📦 Game Update 13993

This commit is contained in:
a2x 2024-02-16 11:32:21 +10:00
parent cd30a731df
commit 209c3232ce
78 changed files with 557 additions and 548 deletions

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class AimMatrixOpFixedSettings_t {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:57 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class AimMatrixOpFixedSettings_t:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
public static class ActiveModelConfig_t {
@ -1743,7 +1743,7 @@ public static class C_CSGOViewModel { // C_PredictedViewModel
public const nint m_nOldWeaponParity = 0xF70; // uint32_t
public const nint m_nLastKnownAssociatedWeaponEntIndex = 0xF74; // CEntityIndex
public const nint m_bNeedToQueueHighResComposite = 0xF78; // bool
public const nint m_vLoweredWeaponOffset = 0xFBC; // QAngle
public const nint m_vLoweredWeaponOffset = 0xFDC; // QAngle
}
public static class C_CSGO_CounterTerroristTeamIntroCamera { // C_CSGO_TeamPreviewCamera
@ -2262,7 +2262,7 @@ public static class C_CSWeaponBase { // C_BasePlayerWeapon
public const nint m_iAlpha = 0x16B8; // int32_t
public const nint m_iScopeTextureID = 0x16BC; // int32_t
public const nint m_iCrosshairTextureID = 0x16C0; // int32_t
public const nint m_flGunAccuracyPosition = 0x16C4; // float
public const nint m_flGunAccuracyPositionDeprecated = 0x16C4; // float
public const nint m_nLastEmptySoundCmdNum = 0x16C8; // int32_t
public const nint m_nViewModelIndex = 0x16CC; // uint32_t
public const nint m_bReloadsWithClips = 0x16D0; // bool
@ -3504,8 +3504,9 @@ public static class C_PrecipitationBlocker { // C_BaseModelEntity
}
public static class C_PredictedViewModel { // C_BaseViewModel
public const nint m_LagAnglesHistory = 0xF40; // QAngle
public const nint m_vPredictedOffset = 0xF58; // Vector
public const nint m_vPredictedLagOffset = 0xF40; // Vector
public const nint m_targetSpeed = 0xF4C; // QAngle
public const nint m_currentSpeed = 0xF58; // QAngle
}
public static class C_PropDoorRotating { // C_BasePropDoor

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#pragma once
@ -1747,7 +1747,7 @@ namespace C_CSGOViewModel { // C_PredictedViewModel
constexpr std::ptrdiff_t m_nOldWeaponParity = 0xF70; // uint32_t
constexpr std::ptrdiff_t m_nLastKnownAssociatedWeaponEntIndex = 0xF74; // CEntityIndex
constexpr std::ptrdiff_t m_bNeedToQueueHighResComposite = 0xF78; // bool
constexpr std::ptrdiff_t m_vLoweredWeaponOffset = 0xFBC; // QAngle
constexpr std::ptrdiff_t m_vLoweredWeaponOffset = 0xFDC; // QAngle
}
namespace C_CSGO_CounterTerroristTeamIntroCamera { // C_CSGO_TeamPreviewCamera
@ -2266,7 +2266,7 @@ namespace C_CSWeaponBase { // C_BasePlayerWeapon
constexpr std::ptrdiff_t m_iAlpha = 0x16B8; // int32_t
constexpr std::ptrdiff_t m_iScopeTextureID = 0x16BC; // int32_t
constexpr std::ptrdiff_t m_iCrosshairTextureID = 0x16C0; // int32_t
constexpr std::ptrdiff_t m_flGunAccuracyPosition = 0x16C4; // float
constexpr std::ptrdiff_t m_flGunAccuracyPositionDeprecated = 0x16C4; // float
constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0x16C8; // int32_t
constexpr std::ptrdiff_t m_nViewModelIndex = 0x16CC; // uint32_t
constexpr std::ptrdiff_t m_bReloadsWithClips = 0x16D0; // bool
@ -3508,8 +3508,9 @@ namespace C_PrecipitationBlocker { // C_BaseModelEntity
}
namespace C_PredictedViewModel { // C_BaseViewModel
constexpr std::ptrdiff_t m_LagAnglesHistory = 0xF40; // QAngle
constexpr std::ptrdiff_t m_vPredictedOffset = 0xF58; // Vector
constexpr std::ptrdiff_t m_vPredictedLagOffset = 0xF40; // Vector
constexpr std::ptrdiff_t m_targetSpeed = 0xF4C; // QAngle
constexpr std::ptrdiff_t m_currentSpeed = 0xF58; // QAngle
}
namespace C_PropDoorRotating { // C_BasePropDoor

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@ -5805,7 +5805,7 @@
"comment": "uint32_t"
},
"m_vLoweredWeaponOffset": {
"value": 4028,
"value": 4060,
"comment": "QAngle"
}
},
@ -7620,7 +7620,7 @@
"value": 5676,
"comment": "float"
},
"m_flGunAccuracyPosition": {
"m_flGunAccuracyPositionDeprecated": {
"value": 5828,
"comment": "float"
},
@ -11674,12 +11674,16 @@
},
"C_PredictedViewModel": {
"data": {
"m_LagAnglesHistory": {
"value": 3904,
"m_currentSpeed": {
"value": 3928,
"comment": "QAngle"
},
"m_vPredictedOffset": {
"value": 3928,
"m_targetSpeed": {
"value": 3916,
"comment": "QAngle"
},
"m_vPredictedLagOffset": {
"value": 3904,
"comment": "Vector"
}
},

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:58 +0000
Fri, 16 Feb 2024 11:36:44 +0000
'''
class ActiveModelConfig_t:
@ -1585,7 +1585,7 @@ class C_CSGOViewModel: # C_PredictedViewModel
m_nOldWeaponParity = 0xF70 # uint32_t
m_nLastKnownAssociatedWeaponEntIndex = 0xF74 # CEntityIndex
m_bNeedToQueueHighResComposite = 0xF78 # bool
m_vLoweredWeaponOffset = 0xFBC # QAngle
m_vLoweredWeaponOffset = 0xFDC # QAngle
class C_CSGO_CounterTerroristTeamIntroCamera: # C_CSGO_TeamPreviewCamera
@ -2066,7 +2066,7 @@ class C_CSWeaponBase: # C_BasePlayerWeapon
m_iAlpha = 0x16B8 # int32_t
m_iScopeTextureID = 0x16BC # int32_t
m_iCrosshairTextureID = 0x16C0 # int32_t
m_flGunAccuracyPosition = 0x16C4 # float
m_flGunAccuracyPositionDeprecated = 0x16C4 # float
m_nLastEmptySoundCmdNum = 0x16C8 # int32_t
m_nViewModelIndex = 0x16CC # uint32_t
m_bReloadsWithClips = 0x16D0 # bool
@ -3187,8 +3187,9 @@ class C_Precipitation: # C_BaseTrigger
class C_PrecipitationBlocker: # C_BaseModelEntity
class C_PredictedViewModel: # C_BaseViewModel
m_LagAnglesHistory = 0xF40 # QAngle
m_vPredictedOffset = 0xF58 # Vector
m_vPredictedLagOffset = 0xF40 # Vector
m_targetSpeed = 0xF4C # QAngle
m_currentSpeed = 0xF58 # QAngle
class C_PropDoorRotating: # C_BasePropDoor

