cs2-dumper/generated/offsets.rs

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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Thu, 8 Feb 2024 02:46:19 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod client_dll { // client.dll
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pub const dwEntityList: usize = 0x18B0FB8;
pub const dwForceAttack: usize = 0x171F150;
pub const dwForceAttack2: usize = 0x171F1E0;
pub const dwForceBackward: usize = 0x171F420;
pub const dwForceCrouch: usize = 0x171F6F0;
pub const dwForceForward: usize = 0x171F390;
pub const dwForceJump: usize = 0x171F660;
pub const dwForceLeft: usize = 0x171F4B0;
pub const dwForceRight: usize = 0x171F540;
pub const dwGameEntitySystem: usize = 0x19CC7C0;
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x190DF90;
pub const dwGlobalVars: usize = 0x1719E30;
pub const dwGlowManager: usize = 0x190E3A8;
pub const dwInterfaceLinkList: usize = 0x19FD7E8;
pub const dwLocalPlayerController: usize = 0x1900918;
pub const dwLocalPlayerPawn: usize = 0x17262D8;
pub const dwPlantedC4: usize = 0x19161B8;
pub const dwPrediction: usize = 0x17261A0;
pub const dwSensitivity: usize = 0x190ECC8;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x191E0D0;
pub const dwViewMatrix: usize = 0x19102A0;
pub const dwViewRender: usize = 0x1910B20;
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}
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pub mod engine2_dll { // engine2.dll
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pub const dwBuildNumber: usize = 0x512554;
pub const dwNetworkGameClient: usize = 0x511AC8;
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pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
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pub const dwWindowHeight: usize = 0x5C9A6C;
pub const dwWindowWidth: usize = 0x5C9A68;
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}
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pub mod game_info { // Some additional information about the game at dump time
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pub const buildNumber: usize = 0x36A4; // Game build number
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}
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pub mod inputsystem_dll { // inputsystem.dll
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pub const dwInputSystem: usize = 0x367A0;
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}