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4 Commits

Author SHA1 Message Date
a2x
13591b7ea4 Update dwLocalPlayerPawn offset 2025-01-22 12:32:17 +10:00
a2x
72653b261d Game update (14062) 2025-01-22 12:18:27 +10:00
a2x
2d7b3e041b
Merge pull request #296 from JannesBonk/main
Game update (14061)
2025-01-18 00:07:03 +11:00
Jannes
a1e7e05126 Magic style update 2025-01-17 15:02:03 +02:00
66 changed files with 579 additions and 579 deletions

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@ -1,5 +1,5 @@
04:35:48 [INFO] found 16 buttons
04:35:49 [INFO] found 130 interfaces across 33 modules
04:35:49 [INFO] found 33 offsets across 5 modules
04:35:49 [INFO] found 2467 classes and 367 enums across 17 modules
04:35:49 [INFO] analysis completed in 1.12s
02:16:56 [INFO] found 16 buttons
02:16:56 [INFO] found 130 interfaces across 33 modules
02:16:57 [INFO] found 33 offsets across 5 modules
02:16:57 [INFO] found 2468 classes and 368 enums across 17 modules
02:16:57 [INFO] analysis completed in 1.05s

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: animationsystem.dll
@ -1468,7 +1468,7 @@ namespace CS2Dumper.Schemas {
public const nint m_footStanceInfo = 0x68; // CUtlVector<StanceInfo_t>
public const nint m_pStanceSourceNode = 0x80; // CAnimUpdateNodeRef
public const nint m_hParameter = 0x90; // CAnimParamHandle
public const nint m_eMode = 0x94; //
public const nint m_eMode = 0x94; // StanceOverrideMode
}
// Parent: None
// Field count: 2
@ -1547,7 +1547,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class CMotionGraphUpdateNode {
public const nint m_pMotionGraph = 0x58; //
public const nint m_pMotionGraph = 0x58; // CSmartPtr<CMotionGraph>
}
// Parent: CNmFloatValueNode__CDefinition
// Field count: 2
@ -2220,7 +2220,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nVertexCount = 0x28; // int32
public const nint m_nStartIndex = 0x2C; // int32
public const nint m_nIndexCount = 0x30; // int32
public const nint m_indexBuffer = 0x98; //
public const nint m_indexBuffer = 0x98; // CRenderBufferBinding
public const nint m_material = 0xC8; // CStrongHandle<InfoForResourceTypeIMaterial2>
}
// Parent: None
@ -2442,7 +2442,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class CMotionDataSet {
public const nint m_groups = 0x0; //
public const nint m_groups = 0x0; // CUtlVector<CMotionGraphGroup>
public const nint m_nDimensionCount = 0x18; // int32
}
// Parent: None
@ -3611,7 +3611,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class CAimMatrixUpdateNode {
public const nint m_opFixedSettings = 0x70; //
public const nint m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t
public const nint m_target = 0x158; // AnimVectorSource
public const nint m_paramIndex = 0x15C; // CAnimParamHandle
public const nint m_hSequence = 0x160; // HSequence
@ -3904,7 +3904,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class CFollowAttachmentUpdateNode {
public const nint m_opFixedData = 0x70; //
public const nint m_opFixedData = 0x70; // FollowAttachmentSettings_t
}
// Parent: CAnimComponentUpdater
// Field count: 8
@ -4744,7 +4744,7 @@ namespace CS2Dumper.Schemas {
public const nint m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable<CSceneObjectData,1>
public const nint m_constraints = 0x78; // CUtlLeanVector<CBaseConstraint*>
public const nint m_skeleton = 0x88; // CRenderSkeleton
public const nint m_meshDeformParams = 0x1A8; //
public const nint m_meshDeformParams = 0x1A8; // DynamicMeshDeformParams_t
public const nint m_pGroomData = 0x1B8; // CRenderGroom*
}
// Parent: None
@ -4853,7 +4853,7 @@ namespace CS2Dumper.Schemas {
public const nint m_boneName = 0x0; // CUtlString
public const nint m_parentName = 0x8; // CUtlString
public const nint m_invBindPose = 0x10; // matrix3x4_t
public const nint m_bbox = 0x40; //
public const nint m_bbox = 0x40; // SkeletonBoneBounds_t
public const nint m_flSphereRadius = 0x58; // float32
}
// Parent: CMotionMetricEvaluator
@ -5513,7 +5513,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// MGetKV3ClassDefaults
public static class TwoBoneIKSettings_t {
public const nint m_endEffectorType = 0x0; //
public const nint m_endEffectorType = 0x0; // IkEndEffectorType
public const nint m_endEffectorAttachment = 0x10; // CAnimAttachment
public const nint m_targetType = 0x90; // IkTargetType
public const nint m_targetAttachment = 0xA0; // CAnimAttachment
@ -5774,7 +5774,7 @@ namespace CS2Dumper.Schemas {
public const nint m_Bone = 0x8; // IKBoneNameAndIndex_t
public const nint m_AnimgraphParameterNamePosition = 0x18; // AnimParamID
public const nint m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID
public const nint m_TargetCoordSystem = 0x20; //
public const nint m_TargetCoordSystem = 0x20; // IKTargetCoordinateSystem
}
// Parent: CNmFloatValueNode__CDefinition
// Field count: 1

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -1473,7 +1473,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_footStanceInfo = 0x68; // CUtlVector<StanceInfo_t>
constexpr std::ptrdiff_t m_pStanceSourceNode = 0x80; // CAnimUpdateNodeRef
constexpr std::ptrdiff_t m_hParameter = 0x90; // CAnimParamHandle
constexpr std::ptrdiff_t m_eMode = 0x94; //
constexpr std::ptrdiff_t m_eMode = 0x94; // StanceOverrideMode
}
// Parent: None
// Field count: 2
@ -1552,7 +1552,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionGraphUpdateNode {
constexpr std::ptrdiff_t m_pMotionGraph = 0x58; //
constexpr std::ptrdiff_t m_pMotionGraph = 0x58; // CSmartPtr<CMotionGraph>
}
// Parent: CNmFloatValueNode__CDefinition
// Field count: 2
@ -2225,7 +2225,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nVertexCount = 0x28; // int32
constexpr std::ptrdiff_t m_nStartIndex = 0x2C; // int32
constexpr std::ptrdiff_t m_nIndexCount = 0x30; // int32
constexpr std::ptrdiff_t m_indexBuffer = 0x98; //
constexpr std::ptrdiff_t m_indexBuffer = 0x98; // CRenderBufferBinding
constexpr std::ptrdiff_t m_material = 0xC8; // CStrongHandle<InfoForResourceTypeIMaterial2>
}
// Parent: None
@ -2447,7 +2447,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CMotionDataSet {
constexpr std::ptrdiff_t m_groups = 0x0; //
constexpr std::ptrdiff_t m_groups = 0x0; // CUtlVector<CMotionGraphGroup>
constexpr std::ptrdiff_t m_nDimensionCount = 0x18; // int32
}
// Parent: None
@ -3616,7 +3616,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CAimMatrixUpdateNode {
constexpr std::ptrdiff_t m_opFixedSettings = 0x70; //
constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t
constexpr std::ptrdiff_t m_target = 0x158; // AnimVectorSource
constexpr std::ptrdiff_t m_paramIndex = 0x15C; // CAnimParamHandle
constexpr std::ptrdiff_t m_hSequence = 0x160; // HSequence
@ -3909,7 +3909,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace CFollowAttachmentUpdateNode {
constexpr std::ptrdiff_t m_opFixedData = 0x70; //
constexpr std::ptrdiff_t m_opFixedData = 0x70; // FollowAttachmentSettings_t
}
// Parent: CAnimComponentUpdater
// Field count: 8
@ -4749,7 +4749,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable<CSceneObjectData,1>
constexpr std::ptrdiff_t m_constraints = 0x78; // CUtlLeanVector<CBaseConstraint*>
constexpr std::ptrdiff_t m_skeleton = 0x88; // CRenderSkeleton
constexpr std::ptrdiff_t m_meshDeformParams = 0x1A8; //
constexpr std::ptrdiff_t m_meshDeformParams = 0x1A8; // DynamicMeshDeformParams_t
constexpr std::ptrdiff_t m_pGroomData = 0x1B8; // CRenderGroom*
}
// Parent: None
@ -4858,7 +4858,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString
constexpr std::ptrdiff_t m_parentName = 0x8; // CUtlString
constexpr std::ptrdiff_t m_invBindPose = 0x10; // matrix3x4_t
constexpr std::ptrdiff_t m_bbox = 0x40; //
constexpr std::ptrdiff_t m_bbox = 0x40; // SkeletonBoneBounds_t
constexpr std::ptrdiff_t m_flSphereRadius = 0x58; // float32
}
// Parent: CMotionMetricEvaluator
@ -5518,7 +5518,7 @@ namespace cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
namespace TwoBoneIKSettings_t {
constexpr std::ptrdiff_t m_endEffectorType = 0x0; //
constexpr std::ptrdiff_t m_endEffectorType = 0x0; // IkEndEffectorType
constexpr std::ptrdiff_t m_endEffectorAttachment = 0x10; // CAnimAttachment
constexpr std::ptrdiff_t m_targetType = 0x90; // IkTargetType
constexpr std::ptrdiff_t m_targetAttachment = 0xA0; // CAnimAttachment
@ -5779,7 +5779,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_Bone = 0x8; // IKBoneNameAndIndex_t
constexpr std::ptrdiff_t m_AnimgraphParameterNamePosition = 0x18; // AnimParamID
constexpr std::ptrdiff_t m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID
constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; //
constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; // IKTargetCoordinateSystem
}
// Parent: CNmFloatValueNode__CDefinition
// Field count: 1

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -1565,7 +1565,7 @@ pub mod cs2_dumper {
pub const m_footStanceInfo: usize = 0x68; // CUtlVector<StanceInfo_t>
pub const m_pStanceSourceNode: usize = 0x80; // CAnimUpdateNodeRef
pub const m_hParameter: usize = 0x90; // CAnimParamHandle
pub const m_eMode: usize = 0x94; //
pub const m_eMode: usize = 0x94; // StanceOverrideMode
}
// Parent: None
// Field count: 2
@ -1644,7 +1644,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CMotionGraphUpdateNode {
pub const m_pMotionGraph: usize = 0x58; //
pub const m_pMotionGraph: usize = 0x58; // CSmartPtr<CMotionGraph>
}
// Parent: CNmFloatValueNode__CDefinition
// Field count: 2
@ -2317,7 +2317,7 @@ pub mod cs2_dumper {
pub const m_nVertexCount: usize = 0x28; // int32
pub const m_nStartIndex: usize = 0x2C; // int32
pub const m_nIndexCount: usize = 0x30; // int32
pub const m_indexBuffer: usize = 0x98; //
pub const m_indexBuffer: usize = 0x98; // CRenderBufferBinding
pub const m_material: usize = 0xC8; // CStrongHandle<InfoForResourceTypeIMaterial2>
}
// Parent: None
@ -2539,7 +2539,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CMotionDataSet {
pub const m_groups: usize = 0x0; //
pub const m_groups: usize = 0x0; // CUtlVector<CMotionGraphGroup>
pub const m_nDimensionCount: usize = 0x18; // int32
}
// Parent: None
@ -3708,7 +3708,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CAimMatrixUpdateNode {
pub const m_opFixedSettings: usize = 0x70; //
pub const m_opFixedSettings: usize = 0x70; // AimMatrixOpFixedSettings_t
pub const m_target: usize = 0x158; // AnimVectorSource
pub const m_paramIndex: usize = 0x15C; // CAnimParamHandle
pub const m_hSequence: usize = 0x160; // HSequence
@ -4001,7 +4001,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod CFollowAttachmentUpdateNode {
pub const m_opFixedData: usize = 0x70; //
pub const m_opFixedData: usize = 0x70; // FollowAttachmentSettings_t
}
// Parent: CAnimComponentUpdater
// Field count: 8
@ -4841,7 +4841,7 @@ pub mod cs2_dumper {
pub const m_sceneObjects: usize = 0x10; // CUtlLeanVectorFixedGrowable<CSceneObjectData,1>
pub const m_constraints: usize = 0x78; // CUtlLeanVector<CBaseConstraint*>
pub const m_skeleton: usize = 0x88; // CRenderSkeleton
pub const m_meshDeformParams: usize = 0x1A8; //
pub const m_meshDeformParams: usize = 0x1A8; // DynamicMeshDeformParams_t
pub const m_pGroomData: usize = 0x1B8; // CRenderGroom*
}
// Parent: None
@ -4950,7 +4950,7 @@ pub mod cs2_dumper {
pub const m_boneName: usize = 0x0; // CUtlString
pub const m_parentName: usize = 0x8; // CUtlString
pub const m_invBindPose: usize = 0x10; // matrix3x4_t
pub const m_bbox: usize = 0x40; //
pub const m_bbox: usize = 0x40; // SkeletonBoneBounds_t
pub const m_flSphereRadius: usize = 0x58; // float32
}
// Parent: CMotionMetricEvaluator
@ -5610,7 +5610,7 @@ pub mod cs2_dumper {
// Metadata:
// MGetKV3ClassDefaults
pub mod TwoBoneIKSettings_t {
pub const m_endEffectorType: usize = 0x0; //
pub const m_endEffectorType: usize = 0x0; // IkEndEffectorType
pub const m_endEffectorAttachment: usize = 0x10; // CAnimAttachment
pub const m_targetType: usize = 0x90; // IkTargetType
pub const m_targetAttachment: usize = 0xA0; // CAnimAttachment
@ -5871,7 +5871,7 @@ pub mod cs2_dumper {
pub const m_Bone: usize = 0x8; // IKBoneNameAndIndex_t
pub const m_AnimgraphParameterNamePosition: usize = 0x18; // AnimParamID
pub const m_AnimgraphParameterNameOrientation: usize = 0x1C; // AnimParamID
pub const m_TargetCoordSystem: usize = 0x20; //
pub const m_TargetCoordSystem: usize = 0x20; // IKTargetCoordinateSystem
}
// Parent: CNmFloatValueNode__CDefinition
// Field count: 1

