mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-03 16:45:35 +08:00
Merge pull request #333 from iraqichild/main
This commit is contained in:
commit
e43a7e87ef
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
24
buttons.cs
24
buttons.cs
@ -1,24 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper {
|
||||
// Module: client.dll
|
||||
public static class Buttons {
|
||||
public const nint attack = 0x186C850;
|
||||
public const nint attack2 = 0x186C8E0;
|
||||
public const nint back = 0x186CB20;
|
||||
public const nint duck = 0x186CDF0;
|
||||
public const nint forward = 0x186CA90;
|
||||
public const nint jump = 0x186CD60;
|
||||
public const nint left = 0x186CBB0;
|
||||
public const nint lookatweapon = 0x1A92E30;
|
||||
public const nint reload = 0x186C7C0;
|
||||
public const nint right = 0x186CC40;
|
||||
public const nint showscores = 0x1A92D10;
|
||||
public const nint sprint = 0x186C730;
|
||||
public const nint turnleft = 0x186C970;
|
||||
public const nint turnright = 0x186CA00;
|
||||
public const nint use = 0x186CCD0;
|
||||
public const nint zoom = 0x1A92DA0;
|
||||
}
|
||||
}
|
28
buttons.hpp
28
buttons.hpp
@ -1,28 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace cs2_dumper {
|
||||
// Module: client.dll
|
||||
namespace buttons {
|
||||
constexpr std::ptrdiff_t attack = 0x186C850;
|
||||
constexpr std::ptrdiff_t attack2 = 0x186C8E0;
|
||||
constexpr std::ptrdiff_t back = 0x186CB20;
|
||||
constexpr std::ptrdiff_t duck = 0x186CDF0;
|
||||
constexpr std::ptrdiff_t forward = 0x186CA90;
|
||||
constexpr std::ptrdiff_t jump = 0x186CD60;
|
||||
constexpr std::ptrdiff_t left = 0x186CBB0;
|
||||
constexpr std::ptrdiff_t lookatweapon = 0x1A92E30;
|
||||
constexpr std::ptrdiff_t reload = 0x186C7C0;
|
||||
constexpr std::ptrdiff_t right = 0x186CC40;
|
||||
constexpr std::ptrdiff_t showscores = 0x1A92D10;
|
||||
constexpr std::ptrdiff_t sprint = 0x186C730;
|
||||
constexpr std::ptrdiff_t turnleft = 0x186C970;
|
||||
constexpr std::ptrdiff_t turnright = 0x186CA00;
|
||||
constexpr std::ptrdiff_t use = 0x186CCD0;
|
||||
constexpr std::ptrdiff_t zoom = 0x1A92DA0;
|
||||
}
|
||||
}
|
20
buttons.json
20
buttons.json
@ -1,20 +0,0 @@
|
||||
{
|
||||
"client.dll": {
|
||||
"attack": 25610320,
|
||||
"attack2": 25610464,
|
||||
"back": 25611040,
|
||||
"duck": 25611760,
|
||||
"forward": 25610896,
|
||||
"jump": 25611616,
|
||||
"left": 25611184,
|
||||
"lookatweapon": 27864624,
|
||||
"reload": 25610176,
|
||||
"right": 25611328,
|
||||
"showscores": 27864336,
|
||||
"sprint": 25610032,
|
||||
"turnleft": 25610608,
|
||||
"turnright": 25610752,
|
||||
"use": 25611472,
|
||||
"zoom": 27864480
|
||||
}
|
||||
}
|
26
buttons.rs
26
buttons.rs
@ -1,26 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
// Module: client.dll
|
||||
pub mod buttons {
|
||||
pub const attack: usize = 0x186C850;
|
||||
pub const attack2: usize = 0x186C8E0;
|
||||
pub const back: usize = 0x186CB20;
|
||||
pub const duck: usize = 0x186CDF0;
|
||||
pub const forward: usize = 0x186CA90;
|
||||
pub const jump: usize = 0x186CD60;
|
||||
pub const left: usize = 0x186CBB0;
|
||||
pub const lookatweapon: usize = 0x1A92E30;
|
||||
pub const reload: usize = 0x186C7C0;
|
||||
pub const right: usize = 0x186CC40;
|
||||
pub const showscores: usize = 0x1A92D10;
|
||||
pub const sprint: usize = 0x186C730;
|
||||
pub const turnleft: usize = 0x186C970;
|
||||
pub const turnright: usize = 0x186CA00;
|
||||
pub const r#use: usize = 0x186CCD0;
|
||||
pub const zoom: usize = 0x1A92DA0;
|
||||
}
|
||||
}
|
6851
client_dll.cs
6851
client_dll.cs
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Load Diff
6857
client_dll.hpp
6857
client_dll.hpp
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Load Diff
14548
client_dll.json
14548
client_dll.json
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Load Diff
6862
client_dll.rs
6862
client_dll.rs
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Load Diff
311
engine2_dll.cs
311
engine2_dll.cs
@ -1,311 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: engine2.dll
|
||||
// Class count: 48
|
||||
// Enum count: 4
|
||||
public static class Engine2Dll {
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
public enum EntityDormancyType_t : uint {
|
||||
ENTITY_NOT_DORMANT = 0x0,
|
||||
ENTITY_DORMANT = 0x1,
|
||||
ENTITY_SUSPENDED = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum EntityIOTargetType_t : uint {
|
||||
ENTITY_IO_TARGET_INVALID = unchecked((uint)-1),
|
||||
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
|
||||
ENTITY_IO_TARGET_EHANDLE = 0x6,
|
||||
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
public enum SpawnDebugOverrideState_t : uint {
|
||||
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
|
||||
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
|
||||
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 5
|
||||
public enum SpawnDebugRestrictionOverrideState_t : uint {
|
||||
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
public static class EventClientPostSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
public static class EventSimpleLoopFrameUpdate_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_flRealTime = 0x28; // float32
|
||||
public const nint m_flFrameTime = 0x2C; // float32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 4
|
||||
public static class EventPostAdvanceTick_t {
|
||||
public const nint m_nCurrentTick = 0x30; // int32
|
||||
public const nint m_nCurrentTickThisFrame = 0x34; // int32
|
||||
public const nint m_nTotalTicksThisFrame = 0x38; // int32
|
||||
public const nint m_nTotalTicks = 0x3C; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class CEntityIOOutput {
|
||||
public const nint m_Value = 0x18; // CVariantBase<CVariantDefaultAllocator>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class EventClientSceneSystemThreadStateChange_t {
|
||||
public const nint m_bThreadsActive = 0x0; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
public static class EventClientOutput_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_flRenderTime = 0x28; // float32
|
||||
public const nint m_flRealTime = 0x2C; // float32
|
||||
public const nint m_flRenderFrameTimeUnbounded = 0x30; // float32
|
||||
public const nint m_bRenderOnly = 0x34; // bool
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
public static class EventServerPostSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
public static class CEntityComponentHelper {
|
||||
public const nint m_flags = 0x8; // uint32
|
||||
public const nint m_pInfo = 0x10; // EntComponentInfo_t*
|
||||
public const nint m_nPriority = 0x18; // int32
|
||||
public const nint m_pNext = 0x20; // CEntityComponentHelper*
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class GameTime_t {
|
||||
public const nint m_Value = 0x0; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class EventServerEndAsyncPostTickWork_t {
|
||||
}
|
||||
// Parent: EventAdvanceTick_t
|
||||
// Field count: 0
|
||||
public static class EventClientAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class EntInput_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class CNetworkVarChainer {
|
||||
public const nint m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
public static class EventClientSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
public static class EventClientPostOutput_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_flRenderTime = 0x28; // float64
|
||||
public const nint m_flRenderFrameTime = 0x30; // float32
|
||||
public const nint m_flRenderFrameTimeUnbounded = 0x34; // float32
|
||||
public const nint m_bRenderOnly = 0x38; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class GameTick_t {
|
||||
public const nint m_Value = 0x0; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
public static class EventClientPollInput_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_flRealTime = 0x28; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class EventPreDataUpdate_t {
|
||||
public const nint m_nCount = 0x0; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
public static class EventClientProcessGameInput_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_flRealTime = 0x28; // float32
|
||||
public const nint m_flFrameTime = 0x2C; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class EventFrameBoundary_t {
|
||||
public const nint m_flFrameTime = 0x0; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class EventAppShutdown_t {
|
||||
public const nint m_nDummy0 = 0x0; // int32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
public static class EventServerSimulate_t {
|
||||
}
|
||||
// Parent: EventPostAdvanceTick_t
|
||||
// Field count: 0
|
||||
public static class EventServerPostAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class EventProfileStorageAvailable_t {
|
||||
public const nint m_nSplitScreenSlot = 0x0; // CSplitScreenSlot
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class EventPostDataUpdate_t {
|
||||
public const nint m_nCount = 0x0; // int32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
public static class EventClientPreSimulate_t {
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
public static class EventClientPauseSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class EventClientProcessNetworking_t {
|
||||
public const nint m_nTickCount = 0x0; // int32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 4
|
||||
public static class EventAdvanceTick_t {
|
||||
public const nint m_nCurrentTick = 0x30; // int32
|
||||
public const nint m_nCurrentTickThisFrame = 0x34; // int32
|
||||
public const nint m_nTotalTicksThisFrame = 0x38; // int32
|
||||
public const nint m_nTotalTicks = 0x3C; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class EventSplitScreenStateChanged_t {
|
||||
}
|
||||
// Parent: EventPostAdvanceTick_t
|
||||
// Field count: 0
|
||||
public static class EventClientPostAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class CVariantDefaultAllocator {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class EventModInitialized_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 6
|
||||
public static class EventClientPreOutput_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_flRenderTime = 0x28; // float64
|
||||
public const nint m_flRenderFrameTime = 0x30; // float64
|
||||
public const nint m_flRenderFrameTimeUnbounded = 0x38; // float64
|
||||
public const nint m_flRealTime = 0x40; // float32
|
||||
public const nint m_bRenderOnly = 0x44; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
public static class EventClientFrameSimulate_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_flRealTime = 0x28; // float32
|
||||
public const nint m_flFrameTime = 0x2C; // float32
|
||||
public const nint m_bScheduleSendTickPacket = 0x30; // bool
|
||||
}
|
||||
// Parent: EventAdvanceTick_t
|
||||
// Field count: 0
|
||||
public static class EventServerAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 8
|
||||
public static class EventSetTime_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_nClientOutputFrames = 0x28; // int32
|
||||
public const nint m_flRealTime = 0x30; // float64
|
||||
public const nint m_flRenderTime = 0x38; // float64
|
||||
public const nint m_flRenderFrameTime = 0x40; // float64
|
||||
public const nint m_flRenderFrameTimeUnbounded = 0x48; // float64
|
||||
public const nint m_flRenderFrameTimeUnscaled = 0x50; // float64
|
||||
public const nint m_flTickRemainder = 0x58; // float64
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class EntOutput_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
public static class EventSimulate_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_bFirstTick = 0x28; // bool
|
||||
public const nint m_bLastTick = 0x29; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class EventClientAdvanceNonRenderedFrame_t {
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
public static class EventServerProcessNetworking_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
public static class CEmptyEntityInstance {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 7
|
||||
public static class EntComponentInfo_t {
|
||||
public const nint m_pName = 0x0; // char*
|
||||
public const nint m_pCPPClassname = 0x8; // char*
|
||||
public const nint m_pNetworkDataReferencedDescription = 0x10; // char*
|
||||
public const nint m_pNetworkDataReferencedPtrPropDescription = 0x18; // char*
|
||||
public const nint m_nRuntimeIndex = 0x20; // int32
|
||||
public const nint m_nFlags = 0x24; // uint32
|
||||
public const nint m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
public static class EngineLoopState_t {
|
||||
public const nint m_nPlatWindowWidth = 0x18; // int32
|
||||
public const nint m_nPlatWindowHeight = 0x1C; // int32
|
||||
public const nint m_nRenderWidth = 0x20; // int32
|
||||
public const nint m_nRenderHeight = 0x24; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class EventClientPollNetworking_t {
|
||||
public const nint m_nTickCount = 0x0; // int32
|
||||
}
|
||||
// Parent: EventPostAdvanceTick_t
|
||||
// Field count: 0
|
||||
public static class EventServerBeginAsyncPostTickWork_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
public static class EventClientProcessInput_t {
|
||||
public const nint m_LoopState = 0x0; // EngineLoopState_t
|
||||
public const nint m_flRealTime = 0x28; // float32
|
||||
public const nint m_flTickInterval = 0x2C; // float32
|
||||
public const nint m_flTickStartTime = 0x30; // float64
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
public static class EventServerPollNetworking_t {
|
||||
}
|
||||
}
|
||||
}
|
317
engine2_dll.hpp
317
engine2_dll.hpp
@ -1,317 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace cs2_dumper {
|
||||
namespace schemas {
|
||||
// Module: engine2.dll
|
||||
// Class count: 48
|
||||
// Enum count: 4
|
||||
namespace engine2_dll {
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
enum class EntityDormancyType_t : uint32_t {
|
||||
ENTITY_NOT_DORMANT = 0x0,
|
||||
ENTITY_DORMANT = 0x1,
|
||||
ENTITY_SUSPENDED = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
enum class EntityIOTargetType_t : uint32_t {
|
||||
ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF,
|
||||
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
|
||||
ENTITY_IO_TARGET_EHANDLE = 0x6,
|
||||
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
enum class SpawnDebugOverrideState_t : uint32_t {
|
||||
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
|
||||
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
|
||||
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 5
|
||||
enum class SpawnDebugRestrictionOverrideState_t : uint32_t {
|
||||
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
|
||||
};
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
namespace EventClientPostSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
namespace EventSimpleLoopFrameUpdate_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
|
||||
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 4
|
||||
namespace EventPostAdvanceTick_t {
|
||||
constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
|
||||
constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
|
||||
constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
|
||||
constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace CEntityIOOutput {
|
||||
constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase<CVariantDefaultAllocator>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace EventClientSceneSystemThreadStateChange_t {
|
||||
constexpr std::ptrdiff_t m_bThreadsActive = 0x0; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
namespace EventClientOutput_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float32
|
||||
constexpr std::ptrdiff_t m_flRealTime = 0x2C; // float32
|
||||
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; // float32
|
||||
constexpr std::ptrdiff_t m_bRenderOnly = 0x34; // bool
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
namespace EventServerPostSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
namespace CEntityComponentHelper {
|
||||
constexpr std::ptrdiff_t m_flags = 0x8; // uint32
|
||||
constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t*
|
||||
constexpr std::ptrdiff_t m_nPriority = 0x18; // int32
|
||||
constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper*
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace GameTime_t {
|
||||
constexpr std::ptrdiff_t m_Value = 0x0; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
namespace EventServerEndAsyncPostTickWork_t {
|
||||
}
|
||||
// Parent: EventAdvanceTick_t
|
||||
// Field count: 0
|
||||
namespace EventClientAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
namespace EntInput_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace CNetworkVarChainer {
|
||||
constexpr std::ptrdiff_t m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
namespace EventClientSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
namespace EventClientPostOutput_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
|
||||
constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float32
|
||||
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; // float32
|
||||
constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace GameTick_t {
|
||||
constexpr std::ptrdiff_t m_Value = 0x0; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
namespace EventClientPollInput_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace EventPreDataUpdate_t {
|
||||
constexpr std::ptrdiff_t m_nCount = 0x0; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
namespace EventClientProcessGameInput_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
|
||||
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace EventFrameBoundary_t {
|
||||
constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace EventAppShutdown_t {
|
||||
constexpr std::ptrdiff_t m_nDummy0 = 0x0; // int32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
namespace EventServerSimulate_t {
|
||||
}
|
||||
// Parent: EventPostAdvanceTick_t
|
||||
// Field count: 0
|
||||
namespace EventServerPostAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace EventProfileStorageAvailable_t {
|
||||
constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; // CSplitScreenSlot
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace EventPostDataUpdate_t {
|
||||
constexpr std::ptrdiff_t m_nCount = 0x0; // int32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
namespace EventClientPreSimulate_t {
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
namespace EventClientPauseSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace EventClientProcessNetworking_t {
|
||||
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 4
|
||||
namespace EventAdvanceTick_t {
|
||||
constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32
|
||||
constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32
|
||||
constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32
|
||||
constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
namespace EventSplitScreenStateChanged_t {
|
||||
}
|
||||
// Parent: EventPostAdvanceTick_t
|
||||
// Field count: 0
|
||||
namespace EventClientPostAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
namespace CVariantDefaultAllocator {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
namespace EventModInitialized_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 6
|
||||
namespace EventClientPreOutput_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64
|
||||
constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float64
|
||||
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; // float64
|
||||
constexpr std::ptrdiff_t m_flRealTime = 0x40; // float32
|
||||
constexpr std::ptrdiff_t m_bRenderOnly = 0x44; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
namespace EventClientFrameSimulate_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
|
||||
constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32
|
||||
constexpr std::ptrdiff_t m_bScheduleSendTickPacket = 0x30; // bool
|
||||
}
|
||||
// Parent: EventAdvanceTick_t
|
||||
// Field count: 0
|
||||
namespace EventServerAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 8
|
||||
namespace EventSetTime_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; // int32
|
||||
constexpr std::ptrdiff_t m_flRealTime = 0x30; // float64
|
||||
constexpr std::ptrdiff_t m_flRenderTime = 0x38; // float64
|
||||
constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; // float64
|
||||
constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; // float64
|
||||
constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; // float64
|
||||
constexpr std::ptrdiff_t m_flTickRemainder = 0x58; // float64
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
namespace EntOutput_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
namespace EventSimulate_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_bFirstTick = 0x28; // bool
|
||||
constexpr std::ptrdiff_t m_bLastTick = 0x29; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
namespace EventClientAdvanceNonRenderedFrame_t {
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
namespace EventServerProcessNetworking_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
namespace CEmptyEntityInstance {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 7
|
||||
namespace EntComponentInfo_t {
|
||||
constexpr std::ptrdiff_t m_pName = 0x0; // char*
|
||||
constexpr std::ptrdiff_t m_pCPPClassname = 0x8; // char*
|
||||
constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; // char*
|
||||
constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char*
|
||||
constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32
|
||||
constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32
|
||||
constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper*
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
namespace EngineLoopState_t {
|
||||
constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; // int32
|
||||
constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C; // int32
|
||||
constexpr std::ptrdiff_t m_nRenderWidth = 0x20; // int32
|
||||
constexpr std::ptrdiff_t m_nRenderHeight = 0x24; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace EventClientPollNetworking_t {
|
||||
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
|
||||
}
|
||||
// Parent: EventPostAdvanceTick_t
|
||||
// Field count: 0
|
||||
namespace EventServerBeginAsyncPostTickWork_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
namespace EventClientProcessInput_t {
|
||||
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
|
||||
constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32
|
||||
constexpr std::ptrdiff_t m_flTickInterval = 0x2C; // float32
|
||||
constexpr std::ptrdiff_t m_flTickStartTime = 0x30; // float64
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
namespace EventServerPollNetworking_t {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
392
engine2_dll.json
392
engine2_dll.json
@ -1,392 +0,0 @@
|
||||
{
|
||||
"engine2.dll": {
|
||||
"classes": {
|
||||
"CEmptyEntityInstance": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"CEntityComponentHelper": {
|
||||
"fields": {
|
||||
"m_flags": 8,
|
||||
"m_nPriority": 24,
|
||||
"m_pInfo": 16,
|
||||
"m_pNext": 32
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"CEntityIOOutput": {
|
||||
"fields": {
|
||||
"m_Value": 24
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"CNetworkVarChainer": {
|
||||
"fields": {
|
||||
"m_PathIndex": 32
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"CVariantDefaultAllocator": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EngineLoopState_t": {
|
||||
"fields": {
|
||||
"m_nPlatWindowHeight": 28,
|
||||
"m_nPlatWindowWidth": 24,
|
||||
"m_nRenderHeight": 36,
|
||||
"m_nRenderWidth": 32
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EntComponentInfo_t": {
|
||||
"fields": {
|
||||
"m_nFlags": 36,
|
||||
"m_nRuntimeIndex": 32,
|
||||
"m_pBaseClassComponentHelper": 96,
|
||||
"m_pCPPClassname": 8,
|
||||
"m_pName": 0,
|
||||
"m_pNetworkDataReferencedDescription": 16,
|
||||
"m_pNetworkDataReferencedPtrPropDescription": 24
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EntInput_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EntOutput_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventAdvanceTick_t": {
|
||||
"fields": {
|
||||
"m_nCurrentTick": 48,
|
||||
"m_nCurrentTickThisFrame": 52,
|
||||
"m_nTotalTicks": 60,
|
||||
"m_nTotalTicksThisFrame": 56
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventAppShutdown_t": {
|
||||
"fields": {
|
||||
"m_nDummy0": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientAdvanceNonRenderedFrame_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientAdvanceTick_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventAdvanceTick_t"
|
||||
},
|
||||
"EventClientFrameSimulate_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_bScheduleSendTickPacket": 48,
|
||||
"m_flFrameTime": 44,
|
||||
"m_flRealTime": 40
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientOutput_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_bRenderOnly": 52,
|
||||
"m_flRealTime": 44,
|
||||
"m_flRenderFrameTimeUnbounded": 48,
|
||||
"m_flRenderTime": 40
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientPauseSimulate_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventClientPollInput_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_flRealTime": 40
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientPollNetworking_t": {
|
||||
"fields": {
|
||||
"m_nTickCount": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientPostAdvanceTick_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventPostAdvanceTick_t"
|
||||
},
|
||||
"EventClientPostOutput_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_bRenderOnly": 56,
|
||||
"m_flRenderFrameTime": 48,
|
||||
"m_flRenderFrameTimeUnbounded": 52,
|
||||
"m_flRenderTime": 40
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientPostSimulate_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventClientPreOutput_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_bRenderOnly": 68,
|
||||
"m_flRealTime": 64,
|
||||
"m_flRenderFrameTime": 48,
|
||||
"m_flRenderFrameTimeUnbounded": 56,
|
||||
"m_flRenderTime": 40
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientPreSimulate_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventClientProcessGameInput_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_flFrameTime": 44,
|
||||
"m_flRealTime": 40
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientProcessInput_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_flRealTime": 40,
|
||||
"m_flTickInterval": 44,
|
||||
"m_flTickStartTime": 48
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientProcessNetworking_t": {
|
||||
"fields": {
|
||||
"m_nTickCount": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientSceneSystemThreadStateChange_t": {
|
||||
"fields": {
|
||||
"m_bThreadsActive": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventClientSimulate_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventFrameBoundary_t": {
|
||||
"fields": {
|
||||
"m_flFrameTime": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventModInitialized_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventPostAdvanceTick_t": {
|
||||
"fields": {
|
||||
"m_nCurrentTick": 48,
|
||||
"m_nCurrentTickThisFrame": 52,
|
||||
"m_nTotalTicks": 60,
|
||||
"m_nTotalTicksThisFrame": 56
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventPostDataUpdate_t": {
|
||||
"fields": {
|
||||
"m_nCount": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventPreDataUpdate_t": {
|
||||
"fields": {
|
||||
"m_nCount": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventProfileStorageAvailable_t": {
|
||||
"fields": {
|
||||
"m_nSplitScreenSlot": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventServerAdvanceTick_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventAdvanceTick_t"
|
||||
},
|
||||
"EventServerBeginAsyncPostTickWork_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventPostAdvanceTick_t"
|
||||
},
|
||||
"EventServerEndAsyncPostTickWork_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventServerPollNetworking_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventServerPostAdvanceTick_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventPostAdvanceTick_t"
|
||||
},
|
||||
"EventServerPostSimulate_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventServerProcessNetworking_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventServerSimulate_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "EventSimulate_t"
|
||||
},
|
||||
"EventSetTime_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_flRealTime": 48,
|
||||
"m_flRenderFrameTime": 64,
|
||||
"m_flRenderFrameTimeUnbounded": 72,
|
||||
"m_flRenderFrameTimeUnscaled": 80,
|
||||
"m_flRenderTime": 56,
|
||||
"m_flTickRemainder": 88,
|
||||
"m_nClientOutputFrames": 40
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventSimpleLoopFrameUpdate_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_flFrameTime": 44,
|
||||
"m_flRealTime": 40
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventSimulate_t": {
|
||||
"fields": {
|
||||
"m_LoopState": 0,
|
||||
"m_bFirstTick": 40,
|
||||
"m_bLastTick": 41
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EventSplitScreenStateChanged_t": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"GameTick_t": {
|
||||
"fields": {
|
||||
"m_Value": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"GameTime_t": {
|
||||
"fields": {
|
||||
"m_Value": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
}
|
||||
},
|
||||
"enums": {
|
||||
"EntityDormancyType_t": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"ENTITY_DORMANT": 1,
|
||||
"ENTITY_NOT_DORMANT": 0,
|
||||
"ENTITY_SUSPENDED": 2
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
"EntityIOTargetType_t": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"ENTITY_IO_TARGET_EHANDLE": 6,
|
||||
"ENTITY_IO_TARGET_ENTITYNAME": 2,
|
||||
"ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME": 7,
|
||||
"ENTITY_IO_TARGET_INVALID": -1
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
"SpawnDebugOverrideState_t": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED": 2,
|
||||
"SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED": 1,
|
||||
"SPAWN_DEBUG_OVERRIDE_NONE": 0
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
"SpawnDebugRestrictionOverrideState_t": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS": 1,
|
||||
"SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS": 8,
|
||||
"SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS": 4,
|
||||
"SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS": 2,
|
||||
"SPAWN_DEBUG_RESTRICT_NONE": 0
|
||||
},
|
||||
"type": "uint32"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
319
engine2_dll.rs
319
engine2_dll.rs
@ -1,319 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: engine2.dll
|
||||
// Class count: 48
|
||||
// Enum count: 4
|
||||
pub mod engine2_dll {
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
#[repr(u32)]
|
||||
pub enum EntityDormancyType_t {
|
||||
ENTITY_NOT_DORMANT = 0x0,
|
||||
ENTITY_DORMANT = 0x1,
|
||||
ENTITY_SUSPENDED = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
#[repr(u32)]
|
||||
pub enum EntityIOTargetType_t {
|
||||
ENTITY_IO_TARGET_INVALID = u32::MAX,
|
||||
ENTITY_IO_TARGET_ENTITYNAME = 0x2,
|
||||
ENTITY_IO_TARGET_EHANDLE = 0x6,
|
||||
ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
#[repr(u32)]
|
||||
pub enum SpawnDebugOverrideState_t {
|
||||
SPAWN_DEBUG_OVERRIDE_NONE = 0x0,
|
||||
SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1,
|
||||
SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 5
|
||||
#[repr(u32)]
|
||||
pub enum SpawnDebugRestrictionOverrideState_t {
|
||||
SPAWN_DEBUG_RESTRICT_NONE = 0x0,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4,
|
||||
SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
pub mod EventClientPostSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
pub mod EventSimpleLoopFrameUpdate_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_flRealTime: usize = 0x28; // float32
|
||||
pub const m_flFrameTime: usize = 0x2C; // float32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 4
|
||||
pub mod EventPostAdvanceTick_t {
|
||||
pub const m_nCurrentTick: usize = 0x30; // int32
|
||||
pub const m_nCurrentTickThisFrame: usize = 0x34; // int32
|
||||
pub const m_nTotalTicksThisFrame: usize = 0x38; // int32
|
||||
pub const m_nTotalTicks: usize = 0x3C; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod CEntityIOOutput {
|
||||
pub const m_Value: usize = 0x18; // CVariantBase<CVariantDefaultAllocator>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod EventClientSceneSystemThreadStateChange_t {
|
||||
pub const m_bThreadsActive: usize = 0x0; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
pub mod EventClientOutput_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_flRenderTime: usize = 0x28; // float32
|
||||
pub const m_flRealTime: usize = 0x2C; // float32
|
||||
pub const m_flRenderFrameTimeUnbounded: usize = 0x30; // float32
|
||||
pub const m_bRenderOnly: usize = 0x34; // bool
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
pub mod EventServerPostSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
pub mod CEntityComponentHelper {
|
||||
pub const m_flags: usize = 0x8; // uint32
|
||||
pub const m_pInfo: usize = 0x10; // EntComponentInfo_t*
|
||||
pub const m_nPriority: usize = 0x18; // int32
|
||||
pub const m_pNext: usize = 0x20; // CEntityComponentHelper*
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod GameTime_t {
|
||||
pub const m_Value: usize = 0x0; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
pub mod EventServerEndAsyncPostTickWork_t {
|
||||
}
|
||||
// Parent: EventAdvanceTick_t
|
||||
// Field count: 0
|
||||
pub mod EventClientAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
pub mod EntInput_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod CNetworkVarChainer {
|
||||
pub const m_PathIndex: usize = 0x20; // ChangeAccessorFieldPathIndex_t
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
pub mod EventClientSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
pub mod EventClientPostOutput_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_flRenderTime: usize = 0x28; // float64
|
||||
pub const m_flRenderFrameTime: usize = 0x30; // float32
|
||||
pub const m_flRenderFrameTimeUnbounded: usize = 0x34; // float32
|
||||
pub const m_bRenderOnly: usize = 0x38; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod GameTick_t {
|
||||
pub const m_Value: usize = 0x0; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
pub mod EventClientPollInput_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_flRealTime: usize = 0x28; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod EventPreDataUpdate_t {
|
||||
pub const m_nCount: usize = 0x0; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
pub mod EventClientProcessGameInput_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_flRealTime: usize = 0x28; // float32
|
||||
pub const m_flFrameTime: usize = 0x2C; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod EventFrameBoundary_t {
|
||||
pub const m_flFrameTime: usize = 0x0; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod EventAppShutdown_t {
|
||||
pub const m_nDummy0: usize = 0x0; // int32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
pub mod EventServerSimulate_t {
|
||||
}
|
||||
// Parent: EventPostAdvanceTick_t
|
||||
// Field count: 0
|
||||
pub mod EventServerPostAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod EventProfileStorageAvailable_t {
|
||||
pub const m_nSplitScreenSlot: usize = 0x0; // CSplitScreenSlot
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod EventPostDataUpdate_t {
|
||||
pub const m_nCount: usize = 0x0; // int32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
pub mod EventClientPreSimulate_t {
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
pub mod EventClientPauseSimulate_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod EventClientProcessNetworking_t {
|
||||
pub const m_nTickCount: usize = 0x0; // int32
