Game update (14037)

This commit is contained in:
a2x
2024-10-16 11:33:55 +10:00
parent 6c46f8657b
commit 32748e450d
67 changed files with 12452 additions and 12368 deletions

View File

@@ -1,31 +1,31 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-11 03:33:19.009712100 UTC
// 2024-10-16 01:30:18.306397700 UTC
namespace CS2Dumper.Offsets {
// Module: client.dll
public static class ClientDll {
public const nint dwCSGOInput = 0x1A299D0;
public const nint dwEntityList = 0x19BDE30;
public const nint dwGameEntitySystem = 0x1AD7D58;
public const nint dwCSGOInput = 0x1A36590;
public const nint dwEntityList = 0x19CA848;
public const nint dwGameEntitySystem = 0x1AE48F8;
public const nint dwGameEntitySystem_highestEntityIndex = 0x1520;
public const nint dwGameRules = 0x1A1B848;
public const nint dwGlobalVars = 0x1819000;
public const nint dwGlowManager = 0x1A1AF30;
public const nint dwLocalPlayerController = 0x1A0D8E8;
public const nint dwLocalPlayerPawn = 0x1825138;
public const nint dwPlantedC4 = 0x1A24078;
public const nint dwPrediction = 0x1824FD0;
public const nint dwSensitivity = 0x1A1C568;
public const nint dwGameRules = 0x1A28408;
public const nint dwGlobalVars = 0x1823CB0;
public const nint dwGlowManager = 0x1A27B40;
public const nint dwLocalPlayerController = 0x1A1A690;
public const nint dwLocalPlayerPawn = 0x182FAE8;
public const nint dwPlantedC4 = 0x1A32040;
public const nint dwPrediction = 0x182F980;
public const nint dwSensitivity = 0x1A29128;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x1A29DA0;
public const nint dwViewMatrix = 0x1A1FF40;
public const nint dwViewRender = 0x1A20720;
public const nint dwWeaponC4 = 0x19C0F50;
public const nint dwViewAngles = 0x1A36960;
public const nint dwViewMatrix = 0x1A2CAD0;
public const nint dwViewRender = 0x1A2D2D8;
public const nint dwWeaponC4 = 0x19CDC40;
}
// Module: engine2.dll
public static class Engine2Dll {
public const nint dwBuildNumber = 0x52CBE4;
public const nint dwNetworkGameClient = 0x52BCE0;
public const nint dwBuildNumber = 0x52EBE4;
public const nint dwNetworkGameClient = 0x52DCE0;
public const nint dwNetworkGameClient_clientTickCount = 0x368;
public const nint dwNetworkGameClient_deltaTick = 0x27C;
public const nint dwNetworkGameClient_isBackgroundMap = 0x281447;
@@ -33,8 +33,8 @@ namespace CS2Dumper.Offsets {
public const nint dwNetworkGameClient_maxClients = 0x238;
public const nint dwNetworkGameClient_serverTickCount = 0x36C;
public const nint dwNetworkGameClient_signOnState = 0x228;
public const nint dwWindowHeight = 0x60EE64;
public const nint dwWindowWidth = 0x60EE60;
public const nint dwWindowHeight = 0x611094;
public const nint dwWindowWidth = 0x611090;
}
// Module: inputsystem.dll
public static class InputsystemDll {