemas { public const nint m_bRetakesHasDefuseKit = 0xEFC; // bool public const nint m_bRetakesMVPLastRound = 0xEFD; // bool public const nint m_iRetakesMVPBoostItem = 0xF00; // int32 - public const nint m_RetakesMVPBoostExtraUtility = 0xF04; // loadout_slot_t + public const nint m_RetakesMVPBoostExtraUtility = 0xF04; // public const nint m_flHealthShotBoostExpirationTime = 0xF08; // GameTime_t public const nint m_flLandingTimeSeconds = 0xF0C; // float32 public const nint m_aimPunchAngle = 0xF10; // QAngle @@ -10643,7 +10643,7 @@ namespace CS2Dumper.Schemas { public const nint m_MinFalloff = 0x504; // float32 public const nint m_MaxFalloff = 0x508; // float32 public const nint m_flCurWeight = 0x50C; // float32 - public const nint m_netlookupFilename = 0x510; // char[512] + public const nint m_netlookupFilename = 0x510; // public const nint m_lookupFilename = 0x710; // CUtlSymbolLarge } // Parent: CCSWeaponBaseGun @@ -10759,15 +10759,15 @@ namespace CS2Dumper.Schemas { public const nint m_bDebugAbsOriginChanges = 0xEE; // bool public const nint m_bDormant = 0xEF; // bool public const nint m_bForceParentToBeNetworked = 0xF0; // bool - public const nint m_bDirtyHierarchy = 0x0; // bitfield:1 - public const nint m_bDirtyBoneMergeInfo = 0x0; // bitfield:1 - public const nint m_bNetworkedPositionChanged = 0x0; // bitfield:1 - public const nint m_bNetworkedAnglesChanged = 0x0; // bitfield:1 - public const nint m_bNetworkedScaleChanged = 0x0; // bitfield:1 - public const nint m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1 - public const nint m_bBoneMergeFlex = 0x0; // bitfield:1 + public const nint m_bDirtyHierarchy = 0x0; // + public const nint m_bDirtyBoneMergeInfo = 0x0; // + public const nint m_bNetworkedPositionChanged = 0x0; // + public const nint m_bNetworkedAnglesChanged = 0x0; // + public const nint m_bNetworkedScaleChanged = 0x0; // + public const nint m_bWillBeCallingPostDataUpdate = 0x0; // + public const nint m_bBoneMergeFlex = 0x0; // public const nint m_nLatchAbsOrigin = 0x0; // bitfield:2 - public const nint m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1 + public const nint m_bDirtyBoneMergeBoneToRoot = 0x0; // public const nint m_nHierarchicalDepth = 0xF3; // uint8 public const nint m_nHierarchyType = 0xF4; // uint8 public const nint m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8 @@ -10809,7 +10809,7 @@ namespace CS2Dumper.Schemas { // MPulseLibraryBindings // MPulseDomainOptInFeatureTag public static class CCSPointScript { - public const nint m_pParent = 0xF8; // + public const nint m_pParent = 0xF8; // CCSPointScriptEntity* } // Parent: CRagdollProp // Field count: 0 diff --git a/output/server_dll.hpp b/output/server_dll.hpp index 0e1efb9..7fe84a7 100644 --- a/output/server_dll.hpp +++ b/output/server_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -1759,7 +1759,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t origin = 0xC; // Vector constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32 - constexpr std::ptrdiff_t fog = 0x20; // + constexpr std::ptrdiff_t fog = 0x20; // fogparams_t constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t } // Parent: CCSWeaponBase @@ -1934,7 +1934,7 @@ namespace cs2_dumper { // Parent: CBaseTrigger // Field count: 1 namespace CFogTrigger { - constexpr std::ptrdiff_t m_fog = 0x960; // + constexpr std::ptrdiff_t m_fog = 0x960; // fogparams_t } // Parent: CLogicalEntity // Field count: 5 @@ -2050,7 +2050,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t - constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // CNetworkUtlVectorBase> + constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32 constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32 constexpr std::ptrdiff_t m_hTriggerSoundscapeList = 0x158; // CUtlVector> @@ -2061,7 +2061,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_fog (fogparams_t) namespace CFogController { - constexpr std::ptrdiff_t m_fog = 0x4E0; // + constexpr std::ptrdiff_t m_fog = 0x4E0; // fogparams_t constexpr std::ptrdiff_t m_bUseAngles = 0x548; // bool constexpr std::ptrdiff_t m_iChangedVariables = 0x54C; // int32 } @@ -2178,8 +2178,8 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x3A0; // bool constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x3A1; // bool constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool - constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // + constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // constexpr std::ptrdiff_t m_materialGroup = 0x3A4; // CUtlStringToken constexpr std::ptrdiff_t m_nHitboxSet = 0x3A8; // uint8 } @@ -3678,7 +3678,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_hSplitOwner = 0x52C; // CHandle constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x530; // CUtlVector> constexpr std::ptrdiff_t m_bIsHLTV = 0x548; // bool - constexpr std::ptrdiff_t m_iConnected = 0x54C; // PlayerConnectedState + constexpr std::ptrdiff_t m_iConnected = 0x54C; // constexpr std::ptrdiff_t m_iszPlayerName = 0x550; // char[128] constexpr std::ptrdiff_t m_szNetworkIDString = 0x5D0; // CUtlString constexpr std::ptrdiff_t m_fLerpTime = 0x5D8; // float32 @@ -4168,7 +4168,7 @@ namespace cs2_dumper { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) namespace CParticleSystem { - constexpr std::ptrdiff_t m_szSnapshotFileName = 0x790; // char[512] + constexpr std::ptrdiff_t m_szSnapshotFileName = 0x790; // constexpr std::ptrdiff_t m_bActive = 0x990; // bool constexpr std::ptrdiff_t m_bFrozen = 0x991; // bool constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x994; // float32 @@ -4378,8 +4378,8 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // + constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase + constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // CNetworkUtlVectorBase constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // CNetworkUtlVectorBase constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // CNetworkUtlVectorBase constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // CNetworkUtlVectorBase @@ -4437,7 +4437,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bEnableUseOutput = 0xCC0; // bool constexpr std::ptrdiff_t m_CrateType = 0xCC4; // CPhysicsProp::CrateType_t constexpr std::ptrdiff_t m_strItemClass = 0xCC8; // CUtlSymbolLarge[4] - constexpr std::ptrdiff_t m_nItemCount = 0xCE8; // + constexpr std::ptrdiff_t m_nItemCount = 0xCE8; // int32[4] constexpr std::ptrdiff_t m_bRemovableForAmmoBalancing = 0xCF8; // bool constexpr std::ptrdiff_t m_bAwake = 0xCF9; // bool } @@ -4669,7 +4669,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x7CC; // float32 constexpr std::ptrdiff_t m_flColorTransitionTime = 0x7D0; // float32 constexpr std::ptrdiff_t m_flAmbient = 0x7D4; // float32 - constexpr std::ptrdiff_t m_SpotlightTextureName = 0x7D8; // char[512] + constexpr std::ptrdiff_t m_SpotlightTextureName = 0x7D8; // constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x9D8; // int32 constexpr std::ptrdiff_t m_nShadowQuality = 0x9DC; // uint32 constexpr std::ptrdiff_t m_flNearZ = 0x9E0; // float32 @@ -5632,7 +5632,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iNumHits = 0x64; // int32 constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x68; // int32 constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x6C; // bool - constexpr std::ptrdiff_t m_killType = 0x6D; // EKillTypes_t + constexpr std::ptrdiff_t m_killType = 0x6D; // } // Parent: CLogicalEntity // Field count: 3 @@ -6712,7 +6712,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x5F8; // bool constexpr std::ptrdiff_t m_bNoInterpolate = 0x5F9; // bool constexpr std::ptrdiff_t m_Collision = 0x600; // CCollisionProperty - constexpr std::ptrdiff_t m_Glow = 0x6B0; // + constexpr std::ptrdiff_t m_Glow = 0x6B0; // CGlowProperty constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0x708; // float32 constexpr std::ptrdiff_t m_fadeMinDist = 0x70C; // float32 constexpr std::ptrdiff_t m_fadeMaxDist = 0x710; // float32 @@ -6901,7 +6901,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) namespace CEnvWind { - constexpr std::ptrdiff_t m_EnvWindShared = 0x4E0; // + constexpr std::ptrdiff_t m_EnvWindShared = 0x4E0; // CEnvWindShared } // Parent: None // Field count: 2 @@ -6963,7 +6963,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_thirdPersonSequences = 0xDE8; // HSequence[7] constexpr std::ptrdiff_t m_bPlayerAmmoStockOnPickup = 0xE10; // bool constexpr std::ptrdiff_t m_bRequireUseToTouch = 0xE11; // bool - constexpr std::ptrdiff_t m_iState = 0xE14; // CSWeaponState_t + constexpr std::ptrdiff_t m_iState = 0xE14; // constexpr std::ptrdiff_t m_flLastTimeInAir = 0xE18; // GameTime_t constexpr std::ptrdiff_t m_flLastDeployTime = 0xE1C; // GameTime_t constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0xE20; // int32 @@ -6972,7 +6972,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0xE48; // GameTime_t constexpr std::ptrdiff_t m_bFireOnEmpty = 0xE4C; // bool constexpr std::ptrdiff_t m_OnPlayerPickup = 0xE50; // CEntityIOOutput - constexpr std::ptrdiff_t m_weaponMode = 0xE78; // CSWeaponMode + constexpr std::ptrdiff_t m_weaponMode = 0xE78; // constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xE7C; // float32 constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xE80; // Vector constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xE8C; // float32 @@ -7081,9 +7081,9 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x4F8; // CEntityIndex[12] constexpr std::ptrdiff_t m_bombsiteCenterA = 0x528; // Vector constexpr std::ptrdiff_t m_bombsiteCenterB = 0x534; // Vector - constexpr std::ptrdiff_t m_hostageRescueX = 0x540; // - constexpr std::ptrdiff_t m_hostageRescueY = 0x550; // - constexpr std::ptrdiff_t m_hostageRescueZ = 0x560; // + constexpr std::ptrdiff_t m_hostageRescueX = 0x540; // int32[4] + constexpr std::ptrdiff_t m_hostageRescueY = 0x550; // int32[4] + constexpr std::ptrdiff_t m_hostageRescueZ = 0x560; // int32[4] constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x570; // bool constexpr std::ptrdiff_t m_foundGoalPositions = 0x571; // bool } @@ -7127,7 +7127,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nLastRecievedShorthandedRoundBonus = 0x598; // int32 constexpr std::ptrdiff_t m_nShorthandedRoundBonusStartRound = 0x59C; // int32 constexpr std::ptrdiff_t m_bSurrendered = 0x5A0; // bool - constexpr std::ptrdiff_t m_szTeamMatchStat = 0x5A1; // char[512] + constexpr std::ptrdiff_t m_szTeamMatchStat = 0x5A1; // constexpr std::ptrdiff_t m_numMapVictories = 0x7A4; // int32 constexpr std::ptrdiff_t m_scoreFirstHalf = 0x7A8; // int32 constexpr std::ptrdiff_t m_scoreSecondHalf = 0x7AC; // int32 @@ -7519,10 +7519,10 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_MatchDevice = 0x130; // int32 constexpr std::ptrdiff_t m_bHasMatchStarted = 0x134; // bool constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0x138; // int32 - constexpr std::ptrdiff_t m_szTournamentEventName = 0x13C; // char[512] - constexpr std::ptrdiff_t m_szTournamentEventStage = 0x33C; // char[512] - constexpr