Game update (14039)

This commit is contained in:
a2x 2024-10-18 11:52:11 +10:00
parent 6e8b0e0f99
commit 6351b59870
66 changed files with 339 additions and 339 deletions

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@ -1,5 +1,5 @@
01:30:17 [INFO] found 16 buttons
01:30:17 [INFO] found 130 interfaces across 33 modules
01:30:18 [INFO] found 33 offsets across 5 modules
01:30:18 [INFO] found 2461 classes and 367 enums across 17 modules
01:30:18 [INFO] analysis completed in 1.09s
01:51:40 [INFO] found 16 buttons
01:51:40 [INFO] found 130 interfaces across 33 modules
01:51:41 [INFO] found 33 offsets across 5 modules
01:51:41 [INFO] found 2461 classes and 367 enums across 17 modules
01:51:41 [INFO] analysis completed in 1.08s

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x18285D0;
public const nint attack2 = 0x1828660;
public const nint back = 0x18288A0;
public const nint duck = 0x1828B70;
public const nint forward = 0x1828810;
public const nint jump = 0x1828AE0;
public const nint left = 0x1828930;
public const nint lookatweapon = 0x1A364E0;
public const nint reload = 0x1828540;
public const nint right = 0x18289C0;
public const nint showscores = 0x1A363C0;
public const nint sprint = 0x18284B0;
public const nint turnleft = 0x18286F0;
public const nint turnright = 0x1828780;
public const nint use = 0x1828A50;
public const nint zoom = 0x1A36450;
public const nint attack = 0x182A5E0;
public const nint attack2 = 0x182A670;
public const nint back = 0x182A8B0;
public const nint duck = 0x182AB80;
public const nint forward = 0x182A820;
public const nint jump = 0x182AAF0;
public const nint left = 0x182A940;
public const nint lookatweapon = 0x1A38600;
public const nint reload = 0x182A550;
public const nint right = 0x182A9D0;
public const nint showscores = 0x1A384E0;
public const nint sprint = 0x182A4C0;
public const nint turnleft = 0x182A700;
public const nint turnright = 0x182A790;
public const nint use = 0x182AA60;
public const nint zoom = 0x1A38570;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x18285D0;
constexpr std::ptrdiff_t attack2 = 0x1828660;
constexpr std::ptrdiff_t back = 0x18288A0;
constexpr std::ptrdiff_t duck = 0x1828B70;
constexpr std::ptrdiff_t forward = 0x1828810;
constexpr std::ptrdiff_t jump = 0x1828AE0;
constexpr std::ptrdiff_t left = 0x1828930;
constexpr std::ptrdiff_t lookatweapon = 0x1A364E0;
constexpr std::ptrdiff_t reload = 0x1828540;
constexpr std::ptrdiff_t right = 0x18289C0;
constexpr std::ptrdiff_t showscores = 0x1A363C0;
constexpr std::ptrdiff_t sprint = 0x18284B0;
constexpr std::ptrdiff_t turnleft = 0x18286F0;
constexpr std::ptrdiff_t turnright = 0x1828780;
constexpr std::ptrdiff_t use = 0x1828A50;
constexpr std::ptrdiff_t zoom = 0x1A36450;
constexpr std::ptrdiff_t attack = 0x182A5E0;
constexpr std::ptrdiff_t attack2 = 0x182A670;
constexpr std::ptrdiff_t back = 0x182A8B0;
constexpr std::ptrdiff_t duck = 0x182AB80;
constexpr std::ptrdiff_t forward = 0x182A820;
constexpr std::ptrdiff_t jump = 0x182AAF0;
constexpr std::ptrdiff_t left = 0x182A940;
constexpr std::ptrdiff_t lookatweapon = 0x1A38600;
constexpr std::ptrdiff_t reload = 0x182A550;
constexpr std::ptrdiff_t right = 0x182A9D0;
constexpr std::ptrdiff_t showscores = 0x1A384E0;
constexpr std::ptrdiff_t sprint = 0x182A4C0;
constexpr std::ptrdiff_t turnleft = 0x182A700;
constexpr std::ptrdiff_t turnright = 0x182A790;
constexpr std::ptrdiff_t use = 0x182AA60;
constexpr std::ptrdiff_t zoom = 0x1A38570;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25331152,
"attack2": 25331296,
"back": 25331872,
"duck": 25332592,
"forward": 25331728,
"jump": 25332448,
"left": 25332016,
"lookatweapon": 27485408,
"reload": 25331008,
"right": 25332160,
"showscores": 27485120,
"sprint": 25330864,
"turnleft": 25331440,
"turnright": 25331584,
"use": 25332304,
"zoom": 27485264
"attack": 25339360,
"attack2": 25339504,
"back": 25340080,
"duck": 25340800,
"forward": 25339936,
"jump": 25340656,
"left": 25340224,
"lookatweapon": 27493888,
