mirror of https://github.com/a2x/cs2-dumper.git
207 lines
5.9 KiB
Python
207 lines
5.9 KiB
Python
'''
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Created using https://github.com/a2x/cs2-dumper
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Fri, 16 Feb 2024 11:36:44 +0000
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'''
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class animationsystem_dll: # animationsystem.dll
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AnimationSystemUtils_001 = 0x72E80
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AnimationSystem_001 = 0x6DA00
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class client_dll: # client.dll
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LegacyGameUI001 = 0x8ABC70
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Source2ClientUI001 = 0x89AED0
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Source2ClientPrediction001 = 0x7ADF60
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ClientToolsInfo_001 = 0x7322E0
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Source2Client002 = 0x732300
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GameClientExports001 = 0x7322F0
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EmptyWorldService001_Client = 0x484300
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Source2ClientConfig001 = 0x46EF20
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class engine2_dll: # engine2.dll
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SimpleEngineLoopService_001 = 0x1F6D30
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ClientServerEngineLoopService_001 = 0x1EAB40
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KeyValueCache001 = 0x1E7210
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HostStateMgr001 = 0x1E49F0
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GameEventSystemServerV001 = 0x1DFFA0
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GameEventSystemClientV001 = 0x1DFF90
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EngineServiceMgr001 = 0x1DB8F0
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VProfService_001 = 0x1C8ED0
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ToolService_001 = 0x1C7B50
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StatsService_001 = 0x1C2F00
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SplitScreenService_001 = 0x1C0220
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SoundService_001 = 0x1B9980
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ScreenshotService001 = 0x1B5380
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RenderService_001 = 0x1B29C0
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NetworkService_001 = 0x1B24D0
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NetworkServerService_001 = 0x1AD2B0
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NetworkP2PService_001 = 0x1A8D40
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NetworkClientService_001 = 0x1A2000
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MapListService_001 = 0x19AE40
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InputService_001 = 0x187F00
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GameUIService_001 = 0x1823E0
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GameResourceServiceServerV001 = 0x17FA40
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GameResourceServiceClientV001 = 0x17FA30
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BugService001 = 0x178870
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BenchmarkService001 = 0x177010
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VENGINE_GAMEUIFUNCS_VERSION005 = 0x1228C0
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EngineGameUI001 = 0x121C50
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INETSUPPORT_001 = 0xF0BC0
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Source2EngineToServerStringTable001 = 0xA9750
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Source2EngineToServer001 = 0x920D0
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Source2EngineToClientStringTable001 = 0x8AB00
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Source2EngineToClient001 = 0x61A20
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class filesystem_stdio_dll: # filesystem_stdio.dll
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VAsyncFileSystem2_001 = 0x67960
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VFileSystem017 = 0x67950
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class host_dll: # host.dll
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Source2Host001 = 0x193F0
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SinglePlayerSharedMemory001 = 0x19070
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SaveRestoreDataVersion001 = 0x19060
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PredictionDiffManager001 = 0x17340
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HostUtils001 = 0x12920
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GameSystem2HostHook = 0x12170
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GameModelInfo001 = 0x12090
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DebugDrawQueueManager001 = 0x11AE0
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class imemanager_dll: # imemanager.dll
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IMEManager001 = 0xC470
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class inputsystem_dll: # inputsystem.dll
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InputSystemVersion001 = 0x2A40
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InputStackSystemVersion001 = 0x1850
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class localize_dll: # localize.dll
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Localize_001 = 0x3830
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class matchmaking_dll: # matchmaking.dll
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GameTypes001 = 0x53800
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MATCHFRAMEWORK_001 = 0x105690
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class materialsystem2_dll: # materialsystem2.dll
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MaterialUtils_001 = 0x4DB40
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TextLayout_001 = 0x4A200
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PostProcessingSystem_001 = 0x42A80
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FontManager_001 = 0x37A80
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VMaterialSystem2_001 = 0x25F80
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class meshsystem_dll: # meshsystem.dll
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MeshSystem001 = 0x7440
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class navsystem_dll: # navsystem.dll
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NavSystem001 = 0x8E30
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class networksystem_dll: # networksystem.dll
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SerializedEntitiesVersion001 = 0xD5590
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NetworkSystemVersion001 = 0xBF930
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NetworkMessagesVersion001 = 0x9FBC0
