Merge pull request #283 from ImInTheICU/main

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a2x 2024-11-28 10:59:04 +11:00 committed by GitHub
commit 69add27c64
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64 changed files with 262 additions and 262 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x184D4E0;
public const nint attack2 = 0x184D570;
public const nint back = 0x184D7B0;
public const nint duck = 0x184DA80;
public const nint forward = 0x184D720;
public const nint jump = 0x184D9F0;
public const nint left = 0x184D840;
public const nint lookatweapon = 0x1A5D160;
public const nint reload = 0x184D450;
public const nint right = 0x184D8D0;
public const nint showscores = 0x1A5D040;
public const nint sprint = 0x184D3C0;
public const nint turnleft = 0x184D600;
public const nint turnright = 0x184D690;
public const nint use = 0x184D960;
public const nint zoom = 0x1A5D0D0;
public const nint attack = 0x184E4D0;
public const nint attack2 = 0x184E560;
public const nint back = 0x184E7A0;
public const nint duck = 0x184EA70;
public const nint forward = 0x184E710;
public const nint jump = 0x184E9E0;
public const nint left = 0x184E830;
public const nint lookatweapon = 0x1A5E1A0;
public const nint reload = 0x184E440;
public const nint right = 0x184E8C0;
public const nint showscores = 0x1A5E080;
public const nint sprint = 0x184E3B0;
public const nint turnleft = 0x184E5F0;
public const nint turnright = 0x184E680;
public const nint use = 0x184E950;
public const nint zoom = 0x1A5E110;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x184D4E0;
constexpr std::ptrdiff_t attack2 = 0x184D570;
constexpr std::ptrdiff_t back = 0x184D7B0;
constexpr std::ptrdiff_t duck = 0x184DA80;
constexpr std::ptrdiff_t forward = 0x184D720;
constexpr std::ptrdiff_t jump = 0x184D9F0;
constexpr std::ptrdiff_t left = 0x184D840;
constexpr std::ptrdiff_t lookatweapon = 0x1A5D160;
constexpr std::ptrdiff_t reload = 0x184D450;
constexpr std::ptrdiff_t right = 0x184D8D0;
constexpr std::ptrdiff_t showscores = 0x1A5D040;
constexpr std::ptrdiff_t sprint = 0x184D3C0;
constexpr std::ptrdiff_t turnleft = 0x184D600;
constexpr std::ptrdiff_t turnright = 0x184D690;
constexpr std::ptrdiff_t use = 0x184D960;
constexpr std::ptrdiff_t zoom = 0x1A5D0D0;
constexpr std::ptrdiff_t attack = 0x184E4D0;
constexpr std::ptrdiff_t attack2 = 0x184E560;
constexpr std::ptrdiff_t back = 0x184E7A0;
constexpr std::ptrdiff_t duck = 0x184EA70;
constexpr std::ptrdiff_t forward = 0x184E710;
constexpr std::ptrdiff_t jump = 0x184E9E0;
constexpr std::ptrdiff_t left = 0x184E830;
constexpr std::ptrdiff_t lookatweapon = 0x1A5E1A0;
constexpr std::ptrdiff_t reload = 0x184E440;
constexpr std::ptrdiff_t right = 0x184E8C0;
constexpr std::ptrdiff_t showscores = 0x1A5E080;
constexpr std::ptrdiff_t sprint = 0x184E3B0;
constexpr std::ptrdiff_t turnleft = 0x184E5F0;
constexpr std::ptrdiff_t turnright = 0x184E680;
constexpr std::ptrdiff_t use = 0x184E950;
constexpr std::ptrdiff_t zoom = 0x1A5E110;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25482464,
"attack2": 25482608,
"back": 25483184,
"duck": 25483904,
"forward": 25483040,
"jump": 25483760,
"left": 25483328,
"lookatweapon": 27644256,
"reload": 25482320,
"right": 25483472,
"showscores": 27643968,
"sprint": 25482176,
"turnleft": 25482752,
"turnright": 25482896,
"use": 25483616,
"zoom": 27644112
"attack": 25486544,
"attack2": 25486688,
"back": 25487264,
"duck": 25487984,
"forward": 25487120,
"jump": 25487840,
"left": 25487408,
"lookatweapon": 27648416,
"reload": 25486400,
"right": 25487552,
"showscores": 27648128,
"sprint": 25486256,
"turnleft": 25486832,
"turnright": 25486976,
"use": 25487696,
"zoom": 27648272
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x184D4E0;
pub const attack2: usize = 0x184D570;
pub const back: usize = 0x184D7B0;
pub const duck: usize = 0x184DA80;
pub const forward: usize = 0x184D720;
pub const jump: usize = 0x184D9F0;
pub const left: usize = 0x184D840;
pub const lookatweapon: usize = 0x1A5D160;
pub const reload: usize = 0x184D450;
pub const right: usize = 0x184D8D0;
