Game update (14037)

This commit is contained in:
a2x
2024-10-16 11:33:55 +10:00
parent 6c46f8657b
commit 32748e450d
67 changed files with 12452 additions and 12368 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#![allow(non_upper_case_globals, unused)]
@@ -7,28 +7,28 @@ pub mod cs2_dumper {
pub mod offsets {
// Module: client.dll
pub mod client_dll {
pub const dwCSGOInput: usize = 0x1A299D0;
pub const dwEntityList: usize = 0x19BDE30;
pub const dwGameEntitySystem: usize = 0x1AD7D58;
pub const dwCSGOInput: usize = 0x1A36590;
pub const dwEntityList: usize = 0x19CA848;
pub const dwGameEntitySystem: usize = 0x1AE48F8;
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x1520;
pub const dwGameRules: usize = 0x1A1B848;
pub const dwGlobalVars: usize = 0x1819000;
pub const dwGlowManager: usize = 0x1A1AF30;
pub const dwLocalPlayerController: usize = 0x1A0D8E8;
pub const dwLocalPlayerPawn: usize = 0x1825138;
pub const dwPlantedC4: usize = 0x1A24078;
pub const dwPrediction: usize = 0x1824FD0;
pub const dwSensitivity: usize = 0x1A1C568;
pub const dwGameRules: usize = 0x1A28408;
pub const dwGlobalVars: usize = 0x1823CB0;
pub const dwGlowManager: usize = 0x1A27B40;
pub const dwLocalPlayerController: usize = 0x1A1A690;
pub const dwLocalPlayerPawn: usize = 0x182FAE8;
pub const dwPlantedC4: usize = 0x1A32040;
pub const dwPrediction: usize = 0x182F980;
pub const dwSensitivity: usize = 0x1A29128;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x1A29DA0;
pub const dwViewMatrix: usize = 0x1A1FF40;
pub const dwViewRender: usize = 0x1A20720;
pub const dwWeaponC4: usize = 0x19C0F50;
pub const dwViewAngles: usize = 0x1A36960;
pub const dwViewMatrix: usize = 0x1A2CAD0;
pub const dwViewRender: usize = 0x1A2D2D8;
pub const dwWeaponC4: usize = 0x19CDC40;
}
// Module: engine2.dll
pub mod engine2_dll {
pub const dwBuildNumber: usize = 0x52CBE4;
pub const dwNetworkGameClient: usize = 0x52BCE0;
pub const dwBuildNumber: usize = 0x52EBE4;
pub const dwNetworkGameClient: usize = 0x52DCE0;
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
@@ -36,8 +36,8 @@ pub mod cs2_dumper {
pub const dwNetworkGameClient_maxClients: usize = 0x238;
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
pub const dwNetworkGameClient_signOnState: usize = 0x228;
pub const dwWindowHeight: usize = 0x60EE64;
pub const dwWindowWidth: usize = 0x60EE60;
pub const dwWindowHeight: usize = 0x611094;
pub const dwWindowWidth: usize = 0x611090;
}
// Module: inputsystem.dll
pub mod inputsystem_dll {