mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-08 02:00:02 +08:00
Updated Delta Tick Offset
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-03-04 01:32:08.247443600 UTC
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// 2025-03-08 01:09:39.389363600 UTC
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namespace CS2Dumper.Schemas {
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// Module: animationsystem.dll
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@@ -919,7 +919,7 @@ namespace CS2Dumper.Schemas {
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public static class CAnimFrameBlockAnim {
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public const nint m_nStartFrame = 0x0; // int32
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public const nint m_nEndFrame = 0x4; // int32
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public const nint m_segmentIndexArray = 0x8; //
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public const nint m_segmentIndexArray = 0x8; // CUtlVector<int32>
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}
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// Parent: CLeafUpdateNode
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// Field count: 0
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@@ -1138,8 +1138,8 @@ namespace CS2Dumper.Schemas {
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public const nint m_children = 0x0; // CUtlVector<CMotionSearchNode*>
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public const nint m_quantizer = 0x18; // CVectorQuantizer
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public const nint m_sampleCodes = 0x38; // CUtlVector<CUtlVector<SampleCode>>
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public const nint m_sampleIndices = 0x50; // CUtlVector<CUtlVector<int32>>
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public const nint m_selectableSamples = 0x68; //
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public const nint m_sampleIndices = 0x50; //
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public const nint m_selectableSamples = 0x68; // CUtlVector<int32>
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}
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// Parent: None
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// Field count: 4
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@@ -1168,10 +1168,10 @@ namespace CS2Dumper.Schemas {
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public static class AnimationDecodeDebugDumpElement_t {
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public const nint m_nEntityIndex = 0x0; // int32
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public const nint m_modelName = 0x8; // CUtlString
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public const nint m_poseParams = 0x10; //
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public const nint m_decodeOps = 0x28; //
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public const nint m_internalOps = 0x40; //
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public const nint m_decodedAnims = 0x58; //
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public const nint m_poseParams = 0x10; // CUtlVector<CUtlString>
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public const nint m_decodeOps = 0x28; // CUtlVector<CUtlString>
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public const nint m_internalOps = 0x40; // CUtlVector<CUtlString>
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public const nint m_decodedAnims = 0x58; // CUtlVector<CUtlString>
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}
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// Parent: None
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// Field count: 2
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@@ -1193,9 +1193,9 @@ namespace CS2Dumper.Schemas {
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public const nint m_InteractWith = 0x20; // CUtlVector<uint32>
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public const nint m_InteractExclude = 0x38; // CUtlVector<uint32>
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public const nint m_CollisionGroupString = 0x50; // CUtlString
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public const nint m_InteractAsStrings = 0x58; //
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public const nint m_InteractWithStrings = 0x70; //
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public const nint m_InteractExcludeStrings = 0x88; //
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public const nint m_InteractAsStrings = 0x58; // CUtlVector<CUtlString>
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public const nint m_InteractWithStrings = 0x70; // CUtlVector<CUtlString>
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public const nint m_InteractExcludeStrings = 0x88; // CUtlVector<CUtlString>
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}
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// Parent: CSequenceUpdateNodeBase
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// Field count: 4
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@@ -1717,7 +1717,7 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class CMorphData {