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
@ -1745,7 +1745,7 @@ pub mod C_CSGOViewModel { // C_PredictedViewModel
pub const m_nOldWeaponParity: usize = 0xF70; // uint32_t
pub const m_nLastKnownAssociatedWeaponEntIndex: usize = 0xF74; // CEntityIndex
pub const m_bNeedToQueueHighResComposite: usize = 0xF78; // bool
pub const m_vLoweredWeaponOffset: usize = 0xFBC; // QAngle
pub const m_vLoweredWeaponOffset: usize = 0xFDC; // QAngle
}
pub mod C_CSGO_CounterTerroristTeamIntroCamera { // C_CSGO_TeamPreviewCamera
@ -2264,7 +2264,7 @@ pub mod C_CSWeaponBase { // C_BasePlayerWeapon
pub const m_iAlpha: usize = 0x16B8; // int32_t
pub const m_iScopeTextureID: usize = 0x16BC; // int32_t
pub const m_iCrosshairTextureID: usize = 0x16C0; // int32_t
pub const m_flGunAccuracyPosition: usize = 0x16C4; // float
pub const m_flGunAccuracyPositionDeprecated: usize = 0x16C4; // float
pub const m_nLastEmptySoundCmdNum: usize = 0x16C8; // int32_t
pub const m_nViewModelIndex: usize = 0x16CC; // uint32_t
pub const m_bReloadsWithClips: usize = 0x16D0; // bool
@ -3506,8 +3506,9 @@ pub mod C_PrecipitationBlocker { // C_BaseModelEntity
}
pub mod C_PredictedViewModel { // C_BaseViewModel
pub const m_LagAnglesHistory: usize = 0xF40; // QAngle
pub const m_vPredictedOffset: usize = 0xF58; // Vector
pub const m_vPredictedLagOffset: usize = 0xF40; // Vector
pub const m_targetSpeed: usize = 0xF4C; // QAngle
pub const m_currentSpeed: usize = 0xF58; // QAngle
}
pub mod C_PropDoorRotating { // C_BasePropDoor

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@ -1423,7 +1423,7 @@ C_CSGOViewModel: # C_PredictedViewModel
m_nOldWeaponParity: 3952 # uint32_t
m_nLastKnownAssociatedWeaponEntIndex: 3956 # CEntityIndex
m_bNeedToQueueHighResComposite: 3960 # bool
m_vLoweredWeaponOffset: 4028 # QAngle
m_vLoweredWeaponOffset: 4060 # QAngle
C_CSGO_CounterTerroristTeamIntroCamera: # C_CSGO_TeamPreviewCamera
C_CSGO_CounterTerroristWingmanIntroCamera: # C_CSGO_TeamPreviewCamera
C_CSGO_EndOfMatchCamera: # C_CSGO_TeamPreviewCamera
@ -1866,7 +1866,7 @@ C_CSWeaponBase: # C_BasePlayerWeapon
m_iAlpha: 5816 # int32_t
m_iScopeTextureID: 5820 # int32_t
m_iCrosshairTextureID: 5824 # int32_t
m_flGunAccuracyPosition: 5828 # float
m_flGunAccuracyPositionDeprecated: 5828 # float
m_nLastEmptySoundCmdNum: 5832 # int32_t
m_nViewModelIndex: 5836 # uint32_t
m_bReloadsWithClips: 5840 # bool
@ -2866,8 +2866,9 @@ C_Precipitation: # C_BaseTrigger
m_nAvailableSheetSequencesMaxIndex: 3364 # int32_t
C_PrecipitationBlocker: # C_BaseModelEntity
C_PredictedViewModel: # C_BaseViewModel
m_LagAnglesHistory: 3904 # QAngle
m_vPredictedOffset: 3928 # Vector
m_vPredictedLagOffset: 3904 # Vector
m_targetSpeed: 3916 # QAngle
m_currentSpeed: 3928 # QAngle
C_PropDoorRotating: # C_BasePropDoor
C_RagdollManager: # C_BaseEntity
m_iCurrentMaxRagdollCount: 1360 # int8_t

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class CEmptyEntityInstance {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:56 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class CEmptyEntityInstance:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
public static class CAnimScriptBase {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:58 +0000
Fri, 16 Feb 2024 11:36:44 +0000
'''
class CAnimScriptBase:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
public static class animationsystem_dll { // animationsystem.dll
@ -9,49 +9,49 @@ public static class animationsystem_dll { // animationsystem.dll
}
public static class client_dll { // client.dll
public const nint LegacyGameUI001 = 0x8AAF90;
public const nint Source2ClientUI001 = 0x89A1F0;
public const nint Source2ClientPrediction001 = 0x7AD120;
public const nint ClientToolsInfo_001 = 0x731A30;
public const nint Source2Client002 = 0x731A50;
public const nint GameClientExports001 = 0x731A40;
public const nint EmptyWorldService001_Client = 0x4840B0;
public const nint Source2ClientConfig001 = 0x46ECD0;
public const nint LegacyGameUI001 = 0x8ABC70;
public const nint Source2ClientUI001 = 0x89AED0;
public const nint Source2ClientPrediction001 = 0x7ADF60;
public const nint ClientToolsInfo_001 = 0x7322E0;
public const nint Source2Client002 = 0x732300;
public const nint GameClientExports001 = 0x7322F0;
public const nint EmptyWorldService001_Client = 0x484300;
public const nint Source2ClientConfig001 = 0x46EF20;
}
public static class engine2_dll { // engine2.dll
public const nint SimpleEngineLoopService_001 = 0x1F5BF0;
public const nint ClientServerEngineLoopService_001 = 0x1E9AD0;
public const nint KeyValueCache001 = 0x1E6230;
public const nint HostStateMgr001 = 0x1E3A10;
public const nint GameEventSystemServerV001 = 0x1DEFC0;
public const nint GameEventSystemClientV001 = 0x1DEFB0;
public const nint EngineServiceMgr001 = 0x1DA910;
public const nint VProfService_001 = 0x1C7EF0;
public const nint ToolService_001 = 0x1C6B70;
public const nint StatsService_001 = 0x1C1F20;
public const nint SplitScreenService_001 = 0x1BF240;
public const nint SoundService_001 = 0x1B89D0;
public const nint ScreenshotService001 = 0x1B43D0;
public const nint RenderService_001 = 0x1B1A10;
public const nint NetworkService_001 = 0x1B1520;
public const nint NetworkServerService_001 = 0x1AC300;
public const nint NetworkP2PService_001 = 0x1A7D90;
public const nint NetworkClientService_001 = 0x1A1050;
public const nint MapListService_001 = 0x199E90;
public const nint InputService_001 = 0x1876F0;
public const nint GameUIService_001 = 0x181BF0;
public const nint GameResourceServiceServerV001 = 0x17F250;
public const nint GameResourceServiceClientV001 = 0x17F240;
public const nint BugService001 = 0x178080;
public const nint BenchmarkService001 = 0x176820;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122660;
public const nint EngineGameUI001 = 0x1219F0;
public const nint INETSUPPORT_001 = 0xF0A30;
public const nint Source2EngineToServerStringTable001 = 0xA95C0;
public const nint Source2EngineToServer001 = 0x91F40;
public const nint Source2EngineToClientStringTable001 = 0x8A970;
public const nint Source2EngineToClient001 = 0x61890;
public const nint SimpleEngineLoopService_001 = 0x1F6D30;
public const nint ClientServerEngineLoopService_001 = 0x1EAB40;
public const nint KeyValueCache001 = 0x1E7210;
public const nint HostStateMgr001 = 0x1E49F0;
public const nint GameEventSystemServerV001 = 0x1DFFA0;
public const nint GameEventSystemClientV001 = 0x1DFF90;
public const nint EngineServiceMgr001 = 0x1DB8F0;
public const nint VProfService_001 = 0x1C8ED0;
public const nint ToolService_001 = 0x1C7B50;
public const nint StatsService_001 = 0x1C2F00;
public const nint SplitScreenService_001 = 0x1C0220;
public const nint SoundService_001 = 0x1B9980;
public const nint ScreenshotService001 = 0x1B5380;
public const nint RenderService_001 = 0x1B29C0;
public const nint NetworkService_001 = 0x1B24D0;
public const nint NetworkServerService_001 = 0x1AD2B0;
public const nint NetworkP2PService_001 = 0x1A8D40;
public const nint NetworkClientService_001 = 0x1A2000;
public const nint MapListService_001 = 0x19AE40;
public const nint InputService_001 = 0x187F00;
public const nint GameUIService_001 = 0x1823E0;
public const nint GameResourceServiceServerV001 = 0x17FA40;
public const nint GameResourceServiceClientV001 = 0x17FA30;
public const nint BugService001 = 0x178870;
public const nint BenchmarkService001 = 0x177010;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228C0;
public const nint EngineGameUI001 = 0x121C50;
public const nint INETSUPPORT_001 = 0xF0BC0;
public const nint Source2EngineToServerStringTable001 = 0xA9750;
public const nint Source2EngineToServer001 = 0x920D0;
public const nint Source2EngineToClientStringTable001 = 0x8AB00;
public const nint Source2EngineToClient001 = 0x61A20;
}
public static class filesystem_stdio_dll { // filesystem_stdio.dll
@ -132,9 +132,9 @@ public static class pulse_system_dll { // pulse_system.dll
}
public static class rendersystemdx11_dll { // rendersystemdx11.dll
public const nint RenderUtils_001 = 0x53940;
public const nint VRenderDeviceMgrBackdoor001 = 0x4B030;
public const nint RenderDeviceMgr001 = 0x4B020;
public const nint RenderUtils_001 = 0x53C20;
public const nint VRenderDeviceMgrBackdoor001 = 0x4B2B0;
public const nint RenderDeviceMgr001 = 0x4B2A0;
}
public static class resourcesystem_dll { // resourcesystem.dll
@ -157,11 +157,11 @@ public static class schemasystem_dll { // schemasystem.dll
}
public static class server_dll { // server.dll
public const nint NavGameTest001 = 0xA41A60;
public const nint ServerToolsInfo_001 = 0x830120;
public const nint Source2GameClients001 = 0x830130;
public const nint Source2GameEntities001 = 0x830140;
public const nint Source2Server001 = 0x830150;
public const nint NavGameTest001 = 0xA41CF0;
public const nint ServerToolsInfo_001 = 0x8303B0;
public const nint Source2GameClients001 = 0x8303C0;
public const nint Source2GameEntities001 = 0x8303D0;
public const nint Source2Server001 = 0x8303E0;
public const nint EmptyWorldService001_Server = 0x574950;
public const nint Source2ServerConfig001 = 0x565A80;
public const nint EntitySubclassUtilsV001 = 0x2B9040;