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 4
|
||||
pub mod EventAdvanceTick_t {
|
||||
pub const m_nCurrentTick: usize = 0x30; // int32
|
||||
pub const m_nCurrentTickThisFrame: usize = 0x34; // int32
|
||||
pub const m_nTotalTicksThisFrame: usize = 0x38; // int32
|
||||
pub const m_nTotalTicks: usize = 0x3C; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
pub mod EventSplitScreenStateChanged_t {
|
||||
}
|
||||
// Parent: EventPostAdvanceTick_t
|
||||
// Field count: 0
|
||||
pub mod EventClientPostAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
pub mod CVariantDefaultAllocator {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
pub mod EventModInitialized_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 6
|
||||
pub mod EventClientPreOutput_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_flRenderTime: usize = 0x28; // float64
|
||||
pub const m_flRenderFrameTime: usize = 0x30; // float64
|
||||
pub const m_flRenderFrameTimeUnbounded: usize = 0x38; // float64
|
||||
pub const m_flRealTime: usize = 0x40; // float32
|
||||
pub const m_bRenderOnly: usize = 0x44; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
pub mod EventClientFrameSimulate_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_flRealTime: usize = 0x28; // float32
|
||||
pub const m_flFrameTime: usize = 0x2C; // float32
|
||||
pub const m_bScheduleSendTickPacket: usize = 0x30; // bool
|
||||
}
|
||||
// Parent: EventAdvanceTick_t
|
||||
// Field count: 0
|
||||
pub mod EventServerAdvanceTick_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 8
|
||||
pub mod EventSetTime_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_nClientOutputFrames: usize = 0x28; // int32
|
||||
pub const m_flRealTime: usize = 0x30; // float64
|
||||
pub const m_flRenderTime: usize = 0x38; // float64
|
||||
pub const m_flRenderFrameTime: usize = 0x40; // float64
|
||||
pub const m_flRenderFrameTimeUnbounded: usize = 0x48; // float64
|
||||
pub const m_flRenderFrameTimeUnscaled: usize = 0x50; // float64
|
||||
pub const m_flTickRemainder: usize = 0x58; // float64
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
pub mod EntOutput_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
pub mod EventSimulate_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_bFirstTick: usize = 0x28; // bool
|
||||
pub const m_bLastTick: usize = 0x29; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
pub mod EventClientAdvanceNonRenderedFrame_t {
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
pub mod EventServerProcessNetworking_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 0
|
||||
pub mod CEmptyEntityInstance {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 7
|
||||
pub mod EntComponentInfo_t {
|
||||
pub const m_pName: usize = 0x0; // char*
|
||||
pub const m_pCPPClassname: usize = 0x8; // char*
|
||||
pub const m_pNetworkDataReferencedDescription: usize = 0x10; // char*
|
||||
pub const m_pNetworkDataReferencedPtrPropDescription: usize = 0x18; // char*
|
||||
pub const m_nRuntimeIndex: usize = 0x20; // int32
|
||||
pub const m_nFlags: usize = 0x24; // uint32
|
||||
pub const m_pBaseClassComponentHelper: usize = 0x60; // CEntityComponentHelper*
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
pub mod EngineLoopState_t {
|
||||
pub const m_nPlatWindowWidth: usize = 0x18; // int32
|
||||
pub const m_nPlatWindowHeight: usize = 0x1C; // int32
|
||||
pub const m_nRenderWidth: usize = 0x20; // int32
|
||||
pub const m_nRenderHeight: usize = 0x24; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod EventClientPollNetworking_t {
|
||||
pub const m_nTickCount: usize = 0x0; // int32
|
||||
}
|
||||
// Parent: EventPostAdvanceTick_t
|
||||
// Field count: 0
|
||||
pub mod EventServerBeginAsyncPostTickWork_t {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
pub mod EventClientProcessInput_t {
|
||||
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
|
||||
pub const m_flRealTime: usize = 0x28; // float32
|
||||
pub const m_flTickInterval: usize = 0x2C; // float32
|
||||
pub const m_flTickStartTime: usize = 0x30; // float64
|
||||
}
|
||||
// Parent: EventSimulate_t
|
||||
// Field count: 0
|
||||
pub mod EventServerPollNetworking_t {
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
20
host_dll.cs
20
host_dll.cs
@ -1,20 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: host.dll
|
||||
// Class count: 2
|
||||
// Enum count: 0
|
||||
public static class HostDll {
|
||||
// Parent: CAnimScriptBase
|
||||
// Field count: 1
|
||||
public static class EmptyTestScript {
|
||||
public const nint m_hTest = 0x10; // CAnimScriptParam<float32>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class CAnimScriptBase {
|
||||
public const nint m_bIsValid = 0x8; // bool
|
||||
}
|
||||
}
|
||||
}
|
26
host_dll.hpp
26
host_dll.hpp
@ -1,26 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace cs2_dumper {
|
||||
namespace schemas {
|
||||
// Module: host.dll
|
||||
// Class count: 2
|
||||
// Enum count: 0
|
||||
namespace host_dll {
|
||||
// Parent: CAnimScriptBase
|
||||
// Field count: 1
|
||||
namespace EmptyTestScript {
|
||||
constexpr std::ptrdiff_t m_hTest = 0x10; // CAnimScriptParam<float32>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace CAnimScriptBase {
|
||||
constexpr std::ptrdiff_t m_bIsValid = 0x8; // bool
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
{
|
||||
"host.dll": {
|
||||
"classes": {
|
||||
"CAnimScriptBase": {
|
||||
"fields": {
|
||||
"m_bIsValid": 8
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"EmptyTestScript": {
|
||||
"fields": {
|
||||
"m_hTest": 16
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": "CAnimScriptBase"
|
||||
}
|
||||
},
|
||||
"enums": {}
|
||||
}
|
||||
}
|
24
host_dll.rs
24
host_dll.rs
@ -1,24 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: host.dll
|
||||
// Class count: 2
|
||||
// Enum count: 0
|
||||
pub mod host_dll {
|
||||
// Parent: CAnimScriptBase
|
||||
// Field count: 1
|
||||
pub mod EmptyTestScript {
|
||||
pub const m_hTest: usize = 0x10; // CAnimScriptParam<float32>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod CAnimScriptBase {
|
||||
pub const m_bIsValid: usize = 0x8; // bool
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,4 +0,0 @@
|
||||
{
|
||||
"build_number": 14073,
|
||||
"timestamp": "2025-04-01T00:17:02.233994700+00:00"
|
||||
}
|
234
interfaces.cs
234
interfaces.cs
@ -1,234 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
namespace CS2Dumper.Interfaces {
|
||||
// Module: animationsystem.dll
|
||||
public static class AnimationsystemDll {
|
||||
public const nint AnimationSystemUtils_001 = 0x60FE08;
|
||||
public const nint AnimationSystem_001 = 0x607D30;
|
||||
}
|
||||
// Module: client.dll
|
||||
public static class ClientDll {
|
||||
public const nint ClientToolsInfo_001 = 0x186BE40;
|
||||
public const nint EmptyWorldService001_Client = 0x1828080;
|
||||
public const nint GameClientExports001 = 0x1868AF8;
|
||||
public const nint LegacyGameUI001 = 0x18896A0;
|
||||
public const nint Source2Client002 = 0x1A826C0;
|
||||
public const nint Source2ClientConfig001 = 0x1A1B270;
|
||||
public const nint Source2ClientPrediction001 = 0x1873ED0;
|
||||
public const nint Source2ClientUI001 = 0x1887A70;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
public const nint BenchmarkService001 = 0x546D30;
|
||||
public const nint BugService001 = 0x5DFCC0;
|
||||
public const nint ClientServerEngineLoopService_001 = 0x547A50;
|
||||
public const nint EngineGameUI001 = 0x544B90;
|
||||
public const nint EngineServiceMgr001 = 0x620B50;
|
||||
public const nint GameEventSystemClientV001 = 0x620E70;
|
||||
public const nint GameEventSystemServerV001 = 0x620FB0;
|
||||
public const nint GameResourceServiceClientV001 = 0x546E30;
|
||||
public const nint GameResourceServiceServerV001 = 0x546E90;
|
||||
public const nint GameUIService_001 = 0x5DFFC0;
|
||||
public const nint HostStateMgr001 = 0x547940;
|
||||
public const nint INETSUPPORT_001 = 0x540060;
|
||||
public const nint InputService_001 = 0x5E02D0;
|
||||
public const nint KeyValueCache001 = 0x5479F0;
|
||||
public const nint MapListService_001 = 0x61F2D0;
|
||||
public const nint NetworkClientService_001 = 0x61F460;
|
||||
public const nint NetworkP2PService_001 = 0x547140;
|
||||
public const nint NetworkServerService_001 = 0x61F7F0;
|
||||
public const nint NetworkService_001 = 0x547290;
|
||||
public const nint RenderService_001 = 0x61FA50;
|
||||
public const nint ScreenshotService001 = 0x61FCF0;
|
||||
public const nint SimpleEngineLoopService_001 = 0x547B60;
|
||||
public const nint SoundService_001 = 0x5472D0;
|
||||
public const nint Source2EngineToClient001 = 0x544210;
|
||||
public const nint Source2EngineToClientStringTable001 = 0x544270;
|
||||
public const nint Source2EngineToServer001 = 0x544308;
|
||||
public const nint Source2EngineToServerStringTable001 = 0x544330;
|
||||
public const nint SplitScreenService_001 = 0x5475B0;
|
||||
public const nint StatsService_001 = 0x620120;
|
||||
public const nint ToolService_001 = 0x547770;
|
||||
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
|
||||
public const nint VProfService_001 = 0x5477B0;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
public static class FilesystemStdioDll {
|
||||
public const nint VAsyncFileSystem2_001 = 0x20C590;
|
||||
public const nint VFileSystem017 = 0x211840;
|
||||
}
|
||||
// Module: host.dll
|
||||
public static class HostDll {
|
||||
public const nint DebugDrawQueueManager001 = 0x136FE0;
|
||||
public const nint GameModelInfo001 = 0x137020;
|
||||
public const nint GameSystem2HostHook = 0x137060;
|
||||
public const nint HostUtils001 = 0x137090;
|
||||
public const nint PredictionDiffManager001 = 0x1372E0;
|
||||
public const nint SaveRestoreDataVersion001 = 0x137410;
|
||||
public const nint SinglePlayerSharedMemory001 = 0x137440;
|
||||
public const nint Source2Host001 = 0x1374B0;
|
||||
}
|
||||
// Module: imemanager.dll
|
||||
public static class ImemanagerDll {
|
||||
public const nint IMEManager001 = 0x2EA50;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
public static class InputsystemDll {
|
||||
public const nint InputStackSystemVersion001 = 0x36B70;
|
||||
public const nint InputSystemVersion001 = 0x387E0;
|
||||
}
|
||||
// Module: localize.dll
|
||||
public static class LocalizeDll {
|
||||
public const nint Localize_001 = 0x3AAD0;
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
public static class MatchmakingDll {
|
||||
public const nint GameTypes001 = 0x1A3190;
|
||||
public const nint MATCHFRAMEWORK_001 = 0x1AB360;
|
||||
}
|
||||
// Module: materialsystem2.dll
|
||||
public static class Materialsystem2Dll {
|
||||
public const nint FontManager_001 = 0x114330;
|
||||
public const nint MaterialUtils_001 = 0x10F4C0;
|
||||
public const nint PostProcessingSystem_001 = 0x10F3D0;
|
||||
public const nint TextLayout_001 = 0x10F450;
|
||||
public const nint VMaterialSystem2_001 = 0x113910;
|
||||
}
|
||||
// Module: meshsystem.dll
|
||||
public static class MeshsystemDll {
|
||||
public const nint MeshSystem001 = 0x19D600;
|
||||
}
|
||||
// Module: navsystem.dll
|
||||
public static class NavsystemDll {
|
||||
public const nint NavSystem001 = 0xFB730;
|
||||
}
|
||||
// Module: networksystem.dll
|
||||
public static class NetworksystemDll {
|
||||
public const nint FlattenedSerializersVersion001 = 0x244570;
|
||||
public const nint NetworkMessagesVersion001 = 0x2765E0;
|
||||
public const nint NetworkSystemVersion001 = 0x26E300;
|
||||
public const nint SerializedEntitiesVersion001 = 0x26E3F0;
|
||||
}
|
||||
// Module: panorama.dll
|
||||
public static class PanoramaDll {
|
||||
public const nint PanoramaUIEngine001 = 0x4E9250;
|
||||
}
|
||||
// Module: panorama_text_pango.dll
|
||||
public static class PanoramaTextPangoDll {
|
||||
public const nint PanoramaTextServices001 = 0x2B38E0;
|
||||
}
|
||||
// Module: panoramauiclient.dll
|
||||
public static class PanoramauiclientDll {
|
||||
public const nint PanoramaUIClient001 = 0x28E840;
|
||||
}
|
||||
// Module: particles.dll
|
||||
public static class ParticlesDll {
|
||||
public const nint ParticleSystemMgr003 = 0x629C70;
|
||||
}
|
||||
// Module: pulse_system.dll
|
||||
public static class PulseSystemDll {
|
||||
public const nint IPulseSystem_001 = 0x17D990;
|
||||
}
|
||||
// Module: rendersystemdx11.dll
|
||||
public static class Rendersystemdx11Dll {
|
||||
public const nint RenderDeviceMgr001 = 0x3EE1F0;
|
||||
public const nint RenderUtils_001 = 0x3EEA58;
|
||||
public const nint VRenderDeviceMgrBackdoor001 = 0x3EE290;
|
||||
}
|
||||
// Module: resourcesystem.dll
|
||||
public static class ResourcesystemDll {
|
||||
public const nint ResourceSystem013 = 0x72A40;
|
||||
}
|
||||
// Module: scenefilecache.dll
|
||||
public static class ScenefilecacheDll {
|
||||
public const nint ResponseRulesCache001 = 0x720F0;
|
||||
public const nint SceneFileCache002 = 0x72260;
|
||||
}
|
||||
// Module: scenesystem.dll
|
||||
public static class ScenesystemDll {
|
||||
public const nint RenderingPipelines_001 = 0x5CEB10;
|
||||
public const nint SceneSystem_002 = 0x7ADFF0;
|
||||
public const nint SceneUtils_001 = 0x5CF360;
|
||||
}
|
||||
// Module: schemasystem.dll
|
||||
public static class SchemasystemDll {
|
||||
public const nint SchemaSystem_001 = 0x616E0;
|
||||
}
|
||||
// Module: server.dll
|
||||
public static class ServerDll {
|
||||
public const nint EmptyWorldService001_Server = 0x1363D30;
|
||||
public const nint EntitySubclassUtilsV001 = 0x13143F0;
|
||||
public const nint NavGameTest001 = 0x1402DD8;
|
||||
public const nint ServerToolsInfo_001 = 0x13B8718;
|
||||
public const nint Source2GameClients001 = 0x13B25E0;
|
||||
public const nint Source2GameDirector001 = 0x14E6230;
|
||||
public const nint Source2GameEntities001 = 0x13B8640;
|
||||
public const nint Source2Server001 = 0x13B84B0;
|
||||
public const nint Source2ServerConfig001 = 0x15B0BB8;
|
||||
public const nint customnavsystem001 = 0x12F8B48;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
public static class SoundsystemDll {
|
||||
public const nint SoundOpSystem001 = 0x3A1C50;
|
||||
public const nint SoundOpSystemEdit001 = 0x3A1B20;
|
||||
public const nint SoundSystem001 = 0x3A15F0;
|
||||
public const nint VMixEditTool001 = 0x48289C6A;
|
||||
}
|
||||
// Module: steamaudio.dll
|
||||
public static class SteamaudioDll {
|
||||
public const nint SteamAudio001 = 0x2139F0;
|
||||
}
|
||||
// Module: steamclient64.dll
|
||||
public static class Steamclient64Dll {
|
||||
public static readonly nint CLIENTENGINE_INTERFACE_VERSION005 = unchecked((nint)0xFFFFFFFF8BB0885A);
|
||||
public const nint IVALIDATE001 = 0x152B478;
|
||||
public const nint SteamClient006 = 0x1528BD0;
|
||||
public const nint SteamClient007 = 0x1528BD8;
|
||||
public const nint SteamClient008 = 0x1528BE0;
|
||||
public const nint SteamClient009 = 0x1528BE8;
|
||||
public const nint SteamClient010 = 0x1528BF0;
|
||||
public const nint SteamClient011 = 0x1528BF8;
|
||||
public const nint SteamClient012 = 0x1528C00;
|
||||
public const nint SteamClient013 = 0x1528C08;
|
||||
public const nint SteamClient014 = 0x1528C10;
|
||||
public const nint SteamClient015 = 0x1528C18;
|
||||
public const nint SteamClient016 = 0x1528C20;
|
||||
public const nint SteamClient017 = 0x1528C28;
|
||||
public const nint SteamClient018 = 0x1528C30;
|
||||
public const nint SteamClient019 = 0x1528C38;
|
||||
public const nint SteamClient020 = 0x1528C40;
|
||||
public const nint SteamClient021 = 0x1528C48;
|
||||
public const nint p2pvoice002 = 0x14E299F;
|
||||
public const nint p2pvoicesingleton002 = 0x15060E0;
|
||||
}
|
||||
// Module: tier0.dll
|
||||
public static class Tier0Dll {
|
||||
public const nint TestScriptMgr001 = 0x37FA70;
|
||||
public const nint VEngineCvar007 = 0x38E4B0;
|
||||
public const nint VProcessUtils002 = 0x37F980;
|
||||
public const nint VStringTokenSystem001 = 0x3A6F00;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
public static class V8systemDll {
|
||||
public const nint Source2V8System001 = 0x2C480;
|
||||
}
|
||||
// Module: vphysics2.dll
|
||||
public static class Vphysics2Dll {
|
||||
public const nint VPhysics2_Handle_Interface_001 = 0x391F50;
|
||||
public const nint VPhysics2_Interface_001 = 0x391F90;
|
||||
}
|
||||
// Module: vscript.dll
|
||||
public static class VscriptDll {
|
||||
public const nint VScriptManager010 = 0x128600;
|
||||
}
|
||||
// Module: vstdlib_s64.dll
|
||||
public static class VstdlibS64Dll {
|
||||
public const nint IVALIDATE001 = 0x6A990;
|
||||
public const nint VEngineCvar002 = 0x69070;
|
||||
}
|
||||
// Module: worldrenderer.dll
|
||||
public static class WorldrendererDll {
|
||||
public const nint WorldRendererMgr001 = 0x161D80;
|
||||
}
|
||||
}
|
240
interfaces.hpp
240
interfaces.hpp
@ -1,240 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace cs2_dumper {
|
||||
namespace interfaces {
|
||||
// Module: animationsystem.dll
|
||||
namespace animationsystem_dll {
|
||||
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x60FE08;
|
||||
constexpr std::ptrdiff_t AnimationSystem_001 = 0x607D30;
|
||||
}
|
||||
// Module: client.dll
|
||||
namespace client_dll {
|
||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x186BE40;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1828080;
|
||||
constexpr std::ptrdiff_t GameClientExports001 = 0x1868AF8;
|
||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18896A0;
|
||||
constexpr std::ptrdiff_t Source2Client002 = 0x1A826C0;
|
||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A1B270;
|
||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1873ED0;
|
||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1887A70;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
constexpr std::ptrdiff_t BenchmarkService001 = 0x546D30;
|
||||
constexpr std::ptrdiff_t BugService001 = 0x5DFCC0;
|
||||
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x547A50;
|
||||
constexpr std::ptrdiff_t EngineGameUI001 = 0x544B90;
|
||||
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x620B50;
|
||||
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x620E70;
|
||||
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x620FB0;
|
||||
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x546E30;
|
||||
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x546E90;
|
||||
constexpr std::ptrdiff_t GameUIService_001 = 0x5DFFC0;
|
||||
constexpr std::ptrdiff_t HostStateMgr001 = 0x547940;
|
||||
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x540060;
|
||||
constexpr std::ptrdiff_t InputService_001 = 0x5E02D0;
|
||||
constexpr std::ptrdiff_t KeyValueCache001 = 0x5479F0;
|
||||
constexpr std::ptrdiff_t MapListService_001 = 0x61F2D0;
|
||||
constexpr std::ptrdiff_t NetworkClientService_001 = 0x61F460;
|
||||
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x547140;
|
||||
constexpr std::ptrdiff_t NetworkServerService_001 = 0x61F7F0;
|
||||
constexpr std::ptrdiff_t NetworkService_001 = 0x547290;
|
||||
constexpr std::ptrdiff_t RenderService_001 = 0x61FA50;
|
||||
constexpr std::ptrdiff_t ScreenshotService001 = 0x61FCF0;
|
||||
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x547B60;
|
||||
constexpr std::ptrdiff_t SoundService_001 = 0x5472D0;
|
||||
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x544210;
|
||||
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x544270;
|
||||
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x544308;
|
||||
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x544330;
|
||||
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5475B0;
|
||||
constexpr std::ptrdiff_t StatsService_001 = 0x620120;
|
||||
constexpr std::ptrdiff_t ToolService_001 = 0x547770;
|
||||
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x544C20;
|
||||
constexpr std::ptrdiff_t VProfService_001 = 0x5477B0;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
namespace filesystem_stdio_dll {
|
||||
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x20C590;
|
||||
constexpr std::ptrdiff_t VFileSystem017 = 0x211840;
|
||||
}
|
||||
// Module: host.dll
|
||||
namespace host_dll {
|
||||
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x136FE0;
|
||||
constexpr std::ptrdiff_t GameModelInfo001 = 0x137020;
|
||||
constexpr std::ptrdiff_t GameSystem2HostHook = 0x137060;
|
||||
constexpr std::ptrdiff_t HostUtils001 = 0x137090;
|
||||
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x1372E0;
|
||||
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x137410;
|
||||
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x137440;
|
||||
constexpr std::ptrdiff_t Source2Host001 = 0x1374B0;
|
||||
}
|
||||
// Module: imemanager.dll
|
||||
namespace imemanager_dll {
|
||||
constexpr std::ptrdiff_t IMEManager001 = 0x2EA50;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
namespace inputsystem_dll {
|
||||
constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x36B70;
|
||||
constexpr std::ptrdiff_t InputSystemVersion001 = 0x387E0;
|
||||
}
|
||||
// Module: localize.dll
|
||||
namespace localize_dll {
|
||||
constexpr std::ptrdiff_t Localize_001 = 0x3AAD0;
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
namespace matchmaking_dll {
|
||||
constexpr std::ptrdiff_t GameTypes001 = 0x1A3190;
|
||||
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AB360;
|
||||
}
|
||||
// Module: materialsystem2.dll
|
||||
namespace materialsystem2_dll {
|
||||
constexpr std::ptrdiff_t FontManager_001 = 0x114330;
|
||||
constexpr std::ptrdiff_t MaterialUtils_001 = 0x10F4C0;
|
||||
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x10F3D0;
|
||||
constexpr std::ptrdiff_t TextLayout_001 = 0x10F450;
|
||||
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x113910;
|
||||
}
|
||||
// Module: meshsystem.dll
|
||||
namespace meshsystem_dll {
|
||||
constexpr std::ptrdiff_t MeshSystem001 = 0x19D600;
|
||||
}
|
||||
// Module: navsystem.dll
|
||||
namespace navsystem_dll {
|
||||
constexpr std::ptrdiff_t NavSystem001 = 0xFB730;
|
||||
}
|
||||
// Module: networksystem.dll
|
||||
namespace networksystem_dll {
|
||||
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x244570;
|
||||
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x2765E0;
|
||||
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x26E300;
|
||||
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x26E3F0;
|
||||
}
|
||||
// Module: panorama.dll
|
||||
namespace panorama_dll {
|
||||
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E9250;
|
||||
}
|
||||
// Module: panorama_text_pango.dll
|
||||
namespace panorama_text_pango_dll {
|
||||
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x2B38E0;
|
||||
}
|
||||
// Module: panoramauiclient.dll
|
||||
namespace panoramauiclient_dll {
|
||||
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x28E840;
|
||||
}
|
||||
// Module: particles.dll
|
||||
namespace particles_dll {
|
||||
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x629C70;
|
||||
}
|
||||
// Module: pulse_system.dll
|
||||
namespace pulse_system_dll {
|
||||
constexpr std::ptrdiff_t IPulseSystem_001 = 0x17D990;
|
||||
}
|
||||
// Module: rendersystemdx11.dll
|
||||
namespace rendersystemdx11_dll {
|
||||
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x3EE1F0;
|
||||
constexpr std::ptrdiff_t RenderUtils_001 = 0x3EEA58;
|
||||
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x3EE290;
|
||||
}
|
||||
// Module: resourcesystem.dll
|
||||
namespace resourcesystem_dll {
|
||||
constexpr std::ptrdiff_t ResourceSystem013 = 0x72A40;
|
||||
}
|
||||
// Module: scenefilecache.dll
|
||||
namespace scenefilecache_dll {
|
||||
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x720F0;
|
||||
constexpr std::ptrdiff_t SceneFileCache002 = 0x72260;
|
||||
}
|
||||
// Module: scenesystem.dll
|
||||
namespace scenesystem_dll {
|
||||
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CEB10;
|
||||
constexpr std::ptrdiff_t SceneSystem_002 = 0x7ADFF0;
|
||||
constexpr std::ptrdiff_t SceneUtils_001 = 0x5CF360;
|
||||
}
|
||||
// Module: schemasystem.dll
|
||||
namespace schemasystem_dll {
|
||||
constexpr std::ptrdiff_t SchemaSystem_001 = 0x616E0;
|
||||
}
|
||||
// Module: server.dll
|
||||
namespace server_dll {
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1363D30;
|
||||
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13143F0;
|
||||
constexpr std::ptrdiff_t NavGameTest001 = 0x1402DD8;
|
||||
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13B8718;
|
||||
constexpr std::ptrdiff_t Source2GameClients001 = 0x13B25E0;
|
||||
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14E6230;
|
||||
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13B8640;
|
||||
constexpr std::ptrdiff_t Source2Server001 = 0x13B84B0;
|
||||
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15B0BB8;
|
||||
constexpr std::ptrdiff_t customnavsystem001 = 0x12F8B48;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
namespace soundsystem_dll {
|
||||
constexpr std::ptrdiff_t SoundOpSystem001 = 0x3A1C50;
|
||||
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x3A1B20;
|
||||
constexpr std::ptrdiff_t SoundSystem001 = 0x3A15F0;
|
||||
constexpr std::ptrdiff_t VMixEditTool001 = 0x48289C6A;
|
||||
}
|
||||
// Module: steamaudio.dll
|
||||
namespace steamaudio_dll {
|
||||
constexpr std::ptrdiff_t SteamAudio001 = 0x2139F0;
|
||||
}
|
||||
// Module: steamclient64.dll
|
||||
namespace steamclient64_dll {
|
||||
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BB0885A;
|
||||
constexpr std::ptrdiff_t IVALIDATE001 = 0x152B478;
|
||||
constexpr std::ptrdiff_t SteamClient006 = 0x1528BD0;
|
||||
constexpr std::ptrdiff_t SteamClient007 = 0x1528BD8;
|
||||
constexpr std::ptrdiff_t SteamClient008 = 0x1528BE0;
|
||||
constexpr std::ptrdiff_t SteamClient009 = 0x1528BE8;
|
||||
constexpr std::ptrdiff_t SteamClient010 = 0x1528BF0;
|
||||
constexpr std::ptrdiff_t SteamClient011 = 0x1528BF8;
|
||||
constexpr std::ptrdiff_t SteamClient012 = 0x1528C00;
|
||||
constexpr std::ptrdiff_t SteamClient013 = 0x1528C08;
|
||||
constexpr std::ptrdiff_t SteamClient014 = 0x1528C10;
|
||||
constexpr std::ptrdiff_t SteamClient015 = 0x1528C18;
|
||||
constexpr std::ptrdiff_t SteamClient016 = 0x1528C20;
|
||||
constexpr std::ptrdiff_t SteamClient017 = 0x1528C28;
|
||||
constexpr std::ptrdiff_t SteamClient018 = 0x1528C30;
|
||||
constexpr std::ptrdiff_t SteamClient019 = 0x1528C38;
|
||||
constexpr std::ptrdiff_t SteamClient020 = 0x1528C40;
|
||||
constexpr std::ptrdiff_t SteamClient021 = 0x1528C48;
|
||||
constexpr std::ptrdiff_t p2pvoice002 = 0x14E299F;
|
||||
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x15060E0;
|
||||
}
|
||||
// Module: tier0.dll
|
||||
namespace tier0_dll {
|
||||
constexpr std::ptrdiff_t TestScriptMgr001 = 0x37FA70;
|
||||
constexpr std::ptrdiff_t VEngineCvar007 = 0x38E4B0;
|
||||
constexpr std::ptrdiff_t VProcessUtils002 = 0x37F980;
|
||||
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A6F00;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
namespace v8system_dll {
|
||||
constexpr std::ptrdiff_t Source2V8System001 = 0x2C480;
|
||||
}
|
||||
// Module: vphysics2.dll
|
||||
namespace vphysics2_dll {
|
||||
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x391F50;
|
||||
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x391F90;
|
||||
}
|
||||
// Module: vscript.dll
|
||||
namespace vscript_dll {
|
||||
constexpr std::ptrdiff_t VScriptManager010 = 0x128600;
|
||||
}
|
||||
// Module: vstdlib_s64.dll
|
||||
namespace vstdlib_s64_dll {
|
||||
constexpr std::ptrdiff_t IVALIDATE001 = 0x6A990;
|
||||
constexpr std::ptrdiff_t VEngineCvar002 = 0x69070;
|
||||
}
|
||||
// Module: worldrenderer.dll
|
||||
namespace worldrenderer_dll {
|
||||
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x161D80;
|
||||
}
|
||||
}
|
||||
}
|
198
interfaces.json
198
interfaces.json
@ -1,198 +0,0 @@
|
||||
{
|
||||
"animationsystem.dll": {
|
||||
"AnimationSystemUtils_001": 6356488,
|
||||
"AnimationSystem_001": 6323504
|
||||
},
|
||||
"client.dll": {
|
||||
"ClientToolsInfo_001": 25607744,
|
||||
"EmptyWorldService001_Client": 25329792,
|
||||
"GameClientExports001": 25594616,
|
||||
"LegacyGameUI001": 25728672,
|
||||
"Source2Client002": 27797184,
|
||||
"Source2ClientConfig001": 27374192,
|
||||
"Source2ClientPrediction001": 25640656,
|
||||
"Source2ClientUI001": 25721456
|
||||
},
|
||||
"engine2.dll": {
|
||||
"BenchmarkService001": 5532976,
|
||||
"BugService001": 6159552,
|
||||
"ClientServerEngineLoopService_001": 5536336,
|
||||
"EngineGameUI001": 5524368,
|
||||
"EngineServiceMgr001": 6425424,
|
||||
"GameEventSystemClientV001": 6426224,
|
||||
"GameEventSystemServerV001": 6426544,
|
||||
"GameResourceServiceClientV001": 5533232,
|
||||
"GameResourceServiceServerV001": 5533328,
|
||||
"GameUIService_001": 6160320,
|
||||
"HostStateMgr001": 5536064,
|
||||
"INETSUPPORT_001": 5505120,
|
||||
"InputService_001": 6161104,
|
||||
"KeyValueCache001": 5536240,
|
||||
"MapListService_001": 6419152,
|
||||
"NetworkClientService_001": 6419552,
|
||||
"NetworkP2PService_001": 5534016,
|
||||
"NetworkServerService_001": 6420464,
|
||||
"NetworkService_001": 5534352,
|
||||
"RenderService_001": 6421072,
|
||||
"ScreenshotService001": 6421744,
|
||||
"SimpleEngineLoopService_001": 5536608,
|
||||
"SoundService_001": 5534416,
|
||||
"Source2EngineToClient001": 5521936,
|
||||
"Source2EngineToClientStringTable001": 5522032,
|
||||
"Source2EngineToServer001": 5522184,
|
||||
"Source2EngineToServerStringTable001": 5522224,
|
||||
"SplitScreenService_001": 5535152,
|
||||
"StatsService_001": 6422816,
|
||||
"ToolService_001": 5535600,
|
||||
"VENGINE_GAMEUIFUNCS_VERSION005": 5524512,
|
||||
"VProfService_001": 5535664
|
||||
},
|
||||
"filesystem_stdio.dll": {
|
||||
"VAsyncFileSystem2_001": 2147728,
|
||||
"VFileSystem017": 2168896
|
||||
},
|
||||
"host.dll": {
|
||||
"DebugDrawQueueManager001": 1273824,
|
||||
"GameModelInfo001": 1273888,
|
||||
"GameSystem2HostHook": 1273952,
|
||||
"HostUtils001": 1274000,
|
||||
"PredictionDiffManager001": 1274592,
|
||||
"SaveRestoreDataVersion001": 1274896,
|
||||
"SinglePlayerSharedMemory001": 1274944,
|
||||
"Source2Host001": 1275056
|
||||
},
|
||||
"imemanager.dll": {
|
||||
"IMEManager001": 191056
|
||||
},
|
||||
"inputsystem.dll": {
|
||||
"InputStackSystemVersion001": 224112,
|
||||
"InputSystemVersion001": 231392
|
||||
},
|
||||
"localize.dll": {
|
||||
"Localize_001": 240336
|
||||
},
|
||||
"matchmaking.dll": {
|
||||
"GameTypes001": 1716624,
|
||||
"MATCHFRAMEWORK_001": 1749856
|
||||
},
|
||||
"materialsystem2.dll": {
|
||||
"FontManager_001": 1131312,
|
||||
"MaterialUtils_001": 1111232,
|
||||
"PostProcessingSystem_001": 1110992,
|
||||
"TextLayout_001": 1111120,
|
||||
"VMaterialSystem2_001": 1128720
|
||||
},
|
||||
"meshsystem.dll": {
|
||||
"MeshSystem001": 1693184
|
||||
},
|
||||
"navsystem.dll": {
|
||||
"NavSystem001": 1029936
|
||||
},
|
||||
"networksystem.dll": {
|
||||
"FlattenedSerializersVersion001": 2377072,
|
||||
"NetworkMessagesVersion001": 2581984,
|
||||
"NetworkSystemVersion001": 2548480,
|
||||
"SerializedEntitiesVersion001": 2548720
|
||||
},
|
||||
"panorama.dll": {
|
||||
"PanoramaUIEngine001": 5149264
|
||||
},
|
||||
"panorama_text_pango.dll": {
|
||||
"PanoramaTextServices001": 2832608
|
||||
},
|
||||
"panoramauiclient.dll": {
|
||||
"PanoramaUIClient001": 2680896
|
||||
},
|
||||
"particles.dll": {
|
||||
"ParticleSystemMgr003": 6462576
|
||||
},
|
||||
"pulse_system.dll": {
|
||||
"IPulseSystem_001": 1563024
|
||||
},
|
||||
"rendersystemdx11.dll": {
|
||||
"RenderDeviceMgr001": 4121072,
|
||||
"RenderUtils_001": 4123224,
|
||||
"VRenderDeviceMgrBackdoor001": 4121232
|
||||
},
|
||||
"resourcesystem.dll": {
|
||||
"ResourceSystem013": 469568
|
||||
},
|
||||
"scenefilecache.dll": {
|
||||
"ResponseRulesCache001": 467184,
|
||||
"SceneFileCache002": 467552
|
||||
},
|
||||
"scenesystem.dll": {
|
||||
"RenderingPipelines_001": 6089488,
|
||||
"SceneSystem_002": 8052720,
|
||||
"SceneUtils_001": 6091616
|
||||
},
|
||||
"schemasystem.dll": {
|
||||
"SchemaSystem_001": 399072
|
||||
},
|
||||
"server.dll": {
|
||||
"EmptyWorldService001_Server": 20331824,
|
||||
"EntitySubclassUtilsV001": 20005872,
|
||||
"NavGameTest001": 20983256,
|
||||
"ServerToolsInfo_001": 20678424,
|
||||
"Source2GameClients001": 20653536,
|
||||
"Source2GameDirector001": 21914160,
|
||||
"Source2GameEntities001": 20678208,
|
||||
"Source2Server001": 20677808,
|
||||
"Source2ServerConfig001": 22743992,
|
||||
"customnavsystem001": 19893064
|
||||
},
|
||||
"soundsystem.dll": {
|
||||
"SoundOpSystem001": 3808336,
|
||||
"SoundOpSystemEdit001": 3808032,
|
||||
"SoundSystem001": 3806704,
|
||||
"VMixEditTool001": 1210621034
|
||||
},
|
||||
"steamaudio.dll": {
|
||||
"SteamAudio001": 2177520
|
||||
},
|
||||
"steamclient64.dll": {
|
||||
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758186586,
|
||||
"IVALIDATE001": 22197368,
|
||||
"SteamClient006": 22186960,
|
||||
"SteamClient007": 22186968,
|
||||
"SteamClient008": 22186976,
|
||||
"SteamClient009": 22186984,
|
||||
"SteamClient010": 22186992,
|
||||
"SteamClient011": 22187000,
|
||||
"SteamClient012": 22187008,
|
||||
"SteamClient013": 22187016,
|
||||
"SteamClient014": 22187024,
|
||||
"SteamClient015": 22187032,
|
||||
"SteamClient016": 22187040,
|
||||
"SteamClient017": 22187048,
|
||||
"SteamClient018": 22187056,
|
||||
"SteamClient019": 22187064,
|
||||
"SteamClient020": 22187072,
|
||||
"SteamClient021": 22187080,
|
||||
"p2pvoice002": 21899679,
|
||||
"p2pvoicesingleton002": 22044896
|
||||
},
|
||||
"tier0.dll": {
|
||||
"TestScriptMgr001": 3668592,
|
||||
"VEngineCvar007": 3728560,
|
||||
"VProcessUtils002": 3668352,
|
||||
"VStringTokenSystem001": 3829504
|
||||
},
|
||||
"v8system.dll": {
|
||||
"Source2V8System001": 181376
|
||||
},
|
||||
"vphysics2.dll": {
|
||||
"VPhysics2_Handle_Interface_001": 3743568,
|
||||
"VPhysics2_Interface_001": 3743632
|
||||
},
|
||||
"vscript.dll": {
|
||||
"VScriptManager010": 1213952
|
||||
},
|
||||
"vstdlib_s64.dll": {
|
||||
"IVALIDATE001": 436624,
|
||||
"VEngineCvar002": 430192
|
||||
},
|
||||
"worldrenderer.dll": {
|
||||
"WorldRendererMgr001": 1449344
|
||||
}
|
||||
}
|
238
interfaces.rs
238
interfaces.rs
@ -1,238 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod interfaces {
|
||||
// Module: animationsystem.dll
|
||||
pub mod animationsystem_dll {
|
||||
pub const AnimationSystemUtils_001: usize = 0x60FE08;
|
||||
pub const AnimationSystem_001: usize = 0x607D30;
|
||||
}
|
||||
// Module: client.dll
|
||||
pub mod client_dll {
|
||||
pub const ClientToolsInfo_001: usize = 0x186BE40;
|
||||
pub const EmptyWorldService001_Client: usize = 0x1828080;
|
||||
pub const GameClientExports001: usize = 0x1868AF8;
|
||||
pub const LegacyGameUI001: usize = 0x18896A0;
|
||||
pub const Source2Client002: usize = 0x1A826C0;
|
||||
pub const Source2ClientConfig001: usize = 0x1A1B270;
|
||||
pub const Source2ClientPrediction001: usize = 0x1873ED0;
|
||||
pub const Source2ClientUI001: usize = 0x1887A70;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
pub const BenchmarkService001: usize = 0x546D30;
|
||||
pub const BugService001: usize = 0x5DFCC0;
|
||||
pub const ClientServerEngineLoopService_001: usize = 0x547A50;
|
||||
pub const EngineGameUI001: usize = 0x544B90;
|
||||
pub const EngineServiceMgr001: usize = 0x620B50;
|
||||
pub const GameEventSystemClientV001: usize = 0x620E70;
|
||||
pub const GameEventSystemServerV001: usize = 0x620FB0;
|
||||
pub const GameResourceServiceClientV001: usize = 0x546E30;
|
||||
pub const GameResourceServiceServerV001: usize = 0x546E90;
|
||||
pub const GameUIService_001: usize = 0x5DFFC0;
|
||||
pub const HostStateMgr001: usize = 0x547940;
|
||||
pub const INETSUPPORT_001: usize = 0x540060;
|
||||
pub const InputService_001: usize = 0x5E02D0;
|
||||
pub const KeyValueCache001: usize = 0x5479F0;
|
||||
pub const MapListService_001: usize = 0x61F2D0;
|
||||
pub const NetworkClientService_001: usize = 0x61F460;
|
||||
pub const NetworkP2PService_001: usize = 0x547140;
|
||||
pub const NetworkServerService_001: usize = 0x61F7F0;
|
||||
pub const NetworkService_001: usize = 0x547290;
|
||||
pub const RenderService_001: usize = 0x61FA50;
|
||||
pub const ScreenshotService001: usize = 0x61FCF0;
|
||||
pub const SimpleEngineLoopService_001: usize = 0x547B60;
|
||||
pub const SoundService_001: usize = 0x5472D0;
|
||||
pub const Source2EngineToClient001: usize = 0x544210;
|
||||
