cs2-dumper/generated/offsets.rs

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/*
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* Created using https://github.com/a2x/cs2-dumper
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* Fri, 9 Feb 2024 00:34:46 +0000
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*/
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#![allow(non_snake_case, non_upper_case_globals)]
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pub mod client_dll { // client.dll
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pub const dwEntityList: usize = 0x18B0FC8;
pub const dwForceAttack: usize = 0x171F160;
pub const dwForceAttack2: usize = 0x171F1F0;
pub const dwForceBackward: usize = 0x171F430;
pub const dwForceCrouch: usize = 0x171F700;
pub const dwForceForward: usize = 0x171F3A0;
pub const dwForceJump: usize = 0x171F670;
pub const dwForceLeft: usize = 0x171F4C0;
pub const dwForceRight: usize = 0x171F550;
pub const dwGameEntitySystem: usize = 0x19CC7D0;
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pub const dwGameEntitySystem_getHighestEntityIndex: usize = 0x1510;
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pub const dwGameRules: usize = 0x190DFA0;
pub const dwGlobalVars: usize = 0x1719E40;
pub const dwGlowManager: usize = 0x190E3B8;
pub const dwInterfaceLinkList: usize = 0x19FD7F8;
pub const dwLocalPlayerController: usize = 0x1900928;
pub const dwLocalPlayerPawn: usize = 0x17262E8;
pub const dwPlantedC4: usize = 0x19161C8;
pub const dwPrediction: usize = 0x17261B0;
pub const dwSensitivity: usize = 0x190ECD8;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x191E0E0;
pub const dwViewMatrix: usize = 0x19102B0;
pub const dwViewRender: usize = 0x1910B30;
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}
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pub mod engine2_dll { // engine2.dll
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pub const dwBuildNumber: usize = 0x512554;
pub const dwNetworkGameClient: usize = 0x511AC8;
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pub const dwNetworkGameClient_getLocalPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x250;
pub const dwNetworkGameClient_signOnState: usize = 0x240;
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pub const dwWindowHeight: usize = 0x5C99FC;
pub const dwWindowWidth: usize = 0x5C99F8;
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}
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pub mod game_info { // Some additional information about the game at dump time
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pub const buildNumber: usize = 0x36A5; // Game build number
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}
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pub mod inputsystem_dll { // inputsystem.dll
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pub const dwInputSystem: usize = 0x367A0;
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}