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public const nint m_name = 0x0; // CUtlString
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public const nint m_morphRectDatas = 0x8; // CUtlVector<CMorphRectData>
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public const nint m_morphRectDatas = 0x8; //
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}
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// Parent: CUnaryUpdateNode
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// Field count: 4
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@@ -1905,7 +1905,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_nFlags = 0x0; // uint16
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public const nint m_nRefCounter = 0x2; // uint16
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public const nint m_bonesHash = 0x8; // CUtlVector<uint32>
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public const nint m_boneNames = 0x20; //
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public const nint m_boneNames = 0x20; // CUtlVector<CUtlString>
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public const nint m_indexNames = 0x38; // CUtlVector<uint16>
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public const nint m_indexHash = 0x50; // CUtlVector<uint16>
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public const nint m_bindPose = 0x68; // CUtlVector<matrix3x4a_t>
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@@ -1916,7 +1916,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_boneParents = 0xD0; // CUtlVector<uint16>
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public const nint m_surfacePropertyHashes = 0xE8; // CUtlVector<uint32>
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public const nint m_collisionAttributes = 0x100; // CUtlVector<VPhysXCollisionAttributes_t>
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public const nint m_debugPartNames = 0x118; //
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public const nint m_debugPartNames = 0x118; // CUtlVector<CUtlString>
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public const nint m_embeddedKeyvalues = 0x130; // CUtlString
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}
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// Parent: None
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@@ -1932,7 +1932,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_virtualParameterNodeIndices = 0x50; // CUtlVector<int16>
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public const nint m_childGraphSlots = 0x68; // CUtlVector<CNmGraphDefinition::ChildGraphSlot_t>
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public const nint m_externalGraphSlots = 0x80; // CUtlVector<CNmGraphDefinition::ExternalGraphSlot_t>
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public const nint m_nodePaths = 0x108; //
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public const nint m_nodePaths = 0x108; // CUtlVector<CUtlString>
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public const nint m_runtimeVersionID = 0x120; // V_uuid_t
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}
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// Parent: CNmPoseNode__CDefinition
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@@ -2152,7 +2152,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CModelConfigElement_UserPick {
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public const nint m_Choices = 0x48; //
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public const nint m_Choices = 0x48; // CUtlVector<CUtlString>
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}
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// Parent: None
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// Field count: 2
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@@ -2231,7 +2231,7 @@ namespace CS2Dumper.Schemas {
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public static class CNmSkeleton {
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public const nint m_ID = 0x0; // CGlobalSymbol
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public const nint m_boneIDs = 0x8; // CUtlLeanVector<CGlobalSymbol>
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public const nint m_parentIndices = 0x18; //
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public const nint m_parentIndices = 0x18; // CUtlVector<int32>
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public const nint m_parentSpaceReferencePose = 0x30; // CUtlVector<CTransform>
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public const nint m_modelSpaceReferencePose = 0x48; // CUtlVector<CTransform>
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public const nint m_numBonesToSampleAtLowLOD = 0x60; // int32
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@@ -2243,7 +2243,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CStepsRemainingMetricEvaluator {
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public const nint m_footIndices = 0x50; //
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public const nint m_footIndices = 0x50; // CUtlVector<int32>
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public const nint m_flMinStepsRemaining = 0x68; // float32
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}