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@ -1,24 +1,24 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper {
// Module: client.dll
public static class Buttons {
public const nint attack = 0x1864620;
public const nint attack2 = 0x18646B0;
public const nint back = 0x18648F0;
public const nint duck = 0x1864BC0;
public const nint forward = 0x1864860;
public const nint jump = 0x1864B30;
public const nint left = 0x1864980;
public const nint lookatweapon = 0x1A8C380;
public const nint reload = 0x1864590;
public const nint right = 0x1864A10;
public const nint showscores = 0x1A8C260;
public const nint sprint = 0x1864500;
public const nint turnleft = 0x1864740;
public const nint turnright = 0x18647D0;
public const nint use = 0x1864AA0;
public const nint zoom = 0x1A8C2F0;
public const nint attack = 0x1866610;
public const nint attack2 = 0x18666A0;
public const nint back = 0x18668E0;
public const nint duck = 0x1866BB0;
public const nint forward = 0x1866850;
public const nint jump = 0x1866B20;
public const nint left = 0x1866970;
public const nint lookatweapon = 0x1A8E4F0;
public const nint reload = 0x1866580;
public const nint right = 0x1866A00;
public const nint showscores = 0x1A8E3D0;
public const nint sprint = 0x18664F0;
public const nint turnleft = 0x1866730;
public const nint turnright = 0x18667C0;
public const nint use = 0x1866A90;
public const nint zoom = 0x1A8E460;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -8,21 +8,21 @@
namespace cs2_dumper {
// Module: client.dll
namespace buttons {
constexpr std::ptrdiff_t attack = 0x1864620;
constexpr std::ptrdiff_t attack2 = 0x18646B0;
constexpr std::ptrdiff_t back = 0x18648F0;
constexpr std::ptrdiff_t duck = 0x1864BC0;
constexpr std::ptrdiff_t forward = 0x1864860;
constexpr std::ptrdiff_t jump = 0x1864B30;
constexpr std::ptrdiff_t left = 0x1864980;
constexpr std::ptrdiff_t lookatweapon = 0x1A8C380;
constexpr std::ptrdiff_t reload = 0x1864590;
constexpr std::ptrdiff_t right = 0x1864A10;
constexpr std::ptrdiff_t showscores = 0x1A8C260;
constexpr std::ptrdiff_t sprint = 0x1864500;
constexpr std::ptrdiff_t turnleft = 0x1864740;
constexpr std::ptrdiff_t turnright = 0x18647D0;
constexpr std::ptrdiff_t use = 0x1864AA0;
constexpr std::ptrdiff_t zoom = 0x1A8C2F0;
constexpr std::ptrdiff_t attack = 0x1866610;
constexpr std::ptrdiff_t attack2 = 0x18666A0;
constexpr std::ptrdiff_t back = 0x18668E0;
constexpr std::ptrdiff_t duck = 0x1866BB0;
constexpr std::ptrdiff_t forward = 0x1866850;
constexpr std::ptrdiff_t jump = 0x1866B20;
constexpr std::ptrdiff_t left = 0x1866970;
constexpr std::ptrdiff_t lookatweapon = 0x1A8E4F0;
constexpr std::ptrdiff_t reload = 0x1866580;
constexpr std::ptrdiff_t right = 0x1866A00;
constexpr std::ptrdiff_t showscores = 0x1A8E3D0;
constexpr std::ptrdiff_t sprint = 0x18664F0;
constexpr std::ptrdiff_t turnleft = 0x1866730;
constexpr std::ptrdiff_t turnright = 0x18667C0;
constexpr std::ptrdiff_t use = 0x1866A90;
constexpr std::ptrdiff_t zoom = 0x1A8E460;
}
}

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@ -1,20 +1,20 @@
{
"client.dll": {
"attack": 25576992,
"attack2": 25577136,
"back": 25577712,
"duck": 25578432,
"forward": 25577568,
"jump": 25578288,
"left": 25577856,
"lookatweapon": 27837312,
"reload": 25576848,
"right": 25578000,
"showscores": 27837024,
"sprint": 25576704,
"turnleft": 25577280,
"turnright": 25577424,
"use": 25578144,
"zoom": 27837168
"attack": 25585168,
"attack2": 25585312,
"back": 25585888,
"duck": 25586608,
"forward": 25585744,
"jump": 25586464,
"left": 25586032,
"lookatweapon": 27845872,
"reload": 25585024,
"right": 25586176,
"showscores": 27845584,
"sprint": 25584880,
"turnleft": 25585456,
"turnright": 25585600,
"use": 25586320,
"zoom": 27845728
}
}

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, unused)]
pub mod cs2_dumper {
// Module: client.dll
pub mod buttons {
pub const attack: usize = 0x1864620;
pub const attack2: usize = 0x18646B0;
pub const back: usize = 0x18648F0;
pub const duck: usize = 0x1864BC0;
pub const forward: usize = 0x1864860;
pub const jump: usize = 0x1864B30;
pub const left: usize = 0x1864980;
pub const lookatweapon: usize = 0x1A8C380;
pub const reload: usize = 0x1864590;
pub const right: usize = 0x1864A10;
pub const showscores: usize = 0x1A8C260;
pub const sprint: usize = 0x1864500;
pub const turnleft: usize = 0x1864740;
pub const turnright: usize = 0x18647D0;
pub const r#use: usize = 0x1864AA0;
pub const zoom: usize = 0x1A8C2F0;
pub const attack: usize = 0x1866610;
pub const attack2: usize = 0x18666A0;
pub const back: usize = 0x18668E0;
pub const duck: usize = 0x1866BB0;
pub const forward: usize = 0x1866850;
pub const jump: usize = 0x1866B20;
pub const left: usize = 0x1866970;
pub const lookatweapon: usize = 0x1A8E4F0;
pub const reload: usize = 0x1866580;
pub const right: usize = 0x1866A00;
pub const showscores: usize = 0x1A8E3D0;
pub const sprint: usize = 0x18664F0;
pub const turnleft: usize = 0x1866730;
pub const turnright: usize = 0x18667C0;
pub const r#use: usize = 0x1866A90;
pub const zoom: usize = 0x1A8E460;
}
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: client.dll
@ -454,7 +454,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vecRenderAttributes = 0xAE0; // C_UtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
public const nint m_bRenderToCubemaps = 0xB48; // bool
public const nint m_bNoInterpolate = 0xB49; // bool
public const nint m_Collision = 0xB50; //
public const nint m_Collision = 0xB50; // CCollisionProperty
public const nint m_Glow = 0xC00; // CGlowProperty
public const nint m_flGlowBackfaceMult = 0xC58; // float32
public const nint m_fadeMinDist = 0xC5C; // float32
@ -914,9 +914,9 @@ namespace CS2Dumper.Schemas {
public const nint m_iHostageEntityIDs = 0x580; // CEntityIndex[12]
public const nint m_bombsiteCenterA = 0x5B0; // Vector
public const nint m_bombsiteCenterB = 0x5BC; // Vector
public const nint m_hostageRescueX = 0x5C8; //
public const nint m_hostageRescueY = 0x5D8; //
public const nint m_hostageRescueZ = 0x5E8; //
public const nint m_hostageRescueX = 0x5C8; // int32[4]
public const nint m_hostageRescueY = 0x5D8; // int32[4]
public const nint m_hostageRescueZ = 0x5E8; // int32[4]
public const nint m_bEndMatchNextMapAllVoted = 0x5F8; // bool
public const nint m_foundGoalPositions = 0x5F9; // bool
}
@ -2332,7 +2332,7 @@ namespace CS2Dumper.Schemas {
// MNetworkReplayCompatField
public static class CBasePlayerController {
public const nint m_nFinalPredictedTick = 0x570; // int32
public const nint m_CommandContext = 0x578; //
public const nint m_CommandContext = 0x578; // C_CommandContext
public const nint m_nInButtonsWhichAreToggles = 0x620; // uint64
public const nint m_nTickBase = 0x628; // uint32
public const nint m_hPawn = 0x62C; // CHandle<C_BasePlayerPawn>
@ -2696,9 +2696,9 @@ namespace CS2Dumper.Schemas {
public const nint m_pItemServices = 0x11B0; // CPlayer_ItemServices*
public const nint m_pAutoaimServices = 0x11B8; // CPlayer_AutoaimServices*
public const nint m_pObserverServices = 0x11C0; // CPlayer_ObserverServices*
public const nint m_pWaterServices = 0x11C8; //
public const nint m_pUseServices = 0x11D0; //
public const nint m_pFlashlightServices = 0x11D8; //
public const nint m_pWaterServices = 0x11C8; // CPlayer_WaterServices*
public const nint m_pUseServices = 0x11D0; // CPlayer_UseServices*
public const nint m_pFlashlightServices = 0x11D8; // CPlayer_FlashlightServices*
public const nint m_pCameraServices = 0x11E0; // CPlayer_CameraServices*
public const nint m_pMovementServices = 0x11E8; // CPlayer_MovementServices*
public const nint m_ServerViewAngleChanges = 0x11F8; // C_UtlVectorEmbeddedNetworkVar<ViewAngleServerChange_t>
@ -2775,7 +2775,7 @@ namespace CS2Dumper.Schemas {
public const nint m_PredNetIntVariables = 0x50; // C_NetworkUtlVectorBase<int32>
public const nint m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase<uint32>
public const nint m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase<uint64>
public const nint m_PredNetFloatVariables = 0x98; //
public const nint m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase<float32>
public const nint m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase<Vector>
public const nint m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase<Quaternion>
public const nint m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase<CGlobalSymbol>
@ -5805,7 +5805,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nLastThinkTick = 0x320; // GameTick_t
public const nint m_pGameSceneNode = 0x328; // CGameSceneNode*
public const nint m_pRenderComponent = 0x330; // CRenderComponent*
public const nint m_pCollision = 0x338; //
public const nint m_pCollision = 0x338; // CCollisionProperty*
public const nint m_iMaxHealth = 0x340; // int32
public const nint m_iHealth = 0x344; // int32
public const nint m_lifeState = 0x348; // uint8

