Game update (14062)

This commit is contained in:
a2x
2025-01-22 12:18:27 +10:00
parent 2d7b3e041b
commit 72653b261d
66 changed files with 889 additions and 889 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2025-01-17 13:01:20.327051300 UTC
// 2025-01-22 02:16:57.488530400 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,27 +7,27 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A8C460;
pub const dwEntityList: usize = 0x1A176C8;
pub const dwGameEntitySystem: usize = 0x1B3AF68;
pub const dwCSGOInput: usize = 0x1A8E5D0;
pub const dwEntityList: usize = 0x1A197E8;
pub const dwGameEntitySystem: usize = 0x1B3F728;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
pub const dwGameRules: usize = 0x1A7E048;
pub const dwGlobalVars: usize = 0x185FAB8;
pub const dwGlowManager: usize = 0x1A7D790;
pub const dwLocalPlayerController: usize = 0x1A680D0;
pub const dwLocalPlayerPawn: usize = 0x186BDF8;
pub const dwPlantedC4: usize = 0x1A86B10;
pub const dwPrediction: usize = 0x186BC90;
pub const dwSensitivity: usize = 0x1A7ED68;
pub const dwGameRules: usize = 0x1A80188;
pub const dwGlobalVars: usize = 0x1861AA8;
pub const dwGlowManager: usize = 0x1A7F8D0;
pub const dwLocalPlayerController: usize = 0x1A6A210;
pub const dwLocalPlayerPawn: usize = 0x186DDE8;
pub const dwPlantedC4: usize = 0x1A88DA0;
pub const dwPrediction: usize = 0x186DC80;
pub const dwSensitivity: usize = 0x1A81018;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A8C830;
pub const dwViewMatrix: usize = 0x1A82740;
pub const dwViewRender: usize = 0x1A830B8;
pub const dwWeaponC4: usize = 0x1A1A950;
pub const dwViewAngles: usize = 0x1A8E9A0;
pub const dwViewMatrix: usize = 0x1A84890;
pub const dwViewRender: usize = 0x1A85208;
pub const dwWeaponC4: usize = 0x1A1CA70;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x53ABD4;
pub const dwBuildNumber: usize = 0x53ABE4;
pub const dwNetworkGameClient: usize = 0x539CE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x61D384;
pub const dwWindowWidth: usize = 0x61D380;
pub const dwWindowHeight: usize = 0x61D3E4;
pub const dwWindowWidth: usize = 0x61D3E0;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {