Merge pull request #282 from justinbob4/main

Game update (14053)
This commit is contained in:
a2x 2024-11-21 17:18:32 +11:00 committed by GitHub
commit 2640f996dd
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64 changed files with 390 additions and 390 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x184C4E0;
public const nint attack2 = 0x184C570;
public const nint back = 0x184C7B0;
public const nint duck = 0x184CA80;
public const nint forward = 0x184C720;
public const nint jump = 0x184C9F0;
public const nint left = 0x184C840;
public const nint lookatweapon = 0x1A5C160;
public const nint reload = 0x184C450;
public const nint right = 0x184C8D0;
public const nint showscores = 0x1A5C040;
public const nint sprint = 0x184C3C0;
public const nint turnleft = 0x184C600;
public const nint turnright = 0x184C690;
public const nint use = 0x184C960;
public const nint zoom = 0x1A5C0D0;
public const nint attack = 0x184D4E0;
public const nint attack2 = 0x184D570;
public const nint back = 0x184D7B0;
public const nint duck = 0x184DA80;
public const nint forward = 0x184D720;
public const nint jump = 0x184D9F0;
public const nint left = 0x184D840;
public const nint lookatweapon = 0x1A5D160;
public const nint reload = 0x184D450;
public const nint right = 0x184D8D0;
public const nint showscores = 0x1A5D040;
public const nint sprint = 0x184D3C0;
public const nint turnleft = 0x184D600;
public const nint turnright = 0x184D690;
public const nint use = 0x184D960;
public const nint zoom = 0x1A5D0D0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x184C4E0;
constexpr std::ptrdiff_t attack2 = 0x184C570;
constexpr std::ptrdiff_t back = 0x184C7B0;
constexpr std::ptrdiff_t duck = 0x184CA80;
constexpr std::ptrdiff_t forward = 0x184C720;
constexpr std::ptrdiff_t jump = 0x184C9F0;
constexpr std::ptrdiff_t left = 0x184C840;
constexpr std::ptrdiff_t lookatweapon = 0x1A5C160;
constexpr std::ptrdiff_t reload = 0x184C450;
constexpr std::ptrdiff_t right = 0x184C8D0;
constexpr std::ptrdiff_t showscores = 0x1A5C040;
constexpr std::ptrdiff_t sprint = 0x184C3C0;
constexpr std::ptrdiff_t turnleft = 0x184C600;
constexpr std::ptrdiff_t turnright = 0x184C690;
constexpr std::ptrdiff_t use = 0x184C960;
constexpr std::ptrdiff_t zoom = 0x1A5C0D0;
constexpr std::ptrdiff_t attack = 0x184D4E0;
constexpr std::ptrdiff_t attack2 = 0x184D570;
constexpr std::ptrdiff_t back = 0x184D7B0;
constexpr std::ptrdiff_t duck = 0x184DA80;
constexpr std::ptrdiff_t forward = 0x184D720;
constexpr std::ptrdiff_t jump = 0x184D9F0;
constexpr std::ptrdiff_t left = 0x184D840;
constexpr std::ptrdiff_t lookatweapon = 0x1A5D160;
constexpr std::ptrdiff_t reload = 0x184D450;
constexpr std::ptrdiff_t right = 0x184D8D0;
constexpr std::ptrdiff_t showscores = 0x1A5D040;
constexpr std::ptrdiff_t sprint = 0x184D3C0;
constexpr std::ptrdiff_t turnleft = 0x184D600;
constexpr std::ptrdiff_t turnright = 0x184D690;
constexpr std::ptrdiff_t use = 0x184D960;
constexpr std::ptrdiff_t zoom = 0x1A5D0D0;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25478368,
"attack2": 25478512,
"back": 25479088,
"duck": 25479808,
"forward": 25478944,
"jump": 25479664,
"left": 25479232,
"lookatweapon": 27640160,
"reload": 25478224,
"right": 25479376,
"showscores": 27639872,
"sprint": 25478080,
"turnleft": 25478656,
"turnright": 25478800,
"use": 25479520,
"zoom": 27640016
"attack": 25482464,
"attack2": 25482608,
"back": 25483184,
"duck": 25483904,
"forward": 25483040,
"jump": 25483760,
"left": 25483328,
"lookatweapon": 27644256,
"reload": 25482320,
"right": 25483472,
"showscores": 27643968,
"sprint": 25482176,
"turnleft": 25482752,
"turnright": 25482896,
"use": 25483616,
"zoom": 27644112
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x184C4E0;
pub const attack2: usize = 0x184C570;
pub const back: usize = 0x184C7B0;
pub const duck: usize = 0x184CA80;
pub const forward: usize = 0x184C720;
pub const jump: usize = 0x184C9F0;
pub const left: usize = 0x184C840;
pub const lookatweapon: usize = 0x1A5C160;
pub const reload: usize = 0x184C450;
pub const right: usize = 0x184C8D0;