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -459,7 +459,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vecRenderAttributes = 0xAE0; // C_UtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xB48; // bool
constexpr std::ptrdiff_t m_bNoInterpolate = 0xB49; // bool
constexpr std::ptrdiff_t m_Collision = 0xB50; //
constexpr std::ptrdiff_t m_Collision = 0xB50; // CCollisionProperty
constexpr std::ptrdiff_t m_Glow = 0xC00; // CGlowProperty
constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xC58; // float32
constexpr std::ptrdiff_t m_fadeMinDist = 0xC5C; // float32
@ -919,9 +919,9 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x580; // CEntityIndex[12]
constexpr std::ptrdiff_t m_bombsiteCenterA = 0x5B0; // Vector
constexpr std::ptrdiff_t m_bombsiteCenterB = 0x5BC; // Vector
constexpr std::ptrdiff_t m_hostageRescueX = 0x5C8; //
constexpr std::ptrdiff_t m_hostageRescueY = 0x5D8; //
constexpr std::ptrdiff_t m_hostageRescueZ = 0x5E8; //
constexpr std::ptrdiff_t m_hostageRescueX = 0x5C8; // int32[4]
constexpr std::ptrdiff_t m_hostageRescueY = 0x5D8; // int32[4]
constexpr std::ptrdiff_t m_hostageRescueZ = 0x5E8; // int32[4]
constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x5F8; // bool
constexpr std::ptrdiff_t m_foundGoalPositions = 0x5F9; // bool
}
@ -2337,7 +2337,7 @@ namespace cs2_dumper {
// MNetworkReplayCompatField
namespace CBasePlayerController {
constexpr std::ptrdiff_t m_nFinalPredictedTick = 0x570; // int32
constexpr std::ptrdiff_t m_CommandContext = 0x578; //
constexpr std::ptrdiff_t m_CommandContext = 0x578; // C_CommandContext
constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x620; // uint64
constexpr std::ptrdiff_t m_nTickBase = 0x628; // uint32
constexpr std::ptrdiff_t m_hPawn = 0x62C; // CHandle<C_BasePlayerPawn>
@ -2701,9 +2701,9 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_pItemServices = 0x11B0; // CPlayer_ItemServices*
constexpr std::ptrdiff_t m_pAutoaimServices = 0x11B8; // CPlayer_AutoaimServices*
constexpr std::ptrdiff_t m_pObserverServices = 0x11C0; // CPlayer_ObserverServices*
constexpr std::ptrdiff_t m_pWaterServices = 0x11C8; //
constexpr std::ptrdiff_t m_pUseServices = 0x11D0; //
constexpr std::ptrdiff_t m_pFlashlightServices = 0x11D8; //
constexpr std::ptrdiff_t m_pWaterServices = 0x11C8; // CPlayer_WaterServices*
constexpr std::ptrdiff_t m_pUseServices = 0x11D0; // CPlayer_UseServices*
constexpr std::ptrdiff_t m_pFlashlightServices = 0x11D8; // CPlayer_FlashlightServices*
constexpr std::ptrdiff_t m_pCameraServices = 0x11E0; // CPlayer_CameraServices*
constexpr std::ptrdiff_t m_pMovementServices = 0x11E8; // CPlayer_MovementServices*
constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0x11F8; // C_UtlVectorEmbeddedNetworkVar<ViewAngleServerChange_t>
@ -2780,7 +2780,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // C_NetworkUtlVectorBase<int32>
constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase<uint32>
constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase<uint64>
constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; //
constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase<float32>
constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase<Vector>
constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase<Quaternion>
constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase<CGlobalSymbol>
@ -5810,7 +5810,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nLastThinkTick = 0x320; // GameTick_t
constexpr std::ptrdiff_t m_pGameSceneNode = 0x328; // CGameSceneNode*
constexpr std::ptrdiff_t m_pRenderComponent = 0x330; // CRenderComponent*
constexpr std::ptrdiff_t m_pCollision = 0x338; //
constexpr std::ptrdiff_t m_pCollision = 0x338; // CCollisionProperty*
constexpr std::ptrdiff_t m_iMaxHealth = 0x340; // int32
constexpr std::ptrdiff_t m_iHealth = 0x344; // int32
constexpr std::ptrdiff_t m_lifeState = 0x348; // uint8

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -464,7 +464,7 @@ pub mod cs2_dumper {
pub const m_vecRenderAttributes: usize = 0xAE0; // C_UtlVectorEmbeddedNetworkVar<EntityRenderAttribute_t>
pub const m_bRenderToCubemaps: usize = 0xB48; // bool
pub const m_bNoInterpolate: usize = 0xB49; // bool
pub const m_Collision: usize = 0xB50; //
pub const m_Collision: usize = 0xB50; // CCollisionProperty
pub const m_Glow: usize = 0xC00; // CGlowProperty
pub const m_flGlowBackfaceMult: usize = 0xC58; // float32
pub const m_fadeMinDist: usize = 0xC5C; // float32
@ -924,9 +924,9 @@ pub mod cs2_dumper {
pub const m_iHostageEntityIDs: usize = 0x580; // CEntityIndex[12]
pub const m_bombsiteCenterA: usize = 0x5B0; // Vector
pub const m_bombsiteCenterB: usize = 0x5BC; // Vector
pub const m_hostageRescueX: usize = 0x5C8; //
pub const m_hostageRescueY: usize = 0x5D8; //
pub const m_hostageRescueZ: usize = 0x5E8; //
pub const m_hostageRescueX: usize = 0x5C8; // int32[4]
pub const m_hostageRescueY: usize = 0x5D8; // int32[4]
pub const m_hostageRescueZ: usize = 0x5E8; // int32[4]
pub const m_bEndMatchNextMapAllVoted: usize = 0x5F8; // bool
pub const m_foundGoalPositions: usize = 0x5F9; // bool
}
@ -2342,7 +2342,7 @@ pub mod cs2_dumper {
// MNetworkReplayCompatField
pub mod CBasePlayerController {
pub const m_nFinalPredictedTick: usize = 0x570; // int32
pub const m_CommandContext: usize = 0x578; //
pub const m_CommandContext: usize = 0x578; // C_CommandContext
pub const m_nInButtonsWhichAreToggles: usize = 0x620; // uint64
pub const m_nTickBase: usize = 0x628; // uint32
pub const m_hPawn: usize = 0x62C; // CHandle<C_BasePlayerPawn>
@ -2706,9 +2706,9 @@ pub mod cs2_dumper {
pub const m_pItemServices: usize = 0x11B0; // CPlayer_ItemServices*
pub const m_pAutoaimServices: usize = 0x11B8; // CPlayer_AutoaimServices*
pub const m_pObserverServices: usize = 0x11C0; // CPlayer_ObserverServices*
pub const m_pWaterServices: usize = 0x11C8; //
pub const m_pUseServices: usize = 0x11D0; //
pub const m_pFlashlightServices: usize = 0x11D8; //
pub const m_pWaterServices: usize = 0x11C8; // CPlayer_WaterServices*
pub const m_pUseServices: usize = 0x11D0; // CPlayer_UseServices*
pub const m_pFlashlightServices: usize = 0x11D8; // CPlayer_FlashlightServices*
pub const m_pCameraServices: usize = 0x11E0; // CPlayer_CameraServices*
pub const m_pMovementServices: usize = 0x11E8; // CPlayer_MovementServices*
pub const m_ServerViewAngleChanges: usize = 0x11F8; // C_UtlVectorEmbeddedNetworkVar<ViewAngleServerChange_t>
@ -2785,7 +2785,7 @@ pub mod cs2_dumper {
pub const m_PredNetIntVariables: usize = 0x50; // C_NetworkUtlVectorBase<int32>
pub const m_PredNetUInt32Variables: usize = 0x68; // C_NetworkUtlVectorBase<uint32>
pub const m_PredNetUInt64Variables: usize = 0x80; // C_NetworkUtlVectorBase<uint64>
pub const m_PredNetFloatVariables: usize = 0x98; //
pub const m_PredNetFloatVariables: usize = 0x98; // C_NetworkUtlVectorBase<float32>
pub const m_PredNetVectorVariables: usize = 0xB0; // C_NetworkUtlVectorBase<Vector>
pub const m_PredNetQuaternionVariables: usize = 0xC8; // C_NetworkUtlVectorBase<Quaternion>
pub const m_PredNetGlobalSymbolVariables: usize = 0xE0; // C_NetworkUtlVectorBase<CGlobalSymbol>
@ -5815,7 +5815,7 @@ pub mod cs2_dumper {
pub const m_nLastThinkTick: usize = 0x320; // GameTick_t
pub const m_pGameSceneNode: usize = 0x328; // CGameSceneNode*
pub const m_pRenderComponent: usize = 0x330; // CRenderComponent*
pub const m_pCollision: usize = 0x338; //
pub const m_pCollision: usize = 0x338; // CCollisionProperty*
pub const m_iMaxHealth: usize = 0x340; // int32
pub const m_iHealth: usize = 0x344; // int32
pub const m_lifeState: usize = 0x348; // uint8

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: engine2.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: host.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

View File

@ -1,4 +1,4 @@
{
"build_number": 14060,
"timestamp": "2025-01-15T01:31:41.276127300+00:00"
"build_number": 14062,
"timestamp": "2025-01-22T02:16:57.488530400+00:00"
}

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Interfaces {
// Module: animationsystem.dll
@ -9,49 +9,49 @@ namespace CS2Dumper.Interfaces {
}
// Module: client.dll
public static class ClientDll {
public const nint ClientToolsInfo_001 = 0x1863C10;
public const nint EmptyWorldService001_Client = 0x181EF20;
public const nint GameClientExports001 = 0x18608C8;
public const nint LegacyGameUI001 = 0x1881420;
public const nint Source2Client002 = 0x1A7BDA0;
public const nint Source2ClientConfig001 = 0x1A12450;
public const nint Source2ClientPrediction001 = 0x186BC90;
public const nint Source2ClientUI001 = 0x187F7F0;
public const nint ClientToolsInfo_001 = 0x1865C00;
public const nint EmptyWorldService001_Client = 0x1820F00;
public const nint GameClientExports001 = 0x18628B8;
public const nint LegacyGameUI001 = 0x1883430;
public const nint Source2Client002 = 0x1A7DEE0;
public const nint Source2ClientConfig001 = 0x1A14570;
public const nint Source2ClientPrediction001 = 0x186DC80;
public const nint Source2ClientUI001 = 0x1881800;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint BenchmarkService001 = 0x540C90;
public const nint BugService001 = 0x5D9B60;
public const nint ClientServerEngineLoopService_001 = 0x5419B0;
public const nint EngineGameUI001 = 0x53EB40;
public const nint EngineServiceMgr001 = 0x61A9F0;
public const nint GameEventSystemClientV001 = 0x61ACF0;
public const nint GameEventSystemServerV001 = 0x61AE30;
public const nint GameResourceServiceClientV001 = 0x540D90;
public const nint GameResourceServiceServerV001 = 0x540DF0;
public const nint GameUIService_001 = 0x5D9E60;
public const nint HostStateMgr001 = 0x5418A0;
public const nint BenchmarkService001 = 0x540CB0;
public const nint BugService001 = 0x5D9BA0;
public const nint ClientServerEngineLoopService_001 = 0x5419D0;
public const nint EngineGameUI001 = 0x53EB60;
public const nint EngineServiceMgr001 = 0x61AA30;
public const nint GameEventSystemClientV001 = 0x61AD30;
public const nint GameEventSystemServerV001 = 0x61AE70;
public const nint GameResourceServiceClientV001 = 0x540DB0;
public const nint GameResourceServiceServerV001 = 0x540E10;
public const nint GameUIService_001 = 0x5D9EA0;
public const nint HostStateMgr001 = 0x5418C0;
public const nint INETSUPPORT_001 = 0x53A060;
public const nint InputService_001 = 0x5DA170;
public const nint KeyValueCache001 = 0x541950;
public const nint MapListService_001 = 0x619170;
public const nint NetworkClientService_001 = 0x619300;
public const nint NetworkP2PService_001 = 0x5410A0;
public const nint NetworkServerService_001 = 0x619690;
public const nint NetworkService_001 = 0x5411F0;
public const nint RenderService_001 = 0x6198F0;
public const nint ScreenshotService001 = 0x619B90;
public const nint SimpleEngineLoopService_001 = 0x541AC0;
public const nint SoundService_001 = 0x541230;
public const nint InputService_001 = 0x5DA1B0;
public const nint KeyValueCache001 = 0x541970;
public const nint MapListService_001 = 0x6191B0;
public const nint NetworkClientService_001 = 0x619340;
public const nint NetworkP2PService_001 = 0x5410C0;
public const nint NetworkServerService_001 = 0x6196D0;
public const nint NetworkService_001 = 0x541210;
public const nint RenderService_001 = 0x619930;
public const nint ScreenshotService001 = 0x619BD0;
public const nint SimpleEngineLoopService_001 = 0x541AE0;
public const nint SoundService_001 = 0x541250;
public const nint Source2EngineToClient001 = 0x53E1E0;
public const nint Source2EngineToClientStringTable001 = 0x53E240;
public const nint Source2EngineToServer001 = 0x53E2D8;
public const nint Source2EngineToServerStringTable001 = 0x53E300;
public const nint SplitScreenService_001 = 0x541510;
public const nint StatsService_001 = 0x619FC0;
public const nint ToolService_001 = 0x5416D0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBD0;
public const nint VProfService_001 = 0x541710;
public const nint SplitScreenService_001 = 0x541530;
public const nint StatsService_001 = 0x61A000;
public const nint ToolService_001 = 0x5416F0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBF0;
public const nint VProfService_001 = 0x541730;
}
// Module: filesystem_stdio.dll
public static class FilesystemStdioDll {
@ -157,16 +157,16 @@ namespace CS2Dumper.Interfaces {
}
// Module: server.dll
public static class ServerDll {
public const nint EmptyWorldService001_Server = 0x1378BD0;
public const nint EntitySubclassUtilsV001 = 0x13293C0;
public const nint NavGameTest001 = 0x1418C18;
public const nint ServerToolsInfo_001 = 0x13CE558;
public const nint Source2GameClients001 = 0x13C8420;
public const nint Source2GameDirector001 = 0x14FC1E0;
public const nint Source2GameEntities001 = 0x13CE480;
public const nint Source2Server001 = 0x13CE2F0;
public const nint Source2ServerConfig001 = 0x15C6AF8;
public const nint customnavsystem001 = 0x130DB28;
public const nint EmptyWorldService001_Server = 0x1378BC0;
public const nint EntitySubclassUtilsV001 = 0x13293B0;
public const nint NavGameTest001 = 0x1418C08;
public const nint ServerToolsInfo_001 = 0x13CE548;
public const nint Source2GameClients001 = 0x13C8410;
public const nint Source2GameDirector001 = 0x14FC1C0;
public const nint Source2GameEntities001 = 0x13CE470;
public const nint Source2Server001 = 0x13CE2E0;
public const nint Source2ServerConfig001 = 0x15C6AD8;
public const nint customnavsystem001 = 0x130DB18;
}
// Module: soundsystem.dll
public static class SoundsystemDll {
@ -181,26 +181,26 @@ namespace CS2Dumper.Interfaces {
}
// Module: steamclient64.dll
public static class Steamclient64Dll {
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAEC35A;
public const nint IVALIDATE001 = 0x1494F18;
public const nint SteamClient006 = 0x14926E0;
public const nint SteamClient007 = 0x14926E8;
public const nint SteamClient008 = 0x14926F0;
public const nint SteamClient009 = 0x14926F8;
public const nint SteamClient010 = 0x1492700;
public const nint SteamClient011 = 0x1492708;
public const nint SteamClient012 = 0x1492710;
public const nint SteamClient013 = 0x1492718;
public const nint SteamClient014 = 0x1492720;
public const nint SteamClient015 = 0x1492728;
public const nint SteamClient016 = 0x1492730;
public const nint SteamClient017 = 0x1492738;
public const nint SteamClient018 = 0x1492740;
public const nint SteamClient019 = 0x1492748;
public const nint SteamClient020 = 0x1492750;
public const nint SteamClient021 = 0x1492758;
public const nint p2pvoice002 = 0x14E24BF;
public const nint p2pvoicesingleton002 = 0x14700E0;
public const nint CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAF705A;
public const nint IVALIDATE001 = 0x14A3108;
public const nint SteamClient006 = 0x14A0860;
public const nint SteamClient007 = 0x14A0868;
public const nint SteamClient008 = 0x14A0870;
public const nint SteamClient009 = 0x14A0878;
public const nint SteamClient010 = 0x14A0880;
public const nint SteamClient011 = 0x14A0888;
public const nint SteamClient012 = 0x14A0890;
public const nint SteamClient013 = 0x14A0898;
public const nint SteamClient014 = 0x14A08A0;
public const nint SteamClient015 = 0x14A08A8;
public const nint SteamClient016 = 0x14A08B0;
public const nint SteamClient017 = 0x14A08B8;
public const nint SteamClient018 = 0x14A08C0;
public const nint SteamClient019 = 0x14A08C8;
public const nint SteamClient020 = 0x14A08D0;
public const nint SteamClient021 = 0x14A08D8;
public const nint p2pvoice002 = 0x14E26BF;
public const nint p2pvoicesingleton002 = 0x147E0E0;
}
// Module: tier0.dll
public static class Tier0Dll {
@ -224,7 +224,7 @@ namespace CS2Dumper.Interfaces {
}
// Module: vstdlib_s64.dll
public static class VstdlibS64Dll {
public const nint IVALIDATE001 = 0xABB40;
public const nint IVALIDATE001 = 0x6A990;
public const nint VEngineCvar002 = 0x69070;
}
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -14,49 +14,49 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1863C10;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x181EF20;
constexpr std::ptrdiff_t GameClientExports001 = 0x18608C8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1881420;
constexpr std::ptrdiff_t Source2Client002 = 0x1A7BDA0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A12450;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x186BC90;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x187F7F0;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1865C00;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x1820F00;
constexpr std::ptrdiff_t GameClientExports001 = 0x18628B8;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1883430;
constexpr std::ptrdiff_t Source2Client002 = 0x1A7DEE0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A14570;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x186DC80;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1881800;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x540C90;
constexpr std::ptrdiff_t BugService001 = 0x5D9B60;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x5419B0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x53EB40;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x61A9F0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x61ACF0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x61AE30;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x540D90;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x540DF0;
constexpr std::ptrdiff_t GameUIService_001 = 0x5D9E60;
constexpr std::ptrdiff_t HostStateMgr001 = 0x5418A0;
constexpr std::ptrdiff_t BenchmarkService001 = 0x540CB0;
constexpr std::ptrdiff_t BugService001 = 0x5D9BA0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x5419D0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x53EB60;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x61AA30;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x61AD30;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x61AE70;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x540DB0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x540E10;
constexpr std::ptrdiff_t GameUIService_001 = 0x5D9EA0;
constexpr std::ptrdiff_t HostStateMgr001 = 0x5418C0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x53A060;
constexpr std::ptrdiff_t InputService_001 = 0x5DA170;
constexpr std::ptrdiff_t KeyValueCache001 = 0x541950;
constexpr std::ptrdiff_t MapListService_001 = 0x619170;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x619300;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x5410A0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x619690;
constexpr std::ptrdiff_t NetworkService_001 = 0x5411F0;
constexpr std::ptrdiff_t RenderService_001 = 0x6198F0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x619B90;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x541AC0;
constexpr std::ptrdiff_t SoundService_001 = 0x541230;
constexpr std::ptrdiff_t InputService_001 = 0x5DA1B0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x541970;
constexpr std::ptrdiff_t MapListService_001 = 0x6191B0;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x619340;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x5410C0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x6196D0;
constexpr std::ptrdiff_t NetworkService_001 = 0x541210;
constexpr std::ptrdiff_t RenderService_001 = 0x619930;
constexpr std::ptrdiff_t ScreenshotService001 = 0x619BD0;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x541AE0;
constexpr std::ptrdiff_t SoundService_001 = 0x541250;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x53E1E0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x53E240;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x53E2D8;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x53E300;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x541510;
constexpr std::ptrdiff_t StatsService_001 = 0x619FC0;
constexpr std::ptrdiff_t ToolService_001 = 0x5416D0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBD0;
constexpr std::ptrdiff_t VProfService_001 = 0x541710;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x541530;
constexpr std::ptrdiff_t StatsService_001 = 0x61A000;
constexpr std::ptrdiff_t ToolService_001 = 0x5416F0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x53EBF0;
constexpr std::ptrdiff_t VProfService_001 = 0x541730;
}
// Module: filesystem_stdio.dll
namespace filesystem_stdio_dll {
@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1378BD0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13293C0;
constexpr std::ptrdiff_t NavGameTest001 = 0x1418C18;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13CE558;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13C8420;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14FC1E0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13CE480;
constexpr std::ptrdiff_t Source2Server001 = 0x13CE2F0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15C6AF8;
constexpr std::ptrdiff_t customnavsystem001 = 0x130DB28;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1378BC0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13293B0;
constexpr std::ptrdiff_t NavGameTest001 = 0x1418C08;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13CE548;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13C8410;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14FC1C0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13CE470;
constexpr std::ptrdiff_t Source2Server001 = 0x13CE2E0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15C6AD8;
constexpr std::ptrdiff_t customnavsystem001 = 0x130DB18;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
@ -186,26 +186,26 @@ namespace cs2_dumper {
}
// Module: steamclient64.dll
namespace steamclient64_dll {
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAEC35A;
constexpr std::ptrdiff_t IVALIDATE001 = 0x1494F18;
constexpr std::ptrdiff_t SteamClient006 = 0x14926E0;
constexpr std::ptrdiff_t SteamClient007 = 0x14926E8;
constexpr std::ptrdiff_t SteamClient008 = 0x14926F0;
constexpr std::ptrdiff_t SteamClient009 = 0x14926F8;
constexpr std::ptrdiff_t SteamClient010 = 0x1492700;
constexpr std::ptrdiff_t SteamClient011 = 0x1492708;
constexpr std::ptrdiff_t SteamClient012 = 0x1492710;
constexpr std::ptrdiff_t SteamClient013 = 0x1492718;
constexpr std::ptrdiff_t SteamClient014 = 0x1492720;
constexpr std::ptrdiff_t SteamClient015 = 0x1492728;
constexpr std::ptrdiff_t SteamClient016 = 0x1492730;
constexpr std::ptrdiff_t SteamClient017 = 0x1492738;
constexpr std::ptrdiff_t SteamClient018 = 0x1492740;
constexpr std::ptrdiff_t SteamClient019 = 0x1492748;
constexpr std::ptrdiff_t SteamClient020 = 0x1492750;
constexpr std::ptrdiff_t SteamClient021 = 0x1492758;
constexpr std::ptrdiff_t p2pvoice002 = 0x14E24BF;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x14700E0;
constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAF705A;
constexpr std::ptrdiff_t IVALIDATE001 = 0x14A3108;
constexpr std::ptrdiff_t SteamClient006 = 0x14A0860;
constexpr std::ptrdiff_t SteamClient007 = 0x14A0868;
constexpr std::ptrdiff_t SteamClient008 = 0x14A0870;
constexpr std::ptrdiff_t SteamClient009 = 0x14A0878;
constexpr std::ptrdiff_t SteamClient010 = 0x14A0880;
constexpr std::ptrdiff_t SteamClient011 = 0x14A0888;
constexpr std::ptrdiff_t SteamClient012 = 0x14A0890;
constexpr std::ptrdiff_t SteamClient013 = 0x14A0898;
constexpr std::ptrdiff_t SteamClient014 = 0x14A08A0;
constexpr std::ptrdiff_t SteamClient015 = 0x14A08A8;
constexpr std::ptrdiff_t SteamClient016 = 0x14A08B0;
constexpr std::ptrdiff_t SteamClient017 = 0x14A08B8;
constexpr std::ptrdiff_t SteamClient018 = 0x14A08C0;
constexpr std::ptrdiff_t SteamClient019 = 0x14A08C8;
constexpr std::ptrdiff_t SteamClient020 = 0x14A08D0;
constexpr std::ptrdiff_t SteamClient021 = 0x14A08D8;
constexpr std::ptrdiff_t p2pvoice002 = 0x14E26BF;
constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x147E0E0;
}
// Module: tier0.dll
namespace tier0_dll {
@ -229,7 +229,7 @@ namespace cs2_dumper {
}
// Module: vstdlib_s64.dll
namespace vstdlib_s64_dll {
constexpr std::ptrdiff_t IVALIDATE001 = 0xABB40;
constexpr std::ptrdiff_t IVALIDATE001 = 0x6A990;
constexpr std::ptrdiff_t VEngineCvar002 = 0x69070;
}
// Module: worldrenderer.dll

