Game update (14039)

This commit is contained in:
a2x
2024-10-18 11:52:11 +10:00
parent 6e8b0e0f99
commit 6351b59870
66 changed files with 339 additions and 339 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,23 +7,23 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A365C0;
pub const dwEntityList: usize = 0x19CA858;
pub const dwGameEntitySystem: usize = 0x1AE4928;
pub const dwCSGOInput: usize = 0x1A386E0;
pub const dwEntityList: usize = 0x19CCAD8;
pub const dwGameEntitySystem: usize = 0x1AE6A58;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A28438;
pub const dwGlobalVars: usize = 0x1823C50;
pub const dwGlowManager: usize = 0x1A27B70;
pub const dwLocalPlayerController: usize = 0x1A1A6C0;
pub const dwLocalPlayerPawn: usize = 0x182FAD8;
pub const dwPlantedC4: usize = 0x1A32070;
pub const dwPrediction: usize = 0x182F970;
pub const dwSensitivity: usize = 0x1A29158;
pub const dwGameRules: usize = 0x1A2A568;
pub const dwGlobalVars: usize = 0x1825C60;
pub const dwGlowManager: usize = 0x1A29CA0;
pub const dwLocalPlayerController: usize = 0x1A1C7E0;
pub const dwLocalPlayerPawn: usize = 0x1831AE8;
pub const dwPlantedC4: usize = 0x1A341A0;
pub const dwPrediction: usize = 0x1831980;
pub const dwSensitivity: usize = 0x1A2B288;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A36990;
pub const dwViewMatrix: usize = 0x1A2CB00;
pub const dwViewRender: usize = 0x1A2D308;
pub const dwWeaponC4: usize = 0x19CDC50;
pub const dwViewAngles: usize = 0x1A38AB0;
pub const dwViewMatrix: usize = 0x1A2EC30;
pub const dwViewRender: usize = 0x1A2F440;
pub const dwWeaponC4: usize = 0x19CFD60;
}
// Module: engine2.dll
pub mod engine2_dll {
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x611094;
pub const dwWindowWidth: usize = 0x611090;
pub const dwWindowHeight: usize = 0x611034;
pub const dwWindowWidth: usize = 0x611030;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {