📦 Game Update 13988

This commit is contained in:
a2x 2024-02-08 12:47:26 +10:00
parent d6a68b1ead
commit c64fe901db
77 changed files with 529 additions and 529 deletions

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class AimMatrixOpFixedSettings_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class AimMatrixOpFixedSettings_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
public static class ActiveModelConfig_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:49 +0000
Thu, 8 Feb 2024 02:46:18 +0000
'''
class ActiveModelConfig_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class CEmptyEntityInstance {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class CEmptyEntityInstance:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
public static class CAnimScriptBase {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:49 +0000
Thu, 8 Feb 2024 02:46:18 +0000
'''
class CAnimScriptBase:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
public static class animationsystem_dll { // animationsystem.dll
@ -9,49 +9,49 @@ public static class animationsystem_dll { // animationsystem.dll
}
public static class client_dll { // client.dll
public const nint LegacyGameUI001 = 0x8A97A0;
public const nint Source2ClientUI001 = 0x898A00;
public const nint Source2ClientPrediction001 = 0x7AC110;
public const nint ClientToolsInfo_001 = 0x730A20;
public const nint Source2Client002 = 0x730A40;
public const nint GameClientExports001 = 0x730A30;
public const nint EmptyWorldService001_Client = 0x483430;
public const nint Source2ClientConfig001 = 0x46E670;
public const nint LegacyGameUI001 = 0x8AA580;
public const nint Source2ClientUI001 = 0x8997E0;
public const nint Source2ClientPrediction001 = 0x7AC710;
public const nint ClientToolsInfo_001 = 0x731020;
public const nint Source2Client002 = 0x731040;
public const nint GameClientExports001 = 0x731030;
public const nint EmptyWorldService001_Client = 0x483B30;
public const nint Source2ClientConfig001 = 0x46E750;
}
public static class engine2_dll { // engine2.dll
public const nint SimpleEngineLoopService_001 = 0x1F5620;
public const nint ClientServerEngineLoopService_001 = 0x1E9500;
public const nint KeyValueCache001 = 0x1E5C60;
public const nint HostStateMgr001 = 0x1E3440;
public const nint GameEventSystemServerV001 = 0x1DE9F0;
public const nint GameEventSystemClientV001 = 0x1DE9E0;
public const nint EngineServiceMgr001 = 0x1DA340;
public const nint VProfService_001 = 0x1C7920;
public const nint ToolService_001 = 0x1C65A0;
public const nint StatsService_001 = 0x1C1950;
public const nint SplitScreenService_001 = 0x1BEC70;
public const nint SoundService_001 = 0x1B83B0;
public const nint ScreenshotService001 = 0x1B3DB0;
public const nint RenderService_001 = 0x1B13F0;
public const nint NetworkService_001 = 0x1B0F00;
public const nint NetworkServerService_001 = 0x1ABCE0;
public const nint NetworkP2PService_001 = 0x1A7770;
public const nint NetworkClientService_001 = 0x1A0A30;
public const nint MapListService_001 = 0x199870;
public const nint InputService_001 = 0x187180;
public const nint GameUIService_001 = 0x181680;
public const nint GameResourceServiceServerV001 = 0x17ECE0;
public const nint GameResourceServiceClientV001 = 0x17ECD0;
public const nint BugService001 = 0x177B10;
public const nint BenchmarkService001 = 0x1762B0;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x1220F0;
public const nint EngineGameUI001 = 0x121480;
public const nint INETSUPPORT_001 = 0xF04D0;
public const nint Source2EngineToServerStringTable001 = 0xA9110;
public const nint Source2EngineToServer001 = 0x91EE0;
public const nint Source2EngineToClientStringTable001 = 0x8A910;
public const nint Source2EngineToClient001 = 0x61830;
public const nint SimpleEngineLoopService_001 = 0x1F5720;
public const nint ClientServerEngineLoopService_001 = 0x1E9600;
public const nint KeyValueCache001 = 0x1E5D60;
public const nint HostStateMgr001 = 0x1E3540;
public const nint GameEventSystemServerV001 = 0x1DEAF0;
public const nint GameEventSystemClientV001 = 0x1DEAE0;
public const nint EngineServiceMgr001 = 0x1DA440;
public const nint VProfService_001 = 0x1C7A20;
public const nint ToolService_001 = 0x1C66A0;
public const nint StatsService_001 = 0x1C1A50;
public const nint SplitScreenService_001 = 0x1BED70;
public const nint SoundService_001 = 0x1B84B0;
public const nint ScreenshotService001 = 0x1B3EB0;
public const nint RenderService_001 = 0x1B14F0;
public const nint NetworkService_001 = 0x1B1000;
public const nint NetworkServerService_001 = 0x1ABDE0;
public const nint NetworkP2PService_001 = 0x1A7870;
public const nint NetworkClientService_001 = 0x1A0B30;
public const nint MapListService_001 = 0x199970;
public const nint InputService_001 = 0x1871D0;
public const nint GameUIService_001 = 0x1816D0;
public const nint GameResourceServiceServerV001 = 0x17ED30;
public const nint GameResourceServiceClientV001 = 0x17ED20;
public const nint BugService001 = 0x177B60;
public const nint BenchmarkService001 = 0x176300;
public const nint VENGINE_GAMEUIFUNCS_VERSION005 = 0x122140;
public const nint EngineGameUI001 = 0x1214D0;
public const nint INETSUPPORT_001 = 0xF0520;
public const nint Source2EngineToServerStringTable001 = 0xA9160;
public const nint Source2EngineToServer001 = 0x91F30;
public const nint Source2EngineToClientStringTable001 = 0x8A960;
public const nint Source2EngineToClient001 = 0x61880;
}
public static class filesystem_stdio_dll { // filesystem_stdio.dll
@ -132,9 +132,9 @@ public static class pulse_system_dll { // pulse_system.dll
}
public static class rendersystemdx11_dll { // rendersystemdx11.dll
public const nint RenderUtils_001 = 0x53680;
public const nint VRenderDeviceMgrBackdoor001 = 0x4AD70;
public const nint RenderDeviceMgr001 = 0x4AD60;
public const nint RenderUtils_001 = 0x53940;
public const nint VRenderDeviceMgrBackdoor001 = 0x4B030;
public const nint RenderDeviceMgr001 = 0x4B020;
}
public static class resourcesystem_dll { // resourcesystem.dll
@ -157,13 +157,13 @@ public static class schemasystem_dll { // schemasystem.dll
}
public static class server_dll { // server.dll
public const nint NavGameTest001 = 0xA41120;
public const nint ServerToolsInfo_001 = 0x82F350;
public const nint Source2GameClients001 = 0x82F360;
public const nint Source2GameEntities001 = 0x82F370;
public const nint Source2Server001 = 0x82F380;
public const nint EmptyWorldService001_Server = 0x5738E0;
public const nint Source2ServerConfig001 = 0x5652F0;
public const nint NavGameTest001 = 0xA412F0;
public const nint ServerToolsInfo_001 = 0x82FA30;
public const nint Source2GameClients001 = 0x82FA40;
public const nint Source2GameEntities001 = 0x82FA50;
public const nint Source2Server001 = 0x82FA60;
public const nint EmptyWorldService001_Server = 0x574060;
public const nint Source2ServerConfig001 = 0x5653D0;
public const nint EntitySubclassUtilsV001 = 0x2B8F30;
public const nint customnavsystem001 = 0x235DF0;
public const nint Source2GameDirector001 = 0x129FB0;

