cs2-dumper/generated/offsets.rs
2024-02-16 21:37:53 +10:00

51 lines
2.0 KiB
Rust

/*
* Created using https://github.com/a2x/cs2-dumper
* Fri, 16 Feb 2024 11:36:44 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwEntityList: usize = 0x18B3F98;
pub const dwForceAttack: usize = 0x17221C0;
pub const dwForceAttack2: usize = 0x1722250;
pub const dwForceBackward: usize = 0x1722490;
pub const dwForceCrouch: usize = 0x1722760;
pub const dwForceForward: usize = 0x1722400;
pub const dwForceJump: usize = 0x17226D0;
pub const dwForceLeft: usize = 0x1722520;
pub const dwForceRight: usize = 0x17225B0;
pub const dwGameEntitySystem: usize = 0x19D1970;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x1910FB0;
pub const dwGlobalVars: usize = 0x171CE60;
pub const dwGlowManager: usize = 0x19113D0;
pub const dwInterfaceLinkList: usize = 0x1A029C8;
pub const dwLocalPlayerController: usize = 0x19038E8;
pub const dwLocalPlayerPawn: usize = 0x1729338;
pub const dwPlantedC4: usize = 0x191B4F8;
pub const dwPrediction: usize = 0x1729200;
pub const dwSensitivity: usize = 0x1911CF8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x19233D0;
pub const dwViewMatrix: usize = 0x19154B0;
pub const dwViewRender: usize = 0x1915D30;
}
pub mod engine2_dll { // engine2.dll
pub const dwBuildNumber: usize = 0x513564;
pub const dwNetworkGameClient: usize = 0x512AC8;
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5CAC04;
pub const dwWindowWidth: usize = 0x5CAC00;
}
pub mod game_info { // Some additional information about the game at dump time
pub const buildNumber: usize = 0x36A9; // Game build number
}
pub mod inputsystem_dll { // inputsystem.dll
pub const dwInputSystem: usize = 0x367A0;
}