"reload": 25339216,
"right": 25340368,
"showscores": 27493600,
"sprint": 25339072,
"turnleft": 25339648,
"turnright": 25339792,
"use": 25340512,
"zoom": 27493744
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x18285D0;
pub const attack2: usize = 0x1828660;
pub const back: usize = 0x18288A0;
pub const duck: usize = 0x1828B70;
pub const forward: usize = 0x1828810;
pub const jump: usize = 0x1828AE0;
pub const left: usize = 0x1828930;
pub const lookatweapon: usize = 0x1A364E0;
pub const reload: usize = 0x1828540;
pub const right: usize = 0x18289C0;
pub const showscores: usize = 0x1A363C0;
pub const sprint: usize = 0x18284B0;
pub const turnleft: usize = 0x18286F0;
pub const turnright: usize = 0x1828780;
pub const r#use: usize = 0x1828A50;
pub const zoom: usize = 0x1A36450;
pub const attack: usize = 0x182A5E0;
pub const attack2: usize = 0x182A670;
pub const back: usize = 0x182A8B0;
pub const duck: usize = 0x182AB80;
pub const forward: usize = 0x182A820;
pub const jump: usize = 0x182AAF0;
pub const left: usize = 0x182A940;
pub const lookatweapon: usize = 0x1A38600;
pub const reload: usize = 0x182A550;
pub const right: usize = 0x182A9D0;
pub const showscores: usize = 0x1A384E0;
pub const sprint: usize = 0x182A4C0;
pub const turnleft: usize = 0x182A700;
pub const turnright: usize = 0x182A790;
pub const r#use: usize = 0x182AA60;
pub const zoom: usize = 0x1A38570;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll
@ -2365,9 +2365,9 @@ namespace CS2Dumper.Schemas {
// Parent: C_CSPlayerPawn
// Field count: 3
public static class C_CSGO_PreviewPlayer {
public const nint m_animgraph = 0x2520; // CUtlString
public const nint m_animgraphCharacterModeString = 0x2528; // CGlobalSymbol
public const nint m_flInitialModelScale = 0x2530; // float32
public const nint m_animgraph = 0x3A30; // CUtlString
public const nint m_animgraphCharacterModeString = 0x3A38; // CGlobalSymbol
public const nint m_flInitialModelScale = 0x3A40; // float32
}
// Parent: CSkeletonAnimationController
// Field count: 14

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once
@ -2370,9 +2370,9 @@ namespace cs2_dumper {
// Parent: C_CSPlayerPawn
// Field count: 3
namespace C_CSGO_PreviewPlayer {
constexpr std::ptrdiff_t m_animgraph = 0x2520; // CUtlString
constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x2528; // CGlobalSymbol
constexpr std::ptrdiff_t m_flInitialModelScale = 0x2530; // float32
constexpr std::ptrdiff_t m_animgraph = 0x3A30; // CUtlString
constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x3A38; // CGlobalSymbol
constexpr std::ptrdiff_t m_flInitialModelScale = 0x3A40; // float32
}
// Parent: CSkeletonAnimationController
// Field count: 14

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@ -6033,9 +6033,9 @@
},
"C_CSGO_PreviewPlayer": {
"fields": {
"m_animgraph": 9504,
"m_animgraphCharacterModeString": 9512,
"m_flInitialModelScale": 9520
"m_animgraph": 14896,
"m_animgraphCharacterModeString": 14904,
"m_flInitialModelScale": 14912
},
"metadata": [],
"parent": "C_CSPlayerPawn"

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -2375,9 +2375,9 @@ pub mod cs2_dumper {
// Parent: C_CSPlayerPawn
// Field count: 3
pub mod C_CSGO_PreviewPlayer {
pub const m_animgraph: usize = 0x2520; // CUtlString
pub const m_animgraphCharacterModeString: usize = 0x2528; // CGlobalSymbol
pub const m_flInitialModelScale: usize = 0x2530; // float32
pub const m_animgraph: usize = 0x3A30; // CUtlString
pub const m_animgraphCharacterModeString: usize = 0x3A38; // CGlobalSymbol
pub const m_flInitialModelScale: usize = 0x3A40; // float32
}
// Parent: CSkeletonAnimationController
// Field count: 14

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14038,
"timestamp": "2024-10-17T10:20:21.774422600+00:00"
"build_number": 14039,
"timestamp": "2024-10-18T01:51:41.241413900+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,38 +9,38 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x1827BC0;
public const nint EmptyWorldService001_Client = 0x17E3160;