pub const Source2EngineToClientStringTable001: usize = 0x544270;
|
||||
pub const Source2EngineToServer001: usize = 0x544308;
|
||||
pub const Source2EngineToServerStringTable001: usize = 0x544330;
|
||||
pub const SplitScreenService_001: usize = 0x5475B0;
|
||||
pub const StatsService_001: usize = 0x620120;
|
||||
pub const ToolService_001: usize = 0x547770;
|
||||
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x544C20;
|
||||
pub const VProfService_001: usize = 0x5477B0;
|
||||
}
|
||||
// Module: filesystem_stdio.dll
|
||||
pub mod filesystem_stdio_dll {
|
||||
pub const VAsyncFileSystem2_001: usize = 0x20C590;
|
||||
pub const VFileSystem017: usize = 0x211840;
|
||||
}
|
||||
// Module: host.dll
|
||||
pub mod host_dll {
|
||||
pub const DebugDrawQueueManager001: usize = 0x136FE0;
|
||||
pub const GameModelInfo001: usize = 0x137020;
|
||||
pub const GameSystem2HostHook: usize = 0x137060;
|
||||
pub const HostUtils001: usize = 0x137090;
|
||||
pub const PredictionDiffManager001: usize = 0x1372E0;
|
||||
pub const SaveRestoreDataVersion001: usize = 0x137410;
|
||||
pub const SinglePlayerSharedMemory001: usize = 0x137440;
|
||||
pub const Source2Host001: usize = 0x1374B0;
|
||||
}
|
||||
// Module: imemanager.dll
|
||||
pub mod imemanager_dll {
|
||||
pub const IMEManager001: usize = 0x2EA50;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
pub mod inputsystem_dll {
|
||||
pub const InputStackSystemVersion001: usize = 0x36B70;
|
||||
pub const InputSystemVersion001: usize = 0x387E0;
|
||||
}
|
||||
// Module: localize.dll
|
||||
pub mod localize_dll {
|
||||
pub const Localize_001: usize = 0x3AAD0;
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
pub mod matchmaking_dll {
|
||||
pub const GameTypes001: usize = 0x1A3190;
|
||||
pub const MATCHFRAMEWORK_001: usize = 0x1AB360;
|
||||
}
|
||||
// Module: materialsystem2.dll
|
||||
pub mod materialsystem2_dll {
|
||||
pub const FontManager_001: usize = 0x114330;
|
||||
pub const MaterialUtils_001: usize = 0x10F4C0;
|
||||
pub const PostProcessingSystem_001: usize = 0x10F3D0;
|
||||
pub const TextLayout_001: usize = 0x10F450;
|
||||
pub const VMaterialSystem2_001: usize = 0x113910;
|
||||
}
|
||||
// Module: meshsystem.dll
|
||||
pub mod meshsystem_dll {
|
||||
pub const MeshSystem001: usize = 0x19D600;
|
||||
}
|
||||
// Module: navsystem.dll
|
||||
pub mod navsystem_dll {
|
||||
pub const NavSystem001: usize = 0xFB730;
|
||||
}
|
||||
// Module: networksystem.dll
|
||||
pub mod networksystem_dll {
|
||||
pub const FlattenedSerializersVersion001: usize = 0x244570;
|
||||
pub const NetworkMessagesVersion001: usize = 0x2765E0;
|
||||
pub const NetworkSystemVersion001: usize = 0x26E300;
|
||||
pub const SerializedEntitiesVersion001: usize = 0x26E3F0;
|
||||
}
|
||||
// Module: panorama.dll
|
||||
pub mod panorama_dll {
|
||||
pub const PanoramaUIEngine001: usize = 0x4E9250;
|
||||
}
|
||||
// Module: panorama_text_pango.dll
|
||||
pub mod panorama_text_pango_dll {
|
||||
pub const PanoramaTextServices001: usize = 0x2B38E0;
|
||||
}
|
||||
// Module: panoramauiclient.dll
|
||||
pub mod panoramauiclient_dll {
|
||||
pub const PanoramaUIClient001: usize = 0x28E840;
|
||||
}
|
||||
// Module: particles.dll
|
||||
pub mod particles_dll {
|
||||
pub const ParticleSystemMgr003: usize = 0x629C70;
|
||||
}
|
||||
// Module: pulse_system.dll
|
||||
pub mod pulse_system_dll {
|
||||
pub const IPulseSystem_001: usize = 0x17D990;
|
||||
}
|
||||
// Module: rendersystemdx11.dll
|
||||
pub mod rendersystemdx11_dll {
|
||||
pub const RenderDeviceMgr001: usize = 0x3EE1F0;
|
||||
pub const RenderUtils_001: usize = 0x3EEA58;
|
||||
pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290;
|
||||
}
|
||||
// Module: resourcesystem.dll
|
||||
pub mod resourcesystem_dll {
|
||||
pub const ResourceSystem013: usize = 0x72A40;
|
||||
}
|
||||
// Module: scenefilecache.dll
|
||||
pub mod scenefilecache_dll {
|
||||
pub const ResponseRulesCache001: usize = 0x720F0;
|
||||
pub const SceneFileCache002: usize = 0x72260;
|
||||
}
|
||||
// Module: scenesystem.dll
|
||||
pub mod scenesystem_dll {
|
||||
pub const RenderingPipelines_001: usize = 0x5CEB10;
|
||||
pub const SceneSystem_002: usize = 0x7ADFF0;
|
||||
pub const SceneUtils_001: usize = 0x5CF360;
|
||||
}
|
||||
// Module: schemasystem.dll
|
||||
pub mod schemasystem_dll {
|
||||
pub const SchemaSystem_001: usize = 0x616E0;
|
||||
}
|
||||
// Module: server.dll
|
||||
pub mod server_dll {
|
||||
pub const EmptyWorldService001_Server: usize = 0x1363D30;
|
||||
pub const EntitySubclassUtilsV001: usize = 0x13143F0;
|
||||
pub const NavGameTest001: usize = 0x1402DD8;
|
||||
pub const ServerToolsInfo_001: usize = 0x13B8718;
|
||||
pub const Source2GameClients001: usize = 0x13B25E0;
|
||||
pub const Source2GameDirector001: usize = 0x14E6230;
|
||||
pub const Source2GameEntities001: usize = 0x13B8640;
|
||||
pub const Source2Server001: usize = 0x13B84B0;
|
||||
pub const Source2ServerConfig001: usize = 0x15B0BB8;
|
||||
pub const customnavsystem001: usize = 0x12F8B48;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
pub mod soundsystem_dll {
|
||||
pub const SoundOpSystem001: usize = 0x3A1C50;
|
||||
pub const SoundOpSystemEdit001: usize = 0x3A1B20;
|
||||
pub const SoundSystem001: usize = 0x3A15F0;
|
||||
pub const VMixEditTool001: usize = 0x48289C6A;
|
||||
}
|
||||
// Module: steamaudio.dll
|
||||
pub mod steamaudio_dll {
|
||||
pub const SteamAudio001: usize = 0x2139F0;
|
||||
}
|
||||
// Module: steamclient64.dll
|
||||
pub mod steamclient64_dll {
|
||||
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB0885A;
|
||||
pub const IVALIDATE001: usize = 0x152B478;
|
||||
pub const SteamClient006: usize = 0x1528BD0;
|
||||
pub const SteamClient007: usize = 0x1528BD8;
|
||||
pub const SteamClient008: usize = 0x1528BE0;
|
||||
pub const SteamClient009: usize = 0x1528BE8;
|
||||
pub const SteamClient010: usize = 0x1528BF0;
|
||||
pub const SteamClient011: usize = 0x1528BF8;
|
||||
pub const SteamClient012: usize = 0x1528C00;
|
||||
pub const SteamClient013: usize = 0x1528C08;
|
||||
pub const SteamClient014: usize = 0x1528C10;
|
||||
pub const SteamClient015: usize = 0x1528C18;
|
||||
pub const SteamClient016: usize = 0x1528C20;
|
||||
pub const SteamClient017: usize = 0x1528C28;
|
||||
pub const SteamClient018: usize = 0x1528C30;
|
||||
pub const SteamClient019: usize = 0x1528C38;
|
||||
pub const SteamClient020: usize = 0x1528C40;
|
||||
pub const SteamClient021: usize = 0x1528C48;
|
||||
pub const p2pvoice002: usize = 0x14E299F;
|
||||
pub const p2pvoicesingleton002: usize = 0x15060E0;
|
||||
}
|
||||
// Module: tier0.dll
|
||||
pub mod tier0_dll {
|
||||
pub const TestScriptMgr001: usize = 0x37FA70;
|
||||
pub const VEngineCvar007: usize = 0x38E4B0;
|
||||
pub const VProcessUtils002: usize = 0x37F980;
|
||||
pub const VStringTokenSystem001: usize = 0x3A6F00;
|
||||
}
|
||||
// Module: v8system.dll
|
||||
pub mod v8system_dll {
|
||||
pub const Source2V8System001: usize = 0x2C480;
|
||||
}
|
||||
// Module: vphysics2.dll
|
||||
pub mod vphysics2_dll {
|
||||
pub const VPhysics2_Handle_Interface_001: usize = 0x391F50;
|
||||
pub const VPhysics2_Interface_001: usize = 0x391F90;
|
||||
}
|
||||
// Module: vscript.dll
|
||||
pub mod vscript_dll {
|
||||
pub const VScriptManager010: usize = 0x128600;
|
||||
}
|
||||
// Module: vstdlib_s64.dll
|
||||
pub mod vstdlib_s64_dll {
|
||||
pub const IVALIDATE001: usize = 0x6A990;
|
||||
pub const VEngineCvar002: usize = 0x69070;
|
||||
}
|
||||
// Module: worldrenderer.dll
|
||||
pub mod worldrenderer_dll {
|
||||
pub const WorldRendererMgr001: usize = 0x161D80;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,206 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: materialsystem2.dll
|
||||
// Class count: 13
|
||||
// Enum count: 5
|
||||
public static class Materialsystem2Dll {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum VertJustification_e : uint {
|
||||
VERT_JUSTIFICATION_TOP = 0x0,
|
||||
VERT_JUSTIFICATION_CENTER = 0x1,
|
||||
VERT_JUSTIFICATION_BOTTOM = 0x2,
|
||||
VERT_JUSTIFICATION_NONE = 0x3
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
public enum LayoutPositionType_e : uint {
|
||||
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
|
||||
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
|
||||
LAYOUTPOSITIONTYPE_NONE = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
public enum ViewFadeMode_t : uint {
|
||||
VIEW_FADE_CONSTANT_COLOR = 0x0,
|
||||
VIEW_FADE_MODULATE = 0x1,
|
||||
VIEW_FADE_MOD2X = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
public enum BloomBlendMode_t : uint {
|
||||
BLOOM_BLEND_ADD = 0x0,
|
||||
BLOOM_BLEND_SCREEN = 0x1,
|
||||
BLOOM_BLEND_BLUR = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
public enum HorizJustification_e : uint {
|
||||
HORIZ_JUSTIFICATION_LEFT = 0x0,
|
||||
HORIZ_JUSTIFICATION_CENTER = 0x1,
|
||||
HORIZ_JUSTIFICATION_RIGHT = 0x2,
|
||||
HORIZ_JUSTIFICATION_NONE = 0x3
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class MaterialParam_t {
|
||||
public const nint m_name = 0x0; // CUtlString
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class MaterialParamVector_t {
|
||||
public const nint m_value = 0x8; // Vector4D
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class MaterialParamString_t {
|
||||
public const nint m_value = 0x8; // CUtlString
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 11
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class PostProcessingResource_t {
|
||||
public const nint m_bHasTonemapParams = 0x0; // bool
|
||||
public const nint m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
|
||||
public const nint m_bHasBloomParams = 0x40; // bool
|
||||
public const nint m_bloomParams = 0x44; // PostProcessingBloomParameters_t
|
||||
public const nint m_bHasVignetteParams = 0xB4; // bool
|
||||
public const nint m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
|
||||
public const nint m_bHasLocalContrastParams = 0xDC; // bool
|
||||
public const nint m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t
|
||||
public const nint m_nColorCorrectionVolumeDim = 0xF4; // int32
|
||||
public const nint m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock
|
||||
public const nint m_bHasColorCorrection = 0x110; // bool
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class MaterialParamInt_t {
|
||||
public const nint m_nValue = 0x8; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 6
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class PostProcessingVignetteParameters_t {
|
||||
public const nint m_flVignetteStrength = 0x0; // float32
|
||||
public const nint m_vCenter = 0x4; // Vector2D
|
||||
public const nint m_flRadius = 0xC; // float32
|
||||
public const nint m_flRoundness = 0x10; // float32
|
||||
public const nint m_flFeather = 0x14; // float32
|
||||
public const nint m_vColorTint = 0x18; // Vector
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class PostProcessingLocalContrastParameters_t {
|
||||
public const nint m_flLocalContrastStrength = 0x0; // float32
|
||||
public const nint m_flLocalContrastEdgeStrength = 0x4; // float32
|
||||
public const nint m_flLocalContrastVignetteStart = 0x8; // float32
|
||||
public const nint m_flLocalContrastVignetteEnd = 0xC; // float32
|
||||
public const nint m_flLocalContrastVignetteBlur = 0x10; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 15
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class PostProcessingTonemapParameters_t {
|
||||
public const nint m_flExposureBias = 0x0; // float32
|
||||
public const nint m_flShoulderStrength = 0x4; // float32
|
||||
public const nint m_flLinearStrength = 0x8; // float32
|
||||
public const nint m_flLinearAngle = 0xC; // float32
|
||||
public const nint m_flToeStrength = 0x10; // float32
|
||||
public const nint m_flToeNum = 0x14; // float32
|
||||
public const nint m_flToeDenom = 0x18; // float32
|
||||
public const nint m_flWhitePoint = 0x1C; // float32
|
||||
public const nint m_flLuminanceSource = 0x20; // float32
|
||||
public const nint m_flExposureBiasShadows = 0x24; // float32
|
||||
public const nint m_flExposureBiasHighlights = 0x28; // float32
|
||||
public const nint m_flMinShadowLum = 0x2C; // float32
|
||||
public const nint m_flMaxShadowLum = 0x30; // float32
|
||||
public const nint m_flMinHighlightLum = 0x34; // float32
|
||||
public const nint m_flMaxHighlightLum = 0x38; // float32
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class MaterialParamBuffer_t {
|
||||
public const nint m_value = 0x8; // CUtlBinaryBlock
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 14
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class MaterialResourceData_t {
|
||||
public const nint m_materialName = 0x0; // CUtlString
|
||||
public const nint m_shaderName = 0x8; // CUtlString
|
||||
public const nint m_intParams = 0x10; // CUtlVector<MaterialParamInt_t>
|
||||
public const nint m_floatParams = 0x28; // CUtlVector<MaterialParamFloat_t>
|
||||
public const nint m_vectorParams = 0x40; // CUtlVector<MaterialParamVector_t>
|
||||
public const nint m_textureParams = 0x58; // CUtlVector<MaterialParamTexture_t>
|
||||
public const nint m_dynamicParams = 0x70; // CUtlVector<MaterialParamBuffer_t>
|
||||
public const nint m_dynamicTextureParams = 0x88; // CUtlVector<MaterialParamBuffer_t>
|
||||
public const nint m_intAttributes = 0xA0; // CUtlVector<MaterialParamInt_t>
|
||||
public const nint m_floatAttributes = 0xB8; // CUtlVector<MaterialParamFloat_t>
|
||||
public const nint m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
|
||||
public const nint m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
|
||||
public const nint m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
|
||||
public const nint m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 10
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class PostProcessingBloomParameters_t {
|
||||
public const nint m_blendMode = 0x0; // BloomBlendMode_t
|
||||
public const nint m_flBloomStrength = 0x4; // float32
|
||||
public const nint m_flScreenBloomStrength = 0x8; // float32
|
||||
public const nint m_flBlurBloomStrength = 0xC; // float32
|
||||
public const nint m_flBloomThreshold = 0x10; // float32
|
||||
public const nint m_flBloomThresholdWidth = 0x14; // float32
|
||||
public const nint m_flSkyboxBloomStrength = 0x18; // float32
|
||||
public const nint m_flBloomStartValue = 0x1C; // float32
|
||||
public const nint m_flBlurWeight = 0x20; // float32[5]
|
||||
public const nint m_vBlurTint = 0x34; // Vector[5]
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class MaterialParamFloat_t {
|
||||
public const nint m_flValue = 0x8; // float32
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class MaterialParamTexture_t {
|
||||
public const nint m_pValue = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
|
||||
}
|
||||
}
|
||||
}
|
@ -1,212 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace cs2_dumper {
|
||||
namespace schemas {
|
||||
// Module: materialsystem2.dll
|
||||
// Class count: 13
|
||||
// Enum count: 5
|
||||
namespace materialsystem2_dll {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
enum class VertJustification_e : uint32_t {
|
||||
VERT_JUSTIFICATION_TOP = 0x0,
|
||||
VERT_JUSTIFICATION_CENTER = 0x1,
|
||||
VERT_JUSTIFICATION_BOTTOM = 0x2,
|
||||
VERT_JUSTIFICATION_NONE = 0x3
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
enum class LayoutPositionType_e : uint32_t {
|
||||
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
|
||||
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
|
||||
LAYOUTPOSITIONTYPE_NONE = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
enum class ViewFadeMode_t : uint32_t {
|
||||
VIEW_FADE_CONSTANT_COLOR = 0x0,
|
||||
VIEW_FADE_MODULATE = 0x1,
|
||||
VIEW_FADE_MOD2X = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
enum class BloomBlendMode_t : uint32_t {
|
||||
BLOOM_BLEND_ADD = 0x0,
|
||||
BLOOM_BLEND_SCREEN = 0x1,
|
||||
BLOOM_BLEND_BLUR = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
enum class HorizJustification_e : uint32_t {
|
||||
HORIZ_JUSTIFICATION_LEFT = 0x0,
|
||||
HORIZ_JUSTIFICATION_CENTER = 0x1,
|
||||
HORIZ_JUSTIFICATION_RIGHT = 0x2,
|
||||
HORIZ_JUSTIFICATION_NONE = 0x3
|
||||
};
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace MaterialParam_t {
|
||||
constexpr std::ptrdiff_t m_name = 0x0; // CUtlString
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace MaterialParamVector_t {
|
||||
constexpr std::ptrdiff_t m_value = 0x8; // Vector4D
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace MaterialParamString_t {
|
||||
constexpr std::ptrdiff_t m_value = 0x8; // CUtlString
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 11
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace PostProcessingResource_t {
|
||||
constexpr std::ptrdiff_t m_bHasTonemapParams = 0x0; // bool
|
||||
constexpr std::ptrdiff_t m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t
|
||||
constexpr std::ptrdiff_t m_bHasBloomParams = 0x40; // bool
|
||||
constexpr std::ptrdiff_t m_bloomParams = 0x44; // PostProcessingBloomParameters_t
|
||||
constexpr std::ptrdiff_t m_bHasVignetteParams = 0xB4; // bool
|
||||
constexpr std::ptrdiff_t m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t
|
||||
constexpr std::ptrdiff_t m_bHasLocalContrastParams = 0xDC; // bool
|
||||
constexpr std::ptrdiff_t m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t
|
||||
constexpr std::ptrdiff_t m_nColorCorrectionVolumeDim = 0xF4; // int32
|
||||
constexpr std::ptrdiff_t m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock
|
||||
constexpr std::ptrdiff_t m_bHasColorCorrection = 0x110; // bool
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace MaterialParamInt_t {
|
||||
constexpr std::ptrdiff_t m_nValue = 0x8; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 6
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace PostProcessingVignetteParameters_t {
|
||||
constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; // float32
|
||||
constexpr std::ptrdiff_t m_vCenter = 0x4; // Vector2D
|
||||
constexpr std::ptrdiff_t m_flRadius = 0xC; // float32
|
||||
constexpr std::ptrdiff_t m_flRoundness = 0x10; // float32
|
||||
constexpr std::ptrdiff_t m_flFeather = 0x14; // float32
|
||||
constexpr std::ptrdiff_t m_vColorTint = 0x18; // Vector
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace PostProcessingLocalContrastParameters_t {
|
||||
constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0; // float32
|
||||
constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4; // float32
|
||||
constexpr std::ptrdiff_t m_flLocalContrastVignetteStart = 0x8; // float32
|
||||
constexpr std::ptrdiff_t m_flLocalContrastVignetteEnd = 0xC; // float32
|
||||
constexpr std::ptrdiff_t m_flLocalContrastVignetteBlur = 0x10; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 15
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace PostProcessingTonemapParameters_t {
|
||||
constexpr std::ptrdiff_t m_flExposureBias = 0x0; // float32
|
||||
constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; // float32
|
||||
constexpr std::ptrdiff_t m_flLinearStrength = 0x8; // float32
|
||||
constexpr std::ptrdiff_t m_flLinearAngle = 0xC; // float32
|
||||
constexpr std::ptrdiff_t m_flToeStrength = 0x10; // float32
|
||||
constexpr std::ptrdiff_t m_flToeNum = 0x14; // float32
|
||||
constexpr std::ptrdiff_t m_flToeDenom = 0x18; // float32
|
||||
constexpr std::ptrdiff_t m_flWhitePoint = 0x1C; // float32
|
||||
constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; // float32
|
||||
constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; // float32
|
||||
constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; // float32
|
||||
constexpr std::ptrdiff_t m_flMinShadowLum = 0x2C; // float32
|
||||
constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; // float32
|
||||
constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; // float32
|
||||
constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; // float32
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace MaterialParamBuffer_t {
|
||||
constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 14
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace MaterialResourceData_t {
|
||||
constexpr std::ptrdiff_t m_materialName = 0x0; // CUtlString
|
||||
constexpr std::ptrdiff_t m_shaderName = 0x8; // CUtlString
|
||||
constexpr std::ptrdiff_t m_intParams = 0x10; // CUtlVector<MaterialParamInt_t>
|
||||
constexpr std::ptrdiff_t m_floatParams = 0x28; // CUtlVector<MaterialParamFloat_t>
|
||||
constexpr std::ptrdiff_t m_vectorParams = 0x40; // CUtlVector<MaterialParamVector_t>
|
||||
constexpr std::ptrdiff_t m_textureParams = 0x58; // CUtlVector<MaterialParamTexture_t>
|
||||
constexpr std::ptrdiff_t m_dynamicParams = 0x70; // CUtlVector<MaterialParamBuffer_t>
|
||||
constexpr std::ptrdiff_t m_dynamicTextureParams = 0x88; // CUtlVector<MaterialParamBuffer_t>
|
||||
constexpr std::ptrdiff_t m_intAttributes = 0xA0; // CUtlVector<MaterialParamInt_t>
|
||||
constexpr std::ptrdiff_t m_floatAttributes = 0xB8; // CUtlVector<MaterialParamFloat_t>
|
||||
constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
|
||||
constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
|
||||
constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
|
||||
constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 10
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace PostProcessingBloomParameters_t {
|
||||
constexpr std::ptrdiff_t m_blendMode = 0x0; // BloomBlendMode_t
|
||||
constexpr std::ptrdiff_t m_flBloomStrength = 0x4; // float32
|
||||
constexpr std::ptrdiff_t m_flScreenBloomStrength = 0x8; // float32
|
||||
constexpr std::ptrdiff_t m_flBlurBloomStrength = 0xC; // float32
|
||||
constexpr std::ptrdiff_t m_flBloomThreshold = 0x10; // float32
|
||||
constexpr std::ptrdiff_t m_flBloomThresholdWidth = 0x14; // float32
|
||||
constexpr std::ptrdiff_t m_flSkyboxBloomStrength = 0x18; // float32
|
||||
constexpr std::ptrdiff_t m_flBloomStartValue = 0x1C; // float32
|
||||
constexpr std::ptrdiff_t m_flBlurWeight = 0x20; // float32[5]
|
||||
constexpr std::ptrdiff_t m_vBlurTint = 0x34; // Vector[5]
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace MaterialParamFloat_t {
|
||||
constexpr std::ptrdiff_t m_flValue = 0x8; // float32
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace MaterialParamTexture_t {
|
||||
constexpr std::ptrdiff_t m_pValue = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,266 +0,0 @@
|
||||
{
|
||||
"materialsystem2.dll": {
|
||||
"classes": {
|
||||
"MaterialParamBuffer_t": {
|
||||
"fields": {
|
||||
"m_value": 8
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "MaterialParam_t"
|
||||
},
|
||||
"MaterialParamFloat_t": {
|
||||
"fields": {
|
||||
"m_flValue": 8
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "MaterialParam_t"
|
||||
},
|
||||
"MaterialParamInt_t": {
|
||||
"fields": {
|
||||
"m_nValue": 8
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "MaterialParam_t"
|
||||
},
|
||||
"MaterialParamString_t": {
|
||||
"fields": {
|
||||
"m_value": 8
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "MaterialParam_t"
|
||||
},
|
||||
"MaterialParamTexture_t": {
|
||||
"fields": {
|
||||
"m_pValue": 8
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "MaterialParam_t"
|
||||
},
|
||||
"MaterialParamVector_t": {
|
||||
"fields": {
|
||||
"m_value": 8
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": "MaterialParam_t"
|
||||
},
|
||||
"MaterialParam_t": {
|
||||
"fields": {
|
||||
"m_name": 0
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"MaterialResourceData_t": {
|
||||
"fields": {
|
||||
"m_dynamicParams": 112,
|
||||
"m_dynamicTextureParams": 136,
|
||||
"m_floatAttributes": 184,
|
||||
"m_floatParams": 40,
|
||||
"m_intAttributes": 160,
|
||||
"m_intParams": 16,
|
||||
"m_materialName": 0,
|
||||
"m_renderAttributesUsed": 280,
|
||||
"m_shaderName": 8,
|
||||
"m_stringAttributes": 256,
|
||||
"m_textureAttributes": 232,
|
||||
"m_textureParams": 88,
|
||||
"m_vectorAttributes": 208,
|
||||
"m_vectorParams": 64
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"PostProcessingBloomParameters_t": {
|
||||
"fields": {
|
||||
"m_blendMode": 0,
|
||||
"m_flBloomStartValue": 28,
|
||||
"m_flBloomStrength": 4,
|
||||
"m_flBloomThreshold": 16,
|
||||
"m_flBloomThresholdWidth": 20,
|
||||
"m_flBlurBloomStrength": 12,
|
||||
"m_flBlurWeight": 32,
|
||||
"m_flScreenBloomStrength": 8,
|
||||
"m_flSkyboxBloomStrength": 24,
|
||||
"m_vBlurTint": 52
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"PostProcessingLocalContrastParameters_t": {
|
||||
"fields": {
|
||||
"m_flLocalContrastEdgeStrength": 4,
|
||||
"m_flLocalContrastStrength": 0,
|
||||
"m_flLocalContrastVignetteBlur": 16,
|
||||
"m_flLocalContrastVignetteEnd": 12,
|
||||
"m_flLocalContrastVignetteStart": 8
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"PostProcessingResource_t": {
|
||||
"fields": {
|
||||
"m_bHasBloomParams": 64,
|
||||
"m_bHasColorCorrection": 272,
|
||||
"m_bHasLocalContrastParams": 220,
|
||||
"m_bHasTonemapParams": 0,
|
||||
"m_bHasVignetteParams": 180,
|
||||
"m_bloomParams": 68,
|
||||
"m_colorCorrectionVolumeData": 248,
|
||||
"m_localConstrastParams": 224,
|
||||
"m_nColorCorrectionVolumeDim": 244,
|
||||
"m_toneMapParams": 4,
|
||||
"m_vignetteParams": 184
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"PostProcessingTonemapParameters_t": {
|
||||
"fields": {
|
||||
"m_flExposureBias": 0,
|
||||
"m_flExposureBiasHighlights": 40,
|
||||
"m_flExposureBiasShadows": 36,
|
||||
"m_flLinearAngle": 12,
|
||||
"m_flLinearStrength": 8,
|
||||
"m_flLuminanceSource": 32,
|
||||
"m_flMaxHighlightLum": 56,
|
||||
"m_flMaxShadowLum": 48,
|
||||
"m_flMinHighlightLum": 52,
|
||||
"m_flMinShadowLum": 44,
|
||||
"m_flShoulderStrength": 4,
|
||||
"m_flToeDenom": 24,
|
||||
"m_flToeNum": 20,
|
||||
"m_flToeStrength": 16,
|
||||
"m_flWhitePoint": 28
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
},
|
||||
"PostProcessingVignetteParameters_t": {
|
||||
"fields": {
|
||||
"m_flFeather": 20,
|
||||
"m_flRadius": 12,
|
||||
"m_flRoundness": 16,
|
||||
"m_flVignetteStrength": 0,
|
||||
"m_vCenter": 4,
|
||||
"m_vColorTint": 24
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "MGetKV3ClassDefaults",
|
||||
"type": "Unknown"
|
||||
}
|
||||
],
|
||||
"parent": null
|
||||
}
|
||||
},
|
||||
"enums": {
|
||||
"BloomBlendMode_t": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"BLOOM_BLEND_ADD": 0,
|
||||
"BLOOM_BLEND_BLUR": 2,
|
||||
"BLOOM_BLEND_SCREEN": 1
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
"HorizJustification_e": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"HORIZ_JUSTIFICATION_CENTER": 1,
|
||||
"HORIZ_JUSTIFICATION_LEFT": 0,
|
||||
"HORIZ_JUSTIFICATION_NONE": 3,
|
||||
"HORIZ_JUSTIFICATION_RIGHT": 2
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
"LayoutPositionType_e": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"LAYOUTPOSITIONTYPE_FRACTIONAL": 1,
|
||||
"LAYOUTPOSITIONTYPE_NONE": 2,
|
||||
"LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE": 0
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
"VertJustification_e": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"VERT_JUSTIFICATION_BOTTOM": 2,
|
||||
"VERT_JUSTIFICATION_CENTER": 1,
|
||||
"VERT_JUSTIFICATION_NONE": 3,
|
||||
"VERT_JUSTIFICATION_TOP": 0
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
"ViewFadeMode_t": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"VIEW_FADE_CONSTANT_COLOR": 0,
|
||||
"VIEW_FADE_MOD2X": 2,
|
||||
"VIEW_FADE_MODULATE": 1
|
||||
},
|
||||
"type": "uint32"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,215 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: materialsystem2.dll
|
||||
// Class count: 13
|
||||
// Enum count: 5
|
||||
pub mod materialsystem2_dll {
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
#[repr(u32)]
|
||||
pub enum VertJustification_e {
|
||||
VERT_JUSTIFICATION_TOP = 0x0,
|
||||
VERT_JUSTIFICATION_CENTER = 0x1,
|
||||
VERT_JUSTIFICATION_BOTTOM = 0x2,
|
||||
VERT_JUSTIFICATION_NONE = 0x3
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
#[repr(u32)]
|
||||
pub enum LayoutPositionType_e {
|
||||
LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0,
|
||||
LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1,
|
||||
LAYOUTPOSITIONTYPE_NONE = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
#[repr(u32)]
|
||||
pub enum ViewFadeMode_t {
|
||||
VIEW_FADE_CONSTANT_COLOR = 0x0,
|
||||
VIEW_FADE_MODULATE = 0x1,
|
||||
VIEW_FADE_MOD2X = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
#[repr(u32)]
|
||||
pub enum BloomBlendMode_t {
|
||||
BLOOM_BLEND_ADD = 0x0,
|
||||
BLOOM_BLEND_SCREEN = 0x1,
|
||||
BLOOM_BLEND_BLUR = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 4
|
||||
#[repr(u32)]
|
||||
pub enum HorizJustification_e {
|
||||
HORIZ_JUSTIFICATION_LEFT = 0x0,
|
||||
HORIZ_JUSTIFICATION_CENTER = 0x1,
|
||||
HORIZ_JUSTIFICATION_RIGHT = 0x2,
|
||||
HORIZ_JUSTIFICATION_NONE = 0x3
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod MaterialParam_t {
|
||||
pub const m_name: usize = 0x0; // CUtlString
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod MaterialParamVector_t {
|
||||
pub const m_value: usize = 0x8; // Vector4D
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod MaterialParamString_t {
|
||||
pub const m_value: usize = 0x8; // CUtlString
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 11
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod PostProcessingResource_t {
|
||||
pub const m_bHasTonemapParams: usize = 0x0; // bool
|
||||
pub const m_toneMapParams: usize = 0x4; // PostProcessingTonemapParameters_t
|
||||
pub const m_bHasBloomParams: usize = 0x40; // bool
|
||||
pub const m_bloomParams: usize = 0x44; // PostProcessingBloomParameters_t
|
||||
pub const m_bHasVignetteParams: usize = 0xB4; // bool
|
||||
pub const m_vignetteParams: usize = 0xB8; // PostProcessingVignetteParameters_t
|
||||
pub const m_bHasLocalContrastParams: usize = 0xDC; // bool
|
||||
pub const m_localConstrastParams: usize = 0xE0; // PostProcessingLocalContrastParameters_t
|
||||
pub const m_nColorCorrectionVolumeDim: usize = 0xF4; // int32
|
||||
pub const m_colorCorrectionVolumeData: usize = 0xF8; // CUtlBinaryBlock
|
||||
pub const m_bHasColorCorrection: usize = 0x110; // bool
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod MaterialParamInt_t {
|
||||
pub const m_nValue: usize = 0x8; // int32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 6
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod PostProcessingVignetteParameters_t {
|
||||
pub const m_flVignetteStrength: usize = 0x0; // float32
|
||||
pub const m_vCenter: usize = 0x4; // Vector2D
|
||||
pub const m_flRadius: usize = 0xC; // float32
|
||||
pub const m_flRoundness: usize = 0x10; // float32
|
||||
pub const m_flFeather: usize = 0x14; // float32
|
||||
pub const m_vColorTint: usize = 0x18; // Vector
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod PostProcessingLocalContrastParameters_t {
|
||||
pub const m_flLocalContrastStrength: usize = 0x0; // float32
|
||||
pub const m_flLocalContrastEdgeStrength: usize = 0x4; // float32
|
||||
pub const m_flLocalContrastVignetteStart: usize = 0x8; // float32
|
||||
pub const m_flLocalContrastVignetteEnd: usize = 0xC; // float32
|
||||
pub const m_flLocalContrastVignetteBlur: usize = 0x10; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 15
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod PostProcessingTonemapParameters_t {
|
||||
pub const m_flExposureBias: usize = 0x0; // float32
|
||||
pub const m_flShoulderStrength: usize = 0x4; // float32
|
||||
pub const m_flLinearStrength: usize = 0x8; // float32
|
||||
pub const m_flLinearAngle: usize = 0xC; // float32
|
||||
pub const m_flToeStrength: usize = 0x10; // float32
|
||||
pub const m_flToeNum: usize = 0x14; // float32
|
||||
pub const m_flToeDenom: usize = 0x18; // float32
|
||||
pub const m_flWhitePoint: usize = 0x1C; // float32
|
||||
pub const m_flLuminanceSource: usize = 0x20; // float32
|
||||
pub const m_flExposureBiasShadows: usize = 0x24; // float32
|
||||
pub const m_flExposureBiasHighlights: usize = 0x28; // float32
|
||||
pub const m_flMinShadowLum: usize = 0x2C; // float32
|
||||
pub const m_flMaxShadowLum: usize = 0x30; // float32
|
||||
pub const m_flMinHighlightLum: usize = 0x34; // float32
|
||||
pub const m_flMaxHighlightLum: usize = 0x38; // float32
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod MaterialParamBuffer_t {
|
||||
pub const m_value: usize = 0x8; // CUtlBinaryBlock
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 14
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod MaterialResourceData_t {
|
||||
pub const m_materialName: usize = 0x0; // CUtlString
|
||||
pub const m_shaderName: usize = 0x8; // CUtlString
|
||||
pub const m_intParams: usize = 0x10; // CUtlVector<MaterialParamInt_t>
|
||||
pub const m_floatParams: usize = 0x28; // CUtlVector<MaterialParamFloat_t>
|
||||
pub const m_vectorParams: usize = 0x40; // CUtlVector<MaterialParamVector_t>
|
||||
pub const m_textureParams: usize = 0x58; // CUtlVector<MaterialParamTexture_t>
|
||||
pub const m_dynamicParams: usize = 0x70; // CUtlVector<MaterialParamBuffer_t>
|
||||
pub const m_dynamicTextureParams: usize = 0x88; // CUtlVector<MaterialParamBuffer_t>
|
||||
pub const m_intAttributes: usize = 0xA0; // CUtlVector<MaterialParamInt_t>
|
||||
pub const m_floatAttributes: usize = 0xB8; // CUtlVector<MaterialParamFloat_t>
|
||||
pub const m_vectorAttributes: usize = 0xD0; // CUtlVector<MaterialParamVector_t>
|
||||
pub const m_textureAttributes: usize = 0xE8; // CUtlVector<MaterialParamTexture_t>
|
||||
pub const m_stringAttributes: usize = 0x100; // CUtlVector<MaterialParamString_t>
|
||||
pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector<CUtlString>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 10
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod PostProcessingBloomParameters_t {
|
||||
pub const m_blendMode: usize = 0x0; // BloomBlendMode_t
|
||||
pub const m_flBloomStrength: usize = 0x4; // float32
|
||||
pub const m_flScreenBloomStrength: usize = 0x8; // float32
|
||||
pub const m_flBlurBloomStrength: usize = 0xC; // float32
|
||||
pub const m_flBloomThreshold: usize = 0x10; // float32
|
||||
pub const m_flBloomThresholdWidth: usize = 0x14; // float32
|
||||
pub const m_flSkyboxBloomStrength: usize = 0x18; // float32
|
||||
pub const m_flBloomStartValue: usize = 0x1C; // float32
|
||||
pub const m_flBlurWeight: usize = 0x20; // float32[5]
|
||||
pub const m_vBlurTint: usize = 0x34; // Vector[5]
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod MaterialParamFloat_t {
|
||||
pub const m_flValue: usize = 0x8; // float32
|
||||
}
|
||||
// Parent: MaterialParam_t
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod MaterialParamTexture_t {
|
||||
pub const m_pValue: usize = 0x8; // CStrongHandle<InfoForResourceTypeCTextureBase>
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,15 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: networksystem.dll
|
||||
// Class count: 1
|
||||
// Enum count: 0
|
||||
public static class NetworksystemDll {
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
public static class ChangeAccessorFieldPathIndex_t {
|
||||
public const nint m_Value = 0x0; // int32
|
||||
}
|
||||
}
|
||||
}
|
@ -1,21 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace cs2_dumper {
|
||||
namespace schemas {
|
||||
// Module: networksystem.dll
|
||||
// Class count: 1
|
||||
// Enum count: 0
|
||||
namespace networksystem_dll {
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
namespace ChangeAccessorFieldPathIndex_t {
|
||||
constexpr std::ptrdiff_t m_Value = 0x0; // int32
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,14 +0,0 @@
|
||||
{
|
||||
"networksystem.dll": {
|
||||
"classes": {
|
||||
"ChangeAccessorFieldPathIndex_t": {
|
||||
"fields": {
|
||||
"m_Value": 0
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
}
|
||||
},
|
||||
"enums": {}
|
||||
}
|
||||
}
|
@ -1,19 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: networksystem.dll
|
||||
// Class count: 1
|
||||
// Enum count: 0
|
||||
pub mod networksystem_dll {
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
pub mod ChangeAccessorFieldPathIndex_t {
|
||||
pub const m_Value: usize = 0x0; // int32
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
