Game update (14031)

This commit is contained in:
a2x 2024-10-03 13:34:20 +10:00
parent bd1d964cbf
commit 5553df41e0
78 changed files with 41320 additions and 34307 deletions

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@ -1,5 +1,5 @@
04:32:44 [INFO] found 16 buttons
04:32:44 [INFO] found 132 interfaces across 35 modules
04:32:45 [INFO] found 33 offsets across 5 modules
04:32:45 [INFO] found 2331 classes and 342 enums across 17 modules
04:32:45 [INFO] analysis completed in 1.18s
03:30:00 [INFO] found 16 buttons
03:30:00 [INFO] found 130 interfaces across 33 modules
03:30:00 [INFO] found 33 offsets across 5 modules
03:30:01 [INFO] found 2460 classes and 365 enums across 17 modules
03:30:01 [INFO] analysis completed in 1.01s

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x17BA020;
public const nint attack2 = 0x17BA0B0;
public const nint back = 0x17BA2F0;
public const nint duck = 0x17BA5C0;
public const nint forward = 0x17BA260;
public const nint jump = 0x17BA530;
public const nint left = 0x17BA380;
public const nint lookatweapon = 0x19C5D20;
public const nint reload = 0x17B9F90;
public const nint right = 0x17BA410;
public const nint showscores = 0x19C5C00;
public const nint sprint = 0x17B9F00;
public const nint turnleft = 0x17BA140;
public const nint turnright = 0x17BA1D0;
public const nint use = 0x17BA4A0;
public const nint zoom = 0x19C5C90;
public const nint attack = 0x181ABC0;
public const nint attack2 = 0x181AC50;
public const nint back = 0x181AE90;
public const nint duck = 0x181B160;
public const nint forward = 0x181AE00;
public const nint jump = 0x181B0D0;
public const nint left = 0x181AF20;
public const nint lookatweapon = 0x1A26730;
public const nint reload = 0x181AB30;
public const nint right = 0x181AFB0;
public const nint showscores = 0x1A26610;
public const nint sprint = 0x181AAA0;
public const nint turnleft = 0x181ACE0;
public const nint turnright = 0x181AD70;
public const nint use = 0x181B040;
public const nint zoom = 0x1A266A0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x17BA020;
constexpr std::ptrdiff_t attack2 = 0x17BA0B0;
constexpr std::ptrdiff_t back = 0x17BA2F0;
constexpr std::ptrdiff_t duck = 0x17BA5C0;
constexpr std::ptrdiff_t forward = 0x17BA260;
constexpr std::ptrdiff_t jump = 0x17BA530;
constexpr std::ptrdiff_t left = 0x17BA380;
constexpr std::ptrdiff_t lookatweapon = 0x19C5D20;
constexpr std::ptrdiff_t reload = 0x17B9F90;
constexpr std::ptrdiff_t right = 0x17BA410;
constexpr std::ptrdiff_t showscores = 0x19C5C00;
constexpr std::ptrdiff_t sprint = 0x17B9F00;
constexpr std::ptrdiff_t turnleft = 0x17BA140;
constexpr std::ptrdiff_t turnright = 0x17BA1D0;
constexpr std::ptrdiff_t use = 0x17BA4A0;
constexpr std::ptrdiff_t zoom = 0x19C5C90;
constexpr std::ptrdiff_t attack = 0x181ABC0;
constexpr std::ptrdiff_t attack2 = 0x181AC50;
constexpr std::ptrdiff_t back = 0x181AE90;
constexpr std::ptrdiff_t duck = 0x181B160;
constexpr std::ptrdiff_t forward = 0x181AE00;
constexpr std::ptrdiff_t jump = 0x181B0D0;
constexpr std::ptrdiff_t left = 0x181AF20;
constexpr std::ptrdiff_t lookatweapon = 0x1A26730;
constexpr std::ptrdiff_t reload = 0x181AB30;
constexpr std::ptrdiff_t right = 0x181AFB0;
constexpr std::ptrdiff_t showscores = 0x1A26610;
constexpr std::ptrdiff_t sprint = 0x181AAA0;
constexpr std::ptrdiff_t turnleft = 0x181ACE0;
constexpr std::ptrdiff_t turnright = 0x181AD70;
constexpr std::ptrdiff_t use = 0x181B040;
constexpr std::ptrdiff_t zoom = 0x1A266A0;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 24879136,
"attack2": 24879280,
"back": 24879856,
"duck": 24880576,
"forward": 24879712,
"jump": 24880432,
"left": 24880000,
"lookatweapon": 27024672,
"reload": 24878992,
"right": 24880144,
"showscores": 27024384,
"sprint": 24878848,
"turnleft": 24879424,
"turnright": 24879568,
"use": 24880288,
"zoom": 27024528
"attack": 25275328,
"attack2": 25275472,
"back": 25276048,
"duck": 25276768,
"forward": 25275904,
"jump": 25276624,
"left": 25276192,
"lookatweapon": 27420464,
"reload": 25275184,
"right": 25276336,
"showscores": 27420176,
"sprint": 25275040,
"turnleft": 25275616,
"turnright": 25275760,
"use": 25276480,
"zoom": 27420320
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x17BA020;
pub const attack2: usize = 0x17BA0B0;
pub const back: usize = 0x17BA2F0;
pub const duck: usize = 0x17BA5C0;
pub const forward: usize = 0x17BA260;
pub const jump: usize = 0x17BA530;
pub const left: usize = 0x17BA380;
pub const lookatweapon: usize = 0x19C5D20;
pub const reload: usize = 0x17B9F90;
pub const right: usize = 0x17BA410;
pub const showscores: usize = 0x19C5C00;
pub const sprint: usize = 0x17B9F00;
pub const turnleft: usize = 0x17BA140;
pub const turnright: usize = 0x17BA1D0;
pub const r#use: usize = 0x17BA4A0;
pub const zoom: usize = 0x19C5C90;
pub const attack: usize = 0x181ABC0;
pub const attack2: usize = 0x181AC50;
pub const back: usize = 0x181AE90;
pub const duck: usize = 0x181B160;
pub const forward: usize = 0x181AE00;
pub const jump: usize = 0x181B0D0;
pub const left: usize = 0x181AF20;
pub const lookatweapon: usize = 0x1A26730;
pub const reload: usize = 0x181AB30;
pub const right: usize = 0x181AFB0;
pub const showscores: usize = 0x1A26610;
pub const sprint: usize = 0x181AAA0;
pub const turnleft: usize = 0x181ACE0;
pub const turnright: usize = 0x181AD70;
pub const r#use: usize = 0x181B040;
pub const zoom: usize = 0x1A266A0;
}
}

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@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll
// Class count: 44
// Class count: 48
// Enum count: 4
public static class Engine2Dll {
// Alignment: 4
@ -87,6 +87,15 @@ namespace CS2Dumper.Schemas {
public const nint m_nPriority = 0x18; // int32
public const nint m_pNext = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
public static class GameTime_t {
public const nint m_Value = 0x0; // float32
}
// Parent: None
// Field count: 0
public static class EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Field count: 0
public static class EventClientAdvanceTick_t {
@ -114,6 +123,11 @@ namespace CS2Dumper.Schemas {
public const nint m_bRenderOnly = 0x38; // bool
}
// Parent: None
// Field count: 1
public static class GameTick_t {
public const nint m_Value = 0x0; // int32
}
// Parent: None
// Field count: 2
public static class EventClientPollInput_t {
public const nint m_LoopState = 0x0; // EngineLoopState_t
@ -168,8 +182,9 @@ namespace CS2Dumper.Schemas {
public static class EventClientPauseSimulate_t {
}
// Parent: None
// Field count: 0
// Field count: 1
public static class EventClientProcessNetworking_t {
public const nint m_nTickCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 4
@ -276,6 +291,10 @@ namespace CS2Dumper.Schemas {
public static class EventClientPollNetworking_t {
public const nint m_nTickCount = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
public static class EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Field count: 4
public static class EventClientProcessInput_t {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: engine2.dll
// Class count: 44
// Class count: 48
// Enum count: 4
namespace engine2_dll {
// Alignment: 4
@ -92,6 +92,15 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nPriority = 0x18; // int32
constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
namespace GameTime_t {
constexpr std::ptrdiff_t m_Value = 0x0; // float32
}
// Parent: None
// Field count: 0
namespace EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Field count: 0
namespace EventClientAdvanceTick_t {
@ -119,6 +128,11 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool
}
// Parent: None
// Field count: 1
namespace GameTick_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int32
}
// Parent: None
// Field count: 2
namespace EventClientPollInput_t {
constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t
@ -173,8 +187,9 @@ namespace cs2_dumper {
namespace EventClientPauseSimulate_t {
}
// Parent: None
// Field count: 0
// Field count: 1
namespace EventClientProcessNetworking_t {
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 4
@ -281,6 +296,10 @@ namespace cs2_dumper {
namespace EventClientPollNetworking_t {
constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
namespace EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Field count: 4
namespace EventClientProcessInput_t {

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@ -194,7 +194,9 @@
"parent": null
},
"EventClientProcessNetworking_t": {
"fields": {},
"fields": {
"m_nTickCount": 0
},
"metadata": [],
"parent": null
},
@ -258,6 +260,16 @@
"metadata": [],
"parent": "EventAdvanceTick_t"
},
"EventServerBeginAsyncPostTickWork_t": {
"fields": {},
"metadata": [],
"parent": "EventPostAdvanceTick_t"
},
"EventServerEndAsyncPostTickWork_t": {
"fields": {},
"metadata": [],
"parent": null
},
"EventServerPollNetworking_t": {
"fields": {},
"metadata": [],
@ -319,6 +331,20 @@
"fields": {},
"metadata": [],
"parent": null
},
"GameTick_t": {
"fields": {
"m_Value": 0
},
"metadata": [],
"parent": null
},
"GameTime_t": {
"fields": {
"m_Value": 0
},
"metadata": [],
"parent": null
}
},
"enums": {

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@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: engine2.dll
// Class count: 44
// Class count: 48
// Enum count: 4
pub mod engine2_dll {
// Alignment: 4
@ -94,6 +94,15 @@ pub mod cs2_dumper {
pub const m_nPriority: usize = 0x18; // int32
pub const m_pNext: usize = 0x20; // CEntityComponentHelper*
}
// Parent: None
// Field count: 1
pub mod GameTime_t {
pub const m_Value: usize = 0x0; // float32
}
// Parent: None
// Field count: 0
pub mod EventServerEndAsyncPostTickWork_t {
}
// Parent: EventAdvanceTick_t
// Field count: 0
pub mod EventClientAdvanceTick_t {
@ -121,6 +130,11 @@ pub mod cs2_dumper {
pub const m_bRenderOnly: usize = 0x38; // bool
}
// Parent: None
// Field count: 1
pub mod GameTick_t {
pub const m_Value: usize = 0x0; // int32
}
// Parent: None
// Field count: 2
pub mod EventClientPollInput_t {
pub const m_LoopState: usize = 0x0; // EngineLoopState_t
@ -175,8 +189,9 @@ pub mod cs2_dumper {
pub mod EventClientPauseSimulate_t {
}
// Parent: None
// Field count: 0
// Field count: 1
pub mod EventClientProcessNetworking_t {
pub const m_nTickCount: usize = 0x0; // int32
}
// Parent: EventSimulate_t
// Field count: 4
@ -283,6 +298,10 @@ pub mod cs2_dumper {
pub mod EventClientPollNetworking_t {
pub const m_nTickCount: usize = 0x0; // int32
}
// Parent: EventPostAdvanceTick_t
// Field count: 0
pub mod EventServerBeginAsyncPostTickWork_t {
}
// Parent: None
// Field count: 4
pub mod EventClientProcessInput_t {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14030,
"timestamp": "2024-09-09T23:55:40.648124500+00:00"
"build_number": 14031,
"timestamp": "2024-10-03T03:30:01.044566+00:00"
}

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@ -1,77 +1,77 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
public static class AnimationsystemDll {
public const nint AnimationSystemUtils_001 = 0x58FFC8;
public const nint AnimationSystem_001 = 0x587EF0;
public const nint AnimationSystemUtils_001 = 0x5FF858;
public const nint AnimationSystem_001 = 0x5F7780;
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x17B9630;
public const nint EmptyWorldService001_Client = 0x1776D70;
public const nint GameClientExports001 = 0x17B62E8;
public const nint LegacyGameUI001 = 0x17D5DD0;
public const nint Source2Client002 = 0x19AFEA0;
public const nint Source2ClientConfig001 = 0x1950830;
public const nint Source2ClientPrediction001 = 0x17C1690;
public const nint Source2ClientUI001 = 0x17D4860;
public const nint ClientToolsInfo_001 = 0x181A1B0;
public const nint EmptyWorldService001_Client = 0x17D5A30;
public const nint GameClientExports001 = 0x1816E68;
public const nint LegacyGameUI001 = 0x1836F10;
public const nint Source2Client002 = 0x1A16380;
public const nint Source2ClientConfig001 = 0x19B64E0;
public const nint Source2ClientPrediction001 = 0x1821F60;
public const nint Source2ClientUI001 = 0x18358B0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x535610;
public const nint BugService001 = 0x5B1130;
public const nint ClientServerEngineLoopService_001 = 0x536280;
public const nint EngineGameUI001 = 0x5335A0;
public const nint EngineServiceMgr001 = 0x5F2240;
public const nint GameEventSystemClientV001 = 0x5F2560;
public const nint GameEventSystemServerV001 = 0x5F26A0;
public const nint GameResourceServiceClientV001 = 0x535710;
public const nint GameResourceServiceServerV001 = 0x535770;
public const nint GameUIService_001 = 0x5B1430;
public const nint HostStateMgr001 = 0x536170;
public const nint INETSUPPORT_001 = 0x52EEE0;
public const nint InputService_001 = 0x5B1740;
public const nint KeyValueCache001 = 0x536220;
public const nint MapListService_001 = 0x5F0740;
public const nint NetworkClientService_001 = 0x5F08D0;
public const nint NetworkP2PService_001 = 0x535A00;
public const nint NetworkServerService_001 = 0x5F0C60;
public const nint NetworkService_001 = 0x535B50;
public const nint RenderService_001 = 0x5F0EC0;
public const nint ScreenshotService001 = 0x5F1180;
public const nint SimpleEngineLoopService_001 = 0x536390;
public const nint SoundService_001 = 0x5F1360;
public const nint Source2EngineToClient001 = 0x532C80;
public const nint Source2EngineToClientStringTable001 = 0x532CE0;
public const nint Source2EngineToServer001 = 0x532D78;
public const nint Source2EngineToServerStringTable001 = 0x532DA0;
public const nint SplitScreenService_001 = 0x535D90;
public const nint StatsService_001 = 0x5F1830;
public const nint ToolService_001 = 0x535FA0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x533630;
public const nint VProfService_001 = 0x535FE0;
public const nint BenchmarkService001 = 0x532B40;
public const nint BugService001 = 0x5CB5D0;
public const nint ClientServerEngineLoopService_001 = 0x533860;
public const nint EngineGameUI001 = 0x530AD0;
public const nint EngineServiceMgr001 = 0x60C440;
public const nint GameEventSystemClientV001 = 0x60C740;
public const nint GameEventSystemServerV001 = 0x60C880;
public const nint GameResourceServiceClientV001 = 0x532C40;
public const nint GameResourceServiceServerV001 = 0x532CA0;
public const nint GameUIService_001 = 0x5CB8D0;
public const nint HostStateMgr001 = 0x533750;
public const nint INETSUPPORT_001 = 0x52C060;
public const nint InputService_001 = 0x5CBBE0;
public const nint KeyValueCache001 = 0x533800;
public const nint MapListService_001 = 0x60ABE0;
public const nint NetworkClientService_001 = 0x60AD70;
public const nint NetworkP2PService_001 = 0x532F50;
public const nint NetworkServerService_001 = 0x60B100;
public const nint NetworkService_001 = 0x5330A0;
public const nint RenderService_001 = 0x60B360;
public const nint ScreenshotService001 = 0x60B600;
public const nint SimpleEngineLoopService_001 = 0x533970;
public const nint SoundService_001 = 0x5330E0;
public const nint Source2EngineToClient001 = 0x530170;
public const nint Source2EngineToClientStringTable001 = 0x5301D0;
public const nint Source2EngineToServer001 = 0x530268;
public const nint Source2EngineToServerStringTable001 = 0x530290;
public const nint SplitScreenService_001 = 0x5333C0;
public const nint StatsService_001 = 0x60BA30;
public const nint ToolService_001 = 0x533580;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x530B60;
public const nint VProfService_001 = 0x5335C0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
public const nint VAsyncFileSystem2_001 = 0x20D5A0;
public const nint VFileSystem017 = 0x2128A0;
public const nint VAsyncFileSystem2_001 = 0x20C590;
public const nint VFileSystem017 = 0x211840;
}
// Module: host.dll
public static class HostDll {
public const nint DebugDrawQueueManager001 = 0x135FC0;
public const nint GameModelInfo001 = 0x136000;
public const nint GameSystem2HostHook = 0x136040;
public const nint HostUtils001 = 0x136070;
public const nint PredictionDiffManager001 = 0x1362C0;
public const nint SaveRestoreDataVersion001 = 0x1363F0;
public const nint SinglePlayerSharedMemory001 = 0x136420;
public const nint Source2Host001 = 0x136490;
public const nint DebugDrawQueueManager001 = 0x136FE0;
public const nint GameModelInfo001 = 0x137020;
public const nint GameSystem2HostHook = 0x137060;
public const nint HostUtils001 = 0x137090;
public const nint PredictionDiffManager001 = 0x1372E0;
public const nint SaveRestoreDataVersion001 = 0x137410;
public const nint SinglePlayerSharedMemory001 = 0x137440;
public const nint Source2Host001 = 0x1374B0;
}
// Module: imemanager.dll
public static class ImemanagerDll {
public const nint IMEManager001 = 0x2E8E0;
public const nint IMEManager001 = 0x2E8D0;
}
// Module: inputsystem.dll
public static class InputsystemDll {
@ -80,163 +80,155 @@ namespace CS2Dumper.Interfaces {
}
// Module: localize.dll
public static class LocalizeDll {
public const nint Localize_001 = 0x3BAD0;
public const nint Localize_001 = 0x3AAD0;
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint GameTypes001 = 0x1A41C0;
public const nint MATCHFRAMEWORK_001 = 0x1AC390;
public const nint GameTypes001 = 0x1A31B0;
public const nint MATCHFRAMEWORK_001 = 0x1AB380;
}
// Module: materialsystem2.dll
public static class Materialsystem2Dll {
public const nint FontManager_001 = 0x10E320;
public const nint MaterialUtils_001 = 0x1094F0;
public const nint PostProcessingSystem_001 = 0x109400;
public const nint TextLayout_001 = 0x109480;
public const nint VMaterialSystem2_001 = 0x10D930;
public const nint FontManager_001 = 0x113330;
public const nint MaterialUtils_001 = 0x10E4C0;
public const nint PostProcessingSystem_001 = 0x10E3D0;
public const nint TextLayout_001 = 0x10E450;
public const nint VMaterialSystem2_001 = 0x112910;
}
// Module: meshsystem.dll
public static class MeshsystemDll {
public const nint MeshSystem001 = 0x144A30;
public const nint MeshSystem001 = 0x150C20;
}
// Module: navsystem.dll
public static class NavsystemDll {
public const nint NavSystem001 = 0xC04E0;
public const nint NavSystem001 = 0xFA730;
}
// Module: networksystem.dll
public static class NetworksystemDll {
public const nint FlattenedSerializersVersion001 = 0x23D4B0;
public const nint NetworkMessagesVersion001 = 0x26F4C0;
public const nint NetworkSystemVersion001 = 0x267240;
public const nint SerializedEntitiesVersion001 = 0x267330;
public const nint FlattenedSerializersVersion001 = 0x23E490;
public const nint NetworkMessagesVersion001 = 0x2704D0;
public const nint NetworkSystemVersion001 = 0x268220;
public const nint SerializedEntitiesVersion001 = 0x268310;
}
// Module: panorama.dll
public static class PanoramaDll {
public const nint PanoramaUIEngine001 = 0x4E2260;
public const nint PanoramaUIEngine001 = 0x4E4260;
}
// Module: panorama_text_pango.dll
public static class PanoramaTextPangoDll {
public const nint PanoramaTextServices001 = 0x2B38F0;
public const nint PanoramaTextServices001 = 0x2B38E0;
}
// Module: panoramauiclient.dll
public static class PanoramauiclientDll {
public const nint PanoramaUIClient001 = 0x289860;
public const nint PanoramaUIClient001 = 0x28A850;
}
// Module: particles.dll
public static class ParticlesDll {
public const nint ParticleSystemMgr003 = 0x5BC750;
public const nint ParticleSystemMgr003 = 0x5E23F0;
}
// Module: pulse_system.dll
public static class PulseSystemDll {
public const nint IPulseSystem_001 = 0x14D450;
public const nint IPulseSystem_001 = 0x14A240;
}
// Module: rendersystemdx11.dll
public static class Rendersystemdx11Dll {
public const nint RenderDeviceMgr001 = 0x3ED210;
public const nint RenderUtils_001 = 0x3EDA78;
public const nint VRenderDeviceMgrBackdoor001 = 0x3ED2A8;
public const nint RenderDeviceMgr001 = 0x3EE1F0;
public const nint RenderUtils_001 = 0x3EEA58;
public const nint VRenderDeviceMgrBackdoor001 = 0x3EE290;
}
// Module: resourcesystem.dll
public static class ResourcesystemDll {
public const nint ResourceSystem013 = 0x6AF10;
public const nint ResourceSystem013 = 0x6AFF0;
}
// Module: scenefilecache.dll
public static class ScenefilecacheDll {
public const nint ResponseRulesCache001 = 0x6B110;
public const nint SceneFileCache002 = 0x6B290;
public const nint ResponseRulesCache001 = 0x710E0;
public const nint SceneFileCache002 = 0x71250;
}
// Module: scenesystem.dll
public static class ScenesystemDll {
public const nint RenderingPipelines_001 = 0x54CFB0;
public const nint SceneSystem_002 = 0x598970;
public const nint SceneUtils_001 = 0x54D790;
public const nint RenderingPipelines_001 = 0x5CDB10;
public const nint SceneSystem_002 = 0x7ACFE0;
public const nint SceneUtils_001 = 0x5CE360;
}
// Module: schemasystem.dll
public static class SchemasystemDll {
public const nint SchemaSystem_001 = 0x5C710;
public const nint SchemaSystem_001 = 0x5E790;
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x131A6F0;
public const nint EntitySubclassUtilsV001 = 0x12CD220;
public const nint NavGameTest001 = 0x13B8788;
public const nint ServerToolsInfo_001 = 0x136DF28;
public const nint Source2GameClients001 = 0x1369300;
public const nint Source2GameDirector001 = 0x1497D40;
public const nint Source2GameEntities001 = 0x136DE50;
public const nint Source2Server001 = 0x136DCC0;
public const nint Source2ServerConfig001 = 0x1552B38;
public const nint customnavsystem001 = 0x12B2AA8;
public const nint EmptyWorldService001_Server = 0x1359620;
public const nint EntitySubclassUtilsV001 = 0x130B050;
public const nint NavGameTest001 = 0x13F9988;
public const nint ServerToolsInfo_001 = 0x13AE998;
public const nint Source2GameClients001 = 0x13A9340;
public const nint Source2GameDirector001 = 0x14DCDF0;
public const nint Source2GameEntities001 = 0x13AE8C0;
public const nint Source2Server001 = 0x13AE730;
public const nint Source2ServerConfig001 = 0x1596AC8;
public const nint customnavsystem001 = 0x12EFBA8;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint SoundOpSystem001 = 0x335390;
public const nint SoundOpSystemEdit001 = 0x335260;
public const nint SoundSystem001 = 0x334E30;
public const nint VMixEditTool001 = 0x48288DBA;
public const nint SoundOpSystem001 = 0x39AC40;
public const nint SoundOpSystemEdit001 = 0x39AB10;
public const nint SoundSystem001 = 0x39A5E0;
public const nint VMixEditTool001 = 0x48289BBA;
}
// Module: steamaudio.dll
public static class SteamaudioDll {
public const nint SteamAudio001 = 0x255750;
public const nint SteamAudio001 = 0x2139F0;
}
// Module: steamclient64.dll
public static class Steamclient64Dll {
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0x65ACBD2A;
public const nint IVALIDATE001 = 0x14EDA30;
public const nint SteamClient006 = 0x14EB270;
public const nint SteamClient007 = 0x14EB278;
public const nint SteamClient008 = 0x14EB280;
public const nint SteamClient009 = 0x14EB288;
public const nint SteamClient010 = 0x14EB290;
public const nint SteamClient011 = 0x14EB298;
public const nint SteamClient012 = 0x14EB2A0;
public const nint SteamClient013 = 0x14EB2A8;
public const nint SteamClient014 = 0x14EB2B0;
public const nint SteamClient015 = 0x14EB2B8;
public const nint SteamClient016 = 0x14EB2C0;
public const nint SteamClient017 = 0x14EB2C8;
public const nint SteamClient018 = 0x14EB2D0;
public const nint SteamClient019 = 0x14EB2D8;
public const nint SteamClient020 = 0x14EB2E0;
public const nint SteamClient021 = 0x14EB2E8;
public const nint p2pvoice002 = 0x14E5C5F;
public const nint p2pvoicesingleton002 = 0x14C90E0;
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BB1ADBA;
public const nint IVALIDATE001 = 0x15636E8;
public const nint SteamClient006 = 0x1560E90;
public const nint SteamClient007 = 0x1560E98;
public const nint SteamClient008 = 0x1560EA0;
public const nint SteamClient009 = 0x1560EA8;
public const nint SteamClient010 = 0x1560EB0;
public const nint SteamClient011 = 0x1560EB8;
public const nint SteamClient012 = 0x1560EC0;
public const nint SteamClient013 = 0x1560EC8;
public const nint SteamClient014 = 0x1560ED0;
public const nint SteamClient015 = 0x1560ED8;
public const nint SteamClient016 = 0x1560EE0;
public const nint SteamClient017 = 0x1560EE8;
public const nint SteamClient018 = 0x1560EF0;
public const nint SteamClient019 = 0x1560EF8;
public const nint SteamClient020 = 0x1560F00;
public const nint SteamClient021 = 0x1560F08;
public const nint p2pvoice002 = 0x14E45DF;
public const nint p2pvoicesingleton002 = 0x153C0E0;
}
// Module: tier0.dll
public static class Tier0Dll {
public const nint TestScriptMgr001 = 0x36DA00;
public const nint VEngineCvar007 = 0x37C550;
public const nint VProcessUtils002 = 0x36D910;
public const nint VStringTokenSystem001 = 0x394E90;
public const nint TestScriptMgr001 = 0x37B9F0;
public const nint VEngineCvar007 = 0x38A4F0;
public const nint VProcessUtils002 = 0x37B900;
public const nint VStringTokenSystem001 = 0x3A2F00;
}
// Module: v8system.dll
public static class V8systemDll {
public const nint Source2V8System001 = 0x2C480;
}
// Module: valve_avi.dll
public static class ValveAviDll {
public const nint VAvi001 = 0x22320;
}
// Module: valve_wmf.dll
public static class ValveWmfDll {
public const nint VMediaFoundation001 = 0x1FA20;
public const nint Source2V8System001 = 0x2C470;
}
// Module: vphysics2.dll
public static class Vphysics2Dll {
public const nint VPhysics2_Handle_Interface_001 = 0x37E510;
public const nint VPhysics2_Interface_001 = 0x37E550;
public const nint VPhysics2_Handle_Interface_001 = 0x388F30;
public const nint VPhysics2_Interface_001 = 0x388F70;
}
// Module: vscript.dll
public static class VscriptDll {
public const nint VScriptManager010 = 0x128600;
public const nint VScriptManager010 = 0x1285F0;
}
// Module: vstdlib_s64.dll
public static class VstdlibS64Dll {
public const nint IVALIDATE001 = 0xA5B40;
public const nint VEngineCvar002 = 0x63070;
public const nint IVALIDATE001 = 0xABB40;
public const nint VEngineCvar002 = 0x69070;
}
// Module: worldrenderer.dll
public static class WorldrendererDll {
public const nint WorldRendererMgr001 = 0x15FF70;
public const nint WorldRendererMgr001 = 0x15F1C0;
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@ -9,74 +9,74 @@ namespace cs2_dumper {
namespace interfaces {
// Module: animationsystem.dll
namespace animationsystem_dll {
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x58FFC8;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x587EF0;
constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x5FF858;
constexpr std::ptrdiff_t AnimationSystem_001 = 0x5F7780;
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x17B9630;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1776D70;
constexpr std::ptrdiff_t GameClientExports001 = 0x17B62E8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x17D5DD0;
constexpr std::ptrdiff_t Source2Client002 = 0x19AFEA0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1950830;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x17C1690;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x17D4860;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x181A1B0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17D5A30;
constexpr std::ptrdiff_t GameClientExports001 = 0x1816E68;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1836F10;
constexpr std::ptrdiff_t Source2Client002 = 0x1A16380;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19B64E0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1821F60;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x18358B0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x535610;
constexpr std::ptrdiff_t BugService001 = 0x5B1130;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x536280;
constexpr std::ptrdiff_t EngineGameUI001 = 0x5335A0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x5F2240;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x5F2560;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x5F26A0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x535710;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x535770;
constexpr std::ptrdiff_t GameUIService_001 = 0x5B1430;
constexpr std::ptrdiff_t HostStateMgr001 = 0x536170;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x52EEE0;
constexpr std::ptrdiff_t InputService_001 = 0x5B1740;
constexpr std::ptrdiff_t KeyValueCache001 = 0x536220;
constexpr std::ptrdiff_t MapListService_001 = 0x5F0740;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x5F08D0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x535A00;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x5F0C60;
constexpr std::ptrdiff_t NetworkService_001 = 0x535B50;
constexpr std::ptrdiff_t RenderService_001 = 0x5F0EC0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x5F1180;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x536390;
constexpr std::ptrdiff_t SoundService_001 = 0x5F1360;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x532C80;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x532CE0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x532D78;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x532DA0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x535D90;
constexpr std::ptrdiff_t StatsService_001 = 0x5F1830;
constexpr std::ptrdiff_t ToolService_001 = 0x535FA0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x533630;
constexpr std::ptrdiff_t VProfService_001 = 0x535FE0;
constexpr std::ptrdiff_t BenchmarkService001 = 0x532B40;
constexpr std::ptrdiff_t BugService001 = 0x5CB5D0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x533860;
constexpr std::ptrdiff_t EngineGameUI001 = 0x530AD0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x60C440;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x60C740;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x60C880;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x532C40;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x532CA0;
constexpr std::ptrdiff_t GameUIService_001 = 0x5CB8D0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x533750;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x52C060;
constexpr std::ptrdiff_t InputService_001 = 0x5CBBE0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x533800;
constexpr std::ptrdiff_t MapListService_001 = 0x60ABE0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x60AD70;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x532F50;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x60B100;
constexpr std::ptrdiff_t NetworkService_001 = 0x5330A0;
constexpr std::ptrdiff_t RenderService_001 = 0x60B360;
constexpr std::ptrdiff_t ScreenshotService001 = 0x60B600;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x533970;
constexpr std::ptrdiff_t SoundService_001 = 0x5330E0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x530170;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x5301D0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x530268;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x530290;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5333C0;
constexpr std::ptrdiff_t StatsService_001 = 0x60BA30;
constexpr std::ptrdiff_t ToolService_001 = 0x533580;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x530B60;
constexpr std::ptrdiff_t VProfService_001 = 0x5335C0;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x20D5A0;
constexpr std::ptrdiff_t VFileSystem017 = 0x2128A0;
constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x20C590;
constexpr std::ptrdiff_t VFileSystem017 = 0x211840;
}
// Module: host.dll
namespace host_dll {
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x135FC0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x136000;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x136040;
constexpr std::ptrdiff_t HostUtils001 = 0x136070;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x1362C0;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x1363F0;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x136420;
constexpr std::ptrdiff_t Source2Host001 = 0x136490;
constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x136FE0;
constexpr std::ptrdiff_t GameModelInfo001 = 0x137020;
constexpr std::ptrdiff_t GameSystem2HostHook = 0x137060;
constexpr std::ptrdiff_t HostUtils001 = 0x137090;
constexpr std::ptrdiff_t PredictionDiffManager001 = 0x1372E0;
constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x137410;
constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x137440;
constexpr std::ptrdiff_t Source2Host001 = 0x1374B0;
}
// Module: imemanager.dll
namespace imemanager_dll {
constexpr std::ptrdiff_t IMEManager001 = 0x2E8E0;
constexpr std::ptrdiff_t IMEManager001 = 0x2E8D0;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@ -85,164 +85,156 @@ namespace cs2_dumper {
}
// Module: localize.dll
namespace localize_dll {
constexpr std::ptrdiff_t Localize_001 = 0x3BAD0;
constexpr std::ptrdiff_t Localize_001 = 0x3AAD0;
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t GameTypes001 = 0x1A41C0;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AC390;
constexpr std::ptrdiff_t GameTypes001 = 0x1A31B0;
constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AB380;
}
// Module: materialsystem2.dll
namespace materialsystem2_dll {
constexpr std::ptrdiff_t FontManager_001 = 0x10E320;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x1094F0;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x109400;
constexpr std::ptrdiff_t TextLayout_001 = 0x109480;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x10D930;
constexpr std::ptrdiff_t FontManager_001 = 0x113330;
constexpr std::ptrdiff_t MaterialUtils_001 = 0x10E4C0;
constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x10E3D0;
constexpr std::ptrdiff_t TextLayout_001 = 0x10E450;
constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x112910;
}
// Module: meshsystem.dll
namespace meshsystem_dll {
constexpr std::ptrdiff_t MeshSystem001 = 0x144A30;
constexpr std::ptrdiff_t MeshSystem001 = 0x150C20;
}
// Module: navsystem.dll
namespace navsystem_dll {
constexpr std::ptrdiff_t NavSystem001 = 0xC04E0;
constexpr std::ptrdiff_t NavSystem001 = 0xFA730;
}
// Module: networksystem.dll
namespace networksystem_dll {
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x23D4B0;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x26F4C0;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x267240;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x267330;
constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x23E490;
constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x2704D0;
constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x268220;
constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x268310;
}
// Module: panorama.dll
namespace panorama_dll {
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E2260;
constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E4260;
}
// Module: panorama_text_pango.dll
namespace panorama_text_pango_dll {
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x2B38F0;
constexpr std::ptrdiff_t PanoramaTextServices001 = 0x2B38E0;
}
// Module: panoramauiclient.dll
namespace panoramauiclient_dll {
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x289860;
constexpr std::ptrdiff_t PanoramaUIClient001 = 0x28A850;
}
// Module: particles.dll
namespace particles_dll {
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x5BC750;
constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x5E23F0;
}
// Module: pulse_system.dll
namespace pulse_system_dll {
constexpr std::ptrdiff_t IPulseSystem_001 = 0x14D450;
constexpr std::ptrdiff_t IPulseSystem_001 = 0x14A240;
}
// Module: rendersystemdx11.dll
namespace rendersystemdx11_dll {
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x3ED210;
constexpr std::ptrdiff_t RenderUtils_001 = 0x3EDA78;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x3ED2A8;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x3EE1F0;
constexpr std::ptrdiff_t RenderUtils_001 = 0x3EEA58;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x3EE290;
}
// Module: resourcesystem.dll
namespace resourcesystem_dll {
constexpr std::ptrdiff_t ResourceSystem013 = 0x6AF10;
constexpr std::ptrdiff_t ResourceSystem013 = 0x6AFF0;
}
// Module: scenefilecache.dll
namespace scenefilecache_dll {
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x6B110;
constexpr std::ptrdiff_t SceneFileCache002 = 0x6B290;
constexpr std::ptrdiff_t ResponseRulesCache001 = 0x710E0;
constexpr std::ptrdiff_t SceneFileCache002 = 0x71250;
}
// Module: scenesystem.dll
namespace scenesystem_dll {
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x54CFB0;
constexpr std::ptrdiff_t SceneSystem_002 = 0x598970;
constexpr std::ptrdiff_t SceneUtils_001 = 0x54D790;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CDB10;
constexpr std::ptrdiff_t SceneSystem_002 = 0x7ACFE0;
constexpr std::ptrdiff_t SceneUtils_001 = 0x5CE360;
}
// Module: schemasystem.dll
namespace schemasystem_dll {
constexpr std::ptrdiff_t SchemaSystem_001 = 0x5C710;
constexpr std::ptrdiff_t SchemaSystem_001 = 0x5E790;
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x131A6F0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x12CD220;
constexpr std::ptrdiff_t NavGameTest001 = 0x13B8788;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x136DF28;
constexpr std::ptrdiff_t Source2GameClients001 = 0x1369300;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x1497D40;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x136DE50;
constexpr std::ptrdiff_t Source2Server001 = 0x136DCC0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x1552B38;
constexpr std::ptrdiff_t customnavsystem001 = 0x12B2AA8;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1359620;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x130B050;
constexpr std::ptrdiff_t NavGameTest001 = 0x13F9988;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13AE998;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13A9340;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14DCDF0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13AE8C0;
constexpr std::ptrdiff_t Source2Server001 = 0x13AE730;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x1596AC8;
constexpr std::ptrdiff_t customnavsystem001 = 0x12EFBA8;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t SoundOpSystem001 = 0x335390;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x335260;
constexpr std::ptrdiff_t SoundSystem001 = 0x334E30;
constexpr std::ptrdiff_t VMixEditTool001 = 0x48288DBA;
constexpr std::ptrdiff_t SoundOpSystem001 = 0x39AC40;
constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x39AB10;
constexpr std::ptrdiff_t SoundSystem001 = 0x39A5E0;
constexpr std::ptrdiff_t VMixEditTool001 = 0x48289BBA;
}
// Module: steamaudio.dll
namespace steamaudio_dll {
constexpr std::ptrdiff_t SteamAudio001 = 0x255750;
constexpr std::ptrdiff_t SteamAudio001 = 0x2139F0;
}
// Module: steamclient64.dll
namespace steamclient64_dll {
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0x65ACBD2A;
constexpr std::ptrdiff_t IVALIDATE001 = 0x14EDA30;
constexpr std::ptrdiff_t SteamClient006 = 0x14EB270;
constexpr std::ptrdiff_t SteamClient007 = 0x14EB278;
constexpr std::ptrdiff_t SteamClient008 = 0x14EB280;
constexpr std::ptrdiff_t SteamClient009 = 0x14EB288;
constexpr std::ptrdiff_t SteamClient010 = 0x14EB290;
constexpr std::ptrdiff_t SteamClient011 = 0x14EB298;
constexpr std::ptrdiff_t SteamClient012 = 0x14EB2A0;
constexpr std::ptrdiff_t SteamClient013 = 0x14EB2A8;
constexpr std::ptrdiff_t SteamClient014 = 0x14EB2B0;
constexpr std::ptrdiff_t SteamClient015 = 0x14EB2B8;
constexpr std::ptrdiff_t SteamClient016 = 0x14EB2C0;
constexpr std::ptrdiff_t SteamClient017 = 0x14EB2C8;
constexpr std::ptrdiff_t SteamClient018 = 0x14EB2D0;
constexpr std::ptrdiff_t SteamClient019 = 0x14EB2D8;
constexpr std::ptrdiff_t SteamClient020 = 0x14EB2E0;
constexpr std::ptrdiff_t SteamClient021 = 0x14EB2E8;
constexpr std::ptrdiff_t p2pvoice002 = 0x14E5C5F;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x14C90E0;
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BB1ADBA;
constexpr std::ptrdiff_t IVALIDATE001 = 0x15636E8;
constexpr std::ptrdiff_t SteamClient006 = 0x1560E90;
constexpr std::ptrdiff_t SteamClient007 = 0x1560E98;
constexpr std::ptrdiff_t SteamClient008 = 0x1560EA0;
constexpr std::ptrdiff_t SteamClient009 = 0x1560EA8;
constexpr std::ptrdiff_t SteamClient010 = 0x1560EB0;
constexpr std::ptrdiff_t SteamClient011 = 0x1560EB8;
constexpr std::ptrdiff_t SteamClient012 = 0x1560EC0;
constexpr std::ptrdiff_t SteamClient013 = 0x1560EC8;
constexpr std::ptrdiff_t SteamClient014 = 0x1560ED0;
constexpr std::ptrdiff_t SteamClient015 = 0x1560ED8;
constexpr std::ptrdiff_t SteamClient016 = 0x1560EE0;
constexpr std::ptrdiff_t SteamClient017 = 0x1560EE8;
constexpr std::ptrdiff_t SteamClient018 = 0x1560EF0;
constexpr std::ptrdiff_t SteamClient019 = 0x1560EF8;
constexpr std::ptrdiff_t SteamClient020 = 0x1560F00;
constexpr std::ptrdiff_t SteamClient021 = 0x1560F08;
constexpr std::ptrdiff_t p2pvoice002 = 0x14E45DF;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x153C0E0;
}
// Module: tier0.dll
namespace tier0_dll {
constexpr std::ptrdiff_t TestScriptMgr001 = 0x36DA00;
constexpr std::ptrdiff_t VEngineCvar007 = 0x37C550;
constexpr std::ptrdiff_t VProcessUtils002 = 0x36D910;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x394E90;
constexpr std::ptrdiff_t TestScriptMgr001 = 0x37B9F0;
constexpr std::ptrdiff_t VEngineCvar007 = 0x38A4F0;
constexpr std::ptrdiff_t VProcessUtils002 = 0x37B900;
constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A2F00;
}
// Module: v8system.dll
namespace v8system_dll {
constexpr std::ptrdiff_t Source2V8System001 = 0x2C480;
}
// Module: valve_avi.dll
namespace valve_avi_dll {
constexpr std::ptrdiff_t VAvi001 = 0x22320;
}
// Module: valve_wmf.dll
namespace valve_wmf_dll {
constexpr std::ptrdiff_t VMediaFoundation001 = 0x1FA20;
constexpr std::ptrdiff_t Source2V8System001 = 0x2C470;
}
// Module: vphysics2.dll
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x37E510;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x37E550;
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x388F30;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x388F70;
}
// Module: vscript.dll
namespace vscript_dll {
constexpr std::ptrdiff_t VScriptManager010 = 0x128600;
constexpr std::ptrdiff_t VScriptManager010 = 0x1285F0;
}
// Module: vstdlib_s64.dll
namespace vstdlib_s64_dll {
constexpr std::ptrdiff_t IVALIDATE001 = 0xA5B40;
constexpr std::ptrdiff_t VEngineCvar002 = 0x63070;
constexpr std::ptrdiff_t IVALIDATE001 = 0xABB40;
constexpr std::ptrdiff_t VEngineCvar002 = 0x69070;
}
// Module: worldrenderer.dll
namespace worldrenderer_dll {
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x15FF70;
constexpr std::ptrdiff_t WorldRendererMgr001 = 0x15F1C0;
}
}
}

