// Generated using https://github.com/a2x/cs2-dumper // 2024-03-27 13:29:16.446880100 UTC #pragma once #include namespace cs2_dumper { namespace offsets { // Module: client.dll namespace client { constexpr std::ptrdiff_t dw_csgo_input = 0x192B620; constexpr std::ptrdiff_t dw_entity_list = 0x18C2D58; constexpr std::ptrdiff_t dw_game_entity_system = 0x19E0790; constexpr std::ptrdiff_t dw_game_entity_system_get_highest_entity_index = 0x1510; constexpr std::ptrdiff_t dw_game_rules = 0x191FCA0; constexpr std::ptrdiff_t dw_global_vars = 0x172ABA0; constexpr std::ptrdiff_t dw_glow_manager = 0x19200C0; constexpr std::ptrdiff_t dw_local_player_controller = 0x1912578; constexpr std::ptrdiff_t dw_local_player_pawn = 0x17371A8; constexpr std::ptrdiff_t dw_planted_c4 = 0x1928AD8; constexpr std::ptrdiff_t dw_prediction = 0x1737070; constexpr std::ptrdiff_t dw_sensitivity = 0x19209E8; constexpr std::ptrdiff_t dw_sensitivity_sensitivity = 0x40; constexpr std::ptrdiff_t dw_view_angles = 0x19309B0; constexpr std::ptrdiff_t dw_view_matrix = 0x19241A0; constexpr std::ptrdiff_t dw_view_render = 0x1924A20; } // Module: engine2.dll namespace engine2 { constexpr std::ptrdiff_t dw_build_number = 0x514574; constexpr std::ptrdiff_t dw_network_game_client = 0x513AC8; constexpr std::ptrdiff_t dw_network_game_client_delta_tick = 0x258; constexpr std::ptrdiff_t dw_network_game_client_get_local_player = 0xF0; constexpr std::ptrdiff_t dw_network_game_client_get_max_clients = 0x250; constexpr std::ptrdiff_t dw_network_game_client_sign_on_state = 0x240; constexpr std::ptrdiff_t dw_window_height = 0x5CCCDD; constexpr std::ptrdiff_t dw_window_width = 0x5CCCD9; } // Module: inputsystem.dll namespace inputsystem { constexpr std::ptrdiff_t dw_input_system = 0x367A0; } // Module: matchmaking.dll namespace matchmaking { constexpr std::ptrdiff_t dw_game_types = 0x1D21E0; constexpr std::ptrdiff_t dw_game_types_map_name = 0x1D2300; } } }