pub const showscores: usize = 0x1A5C040;
pub const sprint: usize = 0x184C3C0;
pub const turnleft: usize = 0x184C600;
pub const turnright: usize = 0x184C690;
pub const r#use: usize = 0x184C960;
pub const zoom: usize = 0x1A5C0D0;
pub const attack: usize = 0x184D4E0;
pub const attack2: usize = 0x184D570;
pub const back: usize = 0x184D7B0;
pub const duck: usize = 0x184DA80;
pub const forward: usize = 0x184D720;
pub const jump: usize = 0x184D9F0;
pub const left: usize = 0x184D840;
pub const lookatweapon: usize = 0x1A5D160;
pub const reload: usize = 0x184D450;
pub const right: usize = 0x184D8D0;
pub const showscores: usize = 0x1A5D040;
pub const sprint: usize = 0x184D3C0;
pub const turnleft: usize = 0x184D600;
pub const turnright: usize = 0x184D690;
pub const r#use: usize = 0x184D960;
pub const zoom: usize = 0x1A5D0D0;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14052,
"timestamp": "2024-11-20T02:22:00.507682600+00:00"
"build_number": 14053,
"timestamp": "2024-11-21T03:01:24.891899+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,49 +9,49 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x184BAD0;
public const nint EmptyWorldService001_Client = 0x1806E50;
public const nint GameClientExports001 = 0x1848788;
public const nint LegacyGameUI001 = 0x1869280;
public const nint Source2Client002 = 0x1A4BD40;
public const nint Source2ClientConfig001 = 0x19EBF70;
public const nint Source2ClientPrediction001 = 0x1853B90;
public const nint Source2ClientUI001 = 0x18676A0;
public const nint ClientToolsInfo_001 = 0x184CAD0;
public const nint EmptyWorldService001_Client = 0x1807E50;
public const nint GameClientExports001 = 0x1849788;
public const nint LegacyGameUI001 = 0x186A280;
public const nint Source2Client002 = 0x1A4CD40;
public const nint Source2ClientConfig001 = 0x19ECF70;
public const nint Source2ClientPrediction001 = 0x1854B90;
public const nint Source2ClientUI001 = 0x18686A0;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x536B40;
public const nint BugService001 = 0x5CF8A0;
public const nint ClientServerEngineLoopService_001 = 0x537860;
public const nint EngineGameUI001 = 0x534AD0;
public const nint EngineServiceMgr001 = 0x6106E0;
public const nint GameEventSystemClientV001 = 0x610A10;
public const nint GameEventSystemServerV001 = 0x610B50;
public const nint GameResourceServiceClientV001 = 0x536C40;
public const nint GameResourceServiceServerV001 = 0x536CA0;
public const nint GameUIService_001 = 0x5CFBA0;
public const nint HostStateMgr001 = 0x537750;
public const nint INETSUPPORT_001 = 0x530060;
public const nint InputService_001 = 0x5CFE80;
public const nint KeyValueCache001 = 0x537800;
public const nint MapListService_001 = 0x60EE80;
public const nint NetworkClientService_001 = 0x60F010;
public const nint NetworkP2PService_001 = 0x536F50;
public const nint NetworkServerService_001 = 0x60F3A0;
public const nint NetworkService_001 = 0x5370A0;
public const nint RenderService_001 = 0x60F600;
public const nint ScreenshotService001 = 0x60F8D0;
public const nint SimpleEngineLoopService_001 = 0x537970;
public const nint SoundService_001 = 0x5370E0;
public const nint Source2EngineToClient001 = 0x534170;
public const nint Source2EngineToClientStringTable001 = 0x5341D0;
public const nint Source2EngineToServer001 = 0x534268;
public const nint Source2EngineToServerStringTable001 = 0x534290;
public const nint SplitScreenService_001 = 0x5373C0;
public const nint StatsService_001 = 0x60FCD0;
public const nint ToolService_001 = 0x537580;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x534B60;
public const nint VProfService_001 = 0x5375C0;
public const nint BenchmarkService001 = 0x537B50;
public const nint BugService001 = 0x5D08C0;
public const nint ClientServerEngineLoopService_001 = 0x538870;
public const nint EngineGameUI001 = 0x535AE0;
public const nint EngineServiceMgr001 = 0x611700;
public const nint GameEventSystemClientV001 = 0x611A30;
public const nint GameEventSystemServerV001 = 0x611B70;
public const nint GameResourceServiceClientV001 = 0x537C50;