public const nint GameClientExports001 = 0x1824878;
public const nint LegacyGameUI001 = 0x18449B0;
public const nint Source2Client002 = 0x1A26360;
public const nint Source2ClientConfig001 = 0x19C6660;
public const nint Source2ClientPrediction001 = 0x182F970;
public const nint Source2ClientUI001 = 0x1843350;
public const nint ClientToolsInfo_001 = 0x1829BD0;
public const nint EmptyWorldService001_Client = 0x17E5150;
public const nint GameClientExports001 = 0x1826888;
public const nint LegacyGameUI001 = 0x1846990;
public const nint Source2Client002 = 0x1A28490;
public const nint Source2ClientConfig001 = 0x19C8760;
public const nint Source2ClientPrediction001 = 0x1831980;
public const nint Source2ClientUI001 = 0x1845330;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x534B50;
public const nint BugService001 = 0x5CD860;
public const nint BugService001 = 0x5CD820;
public const nint ClientServerEngineLoopService_001 = 0x535870;
public const nint EngineGameUI001 = 0x532AE0;
public const nint EngineServiceMgr001 = 0x60E6D0;
public const nint GameEventSystemClientV001 = 0x60E9D0;
public const nint GameEventSystemServerV001 = 0x60EB10;
public const nint EngineServiceMgr001 = 0x60E690;
public const nint GameEventSystemClientV001 = 0x60E990;
public const nint GameEventSystemServerV001 = 0x60EAD0;
public const nint GameResourceServiceClientV001 = 0x534C50;
public const nint GameResourceServiceServerV001 = 0x534CB0;
public const nint GameUIService_001 = 0x5CDB60;
public const nint GameUIService_001 = 0x5CDB20;
public const nint HostStateMgr001 = 0x535760;
public const nint INETSUPPORT_001 = 0x52E060;
public const nint InputService_001 = 0x5CDE70;
public const nint InputService_001 = 0x5CDE30;
public const nint KeyValueCache001 = 0x535810;
public const nint MapListService_001 = 0x60CE70;
public const nint NetworkClientService_001 = 0x60D000;
public const nint MapListService_001 = 0x60CE30;
public const nint NetworkClientService_001 = 0x60CFC0;
public const nint NetworkP2PService_001 = 0x534F60;
public const nint NetworkServerService_001 = 0x60D390;
public const nint NetworkServerService_001 = 0x60D350;
public const nint NetworkService_001 = 0x5350B0;
public const nint RenderService_001 = 0x60D5F0;
public const nint ScreenshotService001 = 0x60D890;
public const nint RenderService_001 = 0x60D5B0;
public const nint ScreenshotService001 = 0x60D850;
public const nint SimpleEngineLoopService_001 = 0x535980;
public const nint SoundService_001 = 0x5350F0;
public const nint Source2EngineToClient001 = 0x532180;
@ -48,7 +48,7 @@ namespace CS2Dumper.Interfaces {
public const nint Source2EngineToServer001 = 0x532278;
public const nint Source2EngineToServerStringTable001 = 0x5322A0;
public const nint SplitScreenService_001 = 0x5353D0;
public const nint StatsService_001 = 0x60DCC0;
public const nint StatsService_001 = 0x60DC80;
public const nint ToolService_001 = 0x535590;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x532B70;
public const nint VProfService_001 = 0x5355D0;
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x1369F80;
public const nint EntitySubclassUtilsV001 = 0x131B320;
public const nint NavGameTest001 = 0x140A708;
public const nint ServerToolsInfo_001 = 0x13BFA38;
public const nint Source2GameClients001 = 0x13BA3E0;
public const nint Source2GameDirector001 = 0x14EDBF0;
public const nint Source2GameEntities001 = 0x13BF960;
public const nint Source2Server001 = 0x13BF7D0;
public const nint Source2ServerConfig001 = 0x15A9AB8;
public const nint customnavsystem001 = 0x12FFA98;
public const nint EmptyWorldService001_Server = 0x136CF70;
public const nint EntitySubclassUtilsV001 = 0x131E320;
public const nint NavGameTest001 = 0x140D6F8;
public const nint ServerToolsInfo_001 = 0x13C2A28;
public const nint Source2GameClients001 = 0x13BD3D0;
public const nint Source2GameDirector001 = 0x14F0BD0;
public const nint Source2GameEntities001 = 0x13C2950;
public const nint Source2Server001 = 0x13C27C0;
public const nint Source2ServerConfig001 = 0x15ACA98;
public const nint customnavsystem001 = 0x1302A98;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
@ -215,8 +215,8 @@ namespace CS2Dumper.Interfaces {
}
// Module: vphysics2.dll
public static class Vphysics2Dll {
public const nint VPhysics2_Handle_Interface_001 = 0x389F40;
public const nint VPhysics2_Interface_001 = 0x389F80;
public const nint VPhysics2_Handle_Interface_001 = 0x38BF40;
public const nint VPhysics2_Interface_001 = 0x38BF80;
}
// Module: vscript.dll
public static class VscriptDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once
@ -14,38 +14,38 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1827BC0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17E3160;
constexpr std::ptrdiff_t GameClientExports001 = 0x1824878;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18449B0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A26360;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19C6660;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x182F970;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1843350;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1829BD0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17E5150;
constexpr std::ptrdiff_t GameClientExports001 = 0x1826888;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1846990;
constexpr std::ptrdiff_t Source2Client002 = 0x1A28490;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19C8760;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1831980;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1845330;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x534B50;
constexpr std::ptrdiff_t BugService001 = 0x5CD860;
constexpr std::ptrdiff_t BugService001 = 0x5CD820;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x535870;
constexpr std::ptrdiff_t EngineGameUI001 = 0x532AE0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x60E6D0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x60E9D0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x60EB10;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x60E690;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x60E990;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x60EAD0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x534C50;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x534CB0;
constexpr std::ptrdiff_t GameUIService_001 = 0x5CDB60;
constexpr std::ptrdiff_t GameUIService_001 = 0x5CDB20;
constexpr std::ptrdiff_t HostStateMgr001 = 0x535760;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x52E060;
constexpr std::ptrdiff_t InputService_001 = 0x5CDE70;
constexpr std::ptrdiff_t InputService_001 = 0x5CDE30;
constexpr std::ptrdiff_t KeyValueCache001 = 0x535810;
constexpr std::ptrdiff_t MapListService_001 = 0x60CE70;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x60D000;
constexpr std::ptrdiff_t MapListService_001 = 0x60CE30;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x60CFC0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x534F60;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x60D390;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x60D350;
constexpr std::ptrdiff_t NetworkService_001 = 0x5350B0;
constexpr std::ptrdiff_t RenderService_001 = 0x60D5F0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x60D890;
constexpr std::ptrdiff_t RenderService_001 = 0x60D5B0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x60D850;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x535980;
constexpr std::ptrdiff_t SoundService_001 = 0x5350F0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x532180;
@ -53,7 +53,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x532278;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x5322A0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5353D0;
constexpr std::ptrdiff_t StatsService_001 = 0x60DCC0;
constexpr std::ptrdiff_t StatsService_001 = 0x60DC80;