53
offsets.cs
53
offsets.cs
@ -1,53 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Offsets {
|
||||
// Module: client.dll
|
||||
public static class ClientDll {
|
||||
public const nint dwCSGOInput = 0x1A92F10;
|
||||
public const nint dwEntityList = 0x1A1F640;
|
||||
public const nint dwGameEntitySystem = 0x1B43E68;
|
||||
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
|
||||
public const nint dwGameRules = 0x1A84090;
|
||||
public const nint dwGlobalVars = 0x1867DB0;
|
||||
public const nint dwGlowManager = 0x1A840B0;
|
||||
public const nint dwLocalPlayerController = 0x1A6E8D0;
|
||||
public const nint dwLocalPlayerPawn = 0x1874050;
|
||||
public const nint dwPlantedC4 = 0x1A8E0E0;
|
||||
public const nint dwPrediction = 0x1873ED0;
|
||||
public const nint dwSensitivity = 0x1A857F8;
|
||||
public const nint dwSensitivity_sensitivity = 0x40;
|
||||
public const nint dwViewAngles = 0x1A932E0;
|
||||
public const nint dwViewMatrix = 0x1A89050;
|
||||
public const nint dwViewRender = 0x1A89860;
|
||||
public const nint dwWeaponC4 = 0x1A226A0;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
public const nint dwBuildNumber = 0x540BE4;
|
||||
public const nint dwNetworkGameClient = 0x53FCE0;
|
||||
public const nint dwNetworkGameClient_clientTickCount = 0x368;
|
||||
public const nint dwNetworkGameClient_deltaTick = 0x27C;
|
||||
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
|
||||
public const nint dwNetworkGameClient_localPlayer = 0xF0;
|
||||
public const nint dwNetworkGameClient_maxClients = 0x238;
|
||||
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
|
||||
public const nint dwNetworkGameClient_signOnState = 0x228;
|
||||
public const nint dwWindowHeight = 0x6234FC;
|
||||
public const nint dwWindowWidth = 0x6234F8;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
public static class InputsystemDll {
|
||||
public const nint dwInputSystem = 0x387E0;
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
public static class MatchmakingDll {
|
||||
public const nint dwGameTypes = 0x1A3190;
|
||||
public const nint dwGameTypes_mapName = 0x120;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
public static class SoundsystemDll {
|
||||
public const nint dwSoundSystem = 0x3A15F0;
|
||||
public const nint dwSoundSystem_engineViewData = 0x7C;
|
||||
}
|
||||
}
|
59
offsets.hpp
59
offsets.hpp
@ -1,59 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace cs2_dumper {
|
||||
namespace offsets {
|
||||
// Module: client.dll
|
||||
namespace client_dll {
|
||||
constexpr std::ptrdiff_t dwCSGOInput = 0x1A92F10;
|
||||
constexpr std::ptrdiff_t dwEntityList = 0x1A1F640;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B43E68;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
|
||||
constexpr std::ptrdiff_t dwGameRules = 0x1A84090;
|
||||
constexpr std::ptrdiff_t dwGlobalVars = 0x1867DB0;
|
||||
constexpr std::ptrdiff_t dwGlowManager = 0x1A840B0;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A6E8D0;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1874050;
|
||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A8E0E0;
|
||||
constexpr std::ptrdiff_t dwPrediction = 0x1873ED0;
|
||||
constexpr std::ptrdiff_t dwSensitivity = 0x1A857F8;
|
||||
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
|
||||
constexpr std::ptrdiff_t dwViewAngles = 0x1A932E0;
|
||||
constexpr std::ptrdiff_t dwViewMatrix = 0x1A89050;
|
||||
constexpr std::ptrdiff_t dwViewRender = 0x1A89860;
|
||||
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A226A0;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
constexpr std::ptrdiff_t dwBuildNumber = 0x540BE4;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient = 0x53FCE0;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
|
||||
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
|
||||
constexpr std::ptrdiff_t dwWindowHeight = 0x6234FC;
|
||||
constexpr std::ptrdiff_t dwWindowWidth = 0x6234F8;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
namespace inputsystem_dll {
|
||||
constexpr std::ptrdiff_t dwInputSystem = 0x387E0;
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
namespace matchmaking_dll {
|
||||
constexpr std::ptrdiff_t dwGameTypes = 0x1A3190;
|
||||
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
namespace soundsystem_dll {
|
||||
constexpr std::ptrdiff_t dwSoundSystem = 0x3A15F0;
|
||||
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
|
||||
}
|
||||
}
|
||||
}
|
45
offsets.json
45
offsets.json
@ -1,45 +0,0 @@
|
||||
{
|
||||
"client.dll": {
|
||||
"dwCSGOInput": 27864848,
|
||||
"dwEntityList": 27391552,
|
||||
"dwGameEntitySystem": 28589672,
|
||||
"dwGameEntitySystem_highestEntityIndex": 8432,
|
||||
"dwGameRules": 27803792,
|
||||
"dwGlobalVars": 25591216,
|
||||
"dwGlowManager": 27803824,
|
||||
"dwLocalPlayerController": 27715792,
|
||||
"dwLocalPlayerPawn": 25641040,
|
||||
"dwPlantedC4": 27844832,
|
||||
"dwPrediction": 25640656,
|
||||
"dwSensitivity": 27809784,
|
||||
"dwSensitivity_sensitivity": 64,
|
||||
"dwViewAngles": 27865824,
|
||||
"dwViewMatrix": 27824208,
|
||||
"dwViewRender": 27826272,
|
||||
"dwWeaponC4": 27403936
|
||||
},
|
||||
"engine2.dll": {
|
||||
"dwBuildNumber": 5508068,
|
||||
"dwNetworkGameClient": 5504224,
|
||||
"dwNetworkGameClient_clientTickCount": 872,
|
||||
"dwNetworkGameClient_deltaTick": 636,
|
||||
"dwNetworkGameClient_isBackgroundMap": 2626631,
|
||||
"dwNetworkGameClient_localPlayer": 240,
|
||||
"dwNetworkGameClient_maxClients": 568,
|
||||
"dwNetworkGameClient_serverTickCount": 876,
|
||||
"dwNetworkGameClient_signOnState": 552,
|
||||
"dwWindowHeight": 6436092,
|
||||
"dwWindowWidth": 6436088
|
||||
},
|
||||
"inputsystem.dll": {
|
||||
"dwInputSystem": 231392
|
||||
},
|
||||
"matchmaking.dll": {
|
||||
"dwGameTypes": 1716624,
|
||||
"dwGameTypes_mapName": 288
|
||||
},
|
||||
"soundsystem.dll": {
|
||||
"dwSoundSystem": 3806704,
|
||||
"dwSoundSystem_engineViewData": 124
|
||||
}
|
||||
}
|
57
offsets.rs
57
offsets.rs
@ -1,57 +0,0 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod offsets {
|
||||
// Module: client.dll
|
||||
pub mod client_dll {
|
||||
pub const dwCSGOInput: usize = 0x1A92F10;
|
||||
pub const dwEntityList: usize = 0x1A1F640;
|
||||
pub const dwGameEntitySystem: usize = 0x1B43E68;
|
||||
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
|
||||
pub const dwGameRules: usize = 0x1A84090;
|
||||
pub const dwGlobalVars: usize = 0x1867DB0;
|
||||
pub const dwGlowManager: usize = 0x1A840B0;
|
||||
pub const dwLocalPlayerController: usize = 0x1A6E8D0;
|
||||
pub const dwLocalPlayerPawn: usize = 0x1874050;
|
||||
pub const dwPlantedC4: usize = 0x1A8E0E0;
|
||||
pub const dwPrediction: usize = 0x1873ED0;
|
||||
pub const dwSensitivity: usize = 0x1A857F8;
|
||||
pub const dwSensitivity_sensitivity: usize = 0x40;
|
||||
pub const dwViewAngles: usize = 0x1A932E0;
|
||||
pub const dwViewMatrix: usize = 0x1A89050;
|
||||
pub const dwViewRender: usize = 0x1A89860;
|
||||
pub const dwWeaponC4: usize = 0x1A226A0;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
pub const dwBuildNumber: usize = 0x540BE4;
|
||||
pub const dwNetworkGameClient: usize = 0x53FCE0;
|
||||
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
|
||||
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
|
||||
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
|
||||
pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
|
||||
pub const dwNetworkGameClient_maxClients: usize = 0x238;
|
||||
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
|
||||
pub const dwNetworkGameClient_signOnState: usize = 0x228;
|
||||
pub const dwWindowHeight: usize = 0x6234FC;
|
||||
pub const dwWindowWidth: usize = 0x6234F8;
|
||||
}
|
||||
// Module: inputsystem.dll
|
||||
pub mod inputsystem_dll {
|
||||
pub const dwInputSystem: usize = 0x387E0;
|
||||
}
|
||||
// Module: matchmaking.dll
|
||||
pub mod matchmaking_dll {
|
||||
pub const dwGameTypes: usize = 0x1A3190;
|
||||
pub const dwGameTypes_mapName: usize = 0x120;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
pub mod soundsystem_dll {
|
||||
pub const dwSoundSystem: usize = 0x3A15F0;
|
||||
pub const dwSoundSystem_engineViewData: usize = 0x7C;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: animationsystem.dll
|
||||
@ -3073,7 +3073,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nFlags = 0x50; // CUtlVector<int32>
|
||||
public const nint m_szGrouping = 0x68; // CUtlVector<CUtlString>
|
||||
public const nint m_nCompressorIndex = 0x80; // CUtlVector<int32>
|
||||
public const nint m_szElementNames = 0x98; //
|
||||
public const nint m_szElementNames = 0x98; // CUtlVector<CUtlVector<char*>>
|
||||
public const nint m_nElementUniqueID = 0xB0; // CUtlVector<CUtlVector<int32>>
|
||||
public const nint m_nElementMask = 0xC8; // CUtlVector<uint32>
|
||||
public const nint m_vectorCompressor = 0xF8; // CUtlVector<CCompressor<Vector>*>
|
||||
@ -3737,10 +3737,10 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CAnimParameterManagerUpdater {
|
||||
public const nint m_parameters = 0x18; // CUtlVector<CSmartPtr<CAnimParameterBase>>
|
||||
public const nint m_idToIndexMap = 0x30; // CUtlHashtable<AnimParamID,int32>
|
||||
public const nint m_nameToIndexMap = 0x50; //
|
||||
public const nint m_nameToIndexMap = 0x50; // CUtlHashtable<CUtlString,int32>
|
||||
public const nint m_indexToHandle = 0x70; // CUtlVector<CAnimParamHandle>
|
||||
public const nint m_autoResetParams = 0x88; // CUtlVector<CUtlPair<CAnimParamHandle,CAnimVariant>>
|
||||
public const nint m_autoResetMap = 0xA0; //
|
||||
public const nint m_autoResetMap = 0xA0; // CUtlHashtable<CAnimParamHandle,int16>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 7
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -3078,7 +3078,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nFlags = 0x50; // CUtlVector<int32>
|
||||
constexpr std::ptrdiff_t m_szGrouping = 0x68; // CUtlVector<CUtlString>
|
||||
constexpr std::ptrdiff_t m_nCompressorIndex = 0x80; // CUtlVector<int32>
|
||||
constexpr std::ptrdiff_t m_szElementNames = 0x98; //
|
||||
constexpr std::ptrdiff_t m_szElementNames = 0x98; // CUtlVector<CUtlVector<char*>>
|
||||
constexpr std::ptrdiff_t m_nElementUniqueID = 0xB0; // CUtlVector<CUtlVector<int32>>
|
||||
constexpr std::ptrdiff_t m_nElementMask = 0xC8; // CUtlVector<uint32>
|
||||
constexpr std::ptrdiff_t m_vectorCompressor = 0xF8; // CUtlVector<CCompressor<Vector>*>
|
||||
@ -3742,10 +3742,10 @@ namespace cs2_dumper {
|
||||
namespace CAnimParameterManagerUpdater {
|
||||
constexpr std::ptrdiff_t m_parameters = 0x18; // CUtlVector<CSmartPtr<CAnimParameterBase>>
|
||||
constexpr std::ptrdiff_t m_idToIndexMap = 0x30; // CUtlHashtable<AnimParamID,int32>
|
||||
constexpr std::ptrdiff_t m_nameToIndexMap = 0x50; //
|
||||
constexpr std::ptrdiff_t m_nameToIndexMap = 0x50; // CUtlHashtable<CUtlString,int32>
|
||||
constexpr std::ptrdiff_t m_indexToHandle = 0x70; // CUtlVector<CAnimParamHandle>
|
||||
constexpr std::ptrdiff_t m_autoResetParams = 0x88; // CUtlVector<CUtlPair<CAnimParamHandle,CAnimVariant>>
|
||||
constexpr std::ptrdiff_t m_autoResetMap = 0xA0; //
|
||||
constexpr std::ptrdiff_t m_autoResetMap = 0xA0; // CUtlHashtable<CAnimParamHandle,int16>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 7
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -3170,7 +3170,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nFlags: usize = 0x50; // CUtlVector<int32>
|
||||
pub const m_szGrouping: usize = 0x68; // CUtlVector<CUtlString>
|
||||
pub const m_nCompressorIndex: usize = 0x80; // CUtlVector<int32>
|
||||
pub const m_szElementNames: usize = 0x98; //
|
||||
pub const m_szElementNames: usize = 0x98; // CUtlVector<CUtlVector<char*>>
|
||||
pub const m_nElementUniqueID: usize = 0xB0; // CUtlVector<CUtlVector<int32>>
|
||||
pub const m_nElementMask: usize = 0xC8; // CUtlVector<uint32>
|
||||
pub const m_vectorCompressor: usize = 0xF8; // CUtlVector<CCompressor<Vector>*>
|
||||
@ -3834,10 +3834,10 @@ pub mod cs2_dumper {
|
||||
pub mod CAnimParameterManagerUpdater {
|
||||
pub const m_parameters: usize = 0x18; // CUtlVector<CSmartPtr<CAnimParameterBase>>
|
||||
pub const m_idToIndexMap: usize = 0x30; // CUtlHashtable<AnimParamID,int32>
|
||||
pub const m_nameToIndexMap: usize = 0x50; //
|
||||
pub const m_nameToIndexMap: usize = 0x50; // CUtlHashtable<CUtlString,int32>
|
||||
pub const m_indexToHandle: usize = 0x70; // CUtlVector<CAnimParamHandle>
|
||||
pub const m_autoResetParams: usize = 0x88; // CUtlVector<CUtlPair<CAnimParamHandle,CAnimVariant>>
|
||||
pub const m_autoResetMap: usize = 0xA0; //
|
||||
pub const m_autoResetMap: usize = 0xA0; // CUtlHashtable<CAnimParamHandle,int16>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 7
|
||||
|
@ -1,24 +1,24 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper {
|
||||
// Module: client.dll
|
||||
public static class Buttons {
|
||||
public const nint attack = 0x1885770;
|
||||
public const nint attack2 = 0x1885800;
|
||||
public const nint back = 0x1885A40;
|
||||
public const nint duck = 0x1885D10;
|
||||
public const nint forward = 0x18859B0;
|
||||
public const nint jump = 0x1885C80;
|
||||
public const nint left = 0x1885AD0;
|
||||
public const nint lookatweapon = 0x1AAE3D0;
|
||||
public const nint reload = 0x18856E0;
|
||||
public const nint right = 0x1885B60;
|
||||
public const nint showscores = 0x1AAE2B0;
|
||||
public const nint sprint = 0x1885650;
|
||||
public const nint turnleft = 0x1885890;
|
||||
public const nint turnright = 0x1885920;
|
||||
public const nint use = 0x1885BF0;
|
||||
public const nint zoom = 0x1AAE340;
|
||||
public const nint attack = 0x186C850;
|
||||
public const nint attack2 = 0x186C8E0;
|
||||
public const nint back = 0x186CB20;
|
||||
public const nint duck = 0x186CDF0;
|
||||
public const nint forward = 0x186CA90;
|
||||
public const nint jump = 0x186CD60;
|
||||
public const nint left = 0x186CBB0;
|
||||
public const nint lookatweapon = 0x1A92E30;
|
||||
public const nint reload = 0x186C7C0;
|
||||
public const nint right = 0x186CC40;
|
||||
public const nint showscores = 0x1A92D10;
|
||||
public const nint sprint = 0x186C730;
|
||||
public const nint turnleft = 0x186C970;
|
||||
public const nint turnright = 0x186CA00;
|
||||
public const nint use = 0x186CCD0;
|
||||
public const nint zoom = 0x1A92DA0;
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -8,21 +8,21 @@
|
||||
namespace cs2_dumper {
|
||||
// Module: client.dll
|
||||
namespace buttons {
|
||||
constexpr std::ptrdiff_t attack = 0x1885770;
|
||||
constexpr std::ptrdiff_t attack2 = 0x1885800;
|
||||
constexpr std::ptrdiff_t back = 0x1885A40;
|
||||
constexpr std::ptrdiff_t duck = 0x1885D10;
|
||||
constexpr std::ptrdiff_t forward = 0x18859B0;
|
||||
constexpr std::ptrdiff_t jump = 0x1885C80;
|
||||
constexpr std::ptrdiff_t left = 0x1885AD0;
|
||||
constexpr std::ptrdiff_t lookatweapon = 0x1AAE3D0;
|
||||
constexpr std::ptrdiff_t reload = 0x18856E0;
|
||||
constexpr std::ptrdiff_t right = 0x1885B60;
|
||||
constexpr std::ptrdiff_t showscores = 0x1AAE2B0;
|
||||
constexpr std::ptrdiff_t sprint = 0x1885650;
|
||||
constexpr std::ptrdiff_t turnleft = 0x1885890;
|
||||
constexpr std::ptrdiff_t turnright = 0x1885920;
|
||||
constexpr std::ptrdiff_t use = 0x1885BF0;
|
||||
constexpr std::ptrdiff_t zoom = 0x1AAE340;
|
||||
constexpr std::ptrdiff_t attack = 0x186C850;
|
||||
constexpr std::ptrdiff_t attack2 = 0x186C8E0;
|
||||
constexpr std::ptrdiff_t back = 0x186CB20;
|
||||
constexpr std::ptrdiff_t duck = 0x186CDF0;
|
||||
constexpr std::ptrdiff_t forward = 0x186CA90;
|
||||
constexpr std::ptrdiff_t jump = 0x186CD60;
|
||||
constexpr std::ptrdiff_t left = 0x186CBB0;
|
||||
constexpr std::ptrdiff_t lookatweapon = 0x1A92E30;
|
||||
constexpr std::ptrdiff_t reload = 0x186C7C0;
|
||||
constexpr std::ptrdiff_t right = 0x186CC40;
|
||||
constexpr std::ptrdiff_t showscores = 0x1A92D10;
|
||||
constexpr std::ptrdiff_t sprint = 0x186C730;
|
||||
constexpr std::ptrdiff_t turnleft = 0x186C970;
|
||||
constexpr std::ptrdiff_t turnright = 0x186CA00;
|
||||
constexpr std::ptrdiff_t use = 0x186CCD0;
|
||||
constexpr std::ptrdiff_t zoom = 0x1A92DA0;
|
||||
}
|
||||
}
|
||||
|
@ -1,20 +1,20 @@
|
||||
{
|
||||
"client.dll": {
|
||||
"attack": 25712496,
|
||||
"attack2": 25712640,
|
||||
"back": 25713216,
|
||||
"duck": 25713936,
|
||||
"forward": 25713072,
|
||||
"jump": 25713792,
|
||||
"left": 25713360,
|
||||
"lookatweapon": 27976656,
|
||||
"reload": 25712352,
|
||||
"right": 25713504,
|
||||
"showscores": 27976368,
|
||||
"sprint": 25712208,
|
||||
"turnleft": 25712784,
|
||||
"turnright": 25712928,
|
||||
"use": 25713648,
|
||||
"zoom": 27976512
|
||||
"attack": 25610320,
|
||||
"attack2": 25610464,
|
||||
"back": 25611040,
|
||||
"duck": 25611760,
|
||||
"forward": 25610896,
|
||||
"jump": 25611616,
|
||||
"left": 25611184,
|
||||
"lookatweapon": 27864624,
|
||||
"reload": 25610176,
|
||||
"right": 25611328,
|
||||
"showscores": 27864336,
|
||||
"sprint": 25610032,
|
||||
"turnleft": 25610608,
|
||||
"turnright": 25610752,
|
||||
"use": 25611472,
|
||||
"zoom": 27864480
|
||||
}
|
||||
}
|
@ -1,26 +1,26 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
// Module: client.dll
|
||||
pub mod buttons {
|
||||
pub const attack: usize = 0x1885770;
|
||||
pub const attack2: usize = 0x1885800;
|
||||
pub const back: usize = 0x1885A40;
|
||||
pub const duck: usize = 0x1885D10;
|
||||
pub const forward: usize = 0x18859B0;
|
||||
pub const jump: usize = 0x1885C80;
|
||||
pub const left: usize = 0x1885AD0;
|
||||
pub const lookatweapon: usize = 0x1AAE3D0;
|
||||
pub const reload: usize = 0x18856E0;
|
||||
pub const right: usize = 0x1885B60;
|
||||
pub const showscores: usize = 0x1AAE2B0;
|
||||
pub const sprint: usize = 0x1885650;
|
||||
pub const turnleft: usize = 0x1885890;
|
||||
pub const turnright: usize = 0x1885920;
|
||||
pub const r#use: usize = 0x1885BF0;
|
||||
pub const zoom: usize = 0x1AAE340;
|
||||
pub const attack: usize = 0x186C850;
|
||||
pub const attack2: usize = 0x186C8E0;
|
||||
pub const back: usize = 0x186CB20;
|
||||
pub const duck: usize = 0x186CDF0;
|
||||
pub const forward: usize = 0x186CA90;
|
||||
pub const jump: usize = 0x186CD60;
|
||||
pub const left: usize = 0x186CBB0;
|
||||
pub const lookatweapon: usize = 0x1A92E30;
|
||||
pub const reload: usize = 0x186C7C0;
|
||||
pub const right: usize = 0x186CC40;
|
||||
pub const showscores: usize = 0x1A92D10;
|
||||
pub const sprint: usize = 0x186C730;
|
||||
pub const turnleft: usize = 0x186C970;
|
||||
pub const turnright: usize = 0x186CA00;
|
||||
pub const r#use: usize = 0x186CCD0;
|
||||
pub const zoom: usize = 0x1A92DA0;
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,9 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: client.dll
|
||||
// Class count: 427
|
||||
// Class count: 414
|
||||
// Enum count: 7
|
||||
public static class ClientDll {
|
||||
// Alignment: 4
|
||||
@ -1419,10 +1419,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iEffectName = 0x6C; // uint16
|
||||
public const nint m_nExplosionType = 0x6E; // uint8
|
||||
}
|
||||
// Parent: C_BaseCSGrenadeProjectile
|
||||
// Field count: 0
|
||||
public static class C_SensorGrenadeProjectile {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
public static class C_MolotovGrenade {
|
||||
@ -1824,10 +1820,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class C_Flashbang {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CBumpMine {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
//
|
||||
@ -2340,7 +2332,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bKnownTeamMismatch = 0x630; // bool
|
||||
public const nint m_hPredictedPawn = 0x634; // CHandle<C_BasePlayerPawn>
|
||||
public const nint m_nSplitScreenSlot = 0x638; // CSplitScreenSlot
|
||||
public const nint m_hSplitOwner = 0x63C; //
|
||||
public const nint m_hSplitOwner = 0x63C; // CHandle<CBasePlayerController>
|
||||
public const nint m_hSplitScreenPlayers = 0x640; // CUtlVector<CHandle<CBasePlayerController>>
|
||||
public const nint m_bIsHLTV = 0x658; // bool
|
||||
public const nint m_iConnected = 0x65C; // PlayerConnectedState
|
||||
@ -2455,14 +2447,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bRagdollClientSide = 0xE40; // bool
|
||||
public const nint m_bHasAnimatedMaterialAttributes = 0xE50; // bool
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
public static class C_Melee {
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
public static class CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 0
|
||||
public static class C_PointEntity {
|
||||
@ -2499,7 +2483,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bStartActive = 0x570; // bool
|
||||
public const nint m_flMaxSimulationTime = 0x574; // float32
|
||||
public const nint m_iszEffectName = 0x578; // CUtlSymbolLarge
|
||||
public const nint m_PathNodes_Name = 0x580; // CUtlVector<CUtlSymbolLarge>
|
||||
public const nint m_PathNodes_Name = 0x580; //
|
||||
public const nint m_flParticleSpacing = 0x598; // float32
|
||||
public const nint m_flSlack = 0x59C; // float32
|
||||
public const nint m_flRadius = 0x5A0; // float32
|
||||
@ -2719,7 +2703,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flOldSimulationTime = 0x1330; // float32
|
||||
public const nint m_nLastExecutedCommandNumber = 0x1334; // int32
|
||||
public const nint m_nLastExecutedCommandTick = 0x1338; // int32
|
||||
public const nint m_hController = 0x133C; //
|
||||
public const nint m_hController = 0x133C; // CHandle<CBasePlayerController>
|
||||
public const nint m_bIsSwappingToPredictableController = 0x1340; // bool
|
||||
}
|
||||
// Parent: None
|
||||
@ -3122,7 +3106,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class ActiveModelConfig_t {
|
||||
public const nint m_Handle = 0x28; // ModelConfigHandle_t
|
||||
public const nint m_Name = 0x30; // CUtlSymbolLarge
|
||||
public const nint m_AssociatedEntities = 0x38; // C_NetworkUtlVectorBase<CHandle<C_BaseModelEntity>>
|
||||
public const nint m_AssociatedEntities = 0x38; //
|
||||
public const nint m_AssociatedEntityNames = 0x50; // C_NetworkUtlVectorBase<CUtlSymbolLarge>
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
@ -3484,10 +3468,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flObserverChaseDistance = 0x50; // float32
|
||||
public const nint m_flObserverChaseDistanceCalcTime = 0x54; // GameTime_t
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
public static class CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPlayerPawnComponent
|
||||
// Field count: 0
|
||||
public static class CPlayer_WaterServices {
|
||||
@ -3966,14 +3946,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class C_WeaponMAC10 {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
public static class C_WeaponShield {
|
||||
public const nint m_flDisplayHealth = 0x1B40; // float32
|
||||
}
|
||||
// Parent: C_PointClientUIWorldPanel
|
||||
// Field count: 1
|
||||
//
|
||||
@ -4769,10 +4741,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class C_WeaponHKP2000 {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
public static class CTripWireFire {
|
||||
}
|
||||
// Parent: C_BaseFlex
|
||||
// Field count: 6
|
||||
public static class C_CSGO_PreviewModel {
|
||||
@ -4884,10 +4852,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hCarriedHostage = 0x40; // CHandle<C_BaseEntity>
|
||||
public const nint m_hCarriedHostageProp = 0x44; // CHandle<C_BaseEntity>
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CBreachCharge {
|
||||
}
|
||||
// Parent: C_LightEntity
|
||||
// Field count: 0
|
||||
public static class C_LightDirectionalEntity {
|
||||
@ -5059,10 +5023,6 @@ namespace CS2Dumper.Schemas {
|
||||
// MPulseLibraryBindings
|
||||
public static class CPathSimpleAPI {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
public static class C_SensorGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 2
|
||||
//
|
||||
@ -5072,16 +5032,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_fFireTime = 0x1B40; // GameTime_t
|
||||
public const nint m_nLastAttackTick = 0x1B44; // int32
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 2
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
public static class C_Fists {
|
||||
public const nint m_bPlayingUninterruptableAct = 0x1B20; // bool
|
||||
public const nint m_nUninterruptableActivity = 0x1B24; // PlayerAnimEvent_t
|
||||
}
|
||||
// Parent: C_PhysicsProp
|
||||
// Field count: 0
|
||||
public static class C_PhysicsPropMultiplayer {
|
||||
@ -5249,7 +5199,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MNetworkExcludeByName
|
||||
// NetworkVarNames: m_ShardDesc (shard_model_desc_t)
|
||||
public static class C_ShatterGlassShardPhysics {
|
||||
public const nint m_ShardDesc = 0x1120; //
|
||||
public const nint m_ShardDesc = 0x1120; // shard_model_desc_t
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -5811,7 +5761,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iHealth = 0x344; // int32
|
||||
public const nint m_lifeState = 0x348; // uint8
|
||||
public const nint m_bTakesDamage = 0x349; // bool
|
||||
public const nint m_nTakeDamageFlags = 0x350; //
|
||||
public const nint m_nTakeDamageFlags = 0x350; // TakeDamageFlags_t
|
||||
public const nint m_nPlatformType = 0x358; // EntityPlatformTypes_t
|
||||
public const nint m_ubInterpolationFrame = 0x359; // uint8
|
||||
public const nint m_hSceneObjectController = 0x35C; // CHandle<C_BaseEntity>
|
||||
@ -6211,10 +6161,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nJustifyVertical = 0xFF0; // PointWorldTextJustifyVertical_t
|
||||
public const nint m_nReorientMode = 0xFF4; // PointWorldTextReorientMode_t
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
public static class CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 66
|
||||
//
|
||||
@ -6603,10 +6549,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class C_IncendiaryGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CTablet {
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Field count: 1
|
||||
//
|
||||
@ -6646,10 +6588,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hOldAttached = 0x590; // CHandle<C_BaseEntity>
|
||||
public const nint m_bCheapEffect = 0x594; // bool
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
public static class CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: C_BaseModelEntity
|
||||
// Field count: 0
|
||||
public static class C_Breakable {
|
||||
@ -6663,7 +6601,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flObsInterp_PathLength = 0x74; // float32
|
||||
public const nint m_qObsInterp_OrientationStart = 0x80; // Quaternion
|
||||
public const nint m_qObsInterp_OrientationTravelDir = 0x90; // Quaternion
|
||||
public const nint m_obsInterpState = 0xA0; //
|
||||
public const nint m_obsInterpState = 0xA0; // ObserverInterpState_t
|
||||
public const nint m_bObserverInterpolationNeedsDeferredSetup = 0xA4; // bool
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
@ -6821,7 +6759,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_hBombDefuser = 0xFE8; // CHandle<C_CSPlayerPawn>
|
||||
public const nint m_hControlPanel = 0xFEC; // CHandle<C_BaseEntity>
|
||||
public const nint m_AttributeManager = 0xFF0; // C_AttributeContainer
|
||||
public const nint m_hDefuserMultimeter = 0x1498; //
|
||||
public const nint m_hDefuserMultimeter = 0x1498; // CHandle<C_Multimeter>
|
||||
public const nint m_flNextRadarFlashTime = 0x149C; // GameTime_t
|
||||
public const nint m_bRadarFlash = 0x14A0; // bool
|
||||
public const nint m_pBombDefuser = 0x14A4; // CHandle<C_CSPlayerPawn>
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
namespace cs2_dumper {
|
||||
namespace schemas {
|
||||
// Module: client.dll
|
||||
// Class count: 427
|
||||
// Class count: 414
|
||||
// Enum count: 7
|
||||
namespace client_dll {
|
||||
// Alignment: 4
|
||||
@ -1424,10 +1424,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iEffectName = 0x6C; // uint16
|
||||
constexpr std::ptrdiff_t m_nExplosionType = 0x6E; // uint8
|
||||
}
|
||||
// Parent: C_BaseCSGrenadeProjectile
|
||||
// Field count: 0
|
||||
namespace C_SensorGrenadeProjectile {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace C_MolotovGrenade {
|
||||
@ -1829,10 +1825,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace C_Flashbang {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CBumpMine {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
//
|
||||
@ -2345,7 +2337,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bKnownTeamMismatch = 0x630; // bool
|
||||
constexpr std::ptrdiff_t m_hPredictedPawn = 0x634; // CHandle<C_BasePlayerPawn>
|
||||
constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x638; // CSplitScreenSlot
|
||||
constexpr std::ptrdiff_t m_hSplitOwner = 0x63C; //
|
||||
constexpr std::ptrdiff_t m_hSplitOwner = 0x63C; // CHandle<CBasePlayerController>
|
||||
constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x640; // CUtlVector<CHandle<CBasePlayerController>>
|
||||
constexpr std::ptrdiff_t m_bIsHLTV = 0x658; // bool
|
||||
constexpr std::ptrdiff_t m_iConnected = 0x65C; // PlayerConnectedState
|
||||
@ -2460,14 +2452,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bRagdollClientSide = 0xE40; // bool
|
||||
constexpr std::ptrdiff_t m_bHasAnimatedMaterialAttributes = 0xE50; // bool
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
namespace C_Melee {
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
namespace CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 0
|
||||
namespace C_PointEntity {
|
||||
@ -2504,7 +2488,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bStartActive = 0x570; // bool
|
||||
constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x574; // float32
|
||||
constexpr std::ptrdiff_t m_iszEffectName = 0x578; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_PathNodes_Name = 0x580; // CUtlVector<CUtlSymbolLarge>
|
||||
constexpr std::ptrdiff_t m_PathNodes_Name = 0x580; //
|
||||
constexpr std::ptrdiff_t m_flParticleSpacing = 0x598; // float32
|
||||
constexpr std::ptrdiff_t m_flSlack = 0x59C; // float32
|
||||
constexpr std::ptrdiff_t m_flRadius = 0x5A0; // float32
|
||||
@ -2724,7 +2708,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flOldSimulationTime = 0x1330; // float32
|
||||
constexpr std::ptrdiff_t m_nLastExecutedCommandNumber = 0x1334; // int32
|
||||
constexpr std::ptrdiff_t m_nLastExecutedCommandTick = 0x1338; // int32
|
||||
constexpr std::ptrdiff_t m_hController = 0x133C; //
|
||||
constexpr std::ptrdiff_t m_hController = 0x133C; // CHandle<CBasePlayerController>
|
||||
constexpr std::ptrdiff_t m_bIsSwappingToPredictableController = 0x1340; // bool
|
||||
}
|
||||
// Parent: None
|
||||
@ -3127,7 +3111,7 @@ namespace cs2_dumper {
|
||||
namespace ActiveModelConfig_t {
|
||||
constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t
|
||||
constexpr std::ptrdiff_t m_Name = 0x30; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; // C_NetworkUtlVectorBase<CHandle<C_BaseModelEntity>>
|
||||
constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; //
|
||||
constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; // C_NetworkUtlVectorBase<CUtlSymbolLarge>
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
@ -3489,10 +3473,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flObserverChaseDistance = 0x50; // float32
|
||||
constexpr std::ptrdiff_t m_flObserverChaseDistanceCalcTime = 0x54; // GameTime_t
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
namespace CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPlayerPawnComponent
|
||||
// Field count: 0
|
||||
namespace CPlayer_WaterServices {
|
||||
@ -3971,14 +3951,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace C_WeaponMAC10 {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
namespace C_WeaponShield {
|
||||
constexpr std::ptrdiff_t m_flDisplayHealth = 0x1B40; // float32
|
||||
}
|
||||
// Parent: C_PointClientUIWorldPanel
|
||||
// Field count: 1
|
||||
//
|
||||
@ -4774,10 +4746,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace C_WeaponHKP2000 {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace CTripWireFire {
|
||||
}
|
||||
// Parent: C_BaseFlex
|
||||
// Field count: 6
|
||||
namespace C_CSGO_PreviewModel {
|
||||
@ -4889,10 +4857,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; // CHandle<C_BaseEntity>
|
||||
constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; // CHandle<C_BaseEntity>
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CBreachCharge {
|
||||
}
|
||||
// Parent: C_LightEntity
|
||||
// Field count: 0
|
||||
namespace C_LightDirectionalEntity {
|
||||
@ -5064,10 +5028,6 @@ namespace cs2_dumper {
|
||||
// MPulseLibraryBindings
|
||||
namespace CPathSimpleAPI {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace C_SensorGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 2
|
||||
//
|
||||
@ -5077,16 +5037,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_fFireTime = 0x1B40; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nLastAttackTick = 0x1B44; // int32
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 2
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
namespace C_Fists {
|
||||
constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x1B20; // bool
|
||||
constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x1B24; // PlayerAnimEvent_t
|
||||
}
|
||||
// Parent: C_PhysicsProp
|
||||
// Field count: 0
|
||||
namespace C_PhysicsPropMultiplayer {
|
||||
@ -5254,7 +5204,7 @@ namespace cs2_dumper {
|
||||
// MNetworkExcludeByName
|
||||
// NetworkVarNames: m_ShardDesc (shard_model_desc_t)
|
||||
namespace C_ShatterGlassShardPhysics {
|
||||
constexpr std::ptrdiff_t m_ShardDesc = 0x1120; //
|
||||
constexpr std::ptrdiff_t m_ShardDesc = 0x1120; // shard_model_desc_t
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -5816,7 +5766,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iHealth = 0x344; // int32
|
||||
constexpr std::ptrdiff_t m_lifeState = 0x348; // uint8
|
||||
constexpr std::ptrdiff_t m_bTakesDamage = 0x349; // bool
|
||||
constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x350; //
|
||||
constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x350; // TakeDamageFlags_t
|
||||
constexpr std::ptrdiff_t m_nPlatformType = 0x358; // EntityPlatformTypes_t
|
||||
constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x359; // uint8
|
||||
constexpr std::ptrdiff_t m_hSceneObjectController = 0x35C; // CHandle<C_BaseEntity>
|
||||
@ -6216,10 +6166,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nJustifyVertical = 0xFF0; // PointWorldTextJustifyVertical_t
|
||||
constexpr std::ptrdiff_t m_nReorientMode = 0xFF4; // PointWorldTextReorientMode_t
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
namespace CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 66
|
||||
//
|
||||
@ -6608,10 +6554,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace C_IncendiaryGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CTablet {
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Field count: 1
|
||||
//
|
||||
@ -6651,10 +6593,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hOldAttached = 0x590; // CHandle<C_BaseEntity>
|
||||
constexpr std::ptrdiff_t m_bCheapEffect = 0x594; // bool
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
namespace CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: C_BaseModelEntity
|
||||
// Field count: 0
|
||||
namespace C_Breakable {
|
||||
@ -6668,7 +6606,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flObsInterp_PathLength = 0x74; // float32
|
||||
constexpr std::ptrdiff_t m_qObsInterp_OrientationStart = 0x80; // Quaternion
|
||||
constexpr std::ptrdiff_t m_qObsInterp_OrientationTravelDir = 0x90; // Quaternion
|
||||
constexpr std::ptrdiff_t m_obsInterpState = 0xA0; //
|
||||
constexpr std::ptrdiff_t m_obsInterpState = 0xA0; // ObserverInterpState_t
|
||||
constexpr std::ptrdiff_t m_bObserverInterpolationNeedsDeferredSetup = 0xA4; // bool
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
@ -6826,7 +6764,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_hBombDefuser = 0xFE8; // CHandle<C_CSPlayerPawn>
|
||||
constexpr std::ptrdiff_t m_hControlPanel = 0xFEC; // CHandle<C_BaseEntity>
|
||||
constexpr std::ptrdiff_t m_AttributeManager = 0xFF0; // C_AttributeContainer
|
||||
constexpr std::ptrdiff_t m_hDefuserMultimeter = 0x1498; //
|
||||
constexpr std::ptrdiff_t m_hDefuserMultimeter = 0x1498; // CHandle<C_Multimeter>
|