View File

@ -4,48 +4,48 @@
"AnimationSystem_001": 6319344
},
"client.dll": {
"ClientToolsInfo_001": 25574416,
"EmptyWorldService001_Client": 25292576,
"GameClientExports001": 25561288,
"LegacyGameUI001": 25695264,
"Source2Client002": 27770272,
"Source2ClientConfig001": 27337808,
"Source2ClientPrediction001": 25607312,
"Source2ClientUI001": 25688048
"ClientToolsInfo_001": 25582592,
"EmptyWorldService001_Client": 25300736,
"GameClientExports001": 25569464,
"LegacyGameUI001": 25703472,
"Source2Client002": 27778784,
"Source2ClientConfig001": 27346288,
"Source2ClientPrediction001": 25615488,
"Source2ClientUI001": 25696256
},
"engine2.dll": {
"BenchmarkService001": 5508240,
"BugService001": 6134624,
"ClientServerEngineLoopService_001": 5511600,
"EngineGameUI001": 5499712,
"EngineServiceMgr001": 6400496,
"GameEventSystemClientV001": 6401264,
"GameEventSystemServerV001": 6401584,
"GameResourceServiceClientV001": 5508496,
"GameResourceServiceServerV001": 5508592,
"GameUIService_001": 6135392,
"HostStateMgr001": 5511328,
"BenchmarkService001": 5508272,
"BugService001": 6134688,
"ClientServerEngineLoopService_001": 5511632,
"EngineGameUI001": 5499744,
"EngineServiceMgr001": 6400560,
"GameEventSystemClientV001": 6401328,
"GameEventSystemServerV001": 6401648,
"GameResourceServiceClientV001": 5508528,
"GameResourceServiceServerV001": 5508624,
"GameUIService_001": 6135456,
"HostStateMgr001": 5511360,
"INETSUPPORT_001": 5480544,
"InputService_001": 6136176,
"KeyValueCache001": 5511504,
"MapListService_001": 6394224,
"NetworkClientService_001": 6394624,
"NetworkP2PService_001": 5509280,
"NetworkServerService_001": 6395536,
"NetworkService_001": 5509616,
"RenderService_001": 6396144,
"ScreenshotService001": 6396816,
"SimpleEngineLoopService_001": 5511872,
"SoundService_001": 5509680,
"InputService_001": 6136240,
"KeyValueCache001": 5511536,
"MapListService_001": 6394288,
"NetworkClientService_001": 6394688,
"NetworkP2PService_001": 5509312,
"NetworkServerService_001": 6395600,
"NetworkService_001": 5509648,
"RenderService_001": 6396208,
"ScreenshotService001": 6396880,
"SimpleEngineLoopService_001": 5511904,
"SoundService_001": 5509712,
"Source2EngineToClient001": 5497312,
"Source2EngineToClientStringTable001": 5497408,
"Source2EngineToServer001": 5497560,
"Source2EngineToServerStringTable001": 5497600,
"SplitScreenService_001": 5510416,
"StatsService_001": 6397888,
"ToolService_001": 5510864,
"VENGINE_GAMEUIFUNCS_VERSION005": 5499856,
"VProfService_001": 5510928
"SplitScreenService_001": 5510448,
"StatsService_001": 6397952,
"ToolService_001": 5510896,
"VENGINE_GAMEUIFUNCS_VERSION005": 5499888,
"VProfService_001": 5510960
},
"filesystem_stdio.dll": {
"VAsyncFileSystem2_001": 2147728,
@ -130,16 +130,16 @@
"SchemaSystem_001": 399072
},
"server.dll": {
"EmptyWorldService001_Server": 20417488,
"EntitySubclassUtilsV001": 20091840,
"NavGameTest001": 21072920,
"ServerToolsInfo_001": 20768088,
"Source2GameClients001": 20743200,
"Source2GameDirector001": 22004192,
"Source2GameEntities001": 20767872,
"Source2Server001": 20767472,
"Source2ServerConfig001": 22833912,
"customnavsystem001": 19979048
"EmptyWorldService001_Server": 20417472,
"EntitySubclassUtilsV001": 20091824,
"NavGameTest001": 21072904,
"ServerToolsInfo_001": 20768072,
"Source2GameClients001": 20743184,
"Source2GameDirector001": 22004160,
"Source2GameEntities001": 20767856,
"Source2Server001": 20767456,
"Source2ServerConfig001": 22833880,
"customnavsystem001": 19979032
},
"soundsystem.dll": {
"SoundOpSystem001": 3796032,
@ -151,26 +151,26 @@
"SteamAudio001": 2177520
},
"steamclient64.dll": {
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758070618,
"IVALIDATE001": 21581592,
"SteamClient006": 21571296,
"SteamClient007": 21571304,
"SteamClient008": 21571312,
"SteamClient009": 21571320,
"SteamClient010": 21571328,
"SteamClient011": 21571336,
"SteamClient012": 21571344,
"SteamClient013": 21571352,
"SteamClient014": 21571360,
"SteamClient015": 21571368,
"SteamClient016": 21571376,
"SteamClient017": 21571384,
"SteamClient018": 21571392,
"SteamClient019": 21571400,
"SteamClient020": 21571408,
"SteamClient021": 21571416,
"p2pvoice002": 21898431,
"p2pvoicesingleton002": 21430496
"CLIENTENGINE_INTERFACE_VERSION005": 18446744071758114906,
"IVALIDATE001": 21639432,
"SteamClient006": 21629024,
"SteamClient007": 21629032,
"SteamClient008": 21629040,
"SteamClient009": 21629048,
"SteamClient010": 21629056,
"SteamClient011": 21629064,
"SteamClient012": 21629072,
"SteamClient013": 21629080,
"SteamClient014": 21629088,
"SteamClient015": 21629096,
"SteamClient016": 21629104,
"SteamClient017": 21629112,
"SteamClient018": 21629120,
"SteamClient019": 21629128,
"SteamClient020": 21629136,
"SteamClient021": 21629144,
"p2pvoice002": 21898943,
"p2pvoicesingleton002": 21487840
},
"tier0.dll": {
"TestScriptMgr001": 3664464,
@ -189,7 +189,7 @@
"VScriptManager010": 1213952
},
"vstdlib_s64.dll": {
"IVALIDATE001": 703296,
"IVALIDATE001": 436624,
"VEngineCvar002": 430192
},
"worldrenderer.dll": {

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, unused)]
@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x1863C10;
pub const EmptyWorldService001_Client: usize = 0x181EF20;
pub const GameClientExports001: usize = 0x18608C8;
pub const LegacyGameUI001: usize = 0x1881420;
pub const Source2Client002: usize = 0x1A7BDA0;
pub const Source2ClientConfig001: usize = 0x1A12450;
pub const Source2ClientPrediction001: usize = 0x186BC90;
pub const Source2ClientUI001: usize = 0x187F7F0;
pub const ClientToolsInfo_001: usize = 0x1865C00;
pub const EmptyWorldService001_Client: usize = 0x1820F00;
pub const GameClientExports001: usize = 0x18628B8;
pub const LegacyGameUI001: usize = 0x1883430;
pub const Source2Client002: usize = 0x1A7DEE0;
pub const Source2ClientConfig001: usize = 0x1A14570;
pub const Source2ClientPrediction001: usize = 0x186DC80;
pub const Source2ClientUI001: usize = 0x1881800;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x540C90;
pub const BugService001: usize = 0x5D9B60;
pub const ClientServerEngineLoopService_001: usize = 0x5419B0;
pub const EngineGameUI001: usize = 0x53EB40;
pub const EngineServiceMgr001: usize = 0x61A9F0;
pub const GameEventSystemClientV001: usize = 0x61ACF0;
pub const GameEventSystemServerV001: usize = 0x61AE30;
pub const GameResourceServiceClientV001: usize = 0x540D90;
pub const GameResourceServiceServerV001: usize = 0x540DF0;
pub const GameUIService_001: usize = 0x5D9E60;
pub const HostStateMgr001: usize = 0x5418A0;
pub const BenchmarkService001: usize = 0x540CB0;
pub const BugService001: usize = 0x5D9BA0;
pub const ClientServerEngineLoopService_001: usize = 0x5419D0;
pub const EngineGameUI001: usize = 0x53EB60;
pub const EngineServiceMgr001: usize = 0x61AA30;
pub const GameEventSystemClientV001: usize = 0x61AD30;
pub const GameEventSystemServerV001: usize = 0x61AE70;
pub const GameResourceServiceClientV001: usize = 0x540DB0;
pub const GameResourceServiceServerV001: usize = 0x540E10;
pub const GameUIService_001: usize = 0x5D9EA0;
pub const HostStateMgr001: usize = 0x5418C0;
pub const INETSUPPORT_001: usize = 0x53A060;
pub const InputService_001: usize = 0x5DA170;
pub const KeyValueCache001: usize = 0x541950;
pub const MapListService_001: usize = 0x619170;
pub const NetworkClientService_001: usize = 0x619300;
pub const NetworkP2PService_001: usize = 0x5410A0;
pub const NetworkServerService_001: usize = 0x619690;
pub const NetworkService_001: usize = 0x5411F0;
pub const RenderService_001: usize = 0x6198F0;
pub const ScreenshotService001: usize = 0x619B90;
pub const SimpleEngineLoopService_001: usize = 0x541AC0;
pub const SoundService_001: usize = 0x541230;
pub const InputService_001: usize = 0x5DA1B0;
pub const KeyValueCache001: usize = 0x541970;
pub const MapListService_001: usize = 0x6191B0;
pub const NetworkClientService_001: usize = 0x619340;
pub const NetworkP2PService_001: usize = 0x5410C0;
pub const NetworkServerService_001: usize = 0x6196D0;
pub const NetworkService_001: usize = 0x541210;
pub const RenderService_001: usize = 0x619930;
pub const ScreenshotService001: usize = 0x619BD0;
pub const SimpleEngineLoopService_001: usize = 0x541AE0;
pub const SoundService_001: usize = 0x541250;
pub const Source2EngineToClient001: usize = 0x53E1E0;
pub const Source2EngineToClientStringTable001: usize = 0x53E240;
pub const Source2EngineToServer001: usize = 0x53E2D8;
pub const Source2EngineToServerStringTable001: usize = 0x53E300;
pub const SplitScreenService_001: usize = 0x541510;
pub const StatsService_001: usize = 0x619FC0;
pub const ToolService_001: usize = 0x5416D0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBD0;
pub const VProfService_001: usize = 0x541710;
pub const SplitScreenService_001: usize = 0x541530;
pub const StatsService_001: usize = 0x61A000;
pub const ToolService_001: usize = 0x5416F0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x53EBF0;
pub const VProfService_001: usize = 0x541730;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x1378BD0;
pub const EntitySubclassUtilsV001: usize = 0x13293C0;
pub const NavGameTest001: usize = 0x1418C18;
pub const ServerToolsInfo_001: usize = 0x13CE558;
pub const Source2GameClients001: usize = 0x13C8420;
pub const Source2GameDirector001: usize = 0x14FC1E0;
pub const Source2GameEntities001: usize = 0x13CE480;
pub const Source2Server001: usize = 0x13CE2F0;
pub const Source2ServerConfig001: usize = 0x15C6AF8;
pub const customnavsystem001: usize = 0x130DB28;
pub const EmptyWorldService001_Server: usize = 0x1378BC0;
pub const EntitySubclassUtilsV001: usize = 0x13293B0;
pub const NavGameTest001: usize = 0x1418C08;
pub const ServerToolsInfo_001: usize = 0x13CE548;
pub const Source2GameClients001: usize = 0x13C8410;
pub const Source2GameDirector001: usize = 0x14FC1C0;
pub const Source2GameEntities001: usize = 0x13CE470;
pub const Source2Server001: usize = 0x13CE2E0;
pub const Source2ServerConfig001: usize = 0x15C6AD8;
pub const customnavsystem001: usize = 0x130DB18;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {
@ -184,26 +184,26 @@ pub mod cs2_dumper {
}
// Module: steamclient64.dll
pub mod steamclient64_dll {
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAEC35A;
pub const IVALIDATE001: usize = 0x1494F18;
pub const SteamClient006: usize = 0x14926E0;
pub const SteamClient007: usize = 0x14926E8;
pub const SteamClient008: usize = 0x14926F0;
pub const SteamClient009: usize = 0x14926F8;
pub const SteamClient010: usize = 0x1492700;
pub const SteamClient011: usize = 0x1492708;
pub const SteamClient012: usize = 0x1492710;
pub const SteamClient013: usize = 0x1492718;
pub const SteamClient014: usize = 0x1492720;
pub const SteamClient015: usize = 0x1492728;
pub const SteamClient016: usize = 0x1492730;
pub const SteamClient017: usize = 0x1492738;
pub const SteamClient018: usize = 0x1492740;
pub const SteamClient019: usize = 0x1492748;
pub const SteamClient020: usize = 0x1492750;
pub const SteamClient021: usize = 0x1492758;
pub const p2pvoice002: usize = 0x14E24BF;
pub const p2pvoicesingleton002: usize = 0x14700E0;
pub const CLIENTENGINE_INTERFACE_VERSION005: usize = 0xFFFFFFFF8BAF705A;
pub const IVALIDATE001: usize = 0x14A3108;
pub const SteamClient006: usize = 0x14A0860;
pub const SteamClient007: usize = 0x14A0868;
pub const SteamClient008: usize = 0x14A0870;
pub const SteamClient009: usize = 0x14A0878;
pub const SteamClient010: usize = 0x14A0880;
pub const SteamClient011: usize = 0x14A0888;
pub const SteamClient012: usize = 0x14A0890;
pub const SteamClient013: usize = 0x14A0898;
pub const SteamClient014: usize = 0x14A08A0;
pub const SteamClient015: usize = 0x14A08A8;
pub const SteamClient016: usize = 0x14A08B0;
pub const SteamClient017: usize = 0x14A08B8;
pub const SteamClient018: usize = 0x14A08C0;
pub const SteamClient019: usize = 0x14A08C8;
pub const SteamClient020: usize = 0x14A08D0;
pub const SteamClient021: usize = 0x14A08D8;
pub const p2pvoice002: usize = 0x14E26BF;
pub const p2pvoicesingleton002: usize = 0x147E0E0;
}
// Module: tier0.dll
pub mod tier0_dll {
@ -227,7 +227,7 @@ pub mod cs2_dumper {
}
// Module: vstdlib_s64.dll
pub mod vstdlib_s64_dll {
pub const IVALIDATE001: usize = 0xABB40;
pub const IVALIDATE001: usize = 0x6A990;
pub const VEngineCvar002: usize = 0x69070;
}
// Module: worldrenderer.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: materialsystem2.dll
@ -167,7 +167,7 @@ namespace CS2Dumper.Schemas {
public const nint m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
public const nint m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
public const nint m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
public const nint m_renderAttributesUsed = 0x118; //
public const nint m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Field count: 10