public const nint GameResourceServiceServerV001 = 0x537CB0;
public const nint GameUIService_001 = 0x5D0BC0;
public const nint HostStateMgr001 = 0x538760;
public const nint INETSUPPORT_001 = 0x531060;
public const nint InputService_001 = 0x5D0EA0;
public const nint KeyValueCache001 = 0x538810;
public const nint MapListService_001 = 0x60FEA0;
public const nint NetworkClientService_001 = 0x610030;
public const nint NetworkP2PService_001 = 0x537F60;
public const nint NetworkServerService_001 = 0x6103C0;
public const nint NetworkService_001 = 0x5380B0;
public const nint RenderService_001 = 0x610620;
public const nint ScreenshotService001 = 0x6108F0;
public const nint SimpleEngineLoopService_001 = 0x538980;
public const nint SoundService_001 = 0x5380F0;
public const nint Source2EngineToClient001 = 0x535180;
public const nint Source2EngineToClientStringTable001 = 0x5351E0;
public const nint Source2EngineToServer001 = 0x535278;
public const nint Source2EngineToServerStringTable001 = 0x5352A0;
public const nint SplitScreenService_001 = 0x5383D0;
public const nint StatsService_001 = 0x610CF0;
public const nint ToolService_001 = 0x538590;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x535B70;
public const nint VProfService_001 = 0x5385D0;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -159,13 +159,13 @@ namespace CS2Dumper.Interfaces {
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x136EB30;
public const nint EntitySubclassUtilsV001 = 0x131F3E0;
public const nint NavGameTest001 = 0x140EB98;
public const nint ServerToolsInfo_001 = 0x13C44A8;
public const nint Source2GameClients001 = 0x13BE350;
public const nint Source2GameDirector001 = 0x14F2160;
public const nint Source2GameEntities001 = 0x13C43D0;
public const nint Source2Server001 = 0x13C4240;
public const nint Source2ServerConfig001 = 0x15AEB58;
public const nint NavGameTest001 = 0x140EB88;
public const nint ServerToolsInfo_001 = 0x13C4498;
public const nint Source2GameClients001 = 0x13BE340;
public const nint Source2GameDirector001 = 0x14F2140;
public const nint Source2GameEntities001 = 0x13C43C0;
public const nint Source2Server001 = 0x13C4230;
public const nint Source2ServerConfig001 = 0x15AEB38;
public const nint customnavsystem001 = 0x1303B48;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once
@ -14,49 +14,49 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184BAD0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1806E50;
constexpr std::ptrdiff_t GameClientExports001 = 0x1848788;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1869280;
constexpr std::ptrdiff_t Source2Client002 = 0x1A4BD40;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19EBF70;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1853B90;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x18676A0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x184CAD0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1807E50;
constexpr std::ptrdiff_t GameClientExports001 = 0x1849788;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x186A280;
constexpr std::ptrdiff_t Source2Client002 = 0x1A4CD40;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19ECF70;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1854B90;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x18686A0;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x536B40;
constexpr std::ptrdiff_t BugService001 = 0x5CF8A0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x537860;
constexpr std::ptrdiff_t EngineGameUI001 = 0x534AD0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x6106E0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x610A10;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x610B50;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x536C40;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x536CA0;
constexpr std::ptrdiff_t GameUIService_001 = 0x5CFBA0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x537750;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x530060;
constexpr std::ptrdiff_t InputService_001 = 0x5CFE80;