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// Parent: CNmParameterizedBlendNode__CDefinition
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@@ -2333,7 +2333,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CFootCycleMetricEvaluator {
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public const nint m_footIndices = 0x50; //
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public const nint m_footIndices = 0x50; // CUtlVector<int32>
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}
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// Parent: CNmIDValueNode__CDefinition
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// Field count: 1
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@@ -2378,7 +2378,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class ModelSkeletonData_t {
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public const nint m_boneName = 0x0; //
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public const nint m_boneName = 0x0; // CUtlVector<CUtlString>
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public const nint m_nParent = 0x18; // CUtlVector<int16>
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public const nint m_boneSphere = 0x30; // CUtlVector<float32>
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public const nint m_nFlag = 0x48; // CUtlVector<uint32>
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@@ -2618,7 +2618,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CModelConfigElement_RandomPick {
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public const nint m_Choices = 0x48; //
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public const nint m_Choices = 0x48; // CUtlVector<CUtlString>
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public const nint m_ChoiceWeights = 0x60; // CUtlVector<float32>
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}
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// Parent: CNmTask
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@@ -2682,8 +2682,8 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class CRagdollComponentUpdater {
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public const nint m_ragdollNodePaths = 0x30; // CUtlVector<CAnimNodePath>
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public const nint m_boneIndices = 0x48; //
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public const nint m_boneNames = 0x60; //
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public const nint m_boneIndices = 0x48; // CUtlVector<int32>
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public const nint m_boneNames = 0x60; // CUtlVector<CUtlString>
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public const nint m_weightLists = 0x78; // CUtlVector<WeightList>
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public const nint m_flSpringFrequencyMin = 0x90; // float32
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public const nint m_flSpringFrequencyMax = 0x94; // float32
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@@ -2713,8 +2713,8 @@ namespace CS2Dumper.Schemas {
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// MGetKV3ClassDefaults
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public static class CSeqSynthAnimDesc {
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public const nint m_sName = 0x0; // CBufferString
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public const nint m_flags = 0x10; // CSeqSeqDescFlag
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public const nint m_transition = 0x1C; // CSeqTransition
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public const nint m_flags = 0x10; //
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public const nint m_transition = 0x1C; //
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public const nint m_nLocalBaseReference = 0x24; // int16
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public const nint m_nLocalBoneMask = 0x26; // int16
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public const nint m_activityArray = 0x28; // CUtlVector<CAnimActivity>
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@@ -2754,7 +2754,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_items = 0x60; // CUtlVector<BlendItem_t>
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public const nint m_tags = 0x78; // CUtlVector<TagSpan_t>
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public const nint m_paramSpans = 0x90; // CParamSpanUpdater
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public const nint m_nodeItemIndices = 0xA8; //
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public const nint m_nodeItemIndices = 0xA8; // CUtlVector<int32>
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public const nint m_damping = 0xC0; // CAnimInputDamping
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public const nint m_blendSourceX = 0xD0; // AnimValueSource
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public const nint m_paramX = 0xD4; // CAnimParamHandle
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@@ -3070,14 +3070,14 @@ namespace CS2Dumper.Schemas {
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public const nint m_szChannelClass = 0x8; // CUtlVector<char*>
