Game update (14046)

This commit is contained in:
a2x
2024-11-07 14:36:12 +10:00
parent a68a78f1e6
commit 301dce6703
67 changed files with 745 additions and 593 deletions

View File

@@ -1,5 +1,5 @@
// Generated using https://github.com/a2x/cs2-dumper
// 2024-10-31 02:41:35.880004100 UTC
// 2024-11-07 04:35:49.847800300 UTC
namespace CS2Dumper.Schemas {
// Module: server.dll
@@ -1995,6 +1995,10 @@ namespace CS2Dumper.Schemas {
public const nint m_OnPassThroughReverse = 0x550; // CEntityIOOutput
public const nint m_hMover = 0x578; // CHandle<CPathMover>
}
// Parent: CEnvSoundscape
// Field count: 0
public static class CEnvSoundscapeTriggerable {
}
// Parent: CBtNode
// Field count: 12
public static class CBtActionAim {
@@ -2019,10 +2023,6 @@ namespace CS2Dumper.Schemas {
// Field count: 0
public static class CCSGO_WingmanIntroCounterTerroristPosition {
}
// Parent: CEnvSoundscape
// Field count: 0
public static class CEnvSoundscapeTriggerable {
}
// Parent: CPlayerPawnComponent
// Field count: 12
//
@@ -4085,14 +4085,14 @@ namespace CS2Dumper.Schemas {
public const nint m_iFilterName = 0x790; // CUtlSymbolLarge
public const nint m_hFilter = 0x798; // CHandle<CBaseFilter>
}
// Parent: CPointEntity
// Field count: 0
public static class CInfoInstructorHintHostageRescueZone {
}
// Parent: CEnvSoundscape
// Field count: 0
public static class CEnvSoundscapeAlias_snd_soundscape {
}
// Parent: CPointEntity
// Field count: 0
public static class CInfoInstructorHintHostageRescueZone {
}
// Parent: CBaseEntity
// Field count: 7
public static class CFishPool {
@@ -5019,14 +5019,14 @@ namespace CS2Dumper.Schemas {
public const nint m_vOuterMins = 0x838; // Vector
public const nint m_vOuterMaxs = 0x844; // Vector
}
// Parent: CLightEntity
// Field count: 0
public static class CLightOrthoEntity {
}
// Parent: CEnvSoundscapeTriggerable
// Field count: 0
public static class CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable {
}
// Parent: CLightEntity
// Field count: 0
public static class CLightOrthoEntity {
}
// Parent: CSoundOpvarSetPointBase
// Field count: 24
public static class CSoundOpvarSetPointEntity {
@@ -5656,6 +5656,11 @@ namespace CS2Dumper.Schemas {
public const nint m_bEnableRendering = 0x60; // bool
public const nint m_bInterpolationReadyToDraw = 0xB0; // bool
}
// Parent: CEnvSoundscape
// Field count: 1
public static class CEnvSoundscapeProxy {
public const nint m_MainSoundscapeName = 0x580; // CUtlSymbolLarge
}
// Parent: CSoundEventEntity
// Field count: 7
//
@@ -5670,11 +5675,6 @@ namespace CS2Dumper.Schemas {
public const nint m_bPlaying = 0x5B0; // bool
public const nint m_vecCornerPairsNetworked = 0x5D8; // CNetworkUtlVectorBase<SoundeventPathCornerPairNetworked_t>
}
// Parent: CEnvSoundscape
// Field count: 1
public static class CEnvSoundscapeProxy {
public const nint m_MainSoundscapeName = 0x578; // CUtlSymbolLarge
}
// Parent: CEntityComponent
// Field count: 67
//
@@ -6194,6 +6194,21 @@ namespace CS2Dumper.Schemas {
public const nint m_bEnableLinearConstraint = 0x568; // bool
public const nint m_bEnableAngularConstraint = 0x569; // bool
}
// Parent: CBaseEntity
// Field count: 11
public static class CEnvSoundscape {
public const nint m_OnPlay = 0x4E0; // CEntityIOOutput
public const nint m_flRadius = 0x508; // float32
public const nint m_soundEventName = 0x510; // CUtlSymbolLarge
public const nint m_bOverrideWithEvent = 0x518; // bool
public const nint m_soundscapeIndex = 0x51C; // int32
public const nint m_soundscapeEntityListId = 0x520; // int32
public const nint m_positionNames = 0x528; // CUtlSymbolLarge[8]
public const nint m_hProxySoundscape = 0x568; // CHandle<CEnvSoundscape>
public const nint m_bDisabled = 0x56C; // bool
public const nint m_soundscapeName = 0x570; // CUtlSymbolLarge
public const nint m_soundEventHash = 0x578; // uint32
}
// Parent: CEntitySubclassVDataBase
// Field count: 14
//
@@ -6215,21 +6230,6 @@ namespace CS2Dumper.Schemas {
public const nint m_flUseAngleTolerance = 0x170; // float32
public const nint m_flCrouchTime = 0x174; // float32
}
// Parent: CServerOnlyEntity
// Field count: 11
public static class CEnvSoundscape {
public const nint m_OnPlay = 0x4E0; // CEntityIOOutput
public const nint m_flRadius = 0x508; // float32
public const nint m_soundscapeName = 0x510; // CUtlSymbolLarge
public const nint m_soundEventName = 0x518; // CUtlSymbolLarge
public const nint m_bOverrideWithEvent = 0x520; // bool
public const nint m_soundscapeIndex = 0x524; // int32
public const nint m_soundscapeEntityListId = 0x528; // int32
public const nint m_soundEventHash = 0x52C; // uint32
public const nint m_positionNames = 0x530; // CUtlSymbolLarge[8]
public const nint m_hProxySoundscape = 0x570; // CHandle<CEnvSoundscape>
public const nint m_bDisabled = 0x574; // bool
}
// Parent: CPlayerControllerComponent
// Field count: 6
//