||||
constexpr std::ptrdiff_t m_flNextRadarFlashTime = 0x149C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bRadarFlash = 0x14A0; // bool
|
||||
constexpr std::ptrdiff_t m_pBombDefuser = 0x14A4; // CHandle<C_CSPlayerPawn>
|
||||
|
@ -579,26 +579,6 @@
|
||||
],
|
||||
"parent": "C_BaseTrigger"
|
||||
},
|
||||
"CBreachCharge": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"CBreachChargeProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseGrenade"
|
||||
},
|
||||
"CBumpMine": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"CBumpMineProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseGrenade"
|
||||
},
|
||||
"CBuoyancyHelper": {
|
||||
"fields": {
|
||||
"m_flFluidDensity": 28,
|
||||
@ -3844,11 +3824,6 @@
|
||||
"metadata": [],
|
||||
"parent": "C_Sprite"
|
||||
},
|
||||
"CTablet": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"CTakeDamageInfoAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
@ -3912,26 +3887,11 @@
|
||||
],
|
||||
"parent": "IntervalTimer"
|
||||
},
|
||||
"CTripWireFire": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseCSGrenade"
|
||||
},
|
||||
"CTripWireFireProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseGrenade"
|
||||
},
|
||||
"CWaterSplasher": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseModelEntity"
|
||||
},
|
||||
"CWeaponZoneRepulsor": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBaseGun"
|
||||
},
|
||||
"C_AK47": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -9809,25 +9769,6 @@
|
||||
],
|
||||
"parent": "CBaseAnimGraph"
|
||||
},
|
||||
"C_Fists": {
|
||||
"fields": {
|
||||
"m_bPlayingUninterruptableAct": 6944,
|
||||
"m_nUninterruptableActivity": 6948
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "m_bPlayingUninterruptableAct",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "bool"
|
||||
},
|
||||
{
|
||||
"name": "m_nUninterruptableActivity",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "PlayerAnimEvent_t"
|
||||
}
|
||||
],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"C_Flashbang": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -10798,11 +10739,6 @@
|
||||
],
|
||||
"parent": "C_BaseEntity"
|
||||
},
|
||||
"C_Melee": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"C_ModelPointEntity": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -12641,16 +12577,6 @@
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"C_SensorGrenade": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseCSGrenade"
|
||||
},
|
||||
"C_SensorGrenadeProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "C_BaseCSGrenadeProjectile"
|
||||
},
|
||||
"C_ShatterGlassShardPhysics": {
|
||||
"fields": {
|
||||
"m_ShardDesc": 4384
|
||||
@ -13804,19 +13730,6 @@
|
||||
"metadata": [],
|
||||
"parent": "C_CSWeaponBase"
|
||||
},
|
||||
"C_WeaponShield": {
|
||||
"fields": {
|
||||
"m_flDisplayHealth": 6976
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "m_flDisplayHealth",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "float"
|
||||
}
|
||||
],
|
||||
"parent": "C_CSWeaponBaseGun"
|
||||
},
|
||||
"C_WeaponTaser": {
|
||||
"fields": {
|
||||
"m_fFireTime": 6976,
|
||||
|
@ -1,12 +1,12 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: client.dll
|
||||
// Class count: 427
|
||||
// Class count: 414
|
||||
// Enum count: 7
|
||||
pub mod client_dll {
|
||||
// Alignment: 4
|
||||
@ -458,8 +458,8 @@ pub mod cs2_dumper {
|
||||
pub const m_nLastAddDecal: usize = 0xAAC; // int32
|
||||
pub const m_nDecalsAdded: usize = 0xAB0; // int32
|
||||
pub const m_iOldHealth: usize = 0xAB4; // int32
|
||||
pub const m_nRenderMode: usize = 0xAB8; //
|
||||
pub const m_nRenderFX: usize = 0xAB9; //
|
||||
pub const m_nRenderMode: usize = 0xAB8; // RenderMode_t
|
||||
pub const m_nRenderFX: usize = 0xAB9; // RenderFx_t
|
||||
pub const m_bAllowFadeInView: usize = 0xABA; // bool
|
||||
pub const m_clrRender: usize = 0xAD8; // Color
|
||||
pub const m_vecRenderAttributes: usize = 0xAE0; // C_UtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
|
||||
@ -897,7 +897,7 @@ pub mod cs2_dumper {
|
||||
pub const m_bReleaseRagdoll: usize = 0xFA4; // bool
|
||||
pub const m_iEyeAttachment: usize = 0xFA5; // AttachmentHandle_t
|
||||
pub const m_bFadingOut: usize = 0xFA6; // bool
|
||||
pub const m_flScaleEnd: usize = 0xFA8; // float32[10]
|
||||
pub const m_flScaleEnd: usize = 0xFA8; //
|
||||
pub const m_flScaleTimeStart: usize = 0xFD0; // GameTime_t[10]
|
||||
pub const m_flScaleTimeEnd: usize = 0xFF8; // GameTime_t[10]
|
||||
}
|
||||
@ -1429,10 +1429,6 @@ pub mod cs2_dumper {
|
||||
pub const m_iEffectName: usize = 0x6C; // uint16
|
||||
pub const m_nExplosionType: usize = 0x6E; // uint8
|
||||
}
|
||||
// Parent: C_BaseCSGrenadeProjectile
|
||||
// Field count: 0
|
||||
pub mod C_SensorGrenadeProjectile {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod C_MolotovGrenade {
|
||||
@ -1834,10 +1830,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod C_Flashbang {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CBumpMine {
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
//
|
||||
@ -2350,7 +2342,7 @@ pub mod cs2_dumper {
|
||||
pub const m_bKnownTeamMismatch: usize = 0x630; // bool
|
||||
pub const m_hPredictedPawn: usize = 0x634; // CHandle<C_BasePlayerPawn>
|
||||
pub const m_nSplitScreenSlot: usize = 0x638; // CSplitScreenSlot
|
||||
pub const m_hSplitOwner: usize = 0x63C; //
|
||||
pub const m_hSplitOwner: usize = 0x63C; // CHandle<CBasePlayerController>
|
||||
pub const m_hSplitScreenPlayers: usize = 0x640; // CUtlVector<CHandle<CBasePlayerController>>
|
||||
pub const m_bIsHLTV: usize = 0x658; // bool
|
||||
pub const m_iConnected: usize = 0x65C; // PlayerConnectedState
|
||||
@ -2465,14 +2457,6 @@ pub mod cs2_dumper {
|
||||
pub const m_bRagdollClientSide: usize = 0xE40; // bool
|
||||
pub const m_bHasAnimatedMaterialAttributes: usize = 0xE50; // bool
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod C_Melee {
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
// Field count: 0
|
||||
pub mod C_PointEntity {
|
||||
@ -2729,7 +2713,7 @@ pub mod cs2_dumper {
|
||||
pub const m_flOldSimulationTime: usize = 0x1330; // float32
|
||||
pub const m_nLastExecutedCommandNumber: usize = 0x1334; // int32
|
||||
pub const m_nLastExecutedCommandTick: usize = 0x1338; // int32
|
||||
pub const m_hController: usize = 0x133C; //
|
||||
pub const m_hController: usize = 0x133C; // CHandle<CBasePlayerController>
|
||||
pub const m_bIsSwappingToPredictableController: usize = 0x1340; // bool
|
||||
}
|
||||
// Parent: None
|
||||
@ -3132,7 +3116,7 @@ pub mod cs2_dumper {
|
||||
pub mod ActiveModelConfig_t {
|
||||
pub const m_Handle: usize = 0x28; // ModelConfigHandle_t
|
||||
pub const m_Name: usize = 0x30; // CUtlSymbolLarge
|
||||
pub const m_AssociatedEntities: usize = 0x38; // C_NetworkUtlVectorBase<CHandle<C_BaseModelEntity>>
|
||||
pub const m_AssociatedEntities: usize = 0x38; //
|
||||
pub const m_AssociatedEntityNames: usize = 0x50; // C_NetworkUtlVectorBase<CUtlSymbolLarge>
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
@ -3494,10 +3478,6 @@ pub mod cs2_dumper {
|
||||
pub const m_flObserverChaseDistance: usize = 0x50; // float32
|
||||
pub const m_flObserverChaseDistanceCalcTime: usize = 0x54; // GameTime_t
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
pub mod CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPlayerPawnComponent
|
||||
// Field count: 0
|
||||
pub mod CPlayer_WaterServices {
|
||||
@ -3976,14 +3956,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod C_WeaponMAC10 {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 1
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
pub mod C_WeaponShield {
|
||||
pub const m_flDisplayHealth: usize = 0x1B40; // float32
|
||||
}
|
||||
// Parent: C_PointClientUIWorldPanel
|
||||
// Field count: 1
|
||||
//
|
||||
@ -4029,7 +4001,7 @@ pub mod cs2_dumper {
|
||||
pub const m_bOverrideWithEvent: usize = 0x5A0; // bool
|
||||
pub const m_soundscapeIndex: usize = 0x5A4; // int32
|
||||
pub const m_soundscapeEntityListId: usize = 0x5A8; // int32
|
||||
pub const m_positionNames: usize = 0x5B0; //
|
||||
pub const m_positionNames: usize = 0x5B0; // CUtlSymbolLarge[8]
|
||||
pub const m_hProxySoundscape: usize = 0x5F0; // CHandle<CEnvSoundscape>
|
||||
pub const m_bDisabled: usize = 0x5F4; // bool
|
||||
pub const m_soundscapeName: usize = 0x5F8; // CUtlSymbolLarge
|
||||
@ -4779,10 +4751,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod C_WeaponHKP2000 {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod CTripWireFire {
|
||||
}
|
||||
// Parent: C_BaseFlex
|
||||
// Field count: 6
|
||||
pub mod C_CSGO_PreviewModel {
|
||||
@ -4894,10 +4862,6 @@ pub mod cs2_dumper {
|
||||
pub const m_hCarriedHostage: usize = 0x40; // CHandle<C_BaseEntity>
|
||||
pub const m_hCarriedHostageProp: usize = 0x44; // CHandle<C_BaseEntity>
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CBreachCharge {
|
||||
}
|
||||
// Parent: C_LightEntity
|
||||
// Field count: 0
|
||||
pub mod C_LightDirectionalEntity {
|
||||
@ -4991,14 +4955,14 @@ pub mod cs2_dumper {
|
||||
pub const m_flDisengageDistance: usize = 0x57C; // float32
|
||||
pub const m_flEngageDistance: usize = 0x580; // float32
|
||||
pub const m_bRequiresUseKey: usize = 0x584; // bool
|
||||
pub const m_nOutputType: usize = 0x588; // ValueRemapperOutputType_t
|
||||
pub const m_nOutputType: usize = 0x588; //
|
||||
pub const m_hOutputEntities: usize = 0x590; // C_NetworkUtlVectorBase<CHandle<C_BaseEntity>>
|
||||
pub const m_nHapticsType: usize = 0x5A8; // ValueRemapperHapticsType_t
|
||||
pub const m_nMomentumType: usize = 0x5AC; // ValueRemapperMomentumType_t
|
||||
pub const m_nMomentumType: usize = 0x5AC; //
|
||||
pub const m_flMomentumModifier: usize = 0x5B0; // float32
|
||||
pub const m_flSnapValue: usize = 0x5B4; // float32
|
||||
pub const m_flCurrentMomentum: usize = 0x5B8; // float32
|
||||
pub const m_nRatchetType: usize = 0x5BC; // ValueRemapperRatchetType_t
|
||||
pub const m_nRatchetType: usize = 0x5BC; //
|
||||
pub const m_flRatchetOffset: usize = 0x5C0; // float32
|
||||
pub const m_flInputOffset: usize = 0x5C4; // float32
|
||||
pub const m_bEngaged: usize = 0x5C8; // bool
|
||||
@ -5069,10 +5033,6 @@ pub mod cs2_dumper {
|
||||
// MPulseLibraryBindings
|
||||
pub mod CPathSimpleAPI {
|
||||
}
|
||||
// Parent: C_BaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod C_SensorGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 2
|
||||
//
|
||||
@ -5082,16 +5042,6 @@ pub mod cs2_dumper {
|
||||
pub const m_fFireTime: usize = 0x1B40; // GameTime_t
|
||||
pub const m_nLastAttackTick: usize = 0x1B44; // int32
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 2
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
pub mod C_Fists {
|
||||
pub const m_bPlayingUninterruptableAct: usize = 0x1B20; // bool
|
||||
pub const m_nUninterruptableActivity: usize = 0x1B24; // PlayerAnimEvent_t
|
||||
}
|
||||
// Parent: C_PhysicsProp
|
||||
// Field count: 0
|
||||
pub mod C_PhysicsPropMultiplayer {
|
||||
@ -5174,7 +5124,7 @@ pub mod cs2_dumper {
|
||||
pub const m_vecMins: usize = 0x40; // Vector
|
||||
pub const m_vecMaxs: usize = 0x4C; // Vector
|
||||
pub const m_usSolidFlags: usize = 0x5A; // uint8
|
||||
pub const m_nSolidType: usize = 0x5B; //
|
||||
pub const m_nSolidType: usize = 0x5B; // SolidType_t
|
||||
pub const m_triggerBloat: usize = 0x5C; // uint8
|
||||
pub const m_nSurroundType: usize = 0x5D; // SurroundingBoundsType_t
|
||||
pub const m_CollisionGroup: usize = 0x5E; // uint8
|
||||
@ -5259,7 +5209,7 @@ pub mod cs2_dumper {
|
||||
// MNetworkExcludeByName
|
||||
// NetworkVarNames: m_ShardDesc (shard_model_desc_t)
|
||||
pub mod C_ShatterGlassShardPhysics {
|
||||
pub const m_ShardDesc: usize = 0x1120; //
|
||||
pub const m_ShardDesc: usize = 0x1120; // shard_model_desc_t
|
||||
}
|
||||
// Parent: C_CSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -5821,7 +5771,7 @@ pub mod cs2_dumper {
|
||||
pub const m_iHealth: usize = 0x344; // int32
|
||||
pub const m_lifeState: usize = 0x348; // uint8
|
||||
pub const m_bTakesDamage: usize = 0x349; // bool
|
||||
pub const m_nTakeDamageFlags: usize = 0x350; //
|
||||
pub const m_nTakeDamageFlags: usize = 0x350; // TakeDamageFlags_t
|
||||
pub const m_nPlatformType: usize = 0x358; // EntityPlatformTypes_t
|
||||
pub const m_ubInterpolationFrame: usize = 0x359; // uint8
|
||||
pub const m_hSceneObjectController: usize = 0x35C; // CHandle<C_BaseEntity>
|
||||
@ -5860,9 +5810,9 @@ pub mod cs2_dumper {
|
||||
pub const m_vecBaseVelocity: usize = 0x430; // Vector
|
||||
pub const m_hEffectEntity: usize = 0x43C; // CHandle<C_BaseEntity>
|
||||
pub const m_hOwnerEntity: usize = 0x440; // CHandle<C_BaseEntity>
|
||||
pub const m_MoveCollide: usize = 0x444; //
|
||||
pub const m_MoveType: usize = 0x445; // MoveType_t
|
||||
pub const m_nActualMoveType: usize = 0x446; // MoveType_t
|
||||
pub const m_MoveCollide: usize = 0x444; // MoveCollide_t
|
||||
pub const m_MoveType: usize = 0x445; //
|
||||
pub const m_nActualMoveType: usize = 0x446; //
|
||||
pub const m_flWaterLevel: usize = 0x448; // float32
|
||||
pub const m_fEffects: usize = 0x44C; // uint32
|
||||
pub const m_hGroundEntity: usize = 0x450; // CHandle<C_BaseEntity>
|
||||
@ -6072,7 +6022,7 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_bIsActive (bool)
|
||||
pub mod C_EnvScreenOverlay {
|
||||
pub const m_iszOverlayNames: usize = 0x568; // CUtlSymbolLarge[10]
|
||||
pub const m_flOverlayTimes: usize = 0x5B8; // float32[10]
|
||||
pub const m_flOverlayTimes: usize = 0x5B8; //
|
||||
pub const m_flStartTime: usize = 0x5E0; // GameTime_t
|
||||
pub const m_iDesiredOverlay: usize = 0x5E4; // int32
|
||||
pub const m_bIsActive: usize = 0x5E8; // bool
|
||||
@ -6221,10 +6171,6 @@ pub mod cs2_dumper {
|
||||
pub const m_nJustifyVertical: usize = 0xFF0; // PointWorldTextJustifyVertical_t
|
||||
pub const m_nReorientMode: usize = 0xFF4; // PointWorldTextReorientMode_t
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 66
|
||||
//
|
||||
@ -6397,7 +6343,7 @@ pub mod cs2_dumper {
|
||||
pub const m_inertiaScale: usize = 0x1118; // float32
|
||||
pub const m_vecDamagePosition: usize = 0x111C; // Vector
|
||||
pub const m_vecDamageDirection: usize = 0x1128; // Vector
|
||||
pub const m_nDamageType: usize = 0x1134; // DamageTypes_t
|
||||
pub const m_nDamageType: usize = 0x1134; //
|
||||
}
|
||||
// Parent: C_CSGO_TeamPreviewCamera
|
||||
// Field count: 0
|
||||
@ -6613,10 +6559,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod C_IncendiaryGrenade {
|
||||
}
|
||||
// Parent: C_CSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CTablet {
|
||||
}
|
||||
// Parent: CBasePulseGraphInstance
|
||||
// Field count: 1
|
||||
//
|
||||
@ -6656,10 +6598,6 @@ pub mod cs2_dumper {
|
||||
pub const m_hOldAttached: usize = 0x590; // CHandle<C_BaseEntity>
|
||||
pub const m_bCheapEffect: usize = 0x594; // bool
|
||||
}
|
||||
// Parent: C_BaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: C_BaseModelEntity
|
||||
// Field count: 0
|
||||
pub mod C_Breakable {
|
||||
@ -6673,7 +6611,7 @@ pub mod cs2_dumper {
|
||||
pub const m_flObsInterp_PathLength: usize = 0x74; // float32
|
||||
pub const m_qObsInterp_OrientationStart: usize = 0x80; // Quaternion
|
||||
pub const m_qObsInterp_OrientationTravelDir: usize = 0x90; // Quaternion
|
||||
pub const m_obsInterpState: usize = 0xA0; //
|
||||
pub const m_obsInterpState: usize = 0xA0; // ObserverInterpState_t
|
||||
pub const m_bObserverInterpolationNeedsDeferredSetup: usize = 0xA4; // bool
|
||||
}
|
||||
// Parent: C_BaseEntity
|
||||
@ -6831,7 +6769,7 @@ pub mod cs2_dumper {
|
||||
pub const m_hBombDefuser: usize = 0xFE8; // CHandle<C_CSPlayerPawn>
|
||||
pub const m_hControlPanel: usize = 0xFEC; // CHandle<C_BaseEntity>
|
||||
pub const m_AttributeManager: usize = 0xFF0; // C_AttributeContainer
|
||||
pub const m_hDefuserMultimeter: usize = 0x1498; //
|
||||
pub const m_hDefuserMultimeter: usize = 0x1498; // CHandle<C_Multimeter>
|
||||
pub const m_flNextRadarFlashTime: usize = 0x149C; // GameTime_t
|
||||
pub const m_bRadarFlash: usize = 0x14A0; // bool
|
||||
pub const m_pBombDefuser: usize = 0x14A4; // CHandle<C_CSPlayerPawn>
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: engine2.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: host.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
{
|
||||
"build_number": 14072,
|
||||
"timestamp": "2025-03-20T23:35:58.992097100+00:00"
|
||||
"build_number": 14073,
|
||||
"timestamp": "2025-04-01T00:17:02.233994700+00:00"
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
namespace CS2Dumper.Interfaces {
|
||||
// Module: animationsystem.dll
|
||||
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: client.dll
|
||||
public static class ClientDll {
|
||||
public const nint ClientToolsInfo_001 = 0x1884D60;
|
||||
public const nint EmptyWorldService001_Client = 0x1840050;
|
||||
public const nint GameClientExports001 = 0x1881A18;
|
||||
public const nint LegacyGameUI001 = 0x18A25C0;
|
||||
public const nint Source2Client002 = 0x1A9DC60;
|
||||
public const nint Source2ClientConfig001 = 0x1A34420;
|
||||
public const nint Source2ClientPrediction001 = 0x188CDF0;
|
||||
public const nint Source2ClientUI001 = 0x18A0990;
|
||||
public const nint ClientToolsInfo_001 = 0x186BE40;
|
||||
public const nint EmptyWorldService001_Client = 0x1828080;
|
||||
public const nint GameClientExports001 = 0x1868AF8;
|
||||
public const nint LegacyGameUI001 = 0x18896A0;
|
||||
public const nint Source2Client002 = 0x1A826C0;
|
||||
public const nint Source2ClientConfig001 = 0x1A1B270;
|
||||
public const nint Source2ClientPrediction001 = 0x1873ED0;
|
||||
public const nint Source2ClientUI001 = 0x1887A70;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
|
||||
}
|
||||
// Module: server.dll
|
||||
public static class ServerDll {
|
||||
public const nint EmptyWorldService001_Server = 0x137DD20;
|
||||
public const nint EntitySubclassUtilsV001 = 0x132E3E0;
|
||||
public const nint NavGameTest001 = 0x141DD68;
|
||||
public const nint ServerToolsInfo_001 = 0x13D36B8;
|
||||
public const nint Source2GameClients001 = 0x13CD580;
|
||||
public const nint Source2GameDirector001 = 0x1501420;
|
||||
public const nint Source2GameEntities001 = 0x13D35E0;
|
||||
public const nint Source2Server001 = 0x13D3450;
|
||||
public const nint Source2ServerConfig001 = 0x15CBD88;
|
||||
public const nint customnavsystem001 = 0x1312B58;
|
||||
public const nint EmptyWorldService001_Server = 0x1363D30;
|
||||
public const nint EntitySubclassUtilsV001 = 0x13143F0;
|
||||
public const nint NavGameTest001 = 0x1402DD8;
|
||||
public const nint ServerToolsInfo_001 = 0x13B8718;
|
||||
public const nint Source2GameClients001 = 0x13B25E0;
|
||||
public const nint Source2GameDirector001 = 0x14E6230;
|
||||
public const nint Source2GameEntities001 = 0x13B8640;
|
||||
public const nint Source2Server001 = 0x13B84B0;
|
||||
public const nint Source2ServerConfig001 = 0x15B0BB8;
|
||||
public const nint customnavsystem001 = 0x12F8B48;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
public static class SoundsystemDll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -14,14 +14,14 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: client.dll
|
||||
namespace client_dll {
|
||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1884D60;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1840050;
|
||||
constexpr std::ptrdiff_t GameClientExports001 = 0x1881A18;
|
||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18A25C0;
|
||||
constexpr std::ptrdiff_t Source2Client002 = 0x1A9DC60;
|
||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A34420;
|
||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x188CDF0;
|
||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0x18A0990;
|
||||
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x186BE40;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1828080;
|
||||
constexpr std::ptrdiff_t GameClientExports001 = 0x1868AF8;
|
||||
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18896A0;
|
||||
constexpr std::ptrdiff_t Source2Client002 = 0x1A826C0;
|
||||
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A1B270;
|
||||
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1873ED0;
|
||||
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1887A70;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
@ -162,16 +162,16 @@ namespace cs2_dumper {
|
||||
}
|
||||
// Module: server.dll
|
||||
namespace server_dll {
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x137DD20;
|
||||
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x132E3E0;
|
||||
constexpr std::ptrdiff_t NavGameTest001 = 0x141DD68;
|
||||
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13D36B8;
|
||||
constexpr std::ptrdiff_t Source2GameClients001 = 0x13CD580;
|
||||
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1501420;
|
||||
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13D35E0;
|
||||
constexpr std::ptrdiff_t Source2Server001 = 0x13D3450;
|
||||
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15CBD88;
|
||||
constexpr std::ptrdiff_t customnavsystem001 = 0x1312B58;
|
||||
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1363D30;
|
||||
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13143F0;
|
||||
constexpr std::ptrdiff_t NavGameTest001 = 0x1402DD8;
|
||||
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13B8718;
|
||||
constexpr std::ptrdiff_t Source2GameClients001 = 0x13B25E0;
|
||||
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14E6230;
|
||||
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13B8640;
|
||||
constexpr std::ptrdiff_t Source2Server001 = 0x13B84B0;
|
||||
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15B0BB8;
|
||||
constexpr std::ptrdiff_t customnavsystem001 = 0x12F8B48;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
namespace soundsystem_dll {
|
||||
|
@ -4,14 +4,14 @@
|
||||
"AnimationSystem_001": 6323504
|
||||
},
|
||||
"client.dll": {
|
||||
"ClientToolsInfo_001": 25709920,
|
||||
"EmptyWorldService001_Client": 25428048,
|
||||
"GameClientExports001": 25696792,
|
||||
"LegacyGameUI001": 25830848,
|
||||
"Source2Client002": 27909216,
|
||||
"Source2ClientConfig001": 27477024,
|
||||
"Source2ClientPrediction001": 25742832,
|
||||
"Source2ClientUI001": 25823632
|
||||
"ClientToolsInfo_001": 25607744,
|
||||
"EmptyWorldService001_Client": 25329792,
|
||||
"GameClientExports001": 25594616,
|
||||
"LegacyGameUI001": 25728672,
|
||||
"Source2Client002": 27797184,
|
||||
"Source2ClientConfig001": 27374192,
|
||||
"Source2ClientPrediction001": 25640656,
|
||||
"Source2ClientUI001": 25721456
|
||||
},
|
||||
"engine2.dll": {
|
||||
"BenchmarkService001": 5532976,
|
||||
@ -130,16 +130,16 @@
|
||||
"SchemaSystem_001": 399072
|
||||
},
|
||||
"server.dll": {
|
||||
"EmptyWorldService001_Server": 20438304,
|
||||
"EntitySubclassUtilsV001": 20112352,
|
||||
"NavGameTest001": 21093736,
|
||||
"ServerToolsInfo_001": 20788920,
|
||||
"Source2GameClients001": 20764032,
|
||||
"Source2GameDirector001": 22025248,
|
||||
"Source2GameEntities001": 20788704,
|
||||
"Source2Server001": 20788304,
|
||||
"Source2ServerConfig001": 22855048,
|
||||
"customnavsystem001": 19999576
|
||||
"EmptyWorldService001_Server": 20331824,
|
||||
"EntitySubclassUtilsV001": 20005872,
|
||||
"NavGameTest001": 20983256,
|
||||
"ServerToolsInfo_001": 20678424,
|
||||
"Source2GameClients001": 20653536,
|
||||
"Source2GameDirector001": 21914160,
|
||||
"Source2GameEntities001": 20678208,
|
||||
"Source2Server001": 20677808,
|
||||
"Source2ServerConfig001": 22743992,
|
||||
"customnavsystem001": 19893064
|
||||
},
|
||||
"soundsystem.dll": {
|
||||
"SoundOpSystem001": 3808336,
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
@ -12,14 +12,14 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: client.dll
|
||||
pub mod client_dll {
|
||||
pub const ClientToolsInfo_001: usize = 0x1884D60;
|
||||
pub const EmptyWorldService001_Client: usize = 0x1840050;
|
||||
pub const GameClientExports001: usize = 0x1881A18;
|
||||
pub const LegacyGameUI001: usize = 0x18A25C0;
|
||||
pub const Source2Client002: usize = 0x1A9DC60;
|
||||
pub const Source2ClientConfig001: usize = 0x1A34420;
|
||||
pub const Source2ClientPrediction001: usize = 0x188CDF0;
|
||||
pub const Source2ClientUI001: usize = 0x18A0990;
|
||||
pub const ClientToolsInfo_001: usize = 0x186BE40;
|
||||
pub const EmptyWorldService001_Client: usize = 0x1828080;
|
||||
pub const GameClientExports001: usize = 0x1868AF8;
|
||||
pub const LegacyGameUI001: usize = 0x18896A0;
|
||||
pub const Source2Client002: usize = 0x1A826C0;
|
||||
pub const Source2ClientConfig001: usize = 0x1A1B270;
|
||||
pub const Source2ClientPrediction001: usize = 0x1873ED0;
|
||||
pub const Source2ClientUI001: usize = 0x1887A70;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
@ -160,16 +160,16 @@ pub mod cs2_dumper {
|
||||
}
|
||||
// Module: server.dll
|
||||
pub mod server_dll {
|
||||
pub const EmptyWorldService001_Server: usize = 0x137DD20;
|
||||
pub const EntitySubclassUtilsV001: usize = 0x132E3E0;
|
||||
pub const NavGameTest001: usize = 0x141DD68;
|
||||
pub const ServerToolsInfo_001: usize = 0x13D36B8;
|
||||
pub const Source2GameClients001: usize = 0x13CD580;
|
||||
pub const Source2GameDirector001: usize = 0x1501420;
|
||||
pub const Source2GameEntities001: usize = 0x13D35E0;
|
||||
pub const Source2Server001: usize = 0x13D3450;
|
||||
pub const Source2ServerConfig001: usize = 0x15CBD88;
|
||||
pub const customnavsystem001: usize = 0x1312B58;
|
||||
pub const EmptyWorldService001_Server: usize = 0x1363D30;
|
||||
pub const EntitySubclassUtilsV001: usize = 0x13143F0;
|
||||
pub const NavGameTest001: usize = 0x1402DD8;
|
||||
pub const ServerToolsInfo_001: usize = 0x13B8718;
|
||||
pub const Source2GameClients001: usize = 0x13B25E0;
|
||||
pub const Source2GameDirector001: usize = 0x14E6230;
|
||||
pub const Source2GameEntities001: usize = 0x13B8640;
|
||||
pub const Source2Server001: usize = 0x13B84B0;
|
||||
pub const Source2ServerConfig001: usize = 0x15B0BB8;
|
||||
pub const customnavsystem001: usize = 0x12F8B48;
|
||||
}
|
||||
// Module: soundsystem.dll
|
||||
pub mod soundsystem_dll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: materialsystem2.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:17:02.233994700 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: networksystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,26 +1,26 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Offsets {
|
||||
// Module: client.dll
|
||||
public static class ClientDll {
|
||||
public const nint dwCSGOInput = 0x1AAE4B0;
|
||||
public const nint dwEntityList = 0x1A38800;
|
||||
public const nint dwGameEntitySystem = 0x1B5F568;
|
||||
public const nint dwCSGOInput = 0x1A92F10;
|
||||
public const nint dwEntityList = 0x1A1F640;
|
||||
public const nint dwGameEntitySystem = 0x1B43E68;
|
||||
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
|
||||
public const nint dwGameRules = 0x1A9F630;
|
||||
public const nint dwGlobalVars = 0x1880CD0;
|
||||
public const nint dwGlowManager = 0x1A9F650;
|
||||
public const nint dwLocalPlayerController = 0x1A89E90;
|
||||
public const nint dwLocalPlayerPawn = 0x188CF70;
|
||||
public const nint dwPlantedC4 = 0x1AA97F0;
|
||||
public const nint dwPrediction = 0x188CDF0;
|
||||
public const nint dwSensitivity = 0x1AA0C28;
|
||||
public const nint dwGameRules = 0x1A84090;
|
||||
public const nint dwGlobalVars = 0x1867DB0;
|
||||
public const nint dwGlowManager = 0x1A840B0;
|
||||
public const nint dwLocalPlayerController = 0x1A6E8D0;
|
||||
public const nint dwLocalPlayerPawn = 0x1874050;
|
||||
public const nint dwPlantedC4 = 0x1A8E0E0;
|
||||
public const nint dwPrediction = 0x1873ED0;
|
||||
public const nint dwSensitivity = 0x1A857F8;
|
||||
public const nint dwSensitivity_sensitivity = 0x40;
|
||||
public const nint dwViewAngles = 0x1AAE880;
|
||||
public const nint dwViewMatrix = 0x1AA45F0;
|
||||
public const nint dwViewRender = 0x1AA4E00;
|
||||
public const nint dwWeaponC4 = 0x1A3CD60;
|
||||
public const nint dwViewAngles = 0x1A932E0;
|
||||
public const nint dwViewMatrix = 0x1A89050;
|
||||
public const nint dwViewRender = 0x1A89860;
|
||||
public const nint dwWeaponC4 = 0x1A226A0;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
public static class Engine2Dll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -9,23 +9,23 @@ namespace cs2_dumper {
|
||||
namespace offsets {
|
||||
// Module: client.dll
|
||||
namespace client_dll {
|
||||
constexpr std::ptrdiff_t dwCSGOInput = 0x1AAE4B0;
|
||||
constexpr std::ptrdiff_t dwEntityList = 0x1A38800;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B5F568;
|
||||
constexpr std::ptrdiff_t dwCSGOInput = 0x1A92F10;
|
||||
constexpr std::ptrdiff_t dwEntityList = 0x1A1F640;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B43E68;
|
||||
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
|
||||
constexpr std::ptrdiff_t dwGameRules = 0x1A9F630;
|
||||
constexpr std::ptrdiff_t dwGlobalVars = 0x1880CD0;
|
||||
constexpr std::ptrdiff_t dwGlowManager = 0x1A9F650;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A89E90;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x188CF70;
|
||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x1AA97F0;
|
||||
constexpr std::ptrdiff_t dwPrediction = 0x188CDF0;
|
||||
constexpr std::ptrdiff_t dwSensitivity = 0x1AA0C28;
|
||||
constexpr std::ptrdiff_t dwGameRules = 0x1A84090;
|
||||
constexpr std::ptrdiff_t dwGlobalVars = 0x1867DB0;
|
||||
constexpr std::ptrdiff_t dwGlowManager = 0x1A840B0;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A6E8D0;
|
||||
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1874050;
|
||||
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A8E0E0;
|
||||
constexpr std::ptrdiff_t dwPrediction = 0x1873ED0;
|
||||
constexpr std::ptrdiff_t dwSensitivity = 0x1A857F8;
|
||||
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
|
||||
constexpr std::ptrdiff_t dwViewAngles = 0x1AAE880;
|
||||
constexpr std::ptrdiff_t dwViewMatrix = 0x1AA45F0;
|
||||
constexpr std::ptrdiff_t dwViewRender = 0x1AA4E00;
|
||||
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A3CD60;
|
||||
constexpr std::ptrdiff_t dwViewAngles = 0x1A932E0;
|
||||
constexpr std::ptrdiff_t dwViewMatrix = 0x1A89050;
|
||||
constexpr std::ptrdiff_t dwViewRender = 0x1A89860;
|
||||
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A226A0;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
namespace engine2_dll {
|
||||
|
@ -1,22 +1,22 @@
|
||||
{
|
||||
"client.dll": {
|
||||
"dwCSGOInput": 27976880,
|
||||
"dwEntityList": 27494400,
|
||||
"dwGameEntitySystem": 28702056,
|
||||
"dwCSGOInput": 27864848,
|
||||
"dwEntityList": 27391552,
|
||||
"dwGameEntitySystem": 28589672,
|
||||
"dwGameEntitySystem_highestEntityIndex": 8432,
|
||||
"dwGameRules": 27915824,
|
||||
"dwGlobalVars": 25693392,
|
||||
"dwGlowManager": 27915856,
|
||||
"dwLocalPlayerController": 27827856,
|
||||
"dwLocalPlayerPawn": 25743216,
|
||||
"dwPlantedC4": 27957232,
|
||||
"dwPrediction": 25742832,
|
||||
"dwSensitivity": 27921448,
|
||||
"dwGameRules": 27803792,
|
||||
"dwGlobalVars": 25591216,
|
||||
"dwGlowManager": 27803824,
|
||||
"dwLocalPlayerController": 27715792,
|
||||
"dwLocalPlayerPawn": 25641040,
|
||||
"dwPlantedC4": 27844832,
|
||||
"dwPrediction": 25640656,
|
||||
"dwSensitivity": 27809784,
|
||||
"dwSensitivity_sensitivity": 64,
|
||||
"dwViewAngles": 27977856,
|
||||
"dwViewMatrix": 27936240,
|
||||
"dwViewRender": 27938304,
|
||||
"dwWeaponC4": 27512160
|
||||
"dwViewAngles": 27865824,
|
||||
"dwViewMatrix": 27824208,
|
||||
"dwViewRender": 27826272,
|
||||
"dwWeaponC4": 27403936
|
||||
},
|
||||
"engine2.dll": {
|
||||
"dwBuildNumber": 5508068,
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, unused)]
|
||||
|
||||
@ -7,23 +7,23 @@ pub mod cs2_dumper {
|
||||
pub mod offsets {
|
||||
// Module: client.dll
|
||||
pub mod client_dll {
|
||||
pub const dwCSGOInput: usize = 0x1AAE4B0;
|
||||
pub const dwEntityList: usize = 0x1A38800;
|
||||
pub const dwGameEntitySystem: usize = 0x1B5F568;
|
||||
pub const dwCSGOInput: usize = 0x1A92F10;
|
||||
pub const dwEntityList: usize = 0x1A1F640;
|
||||
pub const dwGameEntitySystem: usize = 0x1B43E68;
|
||||
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
|
||||
pub const dwGameRules: usize = 0x1A9F630;
|
||||
pub const dwGlobalVars: usize = 0x1880CD0;
|
||||
pub const dwGlowManager: usize = 0x1A9F650;
|
||||
pub const dwLocalPlayerController: usize = 0x1A89E90;
|
||||
pub const dwLocalPlayerPawn: usize = 0x188CF70;
|
||||
pub const dwPlantedC4: usize = 0x1AA97F0;
|
||||
pub const dwPrediction: usize = 0x188CDF0;
|
||||
pub const dwSensitivity: usize = 0x1AA0C28;
|
||||
pub const dwGameRules: usize = 0x1A84090;
|
||||
pub const dwGlobalVars: usize = 0x1867DB0;
|
||||
pub const dwGlowManager: usize = 0x1A840B0;
|
||||
pub const dwLocalPlayerController: usize = 0x1A6E8D0;
|
||||
pub const dwLocalPlayerPawn: usize = 0x1874050;
|
||||
pub const dwPlantedC4: usize = 0x1A8E0E0;
|
||||
pub const dwPrediction: usize = 0x1873ED0;
|
||||
pub const dwSensitivity: usize = 0x1A857F8;
|
||||
pub const dwSensitivity_sensitivity: usize = 0x40;
|
||||
pub const dwViewAngles: usize = 0x1AAE880;
|
||||
pub const dwViewMatrix: usize = 0x1AA45F0;
|
||||
pub const dwViewRender: usize = 0x1AA4E00;
|
||||
pub const dwWeaponC4: usize = 0x1A3CD60;
|
||||
pub const dwViewAngles: usize = 0x1A932E0;
|
||||
pub const dwViewMatrix: usize = 0x1A89050;
|
||||
pub const dwViewRender: usize = 0x1A89860;
|
||||
pub const dwWeaponC4: usize = 0x1A226A0;
|
||||
}
|
||||
// Module: engine2.dll
|
||||
pub mod engine2_dll {
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: panorama.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: particles.dll
|
||||
@ -3665,7 +3665,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MGetKV3ClassDefaults
|
||||
// MPropertyCustomEditor
|
||||
public static class CParticleVariableRef {
|
||||
public const nint m_variableName = 0x0; // CKV3MemberNameWithStorage
|
||||
public const nint m_variableName = 0x0; //
|
||||
public const nint m_variableType = 0x38; // PulseValueType_t
|
||||
}
|
||||
// Parent: CParticleFunctionOperator
|
||||
@ -4089,9 +4089,9 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flInputScale1 = 0x1D0; // float32
|
||||
public const nint m_nFieldInput2 = 0x1D4; // ParticleAttributeIndex_t
|
||||
public const nint m_flInputScale2 = 0x1D8; // float32
|
||||
public const nint m_nControlPointInput1 = 0x1DC; // ControlPointReference_t
|
||||
public const nint m_nControlPointInput1 = 0x1DC; //
|
||||
public const nint m_flControlPointScale1 = 0x1F0; // float32
|
||||
public const nint m_nControlPointInput2 = 0x1F4; // ControlPointReference_t
|
||||
public const nint m_nControlPointInput2 = 0x1F4; //
|
||||
public const nint m_flControlPointScale2 = 0x208; // float32
|
||||
public const nint m_nFieldOutput = 0x20C; // ParticleAttributeIndex_t
|
||||
public const nint m_vFinalOutputScale = 0x210; // Vector
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -3670,7 +3670,7 @@ namespace cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
// MPropertyCustomEditor
|
||||
namespace CParticleVariableRef {
|
||||
constexpr std::ptrdiff_t m_variableName = 0x0; // CKV3MemberNameWithStorage
|
||||
constexpr std::ptrdiff_t m_variableName = 0x0; //
|
||||
constexpr std::ptrdiff_t m_variableType = 0x38; // PulseValueType_t
|
||||
}
|
||||
// Parent: CParticleFunctionOperator
|
||||
@ -4094,9 +4094,9 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flInputScale1 = 0x1D0; // float32
|
||||
constexpr std::ptrdiff_t m_nFieldInput2 = 0x1D4; // ParticleAttributeIndex_t
|
||||
constexpr std::ptrdiff_t m_flInputScale2 = 0x1D8; // float32
|
||||
constexpr std::ptrdiff_t m_nControlPointInput1 = 0x1DC; // ControlPointReference_t
|
||||
constexpr std::ptrdiff_t m_nControlPointInput1 = 0x1DC; //
|
||||
constexpr std::ptrdiff_t m_flControlPointScale1 = 0x1F0; // float32
|
||||
constexpr std::ptrdiff_t m_nControlPointInput2 = 0x1F4; // ControlPointReference_t
|
||||
constexpr std::ptrdiff_t m_nControlPointInput2 = 0x1F4; //
|
||||
constexpr std::ptrdiff_t m_flControlPointScale2 = 0x208; // float32
|
||||
constexpr std::ptrdiff_t m_nFieldOutput = 0x20C; // ParticleAttributeIndex_t
|
||||
constexpr std::ptrdiff_t m_vFinalOutputScale = 0x210; // Vector