constexpr std::ptrdiff_t ToolService_001 = 0x535590;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x532B70;
constexpr std::ptrdiff_t VProfService_001 = 0x5355D0;
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1369F80;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131B320;
constexpr std::ptrdiff_t NavGameTest001 = 0x140A708;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13BFA38;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BA3E0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14EDBF0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13BF960;
constexpr std::ptrdiff_t Source2Server001 = 0x13BF7D0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15A9AB8;
constexpr std::ptrdiff_t customnavsystem001 = 0x12FFA98;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x136CF70;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131E320;
constexpr std::ptrdiff_t NavGameTest001 = 0x140D6F8;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C2A28;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BD3D0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F0BD0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C2950;
constexpr std::ptrdiff_t Source2Server001 = 0x13C27C0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15ACA98;
constexpr std::ptrdiff_t customnavsystem001 = 0x1302A98;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
@ -220,8 +220,8 @@ namespace cs2_dumper {
}
// Module: vphysics2.dll
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x389F40;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x389F80;
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x38BF40;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x38BF80;
}
// Module: vscript.dll
namespace vscript_dll {

View File

@ -4,37 +4,37 @@
"AnimationSystem_001": 6257584
},
"client.dll": {
"ClientToolsInfo_001": 25328576,
"EmptyWorldService001_Client": 25047392,
"GameClientExports001": 25315448,
"LegacyGameUI001": 25446832,
"Source2Client002": 27419488,
"Source2ClientConfig001": 27027040,
"Source2ClientPrediction001": 25360752,
"Source2ClientUI001": 25441104
"ClientToolsInfo_001": 25336784,
"EmptyWorldService001_Client": 25055568,
"GameClientExports001": 25323656,
"LegacyGameUI001": 25454992,
"Source2Client002": 27427984,
"Source2ClientConfig001": 27035488,
"Source2ClientPrediction001": 25368960,
"Source2ClientUI001": 25449264
},
"engine2.dll": {
"BenchmarkService001": 5458768,
"BugService001": 6084704,
"BugService001": 6084640,
"ClientServerEngineLoopService_001": 5462128,
"EngineGameUI001": 5450464,
"EngineServiceMgr001": 6350544,
"GameEventSystemClientV001": 6351312,
"GameEventSystemServerV001": 6351632,
"EngineServiceMgr001": 6350480,
"GameEventSystemClientV001": 6351248,
"GameEventSystemServerV001": 6351568,
"GameResourceServiceClientV001": 5459024,
"GameResourceServiceServerV001": 5459120,
"GameUIService_001": 6085472,
"GameUIService_001": 6085408,
"HostStateMgr001": 5461856,
"INETSUPPORT_001": 5431392,
"InputService_001": 6086256,
"InputService_001": 6086192,
"KeyValueCache001": 5462032,
"MapListService_001": 6344304,
"NetworkClientService_001": 6344704,
"MapListService_001": 6344240,
"NetworkClientService_001": 6344640,
"NetworkP2PService_001": 5459808,
"NetworkServerService_001": 6345616,
"NetworkServerService_001": 6345552,
"NetworkService_001": 5460144,
"RenderService_001": 6346224,
"ScreenshotService001": 6346896,
"RenderService_001": 6346160,
"ScreenshotService001": 6346832,
"SimpleEngineLoopService_001": 5462400,
"SoundService_001": 5460208,
"Source2EngineToClient001": 5448064,
@ -42,7 +42,7 @@
"Source2EngineToServer001": 5448312,
"Source2EngineToServerStringTable001": 5448352,
"SplitScreenService_001": 5460944,
"StatsService_001": 6347968,
"StatsService_001": 6347904,
"ToolService_001": 5461392,
"VENGINE_GAMEUIFUNCS_VERSION005": 5450608,
"VProfService_001": 5461456
@ -130,16 +130,16 @@
"SchemaSystem_001": 386960
},
"server.dll": {
"EmptyWorldService001_Server": 20356992,
"EntitySubclassUtilsV001": 20034336,
"NavGameTest001": 21014280,