View File

@ -1,204 +1,198 @@
{
"animationsystem.dll": {
"AnimationSystemUtils_001": 5832648,
"AnimationSystem_001": 5799664
"AnimationSystemUtils_001": 6289496,
"AnimationSystem_001": 6256512
},
"client.dll": {
"ClientToolsInfo_001": 24876592,
"EmptyWorldService001_Client": 24604016,
"GameClientExports001": 24863464,
"LegacyGameUI001": 24993232,
"Source2Client002": 26934944,
"Source2ClientConfig001": 26544176,
"Source2ClientPrediction001": 24909456,
"Source2ClientUI001": 24987744
"ClientToolsInfo_001": 25272752,
"EmptyWorldService001_Client": 24992304,
"GameClientExports001": 25259624,
"LegacyGameUI001": 25390864,
"Source2Client002": 27353984,
"Source2ClientConfig001": 26961120,
"Source2ClientPrediction001": 25304928,
"Source2ClientUI001": 25385136
},
"engine2.dll": {
"BenchmarkService001": 5461520,
"BugService001": 5968176,
"ClientServerEngineLoopService_001": 5464704,
"EngineGameUI001": 5453216,
"EngineServiceMgr001": 6234688,
"GameEventSystemClientV001": 6235488,
"GameEventSystemServerV001": 6235808,
"GameResourceServiceClientV001": 5461776,
"GameResourceServiceServerV001": 5461872,
"GameUIService_001": 5968944,
"HostStateMgr001": 5464432,
"INETSUPPORT_001": 5435104,
"InputService_001": 5969728,
"KeyValueCache001": 5464608,
"MapListService_001": 6227776,
"NetworkClientService_001": 6228176,
"NetworkP2PService_001": 5462528,
"NetworkServerService_001": 6229088,
"NetworkService_001": 5462864,
"RenderService_001": 6229696,
"ScreenshotService001": 6230400,
"SimpleEngineLoopService_001": 5464976,
"SoundService_001": 6230880,
"Source2EngineToClient001": 5450880,
"Source2EngineToClientStringTable001": 5450976,
"Source2EngineToServer001": 5451128,
"Source2EngineToServerStringTable001": 5451168,
"SplitScreenService_001": 5463440,
"StatsService_001": 6232112,
"ToolService_001": 5463968,
"VENGINE_GAMEUIFUNCS_VERSION005": 5453360,
"VProfService_001": 5464032
"BenchmarkService001": 5450560,
"BugService001": 6075856,
"ClientServerEngineLoopService_001": 5453920,
"EngineGameUI001": 5442256,
"EngineServiceMgr001": 6341696,
"GameEventSystemClientV001": 6342464,
"GameEventSystemServerV001": 6342784,
"GameResourceServiceClientV001": 5450816,
"GameResourceServiceServerV001": 5450912,
"GameUIService_001": 6076624,
"HostStateMgr001": 5453648,
"INETSUPPORT_001": 5423200,
"InputService_001": 6077408,
"KeyValueCache001": 5453824,
"MapListService_001": 6335456,
"NetworkClientService_001": 6335856,
"NetworkP2PService_001": 5451600,
"NetworkServerService_001": 6336768,
"NetworkService_001": 5451936,
"RenderService_001": 6337376,
"ScreenshotService001": 6338048,
"SimpleEngineLoopService_001": 5454192,
"SoundService_001": 5452000,
"Source2EngineToClient001": 5439856,
"Source2EngineToClientStringTable001": 5439952,
"Source2EngineToServer001": 5440104,
"Source2EngineToServerStringTable001": 5440144,
"SplitScreenService_001": 5452736,
"StatsService_001": 6339120,
"ToolService_001": 5453184,
"VENGINE_GAMEUIFUNCS_VERSION005": 5442400,
"VProfService_001": 5453248
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 2151840,
"VFileSystem017": 2173088
"VAsyncFileSystem2_001": 2147728,
"VFileSystem017": 2168896
},
"host.dll": {
"DebugDrawQueueManager001": 1269696,
"GameModelInfo001": 1269760,
"GameSystem2HostHook": 1269824,
"HostUtils001": 1269872,
"PredictionDiffManager001": 1270464,
"SaveRestoreDataVersion001": 1270768,
"SinglePlayerSharedMemory001": 1270816,
"Source2Host001": 1270928
"DebugDrawQueueManager001": 1273824,
"GameModelInfo001": 1273888,
"GameSystem2HostHook": 1273952,
"HostUtils001": 1274000,
"PredictionDiffManager001": 1274592,
"SaveRestoreDataVersion001": 1274896,
"SinglePlayerSharedMemory001": 1274944,
"Source2Host001": 1275056
},
"imemanager.dll": {
"IMEManager001": 190688
"IMEManager001": 190672
},
"inputsystem.dll": {
"InputStackSystemVersion001": 220016,
"InputSystemVersion001": 227296
},
"localize.dll": {
"Localize_001": 244432
"Localize_001": 240336
},
"matchmaking.dll": {
"GameTypes001": 1720768,
"MATCHFRAMEWORK_001": 1754000
"GameTypes001": 1716656,
"MATCHFRAMEWORK_001": 1749888
},
"materialsystem2.dll": {
"FontManager_001": 1106720,
"MaterialUtils_001": 1086704,
"PostProcessingSystem_001": 1086464,
"TextLayout_001": 1086592,
"VMaterialSystem2_001": 1104176
"FontManager_001": 1127216,
"MaterialUtils_001": 1107136,
"PostProcessingSystem_001": 1106896,
"TextLayout_001": 1107024,
"VMaterialSystem2_001": 1124624
},
"meshsystem.dll": {
"MeshSystem001": 1329712
"MeshSystem001": 1379360
},
"navsystem.dll": {
"NavSystem001": 787680
"NavSystem001": 1025840
},
"networksystem.dll": {
"FlattenedSerializersVersion001": 2348208,
"NetworkMessagesVersion001": 2553024,
"NetworkSystemVersion001": 2519616,
"SerializedEntitiesVersion001": 2519856
"FlattenedSerializersVersion001": 2352272,
"NetworkMessagesVersion001": 2557136,
"NetworkSystemVersion001": 2523680,
"SerializedEntitiesVersion001": 2523920
},
"panorama.dll": {
"PanoramaUIEngine001": 5120608
"PanoramaUIEngine001": 5128800
},
"panorama_text_pango.dll": {
"PanoramaTextServices001": 2832624
"PanoramaTextServices001": 2832608
},
"panoramauiclient.dll": {
"PanoramaUIClient001": 2660448
"PanoramaUIClient001": 2664528
},
"particles.dll": {
"ParticleSystemMgr003": 6014800
"ParticleSystemMgr003": 6169584
},
"pulse_system.dll": {
"IPulseSystem_001": 1365072
"IPulseSystem_001": 1352256
},
"rendersystemdx11.dll": {
"RenderDeviceMgr001": 4117008,
"RenderUtils_001": 4119160,
"VRenderDeviceMgrBackdoor001": 4117160
"RenderDeviceMgr001": 4121072,
"RenderUtils_001": 4123224,
"VRenderDeviceMgrBackdoor001": 4121232
},
"resourcesystem.dll": {
"ResourceSystem013": 438032
"ResourceSystem013": 438256
},
"scenefilecache.dll": {
"ResponseRulesCache001": 438544,
"SceneFileCache002": 438928
"ResponseRulesCache001": 463072,
"SceneFileCache002": 463440
},
"scenesystem.dll": {
"RenderingPipelines_001": 5558192,
"SceneSystem_002": 5867888,
"SceneUtils_001": 5560208
"RenderingPipelines_001": 6085392,
"SceneSystem_002": 8048608,
"SceneUtils_001": 6087520
},
"schemasystem.dll": {
"SchemaSystem_001": 378640
"SchemaSystem_001": 386960
},
"server.dll": {
"EmptyWorldService001_Server": 20031216,
"EntitySubclassUtilsV001": 19714592,
"NavGameTest001": 20678536,
"ServerToolsInfo_001": 20373288,
"Source2GameClients001": 20353792,
"Source2GameDirector001": 21593408,
"Source2GameEntities001": 20373072,
"Source2Server001": 20372672,
"Source2ServerConfig001": 22358840,
"customnavsystem001": 19606184
"EmptyWorldService001_Server": 20289056,
"EntitySubclassUtilsV001": 19968080,
"NavGameTest001": 20945288,
"ServerToolsInfo_001": 20638104,
"Source2GameClients001": 20616000,
"Source2GameDirector001": 21876208,
"Source2GameEntities001": 20637888,
"Source2Server001": 20637488,
"Source2ServerConfig001": 22637256,
"customnavsystem001": 19856296
},
"soundsystem.dll": {
"SoundOpSystem001": 3363728,
"SoundOpSystemEdit001": 3363424,
"SoundSystem001": 3362352,
"VMixEditTool001": 1210617274
"SoundOpSystem001": 3779648,
"SoundOpSystemEdit001": 3779344,
"SoundSystem001": 3778016,
"VMixEditTool001": 1210620858
},
"steamaudio.dll": {
"SteamAudio001": 2447184
"SteamAudio001": 2177520
},
"steamclient64.dll": {
"CLIENTENGINE_INTERFACE_VERSION005": 1705819434,
"IVALIDATE001": 21944880,
"SteamClient006": 21934704,
"SteamClient007": 21934712,
"SteamClient008": 21934720,
"SteamClient009": 21934728,
"SteamClient010": 21934736,
"SteamClient011": 21934744,
"SteamClient012": 21934752,
"SteamClient013": 21934760,
"SteamClient014": 21934768,
"SteamClient015": 21934776,
"SteamClient016": 21934784,
"SteamClient017": 21934792,
"SteamClient018": 21934800,
"SteamClient019": 21934808,
"SteamClient020": 21934816,
"SteamClient021": 21934824,
"p2pvoice002": 21912671,
"p2pvoicesingleton002": 21795040
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758261690,
"IVALIDATE001": 22427368,
"SteamClient006": 22417040,
"SteamClient007": 22417048,
"SteamClient008": 22417056,
"SteamClient009": 22417064,
"SteamClient010": 22417072,
"SteamClient011": 22417080,
"SteamClient012": 22417088,
"SteamClient013": 22417096,
"SteamClient014": 22417104,
"SteamClient015": 22417112,
"SteamClient016": 22417120,
"SteamClient017": 22417128,
"SteamClient018": 22417136,
"SteamClient019": 22417144,
"SteamClient020": 22417152,
"SteamClient021": 22417160,
"p2pvoice002": 21906911,
"p2pvoicesingleton002": 22266080
},
"tier0.dll": {
"TestScriptMgr001": 3594752,
"VEngineCvar007": 3654992,
"VProcessUtils002": 3594512,
"VStringTokenSystem001": 3755664
"TestScriptMgr001": 3652080,
"VEngineCvar007": 3712240,
"VProcessUtils002": 3651840,
"VStringTokenSystem001": 3813120
},
"v8system.dll": {
"Source2V8System001": 181376
},
"valve_avi.dll": {
"VAvi001": 140064
},
"valve_wmf.dll": {
"VMediaFoundation001": 129568
"Source2V8System001": 181360
},
"vphysics2.dll": {
"VPhysics2_Handle_Interface_001": 3663120,
"VPhysics2_Interface_001": 3663184
"VPhysics2_Handle_Interface_001": 3706672,
"VPhysics2_Interface_001": 3706736
},
"vscript.dll": {
"VScriptManager010": 1213952
"VScriptManager010": 1213936
},
"vstdlib_s64.dll": {
"IVALIDATE001": 678720,
"VEngineCvar002": 405616
"IVALIDATE001": 703296,
"VEngineCvar002": 430192
},
"worldrenderer.dll": {
"WorldRendererMgr001": 1441648
"WorldRendererMgr001": 1438144
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,74 +7,74 @@ pub mod cs2_dumper {
pub mod interfaces {
// Module: animationsystem.dll
pub mod animationsystem_dll {
pub const AnimationSystemUtils_001: usize = 0x58FFC8;
pub const AnimationSystem_001: usize = 0x587EF0;
pub const AnimationSystemUtils_001: usize = 0x5FF858;
pub const AnimationSystem_001: usize = 0x5F7780;
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x17B9630;
pub const EmptyWorldService001_Client: usize = 0x1776D70;
pub const GameClientExports001: usize = 0x17B62E8;
pub const LegacyGameUI001: usize = 0x17D5DD0;
pub const Source2Client002: usize = 0x19AFEA0;
pub const Source2ClientConfig001: usize = 0x1950830;
pub const Source2ClientPrediction001: usize = 0x17C1690;
pub const Source2ClientUI001: usize = 0x17D4860;
pub const ClientToolsInfo_001: usize = 0x181A1B0;
pub const EmptyWorldService001_Client: usize = 0x17D5A30;
pub const GameClientExports001: usize = 0x1816E68;
pub const LegacyGameUI001: usize = 0x1836F10;
pub const Source2Client002: usize = 0x1A16380;
pub const Source2ClientConfig001: usize = 0x19B64E0;
pub const Source2ClientPrediction001: usize = 0x1821F60;
pub const Source2ClientUI001: usize = 0x18358B0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x535610;
pub const BugService001: usize = 0x5B1130;
pub const ClientServerEngineLoopService_001: usize = 0x536280;
pub const EngineGameUI001: usize = 0x5335A0;
pub const EngineServiceMgr001: usize = 0x5F2240;
pub const GameEventSystemClientV001: usize = 0x5F2560;
pub const GameEventSystemServerV001: usize = 0x5F26A0;
pub const GameResourceServiceClientV001: usize = 0x535710;
pub const GameResourceServiceServerV001: usize = 0x535770;
pub const GameUIService_001: usize = 0x5B1430;
pub const HostStateMgr001: usize = 0x536170;
pub const INETSUPPORT_001: usize = 0x52EEE0;
pub const InputService_001: usize = 0x5B1740;
pub const KeyValueCache001: usize = 0x536220;
pub const MapListService_001: usize = 0x5F0740;
pub const NetworkClientService_001: usize = 0x5F08D0;
pub const NetworkP2PService_001: usize = 0x535A00;
pub const NetworkServerService_001: usize = 0x5F0C60;
pub const NetworkService_001: usize = 0x535B50;
pub const RenderService_001: usize = 0x5F0EC0;
pub const ScreenshotService001: usize = 0x5F1180;
pub const SimpleEngineLoopService_001: usize = 0x536390;
pub const SoundService_001: usize = 0x5F1360;
pub const Source2EngineToClient001: usize = 0x532C80;
pub const Source2EngineToClientStringTable001: usize = 0x532CE0;
pub const Source2EngineToServer001: usize = 0x532D78;
pub const Source2EngineToServerStringTable001: usize = 0x532DA0;
pub const SplitScreenService_001: usize = 0x535D90;
pub const StatsService_001: usize = 0x5F1830;
pub const ToolService_001: usize = 0x535FA0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x533630;
pub const VProfService_001: usize = 0x535FE0;
pub const BenchmarkService001: usize = 0x532B40;
pub const BugService001: usize = 0x5CB5D0;
pub const ClientServerEngineLoopService_001: usize = 0x533860;
pub const EngineGameUI001: usize = 0x530AD0;
pub const EngineServiceMgr001: usize = 0x60C440;
pub const GameEventSystemClientV001: usize = 0x60C740;
pub const GameEventSystemServerV001: usize = 0x60C880;
pub const GameResourceServiceClientV001: usize = 0x532C40;
pub const GameResourceServiceServerV001: usize = 0x532CA0;
pub const GameUIService_001: usize = 0x5CB8D0;
pub const HostStateMgr001: usize = 0x533750;
pub const INETSUPPORT_001: usize = 0x52C060;
pub const InputService_001: usize = 0x5CBBE0;
pub const KeyValueCache001: usize = 0x533800;
pub const MapListService_001: usize = 0x60ABE0;
pub const NetworkClientService_001: usize = 0x60AD70;
pub const NetworkP2PService_001: usize = 0x532F50;
pub const NetworkServerService_001: usize = 0x60B100;
pub const NetworkService_001: usize = 0x5330A0;
pub const RenderService_001: usize = 0x60B360;
pub const ScreenshotService001: usize = 0x60B600;
pub const SimpleEngineLoopService_001: usize = 0x533970;
pub const SoundService_001: usize = 0x5330E0;
pub const Source2EngineToClient001: usize = 0x530170;
pub const Source2EngineToClientStringTable001: usize = 0x5301D0;
pub const Source2EngineToServer001: usize = 0x530268;
pub const Source2EngineToServerStringTable001: usize = 0x530290;
pub const SplitScreenService_001: usize = 0x5333C0;
pub const StatsService_001: usize = 0x60BA30;
pub const ToolService_001: usize = 0x533580;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x530B60;
pub const VProfService_001: usize = 0x5335C0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
pub const VAsyncFileSystem2_001: usize = 0x20D5A0;
pub const VFileSystem017: usize = 0x2128A0;
pub const VAsyncFileSystem2_001: usize = 0x20C590;
pub const VFileSystem017: usize = 0x211840;
}
// Module: host.dll
pub mod host_dll {
pub const DebugDrawQueueManager001: usize = 0x135FC0;
pub const GameModelInfo001: usize = 0x136000;
pub const GameSystem2HostHook: usize = 0x136040;
pub const HostUtils001: usize = 0x136070;
pub const PredictionDiffManager001: usize = 0x1362C0;
pub const SaveRestoreDataVersion001: usize = 0x1363F0;
pub const SinglePlayerSharedMemory001: usize = 0x136420;
pub const Source2Host001: usize = 0x136490;
pub const DebugDrawQueueManager001: usize = 0x136FE0;
pub const GameModelInfo001: usize = 0x137020;
pub const GameSystem2HostHook: usize = 0x137060;
pub const HostUtils001: usize = 0x137090;
pub const PredictionDiffManager001: usize = 0x1372E0;
pub const SaveRestoreDataVersion001: usize = 0x137410;
pub const SinglePlayerSharedMemory001: usize = 0x137440;
pub const Source2Host001: usize = 0x1374B0;
}
// Module: imemanager.dll
pub mod imemanager_dll {
pub const IMEManager001: usize = 0x2E8E0;
pub const IMEManager001: usize = 0x2E8D0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
@ -83,164 +83,156 @@ pub mod cs2_dumper {
}
// Module: localize.dll
pub mod localize_dll {
pub const Localize_001: usize = 0x3BAD0;
pub const Localize_001: usize = 0x3AAD0;
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const GameTypes001: usize = 0x1A41C0;
pub const MATCHFRAMEWORK_001: usize = 0x1AC390;
pub const GameTypes001: usize = 0x1A31B0;
pub const MATCHFRAMEWORK_001: usize = 0x1AB380;
}
// Module: materialsystem2.dll
pub mod materialsystem2_dll {
pub const FontManager_001: usize = 0x10E320;
pub const MaterialUtils_001: usize = 0x1094F0;
pub const PostProcessingSystem_001: usize = 0x109400;
pub const TextLayout_001: usize = 0x109480;
pub const VMaterialSystem2_001: usize = 0x10D930;
pub const FontManager_001: usize = 0x113330;
pub const MaterialUtils_001: usize = 0x10E4C0;
pub const PostProcessingSystem_001: usize = 0x10E3D0;
pub const TextLayout_001: usize = 0x10E450;
pub const VMaterialSystem2_001: usize = 0x112910;
}
// Module: meshsystem.dll
pub mod meshsystem_dll {
pub const MeshSystem001: usize = 0x144A30;
pub const MeshSystem001: usize = 0x150C20;
}
// Module: navsystem.dll
pub mod navsystem_dll {
pub const NavSystem001: usize = 0xC04E0;
pub const NavSystem001: usize = 0xFA730;
}
// Module: networksystem.dll
pub mod networksystem_dll {
pub const FlattenedSerializersVersion001: usize = 0x23D4B0;
pub const NetworkMessagesVersion001: usize = 0x26F4C0;
pub const NetworkSystemVersion001: usize = 0x267240;
pub const SerializedEntitiesVersion001: usize = 0x267330;
pub const FlattenedSerializersVersion001: usize = 0x23E490;
pub const NetworkMessagesVersion001: usize = 0x2704D0;
pub const NetworkSystemVersion001: usize = 0x268220;
pub const SerializedEntitiesVersion001: usize = 0x268310;
}
// Module: panorama.dll
pub mod panorama_dll {
pub const PanoramaUIEngine001: usize = 0x4E2260;
pub const PanoramaUIEngine001: usize = 0x4E4260;
}
// Module: panorama_text_pango.dll
pub mod panorama_text_pango_dll {
pub const PanoramaTextServices001: usize = 0x2B38F0;
pub const PanoramaTextServices001: usize = 0x2B38E0;
}
// Module: panoramauiclient.dll
pub mod panoramauiclient_dll {
pub const PanoramaUIClient001: usize = 0x289860;
pub const PanoramaUIClient001: usize = 0x28A850;
}
// Module: particles.dll
pub mod particles_dll {
pub const ParticleSystemMgr003: usize = 0x5BC750;
pub const ParticleSystemMgr003: usize = 0x5E23F0;
}
// Module: pulse_system.dll
pub mod pulse_system_dll {
pub const IPulseSystem_001: usize = 0x14D450;
pub const IPulseSystem_001: usize = 0x14A240;
}
// Module: rendersystemdx11.dll
pub mod rendersystemdx11_dll {
pub const RenderDeviceMgr001: usize = 0x3ED210;
pub const RenderUtils_001: usize = 0x3EDA78;
pub const VRenderDeviceMgrBackdoor001: usize = 0x3ED2A8;
pub const RenderDeviceMgr001: usize = 0x3EE1F0;
pub const RenderUtils_001: usize = 0x3EEA58;
pub const VRenderDeviceMgrBackdoor001: usize = 0x3EE290;
}
// Module: resourcesystem.dll
pub mod resourcesystem_dll {
pub const ResourceSystem013: usize = 0x6AF10;
pub const ResourceSystem013: usize = 0x6AFF0;
}
// Module: scenefilecache.dll
pub mod scenefilecache_dll {
pub const ResponseRulesCache001: usize = 0x6B110;
pub const SceneFileCache002: usize = 0x6B290;
pub const ResponseRulesCache001: usize = 0x710E0;
pub const SceneFileCache002: usize = 0x71250;
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x54CFB0;
pub const SceneSystem_002: usize = 0x598970;
pub const SceneUtils_001: usize = 0x54D790;
pub const RenderingPipelines_001: usize = 0x5CDB10;
pub const SceneSystem_002: usize = 0x7ACFE0;
pub const SceneUtils_001: usize = 0x5CE360;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
pub const SchemaSystem_001: usize = 0x5C710;
pub const SchemaSystem_001: usize = 0x5E790;
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x131A6F0;
pub const EntitySubclassUtilsV001: usize = 0x12CD220;
pub const NavGameTest001: usize = 0x13B8788;
pub const ServerToolsInfo_001: usize = 0x136DF28;
pub const Source2GameClients001: usize = 0x1369300;
pub const Source2GameDirector001: usize = 0x1497D40;
pub const Source2GameEntities001: usize = 0x136DE50;
pub const Source2Server001: usize = 0x136DCC0;
pub const Source2ServerConfig001: usize = 0x1552B38;
pub const customnavsystem001: usize = 0x12B2AA8;
pub const EmptyWorldService001_Server: usize = 0x1359620;
pub const EntitySubclassUtilsV001: usize = 0x130B050;
pub const NavGameTest001: usize = 0x13F9988;
pub const ServerToolsInfo_001: usize = 0x13AE998;
pub const Source2GameClients001: usize = 0x13A9340;
pub const Source2GameDirector001: usize = 0x14DCDF0;
pub const Source2GameEntities001: usize = 0x13AE8C0;
pub const Source2Server001: usize = 0x13AE730;
pub const Source2ServerConfig001: usize = 0x1596AC8;
pub const customnavsystem001: usize = 0x12EFBA8;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const SoundOpSystem001: usize = 0x335390;
pub const SoundOpSystemEdit001: usize = 0x335260;
pub const SoundSystem001: usize = 0x334E30;
pub const VMixEditTool001: usize = 0x48288DBA;
pub const SoundOpSystem001: usize = 0x39AC40;
pub const SoundOpSystemEdit001: usize = 0x39AB10;
pub const SoundSystem001: usize = 0x39A5E0;
pub const VMixEditTool001: usize = 0x48289BBA;
}
// Module: steamaudio.dll
pub mod steamaudio_dll {
pub const SteamAudio001: usize = 0x255750;
pub const SteamAudio001: usize = 0x2139F0;
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0x65ACBD2A;
pub const IVALIDATE001: usize = 0x14EDA30;
pub const SteamClient006: usize = 0x14EB270;
pub const SteamClient007: usize = 0x14EB278;
pub const SteamClient008: usize = 0x14EB280;
pub const SteamClient009: usize = 0x14EB288;
pub const SteamClient010: usize = 0x14EB290;
pub const SteamClient011: usize = 0x14EB298;
pub const SteamClient012: usize = 0x14EB2A0;
pub const SteamClient013: usize = 0x14EB2A8;
pub const SteamClient014: usize = 0x14EB2B0;
pub const SteamClient015: usize = 0x14EB2B8;
pub const SteamClient016: usize = 0x14EB2C0;
pub const SteamClient017: usize = 0x14EB2C8;
pub const SteamClient018: usize = 0x14EB2D0;
pub const SteamClient019: usize = 0x14EB2D8;
pub const SteamClient020: usize = 0x14EB2E0;
pub const SteamClient021: usize = 0x14EB2E8;
pub const p2pvoice002: usize = 0x14E5C5F;
pub const p2pvoicesingleton002: usize = 0x14C90E0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BB1ADBA;
pub const IVALIDATE001: usize = 0x15636E8;
pub const SteamClient006: usize = 0x1560E90;
pub const SteamClient007: usize = 0x1560E98;
pub const SteamClient008: usize = 0x1560EA0;
pub const SteamClient009: usize = 0x1560EA8;
pub const SteamClient010: usize = 0x1560EB0;
pub const SteamClient011: usize = 0x1560EB8;
pub const SteamClient012: usize = 0x1560EC0;
pub const SteamClient013: usize = 0x1560EC8;
pub const SteamClient014: usize = 0x1560ED0;
pub const SteamClient015: usize = 0x1560ED8;
pub const SteamClient016: usize = 0x1560EE0;
pub const SteamClient017: usize = 0x1560EE8;
pub const SteamClient018: usize = 0x1560EF0;
pub const SteamClient019: usize = 0x1560EF8;
pub const SteamClient020: usize = 0x1560F00;
pub const SteamClient021: usize = 0x1560F08;
pub const p2pvoice002: usize = 0x14E45DF;
pub const p2pvoicesingleton002: usize = 0x153C0E0;
}
// Module: tier0.dll
pub mod tier0_dll {
pub const TestScriptMgr001: usize = 0x36DA00;
pub const VEngineCvar007: usize = 0x37C550;
pub const VProcessUtils002: usize = 0x36D910;
pub const VStringTokenSystem001: usize = 0x394E90;
pub const TestScriptMgr001: usize = 0x37B9F0;
pub const VEngineCvar007: usize = 0x38A4F0;
pub const VProcessUtils002: usize = 0x37B900;
pub const VStringTokenSystem001: usize = 0x3A2F00;
}
// Module: v8system.dll
pub mod v8system_dll {
pub const Source2V8System001: usize = 0x2C480;
}
// Module: valve_avi.dll
pub mod valve_avi_dll {
pub const VAvi001: usize = 0x22320;
}
// Module: valve_wmf.dll
pub mod valve_wmf_dll {
pub const VMediaFoundation001: usize = 0x1FA20;
pub const Source2V8System001: usize = 0x2C470;
