/* * Created using https://github.com/a2x/cs2-dumper * Thu, 9 Nov 2023 06:05:32 +0000 */ public static class client_dll { // client.dll public const nint dwEntityList = 0x17ADAF0; public const nint dwForceAttack = 0x16B2320; public const nint dwForceAttack2 = 0x16B23B0; public const nint dwForceBackward = 0x16B25F0; public const nint dwForceCrouch = 0x16B28C0; public const nint dwForceForward = 0x16B2560; public const nint dwForceJump = 0x16B2830; public const nint dwForceLeft = 0x16B2680; public const nint dwForceRight = 0x16B2710; public const nint dwGameEntitySystem = 0x18D72E0; public const nint dwGameEntitySystem_getHighestEntityIndex = 0x1510; public const nint dwGameRules = 0x1809730; public const nint dwGlobalVars = 0x16AE4A8; public const nint dwGlowManager = 0x1809758; public const nint dwInterfaceLinkList = 0x1904F78; public const nint dwLocalPlayerController = 0x17FCDC8; public const nint dwLocalPlayerPawn = 0x16B9398; public const nint dwPlantedC4 = 0x1810CD8; public const nint dwPrediction = 0x16B9260; public const nint dwViewAngles = 0x186B108; public const nint dwViewMatrix = 0x180C0F0; public const nint dwViewRender = 0x180C948; } public static class engine2_dll { // engine2.dll public const nint dwBuildNumber = 0x48B524; public const nint dwNetworkGameClient = 0x48AAC0; public const nint dwNetworkGameClient_getLocalPlayer = 0xF0; public const nint dwNetworkGameClient_maxClients = 0x250; public const nint dwNetworkGameClient_signOnState = 0x240; public const nint dwWindowHeight = 0x541E0C; public const nint dwWindowWidth = 0x541E08; } public static class inputsystem_dll { // inputsystem.dll public const nint dwInputSystem = 0x35770; }