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public const nint m_szVariableName = 0x20; // CUtlVector<char*>
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public const nint m_nType = 0x38; // CUtlVector<fieldtype_t>
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public const nint m_nFlags = 0x50; //
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public const nint m_szGrouping = 0x68; //
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public const nint m_nCompressorIndex = 0x80; //
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public const nint m_nFlags = 0x50; // CUtlVector<int32>
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public const nint m_szGrouping = 0x68; // CUtlVector<CUtlString>
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public const nint m_nCompressorIndex = 0x80; // CUtlVector<int32>
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public const nint m_szElementNames = 0x98; // CUtlVector<CUtlVector<char*>>
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public const nint m_nElementUniqueID = 0xB0; // CUtlVector<CUtlVector<int32>>
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public const nint m_nElementUniqueID = 0xB0; //
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public const nint m_nElementMask = 0xC8; // CUtlVector<uint32>
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public const nint m_vectorCompressor = 0xF8; // CUtlVector<CCompressor<Vector>*>
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public const nint m_quaternionCompressor = 0x110; //
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public const nint m_quaternionCompressor = 0x110; // CUtlVector<CCompressor<QuaternionStorage>*>
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public const nint m_intCompressor = 0x128; // CUtlVector<CCompressor<int32>*>
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public const nint m_boolCompressor = 0x140; // CUtlVector<CCompressor<bool>*>
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public const nint m_colorCompressor = 0x158; // CUtlVector<CCompressor<Color>*>
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@@ -3193,7 +3193,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class FootStepTrigger {
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public const nint m_tags = 0x0; //
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public const nint m_tags = 0x0; // CUtlVector<int32>
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public const nint m_nFootIndex = 0x18; // int32
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public const nint m_triggerPhase = 0x1C; // StepPhase
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}
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@@ -3300,7 +3300,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_footInfo = 0x0; // CUtlVector<FootFixedData_t>
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public const nint m_hipDampingSettings = 0x18; // CAnimInputDamping
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public const nint m_nHipBoneIndex = 0x28; // int32
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public const nint m_ikSolverType = 0x2C; //
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public const nint m_ikSolverType = 0x2C; // IKSolverType
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public const nint m_bApplyTilt = 0x30; // bool
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public const nint m_bApplyHipDrop = 0x31; // bool
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public const nint m_bAlwaysUseFallbackHinge = 0x32; // bool
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@@ -3397,7 +3397,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_szGrouping = 0x28; // CBufferString
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public const nint m_szDescription = 0x38; // CBufferString
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public const nint m_szElementNameArray = 0x48; // CUtlVector<CBufferString>
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public const nint m_nElementIndexArray = 0x60; //
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public const nint m_nElementIndexArray = 0x60; // CUtlVector<int32>
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public const nint m_nElementMaskArray = 0x78; // CUtlVector<uint32>
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}
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// Parent: CAnimComponentUpdater
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@@ -3417,7 +3417,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_nYTopDst = 0x2; // int16
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public const nint m_flUWidthSrc = 0x4; // float32
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public const nint m_flVHeightSrc = 0x8; // float32
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public const nint m_bundleDatas = 0x10; // CUtlVector<CMorphBundleData>
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public const nint m_bundleDatas = 0x10; //
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}
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// Parent: None
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// Field count: 5
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@@ -3472,7 +3472,7 @@ namespace CS2Dumper.Schemas {