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#pragma once
@ -13,49 +13,49 @@ namespace animationsystem_dll { // animationsystem.dll
}
namespace client_dll { // client.dll
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AAF90;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x89A1F0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AD120;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x731A30;
constexpr std::ptrdiff_t Source2Client002 = 0x731A50;
constexpr std::ptrdiff_t GameClientExports001 = 0x731A40;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x4840B0;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46ECD0;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8ABC70;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x89AED0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7ADF60;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x7322E0;
constexpr std::ptrdiff_t Source2Client002 = 0x732300;
constexpr std::ptrdiff_t GameClientExports001 = 0x7322F0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x484300;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46EF20;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F5BF0;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1E9AD0;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E6230;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E3A10;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1DEFC0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1DEFB0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DA910;
constexpr std::ptrdiff_t VProfService_001 = 0x1C7EF0;
constexpr std::ptrdiff_t ToolService_001 = 0x1C6B70;
constexpr std::ptrdiff_t StatsService_001 = 0x1C1F20;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1BF240;
constexpr std::ptrdiff_t SoundService_001 = 0x1B89D0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B43D0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B1A10;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B1520;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AC300;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A7D90;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A1050;
constexpr std::ptrdiff_t MapListService_001 = 0x199E90;
constexpr std::ptrdiff_t InputService_001 = 0x1876F0;
constexpr std::ptrdiff_t GameUIService_001 = 0x181BF0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17F250;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17F240;
constexpr std::ptrdiff_t BugService001 = 0x178080;
constexpr std::ptrdiff_t BenchmarkService001 = 0x176820;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x122660;
constexpr std::ptrdiff_t EngineGameUI001 = 0x1219F0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0A30;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA95C0;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x91F40;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8A970;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61890;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F6D30;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1EAB40;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E7210;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E49F0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1DFFA0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1DFF90;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DB8F0;
constexpr std::ptrdiff_t VProfService_001 = 0x1C8ED0;
constexpr std::ptrdiff_t ToolService_001 = 0x1C7B50;
constexpr std::ptrdiff_t StatsService_001 = 0x1C2F00;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1C0220;
constexpr std::ptrdiff_t SoundService_001 = 0x1B9980;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B5380;
constexpr std::ptrdiff_t RenderService_001 = 0x1B29C0;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B24D0;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1AD2B0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A8D40;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A2000;
constexpr std::ptrdiff_t MapListService_001 = 0x19AE40;
constexpr std::ptrdiff_t InputService_001 = 0x187F00;
constexpr std::ptrdiff_t GameUIService_001 = 0x1823E0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17FA40;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17FA30;
constexpr std::ptrdiff_t BugService001 = 0x178870;
constexpr std::ptrdiff_t BenchmarkService001 = 0x177010;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228C0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x121C50;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0BC0;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9750;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x920D0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8AB00;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61A20;
}
namespace filesystem_stdio_dll { // filesystem_stdio.dll
@ -136,9 +136,9 @@ namespace pulse_system_dll { // pulse_system.dll
}
namespace rendersystemdx11_dll { // rendersystemdx11.dll
constexpr std::ptrdiff_t RenderUtils_001 = 0x53940;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4B030;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4B020;
constexpr std::ptrdiff_t RenderUtils_001 = 0x53C20;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4B2B0;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4B2A0;
}
namespace resourcesystem_dll { // resourcesystem.dll
@ -161,11 +161,11 @@ namespace schemasystem_dll { // schemasystem.dll
}
namespace server_dll { // server.dll
constexpr std::ptrdiff_t NavGameTest001 = 0xA41A60;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x830120;
constexpr std::ptrdiff_t Source2GameClients001 = 0x830130;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x830140;
constexpr std::ptrdiff_t Source2Server001 = 0x830150;
constexpr std::ptrdiff_t NavGameTest001 = 0xA41CF0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x8303B0;
constexpr std::ptrdiff_t Source2GameClients001 = 0x8303C0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x8303D0;
constexpr std::ptrdiff_t Source2Server001 = 0x8303E0;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x574950;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x565A80;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2B9040;