constexpr std::ptrdiff_t KeyValueCache001 = 0x537800;
constexpr std::ptrdiff_t MapListService_001 = 0x60EE80;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x60F010;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x536F50;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x60F3A0;
constexpr std::ptrdiff_t NetworkService_001 = 0x5370A0;
constexpr std::ptrdiff_t RenderService_001 = 0x60F600;
constexpr std::ptrdiff_t ScreenshotService001 = 0x60F8D0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x537970;
constexpr std::ptrdiff_t SoundService_001 = 0x5370E0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x534170;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x5341D0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x534268;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x534290;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5373C0;
constexpr std::ptrdiff_t StatsService_001 = 0x60FCD0;
constexpr std::ptrdiff_t ToolService_001 = 0x537580;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x534B60;
constexpr std::ptrdiff_t VProfService_001 = 0x5375C0;
constexpr std::ptrdiff_t BenchmarkService001 = 0x537B50;
constexpr std::ptrdiff_t BugService001 = 0x5D08C0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x538870;
constexpr std::ptrdiff_t EngineGameUI001 = 0x535AE0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x611700;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x611A30;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x611B70;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x537C50;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x537CB0;
constexpr std::ptrdiff_t GameUIService_001 = 0x5D0BC0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x538760;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x531060;
constexpr std::ptrdiff_t InputService_001 = 0x5D0EA0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x538810;
constexpr std::ptrdiff_t MapListService_001 = 0x60FEA0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x610030;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x537F60;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x6103C0;
constexpr std::ptrdiff_t NetworkService_001 = 0x5380B0;
constexpr std::ptrdiff_t RenderService_001 = 0x610620;
constexpr std::ptrdiff_t ScreenshotService001 = 0x6108F0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x538980;
constexpr std::ptrdiff_t SoundService_001 = 0x5380F0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x535180;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x5351E0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x535278;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x5352A0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5383D0;
constexpr std::ptrdiff_t StatsService_001 = 0x610CF0;
constexpr std::ptrdiff_t ToolService_001 = 0x538590;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x535B70;
constexpr std::ptrdiff_t VProfService_001 = 0x5385D0;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -164,13 +164,13 @@ namespace cs2_dumper {
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x136EB30;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131F3E0;
constexpr std::ptrdiff_t NavGameTest001 = 0x140EB98;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C44A8;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BE350;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F2160;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C43D0;
constexpr std::ptrdiff_t Source2Server001 = 0x13C4240;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15AEB58;
constexpr std::ptrdiff_t NavGameTest001 = 0x140EB88;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C4498;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BE340;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F2140;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C43C0;
constexpr std::ptrdiff_t Source2Server001 = 0x13C4230;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15AEB38;
constexpr std::ptrdiff_t customnavsystem001 = 0x1303B48;
}
// Module: soundsystem.dll