pub const showscores: usize = 0x1A5D040;
pub const sprint: usize = 0x184D3C0;
pub const turnleft: usize = 0x184D600;
pub const turnright: usize = 0x184D690;
pub const r#use: usize = 0x184D960;
pub const zoom: usize = 0x1A5D0D0;
pub const attack: usize = 0x184E4D0;
pub const attack2: usize = 0x184E560;
pub const back: usize = 0x184E7A0;
pub const duck: usize = 0x184EA70;
pub const forward: usize = 0x184E710;
pub const jump: usize = 0x184E9E0;
pub const left: usize = 0x184E830;
pub const lookatweapon: usize = 0x1A5E1A0;
pub const reload: usize = 0x184E440;
pub const right: usize = 0x184E8C0;
pub const showscores: usize = 0x1A5E080;
pub const sprint: usize = 0x184E3B0;
pub const turnleft: usize = 0x184E5F0;
pub const turnright: usize = 0x184E680;
pub const r#use: usize = 0x184E950;
pub const zoom: usize = 0x1A5E110;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14053,
"timestamp": "2024-11-21T03:01:24.891899+00:00"
"build_number": 14054,
"timestamp": "2024-11-27T22:53:17.703713100+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,14 +9,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x184CAD0;
public const nint EmptyWorldService001_Client = 0x1807E50;
public const nint GameClientExports001 = 0x1849788;
public const nint LegacyGameUI001 = 0x186A280;
public const nint Source2Client002 = 0x1A4CD40;
public const nint Source2ClientConfig001 = 0x19ECF70;
public const nint Source2ClientPrediction001 = 0x1854B90;
public const nint Source2ClientUI001 = 0x18686A0;
public const nint ClientToolsInfo_001 = 0x184DAC0;
public const nint EmptyWorldService001_Client = 0x1808E50;
public const nint GameClientExports001 = 0x184A778;
public const nint LegacyGameUI001 = 0x186B290;
public const nint Source2Client002 = 0x1A4DD80;
public const nint Source2ClientConfig001 = 0x19EDF90;
public const nint Source2ClientPrediction001 = 0x1855B80;
public const nint Source2ClientUI001 = 0x18696B0;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -147,9 +147,9 @@ namespace CS2Dumper.Interfaces {
}
// Module: scenesystem.dll
public static class ScenesystemDll {
public const nint RenderingPipelines_001 = 0x5CEB20;
public const nint SceneSystem_002 = 0x7ADFF0;
public const nint SceneUtils_001 = 0x5CF370;
public const nint RenderingPipelines_001 = 0x5CEB10;
public const nint SceneSystem_002 = 0x7ADFE0;
public const nint SceneUtils_001 = 0x5CF360;
}
// Module: schemasystem.dll
public static class SchemasystemDll {
@ -157,14 +157,14 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x136EB30;
public const nint EmptyWorldService001_Server = 0x136EB20;
public const nint EntitySubclassUtilsV001 = 0x131F3E0;
public const nint NavGameTest001 = 0x140EB88;
public const nint ServerToolsInfo_001 = 0x13C4498;
public const nint Source2GameClients001 = 0x13BE340;
public const nint NavGameTest001 = 0x140EB78;
public const nint ServerToolsInfo_001 = 0x13C4488;
public const nint Source2GameClients001 = 0x13BE330;
public const nint Source2GameDirector001 = 0x14F2140;
public const nint Source2GameEntities001 = 0x13C43C0;
public const nint Source2Server001 = 0x13C4230;
public const nint Source2GameEntities001 = 0x13C43B0;
public const nint Source2Server001 = 0x13C4220;
public const nint Source2ServerConfig001 = 0x15AEB38;
public const nint customnavsystem001 = 0x1303B48;
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once
@ -14,14 +14,14 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184CAD0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1807E50;
constexpr std::ptrdiff_t GameClientExports001 = 0x1849788;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x186A280;
constexpr std::ptrdiff_t Source2Client002 = 0x1A4CD40;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19ECF70;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1854B90;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x18686A0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184DAC0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1808E50;
constexpr std::ptrdiff_t GameClientExports001 = 0x184A778;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x186B290;
