Game update (14046)

This commit is contained in:
a2x
2024-11-07 14:36:12 +10:00
parent a68a78f1e6
commit 301dce6703
67 changed files with 745 additions and 593 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-31 02:41:35.880004100 UTC
// 2024-11-07 04:35:49.847800300 UTC
#pragma once
@@ -2000,6 +2000,10 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_OnPassThroughReverse = 0x550; // CEntityIOOutput
constexpr std::ptrdiff_t m_hMover = 0x578; // CHandle<CPathMover>
}
// Parent: CEnvSoundscape
// Field count: 0
namespace CEnvSoundscapeTriggerable {
}
// Parent: CBtNode
// Field count: 12
namespace CBtActionAim {
@@ -2024,10 +2028,6 @@ namespace cs2_dumper {
// Field count: 0
namespace CCSGO_WingmanIntroCounterTerroristPosition {
}
// Parent: CEnvSoundscape
// Field count: 0
namespace CEnvSoundscapeTriggerable {
}
// Parent: CPlayerPawnComponent
// Field count: 12
//
@@ -4090,14 +4090,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_iFilterName = 0x790; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_hFilter = 0x798; // CHandle<CBaseFilter>
}
// Parent: CPointEntity
// Field count: 0
namespace CInfoInstructorHintHostageRescueZone {
}
// Parent: CEnvSoundscape
// Field count: 0
namespace CEnvSoundscapeAlias_snd_soundscape {
}
// Parent: CPointEntity
// Field count: 0
namespace CInfoInstructorHintHostageRescueZone {
}
// Parent: CBaseEntity
// Field count: 7
namespace CFishPool {
@@ -5024,14 +5024,14 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_vOuterMins = 0x838; // Vector
constexpr std::ptrdiff_t m_vOuterMaxs = 0x844; // Vector
}
// Parent: CLightEntity
// Field count: 0
namespace CLightOrthoEntity {
}
// Parent: CEnvSoundscapeTriggerable
// Field count: 0
namespace CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable {
}
// Parent: CLightEntity
// Field count: 0
namespace CLightOrthoEntity {
}
// Parent: CSoundOpvarSetPointBase
// Field count: 24
namespace CSoundOpvarSetPointEntity {
@@ -5661,6 +5661,11 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bEnableRendering = 0x60; // bool
constexpr std::ptrdiff_t m_bInterpolationReadyToDraw = 0xB0; // bool
}
// Parent: CEnvSoundscape
// Field count: 1
namespace CEnvSoundscapeProxy {
constexpr std::ptrdiff_t m_MainSoundscapeName = 0x580; // CUtlSymbolLarge
}
// Parent: CSoundEventEntity
// Field count: 7
//
@@ -5675,11 +5680,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bPlaying = 0x5B0; // bool
constexpr std::ptrdiff_t m_vecCornerPairsNetworked = 0x5D8; // CNetworkUtlVectorBase<SoundeventPathCornerPairNetworked_t>
}
// Parent: CEnvSoundscape
// Field count: 1
namespace CEnvSoundscapeProxy {
constexpr std::ptrdiff_t m_MainSoundscapeName = 0x578; // CUtlSymbolLarge
}
// Parent: CEntityComponent
// Field count: 67
//
@@ -6199,6 +6199,21 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x568; // bool
constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x569; // bool
}
// Parent: CBaseEntity
// Field count: 11
namespace CEnvSoundscape {
constexpr std::ptrdiff_t m_OnPlay = 0x4E0; // CEntityIOOutput
constexpr std::ptrdiff_t m_flRadius = 0x508; // float32
constexpr std::ptrdiff_t m_soundEventName = 0x510; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x518; // bool
constexpr std::ptrdiff_t m_soundscapeIndex = 0x51C; // int32
constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x520; // int32
constexpr std::ptrdiff_t m_positionNames = 0x528; // CUtlSymbolLarge[8]
constexpr std::ptrdiff_t m_hProxySoundscape = 0x568; // CHandle<CEnvSoundscape>
constexpr std::ptrdiff_t m_bDisabled = 0x56C; // bool
constexpr std::ptrdiff_t m_soundscapeName = 0x570; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_soundEventHash = 0x578; // uint32
}
// Parent: CEntitySubclassVDataBase
// Field count: 14
//
@@ -6220,21 +6235,6 @@ namespace cs2_dumper {
constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; // float32
constexpr std::ptrdiff_t m_flCrouchTime = 0x174; // float32
}
// Parent: CServerOnlyEntity
// Field count: 11
namespace CEnvSoundscape {
constexpr std::ptrdiff_t m_OnPlay = 0x4E0; // CEntityIOOutput
constexpr std::ptrdiff_t m_flRadius = 0x508; // float32
constexpr std::ptrdiff_t m_soundscapeName = 0x510; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_soundEventName = 0x518; // CUtlSymbolLarge
constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x520; // bool
constexpr std::ptrdiff_t m_soundscapeIndex = 0x524; // int32
constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x528; // int32
constexpr std::ptrdiff_t m_soundEventHash = 0x52C; // uint32
constexpr std::ptrdiff_t m_positionNames = 0x530; // CUtlSymbolLarge[8]
constexpr std::ptrdiff_t m_hProxySoundscape = 0x570; // CHandle<CEnvSoundscape>
constexpr std::ptrdiff_t m_bDisabled = 0x574; // bool
}
// Parent: CPlayerControllerComponent
// Field count: 6
//