}
// Module: vphysics2.dll
pub mod vphysics2_dll {
pub const VPhysics2_Handle_Interface_001: usize = 0x37E510;
pub const VPhysics2_Interface_001: usize = 0x37E550;
pub const VPhysics2_Handle_Interface_001: usize = 0x388F30;
pub const VPhysics2_Interface_001: usize = 0x388F70;
}
// Module: vscript.dll
pub mod vscript_dll {
pub const VScriptManager010: usize = 0x128600;
pub const VScriptManager010: usize = 0x1285F0;
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0xA5B40;
pub const VEngineCvar002: usize = 0x63070;
pub const IVALIDATE001: usize = 0xABB40;
pub const VEngineCvar002: usize = 0x69070;
}
// Module: worldrenderer.dll
pub mod worldrenderer_dll {
pub const WorldRendererMgr001: usize = 0x15FF70;
pub const WorldRendererMgr001: usize = 0x15F1C0;
}
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,40 +1,40 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x19BFBD8;
public const nint dwEntityList = 0x1954568;
public const nint dwGameEntitySystem = 0x1A73C68;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1510;
public const nint dwGameRules = 0x19B1558;
public const nint dwGlobalVars = 0x17B54F8;
public const nint dwGlowManager = 0x19B1578;
public const nint dwLocalPlayerController = 0x19A41C8;
public const nint dwLocalPlayerPawn = 0x17C17F0;
public const nint dwPlantedC4 = 0x19BAF38;
public const nint dwPrediction = 0x17C1690;
public const nint dwSensitivity = 0x19B2B38;
public const nint dwCSGOInput = 0x1A26810;
public const nint dwEntityList = 0x19BAC58;
public const nint dwGameEntitySystem = 0x1AD4B78;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A18678;
public const nint dwGlobalVars = 0x1815F60;
public const nint dwGlowManager = 0x1A17D60;
public const nint dwLocalPlayerController = 0x1A0A5F8;
public const nint dwLocalPlayerPawn = 0x18220C8;
public const nint dwPlantedC4 = 0x1A20EB8;
public const nint dwPrediction = 0x1821F60;
public const nint dwSensitivity = 0x1A19398;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x19C5958;
public const nint dwViewMatrix = 0x19B64F0;
public const nint dwViewRender = 0x19B6C80;
public const nint dwWeaponC4 = 0x1958570;
public const nint dwViewAngles = 0x1A26BE0;
public const nint dwViewMatrix = 0x1A1CD70;
public const nint dwViewRender = 0x1A1D550;
public const nint dwWeaponC4 = 0x19BDD80;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x52F7F4;
public const nint dwNetworkGameClient = 0x52EB80;
public const nint dwNetworkGameClient_clientTickCount = 0x178;
public const nint dwBuildNumber = 0x52CBD4;
public const nint dwNetworkGameClient = 0x52BCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281477;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
public const nint dwNetworkGameClient_localPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x270;
public const nint dwNetworkGameClient_serverTickCount = 0x174;
public const nint dwNetworkGameClient_signOnState = 0x260;
public const nint dwWindowHeight = 0x5F4BF4;
public const nint dwWindowWidth = 0x5F4BF0;
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x60EDE4;
public const nint dwWindowWidth = 0x60EDE0;
}
// Module: inputsystem.dll
public static class InputsystemDll {
@ -42,12 +42,12 @@ namespace CS2Dumper.Offsets {
}
// Module: matchmaking.dll
public static class MatchmakingDll {
public const nint dwGameTypes = 0x1A41C0;
public const nint dwGameTypes = 0x1A31B0;
public const nint dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
public const nint dwSoundSystem = 0x334E30;
public const nint dwSoundSystem = 0x39A5E0;
public const nint dwSoundSystem_engineViewData = 0x7C;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@ -9,37 +9,37 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x19BFBD8;
constexpr std::ptrdiff_t dwEntityList = 0x1954568;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1A73C68;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x19B1558;
constexpr std::ptrdiff_t dwGlobalVars = 0x17B54F8;
constexpr std::ptrdiff_t dwGlowManager = 0x19B1578;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19A41C8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17C17F0;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19BAF38;
constexpr std::ptrdiff_t dwPrediction = 0x17C1690;
constexpr std::ptrdiff_t dwSensitivity = 0x19B2B38;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A26810;
constexpr std::ptrdiff_t dwEntityList = 0x19BAC58;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD4B78;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A18678;
constexpr std::ptrdiff_t dwGlobalVars = 0x1815F60;
constexpr std::ptrdiff_t dwGlowManager = 0x1A17D60;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0A5F8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x18220C8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A20EB8;
constexpr std::ptrdiff_t dwPrediction = 0x1821F60;
constexpr std::ptrdiff_t dwSensitivity = 0x1A19398;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x19C5958;
constexpr std::ptrdiff_t dwViewMatrix = 0x19B64F0;
constexpr std::ptrdiff_t dwViewRender = 0x19B6C80;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1958570;
constexpr std::ptrdiff_t dwViewAngles = 0x1A26BE0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A1CD70;
constexpr std::ptrdiff_t dwViewRender = 0x1A1D550;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19BDD80;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x52F7F4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52EB80;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x178;
constexpr std::ptrdiff_t dwBuildNumber = 0x52CBD4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52BCE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281477;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x270;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x174;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x260;
constexpr std::ptrdiff_t dwWindowHeight = 0x5F4BF4;
constexpr std::ptrdiff_t dwWindowWidth = 0x5F4BF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x60EDE4;
constexpr std::ptrdiff_t dwWindowWidth = 0x60EDE0;
}
// Module: inputsystem.dll
namespace inputsystem_dll {
@ -47,12 +47,12 @@ namespace cs2_dumper {
}
// Module: matchmaking.dll
namespace matchmaking_dll {
constexpr std::ptrdiff_t dwGameTypes = 0x1A41C0;
constexpr std::ptrdiff_t dwGameTypes = 0x1A31B0;
constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
constexpr std::ptrdiff_t dwSoundSystem = 0x334E30;
constexpr std::ptrdiff_t dwSoundSystem = 0x39A5E0;
constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C;
}
}

View File

@ -1,45 +1,45 @@
{
"client.dll": {
"dwCSGOInput": 26999768,
"dwEntityList": 26559848,
"dwGameEntitySystem": 27737192,
"dwGameEntitySystem_highestEntityIndex": 5392,
"dwGameRules": 26940760,
"dwGlobalVars": 24859896,
"dwGlowManager": 26940792,
"dwLocalPlayerController": 26886600,
"dwLocalPlayerPawn": 24909808,
"dwPlantedC4": 26980152,
"dwPrediction": 24909456,
"dwSensitivity": 26946360,
"dwCSGOInput": 27420688,
"dwEntityList": 26979416,
"dwGameEntitySystem": 28134264,
"dwGameEntitySystem_highestEntityIndex": 5408,
"dwGameRules": 27362936,
"dwGlobalVars": 25255776,
"dwGlowManager": 27360608,
"dwLocalPlayerController": 27305464,
"dwLocalPlayerPawn": 25305288,
"dwPlantedC4": 27397816,
"dwPrediction": 25304928,
"dwSensitivity": 27366296,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27023704,
"dwViewMatrix": 26961136,
"dwViewRender": 26963072,
"dwWeaponC4": 26576240
"dwViewAngles": 27421664,
"dwViewMatrix": 27381104,
"dwViewRender": 27383120,
"dwWeaponC4": 26992000
},
"engine2.dll": {
"dwBuildNumber": 5437428,
"dwNetworkGameClient": 5434240,
"dwNetworkGameClient_clientTickCount": 376,
"dwBuildNumber": 5426132,
"dwNetworkGameClient": 5422304,
"dwNetworkGameClient_clientTickCount": 872,
"dwNetworkGameClient_deltaTick": 636,
"dwNetworkGameClient_isBackgroundMap": 2626679,
"dwNetworkGameClient_isBackgroundMap": 2626631,
"dwNetworkGameClient_localPlayer": 240,
"dwNetworkGameClient_maxClients": 624,
"dwNetworkGameClient_serverTickCount": 372,
"dwNetworkGameClient_signOnState": 608,
"dwWindowHeight": 6245364,
"dwWindowWidth": 6245360
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6352356,
"dwWindowWidth": 6352352
},
"inputsystem.dll": {
"dwInputSystem": 227296
},
"matchmaking.dll": {
"dwGameTypes": 1720768,
"dwGameTypes": 1716656,
"dwGameTypes_mapName": 288
},
"soundsystem.dll": {
"dwSoundSystem": 3362352,
"dwSoundSystem": 3778016,
"dwSoundSystem_engineViewData": 124
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,37 +7,37 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x19BFBD8;
pub const dwEntityList: usize = 0x1954568;
pub const dwGameEntitySystem: usize = 0x1A73C68;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x19B1558;
pub const dwGlobalVars: usize = 0x17B54F8;
pub const dwGlowManager: usize = 0x19B1578;
pub const dwLocalPlayerController: usize = 0x19A41C8;
pub const dwLocalPlayerPawn: usize = 0x17C17F0;
pub const dwPlantedC4: usize = 0x19BAF38;
pub const dwPrediction: usize = 0x17C1690;
pub const dwSensitivity: usize = 0x19B2B38;
pub const dwCSGOInput: usize = 0x1A26810;
pub const dwEntityList: usize = 0x19BAC58;
pub const dwGameEntitySystem: usize = 0x1AD4B78;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A18678;
pub const dwGlobalVars: usize = 0x1815F60;
pub const dwGlowManager: usize = 0x1A17D60;
pub const dwLocalPlayerController: usize = 0x1A0A5F8;
pub const dwLocalPlayerPawn: usize = 0x18220C8;
pub const dwPlantedC4: usize = 0x1A20EB8;
pub const dwPrediction: usize = 0x1821F60;
pub const dwSensitivity: usize = 0x1A19398;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19C5958;
pub const dwViewMatrix: usize = 0x19B64F0;
pub const dwViewRender: usize = 0x19B6C80;
pub const dwWeaponC4: usize = 0x1958570;
pub const dwViewAngles: usize = 0x1A26BE0;
pub const dwViewMatrix: usize = 0x1A1CD70;
pub const dwViewRender: usize = 0x1A1D550;
pub const dwWeaponC4: usize = 0x19BDD80;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x52F7F4;
pub const dwNetworkGameClient: usize = 0x52EB80;
pub const dwNetworkGameClient_clientTickCount: usize = 0x178;
pub const dwBuildNumber: usize = 0x52CBD4;
pub const dwNetworkGameClient: usize = 0x52BCE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281477;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x270;
pub const dwNetworkGameClient_serverTickCount: usize = 0x174;
pub const dwNetworkGameClient_signOnState: usize = 0x260;
pub const dwWindowHeight: usize = 0x5F4BF4;
pub const dwWindowWidth: usize = 0x5F4BF0;
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x60EDE4;
pub const dwWindowWidth: usize = 0x60EDE0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {
@ -45,12 +45,12 @@ pub mod cs2_dumper {
}
// Module: matchmaking.dll
pub mod matchmaking_dll {
pub const dwGameTypes: usize = 0x1A41C0;
pub const dwGameTypes: usize = 0x1A31B0;
pub const dwGameTypes_mapName: usize = 0x120;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
pub const dwSoundSystem: usize = 0x334E30;
pub const dwSoundSystem: usize = 0x39A5E0;
pub const dwSoundSystem_engineViewData: usize = 0x7C;
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll
// Class count: 108
// Class count: 112
// Enum count: 9
public static class PulseSystemDll {
// Alignment: 4
@ -38,7 +38,7 @@ namespace CS2Dumper.Schemas {
OngoingNotify = 0x3
}
// Alignment: 4
// Member count: 20
// Member count: 21
public enum PulseValueType_t : uint {
PVAL_INVALID = 0xFFFFFFFFFFFFFFFF,
PVAL_BOOL = 0x0,
@ -51,18 +51,19 @@ namespace CS2Dumper.Schemas {
PVAL_EHANDLE = 0x7,
PVAL_RESOURCE = 0x8,
PVAL_SNDEVT_GUID = 0x9,
PVAL_ENTITY_NAME = 0xA,
PVAL_OPAQUE_HANDLE = 0xB,
PVAL_TYPESAFE_INT = 0xC,
PVAL_CURSOR_FLOW = 0xD,
PVAL_ANY = 0xE,
PVAL_SCHEMA_ENUM = 0xF,
PVAL_PANORAMA_PANEL_HANDLE = 0x10,
PVAL_TEST_HANDLE = 0x11,
PVAL_COUNT = 0x12
PVAL_SNDEVT_NAME = 0xA,
PVAL_ENTITY_NAME = 0xB,
PVAL_OPAQUE_HANDLE = 0xC,
PVAL_TYPESAFE_INT = 0xD,
PVAL_CURSOR_FLOW = 0xE,
PVAL_ANY = 0xF,
PVAL_SCHEMA_ENUM = 0x10,
PVAL_PANORAMA_PANEL_HANDLE = 0x11,
PVAL_TEST_HANDLE = 0x12,
PVAL_COUNT = 0x13
}
// Alignment: 2
// Member count: 73
// Member count: 75
public enum PulseInstructionCode_t : ushort {
INVALID = 0x0,
IMMEDIATE_HALT = 0x1,
@ -123,20 +124,22 @@ namespace CS2Dumper.Schemas {
EQ_FLOAT = 0x38,
EQ_STRING = 0x39,
EQ_ENTITY_NAME = 0x3A,
EQ_EHANDLE = 0x3B,
EQ_PANEL_HANDLE = 0x3C,
EQ_OPAQUE_HANDLE = 0x3D,
EQ_TEST_HANDLE = 0x3E,
NE_BOOL = 0x3F,
NE_INT = 0x40,
NE_FLOAT = 0x41,
NE_STRING = 0x42,
NE_ENTITY_NAME = 0x43,
NE_EHANDLE = 0x44,
NE_PANEL_HANDLE = 0x45,
NE_OPAQUE_HANDLE = 0x46,
NE_TEST_HANDLE = 0x47,
GET_CONST_INLINE_STORAGE = 0x48
EQ_SCHEMA_ENUM = 0x3B,
EQ_EHANDLE = 0x3C,
EQ_PANEL_HANDLE = 0x3D,
EQ_OPAQUE_HANDLE = 0x3E,
EQ_TEST_HANDLE = 0x3F,
NE_BOOL = 0x40,
NE_INT = 0x41,
NE_FLOAT = 0x42,
NE_STRING = 0x43,
NE_ENTITY_NAME = 0x44,
NE_SCHEMA_ENUM = 0x45,
NE_EHANDLE = 0x46,
NE_PANEL_HANDLE = 0x47,
NE_OPAQUE_HANDLE = 0x48,
NE_TEST_HANDLE = 0x49,
GET_CONST_INLINE_STORAGE = 0x4A
}
// Alignment: 4
// Member count: 5
@ -324,14 +327,6 @@ namespace CS2Dumper.Schemas {
public const nint nTestStep = 0x0; // int32
}
// Parent: None
// Field count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyDescription
public static class CPulseTestFuncs_DerivedDomain {
}
// Parent: None
// Field count: 5
//
// Metadata:
@ -385,8 +380,8 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MPulseLibraryBindings
public static class CTestDomainDerived_Cursor {
public const nint m_nCursorValueA = 0xA0; // int32
public const nint m_nCursorValueB = 0xA4; // int32
public const nint m_nCursorValueA = 0xA8; // int32
public const nint m_nCursorValueB = 0xAC; // int32
}
// Parent: None
// Field count: 2
@ -450,11 +445,20 @@ namespace CS2Dumper.Schemas {
}
// Parent: None
// Field count: 0
public static class IGapHost_ExecLog {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGapTypeQueriesForScopeSingleton
public static class CPulseTestGapTypeQueryRegistration {
}
// Parent: CPulseCell_Base
// Field count: 1
public static class CPulseCell_Unknown {
public const nint m_UnknownKeys = 0x48; // KeyValues3
}
// Parent: CPulseCell_BaseFlow
// Field count: 2
//
@ -497,7 +501,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class CPulseCell_Outflow_CycleShuffled__InstanceState_t {
public const nint m_Shuffle = 0x0; // CUtlVectorFixedGrowable<uint8>
public const nint m_Shuffle = 0x0; // CUtlVectorFixedGrowable<uint8,8>
public const nint m_nNextShuffle = 0x20; // int32
}
// Parent: CPulseCell_Base
@ -542,6 +546,10 @@ namespace CS2Dumper.Schemas {
public const nint m_StartTime = 0x0; // GameTime_t
public const nint m_EndTime = 0x4; // GameTime_t
}
// Parent: IGapHost_ExecLog
// Field count: 0
public static class IGapHost_Cursor {
}
// Parent: None
// Field count: 3
//
@ -596,6 +604,7 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
// MPulseRequirementPass
// MPulseRequirementSummaryExpr
public static class CPulseCell_LimitCount {
public const nint m_nLimitCount = 0x48; // int32
}
@ -694,7 +703,7 @@ namespace CS2Dumper.Schemas {
public const nint m_WakeFail = 0xA8; // CPulse_ResumePoint
}
// Parent: CPulseCell_Inflow_BaseEntrypoint
// Field count: 1
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@ -703,6 +712,7 @@ namespace CS2Dumper.Schemas {
// MPulseCellOutflowHookInfo
public static class CPulseCell_Inflow_ObservableVariableListener {
public const nint m_BlackboardReference = 0x70; // CPulse_BlackboardReference
public const nint m_bSelfReference = 0x168; // bool
}
// Parent: CPulseCell_BaseFlow
// Field count: 0
@ -881,6 +891,10 @@ namespace CS2Dumper.Schemas {
public static class PulseRuntimeBlackboardReferenceIndex_t {
public const nint m_Value = 0x0; // int16
}
// Parent: IGapHost_Cursor
// Field count: 0
public static class IGapHost_YieldingCursor {
}
// Parent: CPulse_OutflowConnection
// Field count: 0
public static class SignatureOutflow_Continue {
@ -1008,12 +1022,25 @@ namespace CS2Dumper.Schemas {
public const nint m_nWrittenByInstruction = 0x50; // int32
public const nint m_nLastReadByInstruction = 0x54; // int32
}
// Parent: CPulseCell_BaseValue
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellOutflowHookInfo
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
public static class CPulseCell_Value_RandomFloat {
}
// Parent: None
// Field count: 1
public static class PulseRuntimeCellIndex_t {
public const nint m_Value = 0x0; // int32
}
// Parent: None
// Parent: IGapHost_YieldingCursor
// Field count: 0
public static class CPulseExecCursor {
}
@ -1199,10 +1226,10 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MPulseLibraryBindings
public static class CPulseTurtleGraphicsCursor {
public const nint m_Color = 0xA0; // Color
public const nint m_vPos = 0xA4; // Vector2D
public const nint m_flHeadingDeg = 0xAC; // float32
public const nint m_bPenUp = 0xB0; // bool
public const nint m_Color = 0xA8; // Color
public const nint m_vPos = 0xAC; // Vector2D
public const nint m_flHeadingDeg = 0xB4; // float32
public const nint m_bPenUp = 0xB8; // bool
}
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: pulse_system.dll
// Class count: 108
// Class count: 112
// Enum count: 9
namespace pulse_system_dll {
// Alignment: 4
@ -43,7 +43,7 @@ namespace cs2_dumper {
OngoingNotify = 0x3
};
// Alignment: 4
// Member count: 20
// Member count: 21
enum class PulseValueType_t : uint32_t {
PVAL_INVALID = 0xFFFFFFFFFFFFFFFF,
PVAL_BOOL = 0x0,
@ -56,18 +56,19 @@ namespace cs2_dumper {
PVAL_EHANDLE = 0x7,
PVAL_RESOURCE = 0x8,
PVAL_SNDEVT_GUID = 0x9,
PVAL_ENTITY_NAME = 0xA,
PVAL_OPAQUE_HANDLE = 0xB,
PVAL_TYPESAFE_INT = 0xC,
PVAL_CURSOR_FLOW = 0xD,
PVAL_ANY = 0xE,
PVAL_SCHEMA_ENUM = 0xF,
PVAL_PANORAMA_PANEL_HANDLE = 0x10,
PVAL_TEST_HANDLE = 0x11,
PVAL_COUNT = 0x12
PVAL_SNDEVT_NAME = 0xA,
PVAL_ENTITY_NAME = 0xB,
PVAL_OPAQUE_HANDLE = 0xC,
PVAL_TYPESAFE_INT = 0xD,
PVAL_CURSOR_FLOW = 0xE,
PVAL_ANY = 0xF,
PVAL_SCHEMA_ENUM = 0x10,
PVAL_PANORAMA_PANEL_HANDLE = 0x11,
PVAL_TEST_HANDLE = 0x12,
PVAL_COUNT = 0x13
};
// Alignment: 2
// Member count: 73
// Member count: 75
enum class PulseInstructionCode_t : uint16_t {
INVALID = 0x0,
IMMEDIATE_HALT = 0x1,
@ -128,20 +129,22 @@ namespace cs2_dumper {
EQ_FLOAT = 0x38,
EQ_STRING = 0x39,
EQ_ENTITY_NAME = 0x3A,
EQ_EHANDLE = 0x3B,
EQ_PANEL_HANDLE = 0x3C,
EQ_OPAQUE_HANDLE = 0x3D,
EQ_TEST_HANDLE = 0x3E,
NE_BOOL = 0x3F,
NE_INT = 0x40,
NE_FLOAT = 0x41,
NE_STRING = 0x42,
NE_ENTITY_NAME = 0x43,
NE_EHANDLE = 0x44,
NE_PANEL_HANDLE = 0x45,
NE_OPAQUE_HANDLE = 0x46,
NE_TEST_HANDLE = 0x47,
GET_CONST_INLINE_STORAGE = 0x48
EQ_SCHEMA_ENUM = 0x3B,
EQ_EHANDLE = 0x3C,
EQ_PANEL_HANDLE = 0x3D,
EQ_OPAQUE_HANDLE = 0x3E,
EQ_TEST_HANDLE = 0x3F,
NE_BOOL = 0x40,
NE_INT = 0x41,
NE_FLOAT = 0x42,
NE_STRING = 0x43,
NE_ENTITY_NAME = 0x44,
NE_SCHEMA_ENUM = 0x45,
NE_EHANDLE = 0x46,
NE_PANEL_HANDLE = 0x47,
NE_OPAQUE_HANDLE = 0x48,
NE_TEST_HANDLE = 0x49,
GET_CONST_INLINE_STORAGE = 0x4A
};
// Alignment: 4
// Member count: 5
@ -329,14 +332,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nTestStep = 0x0; // int32
}
// Parent: None
// Field count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyDescription
namespace CPulseTestFuncs_DerivedDomain {
}
// Parent: None
// Field count: 5
//
// Metadata:
@ -390,8 +385,8 @@ namespace cs2_dumper {
// Metadata:
// MPulseLibraryBindings
namespace CTestDomainDerived_Cursor {
constexpr std::ptrdiff_t m_nCursorValueA = 0xA0; // int32
constexpr std::ptrdiff_t m_nCursorValueB = 0xA4; // int32
constexpr std::ptrdiff_t m_nCursorValueA = 0xA8; // int32
constexpr std::ptrdiff_t m_nCursorValueB = 0xAC; // int32
}
// Parent: None
// Field count: 2
@ -455,11 +450,20 @@ namespace cs2_dumper {
}
// Parent: None
// Field count: 0
namespace IGapHost_ExecLog {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGapTypeQueriesForScopeSingleton
namespace CPulseTestGapTypeQueryRegistration {
}
// Parent: CPulseCell_Base
// Field count: 1
namespace CPulseCell_Unknown {
constexpr std::ptrdiff_t m_UnknownKeys = 0x48; // KeyValues3
}
// Parent: CPulseCell_BaseFlow
// Field count: 2
//
@ -502,7 +506,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CPulseCell_Outflow_CycleShuffled__InstanceState_t {
constexpr std::ptrdiff_t m_Shuffle = 0x0; // CUtlVectorFixedGrowable<uint8>
constexpr std::ptrdiff_t m_Shuffle = 0x0; // CUtlVectorFixedGrowable<uint8,8>
constexpr std::ptrdiff_t m_nNextShuffle = 0x20; // int32
}
// Parent: CPulseCell_Base
@ -547,6 +551,10 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_StartTime = 0x0; // GameTime_t
constexpr std::ptrdiff_t m_EndTime = 0x4; // GameTime_t
}
// Parent: IGapHost_ExecLog
// Field count: 0
namespace IGapHost_Cursor {
}
// Parent: None
// Field count: 3
//
@ -601,6 +609,7 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
// MPulseRequirementPass
// MPulseRequirementSummaryExpr
namespace CPulseCell_LimitCount {
constexpr std::ptrdiff_t m_nLimitCount = 0x48; // int32
}
@ -699,7 +708,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_WakeFail = 0xA8; // CPulse_ResumePoint
}
// Parent: CPulseCell_Inflow_BaseEntrypoint
// Field count: 1
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@ -708,6 +717,7 @@ namespace cs2_dumper {
// MPulseCellOutflowHookInfo
namespace CPulseCell_Inflow_ObservableVariableListener {
constexpr std::ptrdiff_t m_BlackboardReference = 0x70; // CPulse_BlackboardReference
constexpr std::ptrdiff_t m_bSelfReference = 0x168; // bool
}
// Parent: CPulseCell_BaseFlow
// Field count: 0
@ -886,6 +896,10 @@ namespace cs2_dumper {
namespace PulseRuntimeBlackboardReferenceIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int16
}
// Parent: IGapHost_Cursor
// Field count: 0
namespace IGapHost_YieldingCursor {
}
// Parent: CPulse_OutflowConnection
// Field count: 0
namespace SignatureOutflow_Continue {
@ -1013,12 +1027,25 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nWrittenByInstruction = 0x50; // int32
constexpr std::ptrdiff_t m_nLastReadByInstruction = 0x54; // int32
}
// Parent: CPulseCell_BaseValue
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellOutflowHookInfo
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
namespace CPulseCell_Value_RandomFloat {
}
// Parent: None
// Field count: 1
namespace PulseRuntimeCellIndex_t {
constexpr std::ptrdiff_t m_Value = 0x0; // int32
}
// Parent: None
// Parent: IGapHost_YieldingCursor
// Field count: 0
namespace CPulseExecCursor {
}
@ -1204,10 +1231,10 @@ namespace cs2_dumper {
// Metadata:
// MPulseLibraryBindings
namespace CPulseTurtleGraphicsCursor {
constexpr std::ptrdiff_t m_Color = 0xA0; // Color
constexpr std::ptrdiff_t m_vPos = 0xA4; // Vector2D
constexpr std::ptrdiff_t m_flHeadingDeg = 0xAC; // float32
constexpr std::ptrdiff_t m_bPenUp = 0xB0; // bool
constexpr std::ptrdiff_t m_Color = 0xA8; // Color
constexpr std::ptrdiff_t m_vPos = 0xAC; // Vector2D
constexpr std::ptrdiff_t m_flHeadingDeg = 0xB4; // float32
constexpr std::ptrdiff_t m_bPenUp = 0xB8; // bool
}
}
}

