cs2-dumper/generated/offsets.rs

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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Tue, 14 Nov 2023 08:44:01 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod client_dll { // client.dll
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pub const dwEntityList: usize = 0x17ADAF0;
pub const dwForceAttack: usize = 0x16B2300;
pub const dwForceAttack2: usize = 0x16B2390;
pub const dwForceBackward: usize = 0x16B25D0;
pub const dwForceCrouch: usize = 0x16B28A0;
pub const dwForceForward: usize = 0x16B2540;
pub const dwForceJump: usize = 0x16B2810;
pub const dwForceLeft: usize = 0x16B2660;
pub const dwForceRight: usize = 0x16B26F0;
pub const dwGameEntitySystem: usize = 0x18D8110;
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x1809740;
pub const dwGlobalVars: usize = 0x16AE488;
pub const dwGlowManager: usize = 0x1809768;
pub const dwInterfaceLinkList: usize = 0x1905DA8;
pub const dwLocalPlayerController: usize = 0x17FCDC8;
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pub const dwLocalPlayerPawn: usize = 0x16B9388;
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pub const dwPlantedC4: usize = 0x1810CD8;
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pub const dwPrediction: usize = 0x16B9250;
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pub const dwViewAngles: usize = 0x186BF18;
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pub const dwViewMatrix: usize = 0x180C100;
pub const dwViewRender: usize = 0x180C958;
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}
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pub mod engine2_dll { // engine2.dll
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pub const dwBuildNumber: usize = 0x48B524;
pub const dwNetworkGameClient: usize = 0x48AAC0;
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pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
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pub const dwWindowHeight: usize = 0x541E1C;
pub const dwWindowWidth: usize = 0x541E18;
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}
pub mod inputsystem_dll { // inputsystem.dll
pub const dwInputSystem: usize = 0x35770;
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}