cs2-dumper/generated/offsets.hpp

18 lines
606 B
C++

#pragma once
#include <cstddef>
namespace client_dll {
constexpr std::ptrdiff_t entityList = 0x178C878;
constexpr std::ptrdiff_t globalVars = 0x168FCC8;
constexpr std::ptrdiff_t interfaceLinkList = 0x1972A38;
constexpr std::ptrdiff_t localPlayerController = 0x17DB0F8;
constexpr std::ptrdiff_t localPlayerPawn = 0x1879BE8;
constexpr std::ptrdiff_t viewAngles = 0x18D9590;
constexpr std::ptrdiff_t viewMatrix = 0x187A6D0;
}
namespace engine2_dll {
constexpr std::ptrdiff_t networkGameClient = 0x489AB0;
constexpr std::ptrdiff_t networkGameClient_signOnState = 0x240;
}