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FlattenedSerializersVersion001 = 0x7EF20
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class panorama_dll: # panorama.dll
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PanoramaUIEngine001 = 0x5D960
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class panorama_text_pango_dll: # panorama_text_pango.dll
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PanoramaTextServices001 = 0x4CBE0
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class panoramauiclient_dll: # panoramauiclient.dll
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PanoramaUIClient001 = 0x12010
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class particles_dll: # particles.dll
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ParticleSystemMgr003 = 0x5C380
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class pulse_system_dll: # pulse_system.dll
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IPulseSystem_001 = 0x93C0
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class rendersystemdx11_dll: # rendersystemdx11.dll
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RenderUtils_001 = 0x53C20
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VRenderDeviceMgrBackdoor001 = 0x4B2B0
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RenderDeviceMgr001 = 0x4B2A0
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class resourcesystem_dll: # resourcesystem.dll
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ResourceSystem013 = 0x10920
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class scenefilecache_dll: # scenefilecache.dll
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SceneFileCache002 = 0x6A60
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ResponseRulesCache001 = 0x31A0
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class scenesystem_dll: # scenesystem.dll
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SceneUtils_001 = 0x12FCF0
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SceneSystem_002 = 0xBD200
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RenderingPipelines_001 = 0x86480
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class schemasystem_dll: # schemasystem.dll
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SchemaSystem_001 = 0xAA50
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class server_dll: # server.dll
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NavGameTest001 = 0xA41CF0
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ServerToolsInfo_001 = 0x8303B0
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Source2GameClients001 = 0x8303C0
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Source2GameEntities001 = 0x8303D0
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Source2Server001 = 0x8303E0
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EmptyWorldService001_Server = 0x574950
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Source2ServerConfig001 = 0x565A80
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EntitySubclassUtilsV001 = 0x2B9040
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customnavsystem001 = 0x235F00
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Source2GameDirector001 = 0x12A0B0
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class soundsystem_dll: # soundsystem.dll
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SoundOpSystem001 = 0x16A640
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SoundOpSystemEdit001 = 0x96A50
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VMixEditTool001 = 0x75C30
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SoundSystem001 = 0x48320
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class steamaudio_dll: # steamaudio.dll
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SteamAudio001 = 0x5AA70
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class steamclient64_dll: # steamclient64.dll
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IVALIDATE001 = 0x861720
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CLIENTENGINE_INTERFACE_VERSION005 = 0x85D5D0
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SteamClient021 = 0x65E570
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SteamClient020 = 0x65E560
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SteamClient019 = 0x65E550
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SteamClient018 = 0x65E540
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SteamClient017 = 0x65E530
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SteamClient016 = 0x65E520
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SteamClient015 = 0x65E510
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SteamClient014 = 0x65E500
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SteamClient013 = 0x65E4F0
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SteamClient012 = 0x65E4E0
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SteamClient011 = 0x65E4D0
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SteamClient010 = 0x65E4C0
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SteamClient009 = 0x65E4B0
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SteamClient008 = 0x65E4A0
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SteamClient007 = 0x65E490
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SteamClient006 = 0x65E480
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p2pvoice002 = 0xD9EB0
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p2pvoicesingleton002 = 0xD6910
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class tier0_dll: # tier0.dll
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VStringTokenSystem001 = 0x190B00
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TestScriptMgr001 = 0x140C90
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VProcessUtils002 = 0x132170
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VEngineCvar007 = 0x635C0
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class v8system_dll: # v8system.dll
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Source2V8System001 = 0x1690
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class valve_avi_dll: # valve_avi.dll
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VAvi001 = 0x2F90
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class valve_wmf_dll: # valve_wmf.dll
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VMediaFoundation001 = 0x12D0
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class vphysics2_dll: # vphysics2.dll
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VPhysics2_Handle_Interface_001 = 0x5BCB0
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VPhysics2_Interface_001 = 0x57130
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class vscript_dll: # vscript.dll
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VScriptManager010 = 0x32000
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class vstdlib_s64_dll: # vstdlib_s64.dll
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IVALIDATE001 = 0x250E0
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VEngineCvar002 = 0x5760
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class worldrenderer_dll: # worldrenderer.dll
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WorldRendererMgr001 = 0x205E0
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