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -172,7 +172,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector<MaterialParamVector_t>
constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector<MaterialParamTexture_t>
constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector<MaterialParamString_t>
constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; //
constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Field count: 10

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -175,7 +175,7 @@ pub mod cs2_dumper {
pub const m_vectorAttributes: usize = 0xD0; // CUtlVector<MaterialParamVector_t>
pub const m_textureAttributes: usize = 0xE8; // CUtlVector<MaterialParamTexture_t>
pub const m_stringAttributes: usize = 0x100; // CUtlVector<MaterialParamString_t>
pub const m_renderAttributesUsed: usize = 0x118; //
pub const m_renderAttributesUsed: usize = 0x118; // CUtlVector<CUtlString>
}
// Parent: None
// Field count: 10

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: networksystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,26 +1,26 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:31:49.938005200 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A8C460;
public const nint dwEntityList = 0x1A176C8;
public const nint dwGameEntitySystem = 0x1B3AF68;
public const nint dwCSGOInput = 0x1A8E5D0;
public const nint dwEntityList = 0x1A197E8;
public const nint dwGameEntitySystem = 0x1B3F728;
public const nint dwGameEntitySystem_highestEntityIndex = 0x20F0;
public const nint dwGameRules = 0x1A7E048;
public const nint dwGlobalVars = 0x185FAB8;
public const nint dwGlowManager = 0x1A7D790;
public const nint dwLocalPlayerController = 0x1A680D0;
public const nint dwLocalPlayerPawn = 0x186BDF8;
public const nint dwPlantedC4 = 0x1A86B10;
public const nint dwPrediction = 0x186BC90;
public const nint dwSensitivity = 0x1A7ED68;
public const nint dwGameRules = 0x1A80188;
public const nint dwGlobalVars = 0x1861AA8;
public const nint dwGlowManager = 0x1A7F8D0;
public const nint dwLocalPlayerController = 0x1A6A210;
public const nint dwLocalPlayerPawn = 0x186DE00;
public const nint dwPlantedC4 = 0x1A88DA0;
public const nint dwPrediction = 0x186DC80;
public const nint dwSensitivity = 0x1A81018;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A8C830;
public const nint dwViewMatrix = 0x1A82740;
public const nint dwViewRender = 0x1A830B8;
public const nint dwWeaponC4 = 0x1A1A950;
public const nint dwViewAngles = 0x1A8E9A0;
public const nint dwViewMatrix = 0x1A84890;
public const nint dwViewRender = 0x1A85208;
public const nint dwWeaponC4 = 0x1A1CA70;
}
// Module: engine2.dll
public static class Engine2Dll {
@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x61D39C;
public const nint dwWindowWidth = 0x61D398;
public const nint dwWindowHeight = 0x61D3E4;
public const nint dwWindowWidth = 0x61D3E0;
}
// Module: inputsystem.dll
public static class InputsystemDll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:31:49.938005200 UTC
#pragma once
@ -9,23 +9,23 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A8C460;
constexpr std::ptrdiff_t dwEntityList = 0x1A176C8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B3AF68;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A8E5D0;
constexpr std::ptrdiff_t dwEntityList = 0x1A197E8;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B3F728;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0;
constexpr std::ptrdiff_t dwGameRules = 0x1A7E048;
constexpr std::ptrdiff_t dwGlobalVars = 0x185FAB8;
constexpr std::ptrdiff_t dwGlowManager = 0x1A7D790;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A680D0;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x186BDF8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A86B10;
constexpr std::ptrdiff_t dwPrediction = 0x186BC90;
constexpr std::ptrdiff_t dwSensitivity = 0x1A7ED68;
constexpr std::ptrdiff_t dwGameRules = 0x1A80188;
constexpr std::ptrdiff_t dwGlobalVars = 0x1861AA8;
constexpr std::ptrdiff_t dwGlowManager = 0x1A7F8D0;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A6A210;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x186DE00;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A88DA0;
constexpr std::ptrdiff_t dwPrediction = 0x186DC80;
constexpr std::ptrdiff_t dwSensitivity = 0x1A81018;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A8C830;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A82740;
constexpr std::ptrdiff_t dwViewRender = 0x1A830B8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A1A950;
constexpr std::ptrdiff_t dwViewAngles = 0x1A8E9A0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A84890;
constexpr std::ptrdiff_t dwViewRender = 0x1A85208;
constexpr std::ptrdiff_t dwWeaponC4 = 0x1A1CA70;
}
// Module: engine2.dll
namespace engine2_dll {
@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x61D39C;
constexpr std::ptrdiff_t dwWindowWidth = 0x61D398;
constexpr std::ptrdiff_t dwWindowHeight = 0x61D3E4;
constexpr std::ptrdiff_t dwWindowWidth = 0x61D3E0;
}
// Module: inputsystem.dll
namespace inputsystem_dll {

View File

@ -1,22 +1,22 @@
{
"client.dll": {
"dwCSGOInput": 27837536,
"dwEntityList": 27358920,
"dwGameEntitySystem": 28553064,
"dwCSGOInput": 27846096,
"dwEntityList": 27367400,
"dwGameEntitySystem": 28571432,
"dwGameEntitySystem_highestEntityIndex": 8432,
"dwGameRules": 27779144,
"dwGlobalVars": 25557688,
"dwGlowManager": 27776912,
"dwLocalPlayerController": 27689168,
"dwLocalPlayerPawn": 25607672,
"dwPlantedC4": 27814672,
"dwPrediction": 25607312,
"dwSensitivity": 27782504,
"dwGameRules": 27787656,
"dwGlobalVars": 25565864,
"dwGlowManager": 27785424,
"dwLocalPlayerController": 27697680,
"dwLocalPlayerPawn": 25615872,
"dwPlantedC4": 27823520,
"dwPrediction": 25615488,
"dwSensitivity": 27791384,
"dwSensitivity_sensitivity": 64,
"dwViewAngles": 27838512,
"dwViewMatrix": 27797312,
"dwViewRender": 27799736,
"dwWeaponC4": 27371856
"dwViewAngles": 27847072,
"dwViewMatrix": 27805840,
"dwViewRender": 27808264,
"dwWeaponC4": 27380336
},
"engine2.dll": {
"dwBuildNumber": 5483492,
@ -28,8 +28,8 @@
"dwNetworkGameClient_maxClients": 568,
"dwNetworkGameClient_serverTickCount": 876,
"dwNetworkGameClient_signOnState": 552,
"dwWindowHeight": 6411164,
"dwWindowWidth": 6411160
"dwWindowHeight": 6411236,
"dwWindowWidth": 6411232
},
"inputsystem.dll": {
"dwInputSystem": 231392

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:31:49.938005200 UTC
#![allow(non_upper_case_globals, unused)]
@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A8C460;
pub const dwEntityList: usize = 0x1A176C8;
pub const dwGameEntitySystem: usize = 0x1B3AF68;
pub const dwCSGOInput: usize = 0x1A8E5D0;
pub const dwEntityList: usize = 0x1A197E8;
pub const dwGameEntitySystem: usize = 0x1B3F728;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A7E048;
pub const dwGlobalVars: usize = 0x185FAB8;
pub const dwGlowManager: usize = 0x1A7D790;
pub const dwLocalPlayerController: usize = 0x1A680D0;
pub const dwLocalPlayerPawn: usize = 0x186BDF8;
pub const dwPlantedC4: usize = 0x1A86B10;
pub const dwPrediction: usize = 0x186BC90;
pub const dwSensitivity: usize = 0x1A7ED68;
pub const dwGameRules: usize = 0x1A80188;
pub const dwGlobalVars: usize = 0x1861AA8;
pub const dwGlowManager: usize = 0x1A7F8D0;
pub const dwLocalPlayerController: usize = 0x1A6A210;
pub const dwLocalPlayerPawn: usize = 0x186DE00;
pub const dwPlantedC4: usize = 0x1A88DA0;
pub const dwPrediction: usize = 0x186DC80;
pub const dwSensitivity: usize = 0x1A81018;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A8C830;
pub const dwViewMatrix: usize = 0x1A82740;
pub const dwViewRender: usize = 0x1A830B8;
pub const dwWeaponC4: usize = 0x1A1A950;
pub const dwViewAngles: usize = 0x1A8E9A0;
pub const dwViewMatrix: usize = 0x1A84890;
pub const dwViewRender: usize = 0x1A85208;
pub const dwWeaponC4: usize = 0x1A1CA70;
}
// Module: engine2.dll
pub mod engine2_dll {
@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x61D39C;
pub const dwWindowWidth: usize = 0x61D398;
pub const dwWindowHeight: usize = 0x61D3E4;
pub const dwWindowWidth: usize = 0x61D3E0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: panorama.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: particles.dll
@ -5123,7 +5123,7 @@ namespace CS2Dumper.Schemas {
public static class C_INIT_RemapNamedModelElementToScalar {
public const nint m_hModel = 0x1C8; // CStrongHandle<InfoForResourceTypeCModel>
public const nint m_names = 0x1D0; // CUtlVector<CUtlString>
public const nint m_values = 0x1E8; //
public const nint m_values = 0x1E8; // CUtlVector<float32>
public const nint m_nFieldInput = 0x200; // ParticleAttributeIndex_t
public const nint m_nFieldOutput = 0x204; // ParticleAttributeIndex_t
public const nint m_nSetMethod = 0x208; // ParticleSetMethod_t