std::ptrdiff_t m_szMatchStatTxt = 0x53C; // char[512] - constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x73C; // char[512] + constexpr std::ptrdiff_t m_szTournamentEventName = 0x13C; // + constexpr std::ptrdiff_t m_szTournamentEventStage = 0x33C; // + constexpr std::ptrdiff_t m_szMatchStatTxt = 0x53C; // + constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x73C; // constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x93C; // int32 constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x940; // GameTime_t constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x944; // GameTime_t @@ -7698,7 +7698,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_FadeDuration = 0x968; // float32 constexpr std::ptrdiff_t m_bStartDisabled = 0x96C; // bool constexpr std::ptrdiff_t m_Weight = 0x970; // float32 - constexpr std::ptrdiff_t m_lookupFilename = 0x974; // char[512] + constexpr std::ptrdiff_t m_lookupFilename = 0x974; // constexpr std::ptrdiff_t m_LastEnterWeight = 0xB74; // float32 constexpr std::ptrdiff_t m_LastEnterTime = 0xB78; // GameTime_t constexpr std::ptrdiff_t m_LastExitWeight = 0xB7C; // float32 @@ -8211,7 +8211,7 @@ namespace cs2_dumper { // Metadata: // NetworkVarNames: m_messageText (char) namespace CPointClientUIWorldTextPanel { - constexpr std::ptrdiff_t m_messageText = 0x998; // char[512] + constexpr std::ptrdiff_t m_messageText = 0x998; // } // Parent: CPointEntity // Field count: 0 @@ -8795,7 +8795,7 @@ namespace cs2_dumper { // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) namespace CPointWorldText { - constexpr std::ptrdiff_t m_messageText = 0x790; // char[512] + constexpr std::ptrdiff_t m_messageText = 0x790; // constexpr std::ptrdiff_t m_FontName = 0x990; // char[64] constexpr std::ptrdiff_t m_BackgroundMaterialName = 0x9D0; // char[64] constexpr std::ptrdiff_t m_bEnabled = 0xA10; // bool @@ -9535,8 +9535,8 @@ namespace cs2_dumper { namespace CTestEffect { constexpr std::ptrdiff_t m_iLoop = 0x4E0; // int32 constexpr std::ptrdiff_t m_iBeam = 0x4E4; // int32 - constexpr std::ptrdiff_t m_pBeam = 0x4E8; // CBeam*[24] - constexpr std::ptrdiff_t m_flBeamTime = 0x5A8; // GameTime_t[24] + constexpr std::ptrdiff_t m_pBeam = 0x4E8; // + constexpr std::ptrdiff_t m_flBeamTime = 0x5A8; // constexpr std::ptrdiff_t m_flStartTime = 0x608; // GameTime_t } // Parent: CCSWeaponBaseGun @@ -9681,7 +9681,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_playerOverrideForVote = 0x654; // CPlayerSlot constexpr std::ptrdiff_t m_nHighestCountIndex = 0x658; // int32 constexpr std::ptrdiff_t m_potentialIssues = 0x660; // CUtlVector - constexpr std::ptrdiff_t m_VoteOptions = 0x678; // + constexpr std::ptrdiff_t m_VoteOptions = 0x678; // CUtlVector } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -9720,7 +9720,7 @@ namespace cs2_dumper { // MPropertySuppressBaseClassField // MPropertySuppressBaseClassField namespace CCSWeaponBaseVData { - constexpr std::ptrdiff_t m_WeaponType = 0x348; // CSWeaponType + constexpr std::ptrdiff_t m_WeaponType = 0x348; // constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // CSWeaponCategory constexpr std::ptrdiff_t m_szViewModel = 0x350; // CResourceNameTyped> constexpr std::ptrdiff_t m_szPlayerModel = 0x430; // CResourceNameTyped> @@ -9735,7 +9735,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_szTracerParticle = 0xC10; // CResourceNameTyped> constexpr std::ptrdiff_t m_GearSlot = 0xCF0; // gear_slot_t constexpr std::ptrdiff_t m_GearSlotPosition = 0xCF4; // int32 - constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t + constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; // constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xD00; // CUtlString constexpr std::ptrdiff_t m_nPrice = 0xD08; // int32 constexpr std::ptrdiff_t m_nKillAward = 0xD0C; // int32 @@ -9946,7 +9946,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0xEFC; // bool constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0xEFD; // bool constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0xF00; // int32 - constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0xF04; // loadout_slot_t + constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0xF04; // constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0xF08; // GameTime_t constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0xF0C; // float32 constexpr std::ptrdiff_t m_aimPunchAngle = 0xF10; // QAngle @@ -10648,7 +10648,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_MinFalloff = 0x504; // float32 constexpr std::ptrdiff_t m_MaxFalloff = 0x508; // float32 constexpr std::ptrdiff_t m_flCurWeight = 0x50C; // float32 - constexpr std::ptrdiff_t m_netlookupFilename = 0x510; // char[512] + constexpr std::ptrdiff_t m_netlookupFilename = 0x510; // constexpr std::ptrdiff_t m_lookupFilename = 0x710; // CUtlSymbolLarge } // Parent: CCSWeaponBaseGun @@ -10764,15 +10764,15 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xEE; // bool constexpr std::ptrdiff_t m_bDormant = 0xEF; // bool constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xF0; // bool - constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // + constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // + constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // + constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // + constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // + constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // + constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2 - constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1 + constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xF3; // uint8 constexpr std::ptrdiff_t m_nHierarchyType = 0xF4; // uint8 constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8 @@ -10814,7 +10814,7 @@ namespace cs2_dumper { // MPulseLibraryBindings // MPulseDomainOptInFeatureTag namespace CCSPointScript { - constexpr std::ptrdiff_t m_pParent = 0xF8; // + constexpr std::ptrdiff_t m_pParent = 0xF8; // CCSPointScriptEntity* } // Parent: CRagdollProp // Field count: 0 diff --git a/output/server_dll.rs b/output/server_dll.rs index b05ab9f..05903e6 100644 --- a/output/server_dll.rs +++ b/output/server_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -1861,7 +1861,7 @@ pub mod cs2_dumper { pub const origin: usize = 0xC; // Vector pub const bClip3DSkyBoxNearToWorldFar: usize = 0x18; // bool pub const flClip3DSkyBoxNearToWorldFarOffset: usize = 0x1C; // float32 - pub const fog: usize = 0x20; // + pub const fog: usize = 0x20; // fogparams_t pub const m_nWorldGroupID: usize = 0x88; // WorldGroupId_t } // Parent: CCSWeaponBase @@ -2036,7 +2036,7 @@ pub mod cs2_dumper { // Parent: CBaseTrigger // Field count: 1 pub mod CFogTrigger { - pub const m_fog: usize = 0x960; // + pub const m_fog: usize = 0x960; // fogparams_t } // Parent: CLogicalEntity // Field count: 5 @@ -2152,7 +2152,7 @@ pub mod cs2_dumper { pub const m_hViewEntity: usize = 0x9C; // CHandle pub const m_hTonemapController: usize = 0xA0; // CHandle pub const m_audio: usize = 0xA8; // audioparams_t - pub const m_PostProcessingVolumes: usize = 0x120; // CNetworkUtlVectorBase> + pub const m_PostProcessingVolumes: usize = 0x120; // pub const m_flOldPlayerZ: usize = 0x138; // float32 pub const m_flOldPlayerViewOffsetZ: usize = 0x13C; // float32 pub const m_hTriggerSoundscapeList: usize = 0x158; // CUtlVector> @@ -2163,7 +2163,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_fog (fogparams_t) pub mod CFogController { - pub const m_fog: usize = 0x4E0; // + pub const m_fog: usize = 0x4E0; // fogparams_t pub const m_bUseAngles: usize = 0x548; // bool pub const m_iChangedVariables: usize = 0x54C; // int32 } @@ -2280,8 +2280,8 @@ pub mod cs2_dumper { pub const m_bIsAnimationEnabled: usize = 0x3A0; // bool pub const m_bUseParentRenderBounds: usize = 0x3A1; // bool pub const m_bDisableSolidCollisionsForHierarchy: usize = 0x3A2; // bool - pub const m_bDirtyMotionType: usize = 0x0; // bitfield:1 - pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; // bitfield:1 + pub const m_bDirtyMotionType: usize = 0x0; // + pub const m_bIsGeneratingLatchedParentSpaceState: usize = 0x0; // pub const m_materialGroup: usize = 0x3A4; // CUtlStringToken pub const m_nHitboxSet: usize = 0x3A8; // uint8 } @@ -3780,7 +3780,7 @@ pub mod cs2_dumper { pub const m_hSplitOwner: usize = 0x52C; // CHandle pub const m_hSplitScreenPlayers: usize = 0x530; // CUtlVector> pub const m_bIsHLTV: usize = 0x548; // bool - pub const m_iConnected: usize = 0x54C; // PlayerConnectedState + pub const m_iConnected: usize = 0x54C; // pub const m_iszPlayerName: usize = 0x550; // char[128] pub const m_szNetworkIDString: usize = 0x5D0; // CUtlString pub const m_fLerpTime: usize = 0x5D8; // float32 @@ -4270,7 +4270,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_bNoFreeze (bool) // NetworkVarNames: m_bNoRamp (bool) pub mod CParticleSystem { - pub const m_szSnapshotFileName: usize = 0x790; // char[512] + pub const m_szSnapshotFileName: usize = 0x790; // pub const m_bActive: usize = 0x990; // bool pub const m_bFrozen: usize = 0x991; // bool pub const m_flFreezeTransitionDuration: usize = 0x994; // float32 @@ -4480,8 +4480,8 @@ pub mod cs2_dumper { pub const m_OwnerOnlyPredNetBoolVariables: usize = 0xF8; // CNetworkUtlVectorBase pub const m_OwnerOnlyPredNetByteVariables: usize = 0x110; // CNetworkUtlVectorBase pub const m_OwnerOnlyPredNetUInt16Variables: usize = 0x128; // CNetworkUtlVectorBase - pub const m_OwnerOnlyPredNetIntVariables: usize = 0x140; // - pub const m_OwnerOnlyPredNetUInt32Variables: usize = 0x158; // + pub const m_OwnerOnlyPredNetIntVariables: usize = 0x140; // CNetworkUtlVectorBase + pub const m_OwnerOnlyPredNetUInt32Variables: usize = 0x158; // CNetworkUtlVectorBase pub const m_OwnerOnlyPredNetUInt64Variables: usize = 0x170; // CNetworkUtlVectorBase pub const m_OwnerOnlyPredNetFloatVariables: usize = 0x188; // CNetworkUtlVectorBase pub const m_OwnerOnlyPredNetVectorVariables: usize = 0x1A0; // CNetworkUtlVectorBase @@ -4539,7 +4539,7 @@ pub mod cs2_dumper { pub const m_bEnableUseOutput: usize = 0xCC0; // bool pub const m_CrateType: usize = 0xCC4; // CPhysicsProp::CrateType_t pub const m_strItemClass: usize = 0xCC8; // CUtlSymbolLarge[4] - pub const m_nItemCount: usize = 0xCE8; // + pub const m_nItemCount: usize = 0xCE8; // int32[4] pub const m_bRemovableForAmmoBalancing: usize = 0xCF8; // bool pub const m_bAwake: usize = 0xCF9; // bool } @@ -4771,7 +4771,7 @@ pub mod cs2_dumper { pub const m_flVolumetricIntensity: usize = 0x7CC; // float32 pub const m_flColorTransitionTime: usize = 0x7D0; // float32 pub const m_flAmbient: usize = 0x7D4; // float32 - pub const m_SpotlightTextureName: usize = 0x7D8; // char[512] + pub const m_SpotlightTextureName: usize = 0x7D8; // pub const m_nSpotlightTextureFrame: usize = 0x9D8; // int32 pub const m_nShadowQuality: usize = 0x9DC; // uint32 pub const m_flNearZ: usize = 0x9E0; // float32 @@ -5734,7 +5734,7 @@ pub mod cs2_dumper { pub const m_iNumHits: usize = 0x64; // int32 pub const m_iLastBulletUpdate: usize = 0x68; // int32 pub const m_bIsOtherEnemy: usize = 0x6C; // bool - pub const m_killType: usize = 0x6D; // EKillTypes_t + pub const m_killType: usize = 0x6D; // } // Parent: CLogicalEntity // Field count: 3 @@ -6814,7 +6814,7 @@ pub mod cs2_dumper { pub const m_bRenderToCubemaps: usize = 0x5F8; // bool pub const m_bNoInterpolate: usize = 0x5F9; // bool pub const m_Collision: usize = 0x600; // CCollisionProperty - pub const m_Glow: usize = 0x6B0; // + pub const m_Glow: usize = 0x6B0; // CGlowProperty pub const m_flGlowBackfaceMult: usize = 0x708; // float32 pub const m_fadeMinDist: usize = 0x70C; // float32 pub const m_fadeMaxDist: usize = 0x710; // float32 @@ -7003,7 +7003,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_EnvWindShared (CEnvWindShared) pub mod CEnvWind { - pub const m_EnvWindShared: usize = 0x4E0; // + pub const m_EnvWindShared: usize = 0x4E0; // CEnvWindShared } // Parent: None // Field count: 2 @@ -7065,7 +7065,7 @@ pub mod cs2_dumper { pub const m_thirdPersonSequences: usize = 0xDE8; // HSequence[7] pub const m_bPlayerAmmoStockOnPickup: usize = 0xE10; // bool pub const m_bRequireUseToTouch: usize = 0xE11; // bool - pub const m_iState: usize = 0xE14; // CSWeaponState_t + pub const m_iState: usize = 0xE14; // pub const m_flLastTimeInAir: usize = 0xE18; // GameTime_t pub const m_flLastDeployTime: usize = 0xE1C; // GameTime_t pub const m_nLastEmptySoundCmdNum: usize = 0xE20; // int32 @@ -7074,7 +7074,7 @@ pub mod cs2_dumper { pub const m_flTimeWeaponIdle: usize = 0xE48; // GameTime_t pub const m_bFireOnEmpty: usize = 0xE4C; // bool pub const m_OnPlayerPickup: usize = 0xE50; // CEntityIOOutput - pub const m_weaponMode: usize = 0xE78; // CSWeaponMode + pub const m_weaponMode: usize = 0xE78; // pub const m_flTurningInaccuracyDelta: usize = 0xE7C; // float32 pub const m_vecTurningInaccuracyEyeDirLast: usize = 0xE80; // Vector pub const m_flTurningInaccuracy: usize = 0xE8C; // float32 @@ -7183,9 +7183,9 @@ pub mod cs2_dumper { pub const m_iHostageEntityIDs: usize = 0x4F8; // CEntityIndex[12] pub const m_bombsiteCenterA: usize = 0x528; // Vector pub const m_bombsiteCenterB: usize = 0x534; // Vector - pub const m_hostageRescueX: usize = 0x540; // - pub const m_hostageRescueY: usize = 0x550; // - pub const m_hostageRescueZ: usize = 0x560; // + pub const m_hostageRescueX: usize = 0x540; // int32[4] + pub const m_hostageRescueY: usize = 0x550; // int32[4] + pub const m_hostageRescueZ: usize = 0x560; // int32[4] pub const m_bEndMatchNextMapAllVoted: usize = 0x570; // bool pub const m_foundGoalPositions: usize = 0x571; // bool } @@ -7229,7 +7229,7 @@ pub mod cs2_dumper { pub const m_nLastRecievedShorthandedRoundBonus: usize = 0x598; // int32 pub const m_nShorthandedRoundBonusStartRound: usize = 0x59C; // int32 pub const m_bSurrendered: usize = 0x5A0; // bool - pub const m_szTeamMatchStat: usize = 0x5A1; // char[512] + pub const m_szTeamMatchStat: usize = 0x5A1; // pub const m_numMapVictories: usize = 0x7A4; // int32 pub const m_scoreFirstHalf: usize = 0x7A8; // int32 pub const m_scoreSecondHalf: usize = 0x7AC; // int32 @@ -7621,10 +7621,10 @@ pub mod cs2_dumper { pub const m_MatchDevice: usize = 0x130; // int32 pub const m_bHasMatchStarted: usize = 0x134; // bool pub const m_nNextMapInMapgroup: usize = 0x138; // int32 - pub const m_szTournamentEventName: usize = 0x13C; // char[512] - pub const m_szTournamentEventStage: usize = 0x33C; // char[512] - pub const m_szMatchStatTxt: usize = 0x53C; // char[512] - pub const m_szTournamentPredictionsTxt: usize = 0x73C; // char[512] + pub const m_szTournamentEventName: usize = 0x13C; // + pub const m_szTournamentEventStage: usize = 0x33C; // + pub const m_szMatchStatTxt: usize = 0x53C; // + pub const m_szTournamentPredictionsTxt: usize = 0x73C; // pub const m_nTournamentPredictionsPct: usize = 0x93C; // int32 pub const m_flCMMItemDropRevealStartTime: usize = 0x940; // GameTime_t pub const m_flCMMItemDropRevealEndTime: usize = 0x944; // GameTime_t @@ -7800,7 +7800,7 @@ pub mod cs2_dumper { pub const m_FadeDuration: usize = 0x968; // float32 pub const m_bStartDisabled: usize = 0x96C; // bool pub const m_Weight: usize = 0x970; // float32 - pub const m_lookupFilename: usize = 0x974; // char[512] + pub const m_lookupFilename: usize = 0x974; // pub const m_LastEnterWeight: usize = 0xB74; // float32 pub const m_LastEnterTime: usize = 0xB78; // GameTime_t pub const m_LastExitWeight: usize = 0xB7C; // float32 @@ -8313,7 +8313,7 @@ pub mod cs2_dumper { // Metadata: // NetworkVarNames: m_messageText (char) pub mod CPointClientUIWorldTextPanel { - pub const m_messageText: usize = 0x998; // char[512] + pub const m_messageText: usize = 0x998; // } // Parent: CPointEntity // Field count: 0 @@ -8897,7 +8897,7 @@ pub mod cs2_dumper { // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) pub mod CPointWorldText { - pub const m_messageText: usize = 0x790; // char[512] + pub const m_messageText: usize = 0x790; // pub const m_FontName: usize = 0x990; // char[64] pub const m_BackgroundMaterialName: usize = 0x9D0; // char[64] pub const m_bEnabled: usize = 0xA10; // bool @@ -9637,8 +9637,8 @@ pub mod cs2_dumper { pub mod CTestEffect { pub const m_iLoop: usize = 0x4E0; // int32 pub const m_iBeam: usize = 0x4E4; // int32 - pub const m_pBeam: usize = 0x4E8; // CBeam*[24] - pub const m_flBeamTime: usize = 0x5A8; // GameTime_t[24] + pub const m_pBeam: usize = 0x4E8; // + pub const m_flBeamTime: usize = 0x5A8; // pub const m_flStartTime: usize = 0x608; // GameTime_t } // Parent: CCSWeaponBaseGun @@ -9783,7 +9783,7 @@ pub mod cs2_dumper { pub const m_playerOverrideForVote: usize = 0x654; // CPlayerSlot pub const m_nHighestCountIndex: usize = 0x658; // int32 pub const m_potentialIssues: usize = 0x660; // CUtlVector - pub const m_VoteOptions: usize = 0x678; // + pub const m_VoteOptions: usize = 0x678; // CUtlVector } // Parent: CCSWeaponBaseGun // Field count: 0 @@ -9822,7 +9822,7 @@ pub mod cs2_dumper { // MPropertySuppressBaseClassField // MPropertySuppressBaseClassField pub mod CCSWeaponBaseVData { - pub const m_WeaponType: usize = 0x348; // CSWeaponType + pub const m_WeaponType: usize = 0x348; // pub const m_WeaponCategory: usize = 0x34C; // CSWeaponCategory pub const m_szViewModel: usize = 0x350; // CResourceNameTyped> pub const m_szPlayerModel: usize = 0x430; // CResourceNameTyped> @@ -9837,7 +9837,7 @@ pub mod cs2_dumper { pub const m_szTracerParticle: usize = 0xC10; // CResourceNameTyped> pub const m_GearSlot: usize = 0xCF0; // gear_slot_t pub const m_GearSlotPosition: usize = 0xCF4; // int32 - pub const m_DefaultLoadoutSlot: usize = 0xCF8; // loadout_slot_t + pub const m_DefaultLoadoutSlot: usize = 0xCF8; // pub const m_sWrongTeamMsg: usize = 0xD00; // CUtlString pub const m_nPrice: usize = 0xD08; // int32 pub const m_nKillAward: usize = 0xD0C; // int32 @@ -10048,7 +10048,7 @@ pub mod cs2_dumper { pub const m_bRetakesHasDefuseKit: usize = 0xEFC; // bool pub const m_bRetakesMVPLastRound: usize = 0xEFD; // bool pub const m_iRetakesMVPBoostItem: usize = 0xF00; // int32 - pub const m_RetakesMVPBoostExtraUtility: usize = 0xF04; // loadout_slot_t + pub const m_RetakesMVPBoostExtraUtility: usize = 0xF04; // pub const m_flHealthShotBoostExpirationTime: usize = 0xF08; // GameTime_t pub const m_flLandingTimeSeconds: usize = 0xF0C; // float32 pub const m_aimPunchAngle: usize = 0xF10; // QAngle @@ -10750,7 +10750,7 @@ pub mod cs2_dumper { pub const m_MinFalloff: usize = 0x504; // float32 pub const m_MaxFalloff: usize = 0x508; // float32 pub const m_flCurWeight: usize = 0x50C; // float32 - pub const m_netlookupFilename: usize = 0x510; // char[512] + pub const m_netlookupFilename: usize = 0x510; // pub const m_lookupFilename: usize = 0x710; // CUtlSymbolLarge } // Parent: CCSWeaponBaseGun @@ -10866,15 +10866,15 @@ pub mod cs2_dumper { pub const m_bDebugAbsOriginChanges: usize = 0xEE; // bool pub const m_bDormant: usize = 0xEF; // bool pub const m_bForceParentToBeNetworked: usize = 0xF0; // bool - pub const m_bDirtyHierarchy: usize = 0x0; // bitfield:1 - pub const m_bDirtyBoneMergeInfo: usize = 0x0; // bitfield:1 - pub const m_bNetworkedPositionChanged: usize = 0x0; // bitfield:1 - pub const m_bNetworkedAnglesChanged: usize = 0x0; // bitfield:1 - pub const m_bNetworkedScaleChanged: usize = 0x0; // bitfield:1 - pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; // bitfield:1 - pub const m_bBoneMergeFlex: usize = 0x0; // bitfield:1 + pub const m_bDirtyHierarchy: usize = 0x0; // + pub const m_bDirtyBoneMergeInfo: usize = 0x0; // + pub const m_bNetworkedPositionChanged: usize = 0x0; // + pub const m_bNetworkedAnglesChanged: usize = 0x0; // + pub const m_bNetworkedScaleChanged: usize = 0x0; // + pub const m_bWillBeCallingPostDataUpdate: usize = 0x0; // + pub const m_bBoneMergeFlex: usize = 0x0; // pub const m_nLatchAbsOrigin: usize = 0x0; // bitfield:2 - pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; // bitfield:1 + pub const m_bDirtyBoneMergeBoneToRoot: usize = 0x0; // pub const m_nHierarchicalDepth: usize = 0xF3; // uint8 pub const m_nHierarchyType: usize = 0xF4; // uint8 pub const m_nDoNotSetAnimTimeInInvalidatePhysicsCount: usize = 0xF5; // uint8 @@ -10916,7 +10916,7 @@ pub mod cs2_dumper { // MPulseLibraryBindings // MPulseDomainOptInFeatureTag pub mod CCSPointScript { - pub const m_pParent: usize = 0xF8; // + pub const m_pParent: usize = 0xF8; // CCSPointScriptEntity* } // Parent: CRagdollProp // Field count: 0 diff --git a/output/soundsystem_dll.cs b/output/soundsystem_dll.cs index bef7f44..471596f 100644 --- a/output/soundsystem_dll.cs +++ b/output/soundsystem_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: soundsystem.dll @@ -347,7 +347,7 @@ namespace CS2Dumper.Schemas { public const nint m_flMinValue = 0x1C; // float32 public const nint m_flMaxValue = 0x20; // float32 public const nint m_opvarName = 0x28; // CUtlString - public const nint m_nSortType = 0x30; // SosActionSortType_t + public const nint m_nSortType = 0x30; // } // Parent: None // Field count: 3 @@ -783,7 +783,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class SosEditItemInfo_t { - public const nint itemType = 0x0; // SosEditItemType_t + public const nint itemType = 0x0; // public const nint itemName = 0x8; // CUtlString public const nint itemTypeName = 0x10; // CUtlString public const nint itemKVString = 0x20; // CUtlString @@ -872,7 +872,7 @@ namespace CS2Dumper.Schemas { public static class CAudioSentence { public const nint m_bShouldVoiceDuck = 0x0; // bool public const nint m_RunTimePhonemes = 0x8; // CUtlVector - public const nint m_EmphasisSamples = 0x20; // + public const nint m_EmphasisSamples = 0x20; // CUtlVector public const nint m_morphData = 0x38; // CAudioMorphData } // Parent: CSosGroupActionSchema @@ -883,7 +883,7 @@ namespace CS2Dumper.Schemas { public static class CSosGroupActionLimitSchema { public const nint m_nMaxCount = 0x18; // int32 public const nint m_nStopType = 0x1C; // SosActionStopType_t - public const nint m_nSortType = 0x20; // SosActionSortType_t + public const nint m_nSortType = 0x20; // } // Parent: CVoiceContainerDecayingSineWave // Field count: 1 @@ -1083,7 +1083,7 @@ namespace CS2Dumper.Schemas { // Metadata: // MGetKV3ClassDefaults public static class VMixFilterDesc_t { - public const nint m_nFilterType = 0x0; // VMixFilterType_t + public const nint m_nFilterType = 0x0; // public const nint m_nFilterSlope = 0x2; // VMixFilterSlope_t public const nint m_bEnabled = 0x3; // bool public const nint m_fldbGain = 0x4; // float32 diff --git a/output/soundsystem_dll.hpp b/output/soundsystem_dll.hpp index 8f716a1..6591475 100644 --- a/output/soundsystem_dll.hpp +++ b/output/soundsystem_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -352,7 +352,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_flMinValue = 0x1C; // float32 constexpr std::ptrdiff_t m_flMaxValue = 0x20; // float32 constexpr std::ptrdiff_t m_opvarName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_nSortType = 0x30; // SosActionSortType_t + constexpr std::ptrdiff_t m_nSortType = 0x30; // } // Parent: None // Field count: 3 @@ -788,7 +788,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace SosEditItemInfo_t { - constexpr std::ptrdiff_t itemType = 0x0; // SosEditItemType_t + constexpr std::ptrdiff_t itemType = 0x0; // constexpr std::ptrdiff_t itemName = 0x8; // CUtlString constexpr std::ptrdiff_t itemTypeName = 0x10; // CUtlString constexpr std::ptrdiff_t itemKVString = 0x20; // CUtlString @@ -877,7 +877,7 @@ namespace cs2_dumper { namespace CAudioSentence { constexpr std::ptrdiff_t m_bShouldVoiceDuck = 0x0; // bool constexpr std::ptrdiff_t m_RunTimePhonemes = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_EmphasisSamples = 0x20; // + constexpr std::ptrdiff_t m_EmphasisSamples = 0x20; // CUtlVector constexpr std::ptrdiff_t m_morphData = 0x38; // CAudioMorphData } // Parent: CSosGroupActionSchema @@ -888,7 +888,7 @@ namespace cs2_dumper { namespace CSosGroupActionLimitSchema { constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32 constexpr std::ptrdiff_t m_nStopType = 0x1C; // SosActionStopType_t - constexpr std::ptrdiff_t m_nSortType = 0x20; // SosActionSortType_t + constexpr std::ptrdiff_t m_nSortType = 0x20; // } // Parent: CVoiceContainerDecayingSineWave // Field count: 1 @@ -1088,7 +1088,7 @@ namespace cs2_dumper { // Metadata: // MGetKV3ClassDefaults namespace VMixFilterDesc_t { - constexpr std::ptrdiff_t m_nFilterType = 0x0; // VMixFilterType_t + constexpr std::ptrdiff_t m_nFilterType = 0x0; // constexpr std::ptrdiff_t m_nFilterSlope = 0x2; // VMixFilterSlope_t constexpr std::ptrdiff_t m_bEnabled = 0x3; // bool constexpr std::ptrdiff_t m_fldbGain = 0x4; // float32 diff --git a/output/soundsystem_dll.rs b/output/soundsystem_dll.rs index 810a3ee..fa3f8ac 100644 --- a/output/soundsystem_dll.rs +++ b/output/soundsystem_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -363,7 +363,7 @@ pub mod cs2_dumper { pub const m_flMinValue: usize = 0x1C; // float32 pub const m_flMaxValue: usize = 0x20; // float32 pub const m_opvarName: usize = 0x28; // CUtlString - pub const m_nSortType: usize = 0x30; // SosActionSortType_t + pub const m_nSortType: usize = 0x30; // } // Parent: None // Field count: 3 @@ -799,7 +799,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod SosEditItemInfo_t { - pub const itemType: usize = 0x0; // SosEditItemType_t + pub const itemType: usize = 0x0; // pub const itemName: usize = 0x8; // CUtlString pub const itemTypeName: usize = 0x10; // CUtlString pub const itemKVString: usize = 0x20; // CUtlString @@ -888,7 +888,7 @@ pub mod cs2_dumper { pub mod CAudioSentence { pub const m_bShouldVoiceDuck: usize = 0x0; // bool pub const m_RunTimePhonemes: usize = 0x8; // CUtlVector - pub const m_EmphasisSamples: usize = 0x20; // + pub const m_EmphasisSamples: usize = 0x20; // CUtlVector pub const m_morphData: usize = 0x38; // CAudioMorphData } // Parent: CSosGroupActionSchema @@ -899,7 +899,7 @@ pub mod cs2_dumper { pub mod CSosGroupActionLimitSchema { pub const m_nMaxCount: usize = 0x18; // int32 pub const m_nStopType: usize = 0x1C; // SosActionStopType_t - pub const m_nSortType: usize = 0x20; // SosActionSortType_t + pub const m_nSortType: usize = 0x20; // } // Parent: CVoiceContainerDecayingSineWave // Field count: 1 @@ -1099,7 +1099,7 @@ pub mod cs2_dumper { // Metadata: // MGetKV3ClassDefaults pub mod VMixFilterDesc_t { - pub const m_nFilterType: usize = 0x0; // VMixFilterType_t + pub const m_nFilterType: usize = 0x0; // pub const m_nFilterSlope: usize = 0x2; // VMixFilterSlope_t pub const m_bEnabled: usize = 0x3; // bool pub const m_fldbGain: usize = 0x4; // float32 diff --git a/output/vphysics2_dll.cs b/output/vphysics2_dll.cs index b98b435..6efbc3a 100644 --- a/output/vphysics2_dll.cs +++ b/output/vphysics2_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: vphysics2.dll @@ -1168,7 +1168,7 @@ namespace CS2Dumper.Schemas { public const nint w1 = 0x30; // fltx4 public const nint w2 = 0x40; // fltx4 public const nint v1x = 0x50; // fltx4 - public const nint v2 = 0x60; // + public const nint v2 = 0x60; // FourVectors2D } // Parent: None // Field count: 1 diff --git a/output/vphysics2_dll.hpp b/output/vphysics2_dll.hpp index 9c5391f..7993d76 100644 --- a/output/vphysics2_dll.hpp +++ b/output/vphysics2_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -1173,7 +1173,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t w1 = 0x30; // fltx4 constexpr std::ptrdiff_t w2 = 0x40; // fltx4 constexpr std::ptrdiff_t v1x = 0x50; // fltx4 - constexpr std::ptrdiff_t v2 = 0x60; // + constexpr std::ptrdiff_t v2 = 