/* * Created using https://github.com/a2x/cs2-dumper * Fri, 16 Feb 2024 11:36:44 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x18B3F98; public const nint dwForceAttack = 0x17221C0; public const nint dwForceAttack2 = 0x1722250; public const nint dwForceBackward = 0x1722490; public const nint dwForceCrouch = 0x1722760; public const nint dwForceForward = 0x1722400; public const nint dwForceJump = 0x17226D0; public const nint dwForceLeft = 0x1722520; public const nint dwForceRight = 0x17225B0; public const nint dwGameEntitySystem = 0x19D1970; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1910FB0; public const nint dwGlobalVars = 0x171CE60; public const nint dwGlowManager = 0x19113D0; public const nint dwInterfaceLinkList = 0x1A029C8; public const nint dwLocalPlayerController = 0x19038E8; public const nint dwLocalPlayerPawn = 0x1729338; public const nint dwPlantedC4 = 0x191B4F8; public const nint dwPrediction = 0x1729200; public const nint dwSensitivity = 0x1911CF8; public const nint dwSensitivity_sensitivity = 0x40; public const nint dwViewAngles = 0x19233D0; public const nint dwViewMatrix = 0x19154B0; public const nint dwViewRender = 0x1915D30; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x513564; public const nint dwNetworkGameClient = 0x512AC8; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x5CAC04; public const nint dwWindowWidth = 0x5CAC00; } public static class game_info { // Some additional information about the game at dump time public const nint buildNumber = 0x36A9; // Game build number } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x367A0; }