Game update (14039)

This commit is contained in:
a2x
2024-10-18 11:52:11 +10:00
parent 6e8b0e0f99
commit 6351b59870
66 changed files with 339 additions and 339 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-17 10:20:21.774422600 UTC
// 2024-10-18 01:51:41.241413900 UTC
#pragma once
@@ -14,38 +14,38 @@ namespace cs2_dumper {
}
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1827BC0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17E3160;
constexpr std::ptrdiff_t GameClientExports001 = 0x1824878;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x18449B0;
constexpr std::ptrdiff_t Source2Client002 = 0x1A26360;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19C6660;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x182F970;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1843350;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1829BD0;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x17E5150;
constexpr std::ptrdiff_t GameClientExports001 = 0x1826888;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x1846990;
constexpr std::ptrdiff_t Source2Client002 = 0x1A28490;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x19C8760;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1831980;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x1845330;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t BenchmarkService001 = 0x534B50;
constexpr std::ptrdiff_t BugService001 = 0x5CD860;
constexpr std::ptrdiff_t BugService001 = 0x5CD820;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x535870;
constexpr std::ptrdiff_t EngineGameUI001 = 0x532AE0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x60E6D0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x60E9D0;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x60EB10;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x60E690;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x60E990;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x60EAD0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x534C50;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x534CB0;
constexpr std::ptrdiff_t GameUIService_001 = 0x5CDB60;
constexpr std::ptrdiff_t GameUIService_001 = 0x5CDB20;
constexpr std::ptrdiff_t HostStateMgr001 = 0x535760;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0x52E060;
constexpr std::ptrdiff_t InputService_001 = 0x5CDE70;
constexpr std::ptrdiff_t InputService_001 = 0x5CDE30;
constexpr std::ptrdiff_t KeyValueCache001 = 0x535810;
constexpr std::ptrdiff_t MapListService_001 = 0x60CE70;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x60D000;
constexpr std::ptrdiff_t MapListService_001 = 0x60CE30;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x60CFC0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x534F60;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x60D390;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x60D350;
constexpr std::ptrdiff_t NetworkService_001 = 0x5350B0;
constexpr std::ptrdiff_t RenderService_001 = 0x60D5F0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x60D890;
constexpr std::ptrdiff_t RenderService_001 = 0x60D5B0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x60D850;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x535980;
constexpr std::ptrdiff_t SoundService_001 = 0x5350F0;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x532180;
@@ -53,7 +53,7 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x532278;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x5322A0;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x5353D0;
constexpr std::ptrdiff_t StatsService_001 = 0x60DCC0;
constexpr std::ptrdiff_t StatsService_001 = 0x60DC80;
constexpr std::ptrdiff_t ToolService_001 = 0x535590;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x532B70;
constexpr std::ptrdiff_t VProfService_001 = 0x5355D0;
@@ -162,16 +162,16 @@ namespace cs2_dumper {
}
// Module: server.dll
namespace server_dll {
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1369F80;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131B320;
constexpr std::ptrdiff_t NavGameTest001 = 0x140A708;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13BFA38;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BA3E0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14EDBF0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13BF960;
constexpr std::ptrdiff_t Source2Server001 = 0x13BF7D0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15A9AB8;
constexpr std::ptrdiff_t customnavsystem001 = 0x12FFA98;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x136CF70;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x131E320;
constexpr std::ptrdiff_t NavGameTest001 = 0x140D6F8;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13C2A28;
constexpr std::ptrdiff_t Source2GameClients001 = 0x13BD3D0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x14F0BD0;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x13C2950;
constexpr std::ptrdiff_t Source2Server001 = 0x13C27C0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15ACA98;
constexpr std::ptrdiff_t customnavsystem001 = 0x1302A98;
}
// Module: soundsystem.dll
namespace soundsystem_dll {
@@ -220,8 +220,8 @@ namespace cs2_dumper {
}
// Module: vphysics2.dll
namespace vphysics2_dll {
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x389F40;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x389F80;
constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x38BF40;
constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x38BF80;
}
// Module: vscript.dll
namespace vscript_dll {