cs2-dumper/generated/offsets.cs

43 lines
1.8 KiB
C#

/*
* Created using https://github.com/a2x/cs2-dumper
* Thu, 9 Nov 2023 06:05:32 +0000
*/
public static class client_dll { // client.dll
public const nint dwEntityList = 0x17ADAF0;
public const nint dwForceAttack = 0x16B2320;
public const nint dwForceAttack2 = 0x16B23B0;
public const nint dwForceBackward = 0x16B25F0;
public const nint dwForceCrouch = 0x16B28C0;
public const nint dwForceForward = 0x16B2560;
public const nint dwForceJump = 0x16B2830;
public const nint dwForceLeft = 0x16B2680;
public const nint dwForceRight = 0x16B2710;
public const nint dwGameEntitySystem = 0x18D72E0;
public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510;
public const nint dwGameRules = 0x1809730;
public const nint dwGlobalVars = 0x16AE4A8;
public const nint dwGlowManager = 0x1809758;
public const nint dwInterfaceLinkList = 0x1904F78;
public const nint dwLocalPlayerController = 0x17FCDC8;
public const nint dwLocalPlayerPawn = 0x16B9398;
public const nint dwPlantedC4 = 0x1810CD8;
public const nint dwPrediction = 0x16B9260;
public const nint dwViewAngles = 0x186B108;
public const nint dwViewMatrix = 0x180C0F0;
public const nint dwViewRender = 0x180C948;
}
public static class engine2_dll { // engine2.dll
public const nint dwBuildNumber = 0x48B524;
public const nint dwNetworkGameClient = 0x48AAC0;
public const nint dwNetworkGameClient_getLocalPlayer = 0xF0;
public const nint dwNetworkGameClient_maxClients = 0x250;
public const nint dwNetworkGameClient_signOnState = 0x240;
public const nint dwWindowHeight = 0x541E0C;
public const nint dwWindowWidth = 0x541E08;
}
public static class inputsystem_dll { // inputsystem.dll
public const nint dwInputSystem = 0x35770;
}