View File

@ -15,35 +15,35 @@
"client_dll": {
"data": {
"ClientToolsInfo_001": {
"value": 7543344,
"value": 7545568,
"comment": null
},
"EmptyWorldService001_Client": {
"value": 4735152,
"value": 4735744,
"comment": null
},
"GameClientExports001": {
"value": 7543360,
"value": 7545584,
"comment": null
},
"LegacyGameUI001": {
"value": 9088912,
"value": 9092208,
"comment": null
},
"Source2Client002": {
"value": 7543376,
"value": 7545600,
"comment": null
},
"Source2ClientConfig001": {
"value": 4648144,
"value": 4648736,
"comment": null
},
"Source2ClientPrediction001": {
"value": 8048928,
"value": 8052576,
"comment": null
},
"Source2ClientUI001": {
"value": 9019888,
"value": 9023184,
"comment": null
}
},
@ -52,131 +52,131 @@
"engine2_dll": {
"data": {
"BenchmarkService001": {
"value": 1533984,
"value": 1536016,
"comment": null
},
"BugService001": {
"value": 1540224,
"value": 1542256,
"comment": null
},
"ClientServerEngineLoopService_001": {
"value": 2005712,
"value": 2009920,
"comment": null
},
"EngineGameUI001": {
"value": 1186288,
"value": 1186896,
"comment": null
},
"EngineServiceMgr001": {
"value": 1943824,
"value": 1947888,
"comment": null
},
"GameEventSystemClientV001": {
"value": 1961904,
"value": 1965968,
"comment": null
},
"GameEventSystemServerV001": {
"value": 1961920,
"value": 1965984,
"comment": null
},
"GameResourceServiceClientV001": {
"value": 1569344,
"value": 1571376,
"comment": null
},
"GameResourceServiceServerV001": {
"value": 1569360,
"value": 1571392,
"comment": null
},
"GameUIService_001": {
"value": 1580016,
"value": 1582048,
"comment": null
},
"HostStateMgr001": {
"value": 1980944,
"value": 1985008,
"comment": null
},
"INETSUPPORT_001": {
"value": 985648,
"value": 986048,
"comment": null
},
"InputService_001": {
"value": 1603312,
"value": 1605376,
"comment": null
},
"KeyValueCache001": {
"value": 1991216,
"value": 1995280,
"comment": null
},
"MapListService_001": {
"value": 1678992,
"value": 1683008,
"comment": null
},
"NetworkClientService_001": {
"value": 1708112,
"value": 1712128,
"comment": null
},
"NetworkP2PService_001": {
"value": 1736080,
"value": 1740096,
"comment": null
},
"NetworkServerService_001": {
"value": 1753856,
"value": 1757872,
"comment": null
},
"NetworkService_001": {
"value": 1774880,
"value": 1778896,
"comment": null
},
"RenderService_001": {
"value": 1776144,
"value": 1780160,
"comment": null
},
"ScreenshotService001": {
"value": 1786832,
"value": 1790848,
"comment": null
},
"SimpleEngineLoopService_001": {
"value": 2055152,
"value": 2059568,
"comment": null
},
"SoundService_001": {
"value": 1804752,
"value": 1808768,
"comment": null
},
"Source2EngineToClient001": {
"value": 399504,
"value": 399904,
"comment": null
},
"Source2EngineToClientStringTable001": {
"value": 567664,
"value": 568064,
"comment": null
},
"Source2EngineToServer001": {
"value": 597824,
"value": 598224,
"comment": null
},
"Source2EngineToServerStringTable001": {
"value": 693696,
"value": 694096,
"comment": null
},
"SplitScreenService_001": {
"value": 1831488,
"value": 1835552,
"comment": null
},
"StatsService_001": {
"value": 1842976,
"value": 1847040,
"comment": null
},
"ToolService_001": {
"value": 1862512,
"value": 1866576,
"comment": null
},
"VENGINE_GAMEUIFUNCS_VERSION005": {
"value": 1189472,
"value": 1190080,
"comment": null
},
"VProfService_001": {
"value": 1867504,
"value": 1871568,
"comment": null
}
},
@ -388,15 +388,15 @@
"rendersystemdx11_dll": {
"data": {
"RenderDeviceMgr001": {
"value": 307232,
"value": 307872,
"comment": null
},
"RenderUtils_001": {
"value": 342336,
"value": 343072,
"comment": null
},
"VRenderDeviceMgrBackdoor001": {
"value": 307248,
"value": 307888,
"comment": null
}
},
@ -461,15 +461,15 @@
"comment": null
},
"NavGameTest001": {
"value": 10754656,
"value": 10755312,
"comment": null
},
"ServerToolsInfo_001": {
"value": 8585504,
"value": 8586160,
"comment": null
},
"Source2GameClients001": {
"value": 8585520,
"value": 8586176,
"comment": null
},
"Source2GameDirector001": {
@ -477,11 +477,11 @@
"comment": null
},
"Source2GameEntities001": {
"value": 8585536,
"value": 8586192,
"comment": null
},
"Source2Server001": {
"value": 8585552,
"value": 8586208,
"comment": null
},
"Source2ServerConfig001": {

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:58 +0000
Fri, 16 Feb 2024 11:36:44 +0000
'''
class animationsystem_dll: # animationsystem.dll
@ -8,48 +8,48 @@ class animationsystem_dll: # animationsystem.dll
AnimationSystem_001 = 0x6DA00
class client_dll: # client.dll
LegacyGameUI001 = 0x8AAF90
Source2ClientUI001 = 0x89A1F0
Source2ClientPrediction001 = 0x7AD120
ClientToolsInfo_001 = 0x731A30
Source2Client002 = 0x731A50
GameClientExports001 = 0x731A40
EmptyWorldService001_Client = 0x4840B0
Source2ClientConfig001 = 0x46ECD0
LegacyGameUI001 = 0x8ABC70
Source2ClientUI001 = 0x89AED0
Source2ClientPrediction001 = 0x7ADF60
ClientToolsInfo_001 = 0x7322E0
Source2Client002 = 0x732300
GameClientExports001 = 0x7322F0
EmptyWorldService001_Client = 0x484300
Source2ClientConfig001 = 0x46EF20
class engine2_dll: # engine2.dll
SimpleEngineLoopService_001 = 0x1F5BF0
ClientServerEngineLoopService_001 = 0x1E9AD0
KeyValueCache001 = 0x1E6230
HostStateMgr001 = 0x1E3A10
GameEventSystemServerV001 = 0x1DEFC0
GameEventSystemClientV001 = 0x1DEFB0
EngineServiceMgr001 = 0x1DA910
VProfService_001 = 0x1C7EF0
ToolService_001 = 0x1C6B70
StatsService_001 = 0x1C1F20
SplitScreenService_001 = 0x1BF240
SoundService_001 = 0x1B89D0
ScreenshotService001 = 0x1B43D0
RenderService_001 = 0x1B1A10
NetworkService_001 = 0x1B1520
NetworkServerService_001 = 0x1AC300
NetworkP2PService_001 = 0x1A7D90
NetworkClientService_001 = 0x1A1050
MapListService_001 = 0x199E90
InputService_001 = 0x1876F0
GameUIService_001 = 0x181BF0
GameResourceServiceServerV001 = 0x17F250
GameResourceServiceClientV001 = 0x17F240
BugService001 = 0x178080
BenchmarkService001 = 0x176820
VENGINE_GAMEUIFUNCS_VERSION005 = 0x122660
EngineGameUI001 = 0x1219F0
INETSUPPORT_001 = 0xF0A30
Source2EngineToServerStringTable001 = 0xA95C0
Source2EngineToServer001 = 0x91F40
Source2EngineToClientStringTable001 = 0x8A970
Source2EngineToClient001 = 0x61890
SimpleEngineLoopService_001 = 0x1F6D30
ClientServerEngineLoopService_001 = 0x1EAB40
KeyValueCache001 = 0x1E7210
HostStateMgr001 = 0x1E49F0
GameEventSystemServerV001 = 0x1DFFA0
GameEventSystemClientV001 = 0x1DFF90
EngineServiceMgr001 = 0x1DB8F0
VProfService_001 = 0x1C8ED0
ToolService_001 = 0x1C7B50
StatsService_001 = 0x1C2F00
SplitScreenService_001 = 0x1C0220
SoundService_001 = 0x1B9980
ScreenshotService001 = 0x1B5380
RenderService_001 = 0x1B29C0
NetworkService_001 = 0x1B24D0
NetworkServerService_001 = 0x1AD2B0
NetworkP2PService_001 = 0x1A8D40
NetworkClientService_001 = 0x1A2000
MapListService_001 = 0x19AE40
InputService_001 = 0x187F00
GameUIService_001 = 0x1823E0
GameResourceServiceServerV001 = 0x17FA40
GameResourceServiceClientV001 = 0x17FA30
BugService001 = 0x178870
BenchmarkService001 = 0x177010
VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228C0
EngineGameUI001 = 0x121C50
INETSUPPORT_001 = 0xF0BC0
Source2EngineToServerStringTable001 = 0xA9750
Source2EngineToServer001 = 0x920D0
Source2EngineToClientStringTable001 = 0x8AB00
Source2EngineToClient001 = 0x61A20
class filesystem_stdio_dll: # filesystem_stdio.dll
VAsyncFileSystem2_001 = 0x67960
@ -114,9 +114,9 @@ class pulse_system_dll: # pulse_system.dll
IPulseSystem_001 = 0x93C0
class rendersystemdx11_dll: # rendersystemdx11.dll
RenderUtils_001 = 0x53940
VRenderDeviceMgrBackdoor001 = 0x4B030
RenderDeviceMgr001 = 0x4B020
RenderUtils_001 = 0x53C20
VRenderDeviceMgrBackdoor001 = 0x4B2B0
RenderDeviceMgr001 = 0x4B2A0
class resourcesystem_dll: # resourcesystem.dll
ResourceSystem013 = 0x10920
@ -134,11 +134,11 @@ class schemasystem_dll: # schemasystem.dll
SchemaSystem_001 = 0xAA50
class server_dll: # server.dll
NavGameTest001 = 0xA41A60
ServerToolsInfo_001 = 0x830120
Source2GameClients001 = 0x830130
Source2GameEntities001 = 0x830140
Source2Server001 = 0x830150
NavGameTest001 = 0xA41CF0
ServerToolsInfo_001 = 0x8303B0
Source2GameClients001 = 0x8303C0
Source2GameEntities001 = 0x8303D0
Source2Server001 = 0x8303E0
EmptyWorldService001_Server = 0x574950
Source2ServerConfig001 = 0x565A80
EntitySubclassUtilsV001 = 0x2B9040