View File

@ -269,7 +269,8 @@
},
"CPulseCell_Inflow_ObservableVariableListener": {
"fields": {
"m_BlackboardReference": 112
"m_BlackboardReference": 112,
"m_bSelfReference": 360
},
"metadata": [
{
@ -383,6 +384,10 @@
{
"name": "MPulseRequirementPass",
"type": "Unknown"
},
{
"name": "MPulseRequirementSummaryExpr",
"type": "Unknown"
}
],
"parent": "CPulseCell_BaseRequirement"
@ -1008,6 +1013,13 @@
],
"parent": null
},
"CPulseCell_Unknown": {
"fields": {
"m_UnknownKeys": 72
},
"metadata": [],
"parent": "CPulseCell_Base"
},
"CPulseCell_Val_TestDomainFindEntityByName": {
"fields": {},
"metadata": [
@ -1060,6 +1072,40 @@
],
"parent": "CPulseCell_BaseValue"
},
"CPulseCell_Value_RandomFloat": {
"fields": {},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
},
{
"name": "MCellForDomain",
"type": "Unknown"
},
{
"name": "MPulseCellMethodBindings",
"type": "Unknown"
},
{
"name": "MPulseCellOutflowHookInfo",
"type": "Unknown"
},
{
"name": "MPropertyFriendlyName",
"type": "Unknown"
},
{
"name": "MPropertyDescription",
"type": "Unknown"
},
{
"name": "MPulseEditorHeaderIcon",
"type": "Unknown"
}
],
"parent": "CPulseCell_BaseValue"
},
"CPulseCell_Value_RandomInt": {
"fields": {},
"metadata": [
@ -1198,7 +1244,7 @@
"CPulseExecCursor": {
"fields": {},
"metadata": [],
"parent": null
"parent": "IGapHost_YieldingCursor"
},
"CPulseGraphDef": {
"fields": {
@ -1336,20 +1382,6 @@
],
"parent": null
},
"CPulseTestFuncs_DerivedDomain": {
"fields": {},
"metadata": [
{
"name": "MPulseLibraryBindings",
"type": "Unknown"
},
{
"name": "MPropertyDescription",
"type": "Unknown"
}
],
"parent": null
},
"CPulseTestFuncs_LibraryA": {
"fields": {},
"metadata": [
@ -1390,10 +1422,10 @@
},
"CPulseTurtleGraphicsCursor": {
"fields": {
"m_Color": 160,
"m_bPenUp": 176,
"m_flHeadingDeg": 172,
"m_vPos": 164
"m_Color": 168,
"m_bPenUp": 184,
"m_flHeadingDeg": 180,
"m_vPos": 172
},
"metadata": [
{
@ -1572,8 +1604,8 @@
},
"CTestDomainDerived_Cursor": {
"fields": {
"m_nCursorValueA": 160,
"m_nCursorValueB": 164
"m_nCursorValueA": 168,
"m_nCursorValueB": 172
},
"metadata": [
{
@ -1625,6 +1657,21 @@
],
"parent": null
},
"IGapHost_Cursor": {
"fields": {},
"metadata": [],
"parent": "IGapHost_ExecLog"
},
"IGapHost_ExecLog": {
"fields": {},
"metadata": [],
"parent": null
},
"IGapHost_YieldingCursor": {
"fields": {},
"metadata": [],
"parent": "IGapHost_Cursor"
},
"PGDInstruction_t": {
"fields": {
"m_nBlackboardReferenceIdx": 36,
@ -1915,17 +1962,18 @@
"DIV_INT": 46,
"EQ": 27,
"EQ_BOOL": 54,
"EQ_EHANDLE": 59,
"EQ_EHANDLE": 60,
"EQ_ENTITY_NAME": 58,
"EQ_FLOAT": 56,
"EQ_INT": 55,
"EQ_OPAQUE_HANDLE": 61,
"EQ_PANEL_HANDLE": 60,
"EQ_OPAQUE_HANDLE": 62,
"EQ_PANEL_HANDLE": 61,
"EQ_SCHEMA_ENUM": 59,
"EQ_STRING": 57,
"EQ_TEST_HANDLE": 62,
"EQ_TEST_HANDLE": 63,
"GET_BLACKBOARD_REFERENCE": 33,
"GET_CONST": 15,
"GET_CONST_INLINE_STORAGE": 72,
"GET_CONST_INLINE_STORAGE": 74,
"GET_DOMAIN_VALUE": 16,
"GET_VAR": 14,
"IMMEDIATE_HALT": 1,
@ -1950,15 +1998,16 @@
"NEGATE": 19,
"NEGATE_FLOAT": 38,
"NEGATE_INT": 37,
"NE_BOOL": 63,
"NE_EHANDLE": 68,
"NE_ENTITY_NAME": 67,
"NE_FLOAT": 65,
"NE_INT": 64,
"NE_OPAQUE_HANDLE": 70,
"NE_PANEL_HANDLE": 69,
"NE_STRING": 66,
"NE_TEST_HANDLE": 71,
"NE_BOOL": 64,
"NE_EHANDLE": 70,
"NE_ENTITY_NAME": 68,
"NE_FLOAT": 66,
"NE_INT": 65,
"NE_OPAQUE_HANDLE": 72,
"NE_PANEL_HANDLE": 71,
"NE_SCHEMA_ENUM": 69,
"NE_STRING": 67,
"NE_TEST_HANDLE": 73,
"NOP": 4,
"NOT": 18,
"OR": 30,
@ -2007,25 +2056,26 @@
"PulseValueType_t": {
"alignment": 4,
"members": {
"PVAL_ANY": 14,
"PVAL_ANY": 15,
"PVAL_BOOL": 0,
"PVAL_COLOR_RGB": 6,
"PVAL_COUNT": 18,
"PVAL_CURSOR_FLOW": 13,
"PVAL_COUNT": 19,
"PVAL_CURSOR_FLOW": 14,
"PVAL_EHANDLE": 7,
"PVAL_ENTITY_NAME": 10,
"PVAL_ENTITY_NAME": 11,
"PVAL_FLOAT": 2,
"PVAL_INT": 1,
"PVAL_INVALID": -1,
"PVAL_OPAQUE_HANDLE": 11,
"PVAL_PANORAMA_PANEL_HANDLE": 16,
"PVAL_OPAQUE_HANDLE": 12,
"PVAL_PANORAMA_PANEL_HANDLE": 17,
"PVAL_RESOURCE": 8,
"PVAL_SCHEMA_ENUM": 15,
"PVAL_SCHEMA_ENUM": 16,
"PVAL_SNDEVT_GUID": 9,
"PVAL_SNDEVT_NAME": 10,
"PVAL_STRING": 3,
"PVAL_TEST_HANDLE": 17,
"PVAL_TEST_HANDLE": 18,
"PVAL_TRANSFORM": 5,
"PVAL_TYPESAFE_INT": 12,
"PVAL_TYPESAFE_INT": 13,
"PVAL_VEC3": 4
},
"type": "uint32"

View File

@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: pulse_system.dll
// Class count: 108
// Class count: 112
// Enum count: 9
pub mod pulse_system_dll {
// Alignment: 4
@ -45,7 +45,7 @@ pub mod cs2_dumper {
OngoingNotify = 0x3
}
// Alignment: 4
// Member count: 20
// Member count: 21
#[repr(u32)]
pub enum PulseValueType_t {
PVAL_INVALID = u32::MAX,
@ -59,18 +59,19 @@ pub mod cs2_dumper {
PVAL_EHANDLE = 0x7,
PVAL_RESOURCE = 0x8,
PVAL_SNDEVT_GUID = 0x9,
PVAL_ENTITY_NAME = 0xA,
PVAL_OPAQUE_HANDLE = 0xB,
PVAL_TYPESAFE_INT = 0xC,
PVAL_CURSOR_FLOW = 0xD,
PVAL_ANY = 0xE,
PVAL_SCHEMA_ENUM = 0xF,
PVAL_PANORAMA_PANEL_HANDLE = 0x10,
PVAL_TEST_HANDLE = 0x11,
PVAL_COUNT = 0x12
PVAL_SNDEVT_NAME = 0xA,
PVAL_ENTITY_NAME = 0xB,
PVAL_OPAQUE_HANDLE = 0xC,
PVAL_TYPESAFE_INT = 0xD,
PVAL_CURSOR_FLOW = 0xE,
PVAL_ANY = 0xF,
PVAL_SCHEMA_ENUM = 0x10,
PVAL_PANORAMA_PANEL_HANDLE = 0x11,
PVAL_TEST_HANDLE = 0x12,
PVAL_COUNT = 0x13
}
// Alignment: 2
// Member count: 73
// Member count: 75
#[repr(u16)]
pub enum PulseInstructionCode_t {
INVALID = 0x0,
@ -132,20 +133,22 @@ pub mod cs2_dumper {
EQ_FLOAT = 0x38,
EQ_STRING = 0x39,
EQ_ENTITY_NAME = 0x3A,
EQ_EHANDLE = 0x3B,
EQ_PANEL_HANDLE = 0x3C,
EQ_OPAQUE_HANDLE = 0x3D,
EQ_TEST_HANDLE = 0x3E,
NE_BOOL = 0x3F,
NE_INT = 0x40,
NE_FLOAT = 0x41,
NE_STRING = 0x42,
NE_ENTITY_NAME = 0x43,
NE_EHANDLE = 0x44,
NE_PANEL_HANDLE = 0x45,
NE_OPAQUE_HANDLE = 0x46,
NE_TEST_HANDLE = 0x47,
GET_CONST_INLINE_STORAGE = 0x48
EQ_SCHEMA_ENUM = 0x3B,
EQ_EHANDLE = 0x3C,
EQ_PANEL_HANDLE = 0x3D,
EQ_OPAQUE_HANDLE = 0x3E,
EQ_TEST_HANDLE = 0x3F,
NE_BOOL = 0x40,
NE_INT = 0x41,
NE_FLOAT = 0x42,
NE_STRING = 0x43,
NE_ENTITY_NAME = 0x44,
NE_SCHEMA_ENUM = 0x45,
NE_EHANDLE = 0x46,
NE_PANEL_HANDLE = 0x47,
NE_OPAQUE_HANDLE = 0x48,
NE_TEST_HANDLE = 0x49,
GET_CONST_INLINE_STORAGE = 0x4A
}
// Alignment: 4
// Member count: 5
@ -336,14 +339,6 @@ pub mod cs2_dumper {
pub const nTestStep: usize = 0x0; // int32
}
// Parent: None
// Field count: 0
//
// Metadata:
// MPulseLibraryBindings
// MPropertyDescription
pub mod CPulseTestFuncs_DerivedDomain {
}
// Parent: None
// Field count: 5
//
// Metadata:
@ -397,8 +392,8 @@ pub mod cs2_dumper {
// Metadata:
// MPulseLibraryBindings
pub mod CTestDomainDerived_Cursor {
pub const m_nCursorValueA: usize = 0xA0; // int32
pub const m_nCursorValueB: usize = 0xA4; // int32
pub const m_nCursorValueA: usize = 0xA8; // int32
pub const m_nCursorValueB: usize = 0xAC; // int32
}
// Parent: None
// Field count: 2
@ -462,11 +457,20 @@ pub mod cs2_dumper {
}
// Parent: None
// Field count: 0
pub mod IGapHost_ExecLog {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MGapTypeQueriesForScopeSingleton
pub mod CPulseTestGapTypeQueryRegistration {
}
// Parent: CPulseCell_Base
// Field count: 1
pub mod CPulseCell_Unknown {
pub const m_UnknownKeys: usize = 0x48; // KeyValues3
}
// Parent: CPulseCell_BaseFlow
// Field count: 2
//
@ -509,7 +513,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CPulseCell_Outflow_CycleShuffled__InstanceState_t {
pub const m_Shuffle: usize = 0x0; // CUtlVectorFixedGrowable<uint8>
pub const m_Shuffle: usize = 0x0; // CUtlVectorFixedGrowable<uint8,8>
pub const m_nNextShuffle: usize = 0x20; // int32
}
// Parent: CPulseCell_Base
@ -554,6 +558,10 @@ pub mod cs2_dumper {
pub const m_StartTime: usize = 0x0; // GameTime_t
pub const m_EndTime: usize = 0x4; // GameTime_t
}
// Parent: IGapHost_ExecLog
// Field count: 0
pub mod IGapHost_Cursor {
}
// Parent: None
// Field count: 3
//
@ -608,6 +616,7 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
// MPulseRequirementPass
// MPulseRequirementSummaryExpr
pub mod CPulseCell_LimitCount {
pub const m_nLimitCount: usize = 0x48; // int32
}
@ -706,7 +715,7 @@ pub mod cs2_dumper {
pub const m_WakeFail: usize = 0xA8; // CPulse_ResumePoint
}
// Parent: CPulseCell_Inflow_BaseEntrypoint
// Field count: 1
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@ -715,6 +724,7 @@ pub mod cs2_dumper {
// MPulseCellOutflowHookInfo
pub mod CPulseCell_Inflow_ObservableVariableListener {
pub const m_BlackboardReference: usize = 0x70; // CPulse_BlackboardReference
pub const m_bSelfReference: usize = 0x168; // bool
}
// Parent: CPulseCell_BaseFlow
// Field count: 0
@ -893,6 +903,10 @@ pub mod cs2_dumper {
pub mod PulseRuntimeBlackboardReferenceIndex_t {
pub const m_Value: usize = 0x0; // int16
}
// Parent: IGapHost_Cursor
// Field count: 0
pub mod IGapHost_YieldingCursor {
}
// Parent: CPulse_OutflowConnection
// Field count: 0
pub mod SignatureOutflow_Continue {
@ -1020,12 +1034,25 @@ pub mod cs2_dumper {
pub const m_nWrittenByInstruction: usize = 0x50; // int32
pub const m_nLastReadByInstruction: usize = 0x54; // int32
}
// Parent: CPulseCell_BaseValue
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MCellForDomain
// MPulseCellMethodBindings
// MPulseCellOutflowHookInfo
// MPropertyFriendlyName
// MPropertyDescription
// MPulseEditorHeaderIcon
pub mod CPulseCell_Value_RandomFloat {
}
// Parent: None
// Field count: 1
pub mod PulseRuntimeCellIndex_t {
pub const m_Value: usize = 0x0; // int32
}
// Parent: None
// Parent: IGapHost_YieldingCursor
// Field count: 0
pub mod CPulseExecCursor {
}
@ -1211,10 +1238,10 @@ pub mod cs2_dumper {
// Metadata:
// MPulseLibraryBindings
pub mod CPulseTurtleGraphicsCursor {
pub const m_Color: usize = 0xA0; // Color
pub const m_vPos: usize = 0xA4; // Vector2D
pub const m_flHeadingDeg: usize = 0xAC; // float32
pub const m_bPenUp: usize = 0xB0; // bool
pub const m_Color: usize = 0xA8; // Color
pub const m_vPos: usize = 0xAC; // Vector2D
pub const m_flHeadingDeg: usize = 0xB4; // float32
pub const m_bPenUp: usize = 0xB8; // bool
}
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll
// Class count: 58
// Class count: 59
// Enum count: 2
public static class ResourcesystemDll {
// Alignment: 1
@ -30,6 +30,13 @@ namespace CS2Dumper.Schemas {
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCNmIKRig {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
public static class InfoForResourceTypeCResponseRulesList {
}
// Parent: None

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: resourcesystem.dll
// Class count: 58
// Class count: 59
// Enum count: 2
namespace resourcesystem_dll {
// Alignment: 1
@ -35,6 +35,13 @@ namespace cs2_dumper {
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCNmIKRig {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
namespace InfoForResourceTypeCResponseRulesList {
}
// Parent: None

View File

@ -255,6 +255,16 @@
],
"parent": null
},
"InfoForResourceTypeCNmIKRig": {
"fields": {},
"metadata": [
{
"name": "MResourceTypeForInfoType",
"type": "Unknown"
}
],
"parent": null
},
"InfoForResourceTypeCNmSkeleton": {
"fields": {},
"metadata": [

View File

@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: resourcesystem.dll
// Class count: 58
// Class count: 59
// Enum count: 2
pub mod resourcesystem_dll {
// Alignment: 1
@ -35,6 +35,13 @@ pub mod cs2_dumper {
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCNmIKRig {
}
// Parent: None
// Field count: 0
//
// Metadata:
// MResourceTypeForInfoType
pub mod InfoForResourceTypeCResponseRulesList {
}
// Parent: None

