mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-04-01 04:35:34 +08:00
58 lines
2.5 KiB
Rust
58 lines
2.5 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
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// 2025-03-20 23:35:58.992097100 UTC
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#![allow(non_upper_case_globals, unused)]
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pub mod cs2_dumper {
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pub mod offsets {
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// Module: client.dll
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pub mod client_dll {
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pub const dwCSGOInput: usize = 0x1AAE4B0;
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pub const dwEntityList: usize = 0x1A38800;
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pub const dwGameEntitySystem: usize = 0x1B5F568;
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pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
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pub const dwGameRules: usize = 0x1A9F630;
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pub const dwGlobalVars: usize = 0x1880CD0;
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pub const dwGlowManager: usize = 0x1A9F650;
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pub const dwLocalPlayerController: usize = 0x1A89E90;
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pub const dwLocalPlayerPawn: usize = 0x188CF70;
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pub const dwPlantedC4: usize = 0x1AA97F0;
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pub const dwPrediction: usize = 0x188CDF0;
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pub const dwSensitivity: usize = 0x1AA0C28;
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pub const dwSensitivity_sensitivity: usize = 0x40;
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pub const dwViewAngles: usize = 0x1AAE880;
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pub const dwViewMatrix: usize = 0x1AA45F0;
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pub const dwViewRender: usize = 0x1AA4E00;
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pub const dwWeaponC4: usize = 0x1A3CD60;
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}
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// Module: engine2.dll
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pub mod engine2_dll {
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pub const dwBuildNumber: usize = 0x540BE4;
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pub const dwNetworkGameClient: usize = 0x53FCE0;
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pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
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pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
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pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
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pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
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pub const dwNetworkGameClient_maxClients: usize = 0x238;
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pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
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pub const dwNetworkGameClient_signOnState: usize = 0x228;
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pub const dwWindowHeight: usize = 0x6234FC;
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pub const dwWindowWidth: usize = 0x6234F8;
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}
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// Module: inputsystem.dll
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pub mod inputsystem_dll {
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pub const dwInputSystem: usize = 0x387E0;
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}
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// Module: matchmaking.dll
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pub mod matchmaking_dll {
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pub const dwGameTypes: usize = 0x1A3190;
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pub const dwGameTypes_mapName: usize = 0x120;
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}
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// Module: soundsystem.dll
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pub mod soundsystem_dll {
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pub const dwSoundSystem: usize = 0x3A15F0;
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pub const dwSoundSystem_engineViewData: usize = 0x7C;
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}
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}
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}
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