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
@ -11,49 +11,49 @@ pub mod animationsystem_dll { // animationsystem.dll
}
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x8AAF90;
pub const Source2ClientUI001: usize = 0x89A1F0;
pub const Source2ClientPrediction001: usize = 0x7AD120;
pub const ClientToolsInfo_001: usize = 0x731A30;
pub const Source2Client002: usize = 0x731A50;
pub const GameClientExports001: usize = 0x731A40;
pub const EmptyWorldService001_Client: usize = 0x4840B0;
pub const Source2ClientConfig001: usize = 0x46ECD0;
pub const LegacyGameUI001: usize = 0x8ABC70;
pub const Source2ClientUI001: usize = 0x89AED0;
pub const Source2ClientPrediction001: usize = 0x7ADF60;
pub const ClientToolsInfo_001: usize = 0x7322E0;
pub const Source2Client002: usize = 0x732300;
pub const GameClientExports001: usize = 0x7322F0;
pub const EmptyWorldService001_Client: usize = 0x484300;
pub const Source2ClientConfig001: usize = 0x46EF20;
}
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1F5BF0;
pub const ClientServerEngineLoopService_001: usize = 0x1E9AD0;
pub const KeyValueCache001: usize = 0x1E6230;
pub const HostStateMgr001: usize = 0x1E3A10;
pub const GameEventSystemServerV001: usize = 0x1DEFC0;
pub const GameEventSystemClientV001: usize = 0x1DEFB0;
pub const EngineServiceMgr001: usize = 0x1DA910;
pub const VProfService_001: usize = 0x1C7EF0;
pub const ToolService_001: usize = 0x1C6B70;
pub const StatsService_001: usize = 0x1C1F20;
pub const SplitScreenService_001: usize = 0x1BF240;
pub const SoundService_001: usize = 0x1B89D0;
pub const ScreenshotService001: usize = 0x1B43D0;
pub const RenderService_001: usize = 0x1B1A10;
pub const NetworkService_001: usize = 0x1B1520;
pub const NetworkServerService_001: usize = 0x1AC300;
pub const NetworkP2PService_001: usize = 0x1A7D90;
pub const NetworkClientService_001: usize = 0x1A1050;
pub const MapListService_001: usize = 0x199E90;
pub const InputService_001: usize = 0x1876F0;
pub const GameUIService_001: usize = 0x181BF0;
pub const GameResourceServiceServerV001: usize = 0x17F250;
pub const GameResourceServiceClientV001: usize = 0x17F240;
pub const BugService001: usize = 0x178080;
pub const BenchmarkService001: usize = 0x176820;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122660;
pub const EngineGameUI001: usize = 0x1219F0;
pub const INETSUPPORT_001: usize = 0xF0A30;
pub const Source2EngineToServerStringTable001: usize = 0xA95C0;
pub const Source2EngineToServer001: usize = 0x91F40;
pub const Source2EngineToClientStringTable001: usize = 0x8A970;
pub const Source2EngineToClient001: usize = 0x61890;
pub const SimpleEngineLoopService_001: usize = 0x1F6D30;
pub const ClientServerEngineLoopService_001: usize = 0x1EAB40;
pub const KeyValueCache001: usize = 0x1E7210;
pub const HostStateMgr001: usize = 0x1E49F0;
pub const GameEventSystemServerV001: usize = 0x1DFFA0;
pub const GameEventSystemClientV001: usize = 0x1DFF90;
pub const EngineServiceMgr001: usize = 0x1DB8F0;
pub const VProfService_001: usize = 0x1C8ED0;
pub const ToolService_001: usize = 0x1C7B50;
pub const StatsService_001: usize = 0x1C2F00;
pub const SplitScreenService_001: usize = 0x1C0220;
pub const SoundService_001: usize = 0x1B9980;
pub const ScreenshotService001: usize = 0x1B5380;
pub const RenderService_001: usize = 0x1B29C0;
pub const NetworkService_001: usize = 0x1B24D0;
pub const NetworkServerService_001: usize = 0x1AD2B0;
pub const NetworkP2PService_001: usize = 0x1A8D40;
pub const NetworkClientService_001: usize = 0x1A2000;
pub const MapListService_001: usize = 0x19AE40;
pub const InputService_001: usize = 0x187F00;
pub const GameUIService_001: usize = 0x1823E0;
pub const GameResourceServiceServerV001: usize = 0x17FA40;
pub const GameResourceServiceClientV001: usize = 0x17FA30;
pub const BugService001: usize = 0x178870;
pub const BenchmarkService001: usize = 0x177010;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1228C0;
pub const EngineGameUI001: usize = 0x121C50;
pub const INETSUPPORT_001: usize = 0xF0BC0;
pub const Source2EngineToServerStringTable001: usize = 0xA9750;
pub const Source2EngineToServer001: usize = 0x920D0;
pub const Source2EngineToClientStringTable001: usize = 0x8AB00;
pub const Source2EngineToClient001: usize = 0x61A20;
}
pub mod filesystem_stdio_dll { // filesystem_stdio.dll
@ -134,9 +134,9 @@ pub mod pulse_system_dll { // pulse_system.dll
}
pub mod rendersystemdx11_dll { // rendersystemdx11.dll
pub const RenderUtils_001: usize = 0x53940;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4B030;
pub const RenderDeviceMgr001: usize = 0x4B020;
pub const RenderUtils_001: usize = 0x53C20;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4B2B0;
pub const RenderDeviceMgr001: usize = 0x4B2A0;
}
pub mod resourcesystem_dll { // resourcesystem.dll
@ -159,11 +159,11 @@ pub mod schemasystem_dll { // schemasystem.dll
}
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA41A60;
pub const ServerToolsInfo_001: usize = 0x830120;
pub const Source2GameClients001: usize = 0x830130;
pub const Source2GameEntities001: usize = 0x830140;
pub const Source2Server001: usize = 0x830150;
pub const NavGameTest001: usize = 0xA41CF0;
pub const ServerToolsInfo_001: usize = 0x8303B0;
pub const Source2GameClients001: usize = 0x8303C0;
pub const Source2GameEntities001: usize = 0x8303D0;
pub const Source2Server001: usize = 0x8303E0;
pub const EmptyWorldService001_Server: usize = 0x574950;
pub const Source2ServerConfig001: usize = 0x565A80;
pub const EntitySubclassUtilsV001: usize = 0x2B9040;