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll
// Class count: 63
// Class count: 74
// Enum count: 18
public static class SoundsystemDll {
// Alignment: 4
@ -68,12 +68,13 @@ namespace CS2Dumper.Schemas {
SOS_SORTTYPE_LOWEST = 0x1
}
// Alignment: 4
// Member count: 4
// Member count: 5
public enum PlayBackMode_t : uint {
Random = 0x0,
RandomNoRepeats = 0x1,
RandomAvoidLast = 0x2,
Sequential = 0x3
Sequential = 0x3,
RandomWeights = 0x4
}
// Alignment: 2
// Member count: 30
@ -198,7 +199,7 @@ namespace CS2Dumper.Schemas {
FILTER_SLOPE_MAX = 0x7
}
// Alignment: 4
// Member count: 8
// Member count: 10
public enum ActionType_t : uint {
SOS_ACTION_NONE = 0x0,
SOS_ACTION_LIMITER = 0x1,
@ -207,7 +208,9 @@ namespace CS2Dumper.Schemas {
SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4,
SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5,
SOS_ACTION_SOUNDEVENT_PRIORITY = 0x6,
SOS_ACTION_COUNT_ENVELOPE = 0x7
SOS_ACTION_COUNT_ENVELOPE = 0x7,
SOS_ACTION_SOUNDEVENT_COUNT = 0x8,
SOS_ACTION_SOUNDEVENT_MIN_MAX_VALUES = 0x9
}
// Alignment: 4
// Member count: 3
@ -230,9 +233,9 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerBlender {
public const nint m_firstSound = 0xF0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
public const nint m_secondSound = 0xF8; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
public const nint m_flBlendFactor = 0x100; // float32
public const nint m_firstSound = 0xC0; // CSoundContainerReference
public const nint m_secondSound = 0xD8; // CSoundContainerReference
public const nint m_flBlendFactor = 0xF0; // float32
}
// Parent: None
// Field count: 4
@ -277,22 +280,21 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerRandomSampler {
public const nint m_flAmplitude = 0xF0; // float32
public const nint m_flAmplitudeJitter = 0xF4; // float32
public const nint m_flTimeJitter = 0xF8; // float32
public const nint m_flMaxLength = 0xFC; // float32
public const nint m_nNumDelayVariations = 0x100; // int32
public const nint m_grainResources = 0x108; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
public const nint m_flAmplitude = 0xC0; // float32
public const nint m_flAmplitudeJitter = 0xC4; // float32
public const nint m_flTimeJitter = 0xC8; // float32
public const nint m_flMaxLength = 0xCC; // float32
public const nint m_nNumDelayVariations = 0xD0; // int32
public const nint m_grainResources = 0xD8; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
}
// Parent: CVoiceContainerBase
// Field count: 1
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerDefault {
public const nint m_vsndReference = 0xF0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
}
// Parent: None
// Field count: 11
@ -347,6 +349,18 @@ namespace CS2Dumper.Schemas {
public const nint m_opvarName = 0x28; // CUtlString
public const nint m_nSortType = 0x30; // SosActionSortType_t
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
public static class CSoundContainerReference {
public const nint m_bUseReference = 0x0; // bool
public const nint m_sound = 0x8; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
public const nint m_pSound = 0x10; // CVoiceContainerBase*
}
// Parent: CVoiceContainerBase
// Field count: 0
//
@ -378,6 +392,23 @@ namespace CS2Dumper.Schemas {
public const nint m_bRegenerateCurveOnCompile = 0x8; // bool
public const nint m_curve = 0x10; // CPiecewiseCurve
}
// Parent: CSosGroupActionSchema
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSosGroupActionSoundeventMinMaxValuesSchema {
public const nint m_strQueryPublicFieldName = 0x18; // CUtlString
public const nint m_strDelayPublicFieldName = 0x20; // CUtlString
public const nint m_bExcludeStoppedSounds = 0x28; // bool
public const nint m_bExcludeDelayedSounds = 0x29; // bool
public const nint m_bExcludeSoundsBelowThreshold = 0x2A; // bool
public const nint m_flExcludeSoundsMinThresholdValue = 0x2C; // float32
public const nint m_bExcludSoundsAboveThreshold = 0x30; // bool
public const nint m_flExcludeSoundsMaxThresholdValue = 0x34; // float32
public const nint m_strMinValueName = 0x38; // CUtlString
public const nint m_strMaxValueName = 0x40; // CUtlString
}
// Parent: None
// Field count: 2
//
@ -406,9 +437,9 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerRealtimeFMSineWave {
public const nint m_flCarrierFrequency = 0xF0; // float32
public const nint m_flModulatorFrequency = 0xF4; // float32
public const nint m_flModulatorAmount = 0xF8; // float32
public const nint m_flCarrierFrequency = 0xC0; // float32
public const nint m_flModulatorFrequency = 0xC4; // float32
public const nint m_flModulatorAmount = 0xC8; // float32
}
// Parent: None
// Field count: 1
@ -549,7 +580,25 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerStaticAdditiveSynth {
public const nint m_tones = 0xF0; // CUtlVector<CVoiceContainerStaticAdditiveSynth::CTone>
public const nint m_tones = 0xC0; // CUtlVector<CVoiceContainerStaticAdditiveSynth::CTone>
}
// Parent: CVoiceContainerBase
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerShapedNoise {
public const nint m_bUseCurveForFrequency = 0xC0; // bool
public const nint m_flFrequency = 0xC4; // float32
public const nint m_frequencySweep = 0xC8; // CPiecewiseCurve
public const nint m_bUseCurveForResonance = 0x108; // bool
public const nint m_flResonance = 0x10C; // float32
public const nint m_resonanceSweep = 0x110; // CPiecewiseCurve
public const nint m_bUseCurveForAmplitude = 0x150; // bool
public const nint m_flGainInDecibels = 0x154; // float32
public const nint m_gainSweep = 0x158; // CPiecewiseCurve
}
// Parent: None
// Field count: 2
@ -561,7 +610,7 @@ namespace CS2Dumper.Schemas {
public const nint m_modifiers = 0x8; // CUtlVector<CDSPMixgroupModifier>
}
// Parent: None
// Field count: 3
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@ -570,9 +619,21 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerBase {
public const nint m_vSound = 0x20; // CVSound
public const nint m_bHideAnalyzers = 0xD0; // bool
public const nint m_analysisContainers = 0xD8; // CUtlVector<CVoiceContainerAnalysisBase*>
public const nint m_vSound = 0x38; // CVSound
public const nint m_pEnvelopeAnalyzer = 0xB8; // CVoiceContainerAnalysisBase*
}
// Parent: CVoiceContainerBase
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
public static class CVoiceContainerGranulator {
public const nint m_flGrainLength = 0xC0; // float32
public const nint m_flGrainCrossfadeAmount = 0xC4; // float32
public const nint m_flStartJitter = 0xC8; // float32
public const nint m_flPlaybackJitter = 0xCC; // float32
public const nint m_sourceAudio = 0xD0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
}
// Parent: None
// Field count: 7
@ -606,6 +667,15 @@ namespace CS2Dumper.Schemas {
public const nint m_flEndTime = 0x4; // float32
public const nint m_nPhonemeCode = 0x8; // int32
}
// Parent: CSosGroupActionSchema
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class CSosGroupActionSoundeventCountSchema {
public const nint m_bExcludeStoppedSounds = 0x18; // bool
public const nint m_strCountKeyName = 0x20; // CUtlString
}
// Parent: CVoiceContainerAnalysisBase
// Field count: 3
//
@ -646,6 +716,16 @@ namespace CS2Dumper.Schemas {
public const nint m_flTime = 0x0; // float32
public const nint m_flValue = 0x4; // float32
}
// Parent: CVoiceContainerBase
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerSet {
public const nint m_soundsToPlay = 0xC0; // CUtlVector<CVoiceContainerSetElement>
}
// Parent: None
// Field count: 8
//
@ -662,6 +742,15 @@ namespace CS2Dumper.Schemas {
public const nint m_flHighCutoffFreq = 0x1C; // float32
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class CVoiceContainerSetElement {
public const nint m_sound = 0x0; // CSoundContainerReference
public const nint m_flVolumeDB = 0x18; // float32
}
// Parent: None
// Field count: 0
//
// Metadata:
@ -715,6 +804,18 @@ namespace CS2Dumper.Schemas {
public const nint m_flFeedbackDiffusion2 = 0x18; // float32
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
public static class CSoundContainerReferenceArray {
public const nint m_bUseReference = 0x0; // bool
public const nint m_sounds = 0x8; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
public const nint m_pSounds = 0x20; // CUtlVector<CVoiceContainerBase*>
}
// Parent: None
// Field count: 4
//
// Metadata:
@ -792,7 +893,18 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerAmpedDecayingSineWave {
public const nint m_flGainAmount = 0xF8; // float32
public const nint m_flGainAmount = 0xC8; // float32
}
// Parent: CVoiceContainerBase
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerEnvelope {
public const nint m_sound = 0xC0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
public const nint m_analysisContainer = 0xC8; // CVoiceContainerAnalysisBase*
}
// Parent: None
// Field count: 8
@ -853,9 +965,9 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerSelector {
public const nint m_mode = 0xF0; // PlayBackMode_t
public const nint m_bRetrigger = 0xF4; // bool
public const nint m_soundsToPlay = 0xF8; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
public const nint m_mode = 0xC0; // PlayBackMode_t
public const nint m_soundsToPlay = 0xC8; // CSoundContainerReferenceArray
public const nint m_fProbabilityWeights = 0x100; // CUtlVector<float32>
}
// Parent: CSosGroupActionSchema
// Field count: 2
@ -866,6 +978,17 @@ namespace CS2Dumper.Schemas {
public const nint m_nMaxCount = 0x18; // int32
public const nint m_flMaxDuration = 0x1C; // float32
}
// Parent: CVoiceContainerBase
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
public static class CTestBlendContainer {
public const nint m_firstSound = 0xC0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
public const nint m_secondSound = 0xC8; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
}
// Parent: CSosGroupActionSchema
// Field count: 8
//
@ -889,7 +1012,7 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerSwitch {
public const nint m_soundsToPlay = 0xF0; // CUtlVector<CVoiceContainerBase*>
public const nint m_soundsToPlay = 0xC0; // CUtlVector<CSoundContainerReference>
}
// Parent: CSosGroupActionSchema
// Field count: 1
@ -930,6 +1053,20 @@ namespace CS2Dumper.Schemas {
public const nint m_flBassFreq = 0x14; // float32
}
// Parent: CVoiceContainerBase
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerLoopTrigger {
public const nint m_sound = 0xC0; // CSoundContainerReference
public const nint m_flRetriggerTimeMin = 0xD8; // float32
public const nint m_flRetriggerTimeMax = 0xDC; // float32
public const nint m_flFadeTime = 0xE0; // float32
public const nint m_bCrossFade = 0xE4; // bool
}
// Parent: CVoiceContainerBase
// Field count: 2
//
// Metadata:
@ -937,8 +1074,8 @@ namespace CS2Dumper.Schemas {
// MPropertyFriendlyName
// MPropertyDescription
public static class CVoiceContainerDecayingSineWave {
public const nint m_flFrequency = 0xF0; // float32
public const nint m_flDecayTime = 0xF4; // float32
public const nint m_flFrequency = 0xC0; // float32
public const nint m_flDecayTime = 0xC4; // float32
}
// Parent: None
// Field count: 6

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: soundsystem.dll
// Class count: 63
// Class count: 74
// Enum count: 18
namespace soundsystem_dll {
// Alignment: 4
@ -73,12 +73,13 @@ namespace cs2_dumper {
SOS_SORTTYPE_LOWEST = 0x1
};
// Alignment: 4
// Member count: 4
// Member count: 5
enum class PlayBackMode_t : uint32_t {
Random = 0x0,
RandomNoRepeats = 0x1,
RandomAvoidLast = 0x2,
Sequential = 0x3
Sequential = 0x3,
RandomWeights = 0x4
};
// Alignment: 2
// Member count: 30
@ -203,7 +204,7 @@ namespace cs2_dumper {
FILTER_SLOPE_MAX = 0x7
};
// Alignment: 4
// Member count: 8
// Member count: 10
enum class ActionType_t : uint32_t {
SOS_ACTION_NONE = 0x0,
SOS_ACTION_LIMITER = 0x1,
@ -212,7 +213,9 @@ namespace cs2_dumper {
SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4,
SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5,
SOS_ACTION_SOUNDEVENT_PRIORITY = 0x6,
SOS_ACTION_COUNT_ENVELOPE = 0x7
SOS_ACTION_COUNT_ENVELOPE = 0x7,
SOS_ACTION_SOUNDEVENT_COUNT = 0x8,
SOS_ACTION_SOUNDEVENT_MIN_MAX_VALUES = 0x9
};
// Alignment: 4
// Member count: 3
@ -235,9 +238,9 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerBlender {
constexpr std::ptrdiff_t m_firstSound = 0xF0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
constexpr std::ptrdiff_t m_secondSound = 0xF8; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
constexpr std::ptrdiff_t m_flBlendFactor = 0x100; // float32
constexpr std::ptrdiff_t m_firstSound = 0xC0; // CSoundContainerReference
constexpr std::ptrdiff_t m_secondSound = 0xD8; // CSoundContainerReference
constexpr std::ptrdiff_t m_flBlendFactor = 0xF0; // float32
}
// Parent: None
// Field count: 4
@ -282,22 +285,21 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerRandomSampler {
constexpr std::ptrdiff_t m_flAmplitude = 0xF0; // float32
constexpr std::ptrdiff_t m_flAmplitudeJitter = 0xF4; // float32
constexpr std::ptrdiff_t m_flTimeJitter = 0xF8; // float32
constexpr std::ptrdiff_t m_flMaxLength = 0xFC; // float32
constexpr std::ptrdiff_t m_nNumDelayVariations = 0x100; // int32
constexpr std::ptrdiff_t m_grainResources = 0x108; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
constexpr std::ptrdiff_t m_flAmplitude = 0xC0; // float32
constexpr std::ptrdiff_t m_flAmplitudeJitter = 0xC4; // float32
constexpr std::ptrdiff_t m_flTimeJitter = 0xC8; // float32
constexpr std::ptrdiff_t m_flMaxLength = 0xCC; // float32
constexpr std::ptrdiff_t m_nNumDelayVariations = 0xD0; // int32
constexpr std::ptrdiff_t m_grainResources = 0xD8; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
}
// Parent: CVoiceContainerBase
// Field count: 1
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerDefault {
constexpr std::ptrdiff_t m_vsndReference = 0xF0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
}
// Parent: None
// Field count: 11
@ -352,6 +354,18 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_opvarName = 0x28; // CUtlString
constexpr std::ptrdiff_t m_nSortType = 0x30; // SosActionSortType_t
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
namespace CSoundContainerReference {
constexpr std::ptrdiff_t m_bUseReference = 0x0; // bool
constexpr std::ptrdiff_t m_sound = 0x8; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
constexpr std::ptrdiff_t m_pSound = 0x10; // CVoiceContainerBase*
}
// Parent: CVoiceContainerBase
// Field count: 0
//
@ -383,6 +397,23 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bRegenerateCurveOnCompile = 0x8; // bool
constexpr std::ptrdiff_t m_curve = 0x10; // CPiecewiseCurve
}
// Parent: CSosGroupActionSchema
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosGroupActionSoundeventMinMaxValuesSchema {
constexpr std::ptrdiff_t m_strQueryPublicFieldName = 0x18; // CUtlString
constexpr std::ptrdiff_t m_strDelayPublicFieldName = 0x20; // CUtlString
constexpr std::ptrdiff_t m_bExcludeStoppedSounds = 0x28; // bool
constexpr std::ptrdiff_t m_bExcludeDelayedSounds = 0x29; // bool
constexpr std::ptrdiff_t m_bExcludeSoundsBelowThreshold = 0x2A; // bool
constexpr std::ptrdiff_t m_flExcludeSoundsMinThresholdValue = 0x2C; // float32
constexpr std::ptrdiff_t m_bExcludSoundsAboveThreshold = 0x30; // bool
constexpr std::ptrdiff_t m_flExcludeSoundsMaxThresholdValue = 0x34; // float32
constexpr std::ptrdiff_t m_strMinValueName = 0x38; // CUtlString
constexpr std::ptrdiff_t m_strMaxValueName = 0x40; // CUtlString
}
// Parent: None
// Field count: 2
//
@ -411,9 +442,9 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerRealtimeFMSineWave {
constexpr std::ptrdiff_t m_flCarrierFrequency = 0xF0; // float32
constexpr std::ptrdiff_t m_flModulatorFrequency = 0xF4; // float32
constexpr std::ptrdiff_t m_flModulatorAmount = 0xF8; // float32
constexpr std::ptrdiff_t m_flCarrierFrequency = 0xC0; // float32
constexpr std::ptrdiff_t m_flModulatorFrequency = 0xC4; // float32
constexpr std::ptrdiff_t m_flModulatorAmount = 0xC8; // float32
}
// Parent: None
// Field count: 1
@ -554,7 +585,25 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerStaticAdditiveSynth {
constexpr std::ptrdiff_t m_tones = 0xF0; // CUtlVector<CVoiceContainerStaticAdditiveSynth::CTone>
constexpr std::ptrdiff_t m_tones = 0xC0; // CUtlVector<CVoiceContainerStaticAdditiveSynth::CTone>
}
// Parent: CVoiceContainerBase
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerShapedNoise {
constexpr std::ptrdiff_t m_bUseCurveForFrequency = 0xC0; // bool
constexpr std::ptrdiff_t m_flFrequency = 0xC4; // float32
constexpr std::ptrdiff_t m_frequencySweep = 0xC8; // CPiecewiseCurve
constexpr std::ptrdiff_t m_bUseCurveForResonance = 0x108; // bool
constexpr std::ptrdiff_t m_flResonance = 0x10C; // float32
constexpr std::ptrdiff_t m_resonanceSweep = 0x110; // CPiecewiseCurve
constexpr std::ptrdiff_t m_bUseCurveForAmplitude = 0x150; // bool
constexpr std::ptrdiff_t m_flGainInDecibels = 0x154; // float32
constexpr std::ptrdiff_t m_gainSweep = 0x158; // CPiecewiseCurve
}
// Parent: None
// Field count: 2
@ -566,7 +615,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_modifiers = 0x8; // CUtlVector<CDSPMixgroupModifier>
}
// Parent: None
// Field count: 3
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@ -575,9 +624,21 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerBase {
constexpr std::ptrdiff_t m_vSound = 0x20; // CVSound
constexpr std::ptrdiff_t m_bHideAnalyzers = 0xD0; // bool
constexpr std::ptrdiff_t m_analysisContainers = 0xD8; // CUtlVector<CVoiceContainerAnalysisBase*>
constexpr std::ptrdiff_t m_vSound = 0x38; // CVSound
constexpr std::ptrdiff_t m_pEnvelopeAnalyzer = 0xB8; // CVoiceContainerAnalysisBase*
}
// Parent: CVoiceContainerBase
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
namespace CVoiceContainerGranulator {
constexpr std::ptrdiff_t m_flGrainLength = 0xC0; // float32
constexpr std::ptrdiff_t m_flGrainCrossfadeAmount = 0xC4; // float32
constexpr std::ptrdiff_t m_flStartJitter = 0xC8; // float32
constexpr std::ptrdiff_t m_flPlaybackJitter = 0xCC; // float32
constexpr std::ptrdiff_t m_sourceAudio = 0xD0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
}
// Parent: None
// Field count: 7
@ -611,6 +672,15 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flEndTime = 0x4; // float32
constexpr std::ptrdiff_t m_nPhonemeCode = 0x8; // int32
}
// Parent: CSosGroupActionSchema
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CSosGroupActionSoundeventCountSchema {
constexpr std::ptrdiff_t m_bExcludeStoppedSounds = 0x18; // bool
constexpr std::ptrdiff_t m_strCountKeyName = 0x20; // CUtlString
}
// Parent: CVoiceContainerAnalysisBase
// Field count: 3
//
@ -651,6 +721,16 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flTime = 0x0; // float32
constexpr std::ptrdiff_t m_flValue = 0x4; // float32
}
// Parent: CVoiceContainerBase
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerSet {
constexpr std::ptrdiff_t m_soundsToPlay = 0xC0; // CUtlVector<CVoiceContainerSetElement>
}
// Parent: None
// Field count: 8
//
@ -667,6 +747,15 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1C; // float32
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace CVoiceContainerSetElement {
constexpr std::ptrdiff_t m_sound = 0x0; // CSoundContainerReference
constexpr std::ptrdiff_t m_flVolumeDB = 0x18; // float32
}
// Parent: None
// Field count: 0
//
// Metadata:
@ -720,6 +809,18 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flFeedbackDiffusion2 = 0x18; // float32
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
namespace CSoundContainerReferenceArray {
constexpr std::ptrdiff_t m_bUseReference = 0x0; // bool
constexpr std::ptrdiff_t m_sounds = 0x8; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
constexpr std::ptrdiff_t m_pSounds = 0x20; // CUtlVector<CVoiceContainerBase*>
}
// Parent: None
// Field count: 4
//
// Metadata:
@ -797,7 +898,18 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerAmpedDecayingSineWave {
constexpr std::ptrdiff_t m_flGainAmount = 0xF8; // float32
constexpr std::ptrdiff_t m_flGainAmount = 0xC8; // float32
}
// Parent: CVoiceContainerBase
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerEnvelope {
constexpr std::ptrdiff_t m_sound = 0xC0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
constexpr std::ptrdiff_t m_analysisContainer = 0xC8; // CVoiceContainerAnalysisBase*
}
// Parent: None
// Field count: 8
@ -858,9 +970,9 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerSelector {
constexpr std::ptrdiff_t m_mode = 0xF0; // PlayBackMode_t
constexpr std::ptrdiff_t m_bRetrigger = 0xF4; // bool
constexpr std::ptrdiff_t m_soundsToPlay = 0xF8; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
constexpr std::ptrdiff_t m_mode = 0xC0; // PlayBackMode_t
constexpr std::ptrdiff_t m_soundsToPlay = 0xC8; // CSoundContainerReferenceArray
constexpr std::ptrdiff_t m_fProbabilityWeights = 0x100; // CUtlVector<float32>
}
// Parent: CSosGroupActionSchema
// Field count: 2
@ -871,6 +983,17 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32
constexpr std::ptrdiff_t m_flMaxDuration = 0x1C; // float32
}
// Parent: CVoiceContainerBase
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
namespace CTestBlendContainer {
constexpr std::ptrdiff_t m_firstSound = 0xC0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
constexpr std::ptrdiff_t m_secondSound = 0xC8; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
}
// Parent: CSosGroupActionSchema
// Field count: 8
//
@ -894,7 +1017,7 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerSwitch {
constexpr std::ptrdiff_t m_soundsToPlay = 0xF0; // CUtlVector<CVoiceContainerBase*>
constexpr std::ptrdiff_t m_soundsToPlay = 0xC0; // CUtlVector<CSoundContainerReference>
}
// Parent: CSosGroupActionSchema
// Field count: 1
@ -935,6 +1058,20 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flBassFreq = 0x14; // float32
}
// Parent: CVoiceContainerBase
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerLoopTrigger {
constexpr std::ptrdiff_t m_sound = 0xC0; // CSoundContainerReference
constexpr std::ptrdiff_t m_flRetriggerTimeMin = 0xD8; // float32
constexpr std::ptrdiff_t m_flRetriggerTimeMax = 0xDC; // float32
constexpr std::ptrdiff_t m_flFadeTime = 0xE0; // float32
constexpr std::ptrdiff_t m_bCrossFade = 0xE4; // bool
}
// Parent: CVoiceContainerBase
// Field count: 2
//
// Metadata:
@ -942,8 +1079,8 @@ namespace cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
namespace CVoiceContainerDecayingSineWave {
constexpr std::ptrdiff_t m_flFrequency = 0xF0; // float32
constexpr std::ptrdiff_t m_flDecayTime = 0xF4; // float32
constexpr std::ptrdiff_t m_flFrequency = 0xC0; // float32
constexpr std::ptrdiff_t m_flDecayTime = 0xC4; // float32
}
// Parent: None
// Field count: 6

View File

@ -191,6 +191,40 @@
],
"parent": "CSosGroupActionSchema"
},
"CSosGroupActionSoundeventCountSchema": {
"fields": {
"m_bExcludeStoppedSounds": 24,
"m_strCountKeyName": 32
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "CSosGroupActionSchema"
},
"CSosGroupActionSoundeventMinMaxValuesSchema": {
"fields": {
"m_bExcludSoundsAboveThreshold": 48,
"m_bExcludeDelayedSounds": 41,
"m_bExcludeSoundsBelowThreshold": 42,
"m_bExcludeStoppedSounds": 40,
"m_flExcludeSoundsMaxThresholdValue": 52,
"m_flExcludeSoundsMinThresholdValue": 44,
"m_strDelayPublicFieldName": 32,
"m_strMaxValueName": 64,
"m_strMinValueName": 56,
"m_strQueryPublicFieldName": 24
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "CSosGroupActionSchema"
},
"CSosGroupActionSoundeventPrioritySchema": {
"fields": {
"m_bPriorityReadButDontContribute": 48,
@ -299,6 +333,50 @@
],
"parent": null
},
"CSoundContainerReference": {
"fields": {
"m_bUseReference": 0,
"m_pSound": 16,
"m_sound": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
},
{
"name": "MPropertyFriendlyName",
"type": "Unknown"
},
{
"name": "MPropertyDescription",
"type": "Unknown"
}
],
"parent": null
},
"CSoundContainerReferenceArray": {
"fields": {
"m_bUseReference": 0,
"m_pSounds": 32,
"m_sounds": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
},
{
"name": "MPropertyFriendlyName",
"type": "Unknown"
},
{
"name": "MPropertyDescription",
"type": "Unknown"
}
],
"parent": null
},
"CSoundEventMetaData": {
"fields": {
"m_soundEventVMix": 0
@ -321,6 +399,27 @@
],
"parent": null
},
"CTestBlendContainer": {
"fields": {
"m_firstSound": 192,
"m_secondSound": 200
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
},
{
"name": "MPropertyFriendlyName",
"type": "Unknown"
},
{
"name": "MPropertyDescription",
"type": "Unknown"
}
],
"parent": "CVoiceContainerBase"
},
"CVSound": {
"fields": {
"m_Sentences": 24,
@ -345,7 +444,7 @@
},
"CVoiceContainerAmpedDecayingSineWave": {
"fields": {
"m_flGainAmount": 248
"m_flGainAmount": 200
},
"metadata": [
{
@ -390,9 +489,8 @@
},
"CVoiceContainerBase": {
"fields": {
"m_analysisContainers": 216,
"m_bHideAnalyzers": 208,
"m_vSound": 32
"m_pEnvelopeAnalyzer": 184,
"m_vSound": 56
},
"metadata": [
{
@ -420,9 +518,9 @@
},
"CVoiceContainerBlender": {
"fields": {
"m_firstSound": 240,
"m_flBlendFactor": 256,
"m_secondSound": 248
"m_firstSound": 192,
"m_flBlendFactor": 240,
"m_secondSound": 216
},
"metadata": [
{
@ -442,8 +540,8 @@
},
"CVoiceContainerDecayingSineWave": {
"fields": {
"m_flDecayTime": 244,
"m_flFrequency": 240
"m_flDecayTime": 196,
"m_flFrequency": 192
},
"metadata": [
{
@ -462,8 +560,27 @@
"parent": "CVoiceContainerBase"
},
"CVoiceContainerDefault": {
"fields": {},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
},
{
"name": "MPropertyFriendlyName",
"type": "Unknown"
},
{
"name": "MPropertyDescription",
"type": "Unknown"
}
],
"parent": "CVoiceContainerBase"
},
"CVoiceContainerEnvelope": {
"fields": {
"m_vsndReference": 240
"m_analysisContainer": 200,
"m_sound": 192
},
"metadata": [
{
@ -503,6 +620,50 @@
],
"parent": "CVoiceContainerAnalysisBase"
},
"CVoiceContainerGranulator": {
"fields": {
"m_flGrainCrossfadeAmount": 196,
"m_flGrainLength": 192,
"m_flPlaybackJitter": 204,
"m_flStartJitter": 200,
"m_sourceAudio": 208
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
},
{
"name": "MPropertyFriendlyName",
"type": "Unknown"
}
],
"parent": "CVoiceContainerBase"
},
"CVoiceContainerLoopTrigger": {
"fields": {
"m_bCrossFade": 228,
"m_flFadeTime": 224,
"m_flRetriggerTimeMax": 220,
"m_flRetriggerTimeMin": 216,
"m_sound": 192
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
},
{
"name": "MPropertyFriendlyName",
"type": "Unknown"
},
{
"name": "MPropertyDescription",
"type": "Unknown"
}
],
"parent": "CVoiceContainerBase"
},
"CVoiceContainerNull": {
"fields": {},
"metadata": [
@ -523,12 +684,12 @@
},
"CVoiceContainerRandomSampler": {
"fields": {
"m_flAmplitude": 240,
"m_flAmplitudeJitter": 244,
"m_flMaxLength": 252,
"m_flTimeJitter": 248,
"m_grainResources": 264,
"m_nNumDelayVariations": 256
"m_flAmplitude": 192,
"m_flAmplitudeJitter": 196,
"m_flMaxLength": 204,
"m_flTimeJitter": 200,
"m_grainResources": 216,
"m_nNumDelayVariations": 208
},
"metadata": [
{
@ -548,9 +709,9 @@
},
"CVoiceContainerRealtimeFMSineWave": {
"fields": {
"m_flCarrierFrequency": 240,
"m_flModulatorAmount": 248,
"m_flModulatorFrequency": 244
"m_flCarrierFrequency": 192,
"m_flModulatorAmount": 200,
"m_flModulatorFrequency": 196
},
"metadata": [
{
@ -570,9 +731,70 @@
},
"CVoiceContainerSelector": {
"fields": {
"m_bRetrigger": 244,
"m_mode": 240,
"m_soundsToPlay": 248
"m_fProbabilityWeights": 256,
"m_mode": 192,
"m_soundsToPlay": 200
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
},
{
"name": "MPropertyFriendlyName",
"type": "Unknown"
},
{
"name": "MPropertyDescription",
"type": "Unknown"
}
],
"parent": "CVoiceContainerBase"
},
"CVoiceContainerSet": {
"fields": {
"m_soundsToPlay": 192
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
},
{
"name": "MPropertyFriendlyName",
"type": "Unknown"
},
{
"name": "MPropertyDescription",
"type": "Unknown"
}
],
"parent": "CVoiceContainerBase"
},
"CVoiceContainerSetElement": {
"fields": {
"m_flVolumeDB": 24,
"m_sound": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"CVoiceContainerShapedNoise": {
"fields": {
"m_bUseCurveForAmplitude": 336,
"m_bUseCurveForFrequency": 192,
"m_bUseCurveForResonance": 264,
"m_flFrequency": 196,
"m_flGainInDecibels": 340,
"m_flResonance": 268,
"m_frequencySweep": 200,
"m_gainSweep": 344,
"m_resonanceSweep": 272
},
"metadata": [
{
@ -592,7 +814,7 @@
},
"CVoiceContainerStaticAdditiveSynth": {
"fields": {
"m_tones": 240
"m_tones": 192
},
"metadata": [
{
@ -659,7 +881,7 @@
},
"CVoiceContainerSwitch": {
"fields": {
"m_soundsToPlay": 240
"m_soundsToPlay": 192
},
"metadata": [
{
@ -1117,6 +1339,8 @@
"SOS_ACTION_NONE": 0,
"SOS_ACTION_SET_SOUNDEVENT_PARAM": 4,
"SOS_ACTION_SOUNDEVENT_CLUSTER": 5,
"SOS_ACTION_SOUNDEVENT_COUNT": 8,
"SOS_ACTION_SOUNDEVENT_MIN_MAX_VALUES": 9,
"SOS_ACTION_SOUNDEVENT_PRIORITY": 6,
"SOS_ACTION_TIME_BLOCK_LIMITER": 3,
"SOS_ACTION_TIME_LIMIT": 2
@ -1177,6 +1401,7 @@
"Random": 0,
"RandomAvoidLast": 2,
"RandomNoRepeats": 1,
"RandomWeights": 4,
"Sequential": 3
},
"type": "uint32"

