Merge pull request #253 from Arman2122/main

Game update (14038)
This commit is contained in:
a2x 2024-10-17 21:24:25 +10:00 committed by GitHub
commit 6e8b0e0f99
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GPG Key ID: B5690EEEBB952194
64 changed files with 250 additions and 250 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x18285E0;
public const nint attack2 = 0x1828670;
public const nint back = 0x18288B0;
public const nint duck = 0x1828B80;
public const nint forward = 0x1828820;
public const nint jump = 0x1828AF0;
public const nint left = 0x1828940;
public const nint lookatweapon = 0x1A364B0;
public const nint reload = 0x1828550;
public const nint right = 0x18289D0;
public const nint showscores = 0x1A36390;
public const nint sprint = 0x18284C0;
public const nint turnleft = 0x1828700;
public const nint turnright = 0x1828790;
public const nint use = 0x1828A60;
public const nint zoom = 0x1A36420;
public const nint attack = 0x18285D0;
public const nint attack2 = 0x1828660;
public const nint back = 0x18288A0;
public const nint duck = 0x1828B70;
public const nint forward = 0x1828810;
public const nint jump = 0x1828AE0;
public const nint left = 0x1828930;
public const nint lookatweapon = 0x1A364E0;
public const nint reload = 0x1828540;
public const nint right = 0x18289C0;
public const nint showscores = 0x1A363C0;
public const nint sprint = 0x18284B0;
public const nint turnleft = 0x18286F0;
public const nint turnright = 0x1828780;
public const nint use = 0x1828A50;
public const nint zoom = 0x1A36450;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x18285E0;
constexpr std::ptrdiff_t attack2 = 0x1828670;
constexpr std::ptrdiff_t back = 0x18288B0;
constexpr std::ptrdiff_t duck = 0x1828B80;
constexpr std::ptrdiff_t forward = 0x1828820;
constexpr std::ptrdiff_t jump = 0x1828AF0;
constexpr std::ptrdiff_t left = 0x1828940;
constexpr std::ptrdiff_t lookatweapon = 0x1A364B0;
constexpr std::ptrdiff_t reload = 0x1828550;
constexpr std::ptrdiff_t right = 0x18289D0;
constexpr std::ptrdiff_t showscores = 0x1A36390;
constexpr std::ptrdiff_t sprint = 0x18284C0;
constexpr std::ptrdiff_t turnleft = 0x1828700;
constexpr std::ptrdiff_t turnright = 0x1828790;
constexpr std::ptrdiff_t use = 0x1828A60;
constexpr std::ptrdiff_t zoom = 0x1A36420;
constexpr std::ptrdiff_t attack = 0x18285D0;
constexpr std::ptrdiff_t attack2 = 0x1828660;
constexpr std::ptrdiff_t back = 0x18288A0;
constexpr std::ptrdiff_t duck = 0x1828B70;
constexpr std::ptrdiff_t forward = 0x1828810;
constexpr std::ptrdiff_t jump = 0x1828AE0;
constexpr std::ptrdiff_t left = 0x1828930;
constexpr std::ptrdiff_t lookatweapon = 0x1A364E0;
constexpr std::ptrdiff_t reload = 0x1828540;
constexpr std::ptrdiff_t right = 0x18289C0;
constexpr std::ptrdiff_t showscores = 0x1A363C0;
constexpr std::ptrdiff_t sprint = 0x18284B0;
constexpr std::ptrdiff_t turnleft = 0x18286F0;
constexpr std::ptrdiff_t turnright = 0x1828780;
constexpr std::ptrdiff_t use = 0x1828A50;
constexpr std::ptrdiff_t zoom = 0x1A36450;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25331168,
"attack2": 25331312,
"back": 25331888,
"duck": 25332608,
"forward": 25331744,
"jump": 25332464,
"left": 25332032,
"lookatweapon": 27485360,
"reload": 25331024,
"right": 25332176,
"showscores": 27485072,
"sprint": 25330880,
"turnleft": 25331456,
"turnright": 25331600,
"use": 25332320,
"zoom": 27485216
"attack": 25331152,
"attack2": 25331296,
"back": 25331872,
"duck": 25332592,
"forward": 25331728,
"jump": 25332448,
"left": 25332016,
"lookatweapon": 27485408,
"reload": 25331008,
"right": 25332160,
"showscores": 27485120,
"sprint": 25330864,
"turnleft": 25331440,
"turnright": 25331584,
"use": 25332304,
"zoom": 27485264
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x18285E0;
pub const attack2: usize = 0x1828670;
pub const back: usize = 0x18288B0;
pub const duck: usize = 0x1828B80;
pub const forward: usize = 0x1828820;
pub const jump: usize = 0x1828AF0;
pub const left: usize = 0x1828940;
pub const lookatweapon: usize = 0x1A364B0;
pub const reload: usize = 0x1828550;
pub const right: usize = 0x18289D0;
pub const showscores: usize = 0x1A36390;
pub const sprint: usize = 0x18284C0;
pub const turnleft: usize = 0x1828700;
pub const turnright: usize = 0x1828790;
pub const r#use: usize = 0x1828A60;
pub const zoom: usize = 0x1A36420;
pub const attack: usize = 0x18285D0;
pub const attack2: usize = 0x1828660;
pub const back: usize = 0x18288A0;
pub const duck: usize = 0x1828B70;
pub const forward: usize = 0x1828810;
pub const jump: usize = 0x1828AE0;
pub const left: usize = 0x1828930;
pub const lookatweapon: usize = 0x1A364E0;
pub const reload: usize = 0x1828540;
pub const right: usize = 0x18289C0;
pub const showscores: usize = 0x1A363C0;
pub const sprint: usize = 0x18284B0;
pub const turnleft: usize = 0x18286F0;
pub const turnright: usize = 0x1828780;
pub const r#use: usize = 0x1828A50;
pub const zoom: usize = 0x1A36450;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14037,
"timestamp": "2024-10-16T01:30:18.306397700+00:00"
"build_number": 14038,
"timestamp": "2024-10-17T10:20:21.774422600+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x1827BD0;
public const nint ClientToolsInfo_001 = 0x1827BC0;
public const nint EmptyWorldService001_Client = 0x17E3160;
public const nint GameClientExports001 = 0x1824888;
public const nint LegacyGameUI001 = 0x18449C0;
public const nint Source2Client002 = 0x1A26330;
public const nint Source2ClientConfig001 = 0x19C6650;
public const nint Source2ClientPrediction001 = 0x182F980;
public const nint Source2ClientUI001 = 0x1843360;
public const nint GameClientExports001 = 0x1824878;
public const nint LegacyGameUI001 = 0x18449B0;
public const nint Source2Client002 = 0x1A26360;
public const nint Source2ClientConfig001 = 0x19C6660;
public const nint Source2ClientPrediction001 = 0x182F970;
public const nint Source2ClientUI001 = 0x1843350;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -157,15 +157,15 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x1369F90;
public const nint EntitySubclassUtilsV001 = 0x131B330;
public const nint NavGameTest001 = 0x140A718;
public const nint ServerToolsInfo_001 = 0x13BFA48;
public const nint Source2GameClients001 = 0x13BA3F0;
public const nint Source2GameDirector001 = 0x14EDC10;
public const nint Source2GameEntities001 = 0x13BF970;
public const nint Source2Server001 = 0x13BF7E0;
public const nint Source2ServerConfig001 = 0x15A9AF8;
public const nint EmptyWorldService001_Server = 0x1369F80;
public const nint EntitySubclassUtilsV001 = 0x131B320;
public const nint NavGameTest001 = 0x140A708;
public const nint ServerToolsInfo_001 = 0x13BFA38;
public const nint Source2GameClients001 = 0x13BA3E0;
public const nint Source2GameDirector001 = 0x14EDBF0;
public const nint Source2GameEntities001 = 0x13BF960;
public const nint Source2Server001 = 0x13BF7D0;
public const nint Source2ServerConfig001 = 0x15A9AB8;
public const nint customnavsystem001 = 0x12FFA98;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once
@ -14,14 +14,14 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1827BD0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1827BC0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17E3160;
constexpr std::ptrdiff_t GameClientExports001 = 0x1824888;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18449C0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A26330;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19C6650;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x182F980;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1843360;
constexpr std::ptrdiff_t GameClientExports001 = 0x1824878;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18449B0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A26360;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19C6660;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x182F970;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1843350;
}
// Module: engine2.dll
namespace engine2_dll {
@ -162,15 +162,15 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1369F90;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131B330;
constexpr std::ptrdiff_t NavGameTest001 = 0x140A718;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13BFA48;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BA3F0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14EDC10;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13BF970;
constexpr std::ptrdiff_t Source2Server001 = 0x13BF7E0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15A9AF8;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1369F80;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131B320;
constexpr std::ptrdiff_t NavGameTest001 = 0x140A708;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13BFA38;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BA3E0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14EDBF0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13BF960;
constexpr std::ptrdiff_t Source2Server001 = 0x13BF7D0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15A9AB8;
constexpr std::ptrdiff_t customnavsystem001 = 0x12FFA98;