View File

@ -3,47 +3,47 @@ animationsystem_dll: # animationsystem.dll
AnimationSystemUtils_001: 470656
AnimationSystem_001: 449024
client_dll: # client.dll
LegacyGameUI001: 9088912
Source2ClientUI001: 9019888
Source2ClientPrediction001: 8048928
ClientToolsInfo_001: 7543344
Source2Client002: 7543376
GameClientExports001: 7543360
EmptyWorldService001_Client: 4735152
Source2ClientConfig001: 4648144
LegacyGameUI001: 9092208
Source2ClientUI001: 9023184
Source2ClientPrediction001: 8052576
ClientToolsInfo_001: 7545568
Source2Client002: 7545600
GameClientExports001: 7545584
EmptyWorldService001_Client: 4735744
Source2ClientConfig001: 4648736
engine2_dll: # engine2.dll
SimpleEngineLoopService_001: 2055152
ClientServerEngineLoopService_001: 2005712
KeyValueCache001: 1991216
HostStateMgr001: 1980944
GameEventSystemServerV001: 1961920
GameEventSystemClientV001: 1961904
EngineServiceMgr001: 1943824
VProfService_001: 1867504
ToolService_001: 1862512
StatsService_001: 1842976
SplitScreenService_001: 1831488
SoundService_001: 1804752
ScreenshotService001: 1786832
RenderService_001: 1776144
NetworkService_001: 1774880
NetworkServerService_001: 1753856
NetworkP2PService_001: 1736080
NetworkClientService_001: 1708112
MapListService_001: 1678992
InputService_001: 1603312
GameUIService_001: 1580016
GameResourceServiceServerV001: 1569360
GameResourceServiceClientV001: 1569344
BugService001: 1540224
BenchmarkService001: 1533984
VENGINE_GAMEUIFUNCS_VERSION005: 1189472
EngineGameUI001: 1186288
INETSUPPORT_001: 985648
Source2EngineToServerStringTable001: 693696
Source2EngineToServer001: 597824
Source2EngineToClientStringTable001: 567664
Source2EngineToClient001: 399504
SimpleEngineLoopService_001: 2059568
ClientServerEngineLoopService_001: 2009920
KeyValueCache001: 1995280
HostStateMgr001: 1985008
GameEventSystemServerV001: 1965984
GameEventSystemClientV001: 1965968
EngineServiceMgr001: 1947888
VProfService_001: 1871568
ToolService_001: 1866576
StatsService_001: 1847040
SplitScreenService_001: 1835552
SoundService_001: 1808768
ScreenshotService001: 1790848
RenderService_001: 1780160
NetworkService_001: 1778896
NetworkServerService_001: 1757872
NetworkP2PService_001: 1740096
NetworkClientService_001: 1712128
MapListService_001: 1683008
InputService_001: 1605376
GameUIService_001: 1582048
GameResourceServiceServerV001: 1571392
GameResourceServiceClientV001: 1571376
BugService001: 1542256
BenchmarkService001: 1536016
VENGINE_GAMEUIFUNCS_VERSION005: 1190080
EngineGameUI001: 1186896
INETSUPPORT_001: 986048
Source2EngineToServerStringTable001: 694096
Source2EngineToServer001: 598224
Source2EngineToClientStringTable001: 568064
Source2EngineToClient001: 399904
filesystem_stdio_dll: # filesystem_stdio.dll
VAsyncFileSystem2_001: 424288
VFileSystem017: 424272
@ -92,9 +92,9 @@ particles_dll: # particles.dll
pulse_system_dll: # pulse_system.dll
IPulseSystem_001: 37824
rendersystemdx11_dll: # rendersystemdx11.dll
RenderUtils_001: 342336
VRenderDeviceMgrBackdoor001: 307248
RenderDeviceMgr001: 307232
RenderUtils_001: 343072
VRenderDeviceMgrBackdoor001: 307888
RenderDeviceMgr001: 307872
resourcesystem_dll: # resourcesystem.dll
ResourceSystem013: 67872
scenefilecache_dll: # scenefilecache.dll
@ -107,11 +107,11 @@ scenesystem_dll: # scenesystem.dll
schemasystem_dll: # schemasystem.dll
SchemaSystem_001: 43600
server_dll: # server.dll
NavGameTest001: 10754656
ServerToolsInfo_001: 8585504
Source2GameClients001: 8585520
Source2GameEntities001: 8585536
Source2Server001: 8585552
NavGameTest001: 10755312
ServerToolsInfo_001: 8586160
Source2GameClients001: 8586176
Source2GameEntities001: 8586192
Source2Server001: 8586208
EmptyWorldService001_Server: 5720400
Source2ServerConfig001: 5659264
EntitySubclassUtilsV001: 2854976

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class MaterialParamBuffer_t { // MaterialParam_t

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:56 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class MaterialParamBuffer_t: # MaterialParam_t

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class ChangeAccessorFieldPathIndex_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:56 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class ChangeAccessorFieldPathIndex_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,47 +1,47 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x18B3018;
public const nint dwForceAttack = 0x1721140;
public const nint dwForceAttack2 = 0x17211D0;
public const nint dwForceBackward = 0x1721410;
public const nint dwForceCrouch = 0x17216E0;
public const nint dwForceForward = 0x1721380;
public const nint dwForceJump = 0x1721650;
public const nint dwForceLeft = 0x17214A0;
public const nint dwForceRight = 0x1721530;
public const nint dwGameEntitySystem = 0x19CE850;
public const nint dwEntityList = 0x18B3F98;
public const nint dwForceAttack = 0x17221C0;
public const nint dwForceAttack2 = 0x1722250;
public const nint dwForceBackward = 0x1722490;
public const nint dwForceCrouch = 0x1722760;
public const nint dwForceForward = 0x1722400;
public const nint dwForceJump = 0x17226D0;
public const nint dwForceLeft = 0x1722520;
public const nint dwForceRight = 0x17225B0;
public const nint dwGameEntitySystem = 0x19D1970;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1910010;
public const nint dwGlobalVars = 0x171BE20;
public const nint dwGlowManager = 0x1910428;
public const nint dwInterfaceLinkList = 0x19FF8A8;
public const nint dwLocalPlayerController = 0x1902988;
public const nint dwLocalPlayerPawn = 0x17282B8;
public const nint dwPlantedC4 = 0x1918238;
public const nint dwPrediction = 0x1728180;
public const nint dwSensitivity = 0x1910D48;
public const nint dwGameRules = 0x1910FB0;
public const nint dwGlobalVars = 0x171CE60;
public const nint dwGlowManager = 0x19113D0;
public const nint dwInterfaceLinkList = 0x1A029C8;
public const nint dwLocalPlayerController = 0x19038E8;
public const nint dwLocalPlayerPawn = 0x1729338;
public const nint dwPlantedC4 = 0x191B4F8;
public const nint dwPrediction = 0x1729200;
public const nint dwSensitivity = 0x1911CF8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1920150;
public const nint dwViewMatrix = 0x1912320;
public const nint dwViewRender = 0x1912BA0;
public const nint dwViewAngles = 0x19233D0;
public const nint dwViewMatrix = 0x19154B0;
public const nint dwViewRender = 0x1915D30;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x512554;
public const nint dwNetworkGameClient = 0x511AC8;
public const nint dwBuildNumber = 0x513564;
public const nint dwNetworkGameClient = 0x512AC8;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x5C9A2C;
public const nint dwWindowWidth = 0x5C9A28;
public const nint dwWindowHeight = 0x5CAC04;
public const nint dwWindowWidth = 0x5CAC00;
}
public static class game_info { // Some additional information about the game at dump time
public const nint buildNumber = 0x36A8; // Game build number
public const nint buildNumber = 0x36A9; // Game build number
}
public static class inputsystem_dll { // inputsystem.dll