View File

@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: soundsystem.dll
// Class count: 63
// Class count: 74
// Enum count: 18
pub mod soundsystem_dll {
// Alignment: 4
@ -78,13 +78,14 @@ pub mod cs2_dumper {
SOS_SORTTYPE_LOWEST = 0x1
}
// Alignment: 4
// Member count: 4
// Member count: 5
#[repr(u32)]
pub enum PlayBackMode_t {
Random = 0x0,
RandomNoRepeats = 0x1,
RandomAvoidLast = 0x2,
Sequential = 0x3
Sequential = 0x3,
RandomWeights = 0x4
}
// Alignment: 2
// Member count: 30
@ -211,7 +212,7 @@ pub mod cs2_dumper {
FILTER_SLOPE_48dB = 0x7
}
// Alignment: 4
// Member count: 8
// Member count: 10
#[repr(u32)]
pub enum ActionType_t {
SOS_ACTION_NONE = 0x0,
@ -221,7 +222,9 @@ pub mod cs2_dumper {
SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4,
SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5,
SOS_ACTION_SOUNDEVENT_PRIORITY = 0x6,
SOS_ACTION_COUNT_ENVELOPE = 0x7
SOS_ACTION_COUNT_ENVELOPE = 0x7,
SOS_ACTION_SOUNDEVENT_COUNT = 0x8,
SOS_ACTION_SOUNDEVENT_MIN_MAX_VALUES = 0x9
}
// Alignment: 4
// Member count: 3
@ -246,9 +249,9 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerBlender {
pub const m_firstSound: usize = 0xF0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
pub const m_secondSound: usize = 0xF8; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
pub const m_flBlendFactor: usize = 0x100; // float32
pub const m_firstSound: usize = 0xC0; // CSoundContainerReference
pub const m_secondSound: usize = 0xD8; // CSoundContainerReference
pub const m_flBlendFactor: usize = 0xF0; // float32
}
// Parent: None
// Field count: 4
@ -293,22 +296,21 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerRandomSampler {
pub const m_flAmplitude: usize = 0xF0; // float32
pub const m_flAmplitudeJitter: usize = 0xF4; // float32
pub const m_flTimeJitter: usize = 0xF8; // float32
pub const m_flMaxLength: usize = 0xFC; // float32
pub const m_nNumDelayVariations: usize = 0x100; // int32
pub const m_grainResources: usize = 0x108; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
pub const m_flAmplitude: usize = 0xC0; // float32
pub const m_flAmplitudeJitter: usize = 0xC4; // float32
pub const m_flTimeJitter: usize = 0xC8; // float32
pub const m_flMaxLength: usize = 0xCC; // float32
pub const m_nNumDelayVariations: usize = 0xD0; // int32
pub const m_grainResources: usize = 0xD8; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
}
// Parent: CVoiceContainerBase
// Field count: 1
// Field count: 0
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerDefault {
pub const m_vsndReference: usize = 0xF0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
}
// Parent: None
// Field count: 11
@ -363,6 +365,18 @@ pub mod cs2_dumper {
pub const m_opvarName: usize = 0x28; // CUtlString
pub const m_nSortType: usize = 0x30; // SosActionSortType_t
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
pub mod CSoundContainerReference {
pub const m_bUseReference: usize = 0x0; // bool
pub const m_sound: usize = 0x8; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
pub const m_pSound: usize = 0x10; // CVoiceContainerBase*
}
// Parent: CVoiceContainerBase
// Field count: 0
//
@ -394,6 +408,23 @@ pub mod cs2_dumper {
pub const m_bRegenerateCurveOnCompile: usize = 0x8; // bool
pub const m_curve: usize = 0x10; // CPiecewiseCurve
}
// Parent: CSosGroupActionSchema
// Field count: 10
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSosGroupActionSoundeventMinMaxValuesSchema {
pub const m_strQueryPublicFieldName: usize = 0x18; // CUtlString
pub const m_strDelayPublicFieldName: usize = 0x20; // CUtlString
pub const m_bExcludeStoppedSounds: usize = 0x28; // bool
pub const m_bExcludeDelayedSounds: usize = 0x29; // bool
pub const m_bExcludeSoundsBelowThreshold: usize = 0x2A; // bool
pub const m_flExcludeSoundsMinThresholdValue: usize = 0x2C; // float32
pub const m_bExcludSoundsAboveThreshold: usize = 0x30; // bool
pub const m_flExcludeSoundsMaxThresholdValue: usize = 0x34; // float32
pub const m_strMinValueName: usize = 0x38; // CUtlString
pub const m_strMaxValueName: usize = 0x40; // CUtlString
}
// Parent: None
// Field count: 2
//
@ -422,9 +453,9 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerRealtimeFMSineWave {
pub const m_flCarrierFrequency: usize = 0xF0; // float32
pub const m_flModulatorFrequency: usize = 0xF4; // float32
pub const m_flModulatorAmount: usize = 0xF8; // float32
pub const m_flCarrierFrequency: usize = 0xC0; // float32
pub const m_flModulatorFrequency: usize = 0xC4; // float32
pub const m_flModulatorAmount: usize = 0xC8; // float32
}
// Parent: None
// Field count: 1
@ -565,7 +596,25 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerStaticAdditiveSynth {
pub const m_tones: usize = 0xF0; // CUtlVector<CVoiceContainerStaticAdditiveSynth::CTone>
pub const m_tones: usize = 0xC0; // CUtlVector<CVoiceContainerStaticAdditiveSynth::CTone>
}
// Parent: CVoiceContainerBase
// Field count: 9
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerShapedNoise {
pub const m_bUseCurveForFrequency: usize = 0xC0; // bool
pub const m_flFrequency: usize = 0xC4; // float32
pub const m_frequencySweep: usize = 0xC8; // CPiecewiseCurve
pub const m_bUseCurveForResonance: usize = 0x108; // bool
pub const m_flResonance: usize = 0x10C; // float32
pub const m_resonanceSweep: usize = 0x110; // CPiecewiseCurve
pub const m_bUseCurveForAmplitude: usize = 0x150; // bool
pub const m_flGainInDecibels: usize = 0x154; // float32
pub const m_gainSweep: usize = 0x158; // CPiecewiseCurve
}
// Parent: None
// Field count: 2
@ -577,7 +626,7 @@ pub mod cs2_dumper {
pub const m_modifiers: usize = 0x8; // CUtlVector<CDSPMixgroupModifier>
}
// Parent: None
// Field count: 3
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
@ -586,9 +635,21 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerBase {
pub const m_vSound: usize = 0x20; // CVSound
pub const m_bHideAnalyzers: usize = 0xD0; // bool
pub const m_analysisContainers: usize = 0xD8; // CUtlVector<CVoiceContainerAnalysisBase*>
pub const m_vSound: usize = 0x38; // CVSound
pub const m_pEnvelopeAnalyzer: usize = 0xB8; // CVoiceContainerAnalysisBase*
}
// Parent: CVoiceContainerBase
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
pub mod CVoiceContainerGranulator {
pub const m_flGrainLength: usize = 0xC0; // float32
pub const m_flGrainCrossfadeAmount: usize = 0xC4; // float32
pub const m_flStartJitter: usize = 0xC8; // float32
pub const m_flPlaybackJitter: usize = 0xCC; // float32
pub const m_sourceAudio: usize = 0xD0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
}
// Parent: None
// Field count: 7
@ -622,6 +683,15 @@ pub mod cs2_dumper {
pub const m_flEndTime: usize = 0x4; // float32
pub const m_nPhonemeCode: usize = 0x8; // int32
}
// Parent: CSosGroupActionSchema
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CSosGroupActionSoundeventCountSchema {
pub const m_bExcludeStoppedSounds: usize = 0x18; // bool
pub const m_strCountKeyName: usize = 0x20; // CUtlString
}
// Parent: CVoiceContainerAnalysisBase
// Field count: 3
//
@ -662,6 +732,16 @@ pub mod cs2_dumper {
pub const m_flTime: usize = 0x0; // float32
pub const m_flValue: usize = 0x4; // float32
}
// Parent: CVoiceContainerBase
// Field count: 1
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerSet {
pub const m_soundsToPlay: usize = 0xC0; // CUtlVector<CVoiceContainerSetElement>
}
// Parent: None
// Field count: 8
//
@ -678,6 +758,15 @@ pub mod cs2_dumper {
pub const m_flHighCutoffFreq: usize = 0x1C; // float32
}
// Parent: None
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod CVoiceContainerSetElement {
pub const m_sound: usize = 0x0; // CSoundContainerReference
pub const m_flVolumeDB: usize = 0x18; // float32
}
// Parent: None
// Field count: 0
//
// Metadata:
@ -731,6 +820,18 @@ pub mod cs2_dumper {
pub const m_flFeedbackDiffusion2: usize = 0x18; // float32
}
// Parent: None
// Field count: 3
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
pub mod CSoundContainerReferenceArray {
pub const m_bUseReference: usize = 0x0; // bool
pub const m_sounds: usize = 0x8; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
pub const m_pSounds: usize = 0x20; // CUtlVector<CVoiceContainerBase*>
}
// Parent: None
// Field count: 4
//
// Metadata:
@ -808,7 +909,18 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerAmpedDecayingSineWave {
pub const m_flGainAmount: usize = 0xF8; // float32
pub const m_flGainAmount: usize = 0xC8; // float32
}
// Parent: CVoiceContainerBase
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerEnvelope {
pub const m_sound: usize = 0xC0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
pub const m_analysisContainer: usize = 0xC8; // CVoiceContainerAnalysisBase*
}
// Parent: None
// Field count: 8
@ -869,9 +981,9 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerSelector {
pub const m_mode: usize = 0xF0; // PlayBackMode_t
pub const m_bRetrigger: usize = 0xF4; // bool
pub const m_soundsToPlay: usize = 0xF8; // CUtlVector<CStrongHandle<InfoForResourceTypeCVoiceContainerBase>>
pub const m_mode: usize = 0xC0; // PlayBackMode_t
pub const m_soundsToPlay: usize = 0xC8; // CSoundContainerReferenceArray
pub const m_fProbabilityWeights: usize = 0x100; // CUtlVector<float32>
}
// Parent: CSosGroupActionSchema
// Field count: 2
@ -882,6 +994,17 @@ pub mod cs2_dumper {
pub const m_nMaxCount: usize = 0x18; // int32
pub const m_flMaxDuration: usize = 0x1C; // float32
}
// Parent: CVoiceContainerBase
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
pub mod CTestBlendContainer {
pub const m_firstSound: usize = 0xC0; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
pub const m_secondSound: usize = 0xC8; // CStrongHandle<InfoForResourceTypeCVoiceContainerBase>
}
// Parent: CSosGroupActionSchema
// Field count: 8
//
@ -905,7 +1028,7 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerSwitch {
pub const m_soundsToPlay: usize = 0xF0; // CUtlVector<CVoiceContainerBase*>
pub const m_soundsToPlay: usize = 0xC0; // CUtlVector<CSoundContainerReference>
}
// Parent: CSosGroupActionSchema
// Field count: 1
@ -946,6 +1069,20 @@ pub mod cs2_dumper {
pub const m_flBassFreq: usize = 0x14; // float32
}
// Parent: CVoiceContainerBase
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerLoopTrigger {
pub const m_sound: usize = 0xC0; // CSoundContainerReference
pub const m_flRetriggerTimeMin: usize = 0xD8; // float32
pub const m_flRetriggerTimeMax: usize = 0xDC; // float32
pub const m_flFadeTime: usize = 0xE0; // float32
pub const m_bCrossFade: usize = 0xE4; // bool
}
// Parent: CVoiceContainerBase
// Field count: 2
//
// Metadata:
@ -953,8 +1090,8 @@ pub mod cs2_dumper {
// MPropertyFriendlyName
// MPropertyDescription
pub mod CVoiceContainerDecayingSineWave {
pub const m_flFrequency: usize = 0xF0; // float32
pub const m_flDecayTime: usize = 0xF4; // float32
pub const m_flFrequency: usize = 0xC0; // float32
pub const m_flDecayTime: usize = 0xC4; // float32
}
// Parent: None
// Field count: 6

View File

@ -1,9 +1,9 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll
// Class count: 88
// Class count: 94
// Enum count: 2
public static class Vphysics2Dll {
// Alignment: 4
@ -44,7 +44,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class RnHullDesc_t {
public const nint m_Hull = 0x10; // RnHull_t
public const nint m_Hull = 0x18; // RnHull_t
}
// Parent: None
// Field count: 3
@ -62,7 +62,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class RnCapsuleDesc_t {
public const nint m_Capsule = 0x10; // RnCapsule_t
public const nint m_Capsule = 0x18; // RnCapsule_t
}
// Parent: RnShapeDesc_t
// Field count: 1
@ -70,7 +70,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class RnSphereDesc_t {
public const nint m_Sphere = 0x10; // SphereBase_t<float32>
public const nint m_Sphere = 0x18; // SphereBase_t<float32>
}
// Parent: RnShapeDesc_t
// Field count: 1
@ -78,10 +78,10 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class RnMeshDesc_t {
public const nint m_Mesh = 0x10; // RnMesh_t
public const nint m_Mesh = 0x18; // RnMesh_t
}
// Parent: None
// Field count: 101
// Field count: 106
//
// Metadata:
// MGetKV3ClassDefaults
@ -116,77 +116,82 @@ namespace CS2Dumper.Schemas {
public const nint m_InitPose = 0x120; // CUtlVector<CTransform>
public const nint m_Rods = 0x138; // CUtlVector<FeRodConstraint_t>
public const nint m_Twists = 0x150; // CUtlVector<FeTwistConstraint_t>
public const nint m_AxialEdges = 0x168; // CUtlVector<FeAxialEdgeBend_t>
public const nint m_NodeInvMasses = 0x180; // CUtlVector<float32>
public const nint m_CtrlOffsets = 0x198; // CUtlVector<FeCtrlOffset_t>
public const nint m_CtrlOsOffsets = 0x1B0; // CUtlVector<FeCtrlOsOffset_t>
public const nint m_FollowNodes = 0x1C8; // CUtlVector<FeFollowNode_t>
public const nint m_CollisionPlanes = 0x1E0; // CUtlVector<FeCollisionPlane_t>
public const nint m_NodeIntegrator = 0x1F8; // CUtlVector<FeNodeIntegrator_t>
public const nint m_SpringIntegrator = 0x210; // CUtlVector<FeSpringIntegrator_t>
public const nint m_SimdSpringIntegrator = 0x228; // CUtlVector<FeSimdSpringIntegrator_t>
public const nint m_WorldCollisionParams = 0x240; // CUtlVector<FeWorldCollisionParams_t>
public const nint m_LegacyStretchForce = 0x258; // CUtlVector<float32>
public const nint m_NodeCollisionRadii = 0x270; // CUtlVector<float32>
public const nint m_DynNodeFriction = 0x288; // CUtlVector<float32>
public const nint m_LocalRotation = 0x2A0; // CUtlVector<float32>
public const nint m_LocalForce = 0x2B8; // CUtlVector<float32>
public const nint m_TaperedCapsuleStretches = 0x2D0; // CUtlVector<FeTaperedCapsuleStretch_t>
public const nint m_TaperedCapsuleRigids = 0x2E8; // CUtlVector<FeTaperedCapsuleRigid_t>
public const nint m_SphereRigids = 0x300; // CUtlVector<FeSphereRigid_t>
public const nint m_WorldCollisionNodes = 0x318; // CUtlVector<uint16>
public const nint m_TreeParents = 0x330; // CUtlVector<uint16>
public const nint m_TreeCollisionMasks = 0x348; // CUtlVector<uint16>
public const nint m_TreeChildren = 0x360; // CUtlVector<FeTreeChildren_t>
public const nint m_FreeNodes = 0x378; // CUtlVector<uint16>
public const nint m_FitMatrices = 0x390; // CUtlVector<FeFitMatrix_t>
public const nint m_FitWeights = 0x3A8; // CUtlVector<FeFitWeight_t>
public const nint m_ReverseOffsets = 0x3C0; // CUtlVector<FeNodeReverseOffset_t>
public const nint m_AnimStrayRadii = 0x3D8; // CUtlVector<FeAnimStrayRadius_t>
public const nint m_SimdAnimStrayRadii = 0x3F0; // CUtlVector<FeSimdAnimStrayRadius_t>
public const nint m_KelagerBends = 0x408; // CUtlVector<FeKelagerBend2_t>
public const nint m_CtrlSoftOffsets = 0x420; // CUtlVector<FeCtrlSoftOffset_t>
public const nint m_JiggleBones = 0x438; // CUtlVector<CFeIndexedJiggleBone>
public const nint m_SourceElems = 0x450; // CUtlVector<uint16>
public const nint m_GoalDampedSpringIntegrators = 0x468; // CUtlVector<uint32>
public const nint m_Tris = 0x480; // CUtlVector<FeTri_t>
public const nint m_nTriCount1 = 0x498; // uint16
public const nint m_nTriCount2 = 0x49A; // uint16
public const nint m_nReservedUint8 = 0x49C; // uint8
public const nint m_nExtraPressureIterations = 0x49D; // uint8
public const nint m_nExtraGoalIterations = 0x49E; // uint8
public const nint m_nExtraIterations = 0x49F; // uint8
public const nint m_BoxRigids = 0x4A0; // CUtlVector<FeBoxRigid_t>
public const nint m_DynNodeVertexSet = 0x4B8; // CUtlVector<uint8>
public const nint m_VertexSetNames = 0x4D0; // CUtlVector<uint32>
public const nint m_RigidColliderPriorities = 0x4E8; // CUtlVector<FeRigidColliderIndices_t>
public const nint m_MorphLayers = 0x500; // CUtlVector<FeMorphLayerDepr_t>
public const nint m_MorphSetData = 0x518; // CUtlVector<uint8>
public const nint m_VertexMaps = 0x530; // CUtlVector<FeVertexMapDesc_t>
public const nint m_VertexMapValues = 0x548; // CUtlVector<uint8>
public const nint m_Effects = 0x560; // CUtlVector<FeEffectDesc_t>
public const nint m_LockToParent = 0x578; // CUtlVector<FeCtrlOffset_t>
public const nint m_LockToGoal = 0x590; // CUtlVector<uint16>
public const nint m_SkelParents = 0x5A8; // CUtlVector<int16>
public const nint m_DynNodeWindBases = 0x5C0; // CUtlVector<FeNodeWindBase_t>
public const nint m_flInternalPressure = 0x5D8; // float32
public const nint m_flDefaultTimeDilation = 0x5DC; // float32
public const nint m_flWindage = 0x5E0; // float32
public const nint m_flWindDrag = 0x5E4; // float32
public const nint m_flDefaultSurfaceStretch = 0x5E8; // float32
public const nint m_flDefaultThreadStretch = 0x5EC; // float32
public const nint m_flDefaultGravityScale = 0x5F0; // float32
public const nint m_flDefaultVelAirDrag = 0x5F4; // float32
public const nint m_flDefaultExpAirDrag = 0x5F8; // float32
public const nint m_flDefaultVelQuadAirDrag = 0x5FC; // float32
public const nint m_flDefaultExpQuadAirDrag = 0x600; // float32
public const nint m_flRodVelocitySmoothRate = 0x604; // float32
public const nint m_flQuadVelocitySmoothRate = 0x608; // float32
public const nint m_flAddWorldCollisionRadius = 0x60C; // float32
public const nint m_flDefaultVolumetricSolveAmount = 0x610; // float32
public const nint m_flMotionSmoothCDT = 0x614; // float32
public const nint m_nRodVelocitySmoothIterations = 0x618; // uint16
public const nint m_nQuadVelocitySmoothIterations = 0x61A; // uint16
public const nint m_HingeLimits = 0x168; // CUtlVector<FeHingeLimit_t>
public const nint m_AntiTunnelProbes = 0x180; // CUtlVector<FeAntiTunnelProbe_t>
public const nint m_AntiTunnelTargetNodes = 0x198; // CUtlVector<uint16>
public const nint m_AxialEdges = 0x1B0; // CUtlVector<FeAxialEdgeBend_t>
public const nint m_NodeInvMasses = 0x1C8; // CUtlVector<float32>
public const nint m_CtrlOffsets = 0x1E0; // CUtlVector<FeCtrlOffset_t>
public const nint m_CtrlOsOffsets = 0x1F8; // CUtlVector<FeCtrlOsOffset_t>
public const nint m_FollowNodes = 0x210; // CUtlVector<FeFollowNode_t>
public const nint m_CollisionPlanes = 0x228; // CUtlVector<FeCollisionPlane_t>
public const nint m_NodeIntegrator = 0x240; // CUtlVector<FeNodeIntegrator_t>
public const nint m_SpringIntegrator = 0x258; // CUtlVector<FeSpringIntegrator_t>
public const nint m_SimdSpringIntegrator = 0x270; // CUtlVector<FeSimdSpringIntegrator_t>
public const nint m_WorldCollisionParams = 0x288; // CUtlVector<FeWorldCollisionParams_t>
public const nint m_LegacyStretchForce = 0x2A0; // CUtlVector<float32>
public const nint m_NodeCollisionRadii = 0x2B8; // CUtlVector<float32>
public const nint m_DynNodeFriction = 0x2D0; // CUtlVector<float32>
public const nint m_LocalRotation = 0x2E8; // CUtlVector<float32>
public const nint m_LocalForce = 0x300; // CUtlVector<float32>
public const nint m_TaperedCapsuleStretches = 0x318; // CUtlVector<FeTaperedCapsuleStretch_t>
public const nint m_TaperedCapsuleRigids = 0x330; // CUtlVector<FeTaperedCapsuleRigid_t>
public const nint m_SphereRigids = 0x348; // CUtlVector<FeSphereRigid_t>
public const nint m_WorldCollisionNodes = 0x360; // CUtlVector<uint16>
public const nint m_TreeParents = 0x378; // CUtlVector<uint16>
public const nint m_TreeCollisionMasks = 0x390; // CUtlVector<uint16>
public const nint m_TreeChildren = 0x3A8; // CUtlVector<FeTreeChildren_t>
public const nint m_FreeNodes = 0x3C0; // CUtlVector<uint16>
public const nint m_FitMatrices = 0x3D8; // CUtlVector<FeFitMatrix_t>
public const nint m_FitWeights = 0x3F0; // CUtlVector<FeFitWeight_t>
public const nint m_ReverseOffsets = 0x408; // CUtlVector<FeNodeReverseOffset_t>
public const nint m_AnimStrayRadii = 0x420; // CUtlVector<FeAnimStrayRadius_t>
public const nint m_SimdAnimStrayRadii = 0x438; // CUtlVector<FeSimdAnimStrayRadius_t>
public const nint m_KelagerBends = 0x450; // CUtlVector<FeKelagerBend2_t>
public const nint m_CtrlSoftOffsets = 0x468; // CUtlVector<FeCtrlSoftOffset_t>
public const nint m_JiggleBones = 0x480; // CUtlVector<CFeIndexedJiggleBone>
public const nint m_SourceElems = 0x498; // CUtlVector<uint16>
public const nint m_GoalDampedSpringIntegrators = 0x4B0; // CUtlVector<uint32>
public const nint m_Tris = 0x4C8; // CUtlVector<FeTri_t>
public const nint m_nTriCount1 = 0x4E0; // uint16
public const nint m_nTriCount2 = 0x4E2; // uint16
public const nint m_nReservedUint8 = 0x4E4; // uint8
public const nint m_nExtraPressureIterations = 0x4E5; // uint8
public const nint m_nExtraGoalIterations = 0x4E6; // uint8
public const nint m_nExtraIterations = 0x4E7; // uint8
public const nint m_SDFRigids = 0x4E8; // CUtlVector<FeSDFRigid_t>
public const nint m_BoxRigids = 0x500; // CUtlVector<FeBoxRigid_t>
public const nint m_DynNodeVertexSet = 0x518; // CUtlVector<uint8>
public const nint m_VertexSetNames = 0x530; // CUtlVector<uint32>
public const nint m_RigidColliderPriorities = 0x548; // CUtlVector<FeRigidColliderIndices_t>
public const nint m_MorphLayers = 0x560; // CUtlVector<FeMorphLayerDepr_t>
public const nint m_MorphSetData = 0x578; // CUtlVector<uint8>
public const nint m_VertexMaps = 0x590; // CUtlVector<FeVertexMapDesc_t>
public const nint m_VertexMapValues = 0x5A8; // CUtlVector<uint8>
public const nint m_Effects = 0x5C0; // CUtlVector<FeEffectDesc_t>
public const nint m_LockToParent = 0x5D8; // CUtlVector<FeCtrlOffset_t>
public const nint m_LockToGoal = 0x5F0; // CUtlVector<uint16>
public const nint m_SkelParents = 0x608; // CUtlVector<int16>
public const nint m_DynNodeWindBases = 0x620; // CUtlVector<FeNodeWindBase_t>
public const nint m_flInternalPressure = 0x638; // float32
public const nint m_flDefaultTimeDilation = 0x63C; // float32
public const nint m_flWindage = 0x640; // float32
public const nint m_flWindDrag = 0x644; // float32
public const nint m_flDefaultSurfaceStretch = 0x648; // float32
public const nint m_flDefaultThreadStretch = 0x64C; // float32
public const nint m_flDefaultGravityScale = 0x650; // float32
public const nint m_flDefaultVelAirDrag = 0x654; // float32
public const nint m_flDefaultExpAirDrag = 0x658; // float32
public const nint m_flDefaultVelQuadAirDrag = 0x65C; // float32
public const nint m_flDefaultExpQuadAirDrag = 0x660; // float32
public const nint m_flRodVelocitySmoothRate = 0x664; // float32
public const nint m_flQuadVelocitySmoothRate = 0x668; // float32
public const nint m_flAddWorldCollisionRadius = 0x66C; // float32
public const nint m_flDefaultVolumetricSolveAmount = 0x670; // float32
public const nint m_flMotionSmoothCDT = 0x674; // float32
public const nint m_flLocalDrag1 = 0x678; // float32
public const nint m_nRodVelocitySmoothIterations = 0x67C; // uint16
public const nint m_nQuadVelocitySmoothIterations = 0x67E; // uint16
}
// Parent: RnBodyDesc_t
// Field count: 1
@ -342,6 +347,20 @@ namespace CS2Dumper.Schemas {
public const nint m_jiggleBone = 0x34; // CFeJiggleBone
}
// Parent: None
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeAntiTunnelProbeBuild_t {
public const nint flWeight = 0x0; // float32
public const nint flActivationDistance = 0x4; // float32
public const nint flBias = 0x8; // float32
public const nint flCurvature = 0xC; // float32
public const nint nFlags = 0x10; // uint32
public const nint nProbeNode = 0x14; // uint16
public const nint targetNodes = 0x18; // CUtlVector<uint16>
}
// Parent: None
// Field count: 35
//
// Metadata:
@ -435,6 +454,15 @@ namespace CS2Dumper.Schemas {
public const nint m_vPosition = 0x0; // Vector
public const nint m_vNormal = 0xC; // Vector
}
// Parent: FeSDFRigid_t
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeBuildSDFRigid_t {
public const nint m_nPriority = 0x50; // int32
public const nint m_nVertexMapHash = 0x54; // uint32
}
// Parent: None
// Field count: 8
//
@ -546,6 +574,24 @@ namespace CS2Dumper.Schemas {
public const nint m_flOffset = 0xC; // float32
}
// Parent: None
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeSDFRigid_t {
public const nint vLocalMin = 0x0; // Vector
public const nint vLocalMax = 0xC; // Vector
public const nint flBounciness = 0x18; // float32
public const nint nNode = 0x1C; // uint16
public const nint nCollisionMask = 0x1E; // uint16
public const nint nVertexMapIndex = 0x20; // uint16
public const nint nFlags = 0x22; // uint16
public const nint m_Distances = 0x28; // CUtlVector<float32>
public const nint m_nWidth = 0x40; // int32
public const nint m_nHeight = 0x44; // int32
public const nint m_nDepth = 0x48; // int32
}
// Parent: None
// Field count: 35
//
// Metadata:
@ -678,6 +724,19 @@ namespace CS2Dumper.Schemas {
public const nint vShape = 0xC; // Vector4D[4]
}
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeHingeLimit_t {
public const nint nNode = 0x0; // uint16[6]
public const nint nFlags = 0xC; // uint32
public const nint flWeight4 = 0x10; // float32
public const nint flWeight5 = 0x14; // float32
public const nint flAngleCenter = 0x18; // float32
public const nint flAngleExtents = 0x1C; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
@ -751,7 +810,7 @@ namespace CS2Dumper.Schemas {
public const nint m_pHull = 0x28; // RnHull_t*
}
// Parent: None
// Field count: 4
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@ -759,7 +818,8 @@ namespace CS2Dumper.Schemas {
public const nint m_nTaperedCapsuleRigidIndex = 0x0; // uint16
public const nint m_nSphereRigidIndex = 0x2; // uint16
public const nint m_nBoxRigidIndex = 0x4; // uint16
public const nint m_nCollisionPlaneIndex = 0x6; // uint16
public const nint m_nSDFRigidIndex = 0x6; // uint16
public const nint m_nCollisionPlaneIndex = 0x8; // uint16
}
// Parent: None
// Field count: 4
@ -938,6 +998,21 @@ namespace CS2Dumper.Schemas {
public const nint nCtrlChild = 0x2; // uint16
}
// Parent: None
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeAntiTunnelProbe_t {
public const nint flWeight = 0x0; // float32
public const nint nFlags = 0x4; // uint32
public const nint nProbeNode = 0x8; // uint16
public const nint nCount = 0xA; // uint16
public const nint nBegin = 0xC; // uint32
public const nint flActivationDistance = 0x10; // float32
public const nint flCurvatureRadius = 0x14; // float32
public const nint flBias = 0x18; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
@ -1030,7 +1105,7 @@ namespace CS2Dumper.Schemas {
public const nint flAlpha = 0x4; // float32
}
// Parent: None
// Field count: 3
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@ -1038,6 +1113,9 @@ namespace CS2Dumper.Schemas {
public const nint m_nCollisionAttributeIndex = 0x0; // uint32
public const nint m_nSurfacePropertyIndex = 0x4; // uint32
public const nint m_UserFriendlyName = 0x8; // CUtlString
public const nint m_bUserFriendlyNameSealed = 0x10; // bool
public const nint m_bUserFriendlyNameLong = 0x11; // bool
public const nint m_nToolMaterialHash = 0x14; // uint32
}
// Parent: None
// Field count: 1
@ -1107,5 +1185,16 @@ namespace CS2Dumper.Schemas {
public const nint flWeight = 0x4; // float32
public const nint nMatrixNode = 0x8; // uint32
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
public static class FeHingeLimitBuild_t {
public const nint nNode = 0x0; // uint16[6]
public const nint nFlags = 0xC; // uint32
public const nint flLimitCW = 0x10; // float32
public const nint flLimitCCW = 0x14; // float32
}
}
}

