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https://github.com/a2x/cs2-dumper.git
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Game update (14062)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-01-17 13:01:20.327051300 UTC
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// 2025-01-22 02:16:57.488530400 UTC
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namespace CS2Dumper.Schemas {
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// Module: worldrenderer.dll
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@@ -119,10 +119,10 @@ namespace CS2Dumper.Schemas {
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public const nint m_Bounds = 0x0; // AABB_t
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public const nint m_flags = 0x18; // ObjectTypeFlags_t
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public const nint m_nLayer = 0x1C; // int16
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public const nint m_instancePositions = 0x20; //
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public const nint m_instancePositions = 0x20; // CUtlVector<Vector>
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public const nint m_instanceScales = 0x50; // CUtlVector<float32>
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public const nint m_instanceTintSrgb = 0x68; //
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public const nint m_tiles = 0x80; //
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public const nint m_instanceTintSrgb = 0x68; // CUtlVector<Color>
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public const nint m_tiles = 0x80; // CUtlVector<ClutterTile_t>
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public const nint m_renderableModel = 0x98; // CStrongHandle<InfoForResourceTypeCModel>
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}
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// Parent: None
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@@ -145,7 +145,7 @@ namespace CS2Dumper.Schemas {
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public static class PermEntityLumpData_t {
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public const nint m_name = 0x8; // CUtlString
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public const nint m_childLumps = 0x10; // CUtlVector<CStrongHandleCopyable<InfoForResourceTypeCEntityLump>>
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public const nint m_entityKeyValues = 0x28; //
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public const nint m_entityKeyValues = 0x28; // CUtlLeanVector<EntityKeyValueData_t>
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}
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// Parent: None
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// Field count: 14
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