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// Metadata:
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// MGetKV3ClassDefaults
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public static class CFootPositionMetricEvaluator {
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public const nint m_footIndices = 0x50; //
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public const nint m_footIndices = 0x50; // CUtlVector<int32>
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public const nint m_bIgnoreSlope = 0x68; // bool
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}
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// Parent: None
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@@ -3549,7 +3549,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_refPhysicsHitboxData = 0x108; // CUtlVector<CStrongHandle<InfoForResourceTypeCPhysAggregateData>>
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public const nint m_refAnimGroups = 0x120; // CUtlVector<CStrongHandle<InfoForResourceTypeCAnimationGroup>>
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public const nint m_refSequenceGroups = 0x138; // CUtlVector<CStrongHandle<InfoForResourceTypeCSequenceGroupData>>
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public const nint m_meshGroups = 0x150; //
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public const nint m_meshGroups = 0x150; // CUtlVector<CUtlString>
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public const nint m_materialGroups = 0x168; // CUtlVector<MaterialGroup_t>
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public const nint m_nDefaultMeshGroupMask = 0x180; // uint64
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public const nint m_modelSkeleton = 0x188; // ModelSkeletonData_t
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@@ -3557,7 +3557,7 @@ namespace CS2Dumper.Schemas {
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public const nint m_remappingTableStarts = 0x248; // CUtlVector<uint16>
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public const nint m_boneFlexDrivers = 0x260; // CUtlVector<ModelBoneFlexDriver_t>
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public const nint m_pModelConfigList = 0x278; // CModelConfigList*
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public const nint m_BodyGroupsHiddenInTools = 0x280; //
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public const nint m_BodyGroupsHiddenInTools = 0x280; // CUtlVector<CUtlString>
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public const nint m_refAnimIncludeModels = 0x298; // CUtlVector<CStrongHandle<InfoForResourceTypeCModel>>
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public const nint m_AnimatedMaterialAttributes = 0x2B0; // CUtlVector<PermModelDataAnimatedMaterialAttribute_t>
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}
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@@ -3773,12 +3773,12 @@ namespace CS2Dumper.Schemas {
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public const nint m_bActiveListening = 0x8; // bool
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public const nint m_bActiveTalking = 0x9; // bool
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public const nint m_layerAnimations = 0x10; // CUtlVector<MoodAnimation_t>
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public const nint m_flIntensity = 0x28; //
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public const nint m_flDurationScale = 0x30; //
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public const nint m_flIntensity = 0x28; // CRangeFloat
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public const nint m_flDurationScale = 0x30; // CRangeFloat
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public const nint m_bScaleWithInts = 0x38; // bool
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public const nint m_flNextStart = 0x3C; //
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public const nint m_flStartOffset = 0x44; //
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public const nint m_flEndOffset = 0x4C; //
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public const nint m_flNextStart = 0x3C; // CRangeFloat
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public const nint m_flStartOffset = 0x44; // CRangeFloat
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public const nint m_flEndOffset = 0x4C; // CRangeFloat
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||||
public const nint m_flFadeIn = 0x54; // float32
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public const nint m_flFadeOut = 0x58; // float32
|
||||
}
|
||||
@@ -3887,7 +3887,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_nClavicleLeftJointIndex = 0xC; // int32
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public const nint m_nClavicleRightJointIndex = 0x10; // int32
|
||||
public const nint m_nDepenetrationJointIndex = 0x14; // int32
|
||||
public const nint m_propJoints = 0x18; //
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public const nint m_propJoints = 0x18; // CUtlVector<int32>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
@@ -4064,7 +4064,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MPropertyFriendlyName
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public static class CEnumAnimParameter {
|
||||
public const nint m_defaultValue = 0x88; // uint8
|
||||
public const nint m_enumOptions = 0x90; //
|
||||
public const nint m_enumOptions = 0x90; // CUtlVector<CUtlString>
|
||||
public const nint m_vecEnumReferenced = 0xA8; // CUtlVector<uint64>
|
||||
}
|
||||
// Parent: CAnimTagBase
|
||||
@@ -4311,7 +4311,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CMorphSetData {
|
||||
public const nint m_nWidth = 0x10; // int32
|
||||
public const nint m_nHeight = 0x14; // int32
|
||||
public const nint m_bundleTypes = 0x18; // CUtlVector<MorphBundleType_t>
|
||||
public const nint m_bundleTypes = 0x18; //
|
||||
public const nint m_morphDatas = 0x30; // CUtlVector<CMorphData>
|
||||
public const nint m_pTextureAtlas = 0x48; // CStrongHandle<InfoForResourceTypeCTextureBase>
|
||||
public const nint m_FlexDesc = 0x50; // CUtlVector<CFlexDesc>
|
||||
@@ -4454,14 +4454,14 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CSeqMultiFetch {
|
||||
public const nint m_flags = 0x0; // CSeqMultiFetchFlag
|
||||
public const nint m_localReferenceArray = 0x8; // CUtlVector<int16>
|
||||
public const nint m_nGroupSize = 0x20; // int32[2]
|
||||
public const nint m_nLocalPose = 0x28; // int32[2]
|
||||
public const nint m_nGroupSize = 0x20; //
|
||||
public const nint m_nLocalPose = 0x28; //
|
||||
public const nint m_poseKeyArray0 = 0x30; // CUtlVector<float32>
|
||||
public const nint m_poseKeyArray1 = 0x48; // CUtlVector<float32>
|
||||
public const nint m_nLocalCyclePoseParameter = 0x60; // int32
|
||||
public const nint m_bCalculatePoseParameters = 0x64; // bool
|
||||
public const nint m_bFixedBlendWeight = 0x65; // bool
|
||||
public const nint m_flFixedBlendWeightVals = 0x68; // float32[2]
|
||||
public const nint m_flFixedBlendWeightVals = 0x68; //
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 11
|
||||
@@ -4665,12 +4665,12 @@ namespace CS2Dumper.Schemas {
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CSeqS1SeqDesc {
|
||||
public const nint m_sName = 0x0; // CBufferString
|
||||
public const nint m_flags = 0x10; // CSeqSeqDescFlag
|
||||
public const nint m_fetch = 0x20; // CSeqMultiFetch
|
||||
public const nint m_flags = 0x10; //
|
||||
public const nint m_fetch = 0x20; //
|
||||
public const nint m_nLocalWeightlist = 0x90; // int32
|
||||
public const nint m_autoLayerArray = 0x98; // CUtlVector<CSeqAutoLayer>
|
||||
public const nint m_IKLockArray = 0xB0; // CUtlVector<CSeqIKLock>
|
||||
public const nint m_transition = 0xC8; // CSeqTransition
|
||||
public const nint m_transition = 0xC8; //
|
||||
public const nint m_SequenceKeys = 0xD0; // KeyValues3
|
||||
public const nint m_LegacyKeyValueText = 0xE0; // CBufferString
|
||||
public const nint m_activityArray = 0xF0; // CUtlVector<CAnimActivity>
|
||||
@@ -4755,12 +4755,12 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CAnimSkeleton {
|
||||
public const nint m_localSpaceTransforms = 0x10; // CUtlVector<CTransform>
|
||||
public const nint m_modelSpaceTransforms = 0x28; // CUtlVector<CTransform>
|
||||
public const nint m_boneNames = 0x40; //
|
||||
public const nint m_children = 0x58; // CUtlVector<CUtlVector<int32>>
|
||||
public const nint m_parents = 0x70; //
|
||||
public const nint m_boneNames = 0x40; // CUtlVector<CUtlString>
|
||||
public const nint m_children = 0x58; //
|
||||
public const nint m_parents = 0x70; // CUtlVector<int32>
|
||||
public const nint m_feet = 0x88; // CUtlVector<CAnimFoot>
|
||||
public const nint m_morphNames = 0xA0; //
|
||||
public const nint m_lodBoneCounts = 0xB8; //
|
||||
public const nint m_morphNames = 0xA0; // CUtlVector<CUtlString>
|
||||
public const nint m_lodBoneCounts = 0xB8; // CUtlVector<int32>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
@@ -4905,8 +4905,8 @@ namespace CS2Dumper.Schemas {
|
||||
public static class ScriptInfo_t {
|
||||
public const nint m_code = 0x0; // CUtlString
|
||||
public const nint m_paramsModified = 0x8; // CUtlVector<CAnimParamHandle>
|
||||
public const nint m_proxyReadParams = 0x20; //
|
||||
public const nint m_proxyWriteParams = 0x38; //
|
||||
public const nint m_proxyReadParams = 0x20; // CUtlVector<int32>
|
||||
public const nint m_proxyWriteParams = 0x38; // CUtlVector<int32>
|
||||
public const nint m_eScriptType = 0x50; // AnimScriptType
|
||||
}
|
||||
// Parent: None
|
||||
@@ -5068,7 +5068,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CBoneConstraintPoseSpaceMorph {
|
||||
public const nint m_sBoneName = 0x28; // CUtlString
|
||||
public const nint m_sAttachmentName = 0x30; // CUtlString
|
||||
public const nint m_outputMorph = 0x38; //
|
||||
public const nint m_outputMorph = 0x38; // CUtlVector<CUtlString>
|
||||
public const nint m_inputList = 0x50; // CUtlVector<CBoneConstraintPoseSpaceMorph::Input_t>
|
||||
public const nint m_bClamp = 0x68; // bool
|
||||
}
|
||||
@@ -5113,7 +5113,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CRenderSkeleton {
|
||||
public const nint m_bones = 0x0; // CUtlVector<RenderSkeletonBone_t>
|
||||
public const nint m_boneParents = 0x30; //
|
||||
public const nint m_boneParents = 0x30; // CUtlVector<int32>
|
||||
public const nint m_nBoneWeightCount = 0x48; // int32
|
||||
}
|
||||
// Parent: None
|
||||
@@ -5153,7 +5153,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_name = 0x0; // CBufferString
