Game update (14043)

This commit is contained in:
a2x
2024-10-29 15:15:15 +10:00
parent c79fc2cb44
commit 372051cf1f
69 changed files with 1347 additions and 1264 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-24 02:21:01.594851200 UTC
// 2024-10-29 05:12:03.306756 UTC
#![allow(non_upper_case_globals, unused)]
@@ -12,49 +12,49 @@ pub mod cs2_dumper {
}
// Module: client.dll
pub mod client_dll {
pub const ClientToolsInfo_001: usize = 0x182CC10;
pub const EmptyWorldService001_Client: usize = 0x17E8160;
pub const GameClientExports001: usize = 0x18298C8;
pub const LegacyGameUI001: usize = 0x18499C0;
pub const Source2Client002: usize = 0x1A2B590;
pub const Source2ClientConfig001: usize = 0x19CB760;
pub const Source2ClientPrediction001: usize = 0x18349B0;
pub const Source2ClientUI001: usize = 0x1848360;
pub const ClientToolsInfo_001: usize = 0x182DCA0;
pub const EmptyWorldService001_Client: usize = 0x17E9160;
pub const GameClientExports001: usize = 0x182A958;
pub const LegacyGameUI001: usize = 0x184AA80;
pub const Source2Client002: usize = 0x1A2C610;
pub const Source2ClientConfig001: usize = 0x19CC830;
pub const Source2ClientPrediction001: usize = 0x1835A50;
pub const Source2ClientUI001: usize = 0x1849420;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const BenchmarkService001: usize = 0x534B50;
pub const BugService001: usize = 0x5CD820;
pub const ClientServerEngineLoopService_001: usize = 0x535870;
pub const EngineGameUI001: usize = 0x532AE0;
pub const EngineServiceMgr001: usize = 0x60E690;
pub const GameEventSystemClientV001: usize = 0x60E990;
pub const GameEventSystemServerV001: usize = 0x60EAD0;
pub const GameResourceServiceClientV001: usize = 0x534C50;
pub const GameResourceServiceServerV001: usize = 0x534CB0;
pub const GameUIService_001: usize = 0x5CDB20;
pub const HostStateMgr001: usize = 0x535760;
pub const BenchmarkService001: usize = 0x534B40;
pub const BugService001: usize = 0x5CD7E0;
pub const ClientServerEngineLoopService_001: usize = 0x535860;
pub const EngineGameUI001: usize = 0x532AD0;
pub const EngineServiceMgr001: usize = 0x60E650;
pub const GameEventSystemClientV001: usize = 0x60E950;
pub const GameEventSystemServerV001: usize = 0x60EA90;
pub const GameResourceServiceClientV001: usize = 0x534C40;
pub const GameResourceServiceServerV001: usize = 0x534CA0;
pub const GameUIService_001: usize = 0x5CDAE0;
pub const HostStateMgr001: usize = 0x535750;
pub const INETSUPPORT_001: usize = 0x52E060;
pub const InputService_001: usize = 0x5CDE30;
pub const KeyValueCache001: usize = 0x535810;
pub const MapListService_001: usize = 0x60CE30;
pub const NetworkClientService_001: usize = 0x60CFC0;
pub const NetworkP2PService_001: usize = 0x534F60;
pub const NetworkServerService_001: usize = 0x60D350;
pub const NetworkService_001: usize = 0x5350B0;
pub const RenderService_001: usize = 0x60D5B0;
pub const ScreenshotService001: usize = 0x60D850;
pub const SimpleEngineLoopService_001: usize = 0x535980;
pub const SoundService_001: usize = 0x5350F0;
pub const Source2EngineToClient001: usize = 0x532180;
pub const Source2EngineToClientStringTable001: usize = 0x5321E0;
pub const Source2EngineToServer001: usize = 0x532278;
pub const Source2EngineToServerStringTable001: usize = 0x5322A0;
pub const SplitScreenService_001: usize = 0x5353D0;
pub const StatsService_001: usize = 0x60DC80;
pub const ToolService_001: usize = 0x535590;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532B70;
pub const VProfService_001: usize = 0x5355D0;
pub const InputService_001: usize = 0x5CDDF0;
pub const KeyValueCache001: usize = 0x535800;
pub const MapListService_001: usize = 0x60CDF0;
pub const NetworkClientService_001: usize = 0x60CF80;
pub const NetworkP2PService_001: usize = 0x534F50;
pub const NetworkServerService_001: usize = 0x60D310;
pub const NetworkService_001: usize = 0x5350A0;
pub const RenderService_001: usize = 0x60D570;
pub const ScreenshotService001: usize = 0x60D810;
pub const SimpleEngineLoopService_001: usize = 0x535970;
pub const SoundService_001: usize = 0x5350E0;
pub const Source2EngineToClient001: usize = 0x532170;
pub const Source2EngineToClientStringTable001: usize = 0x5321D0;
pub const Source2EngineToServer001: usize = 0x532268;
pub const Source2EngineToServerStringTable001: usize = 0x532290;
pub const SplitScreenService_001: usize = 0x5353C0;
pub const StatsService_001: usize = 0x60DC40;
pub const ToolService_001: usize = 0x535580;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x532B60;
pub const VProfService_001: usize = 0x5355C0;
}
// Module: filesystem_stdio.dll
pub mod filesystem_stdio_dll {
@@ -160,16 +160,16 @@ pub mod cs2_dumper {
}
// Module: server.dll
pub mod server_dll {
pub const EmptyWorldService001_Server: usize = 0x136CF80;
pub const EntitySubclassUtilsV001: usize = 0x131E330;
pub const NavGameTest001: usize = 0x140D708;
pub const ServerToolsInfo_001: usize = 0x13C2A38;
pub const Source2GameClients001: usize = 0x13BD3E0;
pub const Source2GameDirector001: usize = 0x14F0C40;
pub const Source2GameEntities001: usize = 0x13C2960;
pub const Source2Server001: usize = 0x13C27D0;
pub const Source2ServerConfig001: usize = 0x15ACA98;
pub const customnavsystem001: usize = 0x1302AA8;
pub const EmptyWorldService001_Server: usize = 0x136DF90;
pub const EntitySubclassUtilsV001: usize = 0x131F320;
pub const NavGameTest001: usize = 0x140E7D8;
pub const ServerToolsInfo_001: usize = 0x13C3B08;
pub const Source2GameClients001: usize = 0x13BE4B0;
pub const Source2GameDirector001: usize = 0x14F1D20;
pub const Source2GameEntities001: usize = 0x13C3A30;
pub const Source2Server001: usize = 0x13C38A0;
pub const Source2ServerConfig001: usize = 0x15ADB68;
pub const customnavsystem001: usize = 0x1303A98;
}
// Module: soundsystem.dll
pub mod soundsystem_dll {