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@ -8,7 +8,7 @@
namespace cs2_dumper {
namespace schemas {
// Module: vphysics2.dll
// Class count: 88
// Class count: 94
// Enum count: 2
namespace vphysics2_dll {
// Alignment: 4
@ -49,7 +49,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace RnHullDesc_t {
constexpr std::ptrdiff_t m_Hull = 0x10; // RnHull_t
constexpr std::ptrdiff_t m_Hull = 0x18; // RnHull_t
}
// Parent: None
// Field count: 3
@ -67,7 +67,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace RnCapsuleDesc_t {
constexpr std::ptrdiff_t m_Capsule = 0x10; // RnCapsule_t
constexpr std::ptrdiff_t m_Capsule = 0x18; // RnCapsule_t
}
// Parent: RnShapeDesc_t
// Field count: 1
@ -75,7 +75,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace RnSphereDesc_t {
constexpr std::ptrdiff_t m_Sphere = 0x10; // SphereBase_t<float32>
constexpr std::ptrdiff_t m_Sphere = 0x18; // SphereBase_t<float32>
}
// Parent: RnShapeDesc_t
// Field count: 1
@ -83,10 +83,10 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace RnMeshDesc_t {
constexpr std::ptrdiff_t m_Mesh = 0x10; // RnMesh_t
constexpr std::ptrdiff_t m_Mesh = 0x18; // RnMesh_t
}
// Parent: None
// Field count: 101
// Field count: 106
//
// Metadata:
// MGetKV3ClassDefaults
@ -121,77 +121,82 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_InitPose = 0x120; // CUtlVector<CTransform>
constexpr std::ptrdiff_t m_Rods = 0x138; // CUtlVector<FeRodConstraint_t>
constexpr std::ptrdiff_t m_Twists = 0x150; // CUtlVector<FeTwistConstraint_t>
constexpr std::ptrdiff_t m_AxialEdges = 0x168; // CUtlVector<FeAxialEdgeBend_t>
constexpr std::ptrdiff_t m_NodeInvMasses = 0x180; // CUtlVector<float32>
constexpr std::ptrdiff_t m_CtrlOffsets = 0x198; // CUtlVector<FeCtrlOffset_t>
constexpr std::ptrdiff_t m_CtrlOsOffsets = 0x1B0; // CUtlVector<FeCtrlOsOffset_t>
constexpr std::ptrdiff_t m_FollowNodes = 0x1C8; // CUtlVector<FeFollowNode_t>
constexpr std::ptrdiff_t m_CollisionPlanes = 0x1E0; // CUtlVector<FeCollisionPlane_t>
constexpr std::ptrdiff_t m_NodeIntegrator = 0x1F8; // CUtlVector<FeNodeIntegrator_t>
constexpr std::ptrdiff_t m_SpringIntegrator = 0x210; // CUtlVector<FeSpringIntegrator_t>
constexpr std::ptrdiff_t m_SimdSpringIntegrator = 0x228; // CUtlVector<FeSimdSpringIntegrator_t>
constexpr std::ptrdiff_t m_WorldCollisionParams = 0x240; // CUtlVector<FeWorldCollisionParams_t>
constexpr std::ptrdiff_t m_LegacyStretchForce = 0x258; // CUtlVector<float32>
constexpr std::ptrdiff_t m_NodeCollisionRadii = 0x270; // CUtlVector<float32>
constexpr std::ptrdiff_t m_DynNodeFriction = 0x288; // CUtlVector<float32>
constexpr std::ptrdiff_t m_LocalRotation = 0x2A0; // CUtlVector<float32>
constexpr std::ptrdiff_t m_LocalForce = 0x2B8; // CUtlVector<float32>
constexpr std::ptrdiff_t m_TaperedCapsuleStretches = 0x2D0; // CUtlVector<FeTaperedCapsuleStretch_t>
constexpr std::ptrdiff_t m_TaperedCapsuleRigids = 0x2E8; // CUtlVector<FeTaperedCapsuleRigid_t>
constexpr std::ptrdiff_t m_SphereRigids = 0x300; // CUtlVector<FeSphereRigid_t>
constexpr std::ptrdiff_t m_WorldCollisionNodes = 0x318; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeParents = 0x330; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeCollisionMasks = 0x348; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeChildren = 0x360; // CUtlVector<FeTreeChildren_t>
constexpr std::ptrdiff_t m_FreeNodes = 0x378; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_FitMatrices = 0x390; // CUtlVector<FeFitMatrix_t>
constexpr std::ptrdiff_t m_FitWeights = 0x3A8; // CUtlVector<FeFitWeight_t>
constexpr std::ptrdiff_t m_ReverseOffsets = 0x3C0; // CUtlVector<FeNodeReverseOffset_t>
constexpr std::ptrdiff_t m_AnimStrayRadii = 0x3D8; // CUtlVector<FeAnimStrayRadius_t>
constexpr std::ptrdiff_t m_SimdAnimStrayRadii = 0x3F0; // CUtlVector<FeSimdAnimStrayRadius_t>
constexpr std::ptrdiff_t m_KelagerBends = 0x408; // CUtlVector<FeKelagerBend2_t>
constexpr std::ptrdiff_t m_CtrlSoftOffsets = 0x420; // CUtlVector<FeCtrlSoftOffset_t>
constexpr std::ptrdiff_t m_JiggleBones = 0x438; // CUtlVector<CFeIndexedJiggleBone>
constexpr std::ptrdiff_t m_SourceElems = 0x450; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_GoalDampedSpringIntegrators = 0x468; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_Tris = 0x480; // CUtlVector<FeTri_t>
constexpr std::ptrdiff_t m_nTriCount1 = 0x498; // uint16
constexpr std::ptrdiff_t m_nTriCount2 = 0x49A; // uint16
constexpr std::ptrdiff_t m_nReservedUint8 = 0x49C; // uint8
constexpr std::ptrdiff_t m_nExtraPressureIterations = 0x49D; // uint8
constexpr std::ptrdiff_t m_nExtraGoalIterations = 0x49E; // uint8
constexpr std::ptrdiff_t m_nExtraIterations = 0x49F; // uint8
constexpr std::ptrdiff_t m_BoxRigids = 0x4A0; // CUtlVector<FeBoxRigid_t>
constexpr std::ptrdiff_t m_DynNodeVertexSet = 0x4B8; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_VertexSetNames = 0x4D0; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_RigidColliderPriorities = 0x4E8; // CUtlVector<FeRigidColliderIndices_t>
constexpr std::ptrdiff_t m_MorphLayers = 0x500; // CUtlVector<FeMorphLayerDepr_t>
constexpr std::ptrdiff_t m_MorphSetData = 0x518; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_VertexMaps = 0x530; // CUtlVector<FeVertexMapDesc_t>
constexpr std::ptrdiff_t m_VertexMapValues = 0x548; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_Effects = 0x560; // CUtlVector<FeEffectDesc_t>
constexpr std::ptrdiff_t m_LockToParent = 0x578; // CUtlVector<FeCtrlOffset_t>
constexpr std::ptrdiff_t m_LockToGoal = 0x590; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_SkelParents = 0x5A8; // CUtlVector<int16>
constexpr std::ptrdiff_t m_DynNodeWindBases = 0x5C0; // CUtlVector<FeNodeWindBase_t>
constexpr std::ptrdiff_t m_flInternalPressure = 0x5D8; // float32
constexpr std::ptrdiff_t m_flDefaultTimeDilation = 0x5DC; // float32
constexpr std::ptrdiff_t m_flWindage = 0x5E0; // float32
constexpr std::ptrdiff_t m_flWindDrag = 0x5E4; // float32
constexpr std::ptrdiff_t m_flDefaultSurfaceStretch = 0x5E8; // float32
constexpr std::ptrdiff_t m_flDefaultThreadStretch = 0x5EC; // float32
constexpr std::ptrdiff_t m_flDefaultGravityScale = 0x5F0; // float32
constexpr std::ptrdiff_t m_flDefaultVelAirDrag = 0x5F4; // float32
constexpr std::ptrdiff_t m_flDefaultExpAirDrag = 0x5F8; // float32
constexpr std::ptrdiff_t m_flDefaultVelQuadAirDrag = 0x5FC; // float32
constexpr std::ptrdiff_t m_flDefaultExpQuadAirDrag = 0x600; // float32
constexpr std::ptrdiff_t m_flRodVelocitySmoothRate = 0x604; // float32
constexpr std::ptrdiff_t m_flQuadVelocitySmoothRate = 0x608; // float32
constexpr std::ptrdiff_t m_flAddWorldCollisionRadius = 0x60C; // float32
constexpr std::ptrdiff_t m_flDefaultVolumetricSolveAmount = 0x610; // float32
constexpr std::ptrdiff_t m_flMotionSmoothCDT = 0x614; // float32
constexpr std::ptrdiff_t m_nRodVelocitySmoothIterations = 0x618; // uint16
constexpr std::ptrdiff_t m_nQuadVelocitySmoothIterations = 0x61A; // uint16
constexpr std::ptrdiff_t m_HingeLimits = 0x168; // CUtlVector<FeHingeLimit_t>
constexpr std::ptrdiff_t m_AntiTunnelProbes = 0x180; // CUtlVector<FeAntiTunnelProbe_t>
constexpr std::ptrdiff_t m_AntiTunnelTargetNodes = 0x198; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_AxialEdges = 0x1B0; // CUtlVector<FeAxialEdgeBend_t>
constexpr std::ptrdiff_t m_NodeInvMasses = 0x1C8; // CUtlVector<float32>
constexpr std::ptrdiff_t m_CtrlOffsets = 0x1E0; // CUtlVector<FeCtrlOffset_t>
constexpr std::ptrdiff_t m_CtrlOsOffsets = 0x1F8; // CUtlVector<FeCtrlOsOffset_t>
constexpr std::ptrdiff_t m_FollowNodes = 0x210; // CUtlVector<FeFollowNode_t>
constexpr std::ptrdiff_t m_CollisionPlanes = 0x228; // CUtlVector<FeCollisionPlane_t>
constexpr std::ptrdiff_t m_NodeIntegrator = 0x240; // CUtlVector<FeNodeIntegrator_t>
constexpr std::ptrdiff_t m_SpringIntegrator = 0x258; // CUtlVector<FeSpringIntegrator_t>
constexpr std::ptrdiff_t m_SimdSpringIntegrator = 0x270; // CUtlVector<FeSimdSpringIntegrator_t>
constexpr std::ptrdiff_t m_WorldCollisionParams = 0x288; // CUtlVector<FeWorldCollisionParams_t>
constexpr std::ptrdiff_t m_LegacyStretchForce = 0x2A0; // CUtlVector<float32>
constexpr std::ptrdiff_t m_NodeCollisionRadii = 0x2B8; // CUtlVector<float32>
constexpr std::ptrdiff_t m_DynNodeFriction = 0x2D0; // CUtlVector<float32>
constexpr std::ptrdiff_t m_LocalRotation = 0x2E8; // CUtlVector<float32>
constexpr std::ptrdiff_t m_LocalForce = 0x300; // CUtlVector<float32>
constexpr std::ptrdiff_t m_TaperedCapsuleStretches = 0x318; // CUtlVector<FeTaperedCapsuleStretch_t>
constexpr std::ptrdiff_t m_TaperedCapsuleRigids = 0x330; // CUtlVector<FeTaperedCapsuleRigid_t>
constexpr std::ptrdiff_t m_SphereRigids = 0x348; // CUtlVector<FeSphereRigid_t>
constexpr std::ptrdiff_t m_WorldCollisionNodes = 0x360; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeParents = 0x378; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeCollisionMasks = 0x390; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_TreeChildren = 0x3A8; // CUtlVector<FeTreeChildren_t>
constexpr std::ptrdiff_t m_FreeNodes = 0x3C0; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_FitMatrices = 0x3D8; // CUtlVector<FeFitMatrix_t>
constexpr std::ptrdiff_t m_FitWeights = 0x3F0; // CUtlVector<FeFitWeight_t>
constexpr std::ptrdiff_t m_ReverseOffsets = 0x408; // CUtlVector<FeNodeReverseOffset_t>
constexpr std::ptrdiff_t m_AnimStrayRadii = 0x420; // CUtlVector<FeAnimStrayRadius_t>
constexpr std::ptrdiff_t m_SimdAnimStrayRadii = 0x438; // CUtlVector<FeSimdAnimStrayRadius_t>
constexpr std::ptrdiff_t m_KelagerBends = 0x450; // CUtlVector<FeKelagerBend2_t>
constexpr std::ptrdiff_t m_CtrlSoftOffsets = 0x468; // CUtlVector<FeCtrlSoftOffset_t>
constexpr std::ptrdiff_t m_JiggleBones = 0x480; // CUtlVector<CFeIndexedJiggleBone>
constexpr std::ptrdiff_t m_SourceElems = 0x498; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_GoalDampedSpringIntegrators = 0x4B0; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_Tris = 0x4C8; // CUtlVector<FeTri_t>
constexpr std::ptrdiff_t m_nTriCount1 = 0x4E0; // uint16
constexpr std::ptrdiff_t m_nTriCount2 = 0x4E2; // uint16
constexpr std::ptrdiff_t m_nReservedUint8 = 0x4E4; // uint8
constexpr std::ptrdiff_t m_nExtraPressureIterations = 0x4E5; // uint8
constexpr std::ptrdiff_t m_nExtraGoalIterations = 0x4E6; // uint8
constexpr std::ptrdiff_t m_nExtraIterations = 0x4E7; // uint8
constexpr std::ptrdiff_t m_SDFRigids = 0x4E8; // CUtlVector<FeSDFRigid_t>
constexpr std::ptrdiff_t m_BoxRigids = 0x500; // CUtlVector<FeBoxRigid_t>
constexpr std::ptrdiff_t m_DynNodeVertexSet = 0x518; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_VertexSetNames = 0x530; // CUtlVector<uint32>
constexpr std::ptrdiff_t m_RigidColliderPriorities = 0x548; // CUtlVector<FeRigidColliderIndices_t>
constexpr std::ptrdiff_t m_MorphLayers = 0x560; // CUtlVector<FeMorphLayerDepr_t>
constexpr std::ptrdiff_t m_MorphSetData = 0x578; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_VertexMaps = 0x590; // CUtlVector<FeVertexMapDesc_t>
constexpr std::ptrdiff_t m_VertexMapValues = 0x5A8; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_Effects = 0x5C0; // CUtlVector<FeEffectDesc_t>
constexpr std::ptrdiff_t m_LockToParent = 0x5D8; // CUtlVector<FeCtrlOffset_t>
constexpr std::ptrdiff_t m_LockToGoal = 0x5F0; // CUtlVector<uint16>
constexpr std::ptrdiff_t m_SkelParents = 0x608; // CUtlVector<int16>
constexpr std::ptrdiff_t m_DynNodeWindBases = 0x620; // CUtlVector<FeNodeWindBase_t>
constexpr std::ptrdiff_t m_flInternalPressure = 0x638; // float32
constexpr std::ptrdiff_t m_flDefaultTimeDilation = 0x63C; // float32
constexpr std::ptrdiff_t m_flWindage = 0x640; // float32
constexpr std::ptrdiff_t m_flWindDrag = 0x644; // float32
constexpr std::ptrdiff_t m_flDefaultSurfaceStretch = 0x648; // float32
constexpr std::ptrdiff_t m_flDefaultThreadStretch = 0x64C; // float32
constexpr std::ptrdiff_t m_flDefaultGravityScale = 0x650; // float32
constexpr std::ptrdiff_t m_flDefaultVelAirDrag = 0x654; // float32
constexpr std::ptrdiff_t m_flDefaultExpAirDrag = 0x658; // float32
constexpr std::ptrdiff_t m_flDefaultVelQuadAirDrag = 0x65C; // float32
constexpr std::ptrdiff_t m_flDefaultExpQuadAirDrag = 0x660; // float32
constexpr std::ptrdiff_t m_flRodVelocitySmoothRate = 0x664; // float32
constexpr std::ptrdiff_t m_flQuadVelocitySmoothRate = 0x668; // float32
constexpr std::ptrdiff_t m_flAddWorldCollisionRadius = 0x66C; // float32
constexpr std::ptrdiff_t m_flDefaultVolumetricSolveAmount = 0x670; // float32
constexpr std::ptrdiff_t m_flMotionSmoothCDT = 0x674; // float32
constexpr std::ptrdiff_t m_flLocalDrag1 = 0x678; // float32
constexpr std::ptrdiff_t m_nRodVelocitySmoothIterations = 0x67C; // uint16
constexpr std::ptrdiff_t m_nQuadVelocitySmoothIterations = 0x67E; // uint16
}
// Parent: RnBodyDesc_t
// Field count: 1
@ -347,6 +352,20 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_jiggleBone = 0x34; // CFeJiggleBone
}
// Parent: None
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeAntiTunnelProbeBuild_t {
constexpr std::ptrdiff_t flWeight = 0x0; // float32
constexpr std::ptrdiff_t flActivationDistance = 0x4; // float32
constexpr std::ptrdiff_t flBias = 0x8; // float32
constexpr std::ptrdiff_t flCurvature = 0xC; // float32
constexpr std::ptrdiff_t nFlags = 0x10; // uint32
constexpr std::ptrdiff_t nProbeNode = 0x14; // uint16
constexpr std::ptrdiff_t targetNodes = 0x18; // CUtlVector<uint16>
}
// Parent: None
// Field count: 35
//
// Metadata:
@ -440,6 +459,15 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector
constexpr std::ptrdiff_t m_vNormal = 0xC; // Vector
}
// Parent: FeSDFRigid_t
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeBuildSDFRigid_t {
constexpr std::ptrdiff_t m_nPriority = 0x50; // int32
constexpr std::ptrdiff_t m_nVertexMapHash = 0x54; // uint32
}
// Parent: None
// Field count: 8
//
@ -551,6 +579,24 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flOffset = 0xC; // float32
}
// Parent: None
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeSDFRigid_t {
constexpr std::ptrdiff_t vLocalMin = 0x0; // Vector
constexpr std::ptrdiff_t vLocalMax = 0xC; // Vector
constexpr std::ptrdiff_t flBounciness = 0x18; // float32
constexpr std::ptrdiff_t nNode = 0x1C; // uint16
constexpr std::ptrdiff_t nCollisionMask = 0x1E; // uint16
constexpr std::ptrdiff_t nVertexMapIndex = 0x20; // uint16
constexpr std::ptrdiff_t nFlags = 0x22; // uint16
constexpr std::ptrdiff_t m_Distances = 0x28; // CUtlVector<float32>
constexpr std::ptrdiff_t m_nWidth = 0x40; // int32
constexpr std::ptrdiff_t m_nHeight = 0x44; // int32
constexpr std::ptrdiff_t m_nDepth = 0x48; // int32
}
// Parent: None
// Field count: 35
//
// Metadata:
@ -683,6 +729,19 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t vShape = 0xC; // Vector4D[4]
}
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeHingeLimit_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[6]
constexpr std::ptrdiff_t nFlags = 0xC; // uint32
constexpr std::ptrdiff_t flWeight4 = 0x10; // float32
constexpr std::ptrdiff_t flWeight5 = 0x14; // float32
constexpr std::ptrdiff_t flAngleCenter = 0x18; // float32
constexpr std::ptrdiff_t flAngleExtents = 0x1C; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
@ -756,7 +815,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_pHull = 0x28; // RnHull_t*
}
// Parent: None
// Field count: 4
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@ -764,7 +823,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nTaperedCapsuleRigidIndex = 0x0; // uint16
constexpr std::ptrdiff_t m_nSphereRigidIndex = 0x2; // uint16
constexpr std::ptrdiff_t m_nBoxRigidIndex = 0x4; // uint16
constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x6; // uint16
constexpr std::ptrdiff_t m_nSDFRigidIndex = 0x6; // uint16
constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x8; // uint16
}
// Parent: None
// Field count: 4
@ -943,6 +1003,21 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16
}
// Parent: None
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeAntiTunnelProbe_t {
constexpr std::ptrdiff_t flWeight = 0x0; // float32
constexpr std::ptrdiff_t nFlags = 0x4; // uint32
constexpr std::ptrdiff_t nProbeNode = 0x8; // uint16
constexpr std::ptrdiff_t nCount = 0xA; // uint16
constexpr std::ptrdiff_t nBegin = 0xC; // uint32
constexpr std::ptrdiff_t flActivationDistance = 0x10; // float32
constexpr std::ptrdiff_t flCurvatureRadius = 0x14; // float32
constexpr std::ptrdiff_t flBias = 0x18; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
@ -1035,7 +1110,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flAlpha = 0x4; // float32
}
// Parent: None
// Field count: 3
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@ -1043,6 +1118,9 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x0; // uint32
constexpr std::ptrdiff_t m_nSurfacePropertyIndex = 0x4; // uint32
constexpr std::ptrdiff_t m_UserFriendlyName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_bUserFriendlyNameSealed = 0x10; // bool
constexpr std::ptrdiff_t m_bUserFriendlyNameLong = 0x11; // bool
constexpr std::ptrdiff_t m_nToolMaterialHash = 0x14; // uint32
}
// Parent: None
// Field count: 1
@ -1112,6 +1190,17 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t flWeight = 0x4; // float32
constexpr std::ptrdiff_t nMatrixNode = 0x8; // uint32
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
namespace FeHingeLimitBuild_t {
constexpr std::ptrdiff_t nNode = 0x0; // uint16[6]
constexpr std::ptrdiff_t nFlags = 0xC; // uint32
constexpr std::ptrdiff_t flLimitCW = 0x10; // float32
constexpr std::ptrdiff_t flLimitCCW = 0x14; // float32
}
}
}
}

View File

@ -177,6 +177,43 @@
],
"parent": null
},
"FeAntiTunnelProbeBuild_t": {
"fields": {
"flActivationDistance": 4,
"flBias": 8,
"flCurvature": 12,
"flWeight": 0,
"nFlags": 16,
"nProbeNode": 20,
"targetNodes": 24
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"FeAntiTunnelProbe_t": {
"fields": {
"flActivationDistance": 16,
"flBias": 24,
"flCurvatureRadius": 20,
"flWeight": 0,
"nBegin": 12,
"nCount": 10,
"nFlags": 4,
"nProbeNode": 8
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"FeAxialEdgeBend_t": {
"fields": {
"flDist": 8,
@ -237,6 +274,19 @@
],
"parent": "FeBoxRigid_t"
},
"FeBuildSDFRigid_t": {
"fields": {
"m_nPriority": 80,
"m_nVertexMapHash": 84
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": "FeSDFRigid_t"
},
"FeBuildSphereRigid_t": {
"fields": {
"m_nPriority": 32,
@ -407,6 +457,38 @@
],
"parent": null
},
"FeHingeLimitBuild_t": {
"fields": {
"flLimitCCW": 20,
"flLimitCW": 16,
"nFlags": 12,
"nNode": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"FeHingeLimit_t": {
"fields": {
"flAngleCenter": 24,
"flAngleExtents": 28,
"flWeight4": 16,
"flWeight5": 20,
"nFlags": 12,
"nNode": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"FeKelagerBend2_t": {
"fields": {
"flHeight0": 12,
@ -533,7 +615,8 @@
"FeRigidColliderIndices_t": {
"fields": {
"m_nBoxRigidIndex": 4,
"m_nCollisionPlaneIndex": 6,
"m_nCollisionPlaneIndex": 8,
"m_nSDFRigidIndex": 6,
"m_nSphereRigidIndex": 2,
"m_nTaperedCapsuleRigidIndex": 0
},
@ -561,6 +644,28 @@
],
"parent": null
},
"FeSDFRigid_t": {
"fields": {
"flBounciness": 24,
"m_Distances": 40,
"m_nDepth": 72,
"m_nHeight": 68,
"m_nWidth": 64,
"nCollisionMask": 30,
"nFlags": 34,
"nNode": 28,
"nVertexMapIndex": 32,
"vLocalMax": 12,
"vLocalMin": 0
},
"metadata": [
{
"name": "MGetKV3ClassDefaults",
"type": "Unknown"
}
],
"parent": null
},
"FeSimdAnimStrayRadius_t": {
"fields": {
"flMaxDist": 16,
@ -942,96 +1047,101 @@
},
"PhysFeModelDesc_t": {
"fields": {
"m_AnimStrayRadii": 984,
"m_AxialEdges": 360,
"m_BoxRigids": 1184,
"m_CollisionPlanes": 480,
"m_AnimStrayRadii": 1056,
"m_AntiTunnelProbes": 384,
"m_AntiTunnelTargetNodes": 408,
"m_AxialEdges": 432,
"m_BoxRigids": 1280,
"m_CollisionPlanes": 552,
"m_CtrlHash": 0,
"m_CtrlName": 24,
"m_CtrlOffsets": 408,
"m_CtrlOsOffsets": 432,
"m_CtrlSoftOffsets": 1056,
"m_DynNodeFriction": 648,
"m_DynNodeVertexSet": 1208,
"m_DynNodeWindBases": 1472,
"m_Effects": 1376,
"m_FitMatrices": 912,
"m_FitWeights": 936,
"m_FollowNodes": 456,
"m_FreeNodes": 888,
"m_GoalDampedSpringIntegrators": 1128,
"m_CtrlOffsets": 480,
"m_CtrlOsOffsets": 504,
"m_CtrlSoftOffsets": 1128,
"m_DynNodeFriction": 720,
"m_DynNodeVertexSet": 1304,
"m_DynNodeWindBases": 1568,
"m_Effects": 1472,
"m_FitMatrices": 984,
"m_FitWeights": 1008,
"m_FollowNodes": 528,
"m_FreeNodes": 960,
"m_GoalDampedSpringIntegrators": 1200,
"m_HingeLimits": 360,
"m_InitPose": 288,
"m_JiggleBones": 1080,
"m_KelagerBends": 1032,
"m_LegacyStretchForce": 600,
"m_LocalForce": 696,
"m_LocalRotation": 672,
"m_LockToGoal": 1424,
"m_LockToParent": 1400,
"m_MorphLayers": 1280,
"m_MorphSetData": 1304,
"m_JiggleBones": 1152,
"m_KelagerBends": 1104,
"m_LegacyStretchForce": 672,
"m_LocalForce": 768,
"m_LocalRotation": 744,
"m_LockToGoal": 1520,
"m_LockToParent": 1496,
"m_MorphLayers": 1376,
"m_MorphSetData": 1400,
"m_NodeBases": 120,
"m_NodeCollisionRadii": 624,
"m_NodeIntegrator": 504,
"m_NodeInvMasses": 384,
"m_NodeCollisionRadii": 696,
"m_NodeIntegrator": 576,
"m_NodeInvMasses": 456,
"m_Quads": 168,
"m_ReverseOffsets": 960,
"m_RigidColliderPriorities": 1256,
"m_ReverseOffsets": 1032,
"m_RigidColliderPriorities": 1352,
"m_Rods": 312,
"m_Ropes": 96,
"m_SimdAnimStrayRadii": 1008,
"m_SDFRigids": 1256,
"m_SimdAnimStrayRadii": 1080,
"m_SimdNodeBases": 144,
"m_SimdQuads": 192,
"m_SimdRods": 240,
"m_SimdRodsAnim": 264,
"m_SimdSpringIntegrator": 552,
"m_SimdSpringIntegrator": 624,
"m_SimdTris": 216,
"m_SkelParents": 1448,
"m_SourceElems": 1104,
"m_SphereRigids": 768,
"m_SpringIntegrator": 528,
"m_TaperedCapsuleRigids": 744,
"m_TaperedCapsuleStretches": 720,
"m_TreeChildren": 864,
"m_TreeCollisionMasks": 840,
"m_TreeParents": 816,
"m_Tris": 1152,
"m_SkelParents": 1544,
"m_SourceElems": 1176,
"m_SphereRigids": 840,
"m_SpringIntegrator": 600,
"m_TaperedCapsuleRigids": 816,
"m_TaperedCapsuleStretches": 792,
"m_TreeChildren": 936,
"m_TreeCollisionMasks": 912,
"m_TreeParents": 888,
"m_Tris": 1224,
"m_Twists": 336,
"m_VertexMapValues": 1352,
"m_VertexMaps": 1328,
"m_VertexSetNames": 1232,
"m_WorldCollisionNodes": 792,
"m_WorldCollisionParams": 576,
"m_flAddWorldCollisionRadius": 1548,
"m_flDefaultExpAirDrag": 1528,
"m_flDefaultExpQuadAirDrag": 1536,
"m_flDefaultGravityScale": 1520,
"m_flDefaultSurfaceStretch": 1512,
"m_flDefaultThreadStretch": 1516,
"m_flDefaultTimeDilation": 1500,
"m_flDefaultVelAirDrag": 1524,
"m_flDefaultVelQuadAirDrag": 1532,
"m_flDefaultVolumetricSolveAmount": 1552,
"m_flInternalPressure": 1496,
"m_VertexMapValues": 1448,
"m_VertexMaps": 1424,
"m_VertexSetNames": 1328,
"m_WorldCollisionNodes": 864,
"m_WorldCollisionParams": 648,
"m_flAddWorldCollisionRadius": 1644,
"m_flDefaultExpAirDrag": 1624,
"m_flDefaultExpQuadAirDrag": 1632,
"m_flDefaultGravityScale": 1616,
"m_flDefaultSurfaceStretch": 1608,
"m_flDefaultThreadStretch": 1612,
"m_flDefaultTimeDilation": 1596,
"m_flDefaultVelAirDrag": 1620,
"m_flDefaultVelQuadAirDrag": 1628,
"m_flDefaultVolumetricSolveAmount": 1648,
"m_flInternalPressure": 1592,
"m_flLocalDrag1": 1656,
"m_flLocalForce": 56,
"m_flLocalRotation": 60,
"m_flMotionSmoothCDT": 1556,
"m_flQuadVelocitySmoothRate": 1544,
"m_flRodVelocitySmoothRate": 1540,
"m_flWindDrag": 1508,
"m_flWindage": 1504,
"m_flMotionSmoothCDT": 1652,
"m_flQuadVelocitySmoothRate": 1640,
"m_flRodVelocitySmoothRate": 1636,
"m_flWindDrag": 1604,
"m_flWindage": 1600,
"m_nDynamicNodeFlags": 52,
"m_nExtraGoalIterations": 1182,
"m_nExtraIterations": 1183,
"m_nExtraPressureIterations": 1181,
"m_nExtraGoalIterations": 1254,
"m_nExtraIterations": 1255,
"m_nExtraPressureIterations": 1253,
"m_nFirstPositionDrivenNode": 70,
"m_nNodeBaseJiggleboneDependsCount": 86,
"m_nNodeCount": 64,
"m_nQuadCount1": 80,
"m_nQuadCount2": 82,
"m_nQuadVelocitySmoothIterations": 1562,
"m_nReservedUint8": 1180,
"m_nRodVelocitySmoothIterations": 1560,
"m_nQuadVelocitySmoothIterations": 1662,
"m_nReservedUint8": 1252,
"m_nRodVelocitySmoothIterations": 1660,
"m_nRopeCount": 88,
"m_nRotLockStaticNodes": 68,
"m_nSimdQuadCount1": 76,
@ -1041,8 +1151,8 @@
"m_nStaticNodeFlags": 48,
"m_nStaticNodes": 66,
"m_nTreeDepth": 84,
"m_nTriCount1": 1176,
"m_nTriCount2": 1178
"m_nTriCount1": 1248,
"m_nTriCount2": 1250
},
"metadata": [
{
@ -1119,7 +1229,7 @@
},
"RnCapsuleDesc_t": {
"fields": {
"m_Capsule": 16
"m_Capsule": 24
},
"metadata": [
{
@ -1171,7 +1281,7 @@
},
"RnHullDesc_t": {
"fields": {
"m_Hull": 16
"m_Hull": 24
},
"metadata": [
{
@ -1208,7 +1318,7 @@
},
"RnMeshDesc_t": {
"fields": {
"m_Mesh": 16
"m_Mesh": 24
},
"metadata": [
{
@ -1270,8 +1380,11 @@
"RnShapeDesc_t": {
"fields": {
"m_UserFriendlyName": 8,
"m_bUserFriendlyNameLong": 17,
"m_bUserFriendlyNameSealed": 16,
"m_nCollisionAttributeIndex": 0,
"m_nSurfacePropertyIndex": 4
"m_nSurfacePropertyIndex": 4,
"m_nToolMaterialHash": 20
},
"metadata": [
{
@ -1322,7 +1435,7 @@
},
"RnSphereDesc_t": {
"fields": {
"m_Sphere": 16
"m_Sphere": 24
},
"metadata": [
{

