cs2-dumper/generated/offsets.cs

49 lines
2.0 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 16 Feb 2024 11:36:44 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x18B3F98;
public const nint dwForceAttack = 0x17221C0;
public const nint dwForceAttack2 = 0x1722250;
public const nint dwForceBackward = 0x1722490;
public const nint dwForceCrouch = 0x1722760;
public const nint dwForceForward = 0x1722400;
public const nint dwForceJump = 0x17226D0;
public const nint dwForceLeft = 0x1722520;
public const nint dwForceRight = 0x17225B0;
public const nint dwGameEntitySystem = 0x19D1970;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1910FB0;
public const nint dwGlobalVars = 0x171CE60;
public const nint dwGlowManager = 0x19113D0;
public const nint dwInterfaceLinkList = 0x1A029C8;
public const nint dwLocalPlayerController = 0x19038E8;
public const nint dwLocalPlayerPawn = 0x1729338;
public const nint dwPlantedC4 = 0x191B4F8;
public const nint dwPrediction = 0x1729200;
public const nint dwSensitivity = 0x1911CF8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x19233D0;
public const nint dwViewMatrix = 0x19154B0;
public const nint dwViewRender = 0x1915D30;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x513564;
public const nint dwNetworkGameClient = 0x512AC8;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x5CAC04;
public const nint dwWindowWidth = 0x5CAC00;
}
public static class game_info { // Some additional information about the game at dump time
public const nint buildNumber = 0x36A9; // Game build number
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x367A0;
}