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -3744,7 +3744,7 @@ pub mod cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
// MPropertyCustomEditor
|
||||
pub mod CParticleVariableRef {
|
||||
pub const m_variableName: usize = 0x0; // CKV3MemberNameWithStorage
|
||||
pub const m_variableName: usize = 0x0; //
|
||||
pub const m_variableType: usize = 0x38; // PulseValueType_t
|
||||
}
|
||||
// Parent: CParticleFunctionOperator
|
||||
@ -4168,9 +4168,9 @@ pub mod cs2_dumper {
|
||||
pub const m_flInputScale1: usize = 0x1D0; // float32
|
||||
pub const m_nFieldInput2: usize = 0x1D4; // ParticleAttributeIndex_t
|
||||
pub const m_flInputScale2: usize = 0x1D8; // float32
|
||||
pub const m_nControlPointInput1: usize = 0x1DC; // ControlPointReference_t
|
||||
pub const m_nControlPointInput1: usize = 0x1DC; //
|
||||
pub const m_flControlPointScale1: usize = 0x1F0; // float32
|
||||
pub const m_nControlPointInput2: usize = 0x1F4; // ControlPointReference_t
|
||||
pub const m_nControlPointInput2: usize = 0x1F4; //
|
||||
pub const m_flControlPointScale2: usize = 0x208; // float32
|
||||
pub const m_nFieldOutput: usize = 0x20C; // ParticleAttributeIndex_t
|
||||
pub const m_vFinalOutputScale: usize = 0x210; // Vector
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: pulse_system.dll
|
||||
@ -240,7 +240,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CPulse_Chunk {
|
||||
public const nint m_Instructions = 0x0; //
|
||||
public const nint m_Instructions = 0x0; // CUtlLeanVector<PGDInstruction_t>
|
||||
public const nint m_Registers = 0x10; // CUtlLeanVector<CPulse_RegisterInfo>
|
||||
public const nint m_InstructionEditorIDs = 0x20; // CUtlLeanVector<PulseDocNodeID_t>
|
||||
}
|
||||
@ -316,7 +316,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CPulseCell_Base {
|
||||
public const nint m_nEditorNodeID = 0x8; //
|
||||
public const nint m_nEditorNodeID = 0x8; // PulseDocNodeID_t
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
@ -333,8 +333,8 @@ namespace CS2Dumper.Schemas {
|
||||
// MGetKV3ClassDefaults
|
||||
public static class PulseGraphExecutionHistoryCursorDesc_t {
|
||||
public const nint vecAncestorCursorIDs = 0x0; // CUtlVector<PulseCursorID_t>
|
||||
public const nint nSpawnNodeID = 0x18; //
|
||||
public const nint nRetiredAtNodeID = 0x1C; //
|
||||
public const nint nSpawnNodeID = 0x18; // PulseDocNodeID_t
|
||||
public const nint nRetiredAtNodeID = 0x1C; // PulseDocNodeID_t
|
||||
public const nint flLastReferenced = 0x20; // float32
|
||||
public const nint nLastValidEntryIdx = 0x24; // int32
|
||||
}
|
||||
@ -667,7 +667,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MGetKV3ClassDefaults
|
||||
public static class PulseGraphExecutionHistoryEntry_t {
|
||||
public const nint nCursorID = 0x0; // PulseCursorID_t
|
||||
public const nint nEditorID = 0x4; //
|
||||
public const nint nEditorID = 0x4; // PulseDocNodeID_t
|
||||
public const nint flExecTime = 0x8; // float32
|
||||
public const nint unFlags = 0xC; // uint32
|
||||
public const nint tagName = 0x10; // CUtlSymbolLarge
|
||||
@ -764,7 +764,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_DefaultValue = 0x20; // KeyValues3
|
||||
public const nint m_bIsPublic = 0x32; // bool
|
||||
public const nint m_bIsObservable = 0x33; // bool
|
||||
public const nint m_nEditorNodeID = 0x34; //
|
||||
public const nint m_nEditorNodeID = 0x34; // PulseDocNodeID_t
|
||||
}
|
||||
// Parent: CPulseCell_Inflow_BaseEntrypoint
|
||||
// Field count: 5
|
||||
@ -975,7 +975,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CPulse_BlackboardReference {
|
||||
public const nint m_hBlackboardResource = 0x0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIPulseGraphDef>>
|
||||
public const nint m_BlackboardResource = 0xE0; // CUtlSymbolLarge
|
||||
public const nint m_nNodeID = 0xE8; //
|
||||
public const nint m_nNodeID = 0xE8; // PulseDocNodeID_t
|
||||
public const nint m_NodeName = 0xF0; // CGlobalSymbol
|
||||
}
|
||||
// Parent: None
|
||||
@ -1004,9 +1004,9 @@ namespace CS2Dumper.Schemas {
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CPulse_CallInfo {
|
||||
public const nint m_PortName = 0x0; // CUtlSymbolLarge
|
||||
public const nint m_nEditorNodeID = 0x8; //
|
||||
public const nint m_nEditorNodeID = 0x8; // PulseDocNodeID_t
|
||||
public const nint m_RegisterMap = 0x10; // PulseRegisterMap_t
|
||||
public const nint m_CallMethodID = 0x30; //
|
||||
public const nint m_CallMethodID = 0x30; // PulseDocNodeID_t
|
||||
public const nint m_nSrcChunk = 0x34; // PulseRuntimeChunkIndex_t
|
||||
public const nint m_nSrcInstruction = 0x38; // int32
|
||||
}
|
||||
@ -1018,7 +1018,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CPulse_RegisterInfo {
|
||||
public const nint m_nReg = 0x0; // PulseRuntimeRegisterIndex_t
|
||||
public const nint m_Type = 0x8; // CPulseValueFullType
|
||||
public const nint m_OriginName = 0x18; // CKV3MemberNameWithStorage
|
||||
public const nint m_OriginName = 0x18; //
|
||||
public const nint m_nWrittenByInstruction = 0x50; // int32
|
||||
public const nint m_nLastReadByInstruction = 0x54; // int32
|
||||
}
|
||||
@ -1198,7 +1198,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CPulseRuntimeMethodArg {
|
||||
public const nint m_Name = 0x0; // CKV3MemberNameWithStorage
|
||||
public const nint m_Name = 0x0; //
|
||||
public const nint m_Description = 0x38; // CUtlString
|
||||
public const nint m_Type = 0x40; // CPulseValueFullType
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -245,7 +245,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CPulse_Chunk {
|
||||
constexpr std::ptrdiff_t m_Instructions = 0x0; //
|
||||
constexpr std::ptrdiff_t m_Instructions = 0x0; // CUtlLeanVector<PGDInstruction_t>
|
||||
constexpr std::ptrdiff_t m_Registers = 0x10; // CUtlLeanVector<CPulse_RegisterInfo>
|
||||
constexpr std::ptrdiff_t m_InstructionEditorIDs = 0x20; // CUtlLeanVector<PulseDocNodeID_t>
|
||||
}
|
||||
@ -321,7 +321,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CPulseCell_Base {
|
||||
constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; //
|
||||
constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
@ -338,8 +338,8 @@ namespace cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
namespace PulseGraphExecutionHistoryCursorDesc_t {
|
||||
constexpr std::ptrdiff_t vecAncestorCursorIDs = 0x0; // CUtlVector<PulseCursorID_t>
|
||||
constexpr std::ptrdiff_t nSpawnNodeID = 0x18; //
|
||||
constexpr std::ptrdiff_t nRetiredAtNodeID = 0x1C; //
|
||||
constexpr std::ptrdiff_t nSpawnNodeID = 0x18; // PulseDocNodeID_t
|
||||
constexpr std::ptrdiff_t nRetiredAtNodeID = 0x1C; // PulseDocNodeID_t
|
||||
constexpr std::ptrdiff_t flLastReferenced = 0x20; // float32
|
||||
constexpr std::ptrdiff_t nLastValidEntryIdx = 0x24; // int32
|
||||
}
|
||||
@ -672,7 +672,7 @@ namespace cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
namespace PulseGraphExecutionHistoryEntry_t {
|
||||
constexpr std::ptrdiff_t nCursorID = 0x0; // PulseCursorID_t
|
||||
constexpr std::ptrdiff_t nEditorID = 0x4; //
|
||||
constexpr std::ptrdiff_t nEditorID = 0x4; // PulseDocNodeID_t
|
||||
constexpr std::ptrdiff_t flExecTime = 0x8; // float32
|
||||
constexpr std::ptrdiff_t unFlags = 0xC; // uint32
|
||||
constexpr std::ptrdiff_t tagName = 0x10; // CUtlSymbolLarge
|
||||
@ -769,7 +769,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_DefaultValue = 0x20; // KeyValues3
|
||||
constexpr std::ptrdiff_t m_bIsPublic = 0x32; // bool
|
||||
constexpr std::ptrdiff_t m_bIsObservable = 0x33; // bool
|
||||
constexpr std::ptrdiff_t m_nEditorNodeID = 0x34; //
|
||||
constexpr std::ptrdiff_t m_nEditorNodeID = 0x34; // PulseDocNodeID_t
|
||||
}
|
||||
// Parent: CPulseCell_Inflow_BaseEntrypoint
|
||||
// Field count: 5
|
||||
@ -980,7 +980,7 @@ namespace cs2_dumper {
|
||||
namespace CPulse_BlackboardReference {
|
||||
constexpr std::ptrdiff_t m_hBlackboardResource = 0x0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIPulseGraphDef>>
|
||||
constexpr std::ptrdiff_t m_BlackboardResource = 0xE0; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_nNodeID = 0xE8; //
|
||||
constexpr std::ptrdiff_t m_nNodeID = 0xE8; // PulseDocNodeID_t
|
||||
constexpr std::ptrdiff_t m_NodeName = 0xF0; // CGlobalSymbol
|
||||
}
|
||||
// Parent: None
|
||||
@ -1009,9 +1009,9 @@ namespace cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CPulse_CallInfo {
|
||||
constexpr std::ptrdiff_t m_PortName = 0x0; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; //
|
||||
constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t
|
||||
constexpr std::ptrdiff_t m_RegisterMap = 0x10; // PulseRegisterMap_t
|
||||
constexpr std::ptrdiff_t m_CallMethodID = 0x30; //
|
||||
constexpr std::ptrdiff_t m_CallMethodID = 0x30; // PulseDocNodeID_t
|
||||
constexpr std::ptrdiff_t m_nSrcChunk = 0x34; // PulseRuntimeChunkIndex_t
|
||||
constexpr std::ptrdiff_t m_nSrcInstruction = 0x38; // int32
|
||||
}
|
||||
@ -1023,7 +1023,7 @@ namespace cs2_dumper {
|
||||
namespace CPulse_RegisterInfo {
|
||||
constexpr std::ptrdiff_t m_nReg = 0x0; // PulseRuntimeRegisterIndex_t
|
||||
constexpr std::ptrdiff_t m_Type = 0x8; // CPulseValueFullType
|
||||
constexpr std::ptrdiff_t m_OriginName = 0x18; // CKV3MemberNameWithStorage
|
||||
constexpr std::ptrdiff_t m_OriginName = 0x18; //
|
||||
constexpr std::ptrdiff_t m_nWrittenByInstruction = 0x50; // int32
|
||||
constexpr std::ptrdiff_t m_nLastReadByInstruction = 0x54; // int32
|
||||
}
|
||||
@ -1203,7 +1203,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace CPulseRuntimeMethodArg {
|
||||
constexpr std::ptrdiff_t m_Name = 0x0; // CKV3MemberNameWithStorage
|
||||
constexpr std::ptrdiff_t m_Name = 0x0; //
|
||||
constexpr std::ptrdiff_t m_Description = 0x38; // CUtlString
|
||||
constexpr std::ptrdiff_t m_Type = 0x40; // CPulseValueFullType
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
@ -252,7 +252,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CPulse_Chunk {
|
||||
pub const m_Instructions: usize = 0x0; //
|
||||
pub const m_Instructions: usize = 0x0; // CUtlLeanVector<PGDInstruction_t>
|
||||
pub const m_Registers: usize = 0x10; // CUtlLeanVector<CPulse_RegisterInfo>
|
||||
pub const m_InstructionEditorIDs: usize = 0x20; // CUtlLeanVector<PulseDocNodeID_t>
|
||||
}
|
||||
@ -328,7 +328,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CPulseCell_Base {
|
||||
pub const m_nEditorNodeID: usize = 0x8; //
|
||||
pub const m_nEditorNodeID: usize = 0x8; // PulseDocNodeID_t
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 1
|
||||
@ -345,8 +345,8 @@ pub mod cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod PulseGraphExecutionHistoryCursorDesc_t {
|
||||
pub const vecAncestorCursorIDs: usize = 0x0; // CUtlVector<PulseCursorID_t>
|
||||
pub const nSpawnNodeID: usize = 0x18; //
|
||||
pub const nRetiredAtNodeID: usize = 0x1C; //
|
||||
pub const nSpawnNodeID: usize = 0x18; // PulseDocNodeID_t
|
||||
pub const nRetiredAtNodeID: usize = 0x1C; // PulseDocNodeID_t
|
||||
pub const flLastReferenced: usize = 0x20; // float32
|
||||
pub const nLastValidEntryIdx: usize = 0x24; // int32
|
||||
}
|
||||
@ -679,7 +679,7 @@ pub mod cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod PulseGraphExecutionHistoryEntry_t {
|
||||
pub const nCursorID: usize = 0x0; // PulseCursorID_t
|
||||
pub const nEditorID: usize = 0x4; //
|
||||
pub const nEditorID: usize = 0x4; // PulseDocNodeID_t
|
||||
pub const flExecTime: usize = 0x8; // float32
|
||||
pub const unFlags: usize = 0xC; // uint32
|
||||
pub const tagName: usize = 0x10; // CUtlSymbolLarge
|
||||
@ -776,7 +776,7 @@ pub mod cs2_dumper {
|
||||
pub const m_DefaultValue: usize = 0x20; // KeyValues3
|
||||
pub const m_bIsPublic: usize = 0x32; // bool
|
||||
pub const m_bIsObservable: usize = 0x33; // bool
|
||||
pub const m_nEditorNodeID: usize = 0x34; //
|
||||
pub const m_nEditorNodeID: usize = 0x34; // PulseDocNodeID_t
|
||||
}
|
||||
// Parent: CPulseCell_Inflow_BaseEntrypoint
|
||||
// Field count: 5
|
||||
@ -987,7 +987,7 @@ pub mod cs2_dumper {
|
||||
pub mod CPulse_BlackboardReference {
|
||||
pub const m_hBlackboardResource: usize = 0x0; // CResourceNameTyped<CWeakHandle<InfoForResourceTypeIPulseGraphDef>>
|
||||
pub const m_BlackboardResource: usize = 0xE0; // CUtlSymbolLarge
|
||||
pub const m_nNodeID: usize = 0xE8; //
|
||||
pub const m_nNodeID: usize = 0xE8; // PulseDocNodeID_t
|
||||
pub const m_NodeName: usize = 0xF0; // CGlobalSymbol
|
||||
}
|
||||
// Parent: None
|
||||
@ -1016,9 +1016,9 @@ pub mod cs2_dumper {
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CPulse_CallInfo {
|
||||
pub const m_PortName: usize = 0x0; // CUtlSymbolLarge
|
||||
pub const m_nEditorNodeID: usize = 0x8; //
|
||||
pub const m_nEditorNodeID: usize = 0x8; // PulseDocNodeID_t
|
||||
pub const m_RegisterMap: usize = 0x10; // PulseRegisterMap_t
|
||||
pub const m_CallMethodID: usize = 0x30; //
|
||||
pub const m_CallMethodID: usize = 0x30; // PulseDocNodeID_t
|
||||
pub const m_nSrcChunk: usize = 0x34; // PulseRuntimeChunkIndex_t
|
||||
pub const m_nSrcInstruction: usize = 0x38; // int32
|
||||
}
|
||||
@ -1030,7 +1030,7 @@ pub mod cs2_dumper {
|
||||
pub mod CPulse_RegisterInfo {
|
||||
pub const m_nReg: usize = 0x0; // PulseRuntimeRegisterIndex_t
|
||||
pub const m_Type: usize = 0x8; // CPulseValueFullType
|
||||
pub const m_OriginName: usize = 0x18; // CKV3MemberNameWithStorage
|
||||
pub const m_OriginName: usize = 0x18; //
|
||||
pub const m_nWrittenByInstruction: usize = 0x50; // int32
|
||||
pub const m_nLastReadByInstruction: usize = 0x54; // int32
|
||||
}
|
||||
@ -1210,7 +1210,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
pub mod CPulseRuntimeMethodArg {
|
||||
pub const m_Name: usize = 0x0; // CKV3MemberNameWithStorage
|
||||
pub const m_Name: usize = 0x0; //
|
||||
pub const m_Description: usize = 0x38; // CUtlString
|
||||
pub const m_Type: usize = 0x40; // CPulseValueFullType
|
||||
}
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: rendersystemdx11.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: resourcesystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
9
output/rustfmt.toml
Normal file
9
output/rustfmt.toml
Normal file
@ -0,0 +1,9 @@
|
||||
comment_width = 100
|
||||
format_code_in_doc_comments = true
|
||||
format_macro_bodies = true
|
||||
format_macro_matchers = true
|
||||
normalize_comments = true
|
||||
normalize_doc_attributes = true
|
||||
reorder_impl_items = true
|
||||
tab_spaces = 4
|
||||
wrap_comments = true
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: scenesystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: schemasystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: server.dll
|
||||
// Class count: 653
|
||||
// Class count: 639
|
||||
// Enum count: 139
|
||||
public static class ServerDll {
|
||||
// Alignment: 4
|
||||
@ -459,7 +459,7 @@ namespace CS2Dumper.Schemas {
|
||||
TrainVelocity_EaseInEaseOut = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 20
|
||||
// Member count: 13
|
||||
public enum CSWeaponType : uint {
|
||||
WEAPONTYPE_KNIFE = 0x0,
|
||||
WEAPONTYPE_PISTOL = 0x1,
|
||||
@ -473,14 +473,7 @@ namespace CS2Dumper.Schemas {
|
||||
WEAPONTYPE_GRENADE = 0x9,
|
||||
WEAPONTYPE_EQUIPMENT = 0xA,
|
||||
WEAPONTYPE_STACKABLEITEM = 0xB,
|
||||
WEAPONTYPE_FISTS = 0xC,
|
||||
WEAPONTYPE_BREACHCHARGE = 0xD,
|
||||
WEAPONTYPE_BUMPMINE = 0xE,
|
||||
WEAPONTYPE_TABLET = 0xF,
|
||||
WEAPONTYPE_MELEE = 0x10,
|
||||
WEAPONTYPE_SHIELD = 0x11,
|
||||
WEAPONTYPE_ZONE_REPULSOR = 0x12,
|
||||
WEAPONTYPE_UNKNOWN = 0x13
|
||||
WEAPONTYPE_UNKNOWN = 0xC
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -742,26 +735,18 @@ namespace CS2Dumper.Schemas {
|
||||
eCount = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 18
|
||||
// Member count: 10
|
||||
public enum CSPlayerBlockingUseAction_t : uint {
|
||||
k_CSPlayerBlockingUseAction_None = 0x0,
|
||||
k_CSPlayerBlockingUseAction_DefusingDefault = 0x1,
|
||||
k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2,
|
||||
k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3,
|
||||
k_CSPlayerBlockingUseAction_HostageDropping = 0x4,
|
||||
k_CSPlayerBlockingUseAction_OpeningSafe = 0x5,
|
||||
k_CSPlayerBlockingUseAction_EquippingParachute = 0x6,
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7,
|
||||
k_CSPlayerBlockingUseAction_EquippingContract = 0x8,
|
||||
k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA,
|
||||
k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB,
|
||||
k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC,
|
||||
k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD,
|
||||
k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x11
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x5,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0x6,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x7,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x8,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x9
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -1473,16 +1458,14 @@ namespace CS2Dumper.Schemas {
|
||||
eDrop = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 8
|
||||
// Member count: 6
|
||||
public enum GrenadeType_t : uint {
|
||||
GRENADE_TYPE_EXPLOSIVE = 0x0,
|
||||
GRENADE_TYPE_FLASH = 0x1,
|
||||
GRENADE_TYPE_FIRE = 0x2,
|
||||
GRENADE_TYPE_DECOY = 0x3,
|
||||
GRENADE_TYPE_SMOKE = 0x4,
|
||||
GRENADE_TYPE_SENSOR = 0x5,
|
||||
GRENADE_TYPE_SNOWBALL = 0x6,
|
||||
GRENADE_TYPE_TOTAL = 0x7
|
||||
GRENADE_TYPE_TOTAL = 0x5
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 2
|
||||
@ -1757,21 +1740,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint fog = 0x20; // fogparams_t
|
||||
public const nint m_nWorldGroupID = 0x88; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 7
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
public static class CFists {
|
||||
public const nint m_bPlayingUninterruptableAct = 0xF70; // bool
|
||||
public const nint m_nUninterruptableActivity = 0xF74; // PlayerAnimEvent_t
|
||||
public const nint m_bRestorePrevWep = 0xF78; // bool
|
||||
public const nint m_hWeaponBeforePrevious = 0xF7C; // CHandle<CBasePlayerWeapon>
|
||||
public const nint m_hWeaponPrevious = 0xF80; // CHandle<CBasePlayerWeapon>
|
||||
public const nint m_bDelayedHardPunchIncoming = 0xF84; // bool
|
||||
public const nint m_bDestroyAfterTaunt = 0xF85; // bool
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
public static class CTriggerRemove {
|
||||
@ -1797,10 +1765,6 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CPushable {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 0
|
||||
public static class CTriggerTripWire {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
public static class CTriggerMultiple {
|
||||
public const nint m_OnTrigger = 0x960; // CEntityIOOutput
|
||||
@ -2040,7 +2004,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_vecCsViewPunchAngle = 0x40; // QAngle
|
||||
public const nint m_nCsViewPunchAngleTick = 0x4C; // GameTick_t
|
||||
public const nint m_flCsViewPunchAngleTickRatio = 0x50; // float32
|
||||
public const nint m_PlayerFog = 0x58; // fogplayerparams_t
|
||||
public const nint m_PlayerFog = 0x58; //
|
||||
public const nint m_hColorCorrectionCtrl = 0x98; // CHandle<CColorCorrection>
|
||||
public const nint m_hViewEntity = 0x9C; // CHandle<CBaseEntity>
|
||||
public const nint m_hTonemapController = 0xA0; // CHandle<CTonemapController2>
|
||||
@ -2311,20 +2275,20 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_flNextHoldFrac (float)
|
||||
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
||||
public static class CBaseCSGrenade {
|
||||
public const nint m_bRedraw = 0xF70; // bool
|
||||
public const nint m_bIsHeldByPlayer = 0xF71; // bool
|
||||
public const nint m_bPinPulled = 0xF72; // bool
|
||||
public const nint m_bJumpThrow = 0xF73; // bool
|
||||
public const nint m_bThrowAnimating = 0xF74; // bool
|
||||
public const nint m_fThrowTime = 0xF78; // GameTime_t
|
||||
public const nint m_flThrowStrength = 0xF7C; // float32
|
||||
public const nint m_flThrowStrengthApproach = 0xF80; // float32
|
||||
public const nint m_fDropTime = 0xF84; // GameTime_t
|
||||
public const nint m_fPinPullTime = 0xF88; // GameTime_t
|
||||
public const nint m_bJustPulledPin = 0xF8C; // bool
|
||||
public const nint m_nNextHoldTick = 0xF90; // GameTick_t
|
||||
public const nint m_flNextHoldFrac = 0xF94; // float32
|
||||
public const nint m_hSwitchToWeaponAfterThrow = 0xF98; // CHandle<CCSWeaponBase>
|
||||
public const nint m_bRedraw = 0xF68; // bool
|
||||
public const nint m_bIsHeldByPlayer = 0xF69; // bool
|
||||
public const nint m_bPinPulled = 0xF6A; // bool
|
||||
public const nint m_bJumpThrow = 0xF6B; // bool
|
||||
public const nint m_bThrowAnimating = 0xF6C; // bool
|
||||
public const nint m_fThrowTime = 0xF70; // GameTime_t
|
||||
public const nint m_flThrowStrength = 0xF74; // float32
|
||||
public const nint m_flThrowStrengthApproach = 0xF78; // float32
|
||||
public const nint m_fDropTime = 0xF7C; // GameTime_t
|
||||
public const nint m_fPinPullTime = 0xF80; // GameTime_t
|
||||
public const nint m_bJustPulledPin = 0xF84; // bool
|
||||
public const nint m_nNextHoldTick = 0xF88; // GameTick_t
|
||||
public const nint m_flNextHoldFrac = 0xF8C; // float32
|
||||
public const nint m_hSwitchToWeaponAfterThrow = 0xF90; // CHandle<CCSWeaponBase>
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 1
|
||||
@ -2494,8 +2458,8 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
||||
// NetworkVarNames: m_bRedraw (bool)
|
||||
public static class CWeaponBaseItem {
|
||||
public const nint m_SequenceCompleteTimer = 0xF70; // CountdownTimer
|
||||
public const nint m_bRedraw = 0xF88; // bool
|
||||
public const nint m_SequenceCompleteTimer = 0xF68; // CountdownTimer
|
||||
public const nint m_bRedraw = 0xF80; // bool
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 0
|
||||
@ -3126,10 +3090,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nFlameModelIndex = 0x4F0; // int32
|
||||
public const nint m_nFlameFromAboveModelIndex = 0x4F4; // int32
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CBumpMine {
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 7
|
||||
//
|
||||
@ -3703,7 +3663,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFirstAttack (bool)
|
||||
public static class CKnife {
|
||||
public const nint m_bFirstAttack = 0xF70; // bool
|
||||
public const nint m_bFirstAttack = 0xF68; // bool
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 37
|
||||
@ -3909,10 +3869,6 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CPhysTorque {
|
||||
public const nint m_axis = 0x540; // Vector
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
public static class CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 27
|
||||
//
|
||||
@ -4365,12 +4321,12 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_PredNetUInt16Variables = 0x38; // CNetworkUtlVectorBase<uint16>
|
||||
public const nint m_PredNetIntVariables = 0x50; // CNetworkUtlVectorBase<int32>
|
||||
public const nint m_PredNetUInt32Variables = 0x68; // CNetworkUtlVectorBase<uint32>
|
||||
public const nint m_PredNetUInt64Variables = 0x80; // CNetworkUtlVectorBase<uint64>
|
||||
public const nint m_PredNetUInt64Variables = 0x80; //
|
||||
public const nint m_PredNetFloatVariables = 0x98; // CNetworkUtlVectorBase<float32>
|
||||
public const nint m_PredNetVectorVariables = 0xB0; // CNetworkUtlVectorBase<Vector>
|
||||
public const nint m_PredNetVectorVariables = 0xB0; //
|
||||
public const nint m_PredNetQuaternionVariables = 0xC8; // CNetworkUtlVectorBase<Quaternion>
|
||||
public const nint m_PredNetGlobalSymbolVariables = 0xE0; // CNetworkUtlVectorBase<CGlobalSymbol>
|
||||
public const nint m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase<uint32>
|
||||
public const nint m_OwnerOnlyPredNetBoolVariables = 0xF8; //
|
||||
public const nint m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase<uint8>
|
||||
public const nint m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase<uint16>
|
||||
public const nint m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase<int32>
|
||||
@ -4450,13 +4406,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bSpotted = 0x8; // bool
|
||||
public const nint m_bSpottedByMask = 0xC; // uint32[2]
|
||||
}
|
||||
// Parent: CBaseCSGrenadeProjectile
|
||||
// Field count: 3
|
||||
public static class CSensorGrenadeProjectile {
|
||||
public const nint m_fExpireTime = 0xB50; // GameTime_t
|
||||
public const nint m_fNextDetectPlayerSound = 0xB54; // GameTime_t
|
||||
public const nint m_hDisplayGrenade = 0xB58; // CHandle<CBaseEntity>
|
||||
}
|
||||
// Parent: CCSPlayerBase_CameraServices
|
||||
// Field count: 0
|
||||
public static class CCSPlayer_CameraServices {
|
||||
@ -5095,10 +5044,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_iObserverLastMode = 0x48; // ObserverMode_t
|
||||
public const nint m_bForcedObserverMode = 0x4C; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
public static class CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 3
|
||||
public static class CPhysImpact {
|
||||
@ -6203,7 +6148,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_soundscapeIndex = 0x51C; // int32
|
||||
public const nint m_soundscapeEntityListId = 0x520; // int32
|
||||
public const nint m_positionNames = 0x528; //
|
||||
public const nint m_hProxySoundscape = 0x568; //
|
||||
public const nint m_hProxySoundscape = 0x568; // CHandle<CEnvSoundscape>
|
||||
public const nint m_bDisabled = 0x56C; // bool
|
||||
public const nint m_soundscapeName = 0x570; // CUtlSymbolLarge
|
||||
public const nint m_soundEventHash = 0x578; // uint32
|
||||
@ -6786,10 +6731,6 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CFilterClass {
|
||||
public const nint m_iFilterClass = 0x538; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CMelee {
|
||||
}
|
||||
// Parent: CMultiplayRules
|
||||
// Field count: 0
|
||||
public static class CTeamplayRules {
|
||||
@ -6909,7 +6850,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nWorldGroupId = 0xC; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CBasePlayerWeapon
|
||||
// Field count: 65
|
||||
// Field count: 64
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkExcludeByName
|
||||
@ -6960,54 +6901,53 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_bRequireUseToTouch = 0xE11; // bool
|
||||
public const nint m_iState = 0xE14; // CSWeaponState_t
|
||||
public const nint m_flLastTimeInAir = 0xE18; // GameTime_t
|
||||
public const nint m_flLastDeployTime = 0xE1C; // GameTime_t
|
||||
public const nint m_nLastEmptySoundCmdNum = 0xE20; // int32
|
||||
public const nint m_nViewModelIndex = 0xE24; // uint32
|
||||
public const nint m_bReloadsWithClips = 0xE28; // bool
|
||||
public const nint m_flTimeWeaponIdle = 0xE48; // GameTime_t
|
||||
public const nint m_bFireOnEmpty = 0xE4C; // bool
|
||||
public const nint m_OnPlayerPickup = 0xE50; // CEntityIOOutput
|
||||
public const nint m_weaponMode = 0xE78; // CSWeaponMode
|
||||
public const nint m_flTurningInaccuracyDelta = 0xE7C; // float32
|
||||
public const nint m_vecTurningInaccuracyEyeDirLast = 0xE80; // Vector
|
||||
public const nint m_flTurningInaccuracy = 0xE8C; // float32
|
||||
public const nint m_fAccuracyPenalty = 0xE90; // float32
|
||||
public const nint m_flLastAccuracyUpdateTime = 0xE94; // GameTime_t
|
||||
public const nint m_fAccuracySmoothedForZoom = 0xE98; // float32
|
||||
public const nint m_fScopeZoomEndTime = 0xE9C; // GameTime_t
|
||||
public const nint m_iRecoilIndex = 0xEA0; // int32
|
||||
public const nint m_flRecoilIndex = 0xEA4; // float32
|
||||
public const nint m_bBurstMode = 0xEA8; // bool
|
||||
public const nint m_nPostponeFireReadyTicks = 0xEAC; // GameTick_t
|
||||
public const nint m_flPostponeFireReadyFrac = 0xEB0; // float32
|
||||
public const nint m_bInReload = 0xEB4; // bool
|
||||
public const nint m_bReloadVisuallyComplete = 0xEB5; // bool
|
||||
public const nint m_flDroppedAtTime = 0xEB8; // GameTime_t
|
||||
public const nint m_bIsHauledBack = 0xEBC; // bool
|
||||
public const nint m_bSilencerOn = 0xEBD; // bool
|
||||
public const nint m_flTimeSilencerSwitchComplete = 0xEC0; // GameTime_t
|
||||
public const nint m_iOriginalTeamNumber = 0xEC4; // int32
|
||||
public const nint m_iMostRecentTeamNumber = 0xEC8; // int32
|
||||
public const nint m_bDroppedNearBuyZone = 0xECC; // bool
|
||||
public const nint m_flNextAttackRenderTimeOffset = 0xED0; // float32
|
||||
public const nint m_bCanBePickedUp = 0xEE8; // bool
|
||||
public const nint m_bUseCanOverrideNextOwnerTouchTime = 0xEE9; // bool
|
||||
public const nint m_nextOwnerTouchTime = 0xEEC; // GameTime_t
|
||||
public const nint m_nextPrevOwnerTouchTime = 0xEF0; // GameTime_t
|
||||
public const nint m_nextPrevOwnerUseTime = 0xEF8; // GameTime_t
|
||||
public const nint m_hPrevOwner = 0xEFC; // CHandle<CCSPlayerPawn>
|
||||
public const nint m_nDropTick = 0xF00; // GameTick_t
|
||||
public const nint m_donated = 0xF24; // bool
|
||||
public const nint m_fLastShotTime = 0xF28; // GameTime_t
|
||||
public const nint m_bWasOwnedByCT = 0xF2C; // bool
|
||||
public const nint m_bWasOwnedByTerrorist = 0xF2D; // bool
|
||||
public const nint m_bFiredOutOfAmmoEvent = 0xF2E; // bool
|
||||
public const nint m_numRemoveUnownedWeaponThink = 0xF30; // int32
|
||||
public const nint m_IronSightController = 0xF38; // CIronSightController
|
||||
public const nint m_iIronSightMode = 0xF50; // int32
|
||||
public const nint m_flLastLOSTraceFailureTime = 0xF54; // GameTime_t
|
||||
public const nint m_iNumEmptyAttacks = 0xF58; // int32
|
||||
public const nint m_flWatTickOffset = 0xF5C; // float32
|
||||
public const nint m_nLastEmptySoundCmdNum = 0xE1C; // int32
|
||||
public const nint m_nViewModelIndex = 0xE20; // uint32
|
||||
public const nint m_bReloadsWithClips = 0xE24; // bool
|
||||
public const nint m_flTimeWeaponIdle = 0xE40; // GameTime_t
|
||||
public const nint m_bFireOnEmpty = 0xE44; // bool
|
||||
public const nint m_OnPlayerPickup = 0xE48; // CEntityIOOutput
|
||||
public const nint m_weaponMode = 0xE70; // CSWeaponMode
|
||||
public const nint m_flTurningInaccuracyDelta = 0xE74; // float32
|
||||
public const nint m_vecTurningInaccuracyEyeDirLast = 0xE78; // Vector
|
||||
public const nint m_flTurningInaccuracy = 0xE84; // float32
|
||||
public const nint m_fAccuracyPenalty = 0xE88; // float32
|
||||
public const nint m_flLastAccuracyUpdateTime = 0xE8C; // GameTime_t
|
||||
public const nint m_fAccuracySmoothedForZoom = 0xE90; // float32
|
||||
public const nint m_fScopeZoomEndTime = 0xE94; // GameTime_t
|
||||
public const nint m_iRecoilIndex = 0xE98; // int32
|
||||
public const nint m_flRecoilIndex = 0xE9C; // float32
|
||||
public const nint m_bBurstMode = 0xEA0; // bool
|
||||
public const nint m_nPostponeFireReadyTicks = 0xEA4; // GameTick_t
|
||||
public const nint m_flPostponeFireReadyFrac = 0xEA8; // float32
|
||||
public const nint m_bInReload = 0xEAC; // bool
|
||||
public const nint m_bReloadVisuallyComplete = 0xEAD; // bool
|
||||
public const nint m_flDroppedAtTime = 0xEB0; // GameTime_t
|
||||
public const nint m_bIsHauledBack = 0xEB4; // bool
|
||||
public const nint m_bSilencerOn = 0xEB5; // bool
|
||||
public const nint m_flTimeSilencerSwitchComplete = 0xEB8; // GameTime_t
|
||||
public const nint m_iOriginalTeamNumber = 0xEBC; // int32
|
||||
public const nint m_iMostRecentTeamNumber = 0xEC0; // int32
|
||||
public const nint m_bDroppedNearBuyZone = 0xEC4; // bool
|
||||
public const nint m_flNextAttackRenderTimeOffset = 0xEC8; // float32
|
||||
public const nint m_bCanBePickedUp = 0xEE0; // bool
|
||||
public const nint m_bUseCanOverrideNextOwnerTouchTime = 0xEE1; // bool
|
||||
public const nint m_nextOwnerTouchTime = 0xEE4; // GameTime_t
|
||||
public const nint m_nextPrevOwnerTouchTime = 0xEE8; // GameTime_t
|
||||
public const nint m_nextPrevOwnerUseTime = 0xEF0; // GameTime_t
|
||||
public const nint m_hPrevOwner = 0xEF4; // CHandle<CCSPlayerPawn>
|
||||
public const nint m_nDropTick = 0xEF8; // GameTick_t
|
||||
public const nint m_donated = 0xF1C; // bool
|
||||
public const nint m_fLastShotTime = 0xF20; // GameTime_t
|
||||
public const nint m_bWasOwnedByCT = 0xF24; // bool
|
||||
public const nint m_bWasOwnedByTerrorist = 0xF25; // bool
|
||||
public const nint m_bFiredOutOfAmmoEvent = 0xF26; // bool
|
||||
public const nint m_numRemoveUnownedWeaponThink = 0xF28; // int32
|
||||
public const nint m_IronSightController = 0xF30; // CIronSightController
|
||||
public const nint m_iIronSightMode = 0xF48; // int32
|
||||
public const nint m_flLastLOSTraceFailureTime = 0xF4C; // GameTime_t
|
||||
public const nint m_iNumEmptyAttacks = 0xF50; // int32
|
||||
public const nint m_flWatTickOffset = 0xF54; // float32
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 0
|
||||
@ -7254,7 +7194,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_PathNodes_TangentIn = 0x548; // CNetworkUtlVectorBase<Vector>
|
||||
public const nint m_PathNodes_TangentOut = 0x560; // CNetworkUtlVectorBase<Vector>
|
||||
public const nint m_PathNodes_Color = 0x578; // CNetworkUtlVectorBase<Vector>
|
||||
public const nint m_PathNodes_PinEnabled = 0x590; // CNetworkUtlVectorBase<bool>
|
||||
public const nint m_PathNodes_PinEnabled = 0x590; //
|
||||
public const nint m_PathNodes_RadiusScale = 0x5A8; // CNetworkUtlVectorBase<float32>
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
@ -8099,10 +8039,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_ScriptSpawnCallback = 0x560; // HSCRIPT
|
||||
public const nint m_ScriptCallbackScope = 0x568; // HSCRIPT
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
public static class CTripWireFire {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 6
|
||||
public static class CPhysForce {
|
||||
@ -8227,10 +8163,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class CWeaponSSG08 {
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CBreachCharge {
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 4
|
||||
public static class CLogicBranch {
|
||||
@ -8351,16 +8283,6 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CCSGOViewModel {
|
||||
public const nint m_bShouldIgnoreOffsetAndAccuracy = 0x9F0; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
public static class CWeaponShield {
|
||||
public const nint m_flBulletDamageAbsorbed = 0xF90; // float32
|
||||
public const nint m_flLastBulletHitSoundTime = 0xF94; // GameTime_t
|
||||
public const nint m_flDisplayHealth = 0xF98; // float32
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 4
|
||||
public static class CBlood {
|
||||
@ -9042,8 +8964,8 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_fFireTime (GameTime_t)
|
||||
public static class CWeaponTaser {
|
||||
public const nint m_fFireTime = 0xF90; // GameTime_t
|
||||
public const nint m_nLastAttackTick = 0xF94; // int32
|
||||
public const nint m_fFireTime = 0xF88; // GameTime_t
|
||||
public const nint m_nLastAttackTick = 0xF8C; // int32
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 0
|
||||
@ -9449,15 +9371,15 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
||||
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
||||
public static class CCSWeaponBaseGun {
|
||||
public const nint m_zoomLevel = 0xF70; // int32
|
||||
public const nint m_iBurstShotsRemaining = 0xF74; // int32
|
||||
public const nint m_silencedModelIndex = 0xF80; // int32
|
||||
public const nint m_inPrecache = 0xF84; // bool
|
||||
public const nint m_bNeedsBoltAction = 0xF85; // bool
|
||||
public const nint m_bSkillReloadAvailable = 0xF86; // bool
|
||||
public const nint m_bSkillReloadLiftedReloadKey = 0xF87; // bool
|
||||
public const nint m_bSkillBoltInterruptAvailable = 0xF88; // bool
|
||||
public const nint m_bSkillBoltLiftedFireKey = 0xF89; // bool
|
||||
public const nint m_zoomLevel = 0xF68; // int32
|
||||
public const nint m_iBurstShotsRemaining = 0xF6C; // int32
|
||||
public const nint m_silencedModelIndex = 0xF78; // int32
|
||||
public const nint m_inPrecache = 0xF7C; // bool
|
||||
public const nint m_bNeedsBoltAction = 0xF7D; // bool
|
||||
public const nint m_bSkillReloadAvailable = 0xF7E; // bool
|
||||
public const nint m_bSkillReloadLiftedReloadKey = 0xF7F; // bool
|
||||
public const nint m_bSkillBoltInterruptAvailable = 0xF80; // bool
|
||||
public const nint m_bSkillBoltLiftedFireKey = 0xF81; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
