mirror of
https://github.com/a2x/cs2-dumper.git
synced 2025-06-01 03:45:35 +08:00
58 lines
2.5 KiB
Rust
58 lines
2.5 KiB
Rust
// Generated using https://github.com/a2x/cs2-dumper
|
|
// 2025-05-23 00:22:21.575826800 UTC
|
|
|
|
#![allow(non_upper_case_globals, unused)]
|
|
|
|
pub mod cs2_dumper {
|
|
pub mod offsets {
|
|
// Module: client.dll
|
|
pub mod client_dll {
|
|
pub const dwCSGOInput: usize = 0x1A71FC0;
|
|
pub const dwEntityList: usize = 0x19FEE38;
|
|
pub const dwGameEntitySystem: usize = 0x1B22848;
|
|
pub const dwGameEntitySystem_highestEntityIndex: usize = 0x20F0;
|
|
pub const dwGameRules: usize = 0x1A638A8;
|
|
pub const dwGlobalVars: usize = 0x1846EB0;
|
|
pub const dwGlowManager: usize = 0x1A62FE0;
|
|
pub const dwLocalPlayerController: usize = 0x1A4D840;
|
|
pub const dwLocalPlayerPawn: usize = 0x18530D0;
|
|
pub const dwPlantedC4: usize = 0x1A6D068;
|
|
pub const dwPrediction: usize = 0x1852F50;
|
|
pub const dwSensitivity: usize = 0x1A645C8;
|
|
pub const dwSensitivity_sensitivity: usize = 0x40;
|
|
pub const dwViewAngles: usize = 0x1A72390;
|
|
pub const dwViewMatrix: usize = 0x1A67FA0;
|
|
pub const dwViewRender: usize = 0x1A688F0;
|
|
pub const dwWeaponC4: usize = 0x1A01320;
|
|
}
|
|
// Module: engine2.dll
|
|
pub mod engine2_dll {
|
|
pub const dwBuildNumber: usize = 0x541BE4;
|
|
pub const dwNetworkGameClient: usize = 0x540CE0;
|
|
pub const dwNetworkGameClient_clientTickCount: usize = 0x368;
|
|
pub const dwNetworkGameClient_deltaTick: usize = 0x27C;
|
|
pub const dwNetworkGameClient_isBackgroundMap: usize = 0x281447;
|
|
pub const dwNetworkGameClient_localPlayer: usize = 0xF0;
|
|
pub const dwNetworkGameClient_maxClients: usize = 0x238;
|
|
pub const dwNetworkGameClient_serverTickCount: usize = 0x36C;
|
|
pub const dwNetworkGameClient_signOnState: usize = 0x228;
|
|
pub const dwWindowHeight: usize = 0x62457C;
|
|
pub const dwWindowWidth: usize = 0x624578;
|
|
}
|
|
// Module: inputsystem.dll
|
|
pub mod inputsystem_dll {
|
|
pub const dwInputSystem: usize = 0x387E0;
|
|
}
|
|
// Module: matchmaking.dll
|
|
pub mod matchmaking_dll {
|
|
pub const dwGameTypes: usize = 0x1A4190;
|
|
pub const dwGameTypes_mapName: usize = 0x120;
|
|
}
|
|
// Module: soundsystem.dll
|
|
pub mod soundsystem_dll {
|
|
pub const dwSoundSystem: usize = 0x3A15F0;
|
|
pub const dwSoundSystem_engineViewData: usize = 0x7C;
|
|
}
|
|
}
|
|
}
|