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#pragma once
@ -8,44 +8,44 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x18B3018;
constexpr std::ptrdiff_t dwForceAttack = 0x1721140;
constexpr std::ptrdiff_t dwForceAttack2 = 0x17211D0;
constexpr std::ptrdiff_t dwForceBackward = 0x1721410;
constexpr std::ptrdiff_t dwForceCrouch = 0x17216E0;
constexpr std::ptrdiff_t dwForceForward = 0x1721380;
constexpr std::ptrdiff_t dwForceJump = 0x1721650;
constexpr std::ptrdiff_t dwForceLeft = 0x17214A0;
constexpr std::ptrdiff_t dwForceRight = 0x1721530;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19CE850;
constexpr std::ptrdiff_t dwEntityList = 0x18B3F98;
constexpr std::ptrdiff_t dwForceAttack = 0x17221C0;
constexpr std::ptrdiff_t dwForceAttack2 = 0x1722250;
constexpr std::ptrdiff_t dwForceBackward = 0x1722490;
constexpr std::ptrdiff_t dwForceCrouch = 0x1722760;
constexpr std::ptrdiff_t dwForceForward = 0x1722400;
constexpr std::ptrdiff_t dwForceJump = 0x17226D0;
constexpr std::ptrdiff_t dwForceLeft = 0x1722520;
constexpr std::ptrdiff_t dwForceRight = 0x17225B0;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19D1970;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x1910010;
constexpr std::ptrdiff_t dwGlobalVars = 0x171BE20;
constexpr std::ptrdiff_t dwGlowManager = 0x1910428;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x19FF8A8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1902988;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17282B8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1918238;
constexpr std::ptrdiff_t dwPrediction = 0x1728180;
constexpr std::ptrdiff_t dwSensitivity = 0x1910D48;
constexpr std::ptrdiff_t dwGameRules = 0x1910FB0;
constexpr std::ptrdiff_t dwGlobalVars = 0x171CE60;
constexpr std::ptrdiff_t dwGlowManager = 0x19113D0;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x1A029C8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x19038E8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1729338;
constexpr std::ptrdiff_t dwPlantedC4 = 0x191B4F8;
constexpr std::ptrdiff_t dwPrediction = 0x1729200;
constexpr std::ptrdiff_t dwSensitivity = 0x1911CF8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1920150;
constexpr std::ptrdiff_t dwViewMatrix = 0x1912320;
constexpr std::ptrdiff_t dwViewRender = 0x1912BA0;
constexpr std::ptrdiff_t dwViewAngles = 0x19233D0;
constexpr std::ptrdiff_t dwViewMatrix = 0x19154B0;
constexpr std::ptrdiff_t dwViewRender = 0x1915D30;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwBuildNumber = 0x512554;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x511AC8;
constexpr std::ptrdiff_t dwBuildNumber = 0x513564;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x512AC8;
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5C9A2C;
constexpr std::ptrdiff_t dwWindowWidth = 0x5C9A28;
constexpr std::ptrdiff_t dwWindowHeight = 0x5CAC04;
constexpr std::ptrdiff_t dwWindowWidth = 0x5CAC00;
}
namespace game_info { // Some additional information about the game at dump time
constexpr std::ptrdiff_t buildNumber = 0x36A8; // Game build number
constexpr std::ptrdiff_t buildNumber = 0x36A9; // Game build number
}
namespace inputsystem_dll { // inputsystem.dll

View File

@ -2,43 +2,43 @@
"client_dll": {
"data": {
"dwEntityList": {
"value": 25899032,
"value": 25903000,
"comment": null
},
"dwForceAttack": {
"value": 24252736,
"value": 24256960,
"comment": null
},
"dwForceAttack2": {
"value": 24252880,
"value": 24257104,
"comment": null
},
"dwForceBackward": {
"value": 24253456,
"value": 24257680,
"comment": null
},
"dwForceCrouch": {
"value": 24254176,
"value": 24258400,
"comment": null
},
"dwForceForward": {
"value": 24253312,
"value": 24257536,
"comment": null
},
"dwForceJump": {
"value": 24254032,
"value": 24258256,
"comment": null
},
"dwForceLeft": {
"value": 24253600,
"value": 24257824,
"comment": null
},
"dwForceRight": {
"value": 24253744,
"value": 24257968,
"comment": null
},
"dwGameEntitySystem": {
"value": 27060304,
"value": 27072880,
"comment": null
},
"dwGameEntitySystem_getHighestEntityIndex": {
@ -46,39 +46,39 @@
"comment": null
},
"dwGameRules": {
"value": 26279952,
"value": 26283952,
"comment": null
},
"dwGlobalVars": {
"value": 24231456,
"value": 24235616,
"comment": null
},
"dwGlowManager": {
"value": 26281000,
"value": 26285008,
"comment": null
},
"dwInterfaceLinkList": {
"value": 27261096,
"value": 27273672,
"comment": null
},
"dwLocalPlayerController": {
"value": 26225032,
"value": 26228968,
"comment": null
},
"dwLocalPlayerPawn": {
"value": 24281784,
"value": 24286008,
"comment": null
},
"dwPlantedC4": {
"value": 26313272,
"value": 26326264,
"comment": null
},
"dwPrediction": {
"value": 24281472,
"value": 24285696,
"comment": null
},
"dwSensitivity": {
"value": 26283336,
"value": 26287352,
"comment": null
},
"dwSensitivity_sensitivity": {
@ -86,15 +86,15 @@
"comment": null
},
"dwViewAngles": {
"value": 26345808,
"value": 26358736,
"comment": null
},
"dwViewMatrix": {
"value": 26288928,
"value": 26301616,
"comment": null
},
"dwViewRender": {
"value": 26291104,
"value": 26303792,
"comment": null
}
},
@ -103,11 +103,11 @@
"engine2_dll": {
"data": {
"dwBuildNumber": {
"value": 5317972,
"value": 5322084,
"comment": null
},
"dwNetworkGameClient": {
"value": 5315272,
"value": 5319368,
"comment": null
},
"dwNetworkGameClient_getLocalPlayer": {
@ -123,11 +123,11 @@
"comment": null
},
"dwWindowHeight": {
"value": 6068780,
"value": 6073348,
"comment": null
},
"dwWindowWidth": {
"value": 6068776,
"value": 6073344,
"comment": null
}
},
@ -136,7 +136,7 @@
"game_info": {
"data": {
"buildNumber": {
"value": 13992,
"value": 13993,
"comment": "Game build number"
}
},

View File

@ -1,45 +1,45 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:58 +0000
Fri, 16 Feb 2024 11:36:44 +0000
'''
class client_dll: # client.dll
dwEntityList = 0x18B3018
dwForceAttack = 0x1721140
dwForceAttack2 = 0x17211D0
dwForceBackward = 0x1721410
dwForceCrouch = 0x17216E0
dwForceForward = 0x1721380
dwForceJump = 0x1721650
dwForceLeft = 0x17214A0
dwForceRight = 0x1721530
dwGameEntitySystem = 0x19CE850
dwEntityList = 0x18B3F98
dwForceAttack = 0x17221C0
dwForceAttack2 = 0x1722250
dwForceBackward = 0x1722490
dwForceCrouch = 0x1722760
dwForceForward = 0x1722400
dwForceJump = 0x17226D0
dwForceLeft = 0x1722520
dwForceRight = 0x17225B0
dwGameEntitySystem = 0x19D1970
dwGameEntitySystem_getHighestEntityIndex = 0x1510
dwGameRules = 0x1910010
dwGlobalVars = 0x171BE20
dwGlowManager = 0x1910428
dwInterfaceLinkList = 0x19FF8A8
dwLocalPlayerController = 0x1902988
dwLocalPlayerPawn = 0x17282B8
dwPlantedC4 = 0x1918238
dwPrediction = 0x1728180
dwSensitivity = 0x1910D48
dwGameRules = 0x1910FB0
dwGlobalVars = 0x171CE60
dwGlowManager = 0x19113D0
dwInterfaceLinkList = 0x1A029C8
dwLocalPlayerController = 0x19038E8
dwLocalPlayerPawn = 0x1729338
dwPlantedC4 = 0x191B4F8
dwPrediction = 0x1729200
dwSensitivity = 0x1911CF8
dwSensitivity_sensitivity = 0x40
dwViewAngles = 0x1920150
dwViewMatrix = 0x1912320
dwViewRender = 0x1912BA0
dwViewAngles = 0x19233D0
dwViewMatrix = 0x19154B0
dwViewRender = 0x1915D30
class engine2_dll: # engine2.dll
dwBuildNumber = 0x512554
dwNetworkGameClient = 0x511AC8
dwBuildNumber = 0x513564
dwNetworkGameClient = 0x512AC8
dwNetworkGameClient_getLocalPlayer = 0xF0
dwNetworkGameClient_maxClients = 0x250
dwNetworkGameClient_signOnState = 0x240
dwWindowHeight = 0x5C9A2C
dwWindowWidth = 0x5C9A28
dwWindowHeight = 0x5CAC04
dwWindowWidth = 0x5CAC00
class game_info: # Some additional information about the game at dump time
buildNumber = 0x36A8 # Game build number
buildNumber = 0x36A9 # Game build number
class inputsystem_dll: # inputsystem.dll
dwInputSystem = 0x367A0

