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Game update (14062)
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@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2025-01-17 13:01:20.327051300 UTC
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// 2025-01-22 02:16:57.488530400 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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@@ -699,7 +699,7 @@ pub mod cs2_dumper {
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pub const m_strFileName: usize = 0x8; // CUtlString
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pub const m_vecHistory: usize = 0x10; // CUtlVector<PulseGraphExecutionHistoryEntry_t*>
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pub const m_mapCellDesc: usize = 0x28; // CUtlOrderedMap<PulseDocNodeID_t,PulseGraphExecutionHistoryNodeDesc_t*>
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pub const m_mapCursorDesc: usize = 0x50; //
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pub const m_mapCursorDesc: usize = 0x50; // CUtlOrderedMap<PulseCursorID_t,PulseGraphExecutionHistoryCursorDesc_t*>
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}
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// Parent: CPulseCell_BaseYieldingInflow
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// Field count: 3
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