}
// Module: soundsystem.dll

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@ -4,14 +4,14 @@
"AnimationSystem_001": 6257584
},
"client.dll": {
"ClientToolsInfo_001": 25328592,
"ClientToolsInfo_001": 25328576,
"EmptyWorldService001_Client": 25047392,
"GameClientExports001": 25315464,
"LegacyGameUI001": 25446848,
"Source2Client002": 27419440,
"Source2ClientConfig001": 27027024,
"Source2ClientPrediction001": 25360768,
"Source2ClientUI001": 25441120
"GameClientExports001": 25315448,
"LegacyGameUI001": 25446832,
"Source2Client002": 27419488,
"Source2ClientConfig001": 27027040,
"Source2ClientPrediction001": 25360752,
"Source2ClientUI001": 25441104
},
"engine2.dll": {
"BenchmarkService001": 5458768,
@ -130,15 +130,15 @@
"SchemaSystem_001": 386960
},
"server.dll": {
"EmptyWorldService001_Server": 20357008,
"EntitySubclassUtilsV001": 20034352,
"NavGameTest001": 21014296,
"ServerToolsInfo_001": 20707912,
"Source2GameClients001": 20685808,
"Source2GameDirector001": 21945360,
"Source2GameEntities001": 20707696,
"Source2Server001": 20707296,
"Source2ServerConfig001": 22715128,
"EmptyWorldService001_Server": 20356992,
"EntitySubclassUtilsV001": 20034336,
"NavGameTest001": 21014280,
"ServerToolsInfo_001": 20707896,
"Source2GameClients001": 20685792,
"Source2GameDirector001": 21945328,
"Source2GameEntities001": 20707680,
"Source2Server001": 20707280,
"Source2ServerConfig001": 22715064,
"customnavsystem001": 19921560
},
"soundsystem.dll": {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1827BD0;
pub const ClientToolsInfo_001: usize = 0x1827BC0;
pub const EmptyWorldService001_Client: usize = 0x17E3160;
pub const GameClientExports001: usize = 0x1824888;
pub const LegacyGameUI001: usize = 0x18449C0;
pub const Source2Client002: usize = 0x1A26330;
pub const Source2ClientConfig001: usize = 0x19C6650;
pub const Source2ClientPrediction001: usize = 0x182F980;
pub const Source2ClientUI001: usize = 0x1843360;
pub const GameClientExports001: usize = 0x1824878;
pub const LegacyGameUI001: usize = 0x18449B0;
pub const Source2Client002: usize = 0x1A26360;
pub const Source2ClientConfig001: usize = 0x19C6660;
pub const Source2ClientPrediction001: usize = 0x182F970;
pub const Source2ClientUI001: usize = 0x1843350;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -160,15 +160,15 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1369F90;
pub const EntitySubclassUtilsV001: usize = 0x131B330;
pub const NavGameTest001: usize = 0x140A718;
pub const ServerToolsInfo_001: usize = 0x13BFA48;
pub const Source2GameClients001: usize = 0x13BA3F0;
pub const Source2GameDirector001: usize = 0x14EDC10;
pub const Source2GameEntities001: usize = 0x13BF970;
pub const Source2Server001: usize = 0x13BF7E0;
pub const Source2ServerConfig001: usize = 0x15A9AF8;
pub const EmptyWorldService001_Server: usize = 0x1369F80;
pub const EntitySubclassUtilsV001: usize = 0x131B320;
pub const NavGameTest001: usize = 0x140A708;
pub const ServerToolsInfo_001: usize = 0x13BFA38;
pub const Source2GameClients001: usize = 0x13BA3E0;
pub const Source2GameDirector001: usize = 0x14EDBF0;
pub const Source2GameEntities001: usize = 0x13BF960;
pub const Source2Server001: usize = 0x13BF7D0;
pub const Source2ServerConfig001: usize = 0x15A9AB8;
pub const customnavsystem001: usize = 0x12FFA98;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A36590;
public const nint dwEntityList = 0x19CA848;
public const nint dwGameEntitySystem = 0x1AE48F8;
public const nint dwCSGOInput = 0x1A365C0;
public const nint dwEntityList = 0x19CA858;
public const nint dwGameEntitySystem = 0x1AE4928;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A28408;
public const nint dwGlobalVars = 0x1823CB0;
public const nint dwGlowManager = 0x1A27B40;
public const nint dwLocalPlayerController = 0x1A1A690;
public const nint dwLocalPlayerPawn = 0x182FAE8;
public const nint dwPlantedC4 = 0x1A32040;
public const nint dwPrediction = 0x182F980;
public const nint dwSensitivity = 0x1A29128;
public const nint dwGameRules = 0x1A28438;
public const nint dwGlobalVars = 0x1823C50;
public const nint dwGlowManager = 0x1A27B70;
public const nint dwLocalPlayerController = 0x1A1A6C0;
public const nint dwLocalPlayerPawn = 0x182FAD8;
public const nint dwPlantedC4 = 0x1A32070;
public const nint dwPrediction = 0x182F970;
public const nint dwSensitivity = 0x1A29158;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A36960;
public const nint dwViewMatrix = 0x1A2CAD0;
public const nint dwViewRender = 0x1A2D2D8;
public const nint dwWeaponC4 = 0x19CDC40;
public const nint dwViewAngles = 0x1A36990;