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
#pragma once
@ -13,49 +13,49 @@ namespace animationsystem_dll { // animationsystem.dll
}
namespace client_dll { // client.dll
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8A97A0;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x898A00;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AC110;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x730A20;
constexpr std::ptrdiff_t Source2Client002 = 0x730A40;
constexpr std::ptrdiff_t GameClientExports001 = 0x730A30;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x483430;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46E670;
constexpr std::ptrdiff_t LegacyGameUI001 = 0x8AA580;
constexpr std::ptrdiff_t Source2ClientUI001 = 0x8997E0;
constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x7AC710;
constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x731020;
constexpr std::ptrdiff_t Source2Client002 = 0x731040;
constexpr std::ptrdiff_t GameClientExports001 = 0x731030;
constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x483B30;
constexpr std::ptrdiff_t Source2ClientConfig001 = 0x46E750;
}
namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F5620;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1E9500;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E5C60;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E3440;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1DE9F0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1DE9E0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DA340;
constexpr std::ptrdiff_t VProfService_001 = 0x1C7920;
constexpr std::ptrdiff_t ToolService_001 = 0x1C65A0;
constexpr std::ptrdiff_t StatsService_001 = 0x1C1950;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1BEC70;
constexpr std::ptrdiff_t SoundService_001 = 0x1B83B0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B3DB0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B13F0;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B0F00;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1ABCE0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A7770;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A0A30;
constexpr std::ptrdiff_t MapListService_001 = 0x199870;
constexpr std::ptrdiff_t InputService_001 = 0x187180;
constexpr std::ptrdiff_t GameUIService_001 = 0x181680;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17ECE0;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17ECD0;
constexpr std::ptrdiff_t BugService001 = 0x177B10;
constexpr std::ptrdiff_t BenchmarkService001 = 0x1762B0;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x1220F0;
constexpr std::ptrdiff_t EngineGameUI001 = 0x121480;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF04D0;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9110;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x91EE0;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8A910;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61830;
constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x1F5720;
constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x1E9600;
constexpr std::ptrdiff_t KeyValueCache001 = 0x1E5D60;
constexpr std::ptrdiff_t HostStateMgr001 = 0x1E3540;
constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x1DEAF0;
constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x1DEAE0;
constexpr std::ptrdiff_t EngineServiceMgr001 = 0x1DA440;
constexpr std::ptrdiff_t VProfService_001 = 0x1C7A20;
constexpr std::ptrdiff_t ToolService_001 = 0x1C66A0;
constexpr std::ptrdiff_t StatsService_001 = 0x1C1A50;
constexpr std::ptrdiff_t SplitScreenService_001 = 0x1BED70;
constexpr std::ptrdiff_t SoundService_001 = 0x1B84B0;
constexpr std::ptrdiff_t ScreenshotService001 = 0x1B3EB0;
constexpr std::ptrdiff_t RenderService_001 = 0x1B14F0;
constexpr std::ptrdiff_t NetworkService_001 = 0x1B1000;
constexpr std::ptrdiff_t NetworkServerService_001 = 0x1ABDE0;
constexpr std::ptrdiff_t NetworkP2PService_001 = 0x1A7870;
constexpr std::ptrdiff_t NetworkClientService_001 = 0x1A0B30;
constexpr std::ptrdiff_t MapListService_001 = 0x199970;
constexpr std::ptrdiff_t InputService_001 = 0x1871D0;
constexpr std::ptrdiff_t GameUIService_001 = 0x1816D0;
constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x17ED30;
constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x17ED20;
constexpr std::ptrdiff_t BugService001 = 0x177B60;
constexpr std::ptrdiff_t BenchmarkService001 = 0x176300;
constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x122140;
constexpr std::ptrdiff_t EngineGameUI001 = 0x1214D0;
constexpr std::ptrdiff_t INETSUPPORT_001 = 0xF0520;
constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0xA9160;
constexpr std::ptrdiff_t Source2EngineToServer001 = 0x91F30;
constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x8A960;
constexpr std::ptrdiff_t Source2EngineToClient001 = 0x61880;
}
namespace filesystem_stdio_dll { // filesystem_stdio.dll
@ -136,9 +136,9 @@ namespace pulse_system_dll { // pulse_system.dll
}
namespace rendersystemdx11_dll { // rendersystemdx11.dll
constexpr std::ptrdiff_t RenderUtils_001 = 0x53680;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4AD70;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4AD60;
constexpr std::ptrdiff_t RenderUtils_001 = 0x53940;
constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x4B030;
constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x4B020;
}
namespace resourcesystem_dll { // resourcesystem.dll
@ -161,13 +161,13 @@ namespace schemasystem_dll { // schemasystem.dll
}
namespace server_dll { // server.dll
constexpr std::ptrdiff_t NavGameTest001 = 0xA41120;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82F350;
constexpr std::ptrdiff_t Source2GameClients001 = 0x82F360;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x82F370;
constexpr std::ptrdiff_t Source2Server001 = 0x82F380;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x5738E0;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5652F0;
constexpr std::ptrdiff_t NavGameTest001 = 0xA412F0;
constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x82FA30;
constexpr std::ptrdiff_t Source2GameClients001 = 0x82FA40;
constexpr std::ptrdiff_t Source2GameEntities001 = 0x82FA50;
constexpr std::ptrdiff_t Source2Server001 = 0x82FA60;
constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x574060;
constexpr std::ptrdiff_t Source2ServerConfig001 = 0x5653D0;
constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x2B8F30;
constexpr std::ptrdiff_t customnavsystem001 = 0x235DF0;
constexpr std::ptrdiff_t Source2GameDirector001 = 0x129FB0;