0x60; // FourVectors2D } // Parent: None // Field count: 1 diff --git a/output/vphysics2_dll.rs b/output/vphysics2_dll.rs index 20fe3cb..f3ef85c 100644 --- a/output/vphysics2_dll.rs +++ b/output/vphysics2_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -1173,7 +1173,7 @@ pub mod cs2_dumper { pub const w1: usize = 0x30; // fltx4 pub const w2: usize = 0x40; // fltx4 pub const v1x: usize = 0x50; // fltx4 - pub const v2: usize = 0x60; // + pub const v2: usize = 0x60; // FourVectors2D } // Parent: None // Field count: 1 diff --git a/output/worldrenderer_dll.cs b/output/worldrenderer_dll.cs index d122660..ba300e6 100644 --- a/output/worldrenderer_dll.cs +++ b/output/worldrenderer_dll.cs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC namespace CS2Dumper.Schemas { // Module: worldrenderer.dll @@ -65,7 +65,7 @@ namespace CS2Dumper.Schemas { public const nint m_nSubSceneObject = 0x4; // uint32 public const nint m_nDrawCallIndex = 0x8; // uint32 public const nint m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t - public const nint m_extraBufferBinding = 0x10; // + public const nint m_extraBufferBinding = 0x10; // CRenderBufferBinding } // Parent: None // Field count: 3 @@ -119,10 +119,10 @@ namespace CS2Dumper.Schemas { public const nint m_Bounds = 0x0; // AABB_t public const nint m_flags = 0x18; // ObjectTypeFlags_t public const nint m_nLayer = 0x1C; // int16 - public const nint m_instancePositions = 0x20; // CUtlVector + public const nint m_instancePositions = 0x20; // public const nint m_instanceScales = 0x50; // CUtlVector - public const nint m_instanceTintSrgb = 0x68; // CUtlVector - public const nint m_tiles = 0x80; // CUtlVector + public const nint m_instanceTintSrgb = 0x68; // + public const nint m_tiles = 0x80; // public const nint m_renderableModel = 0x98; // CStrongHandle } // Parent: None @@ -145,7 +145,7 @@ namespace CS2Dumper.Schemas { public static class PermEntityLumpData_t { public const nint m_name = 0x8; // CUtlString public const nint m_childLumps = 0x10; // CUtlVector> - public const nint m_entityKeyValues = 0x28; // CUtlLeanVector + public const nint m_entityKeyValues = 0x28; // } // Parent: None // Field count: 14 diff --git a/output/worldrenderer_dll.hpp b/output/worldrenderer_dll.hpp index 80e9370..0a83034 100644 --- a/output/worldrenderer_dll.hpp +++ b/output/worldrenderer_dll.hpp @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #pragma once @@ -70,7 +70,7 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32 constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32 constexpr std::ptrdiff_t m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t - constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; // + constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; // CRenderBufferBinding } // Parent: None // Field count: 3 @@ -124,10 +124,10 @@ namespace cs2_dumper { constexpr std::ptrdiff_t m_Bounds = 0x0; // AABB_t constexpr std::ptrdiff_t m_flags = 0x18; // ObjectTypeFlags_t constexpr std::ptrdiff_t m_nLayer = 0x1C; // int16 - constexpr std::ptrdiff_t m_instancePositions = 0x20; // CUtlVector + constexpr std::ptrdiff_t m_instancePositions = 0x20; // constexpr std::ptrdiff_t m_instanceScales = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_tiles = 0x80; // CUtlVector + constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; // + constexpr std::ptrdiff_t m_tiles = 0x80; // constexpr std::ptrdiff_t m_renderableModel = 0x98; // CStrongHandle } // Parent: None @@ -150,7 +150,7 @@ namespace cs2_dumper { namespace PermEntityLumpData_t { constexpr std::ptrdiff_t m_name = 0x8; // CUtlString constexpr std::ptrdiff_t m_childLumps = 0x10; // CUtlVector> - constexpr std::ptrdiff_t m_entityKeyValues = 0x28; // CUtlLeanVector + constexpr std::ptrdiff_t m_entityKeyValues = 0x28; // } // Parent: None // Field count: 14 diff --git a/output/worldrenderer_dll.rs b/output/worldrenderer_dll.rs index 9706322..69c271f 100644 --- a/output/worldrenderer_dll.rs +++ b/output/worldrenderer_dll.rs @@ -1,5 +1,5 @@ // Generated using https://github.com/a2x/cs2-dumper -// 2025-01-15 01:31:41.276127300 UTC +// 2025-01-17 13:01:20.327051300 UTC #![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)] @@ -69,7 +69,7 @@ pub mod cs2_dumper { pub const m_nSubSceneObject: usize = 0x4; // uint32 pub const m_nDrawCallIndex: usize = 0x8; // uint32 pub const m_nAdditionalMeshDrawPrimitiveFlags: usize = 0xC; // MeshDrawPrimitiveFlags_t - pub const m_extraBufferBinding: usize = 0x10; // + pub const m_extraBufferBinding: usize = 0x10; // CRenderBufferBinding } // Parent: None // Field count: 3 @@ -123,10 +123,10 @@ pub mod cs2_dumper { pub const m_Bounds: usize = 0x0; // AABB_t pub const m_flags: usize = 0x18; // ObjectTypeFlags_t pub const m_nLayer: usize = 0x1C; // int16 - pub const m_instancePositions: usize = 0x20; // CUtlVector + pub const m_instancePositions: usize = 0x20; // pub const m_instanceScales: usize = 0x50; // CUtlVector - pub const m_instanceTintSrgb: usize = 0x68; // CUtlVector - pub const m_tiles: usize = 0x80; // CUtlVector + pub const m_instanceTintSrgb: usize = 0x68; // + pub const m_tiles: usize = 0x80; // pub const m_renderableModel: usize = 0x98; // CStrongHandle } // Parent: None @@ -149,7 +149,7 @@ pub mod cs2_dumper { pub mod PermEntityLumpData_t { pub const m_name: usize = 0x8; // CUtlString pub const m_childLumps: usize = 0x10; // CUtlVector> - pub const m_entityKeyValues: usize = 0x28; // CUtlLeanVector + pub const m_entityKeyValues: usize = 0x28; // } // Parent: None // Field count: 14