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@ -4,48 +4,48 @@
"AnimationSystem_001": 6262000
},
"client.dll": {
"ClientToolsInfo_001": 25475792,
"EmptyWorldService001_Client": 25194064,
"GameClientExports001": 25462664,
"LegacyGameUI001": 25596544,
"Source2Client002": 27573568,
"Source2ClientConfig001": 27180912,
"Source2ClientPrediction001": 25508752,
"Source2ClientUI001": 25589408
"ClientToolsInfo_001": 25479888,
"EmptyWorldService001_Client": 25198160,
"GameClientExports001": 25466760,
"LegacyGameUI001": 25600640,
"Source2Client002": 27577664,
"Source2ClientConfig001": 27185008,
"Source2ClientPrediction001": 25512848,
"Source2ClientUI001": 25593504
},
"engine2.dll": {
"BenchmarkService001": 5466944,
"BugService001": 6092960,
"ClientServerEngineLoopService_001": 5470304,
"EngineGameUI001": 5458640,
"EngineServiceMgr001": 6358752,
"GameEventSystemClientV001": 6359568,
"GameEventSystemServerV001": 6359888,
"GameResourceServiceClientV001": 5467200,
"GameResourceServiceServerV001": 5467296,
"GameUIService_001": 6093728,
"HostStateMgr001": 5470032,
"INETSUPPORT_001": 5439584,
"InputService_001": 6094464,
"KeyValueCache001": 5470208,
"MapListService_001": 6352512,
"NetworkClientService_001": 6352912,
"NetworkP2PService_001": 5467984,
"NetworkServerService_001": 6353824,
"NetworkService_001": 5468320,
"RenderService_001": 6354432,
"ScreenshotService001": 6355152,
"SimpleEngineLoopService_001": 5470576,
"SoundService_001": 5468384,
"Source2EngineToClient001": 5456240,
"Source2EngineToClientStringTable001": 5456336,
"Source2EngineToServer001": 5456488,
"Source2EngineToServerStringTable001": 5456528,
"SplitScreenService_001": 5469120,
"StatsService_001": 6356176,
"ToolService_001": 5469568,
"VENGINE_GAMEUIFUNCS_VERSION005": 5458784,
"VProfService_001": 5469632
"BenchmarkService001": 5471056,
"BugService001": 6097088,
"ClientServerEngineLoopService_001": 5474416,
"EngineGameUI001": 5462752,
"EngineServiceMgr001": 6362880,
"GameEventSystemClientV001": 6363696,
"GameEventSystemServerV001": 6364016,
"GameResourceServiceClientV001": 5471312,
"GameResourceServiceServerV001": 5471408,
"GameUIService_001": 6097856,
"HostStateMgr001": 5474144,
"INETSUPPORT_001": 5443680,
"InputService_001": 6098592,
"KeyValueCache001": 5474320,
"MapListService_001": 6356640,
"NetworkClientService_001": 6357040,
"NetworkP2PService_001": 5472096,
"NetworkServerService_001": 6357952,
"NetworkService_001": 5472432,
"RenderService_001": 6358560,
"ScreenshotService001": 6359280,
"SimpleEngineLoopService_001": 5474688,
"SoundService_001": 5472496,
"Source2EngineToClient001": 5460352,
"Source2EngineToClientStringTable001": 5460448,
"Source2EngineToServer001": 5460600,
"Source2EngineToServerStringTable001": 5460640,
"SplitScreenService_001": 5473232,
"StatsService_001": 6360304,
"ToolService_001": 5473680,
"VENGINE_GAMEUIFUNCS_VERSION005": 5462896,
"VProfService_001": 5473744
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 2147728,
@ -132,13 +132,13 @@
"server.dll": {
"EmptyWorldService001_Server": 20376368,
"EntitySubclassUtilsV001": 20050912,
"NavGameTest001": 21031832,
"ServerToolsInfo_001": 20726952,
"Source2GameClients001": 20702032,
"Source2GameDirector001": 21963104,
"Source2GameEntities001": 20726736,
"Source2Server001": 20726336,
"Source2ServerConfig001": 22735704,
"NavGameTest001": 21031816,
"ServerToolsInfo_001": 20726936,
"Source2GameClients001": 20702016,
"Source2GameDirector001": 21963072,
"Source2GameEntities001": 20726720,
"Source2Server001": 20726320,
"Source2ServerConfig001": 22735672,
"customnavsystem001": 19938120
},
"soundsystem.dll": {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x184BAD0;
pub const EmptyWorldService001_Client: usize = 0x1806E50;
pub const GameClientExports001: usize = 0x1848788;
pub const LegacyGameUI001: usize = 0x1869280;
pub const Source2Client002: usize = 0x1A4BD40;
pub const Source2ClientConfig001: usize = 0x19EBF70;
pub const Source2ClientPrediction001: usize = 0x1853B90;
pub const Source2ClientUI001: usize = 0x18676A0;
pub const ClientToolsInfo_001: usize = 0x184CAD0;
