cs2-dumper/generated/offsets.rs

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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 8 Dec 2023 03:41:08 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod client_dll { // client.dll
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pub const dwEntityList: usize = 0x17BB820;
pub const dwForceAttack: usize = 0x16BBCF0;
pub const dwForceAttack2: usize = 0x16BBD80;
pub const dwForceBackward: usize = 0x16BBFC0;
pub const dwForceCrouch: usize = 0x16BC290;
pub const dwForceForward: usize = 0x16BBF30;
pub const dwForceJump: usize = 0x16BC200;
pub const dwForceLeft: usize = 0x16BC050;
pub const dwForceRight: usize = 0x16BC0E0;
pub const dwGameEntitySystem: usize = 0x18E7050;
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x1817648;
pub const dwGlobalVars: usize = 0x16B7E60;
pub const dwGlowManager: usize = 0x1817668;
pub const dwInterfaceLinkList: usize = 0x1914CE8;
pub const dwLocalPlayerController: usize = 0x180ACA0;
pub const dwLocalPlayerPawn: usize = 0x16C2D98;
pub const dwPlantedC4: usize = 0x181ED28;
pub const dwPrediction: usize = 0x16C2C60;
pub const dwSensitivity: usize = 0x1818D58;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x187AC40;
pub const dwViewMatrix: usize = 0x1819FC0;
pub const dwViewRender: usize = 0x181A840;
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}
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pub mod engine2_dll { // engine2.dll
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pub const dwBuildNumber: usize = 0x48B344;
pub const dwNetworkGameClient: usize = 0x48A8F8;
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pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
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pub const dwWindowHeight: usize = 0x541A6C;
pub const dwWindowWidth: usize = 0x541A68;
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}
pub mod inputsystem_dll { // inputsystem.dll
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pub const dwInputSystem: usize = 0x35760;
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}