@ -10039,10 +9961,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_PredictedDamageTags = 0x1AD0; // CUtlVectorEmbeddedNetworkVar<PredictedDamageTag_t>
|
||||
public const nint m_nHighestAppliedDamageTagTick = 0x1B20; // int32
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
public static class CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 91
|
||||
//
|
||||
@ -10351,10 +10269,6 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CRuleEntity {
|
||||
public const nint m_iszMaster = 0x790; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
public static class CSensorGrenade {
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 8
|
||||
//
|
||||
@ -10454,7 +10368,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nTransitionStartTick = 0x7B8; // GameTick_t
|
||||
public const nint m_nTransitionDurationTicks = 0x7BC; // int32
|
||||
public const nint m_flTransitionStartSpeed = 0x7C0; // float32
|
||||
public const nint m_hConveyorModels = 0x7C8; // CNetworkUtlVectorBase<CHandle<CBaseEntity>>
|
||||
public const nint m_hConveyorModels = 0x7C8; //
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -10674,17 +10588,17 @@ namespace CS2Dumper.Schemas {
|
||||
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
||||
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
||||
public static class CC4 {
|
||||
public const nint m_vecLastValidPlayerHeldPosition = 0xFA0; // Vector
|
||||
public const nint m_vecLastValidDroppedPosition = 0xFAC; // Vector
|
||||
public const nint m_bDoValidDroppedPositionCheck = 0xFB8; // bool
|
||||
public const nint m_bStartedArming = 0xFB9; // bool
|
||||
public const nint m_fArmedTime = 0xFBC; // GameTime_t
|
||||
public const nint m_bBombPlacedAnimation = 0xFC0; // bool
|
||||
public const nint m_bIsPlantingViaUse = 0xFC1; // bool
|
||||
public const nint m_entitySpottedState = 0xFC8; // EntitySpottedState_t
|
||||
public const nint m_nSpotRules = 0xFE0; // int32
|
||||
public const nint m_bPlayedArmingBeeps = 0xFE4; // bool[7]
|
||||
public const nint m_bBombPlanted = 0xFEB; // bool
|
||||
public const nint m_vecLastValidPlayerHeldPosition = 0xF98; // Vector
|
||||
public const nint m_vecLastValidDroppedPosition = 0xFA4; // Vector
|
||||
public const nint m_bDoValidDroppedPositionCheck = 0xFB0; // bool
|
||||
public const nint m_bStartedArming = 0xFB1; // bool
|
||||
public const nint m_fArmedTime = 0xFB4; // GameTime_t
|
||||
public const nint m_bBombPlacedAnimation = 0xFB8; // bool
|
||||
public const nint m_bIsPlantingViaUse = 0xFB9; // bool
|
||||
public const nint m_entitySpottedState = 0xFC0; // EntitySpottedState_t
|
||||
public const nint m_nSpotRules = 0xFD8; // int32
|
||||
public const nint m_bPlayedArmingBeeps = 0xFDC; // bool[7]
|
||||
public const nint m_bBombPlanted = 0xFE3; // bool
|
||||
}
|
||||
// Parent: CHostageRescueZoneShim
|
||||
// Field count: 0
|
||||
@ -10779,10 +10693,6 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_flClientLocalScale = 0x140; // float32
|
||||
public const nint m_vRenderOrigin = 0x144; // Vector
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
public static class CTablet {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 7
|
||||
public static class CTankTrainAI {
|
||||
@ -10836,10 +10746,6 @@ namespace CS2Dumper.Schemas {
|
||||
// Field count: 0
|
||||
public static class CWeaponSCAR20 {
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
public static class CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: CFuncPlat
|
||||
// Field count: 2
|
||||
public static class CFuncPlatRot {
|
||||
@ -11061,7 +10967,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_lifeState = 0x2D0; // uint8
|
||||
public const nint m_flDamageAccumulator = 0x2D4; // float32
|
||||
public const nint m_bTakesDamage = 0x2D8; // bool
|
||||
public const nint m_nTakeDamageFlags = 0x2E0; //
|
||||
public const nint m_nTakeDamageFlags = 0x2E0; // TakeDamageFlags_t
|
||||
public const nint m_nPlatformType = 0x2E8; // EntityPlatformTypes_t
|
||||
public const nint m_MoveCollide = 0x2EA; //
|
||||
public const nint m_MoveType = 0x2EB; // MoveType_t
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
namespace cs2_dumper {
|
||||
namespace schemas {
|
||||
// Module: server.dll
|
||||
// Class count: 653
|
||||
// Class count: 639
|
||||
// Enum count: 139
|
||||
namespace server_dll {
|
||||
// Alignment: 4
|
||||
@ -464,7 +464,7 @@ namespace cs2_dumper {
|
||||
TrainVelocity_EaseInEaseOut = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 20
|
||||
// Member count: 13
|
||||
enum class CSWeaponType : uint32_t {
|
||||
WEAPONTYPE_KNIFE = 0x0,
|
||||
WEAPONTYPE_PISTOL = 0x1,
|
||||
@ -478,14 +478,7 @@ namespace cs2_dumper {
|
||||
WEAPONTYPE_GRENADE = 0x9,
|
||||
WEAPONTYPE_EQUIPMENT = 0xA,
|
||||
WEAPONTYPE_STACKABLEITEM = 0xB,
|
||||
WEAPONTYPE_FISTS = 0xC,
|
||||
WEAPONTYPE_BREACHCHARGE = 0xD,
|
||||
WEAPONTYPE_BUMPMINE = 0xE,
|
||||
WEAPONTYPE_TABLET = 0xF,
|
||||
WEAPONTYPE_MELEE = 0x10,
|
||||
WEAPONTYPE_SHIELD = 0x11,
|
||||
WEAPONTYPE_ZONE_REPULSOR = 0x12,
|
||||
WEAPONTYPE_UNKNOWN = 0x13
|
||||
WEAPONTYPE_UNKNOWN = 0xC
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -747,26 +740,18 @@ namespace cs2_dumper {
|
||||
eCount = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 18
|
||||
// Member count: 10
|
||||
enum class CSPlayerBlockingUseAction_t : uint32_t {
|
||||
k_CSPlayerBlockingUseAction_None = 0x0,
|
||||
k_CSPlayerBlockingUseAction_DefusingDefault = 0x1,
|
||||
k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2,
|
||||
k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3,
|
||||
k_CSPlayerBlockingUseAction_HostageDropping = 0x4,
|
||||
k_CSPlayerBlockingUseAction_OpeningSafe = 0x5,
|
||||
k_CSPlayerBlockingUseAction_EquippingParachute = 0x6,
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7,
|
||||
k_CSPlayerBlockingUseAction_EquippingContract = 0x8,
|
||||
k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA,
|
||||
k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB,
|
||||
k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC,
|
||||
k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD,
|
||||
k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x11
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x5,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0x6,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x7,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x8,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x9
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -1478,16 +1463,14 @@ namespace cs2_dumper {
|
||||
eDrop = 0x2
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 8
|
||||
// Member count: 6
|
||||
enum class GrenadeType_t : uint32_t {
|
||||
GRENADE_TYPE_EXPLOSIVE = 0x0,
|
||||
GRENADE_TYPE_FLASH = 0x1,
|
||||
GRENADE_TYPE_FIRE = 0x2,
|
||||
GRENADE_TYPE_DECOY = 0x3,
|
||||
GRENADE_TYPE_SMOKE = 0x4,
|
||||
GRENADE_TYPE_SENSOR = 0x5,
|
||||
GRENADE_TYPE_SNOWBALL = 0x6,
|
||||
GRENADE_TYPE_TOTAL = 0x7
|
||||
GRENADE_TYPE_TOTAL = 0x5
|
||||
};
|
||||
// Alignment: 4
|
||||
// Member count: 2
|
||||
@ -1762,21 +1745,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t fog = 0x20; // fogparams_t
|
||||
constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 7
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
namespace CFists {
|
||||
constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0xF70; // bool
|
||||
constexpr std::ptrdiff_t m_nUninterruptableActivity = 0xF74; // PlayerAnimEvent_t
|
||||
constexpr std::ptrdiff_t m_bRestorePrevWep = 0xF78; // bool
|
||||
constexpr std::ptrdiff_t m_hWeaponBeforePrevious = 0xF7C; // CHandle<CBasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_hWeaponPrevious = 0xF80; // CHandle<CBasePlayerWeapon>
|
||||
constexpr std::ptrdiff_t m_bDelayedHardPunchIncoming = 0xF84; // bool
|
||||
constexpr std::ptrdiff_t m_bDestroyAfterTaunt = 0xF85; // bool
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
namespace CTriggerRemove {
|
||||
@ -1802,10 +1770,6 @@ namespace cs2_dumper {
|
||||
namespace CPushable {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 0
|
||||
namespace CTriggerTripWire {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
namespace CTriggerMultiple {
|
||||
constexpr std::ptrdiff_t m_OnTrigger = 0x960; // CEntityIOOutput
|
||||
@ -2045,7 +2009,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; // QAngle
|
||||
constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4C; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; // float32
|
||||
constexpr std::ptrdiff_t m_PlayerFog = 0x58; // fogplayerparams_t
|
||||
constexpr std::ptrdiff_t m_PlayerFog = 0x58; //
|
||||
constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; // CHandle<CColorCorrection>
|
||||
constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle<CBaseEntity>
|
||||
constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle<CTonemapController2>
|
||||
@ -2316,20 +2280,20 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_flNextHoldFrac (float)
|
||||
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
||||
namespace CBaseCSGrenade {
|
||||
constexpr std::ptrdiff_t m_bRedraw = 0xF70; // bool
|
||||
constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0xF71; // bool
|
||||
constexpr std::ptrdiff_t m_bPinPulled = 0xF72; // bool
|
||||
constexpr std::ptrdiff_t m_bJumpThrow = 0xF73; // bool
|
||||
constexpr std::ptrdiff_t m_bThrowAnimating = 0xF74; // bool
|
||||
constexpr std::ptrdiff_t m_fThrowTime = 0xF78; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flThrowStrength = 0xF7C; // float32
|
||||
constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0xF80; // float32
|
||||
constexpr std::ptrdiff_t m_fDropTime = 0xF84; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fPinPullTime = 0xF88; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bJustPulledPin = 0xF8C; // bool
|
||||
constexpr std::ptrdiff_t m_nNextHoldTick = 0xF90; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_flNextHoldFrac = 0xF94; // float32
|
||||
constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0xF98; // CHandle<CCSWeaponBase>
|
||||
constexpr std::ptrdiff_t m_bRedraw = 0xF68; // bool
|
||||
constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0xF69; // bool
|
||||
constexpr std::ptrdiff_t m_bPinPulled = 0xF6A; // bool
|
||||
constexpr std::ptrdiff_t m_bJumpThrow = 0xF6B; // bool
|
||||
constexpr std::ptrdiff_t m_bThrowAnimating = 0xF6C; // bool
|
||||
constexpr std::ptrdiff_t m_fThrowTime = 0xF70; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flThrowStrength = 0xF74; // float32
|
||||
constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0xF78; // float32
|
||||
constexpr std::ptrdiff_t m_fDropTime = 0xF7C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fPinPullTime = 0xF80; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bJustPulledPin = 0xF84; // bool
|
||||
constexpr std::ptrdiff_t m_nNextHoldTick = 0xF88; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_flNextHoldFrac = 0xF8C; // float32
|
||||
constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0xF90; // CHandle<CCSWeaponBase>
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 1
|
||||
@ -2499,8 +2463,8 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
||||
// NetworkVarNames: m_bRedraw (bool)
|
||||
namespace CWeaponBaseItem {
|
||||
constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0xF70; // CountdownTimer
|
||||
constexpr std::ptrdiff_t m_bRedraw = 0xF88; // bool
|
||||
constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0xF68; // CountdownTimer
|
||||
constexpr std::ptrdiff_t m_bRedraw = 0xF80; // bool
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 0
|
||||
@ -3131,10 +3095,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nFlameModelIndex = 0x4F0; // int32
|
||||
constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x4F4; // int32
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CBumpMine {
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 7
|
||||
//
|
||||
@ -3708,7 +3668,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFirstAttack (bool)
|
||||
namespace CKnife {
|
||||
constexpr std::ptrdiff_t m_bFirstAttack = 0xF70; // bool
|
||||
constexpr std::ptrdiff_t m_bFirstAttack = 0xF68; // bool
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 37
|
||||
@ -3914,10 +3874,6 @@ namespace cs2_dumper {
|
||||
namespace CPhysTorque {
|
||||
constexpr std::ptrdiff_t m_axis = 0x540; // Vector
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
namespace CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 27
|
||||
//
|
||||
@ -4370,12 +4326,12 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; // CNetworkUtlVectorBase<uint16>
|
||||
constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // CNetworkUtlVectorBase<int32>
|
||||
constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // CNetworkUtlVectorBase<uint32>
|
||||
constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // CNetworkUtlVectorBase<uint64>
|
||||
constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; //
|
||||
constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // CNetworkUtlVectorBase<float32>
|
||||
constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // CNetworkUtlVectorBase<Vector>
|
||||
constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; //
|
||||
constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // CNetworkUtlVectorBase<Quaternion>
|
||||
constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // CNetworkUtlVectorBase<CGlobalSymbol>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase<uint32>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; //
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase<uint8>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase<uint16>
|
||||
constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase<int32>
|
||||
@ -4455,13 +4411,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool
|
||||
constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2]
|
||||
}
|
||||
// Parent: CBaseCSGrenadeProjectile
|
||||
// Field count: 3
|
||||
namespace CSensorGrenadeProjectile {
|
||||
constexpr std::ptrdiff_t m_fExpireTime = 0xB50; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fNextDetectPlayerSound = 0xB54; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_hDisplayGrenade = 0xB58; // CHandle<CBaseEntity>
|
||||
}
|
||||
// Parent: CCSPlayerBase_CameraServices
|
||||
// Field count: 0
|
||||
namespace CCSPlayer_CameraServices {
|
||||
@ -5100,10 +5049,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t
|
||||
constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
namespace CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 3
|
||||
namespace CPhysImpact {
|
||||
@ -6208,7 +6153,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_soundscapeIndex = 0x51C; // int32
|
||||
constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x520; // int32
|
||||
constexpr std::ptrdiff_t m_positionNames = 0x528; //
|
||||
constexpr std::ptrdiff_t m_hProxySoundscape = 0x568; //
|
||||
constexpr std::ptrdiff_t m_hProxySoundscape = 0x568; // CHandle<CEnvSoundscape>
|
||||
constexpr std::ptrdiff_t m_bDisabled = 0x56C; // bool
|
||||
constexpr std::ptrdiff_t m_soundscapeName = 0x570; // CUtlSymbolLarge
|
||||
constexpr std::ptrdiff_t m_soundEventHash = 0x578; // uint32
|
||||
@ -6791,10 +6736,6 @@ namespace cs2_dumper {
|
||||
namespace CFilterClass {
|
||||
constexpr std::ptrdiff_t m_iFilterClass = 0x538; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CMelee {
|
||||
}
|
||||
// Parent: CMultiplayRules
|
||||
// Field count: 0
|
||||
namespace CTeamplayRules {
|
||||
@ -6914,7 +6855,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CBasePlayerWeapon
|
||||
// Field count: 65
|
||||
// Field count: 64
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkExcludeByName
|
||||
@ -6965,54 +6906,53 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_bRequireUseToTouch = 0xE11; // bool
|
||||
constexpr std::ptrdiff_t m_iState = 0xE14; // CSWeaponState_t
|
||||
constexpr std::ptrdiff_t m_flLastTimeInAir = 0xE18; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flLastDeployTime = 0xE1C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0xE20; // int32
|
||||
constexpr std::ptrdiff_t m_nViewModelIndex = 0xE24; // uint32
|
||||
constexpr std::ptrdiff_t m_bReloadsWithClips = 0xE28; // bool
|
||||
constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0xE48; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bFireOnEmpty = 0xE4C; // bool
|
||||
constexpr std::ptrdiff_t m_OnPlayerPickup = 0xE50; // CEntityIOOutput
|
||||
constexpr std::ptrdiff_t m_weaponMode = 0xE78; // CSWeaponMode
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xE7C; // float32
|
||||
constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xE80; // Vector
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xE8C; // float32
|
||||
constexpr std::ptrdiff_t m_fAccuracyPenalty = 0xE90; // float32
|
||||
constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0xE94; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0xE98; // float32
|
||||
constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0xE9C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iRecoilIndex = 0xEA0; // int32
|
||||
constexpr std::ptrdiff_t m_flRecoilIndex = 0xEA4; // float32
|
||||
constexpr std::ptrdiff_t m_bBurstMode = 0xEA8; // bool
|
||||
constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0xEAC; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0xEB0; // float32
|
||||
constexpr std::ptrdiff_t m_bInReload = 0xEB4; // bool
|
||||
constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0xEB5; // bool
|
||||
constexpr std::ptrdiff_t m_flDroppedAtTime = 0xEB8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bIsHauledBack = 0xEBC; // bool
|
||||
constexpr std::ptrdiff_t m_bSilencerOn = 0xEBD; // bool
|
||||
constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0xEC0; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0xEC4; // int32
|
||||
constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0xEC8; // int32
|
||||
constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0xECC; // bool
|
||||
constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0xED0; // float32
|
||||
constexpr std::ptrdiff_t m_bCanBePickedUp = 0xEE8; // bool
|
||||
constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0xEE9; // bool
|
||||
constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0xEEC; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0xEF0; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0xEF8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_hPrevOwner = 0xEFC; // CHandle<CCSPlayerPawn>
|
||||
constexpr std::ptrdiff_t m_nDropTick = 0xF00; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_donated = 0xF24; // bool
|
||||
constexpr std::ptrdiff_t m_fLastShotTime = 0xF28; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bWasOwnedByCT = 0xF2C; // bool
|
||||
constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0xF2D; // bool
|
||||
constexpr std::ptrdiff_t m_bFiredOutOfAmmoEvent = 0xF2E; // bool
|
||||
constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0xF30; // int32
|
||||
constexpr std::ptrdiff_t m_IronSightController = 0xF38; // CIronSightController
|
||||
constexpr std::ptrdiff_t m_iIronSightMode = 0xF50; // int32
|
||||
constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0xF54; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0xF58; // int32
|
||||
constexpr std::ptrdiff_t m_flWatTickOffset = 0xF5C; // float32
|
||||
constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0xE1C; // int32
|
||||
constexpr std::ptrdiff_t m_nViewModelIndex = 0xE20; // uint32
|
||||
constexpr std::ptrdiff_t m_bReloadsWithClips = 0xE24; // bool
|
||||
constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0xE40; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bFireOnEmpty = 0xE44; // bool
|
||||
constexpr std::ptrdiff_t m_OnPlayerPickup = 0xE48; // CEntityIOOutput
|
||||
constexpr std::ptrdiff_t m_weaponMode = 0xE70; // CSWeaponMode
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xE74; // float32
|
||||
constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xE78; // Vector
|
||||
constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xE84; // float32
|
||||
constexpr std::ptrdiff_t m_fAccuracyPenalty = 0xE88; // float32
|
||||
constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0xE8C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0xE90; // float32
|
||||
constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0xE94; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iRecoilIndex = 0xE98; // int32
|
||||
constexpr std::ptrdiff_t m_flRecoilIndex = 0xE9C; // float32
|
||||
constexpr std::ptrdiff_t m_bBurstMode = 0xEA0; // bool
|
||||
constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0xEA4; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0xEA8; // float32
|
||||
constexpr std::ptrdiff_t m_bInReload = 0xEAC; // bool
|
||||
constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0xEAD; // bool
|
||||
constexpr std::ptrdiff_t m_flDroppedAtTime = 0xEB0; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bIsHauledBack = 0xEB4; // bool
|
||||
constexpr std::ptrdiff_t m_bSilencerOn = 0xEB5; // bool
|
||||
constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0xEB8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0xEBC; // int32
|
||||
constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0xEC0; // int32
|
||||
constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0xEC4; // bool
|
||||
constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0xEC8; // float32
|
||||
constexpr std::ptrdiff_t m_bCanBePickedUp = 0xEE0; // bool
|
||||
constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0xEE1; // bool
|
||||
constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0xEE4; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0xEE8; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0xEF0; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_hPrevOwner = 0xEF4; // CHandle<CCSPlayerPawn>
|
||||
constexpr std::ptrdiff_t m_nDropTick = 0xEF8; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_donated = 0xF1C; // bool
|
||||
constexpr std::ptrdiff_t m_fLastShotTime = 0xF20; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bWasOwnedByCT = 0xF24; // bool
|
||||
constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0xF25; // bool
|
||||
constexpr std::ptrdiff_t m_bFiredOutOfAmmoEvent = 0xF26; // bool
|
||||
constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0xF28; // int32
|
||||
constexpr std::ptrdiff_t m_IronSightController = 0xF30; // CIronSightController
|
||||
constexpr std::ptrdiff_t m_iIronSightMode = 0xF48; // int32
|
||||
constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0xF4C; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0xF50; // int32
|
||||
constexpr std::ptrdiff_t m_flWatTickOffset = 0xF54; // float32
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 0
|
||||
@ -7259,7 +7199,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x548; // CNetworkUtlVectorBase<Vector>
|
||||
constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x560; // CNetworkUtlVectorBase<Vector>
|
||||
constexpr std::ptrdiff_t m_PathNodes_Color = 0x578; // CNetworkUtlVectorBase<Vector>
|
||||
constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x590; // CNetworkUtlVectorBase<bool>
|
||||
constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x590; //
|
||||
constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x5A8; // CNetworkUtlVectorBase<float32>
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
@ -8104,10 +8044,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x560; // HSCRIPT
|
||||
constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x568; // HSCRIPT
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace CTripWireFire {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 6
|
||||
namespace CPhysForce {
|
||||
@ -8232,10 +8168,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace CWeaponSSG08 {
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CBreachCharge {
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 4
|
||||
namespace CLogicBranch {
|
||||
@ -8356,16 +8288,6 @@ namespace cs2_dumper {
|
||||
namespace CCSGOViewModel {
|
||||
constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0x9F0; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
namespace CWeaponShield {
|
||||
constexpr std::ptrdiff_t m_flBulletDamageAbsorbed = 0xF90; // float32
|
||||
constexpr std::ptrdiff_t m_flLastBulletHitSoundTime = 0xF94; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_flDisplayHealth = 0xF98; // float32
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 4
|
||||
namespace CBlood {
|
||||
@ -9047,8 +8969,8 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_fFireTime (GameTime_t)
|
||||
namespace CWeaponTaser {
|
||||
constexpr std::ptrdiff_t m_fFireTime = 0xF90; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nLastAttackTick = 0xF94; // int32
|
||||
constexpr std::ptrdiff_t m_fFireTime = 0xF88; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_nLastAttackTick = 0xF8C; // int32
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 0
|
||||
@ -9454,15 +9376,15 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
||||
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
||||
namespace CCSWeaponBaseGun {
|
||||
constexpr std::ptrdiff_t m_zoomLevel = 0xF70; // int32
|
||||
constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0xF74; // int32
|
||||
constexpr std::ptrdiff_t m_silencedModelIndex = 0xF80; // int32
|
||||
constexpr std::ptrdiff_t m_inPrecache = 0xF84; // bool
|
||||
constexpr std::ptrdiff_t m_bNeedsBoltAction = 0xF85; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0xF86; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0xF87; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0xF88; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0xF89; // bool
|
||||
constexpr std::ptrdiff_t m_zoomLevel = 0xF68; // int32
|
||||
constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0xF6C; // int32
|
||||
constexpr std::ptrdiff_t m_silencedModelIndex = 0xF78; // int32
|
||||
constexpr std::ptrdiff_t m_inPrecache = 0xF7C; // bool
|
||||
constexpr std::ptrdiff_t m_bNeedsBoltAction = 0xF7D; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0xF7E; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0xF7F; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0xF80; // bool
|
||||
constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0xF81; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
@ -10044,10 +9966,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_PredictedDamageTags = 0x1AD0; // CUtlVectorEmbeddedNetworkVar<PredictedDamageTag_t>
|
||||
constexpr std::ptrdiff_t m_nHighestAppliedDamageTagTick = 0x1B20; // int32
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
namespace CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 91
|
||||
//
|
||||
@ -10356,10 +10274,6 @@ namespace cs2_dumper {
|
||||
namespace CRuleEntity {
|
||||
constexpr std::ptrdiff_t m_iszMaster = 0x790; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
namespace CSensorGrenade {
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 8
|
||||
//
|
||||
@ -10459,7 +10373,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_nTransitionStartTick = 0x7B8; // GameTick_t
|
||||
constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0x7BC; // int32
|
||||
constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0x7C0; // float32
|
||||
constexpr std::ptrdiff_t m_hConveyorModels = 0x7C8; // CNetworkUtlVectorBase<CHandle<CBaseEntity>>
|
||||
constexpr std::ptrdiff_t m_hConveyorModels = 0x7C8; //
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -10679,17 +10593,17 @@ namespace cs2_dumper {
|
||||
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
||||
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
||||
namespace CC4 {
|
||||
constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0xFA0; // Vector
|
||||
constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0xFAC; // Vector
|
||||
constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0xFB8; // bool
|
||||
constexpr std::ptrdiff_t m_bStartedArming = 0xFB9; // bool
|
||||
constexpr std::ptrdiff_t m_fArmedTime = 0xFBC; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0xFC0; // bool
|
||||
constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0xFC1; // bool
|
||||
constexpr std::ptrdiff_t m_entitySpottedState = 0xFC8; // EntitySpottedState_t
|
||||
constexpr std::ptrdiff_t m_nSpotRules = 0xFE0; // int32
|
||||
constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0xFE4; // bool[7]
|
||||
constexpr std::ptrdiff_t m_bBombPlanted = 0xFEB; // bool
|
||||
constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0xF98; // Vector
|
||||
constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0xFA4; // Vector
|
||||
constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0xFB0; // bool
|
||||
constexpr std::ptrdiff_t m_bStartedArming = 0xFB1; // bool
|
||||
constexpr std::ptrdiff_t m_fArmedTime = 0xFB4; // GameTime_t
|
||||
constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0xFB8; // bool
|
||||
constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0xFB9; // bool
|
||||
constexpr std::ptrdiff_t m_entitySpottedState = 0xFC0; // EntitySpottedState_t
|
||||
constexpr std::ptrdiff_t m_nSpotRules = 0xFD8; // int32
|
||||
constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0xFDC; // bool[7]
|
||||
constexpr std::ptrdiff_t m_bBombPlanted = 0xFE3; // bool
|
||||
}
|
||||
// Parent: CHostageRescueZoneShim
|
||||
// Field count: 0
|
||||
@ -10784,10 +10698,6 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_flClientLocalScale = 0x140; // float32
|
||||
constexpr std::ptrdiff_t m_vRenderOrigin = 0x144; // Vector
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
namespace CTablet {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 7
|
||||
namespace CTankTrainAI {
|
||||
@ -10841,10 +10751,6 @@ namespace cs2_dumper {
|
||||
// Field count: 0
|
||||
namespace CWeaponSCAR20 {
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
namespace CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: CFuncPlat
|
||||
// Field count: 2
|
||||
namespace CFuncPlatRot {
|
||||
@ -11066,7 +10972,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_lifeState = 0x2D0; // uint8
|
||||
constexpr std::ptrdiff_t m_flDamageAccumulator = 0x2D4; // float32
|
||||
constexpr std::ptrdiff_t m_bTakesDamage = 0x2D8; // bool
|
||||
constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x2E0; //
|
||||
constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x2E0; // TakeDamageFlags_t
|
||||
constexpr std::ptrdiff_t m_nPlatformType = 0x2E8; // EntityPlatformTypes_t
|
||||
constexpr std::ptrdiff_t m_MoveCollide = 0x2EA; //
|
||||
constexpr std::ptrdiff_t m_MoveType = 0x2EB; // MoveType_t
|
||||
|
@ -888,20 +888,20 @@
|
||||
},
|
||||
"CBaseCSGrenade": {
|
||||
"fields": {
|
||||
"m_bIsHeldByPlayer": 3953,
|
||||
"m_bJumpThrow": 3955,
|
||||
"m_bJustPulledPin": 3980,
|
||||
"m_bPinPulled": 3954,
|
||||
"m_bRedraw": 3952,
|
||||
"m_bThrowAnimating": 3956,
|
||||
"m_fDropTime": 3972,
|
||||
"m_fPinPullTime": 3976,
|
||||
"m_fThrowTime": 3960,
|
||||
"m_flNextHoldFrac": 3988,
|
||||
"m_flThrowStrength": 3964,
|
||||
"m_flThrowStrengthApproach": 3968,
|
||||
"m_hSwitchToWeaponAfterThrow": 3992,
|
||||
"m_nNextHoldTick": 3984
|
||||
"m_bIsHeldByPlayer": 3945,
|
||||
"m_bJumpThrow": 3947,
|
||||
"m_bJustPulledPin": 3972,
|
||||
"m_bPinPulled": 3946,
|
||||
"m_bRedraw": 3944,
|
||||
"m_bThrowAnimating": 3948,
|
||||
"m_fDropTime": 3964,
|
||||
"m_fPinPullTime": 3968,
|
||||
"m_fThrowTime": 3952,
|
||||
"m_flNextHoldFrac": 3980,
|
||||
"m_flThrowStrength": 3956,
|
||||
"m_flThrowStrengthApproach": 3960,
|
||||
"m_hSwitchToWeaponAfterThrow": 3984,
|
||||
"m_nNextHoldTick": 3976
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -2753,16 +2753,6 @@
|
||||
"metadata": [],
|
||||
"parent": null
|
||||
},
|
||||
"CBreachCharge": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CBreachChargeProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseGrenade"
|
||||
},
|
||||
"CBreakable": {
|
||||
"fields": {
|
||||
"m_CPropDataComponent": 1944,
|
||||
@ -2920,16 +2910,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseModelEntity"
|
||||
},
|
||||
"CBumpMine": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CBumpMineProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseGrenade"
|
||||
},
|
||||
"CBuoyancyHelper": {
|
||||
"fields": {
|
||||
"m_flFluidDensity": 28,
|
||||
@ -2951,17 +2931,17 @@
|
||||
},
|
||||
"CC4": {
|
||||
"fields": {
|
||||
"m_bBombPlacedAnimation": 4032,
|
||||
"m_bBombPlanted": 4075,
|
||||
"m_bDoValidDroppedPositionCheck": 4024,
|
||||
"m_bIsPlantingViaUse": 4033,
|
||||
"m_bPlayedArmingBeeps": 4068,
|
||||
"m_bStartedArming": 4025,
|
||||
"m_entitySpottedState": 4040,
|
||||
"m_fArmedTime": 4028,
|
||||
"m_nSpotRules": 4064,
|
||||
"m_vecLastValidDroppedPosition": 4012,
|
||||
"m_vecLastValidPlayerHeldPosition": 4000
|
||||
"m_bBombPlacedAnimation": 4024,
|
||||
"m_bBombPlanted": 4067,
|
||||
"m_bDoValidDroppedPositionCheck": 4016,
|
||||
"m_bIsPlantingViaUse": 4025,
|
||||
"m_bPlayedArmingBeeps": 4060,
|
||||
"m_bStartedArming": 4017,
|
||||
"m_entitySpottedState": 4032,
|
||||
"m_fArmedTime": 4020,
|
||||
"m_nSpotRules": 4056,
|
||||
"m_vecLastValidDroppedPosition": 4004,
|
||||
"m_vecLastValidPlayerHeldPosition": 3992
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -5844,71 +5824,70 @@
|
||||
},
|
||||
"CCSWeaponBase": {
|
||||
"fields": {
|
||||
"m_IronSightController": 3896,
|
||||
"m_OnPlayerPickup": 3664,
|
||||
"m_bBurstMode": 3752,
|
||||
"m_bCanBePickedUp": 3816,
|
||||
"m_bDroppedNearBuyZone": 3788,
|
||||
"m_bFireOnEmpty": 3660,
|
||||
"m_bFiredOutOfAmmoEvent": 3886,
|
||||
"m_bInReload": 3764,
|
||||
"m_bIsHauledBack": 3772,
|
||||
"m_IronSightController": 3888,
|
||||
"m_OnPlayerPickup": 3656,
|
||||
"m_bBurstMode": 3744,
|
||||
"m_bCanBePickedUp": 3808,
|
||||
"m_bDroppedNearBuyZone": 3780,
|
||||
"m_bFireOnEmpty": 3652,
|
||||
"m_bFiredOutOfAmmoEvent": 3878,
|
||||
"m_bInReload": 3756,
|
||||
"m_bIsHauledBack": 3764,
|
||||
"m_bPlayerAmmoStockOnPickup": 3600,
|
||||
"m_bReloadVisuallyComplete": 3765,
|
||||
"m_bReloadsWithClips": 3624,
|
||||
"m_bReloadVisuallyComplete": 3757,
|
||||
"m_bReloadsWithClips": 3620,
|
||||
"m_bRemoveable": 3488,
|
||||
"m_bRequireUseToTouch": 3601,
|
||||
"m_bSilencerOn": 3773,
|
||||
"m_bUseCanOverrideNextOwnerTouchTime": 3817,
|
||||
"m_bWasOwnedByCT": 3884,
|
||||
"m_bWasOwnedByTerrorist": 3885,
|
||||
"m_donated": 3876,
|
||||
"m_bSilencerOn": 3765,
|
||||
"m_bUseCanOverrideNextOwnerTouchTime": 3809,
|
||||
"m_bWasOwnedByCT": 3876,
|
||||
"m_bWasOwnedByTerrorist": 3877,
|
||||
"m_donated": 3868,
|
||||
"m_ePlayerFireEvent": 3508,
|
||||
"m_ePlayerFireEventAttackType": 3512,
|
||||
"m_fAccuracyPenalty": 3728,
|
||||
"m_fAccuracySmoothedForZoom": 3736,
|
||||
"m_fLastShotTime": 3880,
|
||||
"m_fScopeZoomEndTime": 3740,
|
||||
"m_flDroppedAtTime": 3768,
|
||||
"m_fAccuracyPenalty": 3720,
|
||||
"m_fAccuracySmoothedForZoom": 3728,
|
||||
"m_fLastShotTime": 3872,
|
||||
"m_fScopeZoomEndTime": 3732,
|
||||
"m_flDroppedAtTime": 3760,
|
||||
"m_flFireSequenceStartTime": 3496,
|
||||
"m_flLastAccuracyUpdateTime": 3732,
|
||||
"m_flLastDeployTime": 3612,
|
||||
"m_flLastLOSTraceFailureTime": 3924,
|
||||
"m_flLastAccuracyUpdateTime": 3724,
|
||||
"m_flLastLOSTraceFailureTime": 3916,
|
||||
"m_flLastTimeInAir": 3608,
|
||||
"m_flNextAttackRenderTimeOffset": 3792,
|
||||
"m_flPostponeFireReadyFrac": 3760,
|
||||
"m_flRecoilIndex": 3748,
|
||||
"m_flTimeSilencerSwitchComplete": 3776,
|
||||
"m_flTimeWeaponIdle": 3656,
|
||||
"m_flTurningInaccuracy": 3724,
|
||||
"m_flTurningInaccuracyDelta": 3708,
|
||||
"m_flWatTickOffset": 3932,
|
||||
"m_flNextAttackRenderTimeOffset": 3784,
|
||||
"m_flPostponeFireReadyFrac": 3752,
|
||||
"m_flRecoilIndex": 3740,
|
||||
"m_flTimeSilencerSwitchComplete": 3768,
|
||||
"m_flTimeWeaponIdle": 3648,
|
||||
"m_flTurningInaccuracy": 3716,
|
||||
"m_flTurningInaccuracyDelta": 3700,
|
||||
"m_flWatTickOffset": 3924,
|
||||
"m_hCurrentThirdPersonSequence": 3552,
|
||||
"m_hPrevOwner": 3836,
|
||||
"m_iIronSightMode": 3920,
|
||||
"m_iMostRecentTeamNumber": 3784,
|
||||