pub const EmptyWorldService001_Client: usize = 0x1807E50;
pub const GameClientExports001: usize = 0x1849788;
pub const LegacyGameUI001: usize = 0x186A280;
pub const Source2Client002: usize = 0x1A4CD40;
pub const Source2ClientConfig001: usize = 0x19ECF70;
pub const Source2ClientPrediction001: usize = 0x1854B90;
pub const Source2ClientUI001: usize = 0x18686A0;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x536B40;
pub const BugService001: usize = 0x5CF8A0;
pub const ClientServerEngineLoopService_001: usize = 0x537860;
pub const EngineGameUI001: usize = 0x534AD0;
pub const EngineServiceMgr001: usize = 0x6106E0;
pub const GameEventSystemClientV001: usize = 0x610A10;
pub const GameEventSystemServerV001: usize = 0x610B50;
pub const GameResourceServiceClientV001: usize = 0x536C40;
pub const GameResourceServiceServerV001: usize = 0x536CA0;
pub const GameUIService_001: usize = 0x5CFBA0;
pub const HostStateMgr001: usize = 0x537750;
pub const INETSUPPORT_001: usize = 0x530060;
pub const InputService_001: usize = 0x5CFE80;
pub const KeyValueCache001: usize = 0x537800;
pub const MapListService_001: usize = 0x60EE80;
pub const NetworkClientService_001: usize = 0x60F010;
pub const NetworkP2PService_001: usize = 0x536F50;
pub const NetworkServerService_001: usize = 0x60F3A0;
pub const NetworkService_001: usize = 0x5370A0;
pub const RenderService_001: usize = 0x60F600;
pub const ScreenshotService001: usize = 0x60F8D0;
pub const SimpleEngineLoopService_001: usize = 0x537970;
pub const SoundService_001: usize = 0x5370E0;
pub const Source2EngineToClient001: usize = 0x534170;
pub const Source2EngineToClientStringTable001: usize = 0x5341D0;
pub const Source2EngineToServer001: usize = 0x534268;
pub const Source2EngineToServerStringTable001: usize = 0x534290;
pub const SplitScreenService_001: usize = 0x5373C0;
pub const StatsService_001: usize = 0x60FCD0;
pub const ToolService_001: usize = 0x537580;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x534B60;
pub const VProfService_001: usize = 0x5375C0;
pub const BenchmarkService001: usize = 0x537B50;
pub const BugService001: usize = 0x5D08C0;
pub const ClientServerEngineLoopService_001: usize = 0x538870;
pub const EngineGameUI001: usize = 0x535AE0;
pub const EngineServiceMgr001: usize = 0x611700;
pub const GameEventSystemClientV001: usize = 0x611A30;
pub const GameEventSystemServerV001: usize = 0x611B70;
pub const GameResourceServiceClientV001: usize = 0x537C50;
pub const GameResourceServiceServerV001: usize = 0x537CB0;
pub const GameUIService_001: usize = 0x5D0BC0;
pub const HostStateMgr001: usize = 0x538760;
pub const INETSUPPORT_001: usize = 0x531060;
pub const InputService_001: usize = 0x5D0EA0;
pub const KeyValueCache001: usize = 0x538810;
pub const MapListService_001: usize = 0x60FEA0;
pub const NetworkClientService_001: usize = 0x610030;
pub const NetworkP2PService_001: usize = 0x537F60;
pub const NetworkServerService_001: usize = 0x6103C0;
pub const NetworkService_001: usize = 0x5380B0;
pub const RenderService_001: usize = 0x610620;
pub const ScreenshotService001: usize = 0x6108F0;
pub const SimpleEngineLoopService_001: usize = 0x538980;
pub const SoundService_001: usize = 0x5380F0;
pub const Source2EngineToClient001: usize = 0x535180;
pub const Source2EngineToClientStringTable001: usize = 0x5351E0;
pub const Source2EngineToServer001: usize = 0x535278;
pub const Source2EngineToServerStringTable001: usize = 0x5352A0;
pub const SplitScreenService_001: usize = 0x5383D0;
pub const StatsService_001: usize = 0x610CF0;
pub const ToolService_001: usize = 0x538590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x535B70;
pub const VProfService_001: usize = 0x5385D0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -162,13 +162,13 @@ pub mod cs2_dumper {
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x136EB30;
pub const EntitySubclassUtilsV001: usize = 0x131F3E0;
pub const NavGameTest001: usize = 0x140EB98;
pub const ServerToolsInfo_001: usize = 0x13C44A8;
pub const Source2GameClients001: usize = 0x13BE350;