|
||||
public const nint m_flags = 0x10; // CAnimDesc_Flag
|
||||
public const nint fps = 0x18; // float32
|
||||
public const nint m_Data = 0x20; //
|
||||
public const nint m_Data = 0x20; // CAnimEncodedFrames
|
||||
public const nint m_movementArray = 0xF8; // CUtlVector<CAnimMovement>
|
||||
public const nint m_xInitialOffset = 0x110; // CTransform
|
||||
public const nint m_eventArray = 0x130; // CUtlVector<CAnimEventDefinition>
|
||||
@@ -5164,7 +5164,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_vecRootMax = 0x188; // Vector
|
||||
public const nint m_vecBoneWorldMin = 0x198; // CUtlVector<Vector>
|
||||
public const nint m_vecBoneWorldMax = 0x1B0; // CUtlVector<Vector>
|
||||
public const nint m_sequenceParams = 0x1C8; //
|
||||
public const nint m_sequenceParams = 0x1C8; // CAnimSequenceParams
|
||||
}
|
||||
// Parent: CNmPassthroughNode__CDefinition
|
||||
// Field count: 7
|
||||
@@ -5339,7 +5339,7 @@ namespace CS2Dumper.Schemas {
|
||||
public static class CStateUpdateData {
|
||||
public const nint m_name = 0x0; // CUtlString
|
||||
public const nint m_hScript = 0x8; // AnimScriptHandle
|
||||
public const nint m_transitionIndices = 0x10; //
|
||||
public const nint m_transitionIndices = 0x10; // CUtlVector<int32>
|
||||
public const nint m_actions = 0x28; // CUtlVector<CStateActionUpdater>
|
||||
public const nint m_stateID = 0x40; // AnimStateID
|
||||
public const nint m_bIsStartState = 0x0; // bitfield:1
|
||||
@@ -5466,8 +5466,8 @@ namespace CS2Dumper.Schemas {
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CSeqCmdSeqDesc {
|
||||
public const nint m_sName = 0x0; // CBufferString
|
||||
public const nint m_flags = 0x10; // CSeqSeqDescFlag
|
||||
public const nint m_transition = 0x1C; // CSeqTransition
|
||||
public const nint m_flags = 0x10; //
|
||||
public const nint m_transition = 0x1C; //
|
||||
public const nint m_nFrameRangeSequence = 0x24; // int16
|
||||
public const nint m_nFrameCount = 0x26; // int16
|
||||
public const nint m_flFPS = 0x28; // float32
|
||||
@@ -5540,7 +5540,7 @@ namespace CS2Dumper.Schemas {
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CAnimUpdateSharedData {
|
||||
public const nint m_nodes = 0x10; // CUtlVector<CSmartPtr<CAnimUpdateNodeBase>>
|
||||
public const nint m_nodeIndexMap = 0x28; //
|
||||
public const nint m_nodeIndexMap = 0x28; // CUtlHashtable<CAnimNodePath,int32>
|
||||
public const nint m_components = 0x48; // CUtlVector<CSmartPtr<CAnimComponentUpdater>>
|
||||
public const nint m_pParamListUpdater = 0x60; // CSmartPtr<CAnimParameterManagerUpdater>
|
||||
public const nint m_pTagManagerUpdater = 0x68; // CSmartPtr<CAnimTagManagerUpdater>
|
||||
@@ -5708,7 +5708,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class AnimationDecodeDebugDump_t {
|
||||
public const nint m_processingType = 0x0; // AnimationProcessingType_t
|
||||
public const nint m_processingType = 0x0; //
|
||||
public const nint m_elems = 0x8; // CUtlVector<AnimationDecodeDebugDumpElement_t>
|
||||
}
|
||||
// Parent: CNmIDValueNode__CDefinition
|
||||
@@ -5764,13 +5764,13 @@ namespace CS2Dumper.Schemas {
|
||||
// Metadata:
|
||||
// MGetKV3ClassDefaults
|
||||
public static class CFootStepTriggerUpdateNode {
|
||||
public const nint m_triggers = 0x68; //
|
||||
public const nint m_triggers = 0x68; // CUtlVector<FootStepTrigger>
|
||||
public const nint m_flTolerance = 0x84; // float32
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 5
|
||||
public static class IKTargetSettings_t {
|
||||
public const nint m_TargetSource = 0x0; //
|
||||
public const nint m_TargetSource = 0x0; // IKTargetSource
|
||||
public const nint m_Bone = 0x8; // IKBoneNameAndIndex_t
|
||||
public const nint m_AnimgraphParameterNamePosition = 0x18; // AnimParamID
|
||||
public const nint m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID
|
||||
@@ -6034,7 +6034,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_Springs = 0x30; // CUtlVector<RnSoftbodySpring_t>
|
||||
public const nint m_Capsules = 0x48; // CUtlVector<RnSoftbodyCapsule_t>
|
||||
public const nint m_InitPose = 0x60; // CUtlVector<CTransform>
|
||||
public const nint m_ParticleBoneName = 0x78; //
|
||||
public const nint m_ParticleBoneName = 0x78; // CUtlVector<CUtlString>
|
||||
}
|
||||
// Parent: None
|
||||
// Field count: 2
|
||||
@@ -6095,7 +6095,7 @@ namespace CS2Dumper.Schemas {
|
||||
// Parent: None
|
||||
// Field count: 3
|
||||
public static class IKSolverSettings_t {
|
||||
public const nint m_SolverType = 0x0; //
|
||||
public const nint m_SolverType = 0x0; // IKSolverType
|
||||
public const nint m_nNumIterations = 0x4; // int32
|
||||
public const nint m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode
|
||||
}
|
||||
@@ -6175,7 +6175,7 @@ namespace CS2Dumper.Schemas {
|
||||
public const nint m_searchDB = 0x0; // CMotionSearchDB
|
||||
public const nint m_motionGraphs = 0xB8; // CUtlVector<CSmartPtr<CMotionGraph>>
|
||||
public const nint m_motionGraphConfigs = 0xD0; // CUtlVector<CMotionGraphConfig>
|
||||
public const nint m_sampleToConfig = 0xE8; //
|
||||
public const nint m_sampleToConfig = 0xE8; // CUtlVector<int32>
|
||||
public const nint m_hIsActiveScript = 0x100; // AnimScriptHandle
|
||||
}
|
||||
// Parent: CNmVectorValueNode__CDefinition
|
||||
|
Reference in New Issue
Block a user