Game update (14043)

This commit is contained in:
a2x
2024-10-29 15:15:15 +10:00
parent c79fc2cb44
commit 372051cf1f
69 changed files with 1347 additions and 1264 deletions

View File

@@ -1,30 +1,30 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-24 02:21:01.594851200 UTC
// 2024-10-29 05:12:03.306756 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A3B7E0;
public const nint dwEntityList = 0x19CFC48;
public const nint dwGameEntitySystem = 0x1AE9B58;
public const nint dwCSGOInput = 0x1A3C870;
public const nint dwEntityList = 0x19D0A38;
public const nint dwGameEntitySystem = 0x1AEAC28;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A2D668;
public const nint dwGlobalVars = 0x1828CD0;
public const nint dwGlowManager = 0x1A2CDA0;
public const nint dwLocalPlayerController = 0x1A1F8F0;
public const nint dwLocalPlayerPawn = 0x1834B18;
public const nint dwPlantedC4 = 0x1A372A0;
public const nint dwPrediction = 0x18349B0;
public const nint dwSensitivity = 0x1A2E388;
public const nint dwGameRules = 0x1A2E6E8;
public const nint dwGlobalVars = 0x1829DF0;
public const nint dwGlowManager = 0x1A2DE20;
public const nint dwLocalPlayerController = 0x1A20970;
public const nint dwLocalPlayerPawn = 0x1835BB8;
public const nint dwPlantedC4 = 0x1A38320;
public const nint dwPrediction = 0x1835A50;
public const nint dwSensitivity = 0x1A2F408;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A3BBB0;
public const nint dwViewMatrix = 0x1A31D30;
public const nint dwViewRender = 0x1A32540;
public const nint dwWeaponC4 = 0x19D2D60;
public const nint dwViewAngles = 0x1A3CC40;
public const nint dwViewMatrix = 0x1A32DB0;
public const nint dwViewRender = 0x1A335C0;
public const nint dwWeaponC4 = 0x19D3E20;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x52EBE4;
public const nint dwBuildNumber = 0x52EBD4;
public const nint dwNetworkGameClient = 0x52DCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x611034;
public const nint dwWindowWidth = 0x611030;
public const nint dwWindowHeight = 0x610FF4;
public const nint dwWindowWidth = 0x610FF0;
}
// Module: inputsystem.dll
public static class InputsystemDll {