Game update (14046)

This commit is contained in:
a2x
2024-11-07 14:36:12 +10:00
parent a68a78f1e6
commit 301dce6703
67 changed files with 745 additions and 593 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-31 02:41:35.880004100 UTC
// 2024-11-07 04:35:49.847800300 UTC
#![allow(non_upper_case_globals, non_camel_case_types, non_snake_case, unused)]
@@ -2102,6 +2102,10 @@ pub mod cs2_dumper {
pub const m_OnPassThroughReverse: usize = 0x550; // CEntityIOOutput
pub const m_hMover: usize = 0x578; // CHandle<CPathMover>
}
// Parent: CEnvSoundscape
// Field count: 0
pub mod CEnvSoundscapeTriggerable {
}
// Parent: CBtNode
// Field count: 12
pub mod CBtActionAim {
@@ -2126,10 +2130,6 @@ pub mod cs2_dumper {
// Field count: 0
pub mod CCSGO_WingmanIntroCounterTerroristPosition {
}
// Parent: CEnvSoundscape
// Field count: 0
pub mod CEnvSoundscapeTriggerable {
}
// Parent: CPlayerPawnComponent
// Field count: 12
//
@@ -4192,14 +4192,14 @@ pub mod cs2_dumper {
pub const m_iFilterName: usize = 0x790; // CUtlSymbolLarge
pub const m_hFilter: usize = 0x798; // CHandle<CBaseFilter>
}
// Parent: CPointEntity
// Field count: 0
pub mod CInfoInstructorHintHostageRescueZone {
}
// Parent: CEnvSoundscape
// Field count: 0
pub mod CEnvSoundscapeAlias_snd_soundscape {
}
// Parent: CPointEntity
// Field count: 0
pub mod CInfoInstructorHintHostageRescueZone {
}
// Parent: CBaseEntity
// Field count: 7
pub mod CFishPool {
@@ -5126,14 +5126,14 @@ pub mod cs2_dumper {
pub const m_vOuterMins: usize = 0x838; // Vector
pub const m_vOuterMaxs: usize = 0x844; // Vector
}
// Parent: CLightEntity
// Field count: 0
pub mod CLightOrthoEntity {
}
// Parent: CEnvSoundscapeTriggerable
// Field count: 0
pub mod CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable {
}
// Parent: CLightEntity
// Field count: 0
pub mod CLightOrthoEntity {
}
// Parent: CSoundOpvarSetPointBase
// Field count: 24
pub mod CSoundOpvarSetPointEntity {
@@ -5763,6 +5763,11 @@ pub mod cs2_dumper {
pub const m_bEnableRendering: usize = 0x60; // bool
pub const m_bInterpolationReadyToDraw: usize = 0xB0; // bool
}
// Parent: CEnvSoundscape
// Field count: 1
pub mod CEnvSoundscapeProxy {
pub const m_MainSoundscapeName: usize = 0x580; // CUtlSymbolLarge
}
// Parent: CSoundEventEntity
// Field count: 7
//
@@ -5777,11 +5782,6 @@ pub mod cs2_dumper {
pub const m_bPlaying: usize = 0x5B0; // bool
pub const m_vecCornerPairsNetworked: usize = 0x5D8; // CNetworkUtlVectorBase<SoundeventPathCornerPairNetworked_t>
}
// Parent: CEnvSoundscape
// Field count: 1
pub mod CEnvSoundscapeProxy {
pub const m_MainSoundscapeName: usize = 0x578; // CUtlSymbolLarge
}
// Parent: CEntityComponent
// Field count: 67
//
@@ -6301,6 +6301,21 @@ pub mod cs2_dumper {
pub const m_bEnableLinearConstraint: usize = 0x568; // bool
pub const m_bEnableAngularConstraint: usize = 0x569; // bool
}
// Parent: CBaseEntity
// Field count: 11
pub mod CEnvSoundscape {
pub const m_OnPlay: usize = 0x4E0; // CEntityIOOutput
pub const m_flRadius: usize = 0x508; // float32
pub const m_soundEventName: usize = 0x510; // CUtlSymbolLarge
pub const m_bOverrideWithEvent: usize = 0x518; // bool
pub const m_soundscapeIndex: usize = 0x51C; // int32
pub const m_soundscapeEntityListId: usize = 0x520; // int32
pub const m_positionNames: usize = 0x528; // CUtlSymbolLarge[8]
pub const m_hProxySoundscape: usize = 0x568; // CHandle<CEnvSoundscape>
pub const m_bDisabled: usize = 0x56C; // bool
pub const m_soundscapeName: usize = 0x570; // CUtlSymbolLarge
pub const m_soundEventHash: usize = 0x578; // uint32
}
// Parent: CEntitySubclassVDataBase
// Field count: 14
//
@@ -6322,21 +6337,6 @@ pub mod cs2_dumper {
pub const m_flUseAngleTolerance: usize = 0x170; // float32
pub const m_flCrouchTime: usize = 0x174; // float32
}
// Parent: CServerOnlyEntity
// Field count: 11
pub mod CEnvSoundscape {
pub const m_OnPlay: usize = 0x4E0; // CEntityIOOutput
pub const m_flRadius: usize = 0x508; // float32
pub const m_soundscapeName: usize = 0x510; // CUtlSymbolLarge
pub const m_soundEventName: usize = 0x518; // CUtlSymbolLarge
pub const m_bOverrideWithEvent: usize = 0x520; // bool
pub const m_soundscapeIndex: usize = 0x524; // int32
pub const m_soundscapeEntityListId: usize = 0x528; // int32
pub const m_soundEventHash: usize = 0x52C; // uint32
pub const m_positionNames: usize = 0x530; // CUtlSymbolLarge[8]
pub const m_hProxySoundscape: usize = 0x570; // CHandle<CEnvSoundscape>
pub const m_bDisabled: usize = 0x574; // bool
}
// Parent: CPlayerControllerComponent
// Field count: 6
//