cs2-dumper/output/win/offsets.hpp

51 lines
2.3 KiB
C++

// Generated using https://github.com/a2x/cs2-dumper
// 2024-03-27 13:29:16.446880100 UTC
#pragma once
#include <cstddef>
namespace cs2_dumper {
namespace offsets {
// Module: client.dll
namespace client {
constexpr std::ptrdiff_t dw_csgo_input = 0x192B620;
constexpr std::ptrdiff_t dw_entity_list = 0x18C2D58;
constexpr std::ptrdiff_t dw_game_entity_system = 0x19E0790;
constexpr std::ptrdiff_t dw_game_entity_system_get_highest_entity_index = 0x1510;
constexpr std::ptrdiff_t dw_game_rules = 0x191FCA0;
constexpr std::ptrdiff_t dw_global_vars = 0x172ABA0;
constexpr std::ptrdiff_t dw_glow_manager = 0x19200C0;
constexpr std::ptrdiff_t dw_local_player_controller = 0x1912578;
constexpr std::ptrdiff_t dw_local_player_pawn = 0x17371A8;
constexpr std::ptrdiff_t dw_planted_c4 = 0x1928AD8;
constexpr std::ptrdiff_t dw_prediction = 0x1737070;
constexpr std::ptrdiff_t dw_sensitivity = 0x19209E8;
constexpr std::ptrdiff_t dw_sensitivity_sensitivity = 0x40;
constexpr std::ptrdiff_t dw_view_angles = 0x19309B0;
constexpr std::ptrdiff_t dw_view_matrix = 0x19241A0;
constexpr std::ptrdiff_t dw_view_render = 0x1924A20;
}
// Module: engine2.dll
namespace engine2 {
constexpr std::ptrdiff_t dw_build_number = 0x514574;
constexpr std::ptrdiff_t dw_network_game_client = 0x513AC8;
constexpr std::ptrdiff_t dw_network_game_client_delta_tick = 0x258;
constexpr std::ptrdiff_t dw_network_game_client_get_local_player = 0xF0;
constexpr std::ptrdiff_t dw_network_game_client_get_max_clients = 0x250;
constexpr std::ptrdiff_t dw_network_game_client_sign_on_state = 0x240;
constexpr std::ptrdiff_t dw_window_height = 0x5CCCDD;
constexpr std::ptrdiff_t dw_window_width = 0x5CCCD9;
}
// Module: inputsystem.dll
namespace inputsystem {
constexpr std::ptrdiff_t dw_input_system = 0x367A0;
}
// Module: matchmaking.dll
namespace matchmaking {
constexpr std::ptrdiff_t dw_game_types = 0x1D21E0;
constexpr std::ptrdiff_t dw_game_types_map_name = 0x1D2300;
}
}
}