/* * Created using https://github.com/a2x/cs2-dumper * Fri, 16 Feb 2024 11:36:44 +0000 */ #![allow(non_snake_case, non_upper_case_globals)] pub mod client_dll { // client.dll pub const dwEntityList: usize = 0x18B3F98; pub const dwForceAttack: usize = 0x17221C0; pub const dwForceAttack2: usize = 0x1722250; pub const dwForceBackward: usize = 0x1722490; pub const dwForceCrouch: usize = 0x1722760; pub const dwForceForward: usize = 0x1722400; pub const dwForceJump: usize = 0x17226D0; pub const dwForceLeft: usize = 0x1722520; pub const dwForceRight: usize = 0x17225B0; pub const dwGameEntitySystem: usize = 0x19D1970; pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510; pub const dwGameRules: usize = 0x1910FB0; pub const dwGlobalVars: usize = 0x171CE60; pub const dwGlowManager: usize = 0x19113D0; pub const dwInterfaceLinkList: usize = 0x1A029C8; pub const dwLocalPlayerController: usize = 0x19038E8; pub const dwLocalPlayerPawn: usize = 0x1729338; pub const dwPlantedC4: usize = 0x191B4F8; pub const dwPrediction: usize = 0x1729200; pub const dwSensitivity: usize = 0x1911CF8; pub const dwSensitivity_sensitivity: usize = 0x40; pub const dwViewAngles: usize = 0x19233D0; pub const dwViewMatrix: usize = 0x19154B0; pub const dwViewRender: usize = 0x1915D30; } pub mod engine2_dll { // engine2.dll pub const dwBuildNumber: usize = 0x513564; pub const dwNetworkGameClient: usize = 0x512AC8; pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0; pub const dwNetworkGameClient_maxClients: usize = 0x250; pub const dwNetworkGameClient_signOnState: usize = 0x240; pub const dwWindowHeight: usize = 0x5CAC04; pub const dwWindowWidth: usize = 0x5CAC00; } pub mod game_info { // Some additional information about the game at dump time pub const buildNumber: usize = 0x36A9; // Game build number } pub mod inputsystem_dll { // inputsystem.dll pub const dwInputSystem: usize = 0x367A0; }