pub const Source2GameDirector001: usize = 0x14F2160;
pub const Source2GameEntities001: usize = 0x13C43D0;
pub const Source2Server001: usize = 0x13C4240;
pub const Source2ServerConfig001: usize = 0x15AEB58;
pub const NavGameTest001: usize = 0x140EB88;
pub const ServerToolsInfo_001: usize = 0x13C4498;
pub const Source2GameClients001: usize = 0x13BE340;
pub const Source2GameDirector001: usize = 0x14F2140;
pub const Source2GameEntities001: usize = 0x13C43C0;
pub const Source2Server001: usize = 0x13C4230;
pub const Source2ServerConfig001: usize = 0x15AEB38;
pub const customnavsystem001: usize = 0x1303B48;
}
// Module: soundsystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A5C240;
public const nint dwEntityList = 0x19F0468;
public const nint dwGameEntitySystem = 0x1B0ACB8;
public const nint dwCSGOInput = 0x1A5D240;
public const nint dwEntityList = 0x19F1468;
public const nint dwGameEntitySystem = 0x1B0BCB8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A4DE28;
public const nint dwGlobalVars = 0x18479D0;
public const nint dwGlowManager = 0x1A4D568;
public const nint dwLocalPlayerController = 0x1A3FF90;
public const nint dwLocalPlayerPawn = 0x1853CF8;
public const nint dwPlantedC4 = 0x1A57E90;
public const nint dwPrediction = 0x1853B90;
public const nint dwSensitivity = 0x1A4EB48;
public const nint dwGameRules = 0x1A4EE28;
public const nint dwGlobalVars = 0x18489D0;
public const nint dwGlowManager = 0x1A4E568;
public const nint dwLocalPlayerController = 0x1A40F90;
public const nint dwLocalPlayerPawn = 0x1854CF8;
public const nint dwPlantedC4 = 0x1A58E90;
public const nint dwPrediction = 0x1854B90;
public const nint dwSensitivity = 0x1A4FB48;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A5C610;
public const nint dwViewMatrix = 0x1A52510;
public const nint dwViewRender = 0x1A52D20;
public const nint dwWeaponC4 = 0x19F3598;
public const nint dwViewAngles = 0x1A5D610;
public const nint dwViewMatrix = 0x1A53510;
public const nint dwViewRender = 0x1A53D20;
public const nint dwWeaponC4 = 0x19F4598;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x530BD4;
public const nint dwNetworkGameClient = 0x52FCE0;
public const nint dwBuildNumber = 0x531BE4;
public const nint dwNetworkGameClient = 0x530CE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x6130AC;
public const nint dwWindowWidth = 0x6130A8;
public const nint dwWindowHeight = 0x6140D4;
public const nint dwWindowWidth = 0x6140D0;
}
// Module: inputsystem.dll
public static class InputsystemDll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once
@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A5C240;
constexpr std::ptrdiff_t dwEntityList = 0x19F0468;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B0ACB8;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A5D240;
constexpr std::ptrdiff_t dwEntityList = 0x19F1468;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B0BCB8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A4DE28;
constexpr std::ptrdiff_t dwGlobalVars = 0x18479D0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A4D568;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A3FF90;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1853CF8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A57E90;
constexpr std::ptrdiff_t dwPrediction = 0x1853B90;
constexpr std::ptrdiff_t dwSensitivity = 0x1A4EB48;
constexpr std::ptrdiff_t dwGameRules = 0x1A4EE28;
constexpr std::ptrdiff_t dwGlobalVars = 0x18489D0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A4E568;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A40F90;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1854CF8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A58E90;
constexpr std::ptrdiff_t dwPrediction = 0x1854B90;
constexpr std::ptrdiff_t dwSensitivity = 0x1A4FB48;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A5C610;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A52510;
constexpr std::ptrdiff_t dwViewRender = 0x1A52D20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19F3598;
