Game update (14045)

This commit is contained in:
a2x 2024-10-31 12:42:17 +10:00
parent 67e7009ee1
commit a68a78f1e6
63 changed files with 74 additions and 74 deletions

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,4 +1,4 @@
{
"build_number": 14044,
"timestamp": "2024-10-30T01:11:46.423839600+00:00"
"build_number": 14045,
"timestamp": "2024-10-31T02:41:35.880004100+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -165,7 +165,7 @@ namespace CS2Dumper.Interfaces {
public const nint Source2GameDirector001 = 0x14F1C30;
public const nint Source2GameEntities001 = 0x13C39A0;
public const nint Source2Server001 = 0x13C3810;
public const nint Source2ServerConfig001 = 0x15ADAE8;
public const nint Source2ServerConfig001 = 0x15ADAF8;
public const nint customnavsystem001 = 0x1303A98;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once
@ -170,7 +170,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F1C30;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C39A0;
constexpr std::ptrdiff_t Source2Server001 = 0x13C3810;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15ADAE8;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15ADAF8;
constexpr std::ptrdiff_t customnavsystem001 = 0x1303A98;
}
// Module: soundsystem.dll

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@ -138,7 +138,7 @@
"Source2GameDirector001": 21961776,
"Source2GameEntities001": 20724128,
"Source2Server001": 20723728,
"Source2ServerConfig001": 22731496,
"Source2ServerConfig001": 22731512,
"customnavsystem001": 19937944
},
"soundsystem.dll": {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, unused)]
@ -168,7 +168,7 @@ pub mod cs2_dumper {
pub const Source2GameDirector001: usize = 0x14F1C30;
pub const Source2GameEntities001: usize = 0x13C39A0;
pub const Source2Server001: usize = 0x13C3810;
pub const Source2ServerConfig001: usize = 0x15ADAE8;
pub const Source2ServerConfig001: usize = 0x15ADAF8;
pub const customnavsystem001: usize = 0x1303A98;
}
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,17 +1,17 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A3D8F0;
public const nint dwEntityList = 0x19D1A98;
public const nint dwGameEntitySystem = 0x1AEBCD8;
public const nint dwGameEntitySystem = 0x1AEBCC8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A2F768;
public const nint dwGlobalVars = 0x182ADF0;
public const nint dwGlowManager = 0x1A2EEA0;
public const nint dwLocalPlayerController = 0x1A219F0;
public const nint dwLocalPlayerController = 0x1A219E0;
public const nint dwLocalPlayerPawn = 0x1836BB8;
public const nint dwPlantedC4 = 0x1A393A0;
public const nint dwPrediction = 0x1836A50;

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once
@ -11,12 +11,12 @@ namespace cs2_dumper {
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A3D8F0;
constexpr std::ptrdiff_t dwEntityList = 0x19D1A98;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AEBCD8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AEBCC8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A2F768;
constexpr std::ptrdiff_t dwGlobalVars = 0x182ADF0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A2EEA0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A219F0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A219E0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1836BB8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A393A0;
constexpr std::ptrdiff_t dwPrediction = 0x1836A50;

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@ -2,12 +2,12 @@
"client.dll": {
"dwCSGOInput": 27515120,
"dwEntityList": 27073176,
"dwGameEntitySystem": 28228824,
"dwGameEntitySystem": 28228808,
"dwGameEntitySystem_highestEntityIndex": 5408,
"dwGameRules": 27457384,
"dwGlobalVars": 25341424,
"dwGlowManager": 27455136,
"dwLocalPlayerController": 27400688,
"dwLocalPlayerController": 27400672,
"dwLocalPlayerPawn": 25390008,
"dwPlantedC4": 27497376,
"dwPrediction": 25389648,

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, unused)]
@ -9,12 +9,12 @@ pub mod cs2_dumper {
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A3D8F0;
pub const dwEntityList: usize = 0x19D1A98;
pub const dwGameEntitySystem: usize = 0x1AEBCD8;
pub const dwGameEntitySystem: usize = 0x1AEBCC8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A2F768;
pub const dwGlobalVars: usize = 0x182ADF0;
pub const dwGlowManager: usize = 0x1A2EEA0;
pub const dwLocalPlayerController: usize = 0x1A219F0;
pub const dwLocalPlayerController: usize = 0x1A219E0;
pub const dwLocalPlayerPawn: usize = 0x1836BB8;
pub const dwPlantedC4: usize = 0x1A393A0;
pub const dwPrediction: usize = 0x1836A50;

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-30 01:11:46.423839600 UTC
// 2024-10-31 02:41:35.880004100 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]