"ServerToolsInfo_001": 20707896,
"Source2GameClients001": 20685792,
"Source2GameDirector001": 21945328,
"Source2GameEntities001": 20707680,
"Source2Server001": 20707280,
"Source2ServerConfig001": 22715064,
"customnavsystem001": 19921560
"EmptyWorldService001_Server": 20369264,
"EntitySubclassUtilsV001": 20046624,
"NavGameTest001": 21026552,
"ServerToolsInfo_001": 20720168,
"Source2GameClients001": 20698064,
"Source2GameDirector001": 21957584,
"Source2GameEntities001": 20719952,
"Source2Server001": 20719552,
"Source2ServerConfig001": 22727320,
"customnavsystem001": 19933848
},
"soundsystem.dll": {
"SoundOpSystem001": 3779648,
@ -182,8 +182,8 @@
"Source2V8System001": 181360
},
"vphysics2.dll": {
"VPhysics2_Handle_Interface_001": 3710784,
"VPhysics2_Interface_001": 3710848
"VPhysics2_Handle_Interface_001": 3718976,
"VPhysics2_Interface_001": 3719040
},
"vscript.dll": {
"VScriptManager010": 1213936

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,38 +12,38 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1827BC0;
pub const EmptyWorldService001_Client: usize = 0x17E3160;
pub const GameClientExports001: usize = 0x1824878;
pub const LegacyGameUI001: usize = 0x18449B0;
pub const Source2Client002: usize = 0x1A26360;
pub const Source2ClientConfig001: usize = 0x19C6660;
pub const Source2ClientPrediction001: usize = 0x182F970;
pub const Source2ClientUI001: usize = 0x1843350;
pub const ClientToolsInfo_001: usize = 0x1829BD0;
pub const EmptyWorldService001_Client: usize = 0x17E5150;
pub const GameClientExports001: usize = 0x1826888;
pub const LegacyGameUI001: usize = 0x1846990;
pub const Source2Client002: usize = 0x1A28490;
pub const Source2ClientConfig001: usize = 0x19C8760;
pub const Source2ClientPrediction001: usize = 0x1831980;
pub const Source2ClientUI001: usize = 0x1845330;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x534B50;
pub const BugService001: usize = 0x5CD860;
pub const BugService001: usize = 0x5CD820;
pub const ClientServerEngineLoopService_001: usize = 0x535870;
pub const EngineGameUI001: usize = 0x532AE0;
pub const EngineServiceMgr001: usize = 0x60E6D0;
pub const GameEventSystemClientV001: usize = 0x60E9D0;
pub const GameEventSystemServerV001: usize = 0x60EB10;
pub const EngineServiceMgr001: usize = 0x60E690;
pub const GameEventSystemClientV001: usize = 0x60E990;
pub const GameEventSystemServerV001: usize = 0x60EAD0;
pub const GameResourceServiceClientV001: usize = 0x534C50;
pub const GameResourceServiceServerV001: usize = 0x534CB0;
pub const GameUIService_001: usize = 0x5CDB60;
pub const GameUIService_001: usize = 0x5CDB20;
pub const HostStateMgr001: usize = 0x535760;
pub const INETSUPPORT_001: usize = 0x52E060;
pub const InputService_001: usize = 0x5CDE70;
pub const InputService_001: usize = 0x5CDE30;
pub const KeyValueCache001: usize = 0x535810;
pub const MapListService_001: usize = 0x60CE70;
pub const NetworkClientService_001: usize = 0x60D000;
pub const MapListService_001: usize = 0x60CE30;
pub const NetworkClientService_001: usize = 0x60CFC0;
pub const NetworkP2PService_001: usize = 0x534F60;
pub const NetworkServerService_001: usize = 0x60D390;
pub const NetworkServerService_001: usize = 0x60D350;
pub const NetworkService_001: usize = 0x5350B0;
pub const RenderService_001: usize = 0x60D5F0;
pub const ScreenshotService001: usize = 0x60D890;
pub const RenderService_001: usize = 0x60D5B0;
pub const ScreenshotService001: usize = 0x60D850;
pub const SimpleEngineLoopService_001: usize = 0x535980;
pub const SoundService_001: usize = 0x5350F0;
pub const Source2EngineToClient001: usize = 0x532180;
@ -51,7 +51,7 @@ pub mod cs2_dumper {
pub const Source2EngineToServer001: usize = 0x532278;
pub const Source2EngineToServerStringTable001: usize = 0x5322A0;
pub const SplitScreenService_001: usize = 0x5353D0;
pub const StatsService_001: usize = 0x60DCC0;
pub const StatsService_001: usize = 0x60DC80;
pub const ToolService_001: usize = 0x535590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532B70;