public const nint dwViewMatrix = 0x1A2CB00;
public const nint dwViewRender = 0x1A2D308;
public const nint dwWeaponC4 = 0x19CDC50;
}
// Module: engine2.dll
public static class Engine2Dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A36590;
constexpr std::ptrdiff_t dwEntityList = 0x19CA848;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AE48F8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A365C0;
constexpr std::ptrdiff_t dwEntityList = 0x19CA858;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AE4928;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A28408;
constexpr std::ptrdiff_t dwGlobalVars = 0x1823CB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A27B40;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A1A690;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x182FAE8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A32040;
constexpr std::ptrdiff_t dwPrediction = 0x182F980;
constexpr std::ptrdiff_t dwSensitivity = 0x1A29128;
constexpr std::ptrdiff_t dwGameRules = 0x1A28438;
constexpr std::ptrdiff_t dwGlobalVars = 0x1823C50;
constexpr std::ptrdiff_t dwGlowManager = 0x1A27B70;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A1A6C0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x182FAD8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A32070;
constexpr std::ptrdiff_t dwPrediction = 0x182F970;
constexpr std::ptrdiff_t dwSensitivity = 0x1A29158;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A36960;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A2CAD0;
constexpr std::ptrdiff_t dwViewRender = 0x1A2D2D8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19CDC40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A36990;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A2CB00;
constexpr std::ptrdiff_t dwViewRender = 0x1A2D308;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19CDC50;
}
// Module: engine2.dll
namespace engine2_dll {

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@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27485584,
"dwEntityList": 27043912,
"dwGameEntitySystem": 28199160,
"dwCSGOInput": 27485632,
"dwEntityList": 27043928,
"dwGameEntitySystem": 28199208,
"dwGameEntitySystem_highestEntityIndex": 5408,
"dwGameRules": 27427848,
"dwGlobalVars": 25312432,
"dwGlowManager": 27425600,
"dwLocalPlayerController": 27371152,
"dwLocalPlayerPawn": 25361128,
"dwPlantedC4": 27467840,
"dwPrediction": 25360768,
"dwSensitivity": 27431208,
"dwGameRules": 27427896,
"dwGlobalVars": 25312336,
"dwGlowManager": 27425648,
"dwLocalPlayerController": 27371200,
"dwLocalPlayerPawn": 25361112,
"dwPlantedC4": 27467888,
"dwPrediction": 25360752,
"dwSensitivity": 27431256,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27486560,
"dwViewMatrix": 27445968,
"dwViewRender": 27448024,
"dwWeaponC4": 27057216
"dwViewAngles": 27486608,
"dwViewMatrix": 27446016,
"dwViewRender": 27448072,
"dwWeaponC4": 27057232
},
"engine2.dll": {
"dwBuildNumber": 5434340,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A36590;
pub const dwEntityList: usize = 0x19CA848;
pub const dwGameEntitySystem: usize = 0x1AE48F8;
pub const dwCSGOInput: usize = 0x1A365C0;
pub const dwEntityList: usize = 0x19CA858;
pub const dwGameEntitySystem: usize = 0x1AE4928;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A28408;
pub const dwGlobalVars: usize = 0x1823CB0;
pub const dwGlowManager: usize = 0x1A27B40;
pub const dwLocalPlayerController: usize = 0x1A1A690;
pub const dwLocalPlayerPawn: usize = 0x182FAE8;
pub const dwPlantedC4: usize = 0x1A32040;
pub const dwPrediction: usize = 0x182F980;
pub const dwSensitivity: usize = 0x1A29128;
pub const dwGameRules: usize = 0x1A28438;
pub const dwGlobalVars: usize = 0x1823C50;
pub const dwGlowManager: usize = 0x1A27B70;
pub const dwLocalPlayerController: usize = 0x1A1A6C0;
pub const dwLocalPlayerPawn: usize = 0x182FAD8;
pub const dwPlantedC4: usize = 0x1A32070;
pub const dwPrediction: usize = 0x182F970;
pub const dwSensitivity: usize = 0x1A29158;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A36960;
pub const dwViewMatrix: usize = 0x1A2CAD0;
pub const dwViewRender: usize = 0x1A2D2D8;
pub const dwWeaponC4: usize = 0x19CDC40;
pub const dwViewAngles: usize = 0x1A36990;
pub const dwViewMatrix: usize = 0x1A2CB00;
pub const dwViewRender: usize = 0x1A2D308;
pub const dwWeaponC4: usize = 0x19CDC50;
}
// Module: engine2.dll
pub mod engine2_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-16 01:30:18.306397700 UTC
// 2024-10-17 10:20:21.774422600 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]