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Game update (14043)
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@@ -1,30 +1,30 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-10-24 02:21:01.594851200 UTC
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// 2024-10-29 05:12:03.306756 UTC
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namespace CS2Dumper.Offsets {
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// Module: client.dll
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public static class ClientDll {
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public const nint dwCSGOInput = 0x1A3B7E0;
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public const nint dwEntityList = 0x19CFC48;
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public const nint dwGameEntitySystem = 0x1AE9B58;
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public const nint dwCSGOInput = 0x1A3C870;
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public const nint dwEntityList = 0x19D0A38;
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public const nint dwGameEntitySystem = 0x1AEAC28;
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public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
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public const nint dwGameRules = 0x1A2D668;
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public const nint dwGlobalVars = 0x1828CD0;
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public const nint dwGlowManager = 0x1A2CDA0;
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public const nint dwLocalPlayerController = 0x1A1F8F0;
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public const nint dwLocalPlayerPawn = 0x1834B18;
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public const nint dwPlantedC4 = 0x1A372A0;
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public const nint dwPrediction = 0x18349B0;
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public const nint dwSensitivity = 0x1A2E388;
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public const nint dwGameRules = 0x1A2E6E8;
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public const nint dwGlobalVars = 0x1829DF0;
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public const nint dwGlowManager = 0x1A2DE20;
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public const nint dwLocalPlayerController = 0x1A20970;
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public const nint dwLocalPlayerPawn = 0x1835BB8;
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public const nint dwPlantedC4 = 0x1A38320;
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public const nint dwPrediction = 0x1835A50;
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public const nint dwSensitivity = 0x1A2F408;
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public const nint dwSensitivity_sensitivity = 0x40;
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public const nint dwViewAngles = 0x1A3BBB0;
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public const nint dwViewMatrix = 0x1A31D30;
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public const nint dwViewRender = 0x1A32540;
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public const nint dwWeaponC4 = 0x19D2D60;
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public const nint dwViewAngles = 0x1A3CC40;
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public const nint dwViewMatrix = 0x1A32DB0;
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public const nint dwViewRender = 0x1A335C0;
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public const nint dwWeaponC4 = 0x19D3E20;
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}
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// Module: engine2.dll
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public static class Engine2Dll {
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public const nint dwBuildNumber = 0x52EBE4;
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public const nint dwBuildNumber = 0x52EBD4;
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public const nint dwNetworkGameClient = 0x52DCE0;
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public const nint dwNetworkGameClient_clientTickCount = 0x368;
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public const nint dwNetworkGameClient_deltaTick = 0x27C;
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@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
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public const nint dwNetworkGameClient_maxClients = 0x238;
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public const nint dwNetworkGameClient_serverTickCount = 0x36C;
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public const nint dwNetworkGameClient_signOnState = 0x228;
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public const nint dwWindowHeight = 0x611034;
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public const nint dwWindowWidth = 0x611030;
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public const nint dwWindowHeight = 0x610FF4;
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public const nint dwWindowWidth = 0x610FF0;
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}
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// Module: inputsystem.dll
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public static class InputsystemDll {
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