pub const VProfService_001: usize = 0x5355D0;
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1369F80;
pub const EntitySubclassUtilsV001: usize = 0x131B320;
pub const NavGameTest001: usize = 0x140A708;
pub const ServerToolsInfo_001: usize = 0x13BFA38;
pub const Source2GameClients001: usize = 0x13BA3E0;
pub const Source2GameDirector001: usize = 0x14EDBF0;
pub const Source2GameEntities001: usize = 0x13BF960;
pub const Source2Server001: usize = 0x13BF7D0;
pub const Source2ServerConfig001: usize = 0x15A9AB8;
pub const customnavsystem001: usize = 0x12FFA98;
pub const EmptyWorldService001_Server: usize = 0x136CF70;
pub const EntitySubclassUtilsV001: usize = 0x131E320;
pub const NavGameTest001: usize = 0x140D6F8;
pub const ServerToolsInfo_001: usize = 0x13C2A28;
pub const Source2GameClients001: usize = 0x13BD3D0;
pub const Source2GameDirector001: usize = 0x14F0BD0;
pub const Source2GameEntities001: usize = 0x13C2950;
pub const Source2Server001: usize = 0x13C27C0;
pub const Source2ServerConfig001: usize = 0x15ACA98;
pub const customnavsystem001: usize = 0x1302A98;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@ -218,8 +218,8 @@ pub mod cs2_dumper {
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x389F40;
pub const VPhysics2_Interface_001: usize = 0x389F80;
pub const VPhysics2_Handle_Interface_001: usize = 0x38BF40;
pub const VPhysics2_Interface_001: usize = 0x38BF80;
}
// Module: vscript.dll
pub mod vscript_dll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A365C0;
public const nint dwEntityList = 0x19CA858;
public const nint dwGameEntitySystem = 0x1AE4928;
public const nint dwCSGOInput = 0x1A386E0;
public const nint dwEntityList = 0x19CCAD8;
public const nint dwGameEntitySystem = 0x1AE6A58;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A28438;
public const nint dwGlobalVars = 0x1823C50;
public const nint dwGlowManager = 0x1A27B70;
public const nint dwLocalPlayerController = 0x1A1A6C0;
public const nint dwLocalPlayerPawn = 0x182FAD8;
public const nint dwPlantedC4 = 0x1A32070;
public const nint dwPrediction = 0x182F970;
public const nint dwSensitivity = 0x1A29158;
public const nint dwGameRules = 0x1A2A568;
public const nint dwGlobalVars = 0x1825C60;
public const nint dwGlowManager = 0x1A29CA0;
public const nint dwLocalPlayerController = 0x1A1C7E0;
public const nint dwLocalPlayerPawn = 0x1831AE8;
public const nint dwPlantedC4 = 0x1A341A0;
public const nint dwPrediction = 0x1831980;
public const nint dwSensitivity = 0x1A2B288;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A36990;
public const nint dwViewMatrix = 0x1A2CB00;
public const nint dwViewRender = 0x1A2D308;
public const nint dwWeaponC4 = 0x19CDC50;
public const nint dwViewAngles = 0x1A38AB0;
public const nint dwViewMatrix = 0x1A2EC30;
public const nint dwViewRender = 0x1A2F440;
public const nint dwWeaponC4 = 0x19CFD60;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x611094;
public const nint dwWindowWidth = 0x611090;
public const nint dwWindowHeight = 0x611034;
public const nint dwWindowWidth = 0x611030;
}
// Module: inputsystem.dll
public static class InputsystemDll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A365C0;
constexpr std::ptrdiff_t dwEntityList = 0x19CA858;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AE4928;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A386E0;
constexpr std::ptrdiff_t dwEntityList = 0x19CCAD8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AE6A58;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A28438;
constexpr std::ptrdiff_t dwGlobalVars = 0x1823C50;
constexpr std::ptrdiff_t dwGlowManager = 0x1A27B70;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A1A6C0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x182FAD8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A32070;
constexpr std::ptrdiff_t dwPrediction = 0x182F970;
constexpr std::ptrdiff_t dwSensitivity = 0x1A29158;
constexpr std::ptrdiff_t dwGameRules = 0x1A2A568;
constexpr std::ptrdiff_t dwGlobalVars = 0x1825C60;
constexpr std::ptrdiff_t dwGlowManager = 0x1A29CA0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A1C7E0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1831AE8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A341A0;
constexpr std::ptrdiff_t dwPrediction = 0x1831980;
constexpr std::ptrdiff_t dwSensitivity = 0x1A2B288;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A36990;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A2CB00;
constexpr std::ptrdiff_t dwViewRender = 0x1A2D308;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19CDC50;
constexpr std::ptrdiff_t dwViewAngles = 0x1A38AB0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A2EC30;
constexpr std::ptrdiff_t dwViewRender = 0x1A2F440;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19CFD60;
}
// Module: engine2.dll
namespace engine2_dll {
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x611094;
constexpr std::ptrdiff_t dwWindowWidth = 0x611090;
constexpr std::ptrdiff_t dwWindowHeight = 0x611034;
constexpr std::ptrdiff_t dwWindowWidth = 0x611030;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

View File

@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27485632,
"dwEntityList": 27043928,
"dwGameEntitySystem": 28199208,
"dwCSGOInput": 27494112,
"dwEntityList": 27052760,
"dwGameEntitySystem": 28207704,
"dwGameEntitySystem_highestEntityIndex": 5408,
"dwGameRules": 27427896,
"dwGlobalVars": 25312336,
"dwGlowManager": 27425648,
"dwLocalPlayerController": 27371200,
"dwLocalPlayerPawn": 25361112,
"dwPlantedC4": 27467888,
"dwPrediction": 25360752,
"dwSensitivity": 27431256,
"dwGameRules": 27436392,
"dwGlobalVars": 25320544,
"dwGlowManager": 27434144,
"dwLocalPlayerController": 27379680,
"dwLocalPlayerPawn": 25369320,
"dwPlantedC4": 27476384,
"dwPrediction": 25368960,
"dwSensitivity": 27439752,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27486608,
"dwViewMatrix": 27446016,
"dwViewRender": 27448072,
"dwWeaponC4": 27057232
"dwViewAngles": 27495088,
"dwViewMatrix": 27454512,
"dwViewRender": 27456576,
"dwWeaponC4": 27065696
},
"engine2.dll": {
"dwBuildNumber": 5434340,
@ -28,8 +28,8 @@
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6361236,
"dwWindowWidth": 6361232
"dwWindowHeight": 6361140,
"dwWindowWidth": 6361136
},
"inputsystem.dll": {
"dwInputSystem": 227296

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A365C0;
pub const dwEntityList: usize = 0x19CA858;
pub const dwGameEntitySystem: usize = 0x1AE4928;
pub const dwCSGOInput: usize = 0x1A386E0;
pub const dwEntityList: usize = 0x19CCAD8;
pub const dwGameEntitySystem: usize = 0x1AE6A58;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A28438;
pub const dwGlobalVars: usize = 0x1823C50;
pub const dwGlowManager: usize = 0x1A27B70;
pub const dwLocalPlayerController: usize = 0x1A1A6C0;
pub const dwLocalPlayerPawn: usize = 0x182FAD8;
pub const dwPlantedC4: usize = 0x1A32070;
pub const dwPrediction: usize = 0x182F970;
pub const dwSensitivity: usize = 0x1A29158;
pub const dwGameRules: usize = 0x1A2A568;
pub const dwGlobalVars: usize = 0x1825C60;
pub const dwGlowManager: usize = 0x1A29CA0;
pub const dwLocalPlayerController: usize = 0x1A1C7E0;
pub const dwLocalPlayerPawn: usize = 0x1831AE8;
pub const dwPlantedC4: usize = 0x1A341A0;
pub const dwPrediction: usize = 0x1831980;
pub const dwSensitivity: usize = 0x1A2B288;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A36990;
pub const dwViewMatrix: usize = 0x1A2CB00;
pub const dwViewRender: usize = 0x1A2D308;
pub const dwWeaponC4: usize = 0x19CDC50;
pub const dwViewAngles: usize = 0x1A38AB0;
pub const dwViewMatrix: usize = 0x1A2EC30;
pub const dwViewRender: usize = 0x1A2F440;
pub const dwWeaponC4: usize = 0x19CFD60;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x611094;
pub const dwWindowWidth: usize = 0x611090;
pub const dwWindowHeight: usize = 0x611034;
pub const dwWindowWidth: usize = 0x611030;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]