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -5128,7 +5128,7 @@ namespace cs2_dumper {
namespace C_INIT_RemapNamedModelElementToScalar {
constexpr std::ptrdiff_t m_hModel = 0x1C8; // CStrongHandle<InfoForResourceTypeCModel>
constexpr std::ptrdiff_t m_names = 0x1D0; // CUtlVector<CUtlString>
constexpr std::ptrdiff_t m_values = 0x1E8; //
constexpr std::ptrdiff_t m_values = 0x1E8; // CUtlVector<float32>
constexpr std::ptrdiff_t m_nFieldInput = 0x200; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nFieldOutput = 0x204; // ParticleAttributeIndex_t
constexpr std::ptrdiff_t m_nSetMethod = 0x208; // ParticleSetMethod_t

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -5202,7 +5202,7 @@ pub mod cs2_dumper {
pub mod C_INIT_RemapNamedModelElementToScalar {
pub const m_hModel: usize = 0x1C8; // CStrongHandle<InfoForResourceTypeCModel>
pub const m_names: usize = 0x1D0; // CUtlVector<CUtlString>
pub const m_values: usize = 0x1E8; //
pub const m_values: usize = 0x1E8; // CUtlVector<float32>
pub const m_nFieldInput: usize = 0x200; // ParticleAttributeIndex_t
pub const m_nFieldOutput: usize = 0x204; // ParticleAttributeIndex_t
pub const m_nSetMethod: usize = 0x208; // ParticleSetMethod_t

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: pulse_system.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: rendersystemdx11.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: resourcesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: scenesystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: schemasystem.dll

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]

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@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
@ -1754,7 +1754,7 @@ namespace CS2Dumper.Schemas {
public const nint origin = 0xC; // Vector
public const nint bClip3DSkyBoxNearToWorldFar = 0x18; // bool
public const nint flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
public const nint fog = 0x20; //
public const nint fog = 0x20; // fogparams_t
public const nint m_nWorldGroupID = 0x88; // WorldGroupId_t
}
// Parent: CCSWeaponBase
@ -1929,7 +1929,7 @@ namespace CS2Dumper.Schemas {
// Parent: CBaseTrigger
// Field count: 1
public static class CFogTrigger {
public const nint m_fog = 0x960; //
public const nint m_fog = 0x960; // fogparams_t
}
// Parent: CLogicalEntity
// Field count: 5
@ -2056,7 +2056,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// NetworkVarNames: m_fog (fogparams_t)
public static class CFogController {
public const nint m_fog = 0x4E0; //
public const nint m_fog = 0x4E0; // fogparams_t
public const nint m_bUseAngles = 0x548; // bool
public const nint m_iChangedVariables = 0x54C; // int32
}
@ -4373,8 +4373,8 @@ namespace CS2Dumper.Schemas {
public const nint m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase<uint32>
public const nint m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase<uint8>
public const nint m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase<uint16>
public const nint m_OwnerOnlyPredNetIntVariables = 0x140; //
public const nint m_OwnerOnlyPredNetUInt32Variables = 0x158; //
public const nint m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase<int32>
public const nint m_OwnerOnlyPredNetUInt32Variables = 0x158; // CNetworkUtlVectorBase<uint32>
public const nint m_OwnerOnlyPredNetUInt64Variables = 0x170; // CNetworkUtlVectorBase<uint64>
public const nint m_OwnerOnlyPredNetFloatVariables = 0x188; // CNetworkUtlVectorBase<float32>
public const nint m_OwnerOnlyPredNetVectorVariables = 0x1A0; // CNetworkUtlVectorBase<Vector>
@ -4432,7 +4432,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bEnableUseOutput = 0xCC0; // bool
public const nint m_CrateType = 0xCC4; // CPhysicsProp::CrateType_t
public const nint m_strItemClass = 0xCC8; // CUtlSymbolLarge[4]
public const nint m_nItemCount = 0xCE8; //
public const nint m_nItemCount = 0xCE8; // int32[4]
public const nint m_bRemovableForAmmoBalancing = 0xCF8; // bool
public const nint m_bAwake = 0xCF9; // bool
}
@ -6707,7 +6707,7 @@ namespace CS2Dumper.Schemas {
public const nint m_bRenderToCubemaps = 0x5F8; // bool
public const nint m_bNoInterpolate = 0x5F9; // bool
public const nint m_Collision = 0x600; // CCollisionProperty
public const nint m_Glow = 0x6B0; //
public const nint m_Glow = 0x6B0; // CGlowProperty
public const nint m_flGlowBackfaceMult = 0x708; // float32
public const nint m_fadeMinDist = 0x70C; // float32
public const nint m_fadeMaxDist = 0x710; // float32
@ -6896,7 +6896,7 @@ namespace CS2Dumper.Schemas {
// Metadata:
// NetworkVarNames: m_EnvWindShared (CEnvWindShared)
public static class CEnvWind {
public const nint m_EnvWindShared = 0x4E0; //
public const nint m_EnvWindShared = 0x4E0; // CEnvWindShared
}
// Parent: None
// Field count: 2
@ -7076,9 +7076,9 @@ namespace CS2Dumper.Schemas {
public const nint m_iHostageEntityIDs = 0x4F8; // CEntityIndex[12]
public const nint m_bombsiteCenterA = 0x528; // Vector
public const nint m_bombsiteCenterB = 0x534; // Vector
public const nint m_hostageRescueX = 0x540; //
public const nint m_hostageRescueY = 0x550; //
public const nint m_hostageRescueZ = 0x560; //
public const nint m_hostageRescueX = 0x540; // int32[4]
public const nint m_hostageRescueY = 0x550; // int32[4]
public const nint m_hostageRescueZ = 0x560; // int32[4]
public const nint m_bEndMatchNextMapAllVoted = 0x570; // bool
public const nint m_foundGoalPositions = 0x571; // bool
}
@ -9676,7 +9676,7 @@ namespace CS2Dumper.Schemas {
public const nint m_playerOverrideForVote = 0x654; // CPlayerSlot
public const nint m_nHighestCountIndex = 0x658; // int32
public const nint m_potentialIssues = 0x660; // CUtlVector<CBaseIssue*>
public const nint m_VoteOptions = 0x678; //
public const nint m_VoteOptions = 0x678; // CUtlVector<char*>
}
// Parent: CCSWeaponBaseGun
// Field count: 0
@ -10809,7 +10809,7 @@ namespace CS2Dumper.Schemas {
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
public static class CCSPointScript {
public const nint m_pParent = 0xF8; //
public const nint m_pParent = 0xF8; // CCSPointScriptEntity*
}
// Parent: CRagdollProp
// Field count: 0

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -1759,7 +1759,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t origin = 0xC; // Vector
constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool
constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32
constexpr std::ptrdiff_t fog = 0x20; //
constexpr std::ptrdiff_t fog = 0x20; // fogparams_t
constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t
}
// Parent: CCSWeaponBase
@ -1934,7 +1934,7 @@ namespace cs2_dumper {
// Parent: CBaseTrigger
// Field count: 1
namespace CFogTrigger {
constexpr std::ptrdiff_t m_fog = 0x960; //
constexpr std::ptrdiff_t m_fog = 0x960; // fogparams_t
}
// Parent: CLogicalEntity
// Field count: 5
@ -2061,7 +2061,7 @@ namespace cs2_dumper {
// Metadata:
// NetworkVarNames: m_fog (fogparams_t)
namespace CFogController {
constexpr std::ptrdiff_t m_fog = 0x4E0; //
constexpr std::ptrdiff_t m_fog = 0x4E0; // fogparams_t
constexpr std::ptrdiff_t m_bUseAngles = 0x548; // bool
constexpr std::ptrdiff_t m_iChangedVariables = 0x54C; // int32
}
@ -4378,8 +4378,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase<uint32>
constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase<uint8>
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase<uint16>
constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; //
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; //
constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase<int32>
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // CNetworkUtlVectorBase<uint32>
constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // CNetworkUtlVectorBase<uint64>
constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // CNetworkUtlVectorBase<float32>
constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // CNetworkUtlVectorBase<Vector>
@ -4437,7 +4437,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bEnableUseOutput = 0xCC0; // bool
constexpr std::ptrdiff_t m_CrateType = 0xCC4; // CPhysicsProp::CrateType_t
constexpr std::ptrdiff_t m_strItemClass = 0xCC8; // CUtlSymbolLarge[4]
constexpr std::ptrdiff_t m_nItemCount = 0xCE8; //
constexpr std::ptrdiff_t m_nItemCount = 0xCE8; // int32[4]
constexpr std::ptrdiff_t m_bRemovableForAmmoBalancing = 0xCF8; // bool
constexpr std::ptrdiff_t m_bAwake = 0xCF9; // bool
}
@ -6712,7 +6712,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x5F8; // bool
constexpr std::ptrdiff_t m_bNoInterpolate = 0x5F9; // bool
constexpr std::ptrdiff_t m_Collision = 0x600; // CCollisionProperty
constexpr std::ptrdiff_t m_Glow = 0x6B0; //
constexpr std::ptrdiff_t m_Glow = 0x6B0; // CGlowProperty
constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0x708; // float32
constexpr std::ptrdiff_t m_fadeMinDist = 0x70C; // float32
constexpr std::ptrdiff_t m_fadeMaxDist = 0x710; // float32
@ -6901,7 +6901,7 @@ namespace cs2_dumper {
// Metadata:
// NetworkVarNames: m_EnvWindShared (CEnvWindShared)
namespace CEnvWind {
constexpr std::ptrdiff_t m_EnvWindShared = 0x4E0; //
constexpr std::ptrdiff_t m_EnvWindShared = 0x4E0; // CEnvWindShared
}
// Parent: None
// Field count: 2
@ -7081,9 +7081,9 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x4F8; // CEntityIndex[12]
constexpr std::ptrdiff_t m_bombsiteCenterA = 0x528; // Vector
constexpr std::ptrdiff_t m_bombsiteCenterB = 0x534; // Vector
constexpr std::ptrdiff_t m_hostageRescueX = 0x540; //
constexpr std::ptrdiff_t m_hostageRescueY = 0x550; //
constexpr std::ptrdiff_t m_hostageRescueZ = 0x560; //
constexpr std::ptrdiff_t m_hostageRescueX = 0x540; // int32[4]
constexpr std::ptrdiff_t m_hostageRescueY = 0x550; // int32[4]
constexpr std::ptrdiff_t m_hostageRescueZ = 0x560; // int32[4]
constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x570; // bool
constexpr std::ptrdiff_t m_foundGoalPositions = 0x571; // bool
}
@ -9681,7 +9681,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_playerOverrideForVote = 0x654; // CPlayerSlot
constexpr std::ptrdiff_t m_nHighestCountIndex = 0x658; // int32
constexpr std::ptrdiff_t m_potentialIssues = 0x660; // CUtlVector<CBaseIssue*>
constexpr std::ptrdiff_t m_VoteOptions = 0x678; //
constexpr std::ptrdiff_t m_VoteOptions = 0x678; // CUtlVector<char*>
}
// Parent: CCSWeaponBaseGun
// Field count: 0
@ -10814,7 +10814,7 @@ namespace cs2_dumper {
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
namespace CCSPointScript {
constexpr std::ptrdiff_t m_pParent = 0xF8; //
constexpr std::ptrdiff_t m_pParent = 0xF8; // CCSPointScriptEntity*
}
// Parent: CRagdollProp
// Field count: 0

