mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-10-07 22:50:03 +08:00
Game update (14046)
This commit is contained in:
@@ -1,5 +1,5 @@
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// Generated using https://github.com/a2x/cs2-dumper
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// 2024-10-31 02:41:35.880004100 UTC
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// 2024-11-07 04:35:49.847800300 UTC
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#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
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@@ -2102,6 +2102,10 @@ pub mod cs2_dumper {
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pub const m_OnPassThroughReverse: usize = 0x550; // CEntityIOOutput
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pub const m_hMover: usize = 0x578; // CHandle<CPathMover>
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}
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// Parent: CEnvSoundscape
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// Field count: 0
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pub mod CEnvSoundscapeTriggerable {
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}
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// Parent: CBtNode
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// Field count: 12
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pub mod CBtActionAim {
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@@ -2126,10 +2130,6 @@ pub mod cs2_dumper {
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// Field count: 0
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pub mod CCSGO_WingmanIntroCounterTerroristPosition {
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}
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// Parent: CEnvSoundscape
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// Field count: 0
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pub mod CEnvSoundscapeTriggerable {
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}
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// Parent: CPlayerPawnComponent
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// Field count: 12
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//
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@@ -4192,14 +4192,14 @@ pub mod cs2_dumper {
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pub const m_iFilterName: usize = 0x790; // CUtlSymbolLarge
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pub const m_hFilter: usize = 0x798; // CHandle<CBaseFilter>
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}
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// Parent: CPointEntity
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// Field count: 0
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pub mod CInfoInstructorHintHostageRescueZone {
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}
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// Parent: CEnvSoundscape
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// Field count: 0
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pub mod CEnvSoundscapeAlias_snd_soundscape {
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}
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// Parent: CPointEntity
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// Field count: 0
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pub mod CInfoInstructorHintHostageRescueZone {
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}
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// Parent: CBaseEntity
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// Field count: 7
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pub mod CFishPool {
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@@ -5126,14 +5126,14 @@ pub mod cs2_dumper {
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pub const m_vOuterMins: usize = 0x838; // Vector
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pub const m_vOuterMaxs: usize = 0x844; // Vector
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}
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// Parent: CLightEntity
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// Field count: 0
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pub mod CLightOrthoEntity {
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}
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// Parent: CEnvSoundscapeTriggerable
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// Field count: 0
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pub mod CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable {
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}
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// Parent: CLightEntity
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// Field count: 0
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pub mod CLightOrthoEntity {
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}
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// Parent: CSoundOpvarSetPointBase
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// Field count: 24
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pub mod CSoundOpvarSetPointEntity {
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@@ -5763,6 +5763,11 @@ pub mod cs2_dumper {
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pub const m_bEnableRendering: usize = 0x60; // bool
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pub const m_bInterpolationReadyToDraw: usize = 0xB0; // bool
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}
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// Parent: CEnvSoundscape
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// Field count: 1
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pub mod CEnvSoundscapeProxy {
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pub const m_MainSoundscapeName: usize = 0x580; // CUtlSymbolLarge
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}
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// Parent: CSoundEventEntity
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// Field count: 7
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//
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@@ -5777,11 +5782,6 @@ pub mod cs2_dumper {
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pub const m_bPlaying: usize = 0x5B0; // bool
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pub const m_vecCornerPairsNetworked: usize = 0x5D8; // CNetworkUtlVectorBase<SoundeventPathCornerPairNetworked_t>
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}
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// Parent: CEnvSoundscape
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// Field count: 1
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pub mod CEnvSoundscapeProxy {
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pub const m_MainSoundscapeName: usize = 0x578; // CUtlSymbolLarge
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}
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// Parent: CEntityComponent
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// Field count: 67
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//
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@@ -6301,6 +6301,21 @@ pub mod cs2_dumper {
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pub const m_bEnableLinearConstraint: usize = 0x568; // bool
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pub const m_bEnableAngularConstraint: usize = 0x569; // bool
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}
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// Parent: CBaseEntity
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// Field count: 11
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pub mod CEnvSoundscape {
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pub const m_OnPlay: usize = 0x4E0; // CEntityIOOutput
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pub const m_flRadius: usize = 0x508; // float32
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pub const m_soundEventName: usize = 0x510; // CUtlSymbolLarge
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pub const m_bOverrideWithEvent: usize = 0x518; // bool
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pub const m_soundscapeIndex: usize = 0x51C; // int32
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pub const m_soundscapeEntityListId: usize = 0x520; // int32
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pub const m_positionNames: usize = 0x528; // CUtlSymbolLarge[8]
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pub const m_hProxySoundscape: usize = 0x568; // CHandle<CEnvSoundscape>
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pub const m_bDisabled: usize = 0x56C; // bool
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pub const m_soundscapeName: usize = 0x570; // CUtlSymbolLarge
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pub const m_soundEventHash: usize = 0x578; // uint32
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}
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// Parent: CEntitySubclassVDataBase
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// Field count: 14
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//
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@@ -6322,21 +6337,6 @@ pub mod cs2_dumper {
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pub const m_flUseAngleTolerance: usize = 0x170; // float32
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pub const m_flCrouchTime: usize = 0x174; // float32
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}
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// Parent: CServerOnlyEntity
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// Field count: 11
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pub mod CEnvSoundscape {
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pub const m_OnPlay: usize = 0x4E0; // CEntityIOOutput
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pub const m_flRadius: usize = 0x508; // float32
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pub const m_soundscapeName: usize = 0x510; // CUtlSymbolLarge
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pub const m_soundEventName: usize = 0x518; // CUtlSymbolLarge
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pub const m_bOverrideWithEvent: usize = 0x520; // bool
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pub const m_soundscapeIndex: usize = 0x524; // int32
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pub const m_soundscapeEntityListId: usize = 0x528; // int32
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pub const m_soundEventHash: usize = 0x52C; // uint32
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pub const m_positionNames: usize = 0x530; // CUtlSymbolLarge[8]
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pub const m_hProxySoundscape: usize = 0x570; // CHandle<CEnvSoundscape>
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pub const m_bDisabled: usize = 0x574; // bool
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}
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// Parent: CPlayerControllerComponent
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// Field count: 6
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//
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