constexpr std::ptrdiff_t Source2Client002 = 0x1A4DD80;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19EDF90;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1855B80;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x18696B0;
}
// Module: engine2.dll
namespace engine2_dll {
@ -152,9 +152,9 @@ namespace cs2_dumper {
}
// Module: scenesystem.dll
namespace scenesystem_dll {
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CEB20;
constexpr std::ptrdiff_t SceneSystem_002 = 0x7ADFF0;
constexpr std::ptrdiff_t SceneUtils_001 = 0x5CF370;
constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CEB10;
constexpr std::ptrdiff_t SceneSystem_002 = 0x7ADFE0;
constexpr std::ptrdiff_t SceneUtils_001 = 0x5CF360;
}
// Module: schemasystem.dll
namespace schemasystem_dll {
@ -162,14 +162,14 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x136EB30;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x136EB20;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131F3E0;
constexpr std::ptrdiff_t NavGameTest001 = 0x140EB88;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C4498;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BE340;
constexpr std::ptrdiff_t NavGameTest001 = 0x140EB78;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C4488;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BE330;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F2140;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C43C0;
constexpr std::ptrdiff_t Source2Server001 = 0x13C4230;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C43B0;
constexpr std::ptrdiff_t Source2Server001 = 0x13C4220;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15AEB38;
constexpr std::ptrdiff_t customnavsystem001 = 0x1303B48;
}

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@ -4,14 +4,14 @@
"AnimationSystem_001": 6262000
},
"client.dll": {
"ClientToolsInfo_001": 25479888,
"EmptyWorldService001_Client": 25198160,
"GameClientExports001": 25466760,
"LegacyGameUI001": 25600640,
"Source2Client002": 27577664,
"Source2ClientConfig001": 27185008,
"Source2ClientPrediction001": 25512848,
"Source2ClientUI001": 25593504
"ClientToolsInfo_001": 25483968,
"EmptyWorldService001_Client": 25202256,
"GameClientExports001": 25470840,
"LegacyGameUI001": 25604752,
"Source2Client002": 27581824,
"Source2ClientConfig001": 27189136,
"Source2ClientPrediction001": 25516928,
"Source2ClientUI001": 25597616
},
"engine2.dll": {
"BenchmarkService001": 5471056,
@ -122,22 +122,22 @@
"SceneFileCache002": 463440
},
"scenesystem.dll": {
"RenderingPipelines_001": 6089504,
"SceneSystem_002": 8052720,
"SceneUtils_001": 6091632
"RenderingPipelines_001": 6089488,
"SceneSystem_002": 8052704,
"SceneUtils_001": 6091616
},
"schemasystem.dll": {
"SchemaSystem_001": 386960
},
"server.dll": {
"EmptyWorldService001_Server": 20376368,
"EmptyWorldService001_Server": 20376352,
"EntitySubclassUtilsV001": 20050912,
"NavGameTest001": 21031816,
"ServerToolsInfo_001": 20726936,
"Source2GameClients001": 20702016,
"NavGameTest001": 21031800,
"ServerToolsInfo_001": 20726920,
"Source2GameClients001": 20702000,
"Source2GameDirector001": 21963072,
"Source2GameEntities001": 20726720,
"Source2Server001": 20726320,
"Source2GameEntities001": 20726704,
"Source2Server001": 20726304,
"Source2ServerConfig001": 22735672,
"customnavsystem001": 19938120
},

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,14 +12,14 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x184CAD0;
pub const EmptyWorldService001_Client: usize = 0x1807E50;
pub const GameClientExports001: usize = 0x1849788;
pub const LegacyGameUI001: usize = 0x186A280;
pub const Source2Client002: usize = 0x1A4CD40;
pub const Source2ClientConfig001: usize = 0x19ECF70;
pub const Source2ClientPrediction001: usize = 0x1854B90;
pub const Source2ClientUI001: usize = 0x18686A0;
pub const ClientToolsInfo_001: usize = 0x184DAC0;
pub const EmptyWorldService001_Client: usize = 0x1808E50;
pub const GameClientExports001: usize = 0x184A778;
pub const LegacyGameUI001: usize = 0x186B290;
pub const Source2Client002: usize = 0x1A4DD80;