View File

@ -15,35 +15,35 @@
"client_dll": {
"data": {
"ClientToolsInfo_001": {
"value": 7539232,
"value": 7540768,
"comment": null
},
"EmptyWorldService001_Client": {
"value": 4731952,
"value": 4733744,
"comment": null
},
"GameClientExports001": {
"value": 7539248,
"value": 7540784,
"comment": null
},
"LegacyGameUI001": {
"value": 9082784,
"value": 9086336,
"comment": null
},
"Source2Client002": {
"value": 7539264,
"value": 7540800,
"comment": null
},
"Source2ClientConfig001": {
"value": 4646512,
"value": 4646736,
"comment": null
},
"Source2ClientPrediction001": {
"value": 8044816,
"value": 8046352,
"comment": null
},
"Source2ClientUI001": {
"value": 9013760,
"value": 9017312,
"comment": null
}
},
@ -52,131 +52,131 @@
"engine2_dll": {
"data": {
"BenchmarkService001": {
"value": 1532592,
"value": 1532672,
"comment": null
},
"BugService001": {
"value": 1538832,
"value": 1538912,
"comment": null
},
"ClientServerEngineLoopService_001": {
"value": 2004224,
"value": 2004480,
"comment": null
},
"EngineGameUI001": {
"value": 1184896,
"value": 1184976,
"comment": null
},
"EngineServiceMgr001": {
"value": 1942336,
"value": 1942592,
"comment": null
},
"GameEventSystemClientV001": {
"value": 1960416,
"value": 1960672,
"comment": null
},
"GameEventSystemServerV001": {
"value": 1960432,
"value": 1960688,
"comment": null
},
"GameResourceServiceClientV001": {
"value": 1567952,
"value": 1568032,
"comment": null
},
"GameResourceServiceServerV001": {
"value": 1567968,
"value": 1568048,
"comment": null
},
"GameUIService_001": {
"value": 1578624,
"value": 1578704,
"comment": null
},
"HostStateMgr001": {
"value": 1979456,
"value": 1979712,
"comment": null
},
"INETSUPPORT_001": {
"value": 984272,
"value": 984352,
"comment": null
},
"InputService_001": {
"value": 1601920,
"value": 1602000,
"comment": null
},
"KeyValueCache001": {
"value": 1989728,
"value": 1989984,
"comment": null
},
"MapListService_001": {
"value": 1677424,
"value": 1677680,
"comment": null
},
"NetworkClientService_001": {
"value": 1706544,
"value": 1706800,
"comment": null
},
"NetworkP2PService_001": {
"value": 1734512,
"value": 1734768,
"comment": null
},
"NetworkServerService_001": {
"value": 1752288,
"value": 1752544,
"comment": null
},
"NetworkService_001": {
"value": 1773312,
"value": 1773568,
"comment": null
},
"RenderService_001": {
"value": 1774576,
"value": 1774832,
"comment": null
},
"ScreenshotService001": {
"value": 1785264,
"value": 1785520,
"comment": null
},
"SimpleEngineLoopService_001": {
"value": 2053664,
"value": 2053920,
"comment": null
},
"SoundService_001": {
"value": 1803184,
"value": 1803440,
"comment": null
},
"Source2EngineToClient001": {
"value": 399408,
"value": 399488,
"comment": null
},
"Source2EngineToClientStringTable001": {
"value": 567568,
"value": 567648,
"comment": null
},
"Source2EngineToServer001": {
"value": 597728,
"value": 597808,
"comment": null
},
"Source2EngineToServerStringTable001": {
"value": 692496,
"value": 692576,
"comment": null
},
"SplitScreenService_001": {
"value": 1830000,
"value": 1830256,
"comment": null
},
"StatsService_001": {
"value": 1841488,
"value": 1841744,
"comment": null
},
"ToolService_001": {
"value": 1861024,
"value": 1861280,
"comment": null
},
"VENGINE_GAMEUIFUNCS_VERSION005": {
"value": 1188080,
"value": 1188160,
"comment": null
},
"VProfService_001": {
"value": 1866016,
"value": 1866272,
"comment": null
}
},
@ -388,15 +388,15 @@
"rendersystemdx11_dll": {
"data": {
"RenderDeviceMgr001": {
"value": 306528,
"value": 307232,
"comment": null
},
"RenderUtils_001": {
"value": 341632,
"value": 342336,
"comment": null
},
"VRenderDeviceMgrBackdoor001": {
"value": 306544,
"value": 307248,
"comment": null
}
},
@ -453,7 +453,7 @@
"server_dll": {
"data": {
"EmptyWorldService001_Server": {
"value": 5716192,
"value": 5718112,
"comment": null
},
"EntitySubclassUtilsV001": {
@ -461,15 +461,15 @@
"comment": null
},
"NavGameTest001": {
"value": 10752288,
"value": 10752752,
"comment": null
},
"ServerToolsInfo_001": {
"value": 8581968,
"value": 8583728,
"comment": null
},
"Source2GameClients001": {
"value": 8581984,
"value": 8583744,
"comment": null
},
"Source2GameDirector001": {
@ -477,15 +477,15 @@
"comment": null
},
"Source2GameEntities001": {
"value": 8582000,
"value": 8583760,
"comment": null
},
"Source2Server001": {
"value": 8582016,
"value": 8583776,
"comment": null
},
"Source2ServerConfig001": {
"value": 5657328,
"value": 5657552,
"comment": null
},
"customnavsystem001": {

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:49 +0000
Thu, 8 Feb 2024 02:46:18 +0000
'''
class animationsystem_dll: # animationsystem.dll
@ -8,48 +8,48 @@ class animationsystem_dll: # animationsystem.dll
AnimationSystem_001 = 0x6DA00
class client_dll: # client.dll
LegacyGameUI001 = 0x8A97A0
Source2ClientUI001 = 0x898A00
Source2ClientPrediction001 = 0x7AC110
ClientToolsInfo_001 = 0x730A20
Source2Client002 = 0x730A40
GameClientExports001 = 0x730A30
EmptyWorldService001_Client = 0x483430
Source2ClientConfig001 = 0x46E670
LegacyGameUI001 = 0x8AA580
Source2ClientUI001 = 0x8997E0
Source2ClientPrediction001 = 0x7AC710
ClientToolsInfo_001 = 0x731020
Source2Client002 = 0x731040
GameClientExports001 = 0x731030
EmptyWorldService001_Client = 0x483B30
Source2ClientConfig001 = 0x46E750
class engine2_dll: # engine2.dll
SimpleEngineLoopService_001 = 0x1F5620
ClientServerEngineLoopService_001 = 0x1E9500
KeyValueCache001 = 0x1E5C60
HostStateMgr001 = 0x1E3440
GameEventSystemServerV001 = 0x1DE9F0
GameEventSystemClientV001 = 0x1DE9E0
EngineServiceMgr001 = 0x1DA340
VProfService_001 = 0x1C7920
ToolService_001 = 0x1C65A0
StatsService_001 = 0x1C1950
SplitScreenService_001 = 0x1BEC70
SoundService_001 = 0x1B83B0
ScreenshotService001 = 0x1B3DB0
RenderService_001 = 0x1B13F0
NetworkService_001 = 0x1B0F00
NetworkServerService_001 = 0x1ABCE0
NetworkP2PService_001 = 0x1A7770
NetworkClientService_001 = 0x1A0A30
MapListService_001 = 0x199870
InputService_001 = 0x187180
GameUIService_001 = 0x181680
GameResourceServiceServerV001 = 0x17ECE0
GameResourceServiceClientV001 = 0x17ECD0
BugService001 = 0x177B10
BenchmarkService001 = 0x1762B0
VENGINE_GAMEUIFUNCS_VERSION005 = 0x1220F0
EngineGameUI001 = 0x121480
INETSUPPORT_001 = 0xF04D0
Source2EngineToServerStringTable001 = 0xA9110
Source2EngineToServer001 = 0x91EE0
Source2EngineToClientStringTable001 = 0x8A910
Source2EngineToClient001 = 0x61830
SimpleEngineLoopService_001 = 0x1F5720
ClientServerEngineLoopService_001 = 0x1E9600
KeyValueCache001 = 0x1E5D60
HostStateMgr001 = 0x1E3540
GameEventSystemServerV001 = 0x1DEAF0
GameEventSystemClientV001 = 0x1DEAE0
EngineServiceMgr001 = 0x1DA440
VProfService_001 = 0x1C7A20
ToolService_001 = 0x1C66A0
StatsService_001 = 0x1C1A50
SplitScreenService_001 = 0x1BED70
SoundService_001 = 0x1B84B0
ScreenshotService001 = 0x1B3EB0
RenderService_001 = 0x1B14F0
NetworkService_001 = 0x1B1000
NetworkServerService_001 = 0x1ABDE0
NetworkP2PService_001 = 0x1A7870
NetworkClientService_001 = 0x1A0B30
MapListService_001 = 0x199970
InputService_001 = 0x1871D0
GameUIService_001 = 0x1816D0
GameResourceServiceServerV001 = 0x17ED30
GameResourceServiceClientV001 = 0x17ED20
BugService001 = 0x177B60
BenchmarkService001 = 0x176300
VENGINE_GAMEUIFUNCS_VERSION005 = 0x122140
EngineGameUI001 = 0x1214D0
INETSUPPORT_001 = 0xF0520
Source2EngineToServerStringTable001 = 0xA9160
Source2EngineToServer001 = 0x91F30
Source2EngineToClientStringTable001 = 0x8A960
Source2EngineToClient001 = 0x61880
class filesystem_stdio_dll: # filesystem_stdio.dll
VAsyncFileSystem2_001 = 0x67960
@ -114,9 +114,9 @@ class pulse_system_dll: # pulse_system.dll
IPulseSystem_001 = 0x93C0
class rendersystemdx11_dll: # rendersystemdx11.dll
RenderUtils_001 = 0x53680
VRenderDeviceMgrBackdoor001 = 0x4AD70
RenderDeviceMgr001 = 0x4AD60
RenderUtils_001 = 0x53940
VRenderDeviceMgrBackdoor001 = 0x4B030
RenderDeviceMgr001 = 0x4B020
class resourcesystem_dll: # resourcesystem.dll
ResourceSystem013 = 0x10920
@ -134,13 +134,13 @@ class schemasystem_dll: # schemasystem.dll
SchemaSystem_001 = 0xAA50
class server_dll: # server.dll
NavGameTest001 = 0xA41120
ServerToolsInfo_001 = 0x82F350
Source2GameClients001 = 0x82F360
Source2GameEntities001 = 0x82F370
Source2Server001 = 0x82F380
EmptyWorldService001_Server = 0x5738E0
Source2ServerConfig001 = 0x5652F0
NavGameTest001 = 0xA412F0
ServerToolsInfo_001 = 0x82FA30
Source2GameClients001 = 0x82FA40
Source2GameEntities001 = 0x82FA50
Source2Server001 = 0x82FA60
EmptyWorldService001_Server = 0x574060
Source2ServerConfig001 = 0x5653D0
EntitySubclassUtilsV001 = 0x2B8F30
customnavsystem001 = 0x235DF0
Source2GameDirector001 = 0x129FB0

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
@ -11,49 +11,49 @@ pub mod animationsystem_dll { // animationsystem.dll
}
pub mod client_dll { // client.dll
pub const LegacyGameUI001: usize = 0x8A97A0;
pub const Source2ClientUI001: usize = 0x898A00;
pub const Source2ClientPrediction001: usize = 0x7AC110;
pub const ClientToolsInfo_001: usize = 0x730A20;
pub const Source2Client002: usize = 0x730A40;
pub const GameClientExports001: usize = 0x730A30;
pub const EmptyWorldService001_Client: usize = 0x483430;
pub const Source2ClientConfig001: usize = 0x46E670;
pub const LegacyGameUI001: usize = 0x8AA580;
pub const Source2ClientUI001: usize = 0x8997E0;
pub const Source2ClientPrediction001: usize = 0x7AC710;
pub const ClientToolsInfo_001: usize = 0x731020;
pub const Source2Client002: usize = 0x731040;
pub const GameClientExports001: usize = 0x731030;
pub const EmptyWorldService001_Client: usize = 0x483B30;
pub const Source2ClientConfig001: usize = 0x46E750;
}
pub mod engine2_dll { // engine2.dll
pub const SimpleEngineLoopService_001: usize = 0x1F5620;
pub const ClientServerEngineLoopService_001: usize = 0x1E9500;
pub const KeyValueCache001: usize = 0x1E5C60;
pub const HostStateMgr001: usize = 0x1E3440;
pub const GameEventSystemServerV001: usize = 0x1DE9F0;
pub const GameEventSystemClientV001: usize = 0x1DE9E0;
pub const EngineServiceMgr001: usize = 0x1DA340;
pub const VProfService_001: usize = 0x1C7920;
pub const ToolService_001: usize = 0x1C65A0;
pub const StatsService_001: usize = 0x1C1950;
pub const SplitScreenService_001: usize = 0x1BEC70;
pub const SoundService_001: usize = 0x1B83B0;
pub const ScreenshotService001: usize = 0x1B3DB0;
pub const RenderService_001: usize = 0x1B13F0;
pub const NetworkService_001: usize = 0x1B0F00;
pub const NetworkServerService_001: usize = 0x1ABCE0;
pub const NetworkP2PService_001: usize = 0x1A7770;
pub const NetworkClientService_001: usize = 0x1A0A30;
pub const MapListService_001: usize = 0x199870;
pub const InputService_001: usize = 0x187180;
pub const GameUIService_001: usize = 0x181680;
pub const GameResourceServiceServerV001: usize = 0x17ECE0;
pub const GameResourceServiceClientV001: usize = 0x17ECD0;
pub const BugService001: usize = 0x177B10;
pub const BenchmarkService001: usize = 0x1762B0;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x1220F0;
pub const EngineGameUI001: usize = 0x121480;
pub const INETSUPPORT_001: usize = 0xF04D0;
pub const Source2EngineToServerStringTable001: usize = 0xA9110;
pub const Source2EngineToServer001: usize = 0x91EE0;
pub const Source2EngineToClientStringTable001: usize = 0x8A910;
pub const Source2EngineToClient001: usize = 0x61830;
pub const SimpleEngineLoopService_001: usize = 0x1F5720;
pub const ClientServerEngineLoopService_001: usize = 0x1E9600;
pub const KeyValueCache001: usize = 0x1E5D60;
pub const HostStateMgr001: usize = 0x1E3540;
pub const GameEventSystemServerV001: usize = 0x1DEAF0;
pub const GameEventSystemClientV001: usize = 0x1DEAE0;
pub const EngineServiceMgr001: usize = 0x1DA440;
pub const VProfService_001: usize = 0x1C7A20;
pub const ToolService_001: usize = 0x1C66A0;
pub const StatsService_001: usize = 0x1C1A50;
pub const SplitScreenService_001: usize = 0x1BED70;
pub const SoundService_001: usize = 0x1B84B0;
pub const ScreenshotService001: usize = 0x1B3EB0;
pub const RenderService_001: usize = 0x1B14F0;
pub const NetworkService_001: usize = 0x1B1000;
pub const NetworkServerService_001: usize = 0x1ABDE0;
pub const NetworkP2PService_001: usize = 0x1A7870;
pub const NetworkClientService_001: usize = 0x1A0B30;
pub const MapListService_001: usize = 0x199970;
pub const InputService_001: usize = 0x1871D0;
pub const GameUIService_001: usize = 0x1816D0;
pub const GameResourceServiceServerV001: usize = 0x17ED30;
pub const GameResourceServiceClientV001: usize = 0x17ED20;
pub const BugService001: usize = 0x177B60;
pub const BenchmarkService001: usize = 0x176300;
pub const VENGINE_GAMEUIFUNCS_VERSION005: usize = 0x122140;
pub const EngineGameUI001: usize = 0x1214D0;
pub const INETSUPPORT_001: usize = 0xF0520;
pub const Source2EngineToServerStringTable001: usize = 0xA9160;
pub const Source2EngineToServer001: usize = 0x91F30;
pub const Source2EngineToClientStringTable001: usize = 0x8A960;
pub const Source2EngineToClient001: usize = 0x61880;
}
pub mod filesystem_stdio_dll { // filesystem_stdio.dll
@ -134,9 +134,9 @@ pub mod pulse_system_dll { // pulse_system.dll
}
pub mod rendersystemdx11_dll { // rendersystemdx11.dll
pub const RenderUtils_001: usize = 0x53680;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4AD70;
pub const RenderDeviceMgr001: usize = 0x4AD60;
pub const RenderUtils_001: usize = 0x53940;
pub const VRenderDeviceMgrBackdoor001: usize = 0x4B030;
pub const RenderDeviceMgr001: usize = 0x4B020;
}
pub mod resourcesystem_dll { // resourcesystem.dll
@ -159,13 +159,13 @@ pub mod schemasystem_dll { // schemasystem.dll
}
pub mod server_dll { // server.dll
pub const NavGameTest001: usize = 0xA41120;
pub const ServerToolsInfo_001: usize = 0x82F350;
pub const Source2GameClients001: usize = 0x82F360;
pub const Source2GameEntities001: usize = 0x82F370;
pub const Source2Server001: usize = 0x82F380;
pub const EmptyWorldService001_Server: usize = 0x5738E0;
pub const Source2ServerConfig001: usize = 0x5652F0;
pub const NavGameTest001: usize = 0xA412F0;
pub const ServerToolsInfo_001: usize = 0x82FA30;
pub const Source2GameClients001: usize = 0x82FA40;
pub const Source2GameEntities001: usize = 0x82FA50;
pub const Source2Server001: usize = 0x82FA60;
pub const EmptyWorldService001_Server: usize = 0x574060;
pub const Source2ServerConfig001: usize = 0x5653D0;
pub const EntitySubclassUtilsV001: usize = 0x2B8F30;
pub const customnavsystem001: usize = 0x235DF0;
pub const Source2GameDirector001: usize = 0x129FB0;