View File

@ -1,12 +1,12 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
pub mod cs2_dumper {
pub mod schemas {
// Module: vphysics2.dll
// Class count: 88
// Class count: 94
// Enum count: 2
pub mod vphysics2_dll {
// Alignment: 4
@ -49,7 +49,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod RnHullDesc_t {
pub const m_Hull: usize = 0x10; // RnHull_t
pub const m_Hull: usize = 0x18; // RnHull_t
}
// Parent: None
// Field count: 3
@ -67,7 +67,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod RnCapsuleDesc_t {
pub const m_Capsule: usize = 0x10; // RnCapsule_t
pub const m_Capsule: usize = 0x18; // RnCapsule_t
}
// Parent: RnShapeDesc_t
// Field count: 1
@ -75,7 +75,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod RnSphereDesc_t {
pub const m_Sphere: usize = 0x10; // SphereBase_t<float32>
pub const m_Sphere: usize = 0x18; // SphereBase_t<float32>
}
// Parent: RnShapeDesc_t
// Field count: 1
@ -83,10 +83,10 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod RnMeshDesc_t {
pub const m_Mesh: usize = 0x10; // RnMesh_t
pub const m_Mesh: usize = 0x18; // RnMesh_t
}
// Parent: None
// Field count: 101
// Field count: 106
//
// Metadata:
// MGetKV3ClassDefaults
@ -121,77 +121,82 @@ pub mod cs2_dumper {
pub const m_InitPose: usize = 0x120; // CUtlVector<CTransform>
pub const m_Rods: usize = 0x138; // CUtlVector<FeRodConstraint_t>
pub const m_Twists: usize = 0x150; // CUtlVector<FeTwistConstraint_t>
pub const m_AxialEdges: usize = 0x168; // CUtlVector<FeAxialEdgeBend_t>
pub const m_NodeInvMasses: usize = 0x180; // CUtlVector<float32>
pub const m_CtrlOffsets: usize = 0x198; // CUtlVector<FeCtrlOffset_t>
pub const m_CtrlOsOffsets: usize = 0x1B0; // CUtlVector<FeCtrlOsOffset_t>
pub const m_FollowNodes: usize = 0x1C8; // CUtlVector<FeFollowNode_t>
pub const m_CollisionPlanes: usize = 0x1E0; // CUtlVector<FeCollisionPlane_t>
pub const m_NodeIntegrator: usize = 0x1F8; // CUtlVector<FeNodeIntegrator_t>
pub const m_SpringIntegrator: usize = 0x210; // CUtlVector<FeSpringIntegrator_t>
pub const m_SimdSpringIntegrator: usize = 0x228; // CUtlVector<FeSimdSpringIntegrator_t>
pub const m_WorldCollisionParams: usize = 0x240; // CUtlVector<FeWorldCollisionParams_t>
pub const m_LegacyStretchForce: usize = 0x258; // CUtlVector<float32>
pub const m_NodeCollisionRadii: usize = 0x270; // CUtlVector<float32>
pub const m_DynNodeFriction: usize = 0x288; // CUtlVector<float32>
pub const m_LocalRotation: usize = 0x2A0; // CUtlVector<float32>
pub const m_LocalForce: usize = 0x2B8; // CUtlVector<float32>
pub const m_TaperedCapsuleStretches: usize = 0x2D0; // CUtlVector<FeTaperedCapsuleStretch_t>
pub const m_TaperedCapsuleRigids: usize = 0x2E8; // CUtlVector<FeTaperedCapsuleRigid_t>
pub const m_SphereRigids: usize = 0x300; // CUtlVector<FeSphereRigid_t>
pub const m_WorldCollisionNodes: usize = 0x318; // CUtlVector<uint16>
pub const m_TreeParents: usize = 0x330; // CUtlVector<uint16>
pub const m_TreeCollisionMasks: usize = 0x348; // CUtlVector<uint16>
pub const m_TreeChildren: usize = 0x360; // CUtlVector<FeTreeChildren_t>
pub const m_FreeNodes: usize = 0x378; // CUtlVector<uint16>
pub const m_FitMatrices: usize = 0x390; // CUtlVector<FeFitMatrix_t>
pub const m_FitWeights: usize = 0x3A8; // CUtlVector<FeFitWeight_t>
pub const m_ReverseOffsets: usize = 0x3C0; // CUtlVector<FeNodeReverseOffset_t>
pub const m_AnimStrayRadii: usize = 0x3D8; // CUtlVector<FeAnimStrayRadius_t>
pub const m_SimdAnimStrayRadii: usize = 0x3F0; // CUtlVector<FeSimdAnimStrayRadius_t>
pub const m_KelagerBends: usize = 0x408; // CUtlVector<FeKelagerBend2_t>
pub const m_CtrlSoftOffsets: usize = 0x420; // CUtlVector<FeCtrlSoftOffset_t>
pub const m_JiggleBones: usize = 0x438; // CUtlVector<CFeIndexedJiggleBone>
pub const m_SourceElems: usize = 0x450; // CUtlVector<uint16>
pub const m_GoalDampedSpringIntegrators: usize = 0x468; // CUtlVector<uint32>
pub const m_Tris: usize = 0x480; // CUtlVector<FeTri_t>
pub const m_nTriCount1: usize = 0x498; // uint16
pub const m_nTriCount2: usize = 0x49A; // uint16
pub const m_nReservedUint8: usize = 0x49C; // uint8
pub const m_nExtraPressureIterations: usize = 0x49D; // uint8
pub const m_nExtraGoalIterations: usize = 0x49E; // uint8
pub const m_nExtraIterations: usize = 0x49F; // uint8
pub const m_BoxRigids: usize = 0x4A0; // CUtlVector<FeBoxRigid_t>
pub const m_DynNodeVertexSet: usize = 0x4B8; // CUtlVector<uint8>
pub const m_VertexSetNames: usize = 0x4D0; // CUtlVector<uint32>
pub const m_RigidColliderPriorities: usize = 0x4E8; // CUtlVector<FeRigidColliderIndices_t>
pub const m_MorphLayers: usize = 0x500; // CUtlVector<FeMorphLayerDepr_t>
pub const m_MorphSetData: usize = 0x518; // CUtlVector<uint8>
pub const m_VertexMaps: usize = 0x530; // CUtlVector<FeVertexMapDesc_t>
pub const m_VertexMapValues: usize = 0x548; // CUtlVector<uint8>
pub const m_Effects: usize = 0x560; // CUtlVector<FeEffectDesc_t>
pub const m_LockToParent: usize = 0x578; // CUtlVector<FeCtrlOffset_t>
pub const m_LockToGoal: usize = 0x590; // CUtlVector<uint16>
pub const m_SkelParents: usize = 0x5A8; // CUtlVector<int16>
pub const m_DynNodeWindBases: usize = 0x5C0; // CUtlVector<FeNodeWindBase_t>
pub const m_flInternalPressure: usize = 0x5D8; // float32
pub const m_flDefaultTimeDilation: usize = 0x5DC; // float32
pub const m_flWindage: usize = 0x5E0; // float32
pub const m_flWindDrag: usize = 0x5E4; // float32
pub const m_flDefaultSurfaceStretch: usize = 0x5E8; // float32
pub const m_flDefaultThreadStretch: usize = 0x5EC; // float32
pub const m_flDefaultGravityScale: usize = 0x5F0; // float32
pub const m_flDefaultVelAirDrag: usize = 0x5F4; // float32
pub const m_flDefaultExpAirDrag: usize = 0x5F8; // float32
pub const m_flDefaultVelQuadAirDrag: usize = 0x5FC; // float32
pub const m_flDefaultExpQuadAirDrag: usize = 0x600; // float32
pub const m_flRodVelocitySmoothRate: usize = 0x604; // float32
pub const m_flQuadVelocitySmoothRate: usize = 0x608; // float32
pub const m_flAddWorldCollisionRadius: usize = 0x60C; // float32
pub const m_flDefaultVolumetricSolveAmount: usize = 0x610; // float32
pub const m_flMotionSmoothCDT: usize = 0x614; // float32
pub const m_nRodVelocitySmoothIterations: usize = 0x618; // uint16
pub const m_nQuadVelocitySmoothIterations: usize = 0x61A; // uint16
pub const m_HingeLimits: usize = 0x168; // CUtlVector<FeHingeLimit_t>
pub const m_AntiTunnelProbes: usize = 0x180; // CUtlVector<FeAntiTunnelProbe_t>
pub const m_AntiTunnelTargetNodes: usize = 0x198; // CUtlVector<uint16>
pub const m_AxialEdges: usize = 0x1B0; // CUtlVector<FeAxialEdgeBend_t>
pub const m_NodeInvMasses: usize = 0x1C8; // CUtlVector<float32>
pub const m_CtrlOffsets: usize = 0x1E0; // CUtlVector<FeCtrlOffset_t>
pub const m_CtrlOsOffsets: usize = 0x1F8; // CUtlVector<FeCtrlOsOffset_t>
pub const m_FollowNodes: usize = 0x210; // CUtlVector<FeFollowNode_t>
pub const m_CollisionPlanes: usize = 0x228; // CUtlVector<FeCollisionPlane_t>
pub const m_NodeIntegrator: usize = 0x240; // CUtlVector<FeNodeIntegrator_t>
pub const m_SpringIntegrator: usize = 0x258; // CUtlVector<FeSpringIntegrator_t>
pub const m_SimdSpringIntegrator: usize = 0x270; // CUtlVector<FeSimdSpringIntegrator_t>
pub const m_WorldCollisionParams: usize = 0x288; // CUtlVector<FeWorldCollisionParams_t>
pub const m_LegacyStretchForce: usize = 0x2A0; // CUtlVector<float32>
pub const m_NodeCollisionRadii: usize = 0x2B8; // CUtlVector<float32>
pub const m_DynNodeFriction: usize = 0x2D0; // CUtlVector<float32>
pub const m_LocalRotation: usize = 0x2E8; // CUtlVector<float32>
pub const m_LocalForce: usize = 0x300; // CUtlVector<float32>
pub const m_TaperedCapsuleStretches: usize = 0x318; // CUtlVector<FeTaperedCapsuleStretch_t>
pub const m_TaperedCapsuleRigids: usize = 0x330; // CUtlVector<FeTaperedCapsuleRigid_t>
pub const m_SphereRigids: usize = 0x348; // CUtlVector<FeSphereRigid_t>
pub const m_WorldCollisionNodes: usize = 0x360; // CUtlVector<uint16>
pub const m_TreeParents: usize = 0x378; // CUtlVector<uint16>
pub const m_TreeCollisionMasks: usize = 0x390; // CUtlVector<uint16>
pub const m_TreeChildren: usize = 0x3A8; // CUtlVector<FeTreeChildren_t>
pub const m_FreeNodes: usize = 0x3C0; // CUtlVector<uint16>
pub const m_FitMatrices: usize = 0x3D8; // CUtlVector<FeFitMatrix_t>
pub const m_FitWeights: usize = 0x3F0; // CUtlVector<FeFitWeight_t>
pub const m_ReverseOffsets: usize = 0x408; // CUtlVector<FeNodeReverseOffset_t>
pub const m_AnimStrayRadii: usize = 0x420; // CUtlVector<FeAnimStrayRadius_t>
pub const m_SimdAnimStrayRadii: usize = 0x438; // CUtlVector<FeSimdAnimStrayRadius_t>
pub const m_KelagerBends: usize = 0x450; // CUtlVector<FeKelagerBend2_t>
pub const m_CtrlSoftOffsets: usize = 0x468; // CUtlVector<FeCtrlSoftOffset_t>
pub const m_JiggleBones: usize = 0x480; // CUtlVector<CFeIndexedJiggleBone>
pub const m_SourceElems: usize = 0x498; // CUtlVector<uint16>
pub const m_GoalDampedSpringIntegrators: usize = 0x4B0; // CUtlVector<uint32>
pub const m_Tris: usize = 0x4C8; // CUtlVector<FeTri_t>
pub const m_nTriCount1: usize = 0x4E0; // uint16
pub const m_nTriCount2: usize = 0x4E2; // uint16
pub const m_nReservedUint8: usize = 0x4E4; // uint8
pub const m_nExtraPressureIterations: usize = 0x4E5; // uint8
pub const m_nExtraGoalIterations: usize = 0x4E6; // uint8
pub const m_nExtraIterations: usize = 0x4E7; // uint8
pub const m_SDFRigids: usize = 0x4E8; // CUtlVector<FeSDFRigid_t>
pub const m_BoxRigids: usize = 0x500; // CUtlVector<FeBoxRigid_t>
pub const m_DynNodeVertexSet: usize = 0x518; // CUtlVector<uint8>
pub const m_VertexSetNames: usize = 0x530; // CUtlVector<uint32>
pub const m_RigidColliderPriorities: usize = 0x548; // CUtlVector<FeRigidColliderIndices_t>
pub const m_MorphLayers: usize = 0x560; // CUtlVector<FeMorphLayerDepr_t>
pub const m_MorphSetData: usize = 0x578; // CUtlVector<uint8>
pub const m_VertexMaps: usize = 0x590; // CUtlVector<FeVertexMapDesc_t>
pub const m_VertexMapValues: usize = 0x5A8; // CUtlVector<uint8>
pub const m_Effects: usize = 0x5C0; // CUtlVector<FeEffectDesc_t>
pub const m_LockToParent: usize = 0x5D8; // CUtlVector<FeCtrlOffset_t>
pub const m_LockToGoal: usize = 0x5F0; // CUtlVector<uint16>
pub const m_SkelParents: usize = 0x608; // CUtlVector<int16>
pub const m_DynNodeWindBases: usize = 0x620; // CUtlVector<FeNodeWindBase_t>
pub const m_flInternalPressure: usize = 0x638; // float32
pub const m_flDefaultTimeDilation: usize = 0x63C; // float32
pub const m_flWindage: usize = 0x640; // float32
pub const m_flWindDrag: usize = 0x644; // float32
pub const m_flDefaultSurfaceStretch: usize = 0x648; // float32
pub const m_flDefaultThreadStretch: usize = 0x64C; // float32
pub const m_flDefaultGravityScale: usize = 0x650; // float32
pub const m_flDefaultVelAirDrag: usize = 0x654; // float32
pub const m_flDefaultExpAirDrag: usize = 0x658; // float32
pub const m_flDefaultVelQuadAirDrag: usize = 0x65C; // float32
pub const m_flDefaultExpQuadAirDrag: usize = 0x660; // float32
pub const m_flRodVelocitySmoothRate: usize = 0x664; // float32
pub const m_flQuadVelocitySmoothRate: usize = 0x668; // float32
pub const m_flAddWorldCollisionRadius: usize = 0x66C; // float32
pub const m_flDefaultVolumetricSolveAmount: usize = 0x670; // float32
pub const m_flMotionSmoothCDT: usize = 0x674; // float32
pub const m_flLocalDrag1: usize = 0x678; // float32
pub const m_nRodVelocitySmoothIterations: usize = 0x67C; // uint16
pub const m_nQuadVelocitySmoothIterations: usize = 0x67E; // uint16
}
// Parent: RnBodyDesc_t
// Field count: 1
@ -347,6 +352,20 @@ pub mod cs2_dumper {
pub const m_jiggleBone: usize = 0x34; // CFeJiggleBone
}
// Parent: None
// Field count: 7
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeAntiTunnelProbeBuild_t {
pub const flWeight: usize = 0x0; // float32
pub const flActivationDistance: usize = 0x4; // float32
pub const flBias: usize = 0x8; // float32
pub const flCurvature: usize = 0xC; // float32
pub const nFlags: usize = 0x10; // uint32
pub const nProbeNode: usize = 0x14; // uint16
pub const targetNodes: usize = 0x18; // CUtlVector<uint16>
}
// Parent: None
// Field count: 35
//
// Metadata:
@ -440,6 +459,15 @@ pub mod cs2_dumper {
pub const m_vPosition: usize = 0x0; // Vector
pub const m_vNormal: usize = 0xC; // Vector
}
// Parent: FeSDFRigid_t
// Field count: 2
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeBuildSDFRigid_t {
pub const m_nPriority: usize = 0x50; // int32
pub const m_nVertexMapHash: usize = 0x54; // uint32
}
// Parent: None
// Field count: 8
//
@ -551,6 +579,24 @@ pub mod cs2_dumper {
pub const m_flOffset: usize = 0xC; // float32
}
// Parent: None
// Field count: 11
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeSDFRigid_t {
pub const vLocalMin: usize = 0x0; // Vector
pub const vLocalMax: usize = 0xC; // Vector
pub const flBounciness: usize = 0x18; // float32
pub const nNode: usize = 0x1C; // uint16
pub const nCollisionMask: usize = 0x1E; // uint16
pub const nVertexMapIndex: usize = 0x20; // uint16
pub const nFlags: usize = 0x22; // uint16
pub const m_Distances: usize = 0x28; // CUtlVector<float32>
pub const m_nWidth: usize = 0x40; // int32
pub const m_nHeight: usize = 0x44; // int32
pub const m_nDepth: usize = 0x48; // int32
}
// Parent: None
// Field count: 35
//
// Metadata:
@ -683,6 +729,19 @@ pub mod cs2_dumper {
pub const vShape: usize = 0xC; // Vector4D[4]
}
// Parent: None
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeHingeLimit_t {
pub const nNode: usize = 0x0; // uint16[6]
pub const nFlags: usize = 0xC; // uint32
pub const flWeight4: usize = 0x10; // float32
pub const flWeight5: usize = 0x14; // float32
pub const flAngleCenter: usize = 0x18; // float32
pub const flAngleExtents: usize = 0x1C; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
@ -756,7 +815,7 @@ pub mod cs2_dumper {
pub const m_pHull: usize = 0x28; // RnHull_t*
}
// Parent: None
// Field count: 4
// Field count: 5
//
// Metadata:
// MGetKV3ClassDefaults
@ -764,7 +823,8 @@ pub mod cs2_dumper {
pub const m_nTaperedCapsuleRigidIndex: usize = 0x0; // uint16
pub const m_nSphereRigidIndex: usize = 0x2; // uint16
pub const m_nBoxRigidIndex: usize = 0x4; // uint16
pub const m_nCollisionPlaneIndex: usize = 0x6; // uint16
pub const m_nSDFRigidIndex: usize = 0x6; // uint16
pub const m_nCollisionPlaneIndex: usize = 0x8; // uint16
}
// Parent: None
// Field count: 4
@ -943,6 +1003,21 @@ pub mod cs2_dumper {
pub const nCtrlChild: usize = 0x2; // uint16
}
// Parent: None
// Field count: 8
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeAntiTunnelProbe_t {
pub const flWeight: usize = 0x0; // float32
pub const nFlags: usize = 0x4; // uint32
pub const nProbeNode: usize = 0x8; // uint16
pub const nCount: usize = 0xA; // uint16
pub const nBegin: usize = 0xC; // uint32
pub const flActivationDistance: usize = 0x10; // float32
pub const flCurvatureRadius: usize = 0x14; // float32
pub const flBias: usize = 0x18; // float32
}
// Parent: None
// Field count: 1
//
// Metadata:
@ -1035,7 +1110,7 @@ pub mod cs2_dumper {
pub const flAlpha: usize = 0x4; // float32
}
// Parent: None
// Field count: 3
// Field count: 6
//
// Metadata:
// MGetKV3ClassDefaults
@ -1043,6 +1118,9 @@ pub mod cs2_dumper {
pub const m_nCollisionAttributeIndex: usize = 0x0; // uint32
pub const m_nSurfacePropertyIndex: usize = 0x4; // uint32
pub const m_UserFriendlyName: usize = 0x8; // CUtlString
pub const m_bUserFriendlyNameSealed: usize = 0x10; // bool
pub const m_bUserFriendlyNameLong: usize = 0x11; // bool
pub const m_nToolMaterialHash: usize = 0x14; // uint32
}
// Parent: None
// Field count: 1
@ -1112,6 +1190,17 @@ pub mod cs2_dumper {
pub const flWeight: usize = 0x4; // float32
pub const nMatrixNode: usize = 0x8; // uint32
}
// Parent: None
// Field count: 4
//
// Metadata:
// MGetKV3ClassDefaults
pub mod FeHingeLimitBuild_t {
pub const nNode: usize = 0x0; // uint16[6]
pub const nFlags: usize = 0xC; // uint32
pub const flLimitCW: usize = 0x10; // float32
pub const flLimitCCW: usize = 0x14; // float32
}
}
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll
@ -7,7 +7,7 @@ namespace CS2Dumper.Schemas {
// Enum count: 1
public static class WorldrendererDll {
// Alignment: 4
// Member count: 13
// Member count: 15
public enum ObjectTypeFlags_t : uint {
OBJECT_TYPE_NONE = 0x0,
OBJECT_TYPE_MODEL = 0x8,
@ -21,7 +21,9 @@ namespace CS2Dumper.Schemas {
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
}
// Parent: None
// Field count: 14
@ -146,7 +148,7 @@ namespace CS2Dumper.Schemas {
public const nint m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
}
// Parent: None
// Field count: 13
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@ -164,6 +166,7 @@ namespace CS2Dumper.Schemas {
public const nint m_overlayLayerIndices = 0xF0; // CUtlVector<uint8>
public const nint m_grassFileName = 0x108; // CUtlString
public const nint m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
public const nint m_bHasBakedGeometryFlag = 0x140; // bool
}
// Parent: None
// Field count: 1

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#pragma once
@ -12,7 +12,7 @@ namespace cs2_dumper {
// Enum count: 1
namespace worldrenderer_dll {
// Alignment: 4
// Member count: 13
// Member count: 15
enum class ObjectTypeFlags_t : uint32_t {
OBJECT_TYPE_NONE = 0x0,
OBJECT_TYPE_MODEL = 0x8,
@ -26,7 +26,9 @@ namespace cs2_dumper {
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
};
// Parent: None
// Field count: 14
@ -151,7 +153,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
}
// Parent: None
// Field count: 13
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@ -169,6 +171,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_overlayLayerIndices = 0xF0; // CUtlVector<uint8>
constexpr std::ptrdiff_t m_grassFileName = 0x108; // CUtlString
constexpr std::ptrdiff_t m_nodeLightingInfo = 0x110; // BakedLightingInfo_t
constexpr std::ptrdiff_t m_bHasBakedGeometryFlag = 0x140; // bool
}
// Parent: None
// Field count: 1

View File

@ -343,6 +343,7 @@
"WorldNode_t": {
"fields": {
"m_aggregateSceneObjects": 72,
"m_bHasBakedGeometryFlag": 320,
"m_clutterSceneObjects": 96,
"m_extraVertexStreamOverrides": 120,
"m_extraVertexStreams": 168,
@ -384,8 +385,10 @@
"ObjectTypeFlags_t": {
"alignment": 4,
"members": {
"OBJECT_TYPE_BAKED_GEOMETRY": 131072,
"OBJECT_TYPE_BLOCK_LIGHT": 16,
"OBJECT_TYPE_DISABLED_IN_LOW_QUALITY": 128,
"OBJECT_TYPE_DISABLE_VIS_CULLING": 65536,
"OBJECT_TYPE_MODEL": 8,
"OBJECT_TYPE_MODEL_HAS_LODS": 2048,
"OBJECT_TYPE_NONE": 0,

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-09-09 23:55:40.648124500 UTC
// 2024-10-03 03:30:01.044566 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -10,7 +10,7 @@ pub mod cs2_dumper {
// Enum count: 1
pub mod worldrenderer_dll {
// Alignment: 4
// Member count: 13
// Member count: 15
#[repr(u32)]
pub enum ObjectTypeFlags_t {
OBJECT_TYPE_NONE = 0x0,
@ -25,7 +25,9 @@ pub mod cs2_dumper {
OBJECT_TYPE_MODEL_HAS_LODS = 0x800,
OBJECT_TYPE_OVERLAY = 0x2000,
OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000,
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000
OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000,
OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000,
OBJECT_TYPE_BAKED_GEOMETRY = 0x20000
}
// Parent: None
// Field count: 14
@ -150,7 +152,7 @@ pub mod cs2_dumper {
pub const m_entityKeyValues: usize = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
}
// Parent: None
// Field count: 13
// Field count: 14
//
// Metadata:
// MGetKV3ClassDefaults
@ -168,6 +170,7 @@ pub mod cs2_dumper {
pub const m_overlayLayerIndices: usize = 0xF0; // CUtlVector<uint8>
pub const m_grassFileName: usize = 0x108; // CUtlString
pub const m_nodeLightingInfo: usize = 0x110; // BakedLightingInfo_t
pub const m_bHasBakedGeometryFlag: usize = 0x140; // bool
}
// Parent: None
// Field count: 1

View File

@ -26,7 +26,7 @@ pub fn buttons(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<ButtonMap>
if !view
.scanner()
.finds_code(pattern!("488b15${'} 4885d2 74? 0f1f40"), &mut save)
.finds_code(pattern!("488b15${'} 4885d2 74? 488b02 4885c0"), &mut save)
{
bail!("outdated button list pattern");
}

View File

@ -12,14 +12,14 @@ use pelite::pe64::{Pe, PeView};
use crate::mem::read_addr64_rip;
use crate::source2::InterfaceReg;
pub type InterfaceMap = BTreeMap<String, BTreeMap<String, imem>>;
pub type InterfaceMap = BTreeMap<String, BTreeMap<String, umem>>;
pub fn interfaces(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<InterfaceMap> {
process
.module_list()?
.iter()
.filter_map(|module| {
if module.name.to_string() == "crashhandler64.dll" {
if module.name.as_ref() == "crashhandler64.dll" {
return None;
}
@ -58,7 +58,7 @@ fn read_interfaces(
process: &mut IntoProcessInstanceArcBox<'_>,
module: &ModuleInfo,
list_addr: Address,
) -> Result<BTreeMap<String, imem>> {
) -> Result<BTreeMap<String, umem>> {
let mut ifaces = BTreeMap::new();
let mut cur_reg = Pointer64::<InterfaceReg>::from(process.read_addr64(list_addr).data_part()?);
@ -67,12 +67,12 @@ fn read_interfaces(
let reg = process.read_ptr(cur_reg).data_part()?;
let name = process.read_utf8(reg.name.address(), 128).data_part()?;
let instance = read_addr64_rip(process, reg.create_fn.address())?;
let value = instance - module.base;
let value = instance.wrapping_sub(module.base).to_umem();
debug!(
"found interface: {} at {:#X} ({} + {:#X})",
name,
value as u64 + module.base.to_umem(),
value.wrapping_add(module.base.to_umem()),
module.name,
value
);

View File

@ -83,18 +83,18 @@ pattern_map! {
"dwGameEntitySystem" => pattern!("488b1d${'} 48891d") => None,
"dwGameEntitySystem_highestEntityIndex" => pattern!("8b81u2?? 8902 488bc2 c3 cccccccc 48895c24? 48896c24") => None,
"dwGameRules" => pattern!("48891d${'} ff15${} 84c0") => None,
"dwGlobalVars" => pattern!("48890d${'} 488941") => None,
"dwGlobalVars" => pattern!("488915${'} 488942") => None,
"dwGlowManager" => pattern!("488b05${'} c3 cccccccccccccccc 8b41") => None,
"dwLocalPlayerController" => pattern!("488905${'} 8b9e") => None,
"dwPlantedC4" => pattern!("488b15${'} 41ffc0") => None,
"dwPrediction" => pattern!("488d05${'} c3 cccccccccccccccc 4883ec? 8b0d") => Some(|_view, map, rva| {
map.insert("dwLocalPlayerPawn".to_string(), rva + 0x160);
map.insert("dwLocalPlayerPawn".to_string(), rva + 0x168);
}),
"dwSensitivity" => pattern!("488b05${'} 488b40? f3410f59f4") => None,
"dwSensitivity" => pattern!("488d0d${[8]'} 440f28c1 0f28f3 0f28fa e8") => None,
"dwSensitivity_sensitivity" => pattern!("ff50u1 4c8bc6 488d55? 488bcf e8${} 84c0 0f85${} 4c8d45? 8bd3 488bcf e8${} e9${} f30f1006") => None,
"dwViewMatrix" => pattern!("488d0d${'} 48c1e006") => None,
"dwViewRender" => pattern!("488905${'} 488bc8 4885c0") => None,
"dwWeaponC4" => pattern!("488b15${'} ffc0 8905${} 488bc6 488934ea 488b6c24? c686[5] 80be") => None,
"dwWeaponC4" => pattern!("488b15${'} 488b5c24? ffc0 8905[4] 488bc6 488934ea 488b6c24? c686[5] 80be") => None,
},
engine2 => {
"dwBuildNumber" => pattern!("8905${'} 488d0d${} ff15${} 488b0d") => None,
@ -130,11 +130,8 @@ pattern_map! {
pub fn offsets(process: &mut IntoProcessInstanceArcBox<'_>) -> Result<OffsetMap> {
let mut map = BTreeMap::new();
let modules = [
(
"client.dll",
client::offsets as fn(PeView) -> BTreeMap<String, u32>,
),
let modules: [(&str, fn(PeView) -> BTreeMap<String, u32>); 5] = [
("client.dll", client::offsets),
("engine2.dll", engine2::offsets),
("inputsystem.dll", input_system::offsets),
("matchmaking.dll", matchmaking::offsets),
@ -223,10 +220,10 @@ mod tests {
let cur_map_name = {
let addr = process
.read_addr64((global_vars + 0x1B8).into())
.read_addr64((global_vars + 0x180).into())
.data_part()?;
process.read_utf8(addr, 4096).data_part()?
process.read_utf8(addr, 128).data_part()?
};
println!("current map name: {}", cur_map_name);