pub const Source2ClientConfig001: usize = 0x19EDF90;
pub const Source2ClientPrediction001: usize = 0x1855B80;
pub const Source2ClientUI001: usize = 0x18696B0;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -150,9 +150,9 @@ pub mod cs2_dumper {
}
// Module: scenesystem.dll
pub mod scenesystem_dll {
pub const RenderingPipelines_001: usize = 0x5CEB20;
pub const SceneSystem_002: usize = 0x7ADFF0;
pub const SceneUtils_001: usize = 0x5CF370;
pub const RenderingPipelines_001: usize = 0x5CEB10;
pub const SceneSystem_002: usize = 0x7ADFE0;
pub const SceneUtils_001: usize = 0x5CF360;
}
// Module: schemasystem.dll
pub mod schemasystem_dll {
@ -160,14 +160,14 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x136EB30;
pub const EmptyWorldService001_Server: usize = 0x136EB20;
pub const EntitySubclassUtilsV001: usize = 0x131F3E0;
pub const NavGameTest001: usize = 0x140EB88;
pub const ServerToolsInfo_001: usize = 0x13C4498;
pub const Source2GameClients001: usize = 0x13BE340;
pub const NavGameTest001: usize = 0x140EB78;
pub const ServerToolsInfo_001: usize = 0x13C4488;
pub const Source2GameClients001: usize = 0x13BE330;
pub const Source2GameDirector001: usize = 0x14F2140;
pub const Source2GameEntities001: usize = 0x13C43C0;
pub const Source2Server001: usize = 0x13C4230;
pub const Source2GameEntities001: usize = 0x13C43B0;
pub const Source2Server001: usize = 0x13C4220;
pub const Source2ServerConfig001: usize = 0x15AEB38;
pub const customnavsystem001: usize = 0x1303B48;
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A5D240;
public const nint dwEntityList = 0x19F1468;
public const nint dwGameEntitySystem = 0x1B0BCB8;
public const nint dwCSGOInput = 0x1A5E280;
public const nint dwEntityList = 0x19F2488;
public const nint dwGameEntitySystem = 0x1B0CCF8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A4EE28;
public const nint dwGlobalVars = 0x18489D0;
public const nint dwGlowManager = 0x1A4E568;
public const nint dwLocalPlayerController = 0x1A40F90;
public const nint dwLocalPlayerPawn = 0x1854CF8;
public const nint dwPlantedC4 = 0x1A58E90;
public const nint dwPrediction = 0x1854B90;
public const nint dwSensitivity = 0x1A4FB48;
public const nint dwGameRules = 0x1A4FE68;
public const nint dwGlobalVars = 0x18499C0;
public const nint dwGlowManager = 0x1A4F5A8;
public const nint dwLocalPlayerController = 0x1A41FD0;
public const nint dwLocalPlayerPawn = 0x1855CE8;
public const nint dwPlantedC4 = 0x1A59ED0;
public const nint dwPrediction = 0x1855B80;
public const nint dwSensitivity = 0x1A50B88;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A5D610;
public const nint dwViewMatrix = 0x1A53510;
public const nint dwViewRender = 0x1A53D20;
public const nint dwWeaponC4 = 0x19F4598;
public const nint dwViewAngles = 0x1A5E650;
public const nint dwViewMatrix = 0x1A54550;
public const nint dwViewRender = 0x1A54D60;
public const nint dwWeaponC4 = 0x19F55F8;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x6140D4;
public const nint dwWindowWidth = 0x6140D0;
public const nint dwWindowHeight = 0x6140CC;
public const nint dwWindowWidth = 0x6140C8;
}
// Module: inputsystem.dll
public static class InputsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A5D240;
constexpr std::ptrdiff_t dwEntityList = 0x19F1468;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B0BCB8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A5E280;
constexpr std::ptrdiff_t dwEntityList = 0x19F2488;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B0CCF8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A4EE28;
constexpr std::ptrdiff_t dwGlobalVars = 0x18489D0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A4E568;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A40F90;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1854CF8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A58E90;
constexpr std::ptrdiff_t dwPrediction = 0x1854B90;
constexpr std::ptrdiff_t dwSensitivity = 0x1A4FB48;
constexpr std::ptrdiff_t dwGameRules = 0x1A4FE68;