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -1861,7 +1861,7 @@ pub mod cs2_dumper {
pub const origin: usize = 0xC; // Vector
pub const bClip3DSkyBoxNearToWorldFar: usize = 0x18; // bool
pub const flClip3DSkyBoxNearToWorldFarOffset: usize = 0x1C; // float32
pub const fog: usize = 0x20; //
pub const fog: usize = 0x20; // fogparams_t
pub const m_nWorldGroupID: usize = 0x88; // WorldGroupId_t
}
// Parent: CCSWeaponBase
@ -2036,7 +2036,7 @@ pub mod cs2_dumper {
// Parent: CBaseTrigger
// Field count: 1
pub mod CFogTrigger {
pub const m_fog: usize = 0x960; //
pub const m_fog: usize = 0x960; // fogparams_t
}
// Parent: CLogicalEntity
// Field count: 5
@ -2163,7 +2163,7 @@ pub mod cs2_dumper {
// Metadata:
// NetworkVarNames: m_fog (fogparams_t)
pub mod CFogController {
pub const m_fog: usize = 0x4E0; //
pub const m_fog: usize = 0x4E0; // fogparams_t
pub const m_bUseAngles: usize = 0x548; // bool
pub const m_iChangedVariables: usize = 0x54C; // int32
}
@ -4480,8 +4480,8 @@ pub mod cs2_dumper {
pub const m_OwnerOnlyPredNetBoolVariables: usize = 0xF8; // CNetworkUtlVectorBase<uint32>
pub const m_OwnerOnlyPredNetByteVariables: usize = 0x110; // CNetworkUtlVectorBase<uint8>
pub const m_OwnerOnlyPredNetUInt16Variables: usize = 0x128; // CNetworkUtlVectorBase<uint16>
pub const m_OwnerOnlyPredNetIntVariables: usize = 0x140; //
pub const m_OwnerOnlyPredNetUInt32Variables: usize = 0x158; //
pub const m_OwnerOnlyPredNetIntVariables: usize = 0x140; // CNetworkUtlVectorBase<int32>
pub const m_OwnerOnlyPredNetUInt32Variables: usize = 0x158; // CNetworkUtlVectorBase<uint32>
pub const m_OwnerOnlyPredNetUInt64Variables: usize = 0x170; // CNetworkUtlVectorBase<uint64>
pub const m_OwnerOnlyPredNetFloatVariables: usize = 0x188; // CNetworkUtlVectorBase<float32>
pub const m_OwnerOnlyPredNetVectorVariables: usize = 0x1A0; // CNetworkUtlVectorBase<Vector>
@ -4539,7 +4539,7 @@ pub mod cs2_dumper {
pub const m_bEnableUseOutput: usize = 0xCC0; // bool
pub const m_CrateType: usize = 0xCC4; // CPhysicsProp::CrateType_t
pub const m_strItemClass: usize = 0xCC8; // CUtlSymbolLarge[4]
pub const m_nItemCount: usize = 0xCE8; //
pub const m_nItemCount: usize = 0xCE8; // int32[4]
pub const m_bRemovableForAmmoBalancing: usize = 0xCF8; // bool
pub const m_bAwake: usize = 0xCF9; // bool
}
@ -6814,7 +6814,7 @@ pub mod cs2_dumper {
pub const m_bRenderToCubemaps: usize = 0x5F8; // bool
pub const m_bNoInterpolate: usize = 0x5F9; // bool
pub const m_Collision: usize = 0x600; // CCollisionProperty
pub const m_Glow: usize = 0x6B0; //
pub const m_Glow: usize = 0x6B0; // CGlowProperty
pub const m_flGlowBackfaceMult: usize = 0x708; // float32
pub const m_fadeMinDist: usize = 0x70C; // float32
pub const m_fadeMaxDist: usize = 0x710; // float32
@ -7003,7 +7003,7 @@ pub mod cs2_dumper {
// Metadata:
// NetworkVarNames: m_EnvWindShared (CEnvWindShared)
pub mod CEnvWind {
pub const m_EnvWindShared: usize = 0x4E0; //
pub const m_EnvWindShared: usize = 0x4E0; // CEnvWindShared
}
// Parent: None
// Field count: 2
@ -7183,9 +7183,9 @@ pub mod cs2_dumper {
pub const m_iHostageEntityIDs: usize = 0x4F8; // CEntityIndex[12]
pub const m_bombsiteCenterA: usize = 0x528; // Vector
pub const m_bombsiteCenterB: usize = 0x534; // Vector
pub const m_hostageRescueX: usize = 0x540; //
pub const m_hostageRescueY: usize = 0x550; //
pub const m_hostageRescueZ: usize = 0x560; //
pub const m_hostageRescueX: usize = 0x540; // int32[4]
pub const m_hostageRescueY: usize = 0x550; // int32[4]
pub const m_hostageRescueZ: usize = 0x560; // int32[4]
pub const m_bEndMatchNextMapAllVoted: usize = 0x570; // bool
pub const m_foundGoalPositions: usize = 0x571; // bool
}
@ -9783,7 +9783,7 @@ pub mod cs2_dumper {
pub const m_playerOverrideForVote: usize = 0x654; // CPlayerSlot
pub const m_nHighestCountIndex: usize = 0x658; // int32
pub const m_potentialIssues: usize = 0x660; // CUtlVector<CBaseIssue*>
pub const m_VoteOptions: usize = 0x678; //
pub const m_VoteOptions: usize = 0x678; // CUtlVector<char*>
}
// Parent: CCSWeaponBaseGun
// Field count: 0
@ -10916,7 +10916,7 @@ pub mod cs2_dumper {
// MPulseLibraryBindings
// MPulseDomainOptInFeatureTag
pub mod CCSPointScript {
pub const m_pParent: usize = 0xF8; //
pub const m_pParent: usize = 0xF8; // CCSPointScriptEntity*
}
// Parent: CRagdollProp
// Field count: 0

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: soundsystem.dll
@ -872,7 +872,7 @@ namespace CS2Dumper.Schemas {
public static class CAudioSentence {
public const nint m_bShouldVoiceDuck = 0x0; // bool
public const nint m_RunTimePhonemes = 0x8; // CUtlVector<CAudioPhonemeTag>
public const nint m_EmphasisSamples = 0x20; //
public const nint m_EmphasisSamples = 0x20; // CUtlVector<CAudioEmphasisSample>
public const nint m_morphData = 0x38; // CAudioMorphData
}
// Parent: CSosGroupActionSchema

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -877,7 +877,7 @@ namespace cs2_dumper {
namespace CAudioSentence {
constexpr std::ptrdiff_t m_bShouldVoiceDuck = 0x0; // bool
constexpr std::ptrdiff_t m_RunTimePhonemes = 0x8; // CUtlVector<CAudioPhonemeTag>
constexpr std::ptrdiff_t m_EmphasisSamples = 0x20; //
constexpr std::ptrdiff_t m_EmphasisSamples = 0x20; // CUtlVector<CAudioEmphasisSample>
constexpr std::ptrdiff_t m_morphData = 0x38; // CAudioMorphData
}
// Parent: CSosGroupActionSchema

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -888,7 +888,7 @@ pub mod cs2_dumper {
pub mod CAudioSentence {
pub const m_bShouldVoiceDuck: usize = 0x0; // bool
pub const m_RunTimePhonemes: usize = 0x8; // CUtlVector<CAudioPhonemeTag>
pub const m_EmphasisSamples: usize = 0x20; //
pub const m_EmphasisSamples: usize = 0x20; // CUtlVector<CAudioEmphasisSample>
pub const m_morphData: usize = 0x38; // CAudioMorphData
}
// Parent: CSosGroupActionSchema

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: vphysics2.dll
@ -1168,7 +1168,7 @@ namespace CS2Dumper.Schemas {
public const nint w1 = 0x30; // fltx4
public const nint w2 = 0x40; // fltx4
public const nint v1x = 0x50; // fltx4
public const nint v2 = 0x60; //
public const nint v2 = 0x60; // FourVectors2D
}
// Parent: None
// Field count: 1

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -1173,7 +1173,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t w1 = 0x30; // fltx4
constexpr std::ptrdiff_t w2 = 0x40; // fltx4
constexpr std::ptrdiff_t v1x = 0x50; // fltx4
constexpr std::ptrdiff_t v2 = 0x60; //
constexpr std::ptrdiff_t v2 = 0x60; // FourVectors2D
}
// Parent: None
// Field count: 1

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -1173,7 +1173,7 @@ pub mod cs2_dumper {
pub const w1: usize = 0x30; // fltx4
pub const w2: usize = 0x40; // fltx4
pub const v1x: usize = 0x50; // fltx4
pub const v2: usize = 0x60; //
pub const v2: usize = 0x60; // FourVectors2D
}
// Parent: None
// Field count: 1

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
namespace CS2Dumper.Schemas {
// Module: worldrenderer.dll
@ -65,7 +65,7 @@ namespace CS2Dumper.Schemas {
public const nint m_nSubSceneObject = 0x4; // uint32
public const nint m_nDrawCallIndex = 0x8; // uint32
public const nint m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t
public const nint m_extraBufferBinding = 0x10; //
public const nint m_extraBufferBinding = 0x10; // CRenderBufferBinding
}
// Parent: None
// Field count: 3

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#pragma once
@ -70,7 +70,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32
constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32
constexpr std::ptrdiff_t m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t
constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; //
constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; // CRenderBufferBinding
}
// Parent: None
// Field count: 3

View File

@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-15 01:31:41.276127300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@ -69,7 +69,7 @@ pub mod cs2_dumper {
pub const m_nSubSceneObject: usize = 0x4; // uint32
pub const m_nDrawCallIndex: usize = 0x8; // uint32
pub const m_nAdditionalMeshDrawPrimitiveFlags: usize = 0xC; // MeshDrawPrimitiveFlags_t
pub const m_extraBufferBinding: usize = 0x10; //
pub const m_extraBufferBinding: usize = 0x10; // CRenderBufferBinding
}
// Parent: None
// Field count: 3

View File

@ -88,13 +88,13 @@ pattern_map! {
"dwLocalPlayerController" => pattern!("488905${'} 8b9e") => None,
"dwPlantedC4" => pattern!("488b15${'} 41ffc0") => None,
"dwPrediction" => pattern!("488d05${'} c3 cccccccccccccccc 4883ec? 8b0d") => Some(|_view, map, rva| {
map.insert("dwLocalPlayerPawn".to_string(), rva + 0x168);
map.insert("dwLocalPlayerPawn".to_string(), rva + 0x180);
}),
"dwSensitivity" => pattern!("488d0d${[8]'} 440f28c1 0f28f3 0f28fa e8") => None,
"dwSensitivity_sensitivity" => pattern!("ff50u1 4c8bc6 488d55? 488bcf e8${} 84c0 0f85${} 4c8d45? 8bd3 488bcf e8${} e9${} f30f1006") => None,
"dwViewMatrix" => pattern!("488d0d${'} 48c1e006") => None,
"dwViewRender" => pattern!("488905${'} 488bc8 4885c0") => None,
"dwWeaponC4" => pattern!("488b15${'} 488b5c24? ffc0 8905[4] 488bc6 488934ea 488b6c24? c686[5] 80be") => None,
"dwWeaponC4" => pattern!("488b15${'} 488b5c24? ffc0 8905[4] 488bc7") => None,
},
engine2 => {
"dwBuildNumber" => pattern!("8905${'} 488d0d${} ff15${} 488b0d") => None,