"m_iNumEmptyAttacks": 3928,
|
||||
"m_iOriginalTeamNumber": 3780,
|
||||
"m_iRecoilIndex": 3744,
|
||||
"m_hPrevOwner": 3828,
|
||||
"m_iIronSightMode": 3912,
|
||||
"m_iMostRecentTeamNumber": 3776,
|
||||
"m_iNumEmptyAttacks": 3920,
|
||||
"m_iOriginalTeamNumber": 3772,
|
||||
"m_iRecoilIndex": 3736,
|
||||
"m_iState": 3604,
|
||||
"m_nDropTick": 3840,
|
||||
"m_nDropTick": 3832,
|
||||
"m_nFireSequenceStartTimeAck": 3504,
|
||||
"m_nFireSequenceStartTimeChange": 3500,
|
||||
"m_nLastEmptySoundCmdNum": 3616,
|
||||
"m_nPostponeFireReadyTicks": 3756,
|
||||
"m_nLastEmptySoundCmdNum": 3612,
|
||||
"m_nPostponeFireReadyTicks": 3748,
|
||||
"m_nSilencerBoneIndex": 3556,
|
||||
"m_nViewModelIndex": 3620,
|
||||
"m_nextOwnerTouchTime": 3820,
|
||||
"m_nextPrevOwnerTouchTime": 3824,
|
||||
"m_nextPrevOwnerUseTime": 3832,
|
||||
"m_numRemoveUnownedWeaponThink": 3888,
|
||||
"m_nViewModelIndex": 3616,
|
||||
"m_nextOwnerTouchTime": 3812,
|
||||
"m_nextPrevOwnerTouchTime": 3816,
|
||||
"m_nextPrevOwnerUseTime": 3824,
|
||||
"m_numRemoveUnownedWeaponThink": 3880,
|
||||
"m_seqFirePrimary": 3520,
|
||||
"m_seqFireSecondary": 3524,
|
||||
"m_seqIdle": 3516,
|
||||
"m_thirdPersonFireSequences": 3528,
|
||||
"m_thirdPersonSequences": 3560,
|
||||
"m_vecTurningInaccuracyEyeDirLast": 3712,
|
||||
"m_weaponMode": 3704
|
||||
"m_vecTurningInaccuracyEyeDirLast": 3704,
|
||||
"m_weaponMode": 3696
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -6065,15 +6044,15 @@
|
||||
},
|
||||
"CCSWeaponBaseGun": {
|
||||
"fields": {
|
||||
"m_bNeedsBoltAction": 3973,
|
||||
"m_bSkillBoltInterruptAvailable": 3976,
|
||||
"m_bSkillBoltLiftedFireKey": 3977,
|
||||
"m_bSkillReloadAvailable": 3974,
|
||||
"m_bSkillReloadLiftedReloadKey": 3975,
|
||||
"m_iBurstShotsRemaining": 3956,
|
||||
"m_inPrecache": 3972,
|
||||
"m_silencedModelIndex": 3968,
|
||||
"m_zoomLevel": 3952
|
||||
"m_bNeedsBoltAction": 3965,
|
||||
"m_bSkillBoltInterruptAvailable": 3968,
|
||||
"m_bSkillBoltLiftedFireKey": 3969,
|
||||
"m_bSkillReloadAvailable": 3966,
|
||||
"m_bSkillReloadLiftedReloadKey": 3967,
|
||||
"m_iBurstShotsRemaining": 3948,
|
||||
"m_inPrecache": 3964,
|
||||
"m_silencedModelIndex": 3960,
|
||||
"m_zoomLevel": 3944
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -9156,30 +9135,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseEntity"
|
||||
},
|
||||
"CFists": {
|
||||
"fields": {
|
||||
"m_bDelayedHardPunchIncoming": 3972,
|
||||
"m_bDestroyAfterTaunt": 3973,
|
||||
"m_bPlayingUninterruptableAct": 3952,
|
||||
"m_bRestorePrevWep": 3960,
|
||||
"m_hWeaponBeforePrevious": 3964,
|
||||
"m_hWeaponPrevious": 3968,
|
||||
"m_nUninterruptableActivity": 3956
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "m_bPlayingUninterruptableAct",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "bool"
|
||||
},
|
||||
{
|
||||
"name": "m_nUninterruptableActivity",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "PlayerAnimEvent_t"
|
||||
}
|
||||
],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CFlashbang": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -10859,7 +10814,7 @@
|
||||
},
|
||||
"CKnife": {
|
||||
"fields": {
|
||||
"m_bFirstAttack": 3952
|
||||
"m_bFirstAttack": 3944
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -11878,11 +11833,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CLogicalEntity"
|
||||
},
|
||||
"CMelee": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CMessage": {
|
||||
"fields": {
|
||||
"m_MessageAttenuation": 1260,
|
||||
@ -15179,20 +15129,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseEntity"
|
||||
},
|
||||
"CSensorGrenade": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseCSGrenade"
|
||||
},
|
||||
"CSensorGrenadeProjectile": {
|
||||
"fields": {
|
||||
"m_fExpireTime": 2896,
|
||||
"m_fNextDetectPlayerSound": 2900,
|
||||
"m_hDisplayGrenade": 2904
|
||||
},
|
||||
"metadata": [],
|
||||
"parent": "CBaseCSGrenadeProjectile"
|
||||
},
|
||||
"CServerOnlyEntity": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -15930,11 +15866,6 @@
|
||||
],
|
||||
"parent": "CBaseModelEntity"
|
||||
},
|
||||
"CTablet": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CTakeDamageInfoAPI": {
|
||||
"fields": {},
|
||||
"metadata": [
|
||||
@ -16585,11 +16516,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseTrigger"
|
||||
},
|
||||
"CTriggerTripWire": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseTrigger"
|
||||
},
|
||||
"CTriggerVolume": {
|
||||
"fields": {
|
||||
"m_hFilter": 1944,
|
||||
@ -16598,16 +16524,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CBaseModelEntity"
|
||||
},
|
||||
"CTripWireFire": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseCSGrenade"
|
||||
},
|
||||
"CTripWireFireProjectile": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CBaseGrenade"
|
||||
},
|
||||
"CVoteController": {
|
||||
"fields": {
|
||||
"m_VoteOptions": 1656,
|
||||
@ -16671,8 +16587,8 @@
|
||||
},
|
||||
"CWeaponBaseItem": {
|
||||
"fields": {
|
||||
"m_SequenceCompleteTimer": 3952,
|
||||
"m_bRedraw": 3976
|
||||
"m_SequenceCompleteTimer": 3944,
|
||||
"m_bRedraw": 3968
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -16818,25 +16734,10 @@
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CWeaponShield": {
|
||||
"fields": {
|
||||
"m_flBulletDamageAbsorbed": 3984,
|
||||
"m_flDisplayHealth": 3992,
|
||||
"m_flLastBulletHitSoundTime": 3988
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
"name": "m_flDisplayHealth",
|
||||
"type": "NetworkVarNames",
|
||||
"type_name": "float"
|
||||
}
|
||||
],
|
||||
"parent": "CCSWeaponBaseGun"
|
||||
},
|
||||
"CWeaponTaser": {
|
||||
"fields": {
|
||||
"m_fFireTime": 3984,
|
||||
"m_nLastAttackTick": 3988
|
||||
"m_fFireTime": 3976,
|
||||
"m_nLastAttackTick": 3980
|
||||
},
|
||||
"metadata": [
|
||||
{
|
||||
@ -16867,11 +16768,6 @@
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBase"
|
||||
},
|
||||
"CWeaponZoneRepulsor": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
"parent": "CCSWeaponBaseGun"
|
||||
},
|
||||
"CWorld": {
|
||||
"fields": {},
|
||||
"metadata": [],
|
||||
@ -17751,24 +17647,16 @@
|
||||
"CSPlayerBlockingUseAction_t": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"k_CSPlayerBlockingUseAction_CancelingSpawnRappelling": 12,
|
||||
"k_CSPlayerBlockingUseAction_DefusingDefault": 1,
|
||||
"k_CSPlayerBlockingUseAction_DefusingWithKit": 2,
|
||||
"k_CSPlayerBlockingUseAction_EquippingContract": 8,
|
||||
"k_CSPlayerBlockingUseAction_EquippingExoJump": 13,
|
||||
"k_CSPlayerBlockingUseAction_EquippingHeavyArmor": 7,
|
||||
"k_CSPlayerBlockingUseAction_EquippingParachute": 6,
|
||||
"k_CSPlayerBlockingUseAction_EquippingTabletUpgrade": 9,
|
||||
"k_CSPlayerBlockingUseAction_EquippingHeavyArmor": 5,
|
||||
"k_CSPlayerBlockingUseAction_HostageDropping": 4,
|
||||
"k_CSPlayerBlockingUseAction_HostageGrabbing": 3,
|
||||
"k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup": 15,
|
||||
"k_CSPlayerBlockingUseAction_MapLongUseEntity_Place": 16,
|
||||
"k_CSPlayerBlockingUseAction_MaxCount": 17,
|
||||
"k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup": 7,
|
||||
"k_CSPlayerBlockingUseAction_MapLongUseEntity_Place": 8,
|
||||
"k_CSPlayerBlockingUseAction_MaxCount": 9,
|
||||
"k_CSPlayerBlockingUseAction_None": 0,
|
||||
"k_CSPlayerBlockingUseAction_OpeningSafe": 5,
|
||||
"k_CSPlayerBlockingUseAction_PayingToOpenDoor": 11,
|
||||
"k_CSPlayerBlockingUseAction_PickingUpBumpMine": 14,
|
||||
"k_CSPlayerBlockingUseAction_TakingOffHeavyArmor": 10
|
||||
"k_CSPlayerBlockingUseAction_TakingOffHeavyArmor": 6
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
@ -17831,26 +17719,19 @@
|
||||
"CSWeaponType": {
|
||||
"alignment": 4,
|
||||
"members": {
|
||||
"WEAPONTYPE_BREACHCHARGE": 13,
|
||||
"WEAPONTYPE_BUMPMINE": 14,
|
||||
"WEAPONTYPE_C4": 7,
|
||||
"WEAPONTYPE_EQUIPMENT": 10,
|
||||
"WEAPONTYPE_FISTS": 12,
|
||||
"WEAPONTYPE_GRENADE": 9,
|
||||
"WEAPONTYPE_KNIFE": 0,
|
||||
"WEAPONTYPE_MACHINEGUN": 6,
|
||||
"WEAPONTYPE_MELEE": 16,
|
||||
"WEAPONTYPE_PISTOL": 1,
|
||||
"WEAPONTYPE_RIFLE": 3,
|
||||
"WEAPONTYPE_SHIELD": 17,
|
||||
"WEAPONTYPE_SHOTGUN": 4,
|
||||
"WEAPONTYPE_SNIPER_RIFLE": 5,
|
||||
"WEAPONTYPE_STACKABLEITEM": 11,
|
||||
"WEAPONTYPE_SUBMACHINEGUN": 2,
|
||||
"WEAPONTYPE_TABLET": 15,
|
||||
"WEAPONTYPE_TASER": 8,
|
||||
"WEAPONTYPE_UNKNOWN": 19,
|
||||
"WEAPONTYPE_ZONE_REPULSOR": 18
|
||||
"WEAPONTYPE_UNKNOWN": 12
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
@ -18250,10 +18131,8 @@
|
||||
"GRENADE_TYPE_EXPLOSIVE": 0,
|
||||
"GRENADE_TYPE_FIRE": 2,
|
||||
"GRENADE_TYPE_FLASH": 1,
|
||||
"GRENADE_TYPE_SENSOR": 5,
|
||||
"GRENADE_TYPE_SMOKE": 4,
|
||||
"GRENADE_TYPE_SNOWBALL": 6,
|
||||
"GRENADE_TYPE_TOTAL": 7
|
||||
"GRENADE_TYPE_TOTAL": 5
|
||||
},
|
||||
"type": "uint32"
|
||||
},
|
||||
|
@ -1,12 +1,12 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
pub mod cs2_dumper {
|
||||
pub mod schemas {
|
||||
// Module: server.dll
|
||||
// Class count: 653
|
||||
// Class count: 639
|
||||
// Enum count: 139
|
||||
pub mod server_dll {
|
||||
// Alignment: 4
|
||||
@ -503,7 +503,7 @@ pub mod cs2_dumper {
|
||||
TrainVelocity_EaseInEaseOut = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 20
|
||||
// Member count: 13
|
||||
#[repr(u32)]
|
||||
pub enum CSWeaponType {
|
||||
WEAPONTYPE_KNIFE = 0x0,
|
||||
@ -518,14 +518,7 @@ pub mod cs2_dumper {
|
||||
WEAPONTYPE_GRENADE = 0x9,
|
||||
WEAPONTYPE_EQUIPMENT = 0xA,
|
||||
WEAPONTYPE_STACKABLEITEM = 0xB,
|
||||
WEAPONTYPE_FISTS = 0xC,
|
||||
WEAPONTYPE_BREACHCHARGE = 0xD,
|
||||
WEAPONTYPE_BUMPMINE = 0xE,
|
||||
WEAPONTYPE_TABLET = 0xF,
|
||||
WEAPONTYPE_MELEE = 0x10,
|
||||
WEAPONTYPE_SHIELD = 0x11,
|
||||
WEAPONTYPE_ZONE_REPULSOR = 0x12,
|
||||
WEAPONTYPE_UNKNOWN = 0x13
|
||||
WEAPONTYPE_UNKNOWN = 0xC
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -786,7 +779,7 @@ pub mod cs2_dumper {
|
||||
eCount = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 18
|
||||
// Member count: 10
|
||||
#[repr(u32)]
|
||||
pub enum CSPlayerBlockingUseAction_t {
|
||||
k_CSPlayerBlockingUseAction_None = 0x0,
|
||||
@ -794,19 +787,11 @@ pub mod cs2_dumper {
|
||||
k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2,
|
||||
k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3,
|
||||
k_CSPlayerBlockingUseAction_HostageDropping = 0x4,
|
||||
k_CSPlayerBlockingUseAction_OpeningSafe = 0x5,
|
||||
k_CSPlayerBlockingUseAction_EquippingParachute = 0x6,
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7,
|
||||
k_CSPlayerBlockingUseAction_EquippingContract = 0x8,
|
||||
k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA,
|
||||
k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB,
|
||||
k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC,
|
||||
k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD,
|
||||
k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x11
|
||||
k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x5,
|
||||
k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0x6,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0x7,
|
||||
k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x8,
|
||||
k_CSPlayerBlockingUseAction_MaxCount = 0x9
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 3
|
||||
@ -1575,7 +1560,7 @@ pub mod cs2_dumper {
|
||||
eDrop = 0x2
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 8
|
||||
// Member count: 6
|
||||
#[repr(u32)]
|
||||
pub enum GrenadeType_t {
|
||||
GRENADE_TYPE_EXPLOSIVE = 0x0,
|
||||
@ -1583,9 +1568,7 @@ pub mod cs2_dumper {
|
||||
GRENADE_TYPE_FIRE = 0x2,
|
||||
GRENADE_TYPE_DECOY = 0x3,
|
||||
GRENADE_TYPE_SMOKE = 0x4,
|
||||
GRENADE_TYPE_SENSOR = 0x5,
|
||||
GRENADE_TYPE_SNOWBALL = 0x6,
|
||||
GRENADE_TYPE_TOTAL = 0x7
|
||||
GRENADE_TYPE_TOTAL = 0x5
|
||||
}
|
||||
// Alignment: 4
|
||||
// Member count: 2
|
||||
@ -1864,21 +1847,6 @@ pub mod cs2_dumper {
|
||||
pub const fog: usize = 0x20; // fogparams_t
|
||||
pub const m_nWorldGroupID: usize = 0x88; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 7
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bPlayingUninterruptableAct (bool)
|
||||
// NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t)
|
||||
pub mod CFists {
|
||||
pub const m_bPlayingUninterruptableAct: usize = 0xF70; // bool
|
||||
pub const m_nUninterruptableActivity: usize = 0xF74; // PlayerAnimEvent_t
|
||||
pub const m_bRestorePrevWep: usize = 0xF78; // bool
|
||||
pub const m_hWeaponBeforePrevious: usize = 0xF7C; // CHandle<CBasePlayerWeapon>
|
||||
pub const m_hWeaponPrevious: usize = 0xF80; // CHandle<CBasePlayerWeapon>
|
||||
pub const m_bDelayedHardPunchIncoming: usize = 0xF84; // bool
|
||||
pub const m_bDestroyAfterTaunt: usize = 0xF85; // bool
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
pub mod CTriggerRemove {
|
||||
@ -1904,10 +1872,6 @@ pub mod cs2_dumper {
|
||||
pub mod CPushable {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 0
|
||||
pub mod CTriggerTripWire {
|
||||
}
|
||||
// Parent: CBaseTrigger
|
||||
// Field count: 1
|
||||
pub mod CTriggerMultiple {
|
||||
pub const m_OnTrigger: usize = 0x960; // CEntityIOOutput
|
||||
@ -2147,7 +2111,7 @@ pub mod cs2_dumper {
|
||||
pub const m_vecCsViewPunchAngle: usize = 0x40; // QAngle
|
||||
pub const m_nCsViewPunchAngleTick: usize = 0x4C; // GameTick_t
|
||||
pub const m_flCsViewPunchAngleTickRatio: usize = 0x50; // float32
|
||||
pub const m_PlayerFog: usize = 0x58; // fogplayerparams_t
|
||||
pub const m_PlayerFog: usize = 0x58; //
|
||||
pub const m_hColorCorrectionCtrl: usize = 0x98; // CHandle<CColorCorrection>
|
||||
pub const m_hViewEntity: usize = 0x9C; // CHandle<CBaseEntity>
|
||||
pub const m_hTonemapController: usize = 0xA0; // CHandle<CTonemapController2>
|
||||
@ -2418,20 +2382,20 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_flNextHoldFrac (float)
|
||||
// NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle<CCSWeaponBase>)
|
||||
pub mod CBaseCSGrenade {
|
||||
pub const m_bRedraw: usize = 0xF70; // bool
|
||||
pub const m_bIsHeldByPlayer: usize = 0xF71; // bool
|
||||
pub const m_bPinPulled: usize = 0xF72; // bool
|
||||
pub const m_bJumpThrow: usize = 0xF73; // bool
|
||||
pub const m_bThrowAnimating: usize = 0xF74; // bool
|
||||
pub const m_fThrowTime: usize = 0xF78; // GameTime_t
|
||||
pub const m_flThrowStrength: usize = 0xF7C; // float32
|
||||
pub const m_flThrowStrengthApproach: usize = 0xF80; // float32
|
||||
pub const m_fDropTime: usize = 0xF84; // GameTime_t
|
||||
pub const m_fPinPullTime: usize = 0xF88; // GameTime_t
|
||||
pub const m_bJustPulledPin: usize = 0xF8C; // bool
|
||||
pub const m_nNextHoldTick: usize = 0xF90; // GameTick_t
|
||||
pub const m_flNextHoldFrac: usize = 0xF94; // float32
|
||||
pub const m_hSwitchToWeaponAfterThrow: usize = 0xF98; // CHandle<CCSWeaponBase>
|
||||
pub const m_bRedraw: usize = 0xF68; // bool
|
||||
pub const m_bIsHeldByPlayer: usize = 0xF69; // bool
|
||||
pub const m_bPinPulled: usize = 0xF6A; // bool
|
||||
pub const m_bJumpThrow: usize = 0xF6B; // bool
|
||||
pub const m_bThrowAnimating: usize = 0xF6C; // bool
|
||||
pub const m_fThrowTime: usize = 0xF70; // GameTime_t
|
||||
pub const m_flThrowStrength: usize = 0xF74; // float32
|
||||
pub const m_flThrowStrengthApproach: usize = 0xF78; // float32
|
||||
pub const m_fDropTime: usize = 0xF7C; // GameTime_t
|
||||
pub const m_fPinPullTime: usize = 0xF80; // GameTime_t
|
||||
pub const m_bJustPulledPin: usize = 0xF84; // bool
|
||||
pub const m_nNextHoldTick: usize = 0xF88; // GameTick_t
|
||||
pub const m_flNextHoldFrac: usize = 0xF8C; // float32
|
||||
pub const m_hSwitchToWeaponAfterThrow: usize = 0xF90; // CHandle<CCSWeaponBase>
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 1
|
||||
@ -2601,8 +2565,8 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer)
|
||||
// NetworkVarNames: m_bRedraw (bool)
|
||||
pub mod CWeaponBaseItem {
|
||||
pub const m_SequenceCompleteTimer: usize = 0xF70; // CountdownTimer
|
||||
pub const m_bRedraw: usize = 0xF88; // bool
|
||||
pub const m_SequenceCompleteTimer: usize = 0xF68; // CountdownTimer
|
||||
pub const m_bRedraw: usize = 0xF80; // bool
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 0
|
||||
@ -3233,10 +3197,6 @@ pub mod cs2_dumper {
|
||||
pub const m_nFlameModelIndex: usize = 0x4F0; // int32
|
||||
pub const m_nFlameFromAboveModelIndex: usize = 0x4F4; // int32
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CBumpMine {
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 7
|
||||
//
|
||||
@ -3810,7 +3770,7 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_bFirstAttack (bool)
|
||||
pub mod CKnife {
|
||||
pub const m_bFirstAttack: usize = 0xF70; // bool
|
||||
pub const m_bFirstAttack: usize = 0xF68; // bool
|
||||
}
|
||||
// Parent: CBaseModelEntity
|
||||
// Field count: 37
|
||||
@ -4016,10 +3976,6 @@ pub mod cs2_dumper {
|
||||
pub mod CPhysTorque {
|
||||
pub const m_axis: usize = 0x540; // Vector
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CBreachChargeProjectile {
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 27
|
||||
//
|
||||
@ -4472,12 +4428,12 @@ pub mod cs2_dumper {
|
||||
pub const m_PredNetUInt16Variables: usize = 0x38; // CNetworkUtlVectorBase<uint16>
|
||||
pub const m_PredNetIntVariables: usize = 0x50; // CNetworkUtlVectorBase<int32>
|
||||
pub const m_PredNetUInt32Variables: usize = 0x68; // CNetworkUtlVectorBase<uint32>
|
||||
pub const m_PredNetUInt64Variables: usize = 0x80; // CNetworkUtlVectorBase<uint64>
|
||||
pub const m_PredNetUInt64Variables: usize = 0x80; //
|
||||
pub const m_PredNetFloatVariables: usize = 0x98; // CNetworkUtlVectorBase<float32>
|
||||
pub const m_PredNetVectorVariables: usize = 0xB0; // CNetworkUtlVectorBase<Vector>
|
||||
pub const m_PredNetVectorVariables: usize = 0xB0; //
|
||||
pub const m_PredNetQuaternionVariables: usize = 0xC8; // CNetworkUtlVectorBase<Quaternion>
|
||||
pub const m_PredNetGlobalSymbolVariables: usize = 0xE0; // CNetworkUtlVectorBase<CGlobalSymbol>
|
||||
pub const m_OwnerOnlyPredNetBoolVariables: usize = 0xF8; // CNetworkUtlVectorBase<uint32>
|
||||
pub const m_OwnerOnlyPredNetBoolVariables: usize = 0xF8; //
|
||||
pub const m_OwnerOnlyPredNetByteVariables: usize = 0x110; // CNetworkUtlVectorBase<uint8>
|
||||
pub const m_OwnerOnlyPredNetUInt16Variables: usize = 0x128; // CNetworkUtlVectorBase<uint16>
|
||||
pub const m_OwnerOnlyPredNetIntVariables: usize = 0x140; // CNetworkUtlVectorBase<int32>
|
||||
@ -4557,13 +4513,6 @@ pub mod cs2_dumper {
|
||||
pub const m_bSpotted: usize = 0x8; // bool
|
||||
pub const m_bSpottedByMask: usize = 0xC; // uint32[2]
|
||||
}
|
||||
// Parent: CBaseCSGrenadeProjectile
|
||||
// Field count: 3
|
||||
pub mod CSensorGrenadeProjectile {
|
||||
pub const m_fExpireTime: usize = 0xB50; // GameTime_t
|
||||
pub const m_fNextDetectPlayerSound: usize = 0xB54; // GameTime_t
|
||||
pub const m_hDisplayGrenade: usize = 0xB58; // CHandle<CBaseEntity>
|
||||
}
|
||||
// Parent: CCSPlayerBase_CameraServices
|
||||
// Field count: 0
|
||||
pub mod CCSPlayer_CameraServices {
|
||||
@ -5202,10 +5151,6 @@ pub mod cs2_dumper {
|
||||
pub const m_iObserverLastMode: usize = 0x48; // ObserverMode_t
|
||||
pub const m_bForcedObserverMode: usize = 0x4C; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
pub mod CWeaponZoneRepulsor {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 3
|
||||
pub mod CPhysImpact {
|
||||
@ -6310,7 +6255,7 @@ pub mod cs2_dumper {
|
||||
pub const m_soundscapeIndex: usize = 0x51C; // int32
|
||||
pub const m_soundscapeEntityListId: usize = 0x520; // int32
|
||||
pub const m_positionNames: usize = 0x528; //
|
||||
pub const m_hProxySoundscape: usize = 0x568; //
|
||||
pub const m_hProxySoundscape: usize = 0x568; // CHandle<CEnvSoundscape>
|
||||
pub const m_bDisabled: usize = 0x56C; // bool
|
||||
pub const m_soundscapeName: usize = 0x570; // CUtlSymbolLarge
|
||||
pub const m_soundEventHash: usize = 0x578; // uint32
|
||||
@ -6893,10 +6838,6 @@ pub mod cs2_dumper {
|
||||
pub mod CFilterClass {
|
||||
pub const m_iFilterClass: usize = 0x538; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CMelee {
|
||||
}
|
||||
// Parent: CMultiplayRules
|
||||
// Field count: 0
|
||||
pub mod CTeamplayRules {
|
||||
@ -7016,7 +6957,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nWorldGroupId: usize = 0xC; // WorldGroupId_t
|
||||
}
|
||||
// Parent: CBasePlayerWeapon
|
||||
// Field count: 65
|
||||
// Field count: 64
|
||||
//
|
||||
// Metadata:
|
||||
// MNetworkExcludeByName
|
||||
@ -7067,54 +7008,53 @@ pub mod cs2_dumper {
|
||||
pub const m_bRequireUseToTouch: usize = 0xE11; // bool
|
||||
pub const m_iState: usize = 0xE14; // CSWeaponState_t
|
||||
pub const m_flLastTimeInAir: usize = 0xE18; // GameTime_t
|
||||
pub const m_flLastDeployTime: usize = 0xE1C; // GameTime_t
|
||||
pub const m_nLastEmptySoundCmdNum: usize = 0xE20; // int32
|
||||
pub const m_nViewModelIndex: usize = 0xE24; // uint32
|
||||
pub const m_bReloadsWithClips: usize = 0xE28; // bool
|
||||
pub const m_flTimeWeaponIdle: usize = 0xE48; // GameTime_t
|
||||
pub const m_bFireOnEmpty: usize = 0xE4C; // bool
|
||||
pub const m_OnPlayerPickup: usize = 0xE50; // CEntityIOOutput
|
||||
pub const m_weaponMode: usize = 0xE78; // CSWeaponMode
|
||||
pub const m_flTurningInaccuracyDelta: usize = 0xE7C; // float32
|
||||
pub const m_vecTurningInaccuracyEyeDirLast: usize = 0xE80; // Vector
|
||||
pub const m_flTurningInaccuracy: usize = 0xE8C; // float32
|
||||
pub const m_fAccuracyPenalty: usize = 0xE90; // float32
|
||||
pub const m_flLastAccuracyUpdateTime: usize = 0xE94; // GameTime_t
|
||||
pub const m_fAccuracySmoothedForZoom: usize = 0xE98; // float32
|
||||
pub const m_fScopeZoomEndTime: usize = 0xE9C; // GameTime_t
|
||||
pub const m_iRecoilIndex: usize = 0xEA0; // int32
|
||||
pub const m_flRecoilIndex: usize = 0xEA4; // float32
|
||||
pub const m_bBurstMode: usize = 0xEA8; // bool
|
||||
pub const m_nPostponeFireReadyTicks: usize = 0xEAC; // GameTick_t
|
||||
pub const m_flPostponeFireReadyFrac: usize = 0xEB0; // float32
|
||||
pub const m_bInReload: usize = 0xEB4; // bool
|
||||
pub const m_bReloadVisuallyComplete: usize = 0xEB5; // bool
|
||||
pub const m_flDroppedAtTime: usize = 0xEB8; // GameTime_t
|
||||
pub const m_bIsHauledBack: usize = 0xEBC; // bool
|
||||
pub const m_bSilencerOn: usize = 0xEBD; // bool
|
||||
pub const m_flTimeSilencerSwitchComplete: usize = 0xEC0; // GameTime_t
|
||||
pub const m_iOriginalTeamNumber: usize = 0xEC4; // int32
|
||||
pub const m_iMostRecentTeamNumber: usize = 0xEC8; // int32
|
||||
pub const m_bDroppedNearBuyZone: usize = 0xECC; // bool
|
||||
pub const m_flNextAttackRenderTimeOffset: usize = 0xED0; // float32
|
||||
pub const m_bCanBePickedUp: usize = 0xEE8; // bool
|
||||
pub const m_bUseCanOverrideNextOwnerTouchTime: usize = 0xEE9; // bool
|
||||
pub const m_nextOwnerTouchTime: usize = 0xEEC; // GameTime_t
|
||||
pub const m_nextPrevOwnerTouchTime: usize = 0xEF0; // GameTime_t
|
||||
pub const m_nextPrevOwnerUseTime: usize = 0xEF8; // GameTime_t
|
||||
pub const m_hPrevOwner: usize = 0xEFC; // CHandle<CCSPlayerPawn>
|
||||
pub const m_nDropTick: usize = 0xF00; // GameTick_t
|
||||
pub const m_donated: usize = 0xF24; // bool
|
||||
pub const m_fLastShotTime: usize = 0xF28; // GameTime_t
|
||||
pub const m_bWasOwnedByCT: usize = 0xF2C; // bool
|
||||
pub const m_bWasOwnedByTerrorist: usize = 0xF2D; // bool
|
||||
pub const m_bFiredOutOfAmmoEvent: usize = 0xF2E; // bool
|
||||
pub const m_numRemoveUnownedWeaponThink: usize = 0xF30; // int32
|
||||
pub const m_IronSightController: usize = 0xF38; // CIronSightController
|
||||
pub const m_iIronSightMode: usize = 0xF50; // int32
|
||||
pub const m_flLastLOSTraceFailureTime: usize = 0xF54; // GameTime_t
|
||||
pub const m_iNumEmptyAttacks: usize = 0xF58; // int32
|
||||
pub const m_flWatTickOffset: usize = 0xF5C; // float32
|
||||
pub const m_nLastEmptySoundCmdNum: usize = 0xE1C; // int32
|
||||
pub const m_nViewModelIndex: usize = 0xE20; // uint32
|
||||
pub const m_bReloadsWithClips: usize = 0xE24; // bool
|
||||
pub const m_flTimeWeaponIdle: usize = 0xE40; // GameTime_t
|
||||
pub const m_bFireOnEmpty: usize = 0xE44; // bool
|
||||
pub const m_OnPlayerPickup: usize = 0xE48; // CEntityIOOutput
|
||||
pub const m_weaponMode: usize = 0xE70; // CSWeaponMode
|
||||
pub const m_flTurningInaccuracyDelta: usize = 0xE74; // float32
|
||||
pub const m_vecTurningInaccuracyEyeDirLast: usize = 0xE78; // Vector
|
||||
pub const m_flTurningInaccuracy: usize = 0xE84; // float32
|
||||
pub const m_fAccuracyPenalty: usize = 0xE88; // float32
|
||||
pub const m_flLastAccuracyUpdateTime: usize = 0xE8C; // GameTime_t
|
||||
pub const m_fAccuracySmoothedForZoom: usize = 0xE90; // float32
|
||||
pub const m_fScopeZoomEndTime: usize = 0xE94; // GameTime_t
|
||||
pub const m_iRecoilIndex: usize = 0xE98; // int32
|
||||
pub const m_flRecoilIndex: usize = 0xE9C; // float32
|
||||
pub const m_bBurstMode: usize = 0xEA0; // bool
|
||||
pub const m_nPostponeFireReadyTicks: usize = 0xEA4; // GameTick_t
|
||||
pub const m_flPostponeFireReadyFrac: usize = 0xEA8; // float32
|
||||
pub const m_bInReload: usize = 0xEAC; // bool
|
||||
pub const m_bReloadVisuallyComplete: usize = 0xEAD; // bool
|
||||
pub const m_flDroppedAtTime: usize = 0xEB0; // GameTime_t
|
||||
pub const m_bIsHauledBack: usize = 0xEB4; // bool
|
||||
pub const m_bSilencerOn: usize = 0xEB5; // bool
|
||||
pub const m_flTimeSilencerSwitchComplete: usize = 0xEB8; // GameTime_t
|
||||
pub const m_iOriginalTeamNumber: usize = 0xEBC; // int32
|
||||
pub const m_iMostRecentTeamNumber: usize = 0xEC0; // int32
|
||||
pub const m_bDroppedNearBuyZone: usize = 0xEC4; // bool
|
||||
pub const m_flNextAttackRenderTimeOffset: usize = 0xEC8; // float32
|
||||
pub const m_bCanBePickedUp: usize = 0xEE0; // bool
|
||||
pub const m_bUseCanOverrideNextOwnerTouchTime: usize = 0xEE1; // bool
|
||||
pub const m_nextOwnerTouchTime: usize = 0xEE4; // GameTime_t
|
||||
pub const m_nextPrevOwnerTouchTime: usize = 0xEE8; // GameTime_t
|
||||
pub const m_nextPrevOwnerUseTime: usize = 0xEF0; // GameTime_t
|
||||
pub const m_hPrevOwner: usize = 0xEF4; // CHandle<CCSPlayerPawn>
|
||||
pub const m_nDropTick: usize = 0xEF8; // GameTick_t
|
||||
pub const m_donated: usize = 0xF1C; // bool
|
||||
pub const m_fLastShotTime: usize = 0xF20; // GameTime_t
|
||||
pub const m_bWasOwnedByCT: usize = 0xF24; // bool
|
||||
pub const m_bWasOwnedByTerrorist: usize = 0xF25; // bool
|
||||
pub const m_bFiredOutOfAmmoEvent: usize = 0xF26; // bool
|
||||
pub const m_numRemoveUnownedWeaponThink: usize = 0xF28; // int32
|
||||
pub const m_IronSightController: usize = 0xF30; // CIronSightController
|
||||
pub const m_iIronSightMode: usize = 0xF48; // int32
|
||||
pub const m_flLastLOSTraceFailureTime: usize = 0xF4C; // GameTime_t
|
||||
pub const m_iNumEmptyAttacks: usize = 0xF50; // int32
|
||||
pub const m_flWatTickOffset: usize = 0xF54; // float32
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 0
|
||||
@ -7361,7 +7301,7 @@ pub mod cs2_dumper {
|
||||
pub const m_PathNodes_TangentIn: usize = 0x548; // CNetworkUtlVectorBase<Vector>
|
||||
pub const m_PathNodes_TangentOut: usize = 0x560; // CNetworkUtlVectorBase<Vector>
|
||||
pub const m_PathNodes_Color: usize = 0x578; // CNetworkUtlVectorBase<Vector>
|
||||
pub const m_PathNodes_PinEnabled: usize = 0x590; // CNetworkUtlVectorBase<bool>
|
||||
pub const m_PathNodes_PinEnabled: usize = 0x590; //
|
||||
pub const m_PathNodes_RadiusScale: usize = 0x5A8; // CNetworkUtlVectorBase<float32>
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
@ -8206,10 +8146,6 @@ pub mod cs2_dumper {
|
||||
pub const m_ScriptSpawnCallback: usize = 0x560; // HSCRIPT
|
||||
pub const m_ScriptCallbackScope: usize = 0x568; // HSCRIPT
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod CTripWireFire {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 6
|
||||
pub mod CPhysForce {
|
||||
@ -8334,10 +8270,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod CWeaponSSG08 {
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CBreachCharge {
|
||||
}
|
||||
// Parent: CLogicalEntity
|
||||
// Field count: 4
|
||||
pub mod CLogicBranch {
|
||||
@ -8458,16 +8390,6 @@ pub mod cs2_dumper {
|
||||
pub mod CCSGOViewModel {
|
||||
pub const m_bShouldIgnoreOffsetAndAccuracy: usize = 0x9F0; // bool
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 3
|
||||
//
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_flDisplayHealth (float)
|
||||
pub mod CWeaponShield {
|
||||
pub const m_flBulletDamageAbsorbed: usize = 0xF90; // float32
|
||||
pub const m_flLastBulletHitSoundTime: usize = 0xF94; // GameTime_t
|
||||
pub const m_flDisplayHealth: usize = 0xF98; // float32
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 4
|
||||
pub mod CBlood {
|
||||
@ -9149,8 +9071,8 @@ pub mod cs2_dumper {
|
||||
// Metadata:
|
||||
// NetworkVarNames: m_fFireTime (GameTime_t)
|
||||
pub mod CWeaponTaser {
|
||||
pub const m_fFireTime: usize = 0xF90; // GameTime_t
|
||||
pub const m_nLastAttackTick: usize = 0xF94; // int32
|
||||
pub const m_fFireTime: usize = 0xF88; // GameTime_t
|
||||
pub const m_nLastAttackTick: usize = 0xF8C; // int32
|
||||
}
|
||||
// Parent: CBaseAnimGraph
|
||||
// Field count: 0
|
||||
@ -9556,15 +9478,15 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_iBurstShotsRemaining (int)
|
||||
// NetworkVarNames: m_bNeedsBoltAction (bool)
|
||||
pub mod CCSWeaponBaseGun {
|
||||
pub const m_zoomLevel: usize = 0xF70; // int32
|
||||
pub const m_iBurstShotsRemaining: usize = 0xF74; // int32
|
||||
pub const m_silencedModelIndex: usize = 0xF80; // int32
|
||||
pub const m_inPrecache: usize = 0xF84; // bool
|
||||
pub const m_bNeedsBoltAction: usize = 0xF85; // bool
|
||||
pub const m_bSkillReloadAvailable: usize = 0xF86; // bool
|
||||
pub const m_bSkillReloadLiftedReloadKey: usize = 0xF87; // bool
|
||||
pub const m_bSkillBoltInterruptAvailable: usize = 0xF88; // bool
|
||||
pub const m_bSkillBoltLiftedFireKey: usize = 0xF89; // bool
|
||||
pub const m_zoomLevel: usize = 0xF68; // int32
|
||||
pub const m_iBurstShotsRemaining: usize = 0xF6C; // int32
|
||||
pub const m_silencedModelIndex: usize = 0xF78; // int32
|
||||
pub const m_inPrecache: usize = 0xF7C; // bool
|
||||
pub const m_bNeedsBoltAction: usize = 0xF7D; // bool
|
||||
pub const m_bSkillReloadAvailable: usize = 0xF7E; // bool
|
||||
pub const m_bSkillReloadLiftedReloadKey: usize = 0xF7F; // bool
|
||||
pub const m_bSkillBoltInterruptAvailable: usize = 0xF80; // bool
|
||||
pub const m_bSkillBoltLiftedFireKey: usize = 0xF81; // bool
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 13
|
||||
@ -10146,10 +10068,6 @@ pub mod cs2_dumper {
|
||||
pub const m_PredictedDamageTags: usize = 0x1AD0; // CUtlVectorEmbeddedNetworkVar<PredictedDamageTag_t>
|
||||
pub const m_nHighestAppliedDamageTagTick: usize = 0x1B20; // int32
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CBumpMineProjectile {
|
||||
}
|
||||
// Parent: CBasePlayerController
|
||||
// Field count: 91
|
||||
//
|
||||
@ -10458,10 +10376,6 @@ pub mod cs2_dumper {
|
||||
pub mod CRuleEntity {
|
||||
pub const m_iszMaster: usize = 0x790; // CUtlSymbolLarge
|
||||
}
|
||||
// Parent: CBaseCSGrenade
|
||||
// Field count: 0
|
||||
pub mod CSensorGrenade {
|
||||
}
|
||||
// Parent: CBaseEntity
|
||||
// Field count: 8
|
||||
//
|
||||
@ -10561,7 +10475,7 @@ pub mod cs2_dumper {
|
||||
pub const m_nTransitionStartTick: usize = 0x7B8; // GameTick_t
|
||||
pub const m_nTransitionDurationTicks: usize = 0x7BC; // int32
|
||||
pub const m_flTransitionStartSpeed: usize = 0x7C0; // float32
|
||||
pub const m_hConveyorModels: usize = 0x7C8; // CNetworkUtlVectorBase<CHandle<CBaseEntity>>
|
||||
pub const m_hConveyorModels: usize = 0x7C8; //
|
||||
}
|
||||
// Parent: CCSWeaponBaseGun
|
||||
// Field count: 0
|
||||
@ -10781,17 +10695,17 @@ pub mod cs2_dumper {
|
||||
// NetworkVarNames: m_bIsPlantingViaUse (bool)
|
||||
// NetworkVarNames: m_entitySpottedState (EntitySpottedState_t)
|
||||
pub mod CC4 {
|
||||
pub const m_vecLastValidPlayerHeldPosition: usize = 0xFA0; // Vector
|
||||
pub const m_vecLastValidDroppedPosition: usize = 0xFAC; // Vector
|
||||
pub const m_bDoValidDroppedPositionCheck: usize = 0xFB8; // bool
|
||||
pub const m_bStartedArming: usize = 0xFB9; // bool
|
||||
pub const m_fArmedTime: usize = 0xFBC; // GameTime_t
|
||||
pub const m_bBombPlacedAnimation: usize = 0xFC0; // bool
|
||||
pub const m_bIsPlantingViaUse: usize = 0xFC1; // bool
|
||||
pub const m_entitySpottedState: usize = 0xFC8; // EntitySpottedState_t
|
||||
pub const m_nSpotRules: usize = 0xFE0; // int32
|
||||
pub const m_bPlayedArmingBeeps: usize = 0xFE4; // bool[7]
|
||||
pub const m_bBombPlanted: usize = 0xFEB; // bool
|
||||
pub const m_vecLastValidPlayerHeldPosition: usize = 0xF98; // Vector
|
||||
pub const m_vecLastValidDroppedPosition: usize = 0xFA4; // Vector
|
||||
pub const m_bDoValidDroppedPositionCheck: usize = 0xFB0; // bool
|
||||
pub const m_bStartedArming: usize = 0xFB1; // bool
|
||||
pub const m_fArmedTime: usize = 0xFB4; // GameTime_t
|
||||
pub const m_bBombPlacedAnimation: usize = 0xFB8; // bool
|
||||
pub const m_bIsPlantingViaUse: usize = 0xFB9; // bool
|
||||
pub const m_entitySpottedState: usize = 0xFC0; // EntitySpottedState_t
|
||||
pub const m_nSpotRules: usize = 0xFD8; // int32
|
||||
pub const m_bPlayedArmingBeeps: usize = 0xFDC; // bool[7]
|
||||
pub const m_bBombPlanted: usize = 0xFE3; // bool
|
||||
}
|
||||
// Parent: CHostageRescueZoneShim
|
||||
// Field count: 0
|
||||
@ -10886,10 +10800,6 @@ pub mod cs2_dumper {
|
||||
pub const m_flClientLocalScale: usize = 0x140; // float32
|
||||
pub const m_vRenderOrigin: usize = 0x144; // Vector
|
||||
}
|
||||
// Parent: CCSWeaponBase
|
||||
// Field count: 0
|
||||
pub mod CTablet {
|
||||
}
|
||||
// Parent: CPointEntity
|
||||
// Field count: 7
|
||||
pub mod CTankTrainAI {
|
||||
@ -10943,10 +10853,6 @@ pub mod cs2_dumper {
|
||||
// Field count: 0
|
||||
pub mod CWeaponSCAR20 {
|
||||
}
|
||||
// Parent: CBaseGrenade
|
||||
// Field count: 0
|
||||
pub mod CTripWireFireProjectile {
|
||||
}
|
||||
// Parent: CFuncPlat
|
||||
// Field count: 2
|
||||
pub mod CFuncPlatRot {
|
||||
@ -11168,7 +11074,7 @@ pub mod cs2_dumper {
|
||||
pub const m_lifeState: usize = 0x2D0; // uint8
|
||||
pub const m_flDamageAccumulator: usize = 0x2D4; // float32
|
||||
pub const m_bTakesDamage: usize = 0x2D8; // bool
|
||||
pub const m_nTakeDamageFlags: usize = 0x2E0; //
|
||||
pub const m_nTakeDamageFlags: usize = 0x2E0; // TakeDamageFlags_t
|
||||
pub const m_nPlatformType: usize = 0x2E8; // EntityPlatformTypes_t
|
||||
pub const m_MoveCollide: usize = 0x2EA; //
|
||||
pub const m_MoveType: usize = 0x2EB; // MoveType_t
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: soundsystem.dll
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
namespace CS2Dumper.Schemas {
|
||||
// Module: vphysics2.dll
|
||||
@ -78,7 +78,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class RnMeshDesc_t {
|
||||
public const nint m_Mesh = 0x18; //
|
||||
public const nint m_Mesh = 0x18; // RnMesh_t
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 106
|
||||
@ -951,7 +951,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_Faces = 0xB8; // CUtlVector<RnFace_t>
|
||||
public const nint m_FacePlanes = 0xD0; // CUtlVector<RnPlane_t>
|
||||
public const nint m_nFlags = 0xE8; // uint32
|
||||
public const nint m_pRegionSVM = 0xF0; // CRegionSVM*
|
||||
public const nint m_pRegionSVM = 0xF0; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Generated using https://github.com/a2x/cs2-dumper
|
||||
// 2025-03-20 23:35:58.992097100 UTC
|
||||
// 2025-04-01 00:10:44.822666300 UTC
|
||||
|
||||
#pragma once
|
||||
|
||||
@ -83,7 +83,7 @@ namespace cs2_dumper {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
namespace RnMeshDesc_t {
|
||||
constexpr std::ptrdiff_t m_Mesh = 0x18; //
|
||||
constexpr std::ptrdiff_t m_Mesh = 0x18; // RnMesh_t
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 106
|
||||
@ -956,7 +956,7 @@ namespace cs2_dumper {
|
||||
constexpr std::ptrdiff_t m_Faces = 0xB8; // CUtlVector<RnFace_t>
|
||||
constexpr std::ptrdiff_t m_FacePlanes = 0xD0; // CUtlVector<RnPlane_t>
|
||||
constexpr std::ptrdiff_t m_nFlags = 0xE8; // uint32
|
||||
constexpr std::ptrdiff_t m_pRegionSVM = 0xF0; // CRegionSVM*
|
||||
constexpr std::ptrdiff_t m_pRegionSVM = 0xF0; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 4
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user