constexpr std::ptrdiff_t dwGlobalVars = 0x18499C0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A4F5A8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A41FD0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1855CE8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A59ED0;
constexpr std::ptrdiff_t dwPrediction = 0x1855B80;
constexpr std::ptrdiff_t dwSensitivity = 0x1A50B88;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A5D610;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A53510;
constexpr std::ptrdiff_t dwViewRender = 0x1A53D20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19F4598;
constexpr std::ptrdiff_t dwViewAngles = 0x1A5E650;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A54550;
constexpr std::ptrdiff_t dwViewRender = 0x1A54D60;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19F55F8;
}
// Module: engine2.dll
namespace engine2_dll {
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x6140D4;
constexpr std::ptrdiff_t dwWindowWidth = 0x6140D0;
constexpr std::ptrdiff_t dwWindowHeight = 0x6140CC;
constexpr std::ptrdiff_t dwWindowWidth = 0x6140C8;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

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@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27644480,
"dwEntityList": 27202664,
"dwGameEntitySystem": 28359864,
"dwCSGOInput": 27648640,
"dwEntityList": 27206792,
"dwGameEntitySystem": 28364024,
"dwGameEntitySystem_highestEntityIndex": 5408,
"dwGameRules": 27586088,
"dwGlobalVars": 25463248,
"dwGlowManager": 27583848,
"dwLocalPlayerController": 27529104,
"dwLocalPlayerPawn": 25513208,
"dwPlantedC4": 27627152,
"dwPrediction": 25512848,
"dwSensitivity": 27589448,
"dwGameRules": 27590248,
"dwGlobalVars": 25467328,
"dwGlowManager": 27588008,
"dwLocalPlayerController": 27533264,
"dwLocalPlayerPawn": 25517288,
"dwPlantedC4": 27631312,
"dwPrediction": 25516928,
"dwSensitivity": 27593608,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27645456,
"dwViewMatrix": 27604240,
"dwViewRender": 27606304,
"dwWeaponC4": 27215256
"dwViewAngles": 27649616,
"dwViewMatrix": 27608400,
"dwViewRender": 27610464,
"dwWeaponC4": 27219448
},
"engine2.dll": {
"dwBuildNumber": 5446628,
@ -28,8 +28,8 @@
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6373588,
"dwWindowWidth": 6373584
"dwWindowHeight": 6373580,
"dwWindowWidth": 6373576
},
"inputsystem.dll": {
"dwInputSystem": 231392

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A5D240;
pub const dwEntityList: usize = 0x19F1468;
pub const dwGameEntitySystem: usize = 0x1B0BCB8;
pub const dwCSGOInput: usize = 0x1A5E280;
pub const dwEntityList: usize = 0x19F2488;
pub const dwGameEntitySystem: usize = 0x1B0CCF8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A4EE28;
pub const dwGlobalVars: usize = 0x18489D0;
pub const dwGlowManager: usize = 0x1A4E568;
pub const dwLocalPlayerController: usize = 0x1A40F90;
pub const dwLocalPlayerPawn: usize = 0x1854CF8;
pub const dwPlantedC4: usize = 0x1A58E90;
pub const dwPrediction: usize = 0x1854B90;
pub const dwSensitivity: usize = 0x1A4FB48;
pub const dwGameRules: usize = 0x1A4FE68;
pub const dwGlobalVars: usize = 0x18499C0;
pub const dwGlowManager: usize = 0x1A4F5A8;
pub const dwLocalPlayerController: usize = 0x1A41FD0;
pub const dwLocalPlayerPawn: usize = 0x1855CE8;
pub const dwPlantedC4: usize = 0x1A59ED0;
pub const dwPrediction: usize = 0x1855B80;
pub const dwSensitivity: usize = 0x1A50B88;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A5D610;
pub const dwViewMatrix: usize = 0x1A53510;
pub const dwViewRender: usize = 0x1A53D20;
pub const dwWeaponC4: usize = 0x19F4598;
pub const dwViewAngles: usize = 0x1A5E650;
pub const dwViewMatrix: usize = 0x1A54550;
pub const dwViewRender: usize = 0x1A54D60;
pub const dwWeaponC4: usize = 0x19F55F8;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x6140D4;
pub const dwWindowWidth: usize = 0x6140D0;
pub const dwWindowHeight: usize = 0x6140CC;
pub const dwWindowWidth: usize = 0x6140C8;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-21 03:01:24.891899 UTC
// 2024-11-27 22:53:17.703713100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]