Game update (14037)

This commit is contained in:
a2x
2024-10-16 11:33:55 +10:00
parent 6c46f8657b
commit 32748e450d
67 changed files with 12452 additions and 12368 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
#pragma once
@@ -9,28 +9,28 @@ namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client_dll {
constexpr std::ptrdiff_t dwCSGOInput = 0x1A299D0;
constexpr std::ptrdiff_t dwEntityList = 0x19BDE30;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AD7D58;
constexpr std::ptrdiff_t dwCSGOInput = 0x1A36590;
constexpr std::ptrdiff_t dwEntityList = 0x19CA848;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x1AE48F8;
constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x1520;
constexpr std::ptrdiff_t dwGameRules = 0x1A1B848;
constexpr std::ptrdiff_t dwGlobalVars = 0x1819000;
constexpr std::ptrdiff_t dwGlowManager = 0x1A1AF30;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A0D8E8;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1825138;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A24078;
constexpr std::ptrdiff_t dwPrediction = 0x1824FD0;
constexpr std::ptrdiff_t dwSensitivity = 0x1A1C568;
constexpr std::ptrdiff_t dwGameRules = 0x1A28408;
constexpr std::ptrdiff_t dwGlobalVars = 0x1823CB0;
constexpr std::ptrdiff_t dwGlowManager = 0x1A27B40;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A1A690;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x182FAE8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x1A32040;
constexpr std::ptrdiff_t dwPrediction = 0x182F980;
constexpr std::ptrdiff_t dwSensitivity = 0x1A29128;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x1A29DA0;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A1FF40;
constexpr std::ptrdiff_t dwViewRender = 0x1A20720;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19C0F50;
constexpr std::ptrdiff_t dwViewAngles = 0x1A36960;
constexpr std::ptrdiff_t dwViewMatrix = 0x1A2CAD0;
constexpr std::ptrdiff_t dwViewRender = 0x1A2D2D8;
constexpr std::ptrdiff_t dwWeaponC4 = 0x19CDC40;
}
// Module: engine2.dll
namespace engine2_dll {
constexpr std::ptrdiff_t dwBuildNumber = 0x52CBE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52BCE0;
constexpr std::ptrdiff_t dwBuildNumber = 0x52EBE4;
constexpr std::ptrdiff_t dwNetworkGameClient = 0x52DCE0;
constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368;
constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C;
constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447;
@@ -38,8 +38,8 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238;
constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228;
constexpr std::ptrdiff_t dwWindowHeight = 0x60EE64;
constexpr std::ptrdiff_t dwWindowWidth = 0x60EE60;
constexpr std::ptrdiff_t dwWindowHeight = 0x611094;
constexpr std::ptrdiff_t dwWindowWidth = 0x611090;
}
// Module: inputsystem.dll
namespace inputsystem_dll {