View File

@ -3,47 +3,47 @@ animationsystem_dll: # animationsystem.dll
AnimationSystemUtils_001: 470656
AnimationSystem_001: 449024
client_dll: # client.dll
LegacyGameUI001: 9082784
Source2ClientUI001: 9013760
Source2ClientPrediction001: 8044816
ClientToolsInfo_001: 7539232
Source2Client002: 7539264
GameClientExports001: 7539248
EmptyWorldService001_Client: 4731952
Source2ClientConfig001: 4646512
LegacyGameUI001: 9086336
Source2ClientUI001: 9017312
Source2ClientPrediction001: 8046352
ClientToolsInfo_001: 7540768
Source2Client002: 7540800
GameClientExports001: 7540784
EmptyWorldService001_Client: 4733744
Source2ClientConfig001: 4646736
engine2_dll: # engine2.dll
SimpleEngineLoopService_001: 2053664
ClientServerEngineLoopService_001: 2004224
KeyValueCache001: 1989728
HostStateMgr001: 1979456
GameEventSystemServerV001: 1960432
GameEventSystemClientV001: 1960416
EngineServiceMgr001: 1942336
VProfService_001: 1866016
ToolService_001: 1861024
StatsService_001: 1841488
SplitScreenService_001: 1830000
SoundService_001: 1803184
ScreenshotService001: 1785264
RenderService_001: 1774576
NetworkService_001: 1773312
NetworkServerService_001: 1752288
NetworkP2PService_001: 1734512
NetworkClientService_001: 1706544
MapListService_001: 1677424
InputService_001: 1601920
GameUIService_001: 1578624
GameResourceServiceServerV001: 1567968
GameResourceServiceClientV001: 1567952
BugService001: 1538832
BenchmarkService001: 1532592
VENGINE_GAMEUIFUNCS_VERSION005: 1188080
EngineGameUI001: 1184896
INETSUPPORT_001: 984272
Source2EngineToServerStringTable001: 692496
Source2EngineToServer001: 597728
Source2EngineToClientStringTable001: 567568
Source2EngineToClient001: 399408
SimpleEngineLoopService_001: 2053920
ClientServerEngineLoopService_001: 2004480
KeyValueCache001: 1989984
HostStateMgr001: 1979712
GameEventSystemServerV001: 1960688
GameEventSystemClientV001: 1960672
EngineServiceMgr001: 1942592
VProfService_001: 1866272
ToolService_001: 1861280
StatsService_001: 1841744
SplitScreenService_001: 1830256
SoundService_001: 1803440
ScreenshotService001: 1785520
RenderService_001: 1774832
NetworkService_001: 1773568
NetworkServerService_001: 1752544
NetworkP2PService_001: 1734768
NetworkClientService_001: 1706800
MapListService_001: 1677680
InputService_001: 1602000
GameUIService_001: 1578704
GameResourceServiceServerV001: 1568048
GameResourceServiceClientV001: 1568032
BugService001: 1538912
BenchmarkService001: 1532672
VENGINE_GAMEUIFUNCS_VERSION005: 1188160
EngineGameUI001: 1184976
INETSUPPORT_001: 984352
Source2EngineToServerStringTable001: 692576
Source2EngineToServer001: 597808
Source2EngineToClientStringTable001: 567648
Source2EngineToClient001: 399488
filesystem_stdio_dll: # filesystem_stdio.dll
VAsyncFileSystem2_001: 424288
VFileSystem017: 424272
@ -92,9 +92,9 @@ particles_dll: # particles.dll
pulse_system_dll: # pulse_system.dll
IPulseSystem_001: 37824
rendersystemdx11_dll: # rendersystemdx11.dll
RenderUtils_001: 341632
VRenderDeviceMgrBackdoor001: 306544
RenderDeviceMgr001: 306528
RenderUtils_001: 342336
VRenderDeviceMgrBackdoor001: 307248
RenderDeviceMgr001: 307232
resourcesystem_dll: # resourcesystem.dll
ResourceSystem013: 67872
scenefilecache_dll: # scenefilecache.dll
@ -107,13 +107,13 @@ scenesystem_dll: # scenesystem.dll
schemasystem_dll: # schemasystem.dll
SchemaSystem_001: 43600
server_dll: # server.dll
NavGameTest001: 10752288
ServerToolsInfo_001: 8581968
Source2GameClients001: 8581984
Source2GameEntities001: 8582000
Source2Server001: 8582016
EmptyWorldService001_Server: 5716192
Source2ServerConfig001: 5657328
NavGameTest001: 10752752
ServerToolsInfo_001: 8583728
Source2GameClients001: 8583744
Source2GameEntities001: 8583760
Source2Server001: 8583776
EmptyWorldService001_Server: 5718112
Source2ServerConfig001: 5657552
EntitySubclassUtilsV001: 2854704
customnavsystem001: 2317808
Source2GameDirector001: 1220528