View File

@ -1,49 +1,49 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:58 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwEntityList: usize = 0x18B3018;
pub const dwForceAttack: usize = 0x1721140;
pub const dwForceAttack2: usize = 0x17211D0;
pub const dwForceBackward: usize = 0x1721410;
pub const dwForceCrouch: usize = 0x17216E0;
pub const dwForceForward: usize = 0x1721380;
pub const dwForceJump: usize = 0x1721650;
pub const dwForceLeft: usize = 0x17214A0;
pub const dwForceRight: usize = 0x1721530;
pub const dwGameEntitySystem: usize = 0x19CE850;
pub const dwEntityList: usize = 0x18B3F98;
pub const dwForceAttack: usize = 0x17221C0;
pub const dwForceAttack2: usize = 0x1722250;
pub const dwForceBackward: usize = 0x1722490;
pub const dwForceCrouch: usize = 0x1722760;
pub const dwForceForward: usize = 0x1722400;
pub const dwForceJump: usize = 0x17226D0;
pub const dwForceLeft: usize = 0x1722520;
pub const dwForceRight: usize = 0x17225B0;
pub const dwGameEntitySystem: usize = 0x19D1970;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1910010;
pub const dwGlobalVars: usize = 0x171BE20;
pub const dwGlowManager: usize = 0x1910428;
pub const dwInterfaceLinkList: usize = 0x19FF8A8;
pub const dwLocalPlayerController: usize = 0x1902988;
pub const dwLocalPlayerPawn: usize = 0x17282B8;
pub const dwPlantedC4: usize = 0x1918238;
pub const dwPrediction: usize = 0x1728180;
pub const dwSensitivity: usize = 0x1910D48;
pub const dwGameRules: usize = 0x1910FB0;
pub const dwGlobalVars: usize = 0x171CE60;
pub const dwGlowManager: usize = 0x19113D0;
pub const dwInterfaceLinkList: usize = 0x1A029C8;
pub const dwLocalPlayerController: usize = 0x19038E8;
pub const dwLocalPlayerPawn: usize = 0x1729338;
pub const dwPlantedC4: usize = 0x191B4F8;
pub const dwPrediction: usize = 0x1729200;
pub const dwSensitivity: usize = 0x1911CF8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1920150;
pub const dwViewMatrix: usize = 0x1912320;
pub const dwViewRender: usize = 0x1912BA0;
pub const dwViewAngles: usize = 0x19233D0;
pub const dwViewMatrix: usize = 0x19154B0;
pub const dwViewRender: usize = 0x1915D30;
}
pub mod engine2_dll { // engine2.dll
pub const dwBuildNumber: usize = 0x512554;
pub const dwNetworkGameClient: usize = 0x511AC8;
pub const dwBuildNumber: usize = 0x513564;
pub const dwNetworkGameClient: usize = 0x512AC8;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5C9A2C;
pub const dwWindowWidth: usize = 0x5C9A28;
pub const dwWindowHeight: usize = 0x5CAC04;
pub const dwWindowWidth: usize = 0x5CAC00;
}
pub mod game_info { // Some additional information about the game at dump time
pub const buildNumber: usize = 0x36A8; // Game build number
pub const buildNumber: usize = 0x36A9; // Game build number
}
pub mod inputsystem_dll { // inputsystem.dll

View File

@ -1,38 +1,38 @@
---
client_dll: # client.dll
dwEntityList: 25899032
dwForceAttack: 24252736
dwForceAttack2: 24252880
dwForceBackward: 24253456
dwForceCrouch: 24254176
dwForceForward: 24253312
dwForceJump: 24254032
dwForceLeft: 24253600
dwForceRight: 24253744
dwGameEntitySystem: 27060304
dwEntityList: 25903000
dwForceAttack: 24256960
dwForceAttack2: 24257104
dwForceBackward: 24257680
dwForceCrouch: 24258400
dwForceForward: 24257536
dwForceJump: 24258256
dwForceLeft: 24257824
dwForceRight: 24257968
dwGameEntitySystem: 27072880
dwGameEntitySystem_getHighestEntityIndex: 5392
dwGameRules: 26279952
dwGlobalVars: 24231456
dwGlowManager: 26281000
dwInterfaceLinkList: 27261096
dwLocalPlayerController: 26225032
dwLocalPlayerPawn: 24281784
dwPlantedC4: 26313272
dwPrediction: 24281472
dwSensitivity: 26283336
dwGameRules: 26283952
dwGlobalVars: 24235616
dwGlowManager: 26285008
dwInterfaceLinkList: 27273672
dwLocalPlayerController: 26228968
dwLocalPlayerPawn: 24286008
dwPlantedC4: 26326264
dwPrediction: 24285696
dwSensitivity: 26287352
dwSensitivity_sensitivity: 64
dwViewAngles: 26345808
dwViewMatrix: 26288928
dwViewRender: 26291104
dwViewAngles: 26358736
dwViewMatrix: 26301616
dwViewRender: 26303792
engine2_dll: # engine2.dll
dwBuildNumber: 5317972
dwNetworkGameClient: 5315272
dwBuildNumber: 5322084
dwNetworkGameClient: 5319368
dwNetworkGameClient_getLocalPlayer: 240
dwNetworkGameClient_maxClients: 592
dwNetworkGameClient_signOnState: 576
dwWindowHeight: 6068780
dwWindowWidth: 6068776
dwWindowHeight: 6073348
dwWindowWidth: 6073344
game_info: # Some additional information about the game at dump time
buildNumber: 13992 # Game build number
buildNumber: 13993 # Game build number
inputsystem_dll: # inputsystem.dll
dwInputSystem: 223136

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class CBaseRendererSource2 { // CParticleFunctionRenderer

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:57 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class CBaseRendererSource2: # CParticleFunctionRenderer

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class CBasePulseGraphInstance {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:57 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class CBasePulseGraphInstance:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class RenderInputLayoutField_t {

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/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:56 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class RenderInputLayoutField_t:

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/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class AABB_t {

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/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:56 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class AABB_t:

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/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class CSSDSEndFrameViewInfo {

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/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:57 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class CSSDSEndFrameViewInfo:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class CExampleSchemaVData_Monomorphic {

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/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:56 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class CExampleSchemaVData_Monomorphic:

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/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:56 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class ActiveModelConfig_t {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:57 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class ActiveModelConfig_t:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class CDSPMixgroupModifier {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:57 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class CDSPMixgroupModifier:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class CFeIndexedJiggleBone {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:57 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class CFeIndexedJiggleBone:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
public static class AggregateLODSetup_t {

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#pragma once

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@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Thu, 15 Feb 2024 02:02:57 +0000
Fri, 16 Feb 2024 11:36:43 +0000
'''
class AggregateLODSetup_t:

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@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 15 Feb 2024 02:02:57 +0000
* Fri, 16 Feb 2024 11:36:43 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]