mirror of https://github.com/a2x/cs2-dumper.git
49 lines
2.0 KiB
C#
49 lines
2.0 KiB
C#
/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 16 Feb 2024 11:36:44 +0000
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*/
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public static class client_dll { // client.dll
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public const nint dwEntityList = 0x18B3F98;
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public const nint dwForceAttack = 0x17221C0;
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public const nint dwForceAttack2 = 0x1722250;
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public const nint dwForceBackward = 0x1722490;
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public const nint dwForceCrouch = 0x1722760;
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public const nint dwForceForward = 0x1722400;
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public const nint dwForceJump = 0x17226D0;
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public const nint dwForceLeft = 0x1722520;
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public const nint dwForceRight = 0x17225B0;
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public const nint dwGameEntitySystem = 0x19D1970;
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public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
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public const nint dwGameRules = 0x1910FB0;
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public const nint dwGlobalVars = 0x171CE60;
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public const nint dwGlowManager = 0x19113D0;
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public const nint dwInterfaceLinkList = 0x1A029C8;
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public const nint dwLocalPlayerController = 0x19038E8;
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public const nint dwLocalPlayerPawn = 0x1729338;
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public const nint dwPlantedC4 = 0x191B4F8;
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public const nint dwPrediction = 0x1729200;
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public const nint dwSensitivity = 0x1911CF8;
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public const nint dwSensitivity_sensitivity = 0x40;
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public const nint dwViewAngles = 0x19233D0;
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public const nint dwViewMatrix = 0x19154B0;
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public const nint dwViewRender = 0x1915D30;
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}
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public static class engine2_dll { // engine2.dll
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public const nint dwBuildNumber = 0x513564;
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public const nint dwNetworkGameClient = 0x512AC8;
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public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
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public const nint dwNetworkGameClient_maxClients = 0x250;
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public const nint dwNetworkGameClient_signOnState = 0x240;
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public const nint dwWindowHeight = 0x5CAC04;
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public const nint dwWindowWidth = 0x5CAC00;
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}
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public static class game_info { // Some additional information about the game at dump time
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public const nint buildNumber = 0x36A9; // Game build number
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}
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public static class inputsystem_dll { // inputsystem.dll
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public const nint dwInputSystem = 0x367A0;
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} |