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class MaterialParamBuffer_t { // MaterialParam_t

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class MaterialParamBuffer_t: # MaterialParam_t

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class ChangeAccessorFieldPathIndex_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class ChangeAccessorFieldPathIndex_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,33 +1,33 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:19 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x18AFFB8;
public const nint dwForceAttack = 0x171E130;
public const nint dwForceAttack2 = 0x171E1C0;
public const nint dwForceBackward = 0x171E400;
public const nint dwForceCrouch = 0x171E6D0;
public const nint dwForceForward = 0x171E370;
public const nint dwForceJump = 0x171E640;
public const nint dwForceLeft = 0x171E490;
public const nint dwForceRight = 0x171E520;
public const nint dwGameEntitySystem = 0x19CB7B0;
public const nint dwEntityList = 0x18B0FB8;
public const nint dwForceAttack = 0x171F150;
public const nint dwForceAttack2 = 0x171F1E0;
public const nint dwForceBackward = 0x171F420;
public const nint dwForceCrouch = 0x171F6F0;
public const nint dwForceForward = 0x171F390;
public const nint dwForceJump = 0x171F660;
public const nint dwForceLeft = 0x171F4B0;
public const nint dwForceRight = 0x171F540;
public const nint dwGameEntitySystem = 0x19CC7C0;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x190CF90;
public const nint dwGlobalVars = 0x1718E10;
public const nint dwGlowManager = 0x190D3A8;
public const nint dwInterfaceLinkList = 0x19FC7D8;
public const nint dwLocalPlayerController = 0x18FF918;
public const nint dwLocalPlayerPawn = 0x17252B8;
public const nint dwPlantedC4 = 0x19151B8;
public const nint dwPrediction = 0x1725180;
public const nint dwSensitivity = 0x190DCC8;
public const nint dwGameRules = 0x190DF90;
public const nint dwGlobalVars = 0x1719E30;
public const nint dwGlowManager = 0x190E3A8;
public const nint dwInterfaceLinkList = 0x19FD7E8;
public const nint dwLocalPlayerController = 0x1900918;
public const nint dwLocalPlayerPawn = 0x17262D8;
public const nint dwPlantedC4 = 0x19161B8;
public const nint dwPrediction = 0x17261A0;
public const nint dwSensitivity = 0x190ECC8;
public const nint dwSensitivity_sensitivity = 0x40;
public const nint dwViewAngles = 0x191D0D0;
public const nint dwViewMatrix = 0x190F2A0;
public const nint dwViewRender = 0x190FB20;
public const nint dwViewAngles = 0x191E0D0;
public const nint dwViewMatrix = 0x19102A0;
public const nint dwViewRender = 0x1910B20;
}
public static class engine2_dll { // engine2.dll
@ -36,12 +36,12 @@ public static class engine2_dll { // engine2.dll
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x5C99DC;
public const nint dwWindowWidth = 0x5C99D8;
public const nint dwWindowHeight = 0x5C9A6C;
public const nint dwWindowWidth = 0x5C9A68;
}
public static class game_info { // Some additional information about the game at dump time
public const nint buildNumber = 0x36A3; // Game build number
public const nint buildNumber = 0x36A4; // Game build number
}
public static class inputsystem_dll { // inputsystem.dll

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:19 +0000
*/
#pragma once
@ -8,30 +8,30 @@
#include <cstddef>
namespace client_dll { // client.dll
constexpr std::ptrdiff_t dwEntityList = 0x18AFFB8;
constexpr std::ptrdiff_t dwForceAttack = 0x171E130;
constexpr std::ptrdiff_t dwForceAttack2 = 0x171E1C0;
constexpr std::ptrdiff_t dwForceBackward = 0x171E400;
constexpr std::ptrdiff_t dwForceCrouch = 0x171E6D0;
constexpr std::ptrdiff_t dwForceForward = 0x171E370;
constexpr std::ptrdiff_t dwForceJump = 0x171E640;
constexpr std::ptrdiff_t dwForceLeft = 0x171E490;
constexpr std::ptrdiff_t dwForceRight = 0x171E520;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19CB7B0;
constexpr std::ptrdiff_t dwEntityList = 0x18B0FB8;
constexpr std::ptrdiff_t dwForceAttack = 0x171F150;
constexpr std::ptrdiff_t dwForceAttack2 = 0x171F1E0;
constexpr std::ptrdiff_t dwForceBackward = 0x171F420;
constexpr std::ptrdiff_t dwForceCrouch = 0x171F6F0;
constexpr std::ptrdiff_t dwForceForward = 0x171F390;
constexpr std::ptrdiff_t dwForceJump = 0x171F660;
constexpr std::ptrdiff_t dwForceLeft = 0x171F4B0;
constexpr std::ptrdiff_t dwForceRight = 0x171F540;
constexpr std::ptrdiff_t dwGameEntitySystem = 0x19CC7C0;
constexpr std::ptrdiff_t dwGameEntitySystem_getHighestEntityIndex = 0x1510;
constexpr std::ptrdiff_t dwGameRules = 0x190CF90;
constexpr std::ptrdiff_t dwGlobalVars = 0x1718E10;
constexpr std::ptrdiff_t dwGlowManager = 0x190D3A8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x19FC7D8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x18FF918;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17252B8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19151B8;
constexpr std::ptrdiff_t dwPrediction = 0x1725180;
constexpr std::ptrdiff_t dwSensitivity = 0x190DCC8;
constexpr std::ptrdiff_t dwGameRules = 0x190DF90;
constexpr std::ptrdiff_t dwGlobalVars = 0x1719E30;
constexpr std::ptrdiff_t dwGlowManager = 0x190E3A8;
constexpr std::ptrdiff_t dwInterfaceLinkList = 0x19FD7E8;
constexpr std::ptrdiff_t dwLocalPlayerController = 0x1900918;
constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x17262D8;
constexpr std::ptrdiff_t dwPlantedC4 = 0x19161B8;
constexpr std::ptrdiff_t dwPrediction = 0x17261A0;
constexpr std::ptrdiff_t dwSensitivity = 0x190ECC8;
constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dwViewAngles = 0x191D0D0;
constexpr std::ptrdiff_t dwViewMatrix = 0x190F2A0;
constexpr std::ptrdiff_t dwViewRender = 0x190FB20;
constexpr std::ptrdiff_t dwViewAngles = 0x191E0D0;
constexpr std::ptrdiff_t dwViewMatrix = 0x19102A0;
constexpr std::ptrdiff_t dwViewRender = 0x1910B20;
}
namespace engine2_dll { // engine2.dll
@ -40,12 +40,12 @@ namespace engine2_dll { // engine2.dll
constexpr std::ptrdiff_t dwNetworkGameClient_getLocalPlayer = 0xF0;
constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x250;
constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x240;
constexpr std::ptrdiff_t dwWindowHeight = 0x5C99DC;
constexpr std::ptrdiff_t dwWindowWidth = 0x5C99D8;
constexpr std::ptrdiff_t dwWindowHeight = 0x5C9A6C;
constexpr std::ptrdiff_t dwWindowWidth = 0x5C9A68;
}
namespace game_info { // Some additional information about the game at dump time
constexpr std::ptrdiff_t buildNumber = 0x36A3; // Game build number
constexpr std::ptrdiff_t buildNumber = 0x36A4; // Game build number
}
namespace inputsystem_dll { // inputsystem.dll

View File

@ -2,43 +2,43 @@
"client_dll": {
"data": {
"dwEntityList": {
"value": 25886648,
"value": 25890744,
"comment": null
},
"dwForceAttack": {
"value": 24240432,
"value": 24244560,
"comment": null
},
"dwForceAttack2": {
"value": 24240576,
"value": 24244704,
"comment": null
},
"dwForceBackward": {
"value": 24241152,
"value": 24245280,
"comment": null
},
"dwForceCrouch": {
"value": 24241872,
"value": 24246000,
"comment": null
},
"dwForceForward": {
"value": 24241008,
"value": 24245136,
"comment": null
},
"dwForceJump": {
"value": 24241728,
"value": 24245856,
"comment": null
},
"dwForceLeft": {
"value": 24241296,
"value": 24245424,
"comment": null
},
"dwForceRight": {
"value": 24241440,
"value": 24245568,
"comment": null
},
"dwGameEntitySystem": {
"value": 27047856,
"value": 27051968,
"comment": null
},
"dwGameEntitySystem_getHighestEntityIndex": {
@ -46,39 +46,39 @@
"comment": null
},
"dwGameRules": {
"value": 26267536,
"value": 26271632,
"comment": null
},
"dwGlobalVars": {
"value": 24219152,
"value": 24223280,
"comment": null
},
"dwGlowManager": {
"value": 26268584,
"value": 26272680,
"comment": null
},
"dwInterfaceLinkList": {
"value": 27248600,
"value": 27252712,
"comment": null
},
"dwLocalPlayerController": {
"value": 26212632,
"value": 26216728,
"comment": null
},
"dwLocalPlayerPawn": {
"value": 24269496,
"value": 24273624,
"comment": null
},
"dwPlantedC4": {
"value": 26300856,
"value": 26304952,
"comment": null
},
"dwPrediction": {
"value": 24269184,
"value": 24273312,
"comment": null
},
"dwSensitivity": {
"value": 26270920,
"value": 26275016,
"comment": null
},
"dwSensitivity_sensitivity": {
@ -86,15 +86,15 @@
"comment": null
},
"dwViewAngles": {
"value": 26333392,
"value": 26337488,
"comment": null
},
"dwViewMatrix": {
"value": 26276512,
"value": 26280608,
"comment": null
},
"dwViewRender": {
"value": 26278688,
"value": 26282784,
"comment": null
}
},
@ -123,11 +123,11 @@
"comment": null
},
"dwWindowHeight": {
"value": 6068700,
"value": 6068844,
"comment": null
},
"dwWindowWidth": {
"value": 6068696,
"value": 6068840,
"comment": null
}
},
@ -136,7 +136,7 @@
"game_info": {
"data": {
"buildNumber": {
"value": 13987,
"value": 13988,
"comment": "Game build number"
}
},

View File

@ -1,33 +1,33 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:49 +0000
Thu, 8 Feb 2024 02:46:19 +0000
'''
class client_dll: # client.dll
dwEntityList = 0x18AFFB8
dwForceAttack = 0x171E130
dwForceAttack2 = 0x171E1C0
dwForceBackward = 0x171E400
dwForceCrouch = 0x171E6D0
dwForceForward = 0x171E370
dwForceJump = 0x171E640
dwForceLeft = 0x171E490
dwForceRight = 0x171E520
dwGameEntitySystem = 0x19CB7B0
dwEntityList = 0x18B0FB8
dwForceAttack = 0x171F150
dwForceAttack2 = 0x171F1E0
dwForceBackward = 0x171F420
dwForceCrouch = 0x171F6F0
dwForceForward = 0x171F390
dwForceJump = 0x171F660
dwForceLeft = 0x171F4B0
dwForceRight = 0x171F540
dwGameEntitySystem = 0x19CC7C0
dwGameEntitySystem_getHighestEntityIndex = 0x1510
dwGameRules = 0x190CF90
dwGlobalVars = 0x1718E10
dwGlowManager = 0x190D3A8
dwInterfaceLinkList = 0x19FC7D8
dwLocalPlayerController = 0x18FF918
dwLocalPlayerPawn = 0x17252B8
dwPlantedC4 = 0x19151B8
dwPrediction = 0x1725180
dwSensitivity = 0x190DCC8
dwGameRules = 0x190DF90
dwGlobalVars = 0x1719E30
dwGlowManager = 0x190E3A8
dwInterfaceLinkList = 0x19FD7E8
dwLocalPlayerController = 0x1900918
dwLocalPlayerPawn = 0x17262D8
dwPlantedC4 = 0x19161B8
dwPrediction = 0x17261A0
dwSensitivity = 0x190ECC8
dwSensitivity_sensitivity = 0x40
dwViewAngles = 0x191D0D0
dwViewMatrix = 0x190F2A0
dwViewRender = 0x190FB20
dwViewAngles = 0x191E0D0
dwViewMatrix = 0x19102A0
dwViewRender = 0x1910B20
class engine2_dll: # engine2.dll
dwBuildNumber = 0x512554
@ -35,11 +35,11 @@ class engine2_dll: # engine2.dll
dwNetworkGameClient_getLocalPlayer = 0xF0
dwNetworkGameClient_maxClients = 0x250
dwNetworkGameClient_signOnState = 0x240
dwWindowHeight = 0x5C99DC
dwWindowWidth = 0x5C99D8
dwWindowHeight = 0x5C9A6C
dwWindowWidth = 0x5C9A68
class game_info: # Some additional information about the game at dump time
buildNumber = 0x36A3 # Game build number
buildNumber = 0x36A4 # Game build number
class inputsystem_dll: # inputsystem.dll
dwInputSystem = 0x367A0

View File

@ -1,35 +1,35 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:19 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]
pub mod client_dll { // client.dll
pub const dwEntityList: usize = 0x18AFFB8;
pub const dwForceAttack: usize = 0x171E130;
pub const dwForceAttack2: usize = 0x171E1C0;
pub const dwForceBackward: usize = 0x171E400;
pub const dwForceCrouch: usize = 0x171E6D0;
pub const dwForceForward: usize = 0x171E370;
pub const dwForceJump: usize = 0x171E640;
pub const dwForceLeft: usize = 0x171E490;
pub const dwForceRight: usize = 0x171E520;
pub const dwGameEntitySystem: usize = 0x19CB7B0;
pub const dwEntityList: usize = 0x18B0FB8;
pub const dwForceAttack: usize = 0x171F150;
pub const dwForceAttack2: usize = 0x171F1E0;
pub const dwForceBackward: usize = 0x171F420;
pub const dwForceCrouch: usize = 0x171F6F0;
pub const dwForceForward: usize = 0x171F390;
pub const dwForceJump: usize = 0x171F660;
pub const dwForceLeft: usize = 0x171F4B0;
pub const dwForceRight: usize = 0x171F540;
pub const dwGameEntitySystem: usize = 0x19CC7C0;
pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
pub const dwGameRules: usize = 0x190CF90;
pub const dwGlobalVars: usize = 0x1718E10;
pub const dwGlowManager: usize = 0x190D3A8;
pub const dwInterfaceLinkList: usize = 0x19FC7D8;
pub const dwLocalPlayerController: usize = 0x18FF918;
pub const dwLocalPlayerPawn: usize = 0x17252B8;
pub const dwPlantedC4: usize = 0x19151B8;
pub const dwPrediction: usize = 0x1725180;
pub const dwSensitivity: usize = 0x190DCC8;
pub const dwGameRules: usize = 0x190DF90;
pub const dwGlobalVars: usize = 0x1719E30;
pub const dwGlowManager: usize = 0x190E3A8;
pub const dwInterfaceLinkList: usize = 0x19FD7E8;
pub const dwLocalPlayerController: usize = 0x1900918;
pub const dwLocalPlayerPawn: usize = 0x17262D8;
pub const dwPlantedC4: usize = 0x19161B8;
pub const dwPrediction: usize = 0x17261A0;
pub const dwSensitivity: usize = 0x190ECC8;
pub const dwSensitivity_sensitivity: usize = 0x40;
pub const dwViewAngles: usize = 0x191D0D0;
pub const dwViewMatrix: usize = 0x190F2A0;
pub const dwViewRender: usize = 0x190FB20;
pub const dwViewAngles: usize = 0x191E0D0;
pub const dwViewMatrix: usize = 0x19102A0;
pub const dwViewRender: usize = 0x1910B20;
}
pub mod engine2_dll { // engine2.dll
@ -38,12 +38,12 @@ pub mod engine2_dll { // engine2.dll
pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
pub const dwWindowHeight: usize = 0x5C99DC;
pub const dwWindowWidth: usize = 0x5C99D8;
pub const dwWindowHeight: usize = 0x5C9A6C;
pub const dwWindowWidth: usize = 0x5C9A68;
}
pub mod game_info { // Some additional information about the game at dump time
pub const buildNumber: usize = 0x36A3; // Game build number
pub const buildNumber: usize = 0x36A4; // Game build number
}
pub mod inputsystem_dll { // inputsystem.dll

View File

@ -1,38 +1,38 @@
---
client_dll: # client.dll
dwEntityList: 25886648
dwForceAttack: 24240432
dwForceAttack2: 24240576
dwForceBackward: 24241152
dwForceCrouch: 24241872
dwForceForward: 24241008
dwForceJump: 24241728
dwForceLeft: 24241296
dwForceRight: 24241440
dwGameEntitySystem: 27047856
dwEntityList: 25890744
dwForceAttack: 24244560
dwForceAttack2: 24244704
dwForceBackward: 24245280
dwForceCrouch: 24246000
dwForceForward: 24245136
dwForceJump: 24245856
dwForceLeft: 24245424
dwForceRight: 24245568
dwGameEntitySystem: 27051968
dwGameEntitySystem_getHighestEntityIndex: 5392
dwGameRules: 26267536
dwGlobalVars: 24219152
dwGlowManager: 26268584
dwInterfaceLinkList: 27248600
dwLocalPlayerController: 26212632
dwLocalPlayerPawn: 24269496
dwPlantedC4: 26300856
dwPrediction: 24269184
dwSensitivity: 26270920
dwGameRules: 26271632
dwGlobalVars: 24223280
dwGlowManager: 26272680
dwInterfaceLinkList: 27252712
dwLocalPlayerController: 26216728
dwLocalPlayerPawn: 24273624
dwPlantedC4: 26304952
dwPrediction: 24273312
dwSensitivity: 26275016
dwSensitivity_sensitivity: 64
dwViewAngles: 26333392
dwViewMatrix: 26276512
dwViewRender: 26278688
dwViewAngles: 26337488
dwViewMatrix: 26280608
dwViewRender: 26282784
engine2_dll: # engine2.dll
dwBuildNumber: 5317972
dwNetworkGameClient: 5315272
dwNetworkGameClient_getLocalPlayer: 240
dwNetworkGameClient_maxClients: 592
dwNetworkGameClient_signOnState: 576
dwWindowHeight: 6068700
dwWindowWidth: 6068696
dwWindowHeight: 6068844
dwWindowWidth: 6068840
game_info: # Some additional information about the game at dump time
buildNumber: 13987 # Game build number
buildNumber: 13988 # Game build number
inputsystem_dll: # inputsystem.dll
dwInputSystem: 223136

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class CBaseRendererSource2 { // CParticleFunctionRenderer

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class CBaseRendererSource2: # CParticleFunctionRenderer

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class CBasePulseGraphInstance {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class CBasePulseGraphInstance:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class RenderInputLayoutField_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class RenderInputLayoutField_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class AABB_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class AABB_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class CSSDSEndFrameViewInfo {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class CSSDSEndFrameViewInfo:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class CExampleSchemaVData_Monomorphic {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class CExampleSchemaVData_Monomorphic:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
public static class ActiveModelConfig_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:18 +0000
'''
class ActiveModelConfig_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:49 +0000
* Thu, 8 Feb 2024 02:46:18 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class CDSPMixgroupModifier {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class CDSPMixgroupModifier:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class CFeIndexedJiggleBone {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class CFeIndexedJiggleBone:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
public static class AggregateLODSetup_t {

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#pragma once

View File

@ -1,6 +1,6 @@
'''
Created using https://github.com/a2x/cs2-dumper
Wed, 7 Feb 2024 04:10:48 +0000
Thu, 8 Feb 2024 02:46:17 +0000
'''
class AggregateLODSetup_t:

View File

@ -1,6 +1,6 @@
/*
* Created using https://github.com/a2x/cs2-dumper
* Wed, 7 Feb 2024 04:10:48 +0000
* Thu, 8 Feb 2024 02:46:17 +0000
*/
#![allow(non_snake_case, non_upper_case_globals)]

View File

@ -112,19 +112,19 @@ pub fn dump_offsets(
};
if name == "dwBuildNumber" {
let build_number: u32 = process.read_memory(module.base() + value)?;
let build_number = process.read_memory::<u32>(module.base() + value)?;
debug!("Game build number: <bright-yellow>{}</>", build_number);
let container = entries
.entry(String::from("game_info"))
.or_default();
let container = entries.entry("game_info".to_string()).or_default();
container.comment = Some(String::from("Some additional information about the game at dump time"));
container.comment =
Some("Some additional information about the game at dump time".to_string());
container.data.push(Entry {
name: String::from("buildNumber"),
name: "buildNumber".to_string(),
value: build_number as usize,
comment: Some(String::from("Game build number")),
comment: Some("Game build number".to_string()),
indent: Some(indent),
});
}