constexpr std::ptrdiff_t dwViewAngles = 0x1A5D610;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A53510;
constexpr std::ptrdiff_t dwViewRender = 0x1A53D20;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19F4598;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x530BD4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52FCE0;
constexpr std::ptrdiff_t dwBuildNumber = 0x531BE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x530CE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x6130AC;
constexpr std::ptrdiff_t dwWindowWidth = 0x6130A8;
constexpr std::ptrdiff_t dwWindowHeight = 0x6140D4;
constexpr std::ptrdiff_t dwWindowWidth = 0x6140D0;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

View File

@ -1,26 +1,26 @@
{
"client.dll": {
"dwCSGOInput": 27640384,
"dwEntityList": 27198568,
"dwGameEntitySystem": 28355768,
"dwCSGOInput": 27644480,
"dwEntityList": 27202664,
"dwGameEntitySystem": 28359864,
"dwGameEntitySystem_highestEntityIndex": 5408,
"dwGameRules": 27581992,
"dwGlobalVars": 25459152,
"dwGlowManager": 27579752,
"dwLocalPlayerController": 27525008,
"dwLocalPlayerPawn": 25509112,
"dwPlantedC4": 27623056,
"dwPrediction": 25508752,
"dwSensitivity": 27585352,
"dwGameRules": 27586088,
"dwGlobalVars": 25463248,
"dwGlowManager": 27583848,
"dwLocalPlayerController": 27529104,
"dwLocalPlayerPawn": 25513208,
"dwPlantedC4": 27627152,
"dwPrediction": 25512848,
"dwSensitivity": 27589448,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27641360,
"dwViewMatrix": 27600144,
"dwViewRender": 27602208,
"dwWeaponC4": 27211160
"dwViewAngles": 27645456,
"dwViewMatrix": 27604240,
"dwViewRender": 27606304,
"dwWeaponC4": 27215256
},
"engine2.dll": {
"dwBuildNumber": 5442516,
"dwNetworkGameClient": 5438688,
"dwBuildNumber": 5446628,
"dwNetworkGameClient": 5442784,
"dwNetworkGameClient_clientTickCount": 872,
"dwNetworkGameClient_deltaTick": 636,
"dwNetworkGameClient_isBackgroundMap": 2626631,
@ -28,8 +28,8 @@
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6369452,
"dwWindowWidth": 6369448
"dwWindowHeight": 6373588,
"dwWindowWidth": 6373584
},
"inputsystem.dll": {
"dwInputSystem": 231392

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A5C240;
pub const dwEntityList: usize = 0x19F0468;
pub const dwGameEntitySystem: usize = 0x1B0ACB8;
pub const dwCSGOInput: usize = 0x1A5D240;
pub const dwEntityList: usize = 0x19F1468;
pub const dwGameEntitySystem: usize = 0x1B0BCB8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A4DE28;
pub const dwGlobalVars: usize = 0x18479D0;
pub const dwGlowManager: usize = 0x1A4D568;
pub const dwLocalPlayerController: usize = 0x1A3FF90;
pub const dwLocalPlayerPawn: usize = 0x1853CF8;
pub const dwPlantedC4: usize = 0x1A57E90;
pub const dwPrediction: usize = 0x1853B90;
pub const dwSensitivity: usize = 0x1A4EB48;
pub const dwGameRules: usize = 0x1A4EE28;
pub const dwGlobalVars: usize = 0x18489D0;
pub const dwGlowManager: usize = 0x1A4E568;
pub const dwLocalPlayerController: usize = 0x1A40F90;
pub const dwLocalPlayerPawn: usize = 0x1854CF8;
pub const dwPlantedC4: usize = 0x1A58E90;
pub const dwPrediction: usize = 0x1854B90;
pub const dwSensitivity: usize = 0x1A4FB48;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A5C610;
pub const dwViewMatrix: usize = 0x1A52510;
pub const dwViewRender: usize = 0x1A52D20;
pub const dwWeaponC4: usize = 0x19F3598;
pub const dwViewAngles: usize = 0x1A5D610;
pub const dwViewMatrix: usize = 0x1A53510;
pub const dwViewRender: usize = 0x1A53D20;
pub const dwWeaponC4: usize = 0x19F4598;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x530BD4;
pub const dwNetworkGameClient: usize = 0x52FCE0;
pub const dwBuildNumber: usize = 0x531BE4;
pub const dwNetworkGameClient: usize = 0x530CE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x6130AC;
pub const dwWindowWidth: usize = 0x6130A8;
pub const dwWindowHeight: usize = 0x6140D4;
pub const dwWindowWidth: usize = 0x6140D0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-11-20 02:22:00.507682600 UTC
// 2024-11-21 03:01:24.891899 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]